From 22788cedaba2f233244a8a04f55a398b450478ac Mon Sep 17 00:00:00 2001 From: Unknown Date: Fri, 13 Sep 2019 13:59:18 -0400 Subject: [PATCH] Protean Changes - Changes Protean to Whitelist selectable - Increases brute mod, decreases burn mod - Halves Siemens coefficient. Zappy is still bad for Proteans, just not as bad. I never was a fan of the 'Balance of extremes' of Proteans being near-immune to Brute and brute-related injuries, but a single shot with a laser or ion weapon practically vaporizes them. However, Proteans are going to be problematic because they are basically Synths that get a ton of extra perks. They cannot get broken limbs, they can regenerate by just eating metal sheets, and they can get a huge number of bonuses by just eating metal sheets. So, for that reason, some of those perks are probably going to be tweaked/reverted, and Proteans overall are going to take more brute/burn than other species in attempt to balance out those perks. --- .../species/station/protean_vr/protean_species.dm | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_species.dm b/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_species.dm index 58f7ef5284d..4235dc4692a 100755 --- a/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_species.dm +++ b/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_species.dm @@ -17,7 +17,7 @@ flags = NO_SCAN | NO_SLIP | NO_MINOR_CUT | NO_HALLUCINATION | NO_INFECT | NO_PAIN appearance_flags = HAS_SKIN_COLOR | HAS_EYE_COLOR | HAS_HAIR_COLOR | HAS_UNDERWEAR | HAS_LIPS - spawn_flags = SPECIES_CAN_JOIN | SPECIES_IS_WHITELISTED + spawn_flags = SPECIES_CAN_JOIN | SPECIES_IS_WHITELISTED | SPECIES_WHITELIST_SELECTABLE health_hud_intensity = 2 num_alternate_languages = 3 assisted_langs = list(LANGUAGE_ROOTLOCAL, LANGUAGE_ROOTGLOBAL, LANGUAGE_VOX) @@ -30,8 +30,8 @@ blood_volume = 0 min_age = 18 max_age = 200 - brute_mod = 0.2 //Brute isn't very effective, they're made of dust - burn_mod = 2.0 //Burn, however, is + brute_mod = 1.25 + burn_mod = 1.25 oxy_mod = 0 cold_level_1 = 280 //Default 260 - Lower is better @@ -42,8 +42,7 @@ heat_level_2 = 370 //Default 400 heat_level_3 = 600 //Default 1000 - //Space doesn't bother them - hazard_low_pressure = -1 + hazard_low_pressure = -1 //Space doesn't bother them hazard_high_pressure = 200 //They can cope with slightly higher pressure //Cold/heat does affect them, but it's done in special ways below @@ -56,7 +55,7 @@ body_temperature = 290 - siemens_coefficient = 3 //Very bad zappy times + siemens_coefficient = 1.5 //Very bad zappy times rarity_value = 5 darksight = 3 // Equivalent to the minor trait