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https://github.com/VOREStation/VOREStation.git
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added research samples
remove placeholder tier icons, touch up the base placeholder icon, and replace the spawner icons also adjusted the common/uncommon/rare spawner weights slightly
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@@ -40,7 +40,7 @@
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if(2) //ring
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name_suffix = "[pick("ring","band","torus","circuit","halo","hoop")]"
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if(3) //red stone
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name_suffix = "[pick("gem","crystal","jewel","stone","bauble","rock","star")]"
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name_suffix = "[pick("gem","crystal","jewel","stone","bauble","rock")]"
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if(4) //circuit scrap
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name_suffix = "[pick("circuit","board","scrap","junk","object","device")]"
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if(5) //crystal star
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@@ -137,14 +137,12 @@
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to_chat(user, "<span class='notice'>\The [src] seems to have [origin_tech[1]] properties?</span>")
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/obj/item/weapon/research_sample/common
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icon_state = null
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tech_level = 2 //2~3
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rand_level = 1
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valid_techs = list(TECH_COMBAT,TECH_MAGNET,TECH_POWER,TECH_BIO,TECH_DATA,TECH_ENGINEERING,TECH_PHORON,TECH_MATERIAL)
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catalogue_data = list(/datum/category_item/catalogue/information/research_sample/common)
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/obj/item/weapon/research_sample/uncommon
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icon_state = null
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tech_level = 4 //4~6
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rand_level = 2
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valid_techs = list(TECH_COMBAT,TECH_MAGNET,TECH_POWER,TECH_BIO,TECH_DATA,TECH_ENGINEERING,TECH_PHORON,TECH_MATERIAL,TECH_BLUESPACE,TECH_ILLEGAL)
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@@ -160,7 +158,6 @@
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resource_list = list(/obj/item/weapon/ore/phoron,/obj/item/weapon/ore/silver,/obj/item/weapon/ore/gold,/obj/item/weapon/ore/osmium,/obj/item/weapon/ore/diamond)
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/obj/item/weapon/research_sample/rare
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icon_state = null
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tech_level = 6 //6~8
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rand_level = 2
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valid_techs = list(TECH_COMBAT,TECH_MAGNET,TECH_POWER,TECH_BIO,TECH_DATA,TECH_ENGINEERING,TECH_PHORON,TECH_MATERIAL,TECH_BLUESPACE,TECH_ILLEGAL,TECH_ARCANE,TECH_PRECURSOR)
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@@ -241,8 +238,8 @@
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icon_state = "sample_spawner1"
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/obj/random/research_sample_type1/item_to_spawn()
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return pick(prob(60);/obj/item/weapon/research_sample/common,
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prob(25);/obj/item/weapon/research_sample/uncommon,
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return pick(prob(50);/obj/item/weapon/research_sample/common,
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prob(35);/obj/item/weapon/research_sample/uncommon,
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prob(15);/obj/item/weapon/research_sample/rare)
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/obj/random/research_sample_type2
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