Master controller no longer annihilate powernets, powernets annihilate themselves.

Some misc. changes.
This commit is contained in:
PsiOmega
2014-10-15 09:44:15 +02:00
parent 9bc9698998
commit 1cabbbf5a6
5 changed files with 98 additions and 103 deletions
+3 -9
View File
@@ -357,16 +357,10 @@ datum/controller/game_controller/proc/process_pipenets()
continue
pipe_networks.Cut(i,i+1)
datum/controller/game_controller/proc/process_powernets()
/datum/controller/game_controller/proc/process_powernets()
last_thing_processed = /datum/powernet
var/i = 1
while(i<=powernets.len)
var/datum/powernet/Powernet = powernets[i]
if(Powernet)
Powernet.reset()
i++
continue
powernets.Cut(i,i+1)
for(var/datum/powernet/Powernet in powernets)
Powernet.reset()
datum/controller/game_controller/proc/process_nano()
var/i = 1