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Pathing Tweaks (#1719)
* Edits some pathing references * Cleans up a spacing thing * Map thing * Adds the \improper tag to NT breacher gear, for improved grammar
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@@ -7,7 +7,7 @@
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/datum/gear/shoes/toeless
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display_name = "toe-less jackboots"
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path = /obj/item/clothing/shoes/jackboots/unathi
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path = /obj/item/clothing/shoes/jackboots/toeless
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/datum/gear/shoes/workboots
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display_name = "workboots"
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@@ -17,7 +17,7 @@
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siemens_coefficient = 0.7
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can_hold_knife = 1
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/obj/item/clothing/shoes/jackboots/unathi
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/obj/item/clothing/shoes/jackboots/toeless
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name = "toe-less jackboots"
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desc = "Modified pair of jackboots, particularly friendly to those species whose toes hold claws."
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item_state = "digiboots"
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@@ -1,7 +1,7 @@
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/obj/item/weapon/rig/unathi
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name = "NT breacher chassis control module"
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/obj/item/weapon/rig/breacher
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name = "\improper NT breacher chassis control module"
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desc = "A cheap NT knock-off of an Unathi battle-rig. Looks like a fish, moves like a fish, steers like a cow."
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suit_type = "NT breacher"
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suit_type = "\improper NT breacher"
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icon_state = "breacher_rig_cheap"
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armor = list(melee = 60, bullet = 60, laser = 60, energy = 60, bomb = 70, bio = 100, rad = 50)
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emp_protection = -20
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@@ -10,11 +10,11 @@
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vision_restriction = 1
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offline_vision_restriction = 2
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chest_type = /obj/item/clothing/suit/space/rig
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helm_type = /obj/item/clothing/head/helmet/space/rig/unathi
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boot_type = /obj/item/clothing/shoes/magboots/rig/unathi
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chest_type = /obj/item/clothing/suit/space/rig/breacher
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helm_type = /obj/item/clothing/head/helmet/space/rig/breacher
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boot_type = /obj/item/clothing/shoes/magboots/rig/breacher
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/obj/item/weapon/rig/unathi/fancy
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/obj/item/weapon/rig/breacher/fancy
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name = "breacher chassis control module"
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desc = "An authentic Unathi breacher chassis. Huge, bulky and absurdly heavy. It must be like wearing a tank."
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suit_type = "breacher chassis"
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@@ -22,12 +22,12 @@
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armor = list(melee = 90, bullet = 90, laser = 90, energy = 90, bomb = 90, bio = 100, rad = 80) //Takes TEN TIMES as much damage to stop someone in a breacher. In exchange, it's slow.
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vision_restriction = 0
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/obj/item/clothing/head/helmet/space/rig/unathi
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/obj/item/clothing/head/helmet/space/rig/breacher
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species_restricted = list("Unathi")
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force = 5
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/obj/item/clothing/suit/space/rig/unathi
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/obj/item/clothing/suit/space/rig/breacher
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species_restricted = list("Unathi")
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/obj/item/clothing/shoes/magboots/rig/unathi
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/obj/item/clothing/shoes/magboots/rig/breacher
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species_restricted = list("Unathi")
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