diff --git a/code/game/objects/structures/loot_piles.dm b/code/game/objects/structures/loot_piles.dm
index 87b91e8469..feae6977b8 100644
--- a/code/game/objects/structures/loot_piles.dm
+++ b/code/game/objects/structures/loot_piles.dm
@@ -494,7 +494,8 @@ Loot piles can be depleted, if loot_depleted is turned on. Note that players wh
)
rare_loot = list(
/obj/item/clothing/suit/armor/alien/tank,
- /obj/item/weapon/gun/energy/alien
+ /obj/item/weapon/gun/energy/alien,
+ /obj/item/weapon/gun/energy/sizegun/admin/abductor
)
// The pile found at the very end, and as such has the best loot.
diff --git a/code/modules/vore/resizing/sizegun_vr.dm b/code/modules/vore/resizing/sizegun_vr.dm
index 5411b2bc5a..4fb972fe38 100644
--- a/code/modules/vore/resizing/sizegun_vr.dm
+++ b/code/modules/vore/resizing/sizegun_vr.dm
@@ -1,7 +1,6 @@
//
// Size Gun
//
-
/obj/item/weapon/gun/energy/sizegun
name = "size gun" //I have no idea why this was called shrink ray when this increased and decreased size.
desc = "A highly advanced ray gun with a knob on the side to adjust the size you desire. Warning: Do not insert into mouth."
@@ -92,26 +91,27 @@
/datum/category_item/catalogue/anomalous/precursor_a/alien_sizegun
- name = "Precursor Alpha Object - Matter "
- desc = "This appears to be a tool, with a solid handle, and a thin hard light \
- shaft, with a tip at the end. On the handle appears to be two mechanisms that \
- causes the hard light section to spin at a high speed while held down, in a \
- similar fashion as an electric drill. One makes it spin clockwise, the other \
- counter-clockwise.\
+ name = "Precursor Alpha Object - Matter Manipulation Ray"
+ desc = "This appears to be some sort of weapon and if someone were to pull \
+ the trigger lopcated at the handle of the device it would fire a strong \
+ laser at whatever it is pointed towards. While the laser certainly looks \
+ dangerous, it is not, instead it is a powerful size manipulation spectrum \
+ that is not disimilar to the size guns used by NanoTrasen.\
\
- The hard light tip is able to shift its shape to a degree when pressed into \
- a solid receptacle. This allows it to be able to function on many kinds of \
- fastener, which includes the screws."
- value = CATALOGUER_REWARD_EASY
+ It is unknown why the precursors would need such a device, possibly for the \
+ or possibly making it easier to transport said specimines. It is hard to tell \
+ exactly what purpose such a device served the precursors but researchers \
+ have their theories as they continue to analyse the technology."
+ value = CATALOGUER_REWARD_MEDIUM
-/obj/item/weapon/gun/energy/sizegun/abductor
+/obj/item/weapon/gun/energy/sizegun/admin/abductor
name = "alien size gun"
- desc = "A strange looking ray gun weapon with an adjustor mob on the side. The design is alien, but it bares a striking resemblence to the older model sizeguns NT uses for research."
+ desc = "A strange looking ray gun weapon with an adjustor mob on the side. The design is alien, but it bares a striking resemblence to the older model size guns NT uses for research."
catalogue_data = list(/datum/category_item/catalogue/anomalous/precursor_a/alien_sizegun)
icon_state = "sizegun-abductor"
- item_state = "laser"
+ item_state = "sizegun-abductor"
charge_cost = 0
- projectile_type = /obj/item/projectile/beam/sizelaser/admin
+ projectile_type = /obj/item/projectile/beam/sizelaser/admin/alien
/obj/item/weapon/gun/energy/sizegun/abductor/update_icon(ignore_inhands)
item_state = initial(item_state)
@@ -127,10 +127,14 @@
size_set_to = clamp((size_select/100), 0, 1000) //eheh
to_chat(usr, "You set the size to [size_select]%")
+
+/obj/item/weapon/gun/energy/sizegun/mounted
+ name = "mounted size gun"
+ self_recharge = 1
+ use_external_power = 1
//
// Beams for size gun
//
-
/obj/item/projectile/beam/sizelaser
name = "size beam"
icon_state = "xray"
@@ -184,7 +188,9 @@
/obj/item/projectile/beam/sizelaser/grow
set_size = 2.0 //200% of current size
-/obj/item/weapon/gun/energy/sizegun/mounted
- name = "mounted size gun"
- self_recharge = 1
- use_external_power = 1
\ No newline at end of file
+/obj/item/projectile/beam/sizelaser/admin/alien
+ name = "alien size beam"
+ icon_state = "darkb"
+ muzzle_type = /obj/effect/projectile/muzzle/darkmatter
+ tracer_type = /obj/effect/projectile/tracer/darkmatter
+ impact_type = /obj/effect/projectile/impact/darkmatter
\ No newline at end of file