diff --git a/code/game/turfs/simulated/floor_types.dm b/code/game/turfs/simulated/floor_types.dm index 3c4856cf004..dc49c0d893a 100644 --- a/code/game/turfs/simulated/floor_types.dm +++ b/code/game/turfs/simulated/floor_types.dm @@ -105,6 +105,7 @@ if(landed_holder && !interior_corner) var/mutable_appearance/landed_on = new(landed_holder) landed_on.layer = FLOAT_LAYER //Not turf + landed_on.plane = FLOAT_PLANE //Not turf us.underlays = list(landed_on) appearance = us return