mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-07-19 11:05:50 +01:00
@@ -60,4 +60,4 @@
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var/atom/movable/AM = new new_type(get_turf(src))
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if(istype(AM, /obj/item/gun))
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to_chat(user, "You have chosen \the [AM]. Say hello to your new friend.")
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qdel(src)
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qdel(src)
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@@ -12,4 +12,4 @@
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icon_state = "adv_nanopaste"
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restoration_external = 10
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repair_external = TRUE
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mech_repair = 20
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mech_repair = 20
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@@ -34,4 +34,4 @@
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if(istype(AM, src.type)) // Sanity so we don't try to merge non-stacks.
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if(can_merge(AM))
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merge(AM)
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return ..()
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return ..()
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@@ -118,4 +118,4 @@
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/obj/fiftyspawner/bmarble
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name = "stack of dark marble tiles"
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type_to_spawn = /obj/item/stack/tile/bmarble
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type_to_spawn = /obj/item/stack/tile/bmarble
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@@ -67,4 +67,4 @@
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throwforce = 5.0
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throw_speed = 5
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throw_range = 5
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w_class = ITEMSIZE_SMALL
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w_class = ITEMSIZE_SMALL
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@@ -128,4 +128,4 @@
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if(src && input && !M.stat && in_range(M,src))
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name = "icon of " + input
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to_chat(M, "You name the figure. Glory to [input]!.")
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return 1
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return 1
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@@ -49,4 +49,4 @@
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name = "horn"
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desc = "A hard conical structure made of bone or some other similar organic material. Traditionally seen affixed to helmets, hollowed out and filled with tasty drinks, or occasionally, attatched to the heads of animals."
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icon = 'icons/obj/bones_vr.dmi'
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icon_state = "horn"
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icon_state = "horn"
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@@ -1,2 +1,2 @@
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/obj/item/card/id
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slot_flags = SLOT_ID | SLOT_EARS
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slot_flags = SLOT_ID | SLOT_EARS
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@@ -1,5 +1,5 @@
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#ifndef T_BOARD
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#error T_BOARD macro is not defined but we need it!
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#error T_BOARD macro is not defined but we need it!
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#endif
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/obj/item/circuitboard/air_management
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@@ -1,5 +1,5 @@
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#ifndef T_BOARD
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#error T_BOARD macro is not defined but we need it!
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#error T_BOARD macro is not defined but we need it!
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#endif
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/obj/item/circuitboard/comm_monitor
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@@ -9,4 +9,4 @@
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origin_tech = list(TECH_DATA = 2)
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req_components = list(
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/obj/item/stock_parts/matter_bin = 1,
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/obj/item/stock_parts/manipulator = 1)
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/obj/item/stock_parts/manipulator = 1)
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@@ -71,4 +71,4 @@
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req_components = list(
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/obj/item/stock_parts/console_screen = 1,
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/obj/item/stock_parts/motor = 1,
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/obj/item/stock_parts/capacitor = 1)
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/obj/item/stock_parts/capacitor = 1)
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@@ -10,4 +10,4 @@
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req_components = list(
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/obj/item/stock_parts/capacitor = 2,
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/obj/item/stock_parts/scanning_module = 1,
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/obj/item/stock_parts/manipulator = 2)
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/obj/item/stock_parts/manipulator = 2)
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@@ -11,4 +11,4 @@
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/obj/item/stack/cable_coil = 5,
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/obj/item/stock_parts/capacitor = 2,
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/obj/item/stock_parts/manipulator = 2,
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/obj/item/cell = 1)
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/obj/item/cell = 1)
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@@ -97,4 +97,4 @@
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/obj/item/stock_parts/subspace/sub_filter = 1,
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/obj/item/stock_parts/manipulator = 1,
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/obj/item/stock_parts/subspace/treatment = 1,
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/obj/item/stack/cable_coil = 2)
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/obj/item/stack/cable_coil = 2)
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@@ -16,4 +16,4 @@
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origin_tech = list(TECH_DATA = 3, TECH_MAGNET = 2)
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req_components = list(
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/obj/item/stock_parts/matter_bin = 2,
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/obj/item/stock_parts/manipulator = 2)
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/obj/item/stock_parts/manipulator = 2)
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@@ -48,4 +48,4 @@
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sleep(10)
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qdel(src)
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return
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return
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@@ -22,4 +22,4 @@
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emp_heavy = 1
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emp_med = 2
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emp_light = 3
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emp_long = 4
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emp_long = 4
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@@ -73,4 +73,4 @@
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else if(!M.lying && src.loc != get_turf(src)) //if it's not on the turf, it must be in the mob!
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P.attack_mob(M, 0, 25) //you're holding a grenade, dude!
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else
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P.attack_mob(M, 0, 100) //otherwise, allow a decent amount of fragments to pass
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P.attack_mob(M, 0, 100) //otherwise, allow a decent amount of fragments to pass
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@@ -33,4 +33,4 @@
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supermatter_pull(src, world.view, STAGE_THREE)
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if(world.time > implode_at)
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explosion(loc, 1, 3, 5, 4)
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qdel(src)
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qdel(src)
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@@ -2,4 +2,4 @@
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name = "fuzzy legcuffs"
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desc = "Use this to keep... 'prisoners' in line."
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icon = 'icons/obj/items_vr.dmi'
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icon_state = "fuzzylegcuff"
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icon_state = "fuzzylegcuff"
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@@ -76,4 +76,4 @@
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<b>Function:</b> Allows a being otherwise incapable of speaking Skrellian to produce the phonemes of the language.<BR>
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<b>Special Features:</b> None.<BR>
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<b>Integrity:</b> Implant will function for expected life, barring physical damage."}
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return dat
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return dat
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@@ -22,4 +22,4 @@
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/obj/item/implant/uplink/trigger(emote, mob/source as mob)
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if(hidden_uplink && usr == source) // Let's not have another people activate our uplink
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hidden_uplink.check_trigger(source, emote, activation_emote)
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return
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return
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@@ -7,4 +7,4 @@
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pickup_sound = 'sound/items/pickup/ring.ogg'
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w_class = ITEMSIZE_TINY
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var/keyverb = "uses" //so simple_keys can be keycards instead, if desired
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var/key_id = "placeholder_DONOTUSE" //needs to match the associated door's LOCK_ID var
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var/key_id = "placeholder_DONOTUSE" //needs to match the associated door's LOCK_ID var
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@@ -177,4 +177,4 @@
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/obj/item/plantspray,
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/obj/item/gun/energy/floragun,
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/obj/item/seeds
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)
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)
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@@ -29,4 +29,4 @@
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force = 4.0
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w_class = ITEMSIZE_LARGE
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max_w_class = ITEMSIZE_NORMAL
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max_storage_space = ITEMSIZE_COST_NORMAL * 4
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max_storage_space = ITEMSIZE_COST_NORMAL * 4
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@@ -220,4 +220,4 @@
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icon_state = "holdingpouch"
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max_storage_space = INVENTORY_POUCH_SPACE*2 //VOREStation Edit: Consistency with normal bags of holding
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#undef INVENTORY_POUCH_SPACE
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#undef INVENTORY_POUCH_SPACE
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@@ -29,4 +29,4 @@
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icon_state = "brasswelder"
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max_fuel = 20
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origin_tech = list(TECH_ENGINEERING = 2, TECH_PHORON = 2)
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matter = list(MAT_STEEL = 70, MAT_GLASS = 60)
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matter = list(MAT_STEEL = 70, MAT_GLASS = 60)
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