end of file Fix (#17308)

* end of file Fix

* fix those lints too
This commit is contained in:
Kashargul
2025-03-10 21:15:35 +01:00
committed by GitHub
parent ae85941c35
commit 1def015bad
537 changed files with 609 additions and 654 deletions
+1 -1
View File
@@ -60,4 +60,4 @@
var/atom/movable/AM = new new_type(get_turf(src))
if(istype(AM, /obj/item/gun))
to_chat(user, "You have chosen \the [AM]. Say hello to your new friend.")
qdel(src)
qdel(src)
@@ -12,4 +12,4 @@
icon_state = "adv_nanopaste"
restoration_external = 10
repair_external = TRUE
mech_repair = 20
mech_repair = 20
+1 -1
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@@ -34,4 +34,4 @@
if(istype(AM, src.type)) // Sanity so we don't try to merge non-stacks.
if(can_merge(AM))
merge(AM)
return ..()
return ..()
@@ -118,4 +118,4 @@
/obj/fiftyspawner/bmarble
name = "stack of dark marble tiles"
type_to_spawn = /obj/item/stack/tile/bmarble
type_to_spawn = /obj/item/stack/tile/bmarble
+1 -1
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@@ -67,4 +67,4 @@
throwforce = 5.0
throw_speed = 5
throw_range = 5
w_class = ITEMSIZE_SMALL
w_class = ITEMSIZE_SMALL
+1 -1
View File
@@ -128,4 +128,4 @@
if(src && input && !M.stat && in_range(M,src))
name = "icon of " + input
to_chat(M, "You name the figure. Glory to [input]!.")
return 1
return 1
+1 -1
View File
@@ -49,4 +49,4 @@
name = "horn"
desc = "A hard conical structure made of bone or some other similar organic material. Traditionally seen affixed to helmets, hollowed out and filled with tasty drinks, or occasionally, attatched to the heads of animals."
icon = 'icons/obj/bones_vr.dmi'
icon_state = "horn"
icon_state = "horn"
@@ -1,2 +1,2 @@
/obj/item/card/id
slot_flags = SLOT_ID | SLOT_EARS
slot_flags = SLOT_ID | SLOT_EARS
@@ -1,5 +1,5 @@
#ifndef T_BOARD
#error T_BOARD macro is not defined but we need it!
#error T_BOARD macro is not defined but we need it!
#endif
/obj/item/circuitboard/air_management
@@ -1,5 +1,5 @@
#ifndef T_BOARD
#error T_BOARD macro is not defined but we need it!
#error T_BOARD macro is not defined but we need it!
#endif
/obj/item/circuitboard/comm_monitor
@@ -9,4 +9,4 @@
origin_tech = list(TECH_DATA = 2)
req_components = list(
/obj/item/stock_parts/matter_bin = 1,
/obj/item/stock_parts/manipulator = 1)
/obj/item/stock_parts/manipulator = 1)
@@ -71,4 +71,4 @@
req_components = list(
/obj/item/stock_parts/console_screen = 1,
/obj/item/stock_parts/motor = 1,
/obj/item/stock_parts/capacitor = 1)
/obj/item/stock_parts/capacitor = 1)
@@ -10,4 +10,4 @@
req_components = list(
/obj/item/stock_parts/capacitor = 2,
/obj/item/stock_parts/scanning_module = 1,
/obj/item/stock_parts/manipulator = 2)
/obj/item/stock_parts/manipulator = 2)
@@ -11,4 +11,4 @@
/obj/item/stack/cable_coil = 5,
/obj/item/stock_parts/capacitor = 2,
/obj/item/stock_parts/manipulator = 2,
/obj/item/cell = 1)
/obj/item/cell = 1)
@@ -97,4 +97,4 @@
/obj/item/stock_parts/subspace/sub_filter = 1,
/obj/item/stock_parts/manipulator = 1,
/obj/item/stock_parts/subspace/treatment = 1,
/obj/item/stack/cable_coil = 2)
/obj/item/stack/cable_coil = 2)
@@ -16,4 +16,4 @@
origin_tech = list(TECH_DATA = 3, TECH_MAGNET = 2)
req_components = list(
/obj/item/stock_parts/matter_bin = 2,
/obj/item/stock_parts/manipulator = 2)
/obj/item/stock_parts/manipulator = 2)
@@ -48,4 +48,4 @@
sleep(10)
qdel(src)
return
return
@@ -22,4 +22,4 @@
emp_heavy = 1
emp_med = 2
emp_light = 3
emp_long = 4
emp_long = 4
@@ -73,4 +73,4 @@
else if(!M.lying && src.loc != get_turf(src)) //if it's not on the turf, it must be in the mob!
P.attack_mob(M, 0, 25) //you're holding a grenade, dude!
else
P.attack_mob(M, 0, 100) //otherwise, allow a decent amount of fragments to pass
P.attack_mob(M, 0, 100) //otherwise, allow a decent amount of fragments to pass
@@ -33,4 +33,4 @@
supermatter_pull(src, world.view, STAGE_THREE)
if(world.time > implode_at)
explosion(loc, 1, 3, 5, 4)
qdel(src)
qdel(src)
@@ -2,4 +2,4 @@
name = "fuzzy legcuffs"
desc = "Use this to keep... 'prisoners' in line."
icon = 'icons/obj/items_vr.dmi'
icon_state = "fuzzylegcuff"
icon_state = "fuzzylegcuff"
@@ -76,4 +76,4 @@
<b>Function:</b> Allows a being otherwise incapable of speaking Skrellian to produce the phonemes of the language.<BR>
<b>Special Features:</b> None.<BR>
<b>Integrity:</b> Implant will function for expected life, barring physical damage."}
return dat
return dat
@@ -22,4 +22,4 @@
/obj/item/implant/uplink/trigger(emote, mob/source as mob)
if(hidden_uplink && usr == source) // Let's not have another people activate our uplink
hidden_uplink.check_trigger(source, emote, activation_emote)
return
return
+1 -1
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@@ -7,4 +7,4 @@
pickup_sound = 'sound/items/pickup/ring.ogg'
w_class = ITEMSIZE_TINY
var/keyverb = "uses" //so simple_keys can be keycards instead, if desired
var/key_id = "placeholder_DONOTUSE" //needs to match the associated door's LOCK_ID var
var/key_id = "placeholder_DONOTUSE" //needs to match the associated door's LOCK_ID var
@@ -177,4 +177,4 @@
/obj/item/plantspray,
/obj/item/gun/energy/floragun,
/obj/item/seeds
)
)
@@ -29,4 +29,4 @@
force = 4.0
w_class = ITEMSIZE_LARGE
max_w_class = ITEMSIZE_NORMAL
max_storage_space = ITEMSIZE_COST_NORMAL * 4
max_storage_space = ITEMSIZE_COST_NORMAL * 4
@@ -220,4 +220,4 @@
icon_state = "holdingpouch"
max_storage_space = INVENTORY_POUCH_SPACE*2 //VOREStation Edit: Consistency with normal bags of holding
#undef INVENTORY_POUCH_SPACE
#undef INVENTORY_POUCH_SPACE
@@ -29,4 +29,4 @@
icon_state = "brasswelder"
max_fuel = 20
origin_tech = list(TECH_ENGINEERING = 2, TECH_PHORON = 2)
matter = list(MAT_STEEL = 70, MAT_GLASS = 60)
matter = list(MAT_STEEL = 70, MAT_GLASS = 60)