diff --git a/code/game/objects/structures/catwalk.dm b/code/game/objects/structures/catwalk.dm index 98061c458c6..85996cd61b3 100644 --- a/code/game/objects/structures/catwalk.dm +++ b/code/game/objects/structures/catwalk.dm @@ -28,8 +28,15 @@ /obj/structure/catwalk/Destroy() redraw_nearby_catwalks() + update_falling() return ..() +/obj/structure/catwalk/proc/update_falling() + spawn(1) //We get called in Destroy() and things. We might not be gone yet, so let's just put this off. + if(istype(loc, /turf/simulated/open)) + var/turf/simulated/open/O = loc + O.update() //Will cause anything on the open turf to fall if it should + /obj/structure/catwalk/proc/redraw_nearby_catwalks() for(var/direction in alldirs) var/obj/structure/catwalk/L = locate() in get_step(src, direction) @@ -83,6 +90,7 @@ if(hatch_open) playsound(src, 'sound/items/Crowbar.ogg', 100, 2) to_chat(user, "You pry open \the [src]'s maintenance hatch.") + update_falling() else playsound(src, 'sound/items/Deconstruct.ogg', 100, 2) to_chat(user, "You shut \the [src]'s maintenance hatch.")