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medicine.dm
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@@ -31,11 +31,11 @@
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var/injection_amount = 15 //How much reagent do we inject at a time?
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var/heal_threshold = 10 //Start healing when they have this much damage in a category
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var/use_beaker = 0 //Use reagents in beaker instead of default treatment agents.
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var/treatment_brute = "tricordrazine"
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var/treatment_oxy = "tricordrazine"
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var/treatment_fire = "tricordrazine"
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var/treatment_tox = "tricordrazine"
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var/treatment_virus = "spaceacillin"
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var/treatment_brute = REAGENT_ID_TRICORDRAZINE
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var/treatment_oxy = REAGENT_ID_TRICORDRAZINE
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var/treatment_fire = REAGENT_ID_TRICORDRAZINE
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var/treatment_tox = REAGENT_ID_TRICORDRAZINE
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var/treatment_virus = REAGENT_ID_SPACEACILLIN
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var/treatment_emag = REAGENT_ID_TOXIN
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var/declare_treatment = 0 //When attempting to treat a patient, should it notify everyone wearing medhuds?
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@@ -52,10 +52,10 @@
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name = "\improper Mysterious Medibot"
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desc = "International Medibot of mystery."
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skin = "bezerk"
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treatment_brute = "bicaridine"
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treatment_fire = "dermaline"
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treatment_oxy = "dexalin"
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treatment_tox = "anti_toxin"
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treatment_brute = REAGENT_ID_BICARIDINE
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treatment_fire = REAGENT_ID_DERMALINE
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treatment_oxy = REAGENT_ID_DEXALIN
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treatment_tox = REAGENT_ID_ANTITOXIN
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/mob/living/bot/medbot/handleIdle()
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if(is_tipped) // Don't handle idle things if we're incapacitated!
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