diff --git a/code/game/objects/structures/loot_piles.dm b/code/game/objects/structures/loot_piles.dm index 87b91e8469..feae6977b8 100644 --- a/code/game/objects/structures/loot_piles.dm +++ b/code/game/objects/structures/loot_piles.dm @@ -494,7 +494,8 @@ Loot piles can be depleted, if loot_depleted is turned on. Note that players wh ) rare_loot = list( /obj/item/clothing/suit/armor/alien/tank, - /obj/item/weapon/gun/energy/alien + /obj/item/weapon/gun/energy/alien, + /obj/item/weapon/gun/energy/sizegun/admin/abductor ) // The pile found at the very end, and as such has the best loot. diff --git a/code/modules/vore/resizing/sizegun_vr.dm b/code/modules/vore/resizing/sizegun_vr.dm index 5411b2bc5a..4fb972fe38 100644 --- a/code/modules/vore/resizing/sizegun_vr.dm +++ b/code/modules/vore/resizing/sizegun_vr.dm @@ -1,7 +1,6 @@ // // Size Gun // - /obj/item/weapon/gun/energy/sizegun name = "size gun" //I have no idea why this was called shrink ray when this increased and decreased size. desc = "A highly advanced ray gun with a knob on the side to adjust the size you desire. Warning: Do not insert into mouth." @@ -92,26 +91,27 @@ /datum/category_item/catalogue/anomalous/precursor_a/alien_sizegun - name = "Precursor Alpha Object - Matter " - desc = "This appears to be a tool, with a solid handle, and a thin hard light \ - shaft, with a tip at the end. On the handle appears to be two mechanisms that \ - causes the hard light section to spin at a high speed while held down, in a \ - similar fashion as an electric drill. One makes it spin clockwise, the other \ - counter-clockwise.\ + name = "Precursor Alpha Object - Matter Manipulation Ray" + desc = "This appears to be some sort of weapon and if someone were to pull \ + the trigger lopcated at the handle of the device it would fire a strong \ + laser at whatever it is pointed towards. While the laser certainly looks \ + dangerous, it is not, instead it is a powerful size manipulation spectrum \ + that is not disimilar to the size guns used by NanoTrasen.\

\ - The hard light tip is able to shift its shape to a degree when pressed into \ - a solid receptacle. This allows it to be able to function on many kinds of \ - fastener, which includes the screws." - value = CATALOGUER_REWARD_EASY + It is unknown why the precursors would need such a device, possibly for the \ + or possibly making it easier to transport said specimines. It is hard to tell \ + exactly what purpose such a device served the precursors but researchers \ + have their theories as they continue to analyse the technology." + value = CATALOGUER_REWARD_MEDIUM -/obj/item/weapon/gun/energy/sizegun/abductor +/obj/item/weapon/gun/energy/sizegun/admin/abductor name = "alien size gun" - desc = "A strange looking ray gun weapon with an adjustor mob on the side. The design is alien, but it bares a striking resemblence to the older model sizeguns NT uses for research." + desc = "A strange looking ray gun weapon with an adjustor mob on the side. The design is alien, but it bares a striking resemblence to the older model size guns NT uses for research." catalogue_data = list(/datum/category_item/catalogue/anomalous/precursor_a/alien_sizegun) icon_state = "sizegun-abductor" - item_state = "laser" + item_state = "sizegun-abductor" charge_cost = 0 - projectile_type = /obj/item/projectile/beam/sizelaser/admin + projectile_type = /obj/item/projectile/beam/sizelaser/admin/alien /obj/item/weapon/gun/energy/sizegun/abductor/update_icon(ignore_inhands) item_state = initial(item_state) @@ -127,10 +127,14 @@ size_set_to = clamp((size_select/100), 0, 1000) //eheh to_chat(usr, "You set the size to [size_select]%") + +/obj/item/weapon/gun/energy/sizegun/mounted + name = "mounted size gun" + self_recharge = 1 + use_external_power = 1 // // Beams for size gun // - /obj/item/projectile/beam/sizelaser name = "size beam" icon_state = "xray" @@ -184,7 +188,9 @@ /obj/item/projectile/beam/sizelaser/grow set_size = 2.0 //200% of current size -/obj/item/weapon/gun/energy/sizegun/mounted - name = "mounted size gun" - self_recharge = 1 - use_external_power = 1 \ No newline at end of file +/obj/item/projectile/beam/sizelaser/admin/alien + name = "alien size beam" + icon_state = "darkb" + muzzle_type = /obj/effect/projectile/muzzle/darkmatter + tracer_type = /obj/effect/projectile/tracer/darkmatter + impact_type = /obj/effect/projectile/impact/darkmatter \ No newline at end of file