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Fixes item-contained prey not un-muffling
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@@ -289,6 +289,10 @@
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//Place them into our drop_location
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M.forceMove(drop_location())
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for(var/mob/living/L in M.contents)
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L.muffled = 0
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for(var/obj/item/weapon/holder/H in M.contents)
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H.held_mob.muffled = 0
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items_preserved -= M
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