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Makes a few loadout fluff items NOT give you 50% armor (#17335)
* Makes a loadout fluff item NOT give you 50% armor * these too * Adjusts numbers
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@@ -200,7 +200,7 @@
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blood_overlay_type = "coat"
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body_parts_covered = CHEST|ARMS
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allowed = list(POCKET_GENERIC, POCKET_EMERGENCY, POCKET_SECURITY, POCKET_DETECTIVE)
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armor = list(melee = 50, bullet = 15, laser = 25, energy = 10, bomb = 0, bio = 0, rad = 0)
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armor = list(melee = 10, bullet = 20, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0) //As much armor as the cyberpunk jacket. Also priced the same.
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var/unbuttoned = 0
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/obj/item/clothing/suit/storage/fluff/fedcoat/verb/toggle()
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@@ -230,21 +230,21 @@
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desc = "A uniform jacket from the United Federation. Starfleet still uses this uniform and there are variations of it. Wearing this may make you feel all scientific."
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icon_state = "fedblue"
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item_state = "fedblue"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0)
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0) //As much armor as a normal labcoat.
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/obj/item/clothing/suit/storage/fluff/fedcoat/fedeng
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name = "Federation Uniform Jacket (Yellow)"
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desc = "A uniform jacket from the United Federation. Starfleet still uses this uniform and there are variations of it.Wearing it may make you feel like checking a warp core, whatever that is."
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icon_state = "fedeng"
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item_state = "fedeng"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 10, bomb = 0, bio = 30, rad = 35)
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 20) //I was going to say 'as much as a hazard vest' but then I checked and found that hazard vests either never HAD rad resistance or had it removed... Whatever. I gave the hazard vest it's rad resistance back as well.
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/obj/item/clothing/suit/storage/fluff/fedcoat/fedcapt
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name = "Federation Uniform Jacket (Command)"
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desc = "A uniform jacket from the United Federation. Starfleet still uses this uniform and there are variations of it. You feel like a commanding officer of Starfleet."
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icon_state = "fedcapt"
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item_state = "fedcapt"
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armor = list(melee = 50, bullet = 5, laser = 15,energy = 10, bomb = 0, bio = 0, rad = 0)
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armor = list(melee = 10, bullet = 20, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/suit/storage/fluff/modernfedcoat
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name = "Modern Federation Uniform Jacket (Command)"
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@@ -259,7 +259,7 @@
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blood_overlay_type = "coat"
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body_parts_covered = CHEST|ARMS
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allowed = list(POCKET_GENERIC, POCKET_EMERGENCY, POCKET_SECURITY, POCKET_DETECTIVE)
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armor = list(melee = 50, bullet = 15, laser = 25, energy = 10, bomb = 0, bio = 0, rad = 0)
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armor = list(melee = 10, bullet = 20, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0)
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//Variants
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/obj/item/clothing/suit/storage/fluff/modernfedcoat/modernfedblue
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@@ -274,14 +274,14 @@
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desc = "A modern uniform jacket from the United Federation. Their Starfleet had recently started using these uniforms. You feel like you can handle any type of technical engineering problems."
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icon_state = "fedmoderneng"
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item_state = "fedmoderneng"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 10, bomb = 0, bio = 30, rad = 35)
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 20)
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/obj/item/clothing/suit/storage/fluff/modernfedcoat/modernfedsec
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name = "Modern Federation Uniform Jacket (Red)"
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desc = "A modern uniform jacket from the United Federation. Their Starfleet had recently started using these uniforms. This uniform makes you want to protect and serve as an officer."
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icon_state = "fedmodernsec"
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item_state = "fedmodernsec"
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armor = list(melee = 50, bullet = 5, laser = 15,energy = 10, bomb = 0, bio = 0, rad = 0)
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armor = list(melee = 10, bullet = 20, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/head/caphat/formal/fedcover
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name = "Federation Officer's Cap"
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@@ -1205,7 +1205,7 @@ Departamental Swimsuits, for general use
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permeability_coefficient = 0.50
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allowed = list(POCKET_GENERIC, POCKET_EMERGENCY, POCKET_SUIT_REGULATORS, POCKET_ENGINEERING, POCKET_MEDICAL)
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armor = list(melee = 20, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 20, rad = 25)
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/suit/storage/trek/ds9/admiral // Only for adminuz
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name = "Admiral Overcoat"
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