mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-08-29 06:58:30 +01:00
Merge resolution in Engineering.dm
This commit is contained in:
@@ -59,6 +59,11 @@
|
||||
desc = "A beret with the security insignia emblazoned on it. For officers that are more inclined towards style than safety."
|
||||
icon_state = "beret_badge"
|
||||
flags = FPRINT | TABLEPASS
|
||||
/obj/item/clothing/head/beret/eng
|
||||
name = "engineering beret"
|
||||
desc = "A beret with the engineering insignia emblazoned on it. For engineers that are more inclined towards style than safety."
|
||||
icon_state = "e_beret_badge"
|
||||
flags = FPRINT | TABLEPASS
|
||||
|
||||
//Medical
|
||||
/obj/item/clothing/head/surgery
|
||||
|
||||
@@ -47,7 +47,7 @@
|
||||
/obj/item/ammo_casing/a12mm
|
||||
desc = "A 12mm bullet casing."
|
||||
caliber = "12mm"
|
||||
projectile_type = "/obj/item/projectile/bullet/midbullet"
|
||||
projectile_type = "/obj/item/projectile/bullet/midbullet2"
|
||||
|
||||
|
||||
/obj/item/ammo_casing/shotgun
|
||||
@@ -93,4 +93,4 @@
|
||||
/obj/item/ammo_casing/a762
|
||||
desc = "A 7.62 bullet casing."
|
||||
caliber = "a762"
|
||||
projectile_type = "/obj/item/projectile/bullet"
|
||||
projectile_type = "/obj/item/projectile/bullet/a762"
|
||||
|
||||
@@ -2035,8 +2035,10 @@ datum
|
||||
victim << "\red Your [safe_thing] protect you from most of the pepperspray!"
|
||||
victim.eye_blurry = max(M.eye_blurry, 15)
|
||||
victim.eye_blind = max(M.eye_blind, 5)
|
||||
victim.Paralyse(1)
|
||||
victim.drop_item()
|
||||
victim.Stun(5)
|
||||
victim.Weaken(5)
|
||||
//victim.Paralyse(10)
|
||||
//victim.drop_item()
|
||||
return
|
||||
else if ( eyes_covered ) // Eye cover is better than mouth cover
|
||||
victim << "\red Your [safe_thing] protects your eyes from the pepperspray!"
|
||||
@@ -2048,8 +2050,10 @@ datum
|
||||
victim << "\red You're sprayed directly in the eyes with pepperspray!"
|
||||
victim.eye_blurry = max(M.eye_blurry, 25)
|
||||
victim.eye_blind = max(M.eye_blind, 10)
|
||||
victim.Paralyse(1)
|
||||
victim.drop_item()
|
||||
victim.Stun(5)
|
||||
victim.Weaken(5)
|
||||
//victim.Paralyse(10)
|
||||
//victim.drop_item()
|
||||
|
||||
frostoil
|
||||
name = "Frost Oil"
|
||||
|
||||
Reference in New Issue
Block a user