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Moves static overlay to be a global HUD option
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@@ -42,12 +42,9 @@
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// Parameters: None
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// Description: Adds a static overlay to the client's screen.
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/mob/living/voice/Login()
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var/obj/screen/static_effect = new() //Since what the player sees is essentially a video feed, from a vast distance away, the view isn't going to be perfect.
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static_effect.screen_loc = ui_entire_screen
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static_effect.icon = 'icons/effects/static.dmi'
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static_effect.icon_state = "1 light"
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static_effect.mouse_opacity = 0 //So the static doesn't get in the way of clicking.
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client.screen.Add(static_effect)
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..()
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client.screen |= global_hud.whitense
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client.screen |= global_hud.darkMask
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// Proc: Destroy()
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// Parameters: None
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