Makes a few loadout fluff items NOT give you 50% armor (#17335)

* Makes a loadout fluff item NOT give you 50% armor

* these too

* Adjusts numbers
This commit is contained in:
Cameron Lennox
2025-03-18 10:36:16 -04:00
committed by GitHub
parent f943238d16
commit 1efd3719da
3 changed files with 10 additions and 9 deletions
@@ -673,6 +673,7 @@
display_name = "fed uniform, sec"
path = /obj/item/clothing/suit/storage/fluff/fedcoat
allowed_roles = list(JOB_HEAD_OF_SECURITY, JOB_WARDEN, JOB_DETECTIVE, JOB_SECURITY_OFFICER)
cost = 2
/datum/gear/suit/job_fed/medsci
display_name = "fed uniform, med/sci"
@@ -692,7 +693,6 @@
JOB_CHIEF_MEDICAL_OFFICER,JOB_MEDICAL_DOCTOR,JOB_CHEMIST,JOB_PARAMEDIC,JOB_GENETICIST,
JOB_SCIENTIST,JOB_ROBOTICIST,JOB_XENOBIOLOGIST,JOB_XENOBOTANIST,JOB_ATMOSPHERIC_TECHNICIAN,
JOB_ENGINEER,JOB_WARDEN,JOB_DETECTIVE,JOB_SECURITY_OFFICER)
/*
Swimsuits
*/
+1
View File
@@ -177,6 +177,7 @@
/obj/item/tool/crowbar, /obj/item/tool/screwdriver, /obj/item/weldingtool, /obj/item/tool/wirecutters, /obj/item/tool/wrench, /obj/item/tank/emergency/oxygen,
/obj/item/clothing/mask/gas, /obj/item/taperoll/engineering, /obj/item/taperoll/atmos, /obj/item/analyzer, /obj/item/extinguisher/mini) //VOREStation edit. Few more tools that can be put on vests
body_parts_covered = UPPER_TORSO
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 20)
/obj/item/clothing/suit/storage/hazardvest/blue
name = "blue hazard vest"
@@ -200,7 +200,7 @@
blood_overlay_type = "coat"
body_parts_covered = CHEST|ARMS
allowed = list(POCKET_GENERIC, POCKET_EMERGENCY, POCKET_SECURITY, POCKET_DETECTIVE)
armor = list(melee = 50, bullet = 15, laser = 25, energy = 10, bomb = 0, bio = 0, rad = 0)
armor = list(melee = 10, bullet = 20, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0) //As much armor as the cyberpunk jacket. Also priced the same.
var/unbuttoned = 0
/obj/item/clothing/suit/storage/fluff/fedcoat/verb/toggle()
@@ -230,21 +230,21 @@
desc = "A uniform jacket from the United Federation. Starfleet still uses this uniform and there are variations of it. Wearing this may make you feel all scientific."
icon_state = "fedblue"
item_state = "fedblue"
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0)
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0) //As much armor as a normal labcoat.
/obj/item/clothing/suit/storage/fluff/fedcoat/fedeng
name = "Federation Uniform Jacket (Yellow)"
desc = "A uniform jacket from the United Federation. Starfleet still uses this uniform and there are variations of it.Wearing it may make you feel like checking a warp core, whatever that is."
icon_state = "fedeng"
item_state = "fedeng"
armor = list(melee = 0, bullet = 0, laser = 0,energy = 10, bomb = 0, bio = 30, rad = 35)
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 20) //I was going to say 'as much as a hazard vest' but then I checked and found that hazard vests either never HAD rad resistance or had it removed... Whatever. I gave the hazard vest it's rad resistance back as well.
/obj/item/clothing/suit/storage/fluff/fedcoat/fedcapt
name = "Federation Uniform Jacket (Command)"
desc = "A uniform jacket from the United Federation. Starfleet still uses this uniform and there are variations of it. You feel like a commanding officer of Starfleet."
icon_state = "fedcapt"
item_state = "fedcapt"
armor = list(melee = 50, bullet = 5, laser = 15,energy = 10, bomb = 0, bio = 0, rad = 0)
armor = list(melee = 10, bullet = 20, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0)
/obj/item/clothing/suit/storage/fluff/modernfedcoat
name = "Modern Federation Uniform Jacket (Command)"
@@ -259,7 +259,7 @@
blood_overlay_type = "coat"
body_parts_covered = CHEST|ARMS
allowed = list(POCKET_GENERIC, POCKET_EMERGENCY, POCKET_SECURITY, POCKET_DETECTIVE)
armor = list(melee = 50, bullet = 15, laser = 25, energy = 10, bomb = 0, bio = 0, rad = 0)
armor = list(melee = 10, bullet = 20, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0)
//Variants
/obj/item/clothing/suit/storage/fluff/modernfedcoat/modernfedblue
@@ -274,14 +274,14 @@
desc = "A modern uniform jacket from the United Federation. Their Starfleet had recently started using these uniforms. You feel like you can handle any type of technical engineering problems."
icon_state = "fedmoderneng"
item_state = "fedmoderneng"
armor = list(melee = 0, bullet = 0, laser = 0,energy = 10, bomb = 0, bio = 30, rad = 35)
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 20)
/obj/item/clothing/suit/storage/fluff/modernfedcoat/modernfedsec
name = "Modern Federation Uniform Jacket (Red)"
desc = "A modern uniform jacket from the United Federation. Their Starfleet had recently started using these uniforms. This uniform makes you want to protect and serve as an officer."
icon_state = "fedmodernsec"
item_state = "fedmodernsec"
armor = list(melee = 50, bullet = 5, laser = 15,energy = 10, bomb = 0, bio = 0, rad = 0)
armor = list(melee = 10, bullet = 20, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0)
/obj/item/clothing/head/caphat/formal/fedcover
name = "Federation Officer's Cap"
@@ -1205,7 +1205,7 @@ Departamental Swimsuits, for general use
permeability_coefficient = 0.50
allowed = list(POCKET_GENERIC, POCKET_EMERGENCY, POCKET_SUIT_REGULATORS, POCKET_ENGINEERING, POCKET_MEDICAL)
armor = list(melee = 20, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 20, rad = 25)
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
/obj/item/clothing/suit/storage/trek/ds9/admiral // Only for adminuz
name = "Admiral Overcoat"