diff --git a/code/game/objects/structures/bedsheet_bin.dm b/code/game/objects/structures/bedsheet_bin.dm index 23d819afa0a..1a2ef15eae8 100644 --- a/code/game/objects/structures/bedsheet_bin.dm +++ b/code/game/objects/structures/bedsheet_bin.dm @@ -19,7 +19,7 @@ LINEN BINS /obj/item/weapon/bedsheet/attack_self(mob/user as mob) user.drop_item() if(layer == initial(layer)) - layer = 5 + layer = MOB_LAYER + 0.1 else layer = initial(layer) add_fingerprint(user) diff --git a/code/game/objects/structures/curtains.dm b/code/game/objects/structures/curtains.dm index cc67d80ac3b..ab2b940acec 100644 --- a/code/game/objects/structures/curtains.dm +++ b/code/game/objects/structures/curtains.dm @@ -1,5 +1,5 @@ #define SHOWER_OPEN_LAYER OBJ_LAYER + 0.4 -#define SHOWER_CLOSED_LAYER MOB_LAYER + 0.1 +#define SHOWER_CLOSED_LAYER MOB_LAYER + 0.2 /obj/structure/curtain name = "curtain"