medicine.dm

This commit is contained in:
Kashargul
2024-12-07 02:10:10 +01:00
parent a12a4d2d5e
commit 1d8d5b34b5
94 changed files with 881 additions and 789 deletions
+9 -9
View File
@@ -31,11 +31,11 @@
var/injection_amount = 15 //How much reagent do we inject at a time?
var/heal_threshold = 10 //Start healing when they have this much damage in a category
var/use_beaker = 0 //Use reagents in beaker instead of default treatment agents.
var/treatment_brute = "tricordrazine"
var/treatment_oxy = "tricordrazine"
var/treatment_fire = "tricordrazine"
var/treatment_tox = "tricordrazine"
var/treatment_virus = "spaceacillin"
var/treatment_brute = REAGENT_ID_TRICORDRAZINE
var/treatment_oxy = REAGENT_ID_TRICORDRAZINE
var/treatment_fire = REAGENT_ID_TRICORDRAZINE
var/treatment_tox = REAGENT_ID_TRICORDRAZINE
var/treatment_virus = REAGENT_ID_SPACEACILLIN
var/treatment_emag = REAGENT_ID_TOXIN
var/declare_treatment = 0 //When attempting to treat a patient, should it notify everyone wearing medhuds?
@@ -52,10 +52,10 @@
name = "\improper Mysterious Medibot"
desc = "International Medibot of mystery."
skin = "bezerk"
treatment_brute = "bicaridine"
treatment_fire = "dermaline"
treatment_oxy = "dexalin"
treatment_tox = "anti_toxin"
treatment_brute = REAGENT_ID_BICARIDINE
treatment_fire = REAGENT_ID_DERMALINE
treatment_oxy = REAGENT_ID_DEXALIN
treatment_tox = REAGENT_ID_ANTITOXIN
/mob/living/bot/medbot/handleIdle()
if(is_tipped) // Don't handle idle things if we're incapacitated!