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Viruses now spawn with random names (#17882)
* Disease descriptions * Random names
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@@ -269,7 +269,7 @@ var/global/list/image/splatter_cache=list()
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//This version should be used for admin spawns and pre-mapped virus vectors (e.g. in PoIs), this version does not dry
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/obj/effect/decal/cleanable/mucus/mapped/Initialize(mapload)
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. = ..()
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viruses |= new /datum/disease/advance
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viruses |= new /datum/disease/advance/random(rand(3, 6), 9, 4, infected = src)
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/obj/effect/decal/cleanable/mucus/mapped/Destroy()
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viruses.Cut()
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