From 1b9fb9dc345e8b313fd4f9031f0b605fd2ecbcd8 Mon Sep 17 00:00:00 2001 From: Verkister Date: Sat, 7 Jul 2018 10:20:12 +0300 Subject: [PATCH] overlay system update for the vs edit part --- code/modules/organs/organ_icon.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/organs/organ_icon.dm b/code/modules/organs/organ_icon.dm index 71adba5b11..c3e39a513c 100644 --- a/code/modules/organs/organ_icon.dm +++ b/code/modules/organs/organ_icon.dm @@ -185,7 +185,7 @@ var/global/list/limb_icon_cache = list() var/datum/sprite_accessory/marking/mark_style = markings[M]["datum"] var/icon/mark_s = new/icon("icon" = mark_style.icon, "icon_state" = "[mark_style.icon_state]-[organ_tag]") mark_s.Blend(markings[M]["color"], mark_style.color_blend_mode) // VOREStation edit - overlays |= mark_s //So when it's not on your body, it has icons + add_overlay(mark_s) //So when it's not on your body, it has icons mob_icon.Blend(mark_s, ICON_OVERLAY) //So when it's on your body, it has icons icon_cache_key += "[M][markings[M]["color"]]"