Rounds no longer end on antag death

This commit is contained in:
Mark9013100
2015-08-30 00:52:38 -04:00
parent 79cd93ef44
commit 1d736b368e
9 changed files with 9 additions and 9 deletions
+1 -1
View File
@@ -11,7 +11,7 @@ var/list/nuke_disks = list()
required_players = 15
required_players_secret = 25 // 25 players - 5 players to be the nuke ops = 20 players remaining
required_enemies = 1
end_on_antag_death = 1
end_on_antag_death = 0
antag_tag = MODE_MERCENARY
var/nuke_off_station = 0 //Used for tracking if the syndies actually haul the nuke to the station