Merge resolution in Engineering.dm

This commit is contained in:
Zuhayr
2013-08-14 10:05:55 -07:00
10 changed files with 100 additions and 48 deletions
+5
View File
@@ -59,6 +59,11 @@
desc = "A beret with the security insignia emblazoned on it. For officers that are more inclined towards style than safety."
icon_state = "beret_badge"
flags = FPRINT | TABLEPASS
/obj/item/clothing/head/beret/eng
name = "engineering beret"
desc = "A beret with the engineering insignia emblazoned on it. For engineers that are more inclined towards style than safety."
icon_state = "e_beret_badge"
flags = FPRINT | TABLEPASS
//Medical
/obj/item/clothing/head/surgery
@@ -47,7 +47,7 @@
/obj/item/ammo_casing/a12mm
desc = "A 12mm bullet casing."
caliber = "12mm"
projectile_type = "/obj/item/projectile/bullet/midbullet"
projectile_type = "/obj/item/projectile/bullet/midbullet2"
/obj/item/ammo_casing/shotgun
@@ -93,4 +93,4 @@
/obj/item/ammo_casing/a762
desc = "A 7.62 bullet casing."
caliber = "a762"
projectile_type = "/obj/item/projectile/bullet"
projectile_type = "/obj/item/projectile/bullet/a762"
+8 -4
View File
@@ -2035,8 +2035,10 @@ datum
victim << "\red Your [safe_thing] protect you from most of the pepperspray!"
victim.eye_blurry = max(M.eye_blurry, 15)
victim.eye_blind = max(M.eye_blind, 5)
victim.Paralyse(1)
victim.drop_item()
victim.Stun(5)
victim.Weaken(5)
//victim.Paralyse(10)
//victim.drop_item()
return
else if ( eyes_covered ) // Eye cover is better than mouth cover
victim << "\red Your [safe_thing] protects your eyes from the pepperspray!"
@@ -2048,8 +2050,10 @@ datum
victim << "\red You're sprayed directly in the eyes with pepperspray!"
victim.eye_blurry = max(M.eye_blurry, 25)
victim.eye_blind = max(M.eye_blind, 10)
victim.Paralyse(1)
victim.drop_item()
victim.Stun(5)
victim.Weaken(5)
//victim.Paralyse(10)
//victim.drop_item()
frostoil
name = "Frost Oil"