end of file Fix (#17308)

* end of file Fix

* fix those lints too
This commit is contained in:
Kashargul
2025-03-10 16:15:35 -04:00
committed by GitHub
parent ae85941c35
commit 1def015bad
537 changed files with 609 additions and 654 deletions
+1 -1
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@@ -81,4 +81,4 @@
add_inherent_law("All entities that are not you must be consumed and repurposed into sustenance.")
add_inherent_law("You must remain intact to continue your goal of repurposing undesirable entities.")
add_inherent_law("Entities that cannot be consumed without entering danger of full destruction must be avoided.")
..()
..()
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@@ -49,4 +49,4 @@
/datum/category_item/autolathe/arms/classic_smg_9mmf
name = "SMG magazine (9mm flash)"
path = /obj/item/ammo_magazine/m9mml/flash
*/
*/
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@@ -127,4 +127,4 @@
var/man_rating = 0
/datum/category_item/autolathe/dd_SortValue()
return name
return name
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@@ -72,4 +72,4 @@
/datum/category_item/autolathe/engineering/arf_generator
name = "atmospheric field generator electronics"
path =/obj/item/circuitboard/arf_generator
path =/obj/item/circuitboard/arf_generator
-1
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@@ -9,4 +9,3 @@
/datum/category_item/autolathe/general/drinkingglass/pitcher
name = "plastic pitcher"
path =/obj/item/reagent_containers/food/drinks/glass2/pitcher
+1 -1
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@@ -20,4 +20,4 @@
/datum/category_item/autolathe/materials/rods // Not strictly a material, so they need their own define
name = "metal rods"
path =/obj/item/stack/rods
path =/obj/item/stack/rods
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@@ -6,4 +6,4 @@
/datum/category_item/autolathe/medical/autoinjector/biginjector
name = "empty large autoinjector"
path =/obj/item/reagent_containers/hypospray/autoinjector/biginjector/empty
resources = list(MAT_PLASTIC = 500)
resources = list(MAT_PLASTIC = 500)
@@ -40,4 +40,4 @@
/obj/machinery/CheckParts(list/parts_list)
..()
RefreshParts()
RefreshParts()
@@ -36,4 +36,4 @@
list(/obj/item/stack/material/cloth = 3)
)
time = 60
category = CAT_CLOTHING
category = CAT_CLOTHING
@@ -123,4 +123,4 @@
result = /obj/item/handcuffs/cable/plantfiber
reqs = list(list(/obj/item/stack/material/fiber = 3))
time = 60
category = CAT_MISC
category = CAT_MISC
@@ -60,7 +60,7 @@
/datum/crafting_recipe/scopedrifle
name = "Bolt scope to bolt-action (cannot be removed)"
result = /obj/item/gun/projectile/shotgun/pump/rifle/scoped
reqs = list(list(/obj/item/binoculars/scope = 1),
reqs = list(list(/obj/item/binoculars/scope = 1),
list(/obj/item/gun/projectile/shotgun/pump/rifle = 1))
time = 180
category = CAT_WEAPONRY
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@@ -3,4 +3,4 @@
/datum/game_master/proc/choose_event()
/datum/game_master/proc/log_game_master(message)
// SSgame_master.log_game_master(message) // VOREStation Edit - We don't use SSgame_master yet.
// SSgame_master.log_game_master(message) // VOREStation Edit - We don't use SSgame_master yet.
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@@ -64,4 +64,4 @@
if(listener)
call(listener,proc_name)(arglist(args))
return 1
return
return
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@@ -57,4 +57,4 @@
/datum/topic_input/proc/getList(i)
var/t = getAndLocate(i)
return islist(t) ? t : null
return islist(t) ? t : null
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@@ -27,4 +27,4 @@
return hierarchy_type == type
/decl/hierarchy/dd_SortValue()
return name
return name
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@@ -99,4 +99,4 @@
name = "Euthenia"
desc = "A superneptune massing at 46 time that of Earth, Euthenia is one of the few planets still commonly called it's original survey designation. \
(The surveyor is noted to have a preference for ancient Greek mythology) As an ice giant, Euthenia has had consistent economic stability thanks to \
the presence of fuel depots supplied by the giants atmosphere."
the presence of fuel depots supplied by the giants atmosphere."
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@@ -39,4 +39,4 @@
name = "Uranus"
/datum/locations/neptune
name = "Neptune"
name = "Neptune"
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@@ -49,4 +49,4 @@
an anomalous network of cavities within the middle and lower crust of the planet that result in remarkably low gravity, and a complete lack of \
seismic activity. The planet is completely void of anything making settlement worthwhile, but recently there have been rumours of illegitimate \
shipping here. Security patrols have thus far turned up nothing, but some parties hypothesize that any smugglers or bandits could hide in the dense \
molecular band in a median orbit around Tau Ceti to fool in-system sensors."
molecular band in a median orbit around Tau Ceti to fool in-system sensors."
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@@ -37,4 +37,4 @@
/datum/locations/yoos
name = "Yoos"
desc = "A tiny (1/8th the size of Moghes) frozen planet at the very edge of the Uueoa-Esa system of very little note."
desc = "A tiny (1/8th the size of Moghes) frozen planet at the very edge of the Uueoa-Esa system of very little note."
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@@ -42,4 +42,4 @@
/datum/looping_sound/small_motor/get_sound(starttime)
speed = clamp(speed, 1, 3)
return ..(starttime, mid_sounds[speed])
return ..(starttime, mid_sounds[speed])
@@ -49,4 +49,4 @@ GLOBAL_VAR(managed_browser_id_ticker)
/datum/managed_browser/proc/interact(html, title, client/C)
var/datum/browser/popup = new(C.mob, browser_id, title, size_x, size_y, src)
popup.set_content(html)
popup.open()
popup.open()
-2
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@@ -59,5 +59,3 @@ var/list/modules = list( // global associative list
modcount["[type]"] = num
return 2**num-1
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@@ -5,4 +5,4 @@
#define OUTFIT_JOB_NAME(job_name) ("Job - " + job_name)
#define OUTFIT_MILITARY(job_name) ("Military Uniform - " + job_name)
#define OUTFIT_COSTUME(job_name) ("Costume - " + job_name)
#define OUTFIT_COSTUME(job_name) ("Costume - " + job_name)
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@@ -1,2 +1,2 @@
/decl/hierarchy/outfit/costume
undress = 0
undress = 0
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@@ -127,4 +127,4 @@
shoes = /obj/item/clothing/shoes/brown
head = /obj/item/clothing/head/marine
suit = /obj/item/clothing/suit/marine
r_hand = /obj/item/gun/projectile/revolver/toy/sawnoff
r_hand = /obj/item/gun/projectile/revolver/toy/sawnoff
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@@ -2,4 +2,4 @@
id_type = /obj/item/card/id/silver/hop
/decl/hierarchy/outfit/job/secretary
id_type = /obj/item/card/id/silver/secretary
id_type = /obj/item/card/id/silver/secretary
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@@ -1,2 +1,2 @@
/decl/hierarchy/outfit/job/medical/doctor/virologist
id_type = /obj/item/card/id/medical/virologist
id_type = /obj/item/card/id/medical/virologist
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@@ -19,4 +19,4 @@
shoes = /obj/item/clothing/shoes/dress/white
suit = /obj/item/clothing/suit/storage/toggle/dress/fleet
gloves = /obj/item/clothing/gloves/white
head = /obj/item/clothing/head/dress/fleet
head = /obj/item/clothing/head/dress/fleet
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@@ -20,4 +20,4 @@
shoes = /obj/item/clothing/shoes/dress/white
suit = /obj/item/clothing/suit/dress/solgov/army
gloves = /obj/item/clothing/gloves/white
head = /obj/item/clothing/head/dress/army
head = /obj/item/clothing/head/dress/army
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@@ -4,4 +4,4 @@
headset = /obj/item/radio/headset
headset_alt = /obj/item/radio/headset
headset_earbud = /obj/item/radio/headset
headset_earbud = /obj/item/radio/headset
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@@ -15,4 +15,4 @@ var/global/datum/repository/ammomaterial/ammo_repository = new()
ammotypes[I] = temp.matter
qdel(temp)
return ammotypes[I]
return ammotypes[I]
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@@ -16,4 +16,4 @@
timestamp += valid_duration
/datum/cache_entry/valid_until/is_valid()
return world.time < timestamp
return world.time < timestamp
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@@ -119,4 +119,4 @@
)
cost = 75
containertype = /obj/structure/closet/crate/secure/gear
containername = "null hardsuit crate"
containername = "null hardsuit crate"
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@@ -124,4 +124,4 @@
cost = 10
containertype = /obj/structure/closet/crate/grayson
contains = list(/obj/fiftyspawner/concrete)
containername = "Concrete bricks crate"
containername = "Concrete bricks crate"
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@@ -39,4 +39,4 @@
containertype = /obj/structure/closet/crate
containername = "keyed instruments crate"
// /obj/item/instrument/piano_synth/headphones
// /obj/item/instrument/piano_synth/headphones
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@@ -60,4 +60,4 @@ var/list/all_supply_groups = list("Atmospherics",
// Keeping this subtype here for posterity, so it's more apparent that this is the subtype to use if making new randomised packs
/datum/supply_pack/randomised
num_contained = 1
num_contained = 1
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@@ -148,4 +148,4 @@
/obj/item/refill_cartridge/autoname/giftvendor)
name = "5-pack Extra-Cheap Vendor Refill Cartridges"
desc = "A five pack of random, discount, surplus vending machine refills."
cost = 35
cost = 35
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@@ -70,4 +70,4 @@
var/image/I = image(icon = icon, icon_state = icon_state, layer = layer)
for(var/datum/gear_tweak/gt in tweaks)
gt.tweak_item(I, metadata && metadata["[gt]"] ? metadata["[gt]"] : gt.get_default())
return I
return I
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@@ -130,4 +130,4 @@
/datum/uplink_item/item/ammo/cell
name = "weapon cell"
path = /obj/item/cell/device/weapon
path = /obj/item/cell/device/weapon
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@@ -32,4 +32,4 @@
a set of construction materials, an ionic rapier, an agent ID, energy sword, pinpointer, and a jetpack."
item_cost = DEFAULT_TELECRYSTAL_AMOUNT * 1.5
antag_roles = list("mercenary", "ert") //VOREStation Edit
path = /obj/item/antag_spawner/syndicate_drone/mechanist
path = /obj/item/antag_spawner/syndicate_drone/mechanist
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@@ -66,4 +66,4 @@
/datum/uplink_item/item/grenades/flashbangs_singular
name = "1xFlashbang"
item_cost = 8
item_cost = 8
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@@ -53,4 +53,4 @@
/datum/uplink_item/item/hardsuit_modules/laser_canon
name = "Mounted Laser Cannon"
item_cost = 80
path = /obj/item/rig_module/mounted
path = /obj/item/rig_module/mounted
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@@ -73,7 +73,7 @@
name = "Integrated Surge Implant"
item_cost = 40
path = /obj/item/storage/box/syndie_kit/imp_aug/surge
/datum/uplink_item/item/implants/imp_armblade
name = "Integrated Armblade Implant"
item_cost = 40
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@@ -138,7 +138,7 @@
name = "Combat Shotgun"
item_cost = 75
path = /obj/item/gun/projectile/shotgun/pump/combat
/datum/uplink_item/item/visible_weapons/semishotgun
name = "Semi-Automatic Shotgun"
item_cost = 100
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@@ -106,4 +106,4 @@
count -= T.transfer_to(S, count)
S.forceMove(product_location)
return S
return S
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@@ -10,4 +10,4 @@
..(stored, path, name, amount)
src.price = price
src.display_color = color
src.category = category
src.category = category
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@@ -54,4 +54,4 @@
spawn(50)
if(A && !is_cut(wire))
A.disabled = 0
..()
..()
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@@ -61,4 +61,4 @@
if(G.wire_locked_out)
return
G.shock(usr, 70)
..()
..()
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@@ -55,4 +55,4 @@
else
V.req_access = initial(V.req_access)
V.req_one_access = initial(V.req_one_access)
..()
..()
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@@ -44,4 +44,4 @@
switch(wire)
if(WIRE_CONTRABAND)
S.hacked = TRUE
..()
..()
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@@ -54,4 +54,4 @@
S.safeties_enabled = 0
spawn(10)
S.safeties_enabled = 1
..()
..()
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@@ -50,4 +50,4 @@
V.seconds_electrified = -1
if(WIRE_IDSCAN)
V.scan_id = 1
..()
..()