mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-08-29 06:58:30 +01:00
Cherrypicked xenophage-rewrite mechanics over.
This commit is contained in:
@@ -1,276 +1,11 @@
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/* Alien Effects!
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* Contains:
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* effect/alien
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* Resin
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* Weeds
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* Acid
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* Egg
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*/
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/*
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* effect/alien
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*/
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/obj/effect/alien
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name = "alien thing"
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desc = "theres something alien about this"
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icon = 'icons/mob/alien.dmi'
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/*
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* Resin
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*/
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/obj/effect/alien/resin
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name = "resin"
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desc = "Looks like some kind of slimy growth."
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icon_state = "resin"
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density = 1
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opacity = 1
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anchored = 1
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var/health = 200
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//var/mob/living/affecting = null
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/obj/effect/alien/resin/wall
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name = "resin wall"
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desc = "Purple slime solidified into a wall."
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icon_state = "resinwall" //same as resin, but consistency ho!
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/obj/effect/alien/resin/membrane
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name = "resin membrane"
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desc = "Purple slime just thin enough to let light pass through."
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icon_state = "resinmembrane"
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opacity = 0
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health = 120
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/obj/effect/alien/resin/New()
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..()
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var/turf/T = get_turf(src)
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T.thermal_conductivity = WALL_HEAT_TRANSFER_COEFFICIENT
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/obj/effect/alien/resin/Destroy()
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var/turf/T = get_turf(src)
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T.thermal_conductivity = initial(T.thermal_conductivity)
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..()
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/obj/effect/alien/resin/proc/healthcheck()
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if(health <=0)
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density = 0
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qdel(src)
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return
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/obj/effect/alien/resin/bullet_act(var/obj/item/projectile/Proj)
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health -= Proj.damage
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..()
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healthcheck()
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return
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/obj/effect/alien/resin/ex_act(severity)
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switch(severity)
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if(1.0)
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health-=50
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if(2.0)
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health-=50
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if(3.0)
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if (prob(50))
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health-=50
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else
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health-=25
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healthcheck()
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return
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/obj/effect/alien/resin/blob_act()
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health-=50
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healthcheck()
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return
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/obj/effect/alien/resin/hitby(AM as mob|obj)
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..()
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for(var/mob/O in viewers(src, null))
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O.show_message("<span class='danger'>[src] was hit by [AM].</span>", 1)
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var/tforce = 0
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if(ismob(AM))
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tforce = 10
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else
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tforce = AM:throwforce
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playsound(loc, 'sound/effects/attackblob.ogg', 100, 1)
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health = max(0, health - tforce)
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healthcheck()
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..()
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return
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/obj/effect/alien/resin/attack_hand()
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usr.setClickCooldown(DEFAULT_ATTACK_COOLDOWN)
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if (HULK in usr.mutations)
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usr << "<span class='notice'>You easily destroy the [name].</span>"
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for(var/mob/O in oviewers(src))
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O.show_message("<span class='warning'>[usr] destroys the [name]!</span>", 1)
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health = 0
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else
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// Aliens can get straight through these.
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if(istype(usr,/mob/living/carbon))
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var/mob/living/carbon/M = usr
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if(locate(/obj/item/organ/xenos/hivenode) in M.internal_organs)
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for(var/mob/O in oviewers(src))
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O.show_message("<span class='warning'>[usr] strokes the [name] and it melts away!</span>", 1)
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health = 0
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healthcheck()
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return
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usr << "<span class='notice'>You claw at the [name].</span>"
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for(var/mob/O in oviewers(src))
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O.show_message("<span class='warning'>[usr] claws at the [name]!</span>", 1)
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health -= rand(5,10)
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healthcheck()
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return
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/obj/effect/alien/resin/attackby(obj/item/weapon/W as obj, mob/user as mob)
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user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN)
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var/aforce = W.force
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health = max(0, health - aforce)
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playsound(loc, 'sound/effects/attackblob.ogg', 100, 1)
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healthcheck()
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..()
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return
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/obj/effect/alien/resin/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
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if(air_group) return 0
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if(istype(mover) && mover.checkpass(PASSGLASS))
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return !opacity
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return !density
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/*
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* Weeds
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*/
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#define NODERANGE 3
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/obj/effect/alien/weeds
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name = "weeds"
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desc = "Weird purple weeds."
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icon_state = "weeds"
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anchored = 1
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density = 0
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layer = 2
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var/health = 15
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var/obj/effect/alien/weeds/node/linked_node = null
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/obj/effect/alien/weeds/node
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icon_state = "weednode"
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name = "purple sac"
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desc = "Weird purple octopus-like thing."
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layer = 3
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light_range = NODERANGE
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var/node_range = NODERANGE
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/obj/effect/alien/weeds/node/New()
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..(src.loc, src)
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/obj/effect/alien/weeds/New(pos, node)
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..()
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if(istype(loc, /turf/space))
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qdel(src)
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return
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linked_node = node
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if(icon_state == "weeds")icon_state = pick("weeds", "weeds1", "weeds2")
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spawn(rand(150, 200))
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if(src)
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Life()
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return
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/obj/effect/alien/weeds/proc/Life()
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set background = 1
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var/turf/U = get_turf(src)
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/*
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if (locate(/obj/movable, U))
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U = locate(/obj/movable, U)
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if(U.density == 1)
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qdel(src)
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return
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Alien plants should do something if theres a lot of poison
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if(U.poison> 200000)
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health -= round(U.poison/200000)
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update()
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return
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*/
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if (istype(U, /turf/space))
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qdel(src)
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return
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if(!linked_node || (get_dist(linked_node, src) > linked_node.node_range) )
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return
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direction_loop:
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for(var/dirn in cardinal)
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var/turf/T = get_step(src, dirn)
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if (!istype(T) || T.density || locate(/obj/effect/alien/weeds) in T || istype(T.loc, /area/arrival) || istype(T, /turf/space))
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continue
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// if (locate(/obj/movable, T)) // don't propogate into movables
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// continue
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for(var/obj/O in T)
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if(O.density)
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continue direction_loop
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PoolOrNew(/obj/effect/alien/weeds, T, linked_node)
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/obj/effect/alien/weeds/ex_act(severity)
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switch(severity)
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if(1.0)
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qdel(src)
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if(2.0)
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if (prob(50))
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qdel(src)
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if(3.0)
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if (prob(5))
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qdel(src)
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return
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/obj/effect/alien/weeds/attackby(var/obj/item/weapon/W, var/mob/user)
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user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN)
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if(W.attack_verb.len)
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visible_message("<span class='danger'>\The [src] have been [pick(W.attack_verb)] with \the [W][(user ? " by [user]." : ".")]</span>")
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else
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visible_message("<span class='danger'>\The [src] have been attacked with \the [W][(user ? " by [user]." : ".")]</span>")
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var/damage = W.force / 4.0
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if(istype(W, /obj/item/weapon/weldingtool))
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var/obj/item/weapon/weldingtool/WT = W
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if(WT.remove_fuel(0, user))
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damage = 15
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playsound(loc, 'sound/items/Welder.ogg', 100, 1)
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health -= damage
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healthcheck()
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/obj/effect/alien/weeds/proc/healthcheck()
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if(health <= 0)
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qdel(src)
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/obj/effect/alien/weeds/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
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if(exposed_temperature > 300 + T0C)
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health -= 5
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healthcheck()
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#undef NODERANGE
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/*
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* Acid
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*/
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/obj/effect/alien/acid
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/obj/effect/acid
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name = "acid"
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desc = "Burbling corrossive stuff. I wouldn't want to touch it."
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desc = "Burbling ccorrosive stuff. Probably a bad idea to roll around in it."
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icon_state = "acid"
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icon = 'icons/mob/alien.dmi'
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density = 0
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opacity = 0
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@@ -280,9 +15,9 @@ Alien plants should do something if theres a lot of poison
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var/ticks = 0
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var/target_strength = 0
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/obj/effect/alien/acid/New(loc, target)
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/obj/effect/acid/New(loc, supplied_target)
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..(loc)
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src.target = target
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target = supplied_target
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if(isturf(target)) // Turf take twice as long to take down.
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target_strength = 8
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@@ -290,17 +25,13 @@ Alien plants should do something if theres a lot of poison
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target_strength = 4
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tick()
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/obj/effect/alien/acid/proc/tick()
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/obj/effect/acid/proc/tick()
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if(!target)
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qdel(src)
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ticks += 1
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ticks++
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if(ticks >= target_strength)
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for(var/mob/O in hearers(src, null))
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O.show_message("<span class='alium'>[src.target] collapses under its own weight into a puddle of goop and undigested debris!</span>", 1)
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target.visible_message("<span class='alium'>[target] collapses under its own weight into a puddle of goop and undigested debris!</span>")
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if(istype(target, /turf/simulated/wall)) // I hate turf code.
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var/turf/simulated/wall/W = target
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W.dismantle_wall(1)
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@@ -311,135 +42,11 @@ Alien plants should do something if theres a lot of poison
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switch(target_strength - ticks)
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if(6)
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visible_message("<span class='alium'>[src.target] is holding up against the acid!</span>")
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visible_message("<span class='alium'>\The [src.target] is holding up against the acid!</B>")
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if(4)
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visible_message("<span class='alium'>[src.target]\s structure is being melted by the acid!</span>")
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visible_message("<span class='alium'>\The [src.target]\s structure is being melted by the acid!</span>")
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if(2)
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visible_message("<span class='alium'>[src.target] is struggling to withstand the acid!</span>")
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visible_message("<span class='alium'>\The [src.target] is struggling to withstand the acid!</span>")
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if(0 to 1)
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visible_message("<span class='alium'>[src.target] begins to crumble under the acid!</span>")
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spawn(rand(150, 200)) tick()
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/*
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* Egg
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*/
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/var/const //for the status var
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BURST = 0
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BURSTING = 1
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GROWING = 2
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GROWN = 3
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MIN_GROWTH_TIME = 1800 //time it takes to grow a hugger
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MAX_GROWTH_TIME = 3000
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/obj/effect/alien/egg
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desc = "It looks like a weird egg"
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name = "egg"
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icon_state = "egg_growing"
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density = 0
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anchored = 1
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var/health = 100
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var/status = GROWING //can be GROWING, GROWN or BURST; all mutually exclusive
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flags = PROXMOVE
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/obj/effect/alien/egg/New()
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if(config.aliens_allowed)
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..()
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spawn(rand(MIN_GROWTH_TIME,MAX_GROWTH_TIME))
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||||
Grow()
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else
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qdel(src)
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/obj/effect/alien/egg/attack_hand(user as mob)
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var/mob/living/carbon/M = user
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if(!istype(M) || !(locate(/obj/item/organ/xenos/hivenode) in M.internal_organs))
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return attack_hand(user)
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switch(status)
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if(BURST)
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user << "<span class='warning'>You clear the hatched egg.</span>"
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qdel(src)
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return
|
||||
if(GROWING)
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user << "<span class='warning'>The child is not developed yet.</span>"
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return
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||||
if(GROWN)
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user << "<span class='warning'>You retrieve the child.</span>"
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Burst(0)
|
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return
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||||
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/obj/effect/alien/egg/proc/GetFacehugger()
|
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return locate(/obj/item/clothing/mask/facehugger) in contents
|
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/obj/effect/alien/egg/proc/Grow()
|
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icon_state = "egg"
|
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status = GROWN
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new /obj/item/clothing/mask/facehugger(src)
|
||||
return
|
||||
|
||||
/obj/effect/alien/egg/proc/Burst(var/kill = 1) //drops and kills the hugger if any is remaining
|
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if(status == GROWN || status == GROWING)
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var/obj/item/clothing/mask/facehugger/child = GetFacehugger()
|
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icon_state = "egg_hatched"
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flick("egg_opening", src)
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status = BURSTING
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spawn(15)
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status = BURST
|
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child.loc = get_turf(src)
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||||
|
||||
if(kill && istype(child))
|
||||
child.Die()
|
||||
else
|
||||
for(var/mob/M in range(1,src))
|
||||
if(CanHug(M))
|
||||
child.Attach(M)
|
||||
break
|
||||
|
||||
/obj/effect/alien/egg/bullet_act(var/obj/item/projectile/Proj)
|
||||
health -= Proj.damage
|
||||
..()
|
||||
healthcheck()
|
||||
return
|
||||
|
||||
|
||||
/obj/effect/alien/egg/attackby(var/obj/item/weapon/W, var/mob/user)
|
||||
if(health <= 0)
|
||||
return
|
||||
if(W.attack_verb.len)
|
||||
src.visible_message("<span class='danger'>\The [src] has been [pick(W.attack_verb)] with \the [W][(user ? " by [user]." : ".")]</span>")
|
||||
else
|
||||
src.visible_message("<span class='danger'>\The [src] has been attacked with \the [W][(user ? " by [user]." : ".")]</span>")
|
||||
var/damage = W.force / 4.0
|
||||
|
||||
if(istype(W, /obj/item/weapon/weldingtool))
|
||||
var/obj/item/weapon/weldingtool/WT = W
|
||||
|
||||
if(WT.remove_fuel(0, user))
|
||||
damage = 15
|
||||
playsound(src.loc, 'sound/items/Welder.ogg', 100, 1)
|
||||
|
||||
src.health -= damage
|
||||
src.healthcheck()
|
||||
|
||||
|
||||
/obj/effect/alien/egg/proc/healthcheck()
|
||||
if(health <= 0)
|
||||
Burst()
|
||||
|
||||
/obj/effect/alien/egg/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
|
||||
if(exposed_temperature > 500 + T0C)
|
||||
health -= 5
|
||||
healthcheck()
|
||||
|
||||
/obj/effect/alien/egg/HasProximity(atom/movable/AM as mob|obj)
|
||||
if(status == GROWN)
|
||||
if(!CanHug(AM))
|
||||
return
|
||||
|
||||
var/mob/living/carbon/C = AM
|
||||
if(C.stat == CONSCIOUS && C.status_flags & XENO_HOST)
|
||||
return
|
||||
|
||||
Burst(0)
|
||||
visible_message("<span class='alium'>\The [src.target] begins to crumble under the acid!</span>")
|
||||
spawn(rand(150, 200)) tick()
|
||||
@@ -0,0 +1,66 @@
|
||||
/obj/structure/alien
|
||||
name = "alien thing"
|
||||
desc = "There's something alien about this."
|
||||
icon = 'icons/mob/alien.dmi'
|
||||
var/health = 50
|
||||
|
||||
/obj/structure/alien/proc/healthcheck()
|
||||
if(health <=0)
|
||||
density = 0
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
/obj/structure/alien/bullet_act(var/obj/item/projectile/Proj)
|
||||
health -= Proj.damage
|
||||
..()
|
||||
healthcheck()
|
||||
return
|
||||
|
||||
/obj/structure/alien/ex_act(severity)
|
||||
switch(severity)
|
||||
if(1.0)
|
||||
health-=50
|
||||
if(2.0)
|
||||
health-=50
|
||||
if(3.0)
|
||||
if (prob(50))
|
||||
health-=50
|
||||
else
|
||||
health-=25
|
||||
healthcheck()
|
||||
return
|
||||
|
||||
/obj/structure/alien/blob_act()
|
||||
health-=50
|
||||
healthcheck()
|
||||
return
|
||||
|
||||
/obj/structure/alien/hitby(AM as mob|obj)
|
||||
..()
|
||||
visible_message("<span class='danger'>\The [src] was hit by \the [AM].</span>")
|
||||
var/tforce = 0
|
||||
if(ismob(AM))
|
||||
tforce = 10
|
||||
else
|
||||
tforce = AM:throwforce
|
||||
playsound(loc, 'sound/effects/attackblob.ogg', 100, 1)
|
||||
health = max(0, health - tforce)
|
||||
healthcheck()
|
||||
..()
|
||||
return
|
||||
|
||||
/obj/structure/alien/attack_generic()
|
||||
attack_hand(usr)
|
||||
|
||||
/obj/structure/alien/attackby(var/obj/item/weapon/W, var/mob/user)
|
||||
health = max(0, health - W.force)
|
||||
playsound(loc, 'sound/effects/attackblob.ogg', 100, 1)
|
||||
healthcheck()
|
||||
..()
|
||||
return
|
||||
|
||||
/obj/structure/alien/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
|
||||
if(air_group) return 0
|
||||
if(istype(mover) && mover.checkpass(PASSGLASS))
|
||||
return !opacity
|
||||
return !density
|
||||
@@ -0,0 +1,80 @@
|
||||
#define MAX_PROGRESS 100
|
||||
|
||||
/obj/structure/alien/egg
|
||||
desc = "It looks like a weird egg."
|
||||
name = "egg"
|
||||
icon_state = "egg_growing"
|
||||
density = 0
|
||||
anchored = 1
|
||||
var/progress = 0
|
||||
|
||||
/obj/structure/alien/egg/New()
|
||||
..()
|
||||
processing_objects |= src
|
||||
|
||||
/obj/structure/alien/egg/Destroy()
|
||||
processing_objects -= src
|
||||
..()
|
||||
|
||||
/obj/structure/alien/egg/process()
|
||||
if(progress < MAX_PROGRESS)
|
||||
progress++
|
||||
if(progress == MAX_PROGRESS)
|
||||
src << "todo alert goasts"
|
||||
update_icon()
|
||||
return
|
||||
// Max progress, cancel processing.
|
||||
processing_objects -= src
|
||||
|
||||
/obj/structure/alien/egg/update_icon()
|
||||
if(progress == -1)
|
||||
icon_state = "egg_hatched"
|
||||
else if(progress < MAX_PROGRESS)
|
||||
icon_state = "egg_growing"
|
||||
else
|
||||
icon_state = "egg"
|
||||
|
||||
/obj/structure/alien/egg/attack_ghost(var/mob/dead/observer/user)
|
||||
|
||||
// Check for bans properly.
|
||||
if(jobban_isbanned(user, "Xenomorph"))
|
||||
user << "<span class='danger'>You are banned from playing a Xenomorph.</span>"
|
||||
return
|
||||
|
||||
if(progress == -1) //Egg has been hatched.
|
||||
return
|
||||
else if(progress < MAX_PROGRESS)
|
||||
user << "\The [src] has not yet matured."
|
||||
return
|
||||
|
||||
var/confirm = alert(user, "Are you sure you want to join as a Xenomorph larva?", "Become Larva", "No", "Yes")
|
||||
|
||||
if(!src || confirm != "Yes")
|
||||
return
|
||||
|
||||
if(!user || !user.ckey)
|
||||
return
|
||||
|
||||
flick("egg_opening",src)
|
||||
progress = -1 // No harvesting pls.
|
||||
sleep(5)
|
||||
|
||||
if(!src || !user)
|
||||
visible_message("<span class='alium'>\The [src] writhes with internal motion, but nothing comes out.</span>")
|
||||
progress = MAX_PROGRESS // Someone else can have a go.
|
||||
return // What a pain.
|
||||
|
||||
// Create the mob, transfer over key.
|
||||
var/mob/living/carbon/alien/larva/larva = new(get_turf(src))
|
||||
larva.ckey = user.ckey
|
||||
spawn(-1)
|
||||
if(user) qdel(user) // Remove the keyless ghost if it exists.
|
||||
|
||||
visible_message("<span class='alium'>\The [src] splits open with a wet slithering noise, and \the [larva] writhes free!</span>")
|
||||
|
||||
// Turn us into a hatched egg.
|
||||
name = "hatched alien egg"
|
||||
desc += " This one has hatched."
|
||||
update_icon()
|
||||
|
||||
#undef MAX_PROGRESS
|
||||
@@ -0,0 +1,19 @@
|
||||
/obj/structure/alien/node
|
||||
name = "alien weed node"
|
||||
desc = "Some kind of strange, pulsating structure."
|
||||
icon_state = "weednode"
|
||||
health = 100
|
||||
layer = 3.1
|
||||
|
||||
/obj/structure/alien/node/New()
|
||||
..()
|
||||
processing_objects |= src
|
||||
|
||||
/obj/structure/alien/node/Destroy()
|
||||
processing_objects -= src
|
||||
..()
|
||||
|
||||
/obj/structure/alien/node/process()
|
||||
if(locate(/obj/effect/plant) in loc)
|
||||
return
|
||||
new /obj/effect/plant(get_turf(src), plant_controller.seeds["xenomorph"])
|
||||
@@ -0,0 +1,50 @@
|
||||
/obj/structure/alien/resin
|
||||
name = "resin"
|
||||
desc = "Looks like some kind of slimy growth."
|
||||
icon_state = "resin"
|
||||
|
||||
density = 1
|
||||
opacity = 1
|
||||
anchored = 1
|
||||
health = 200
|
||||
|
||||
/obj/structure/alien/resin/wall
|
||||
name = "resin wall"
|
||||
desc = "Purple slime solidified into a wall."
|
||||
icon_state = "resinwall"
|
||||
|
||||
/obj/structure/alien/resin/membrane
|
||||
name = "resin membrane"
|
||||
desc = "Purple slime just thin enough to let light pass through."
|
||||
icon_state = "resinmembrane"
|
||||
opacity = 0
|
||||
health = 120
|
||||
|
||||
/obj/structure/alien/resin/New()
|
||||
..()
|
||||
var/turf/T = get_turf(src)
|
||||
T.thermal_conductivity = WALL_HEAT_TRANSFER_COEFFICIENT
|
||||
|
||||
/obj/structure/alien/resin/Destroy()
|
||||
var/turf/T = get_turf(src)
|
||||
T.thermal_conductivity = initial(T.thermal_conductivity)
|
||||
..()
|
||||
|
||||
/obj/structure/alien/resin/attack_hand(var/mob/user)
|
||||
if (HULK in user.mutations)
|
||||
visible_message("<span class='danger'>\The [user] destroys \the [name]!</span>")
|
||||
health = 0
|
||||
else
|
||||
// Aliens can get straight through these.
|
||||
if(istype(user,/mob/living/carbon))
|
||||
var/mob/living/carbon/M = user
|
||||
if(locate(/obj/item/organ/xenos/hivenode) in M.internal_organs)
|
||||
visible_message("<span class='alium'>\The [user] strokes \the [name] and it melts away!")
|
||||
health = 0
|
||||
healthcheck()
|
||||
return
|
||||
visible_message("<span class='danger'>\The [user] claws at \the [src]!</span>")
|
||||
// Todo check attack datums.
|
||||
health -= rand(5,10)
|
||||
healthcheck()
|
||||
return
|
||||
@@ -1,94 +0,0 @@
|
||||
/obj/structure/lamarr
|
||||
name = "lab cage"
|
||||
icon = 'icons/obj/stationobjs.dmi'
|
||||
icon_state = "labcage1"
|
||||
desc = "A glass lab container for storing interesting creatures."
|
||||
density = 1
|
||||
anchored = 1
|
||||
unacidable = 1//Dissolving the case would also delete Lamarr
|
||||
var/health = 30
|
||||
var/occupied = 1
|
||||
var/destroyed = 0
|
||||
|
||||
/obj/structure/lamarr/ex_act(severity)
|
||||
switch(severity)
|
||||
if (1)
|
||||
new /obj/item/weapon/material/shard( src.loc )
|
||||
Break()
|
||||
qdel(src)
|
||||
if (2)
|
||||
if (prob(50))
|
||||
src.health -= 15
|
||||
src.healthcheck()
|
||||
if (3)
|
||||
if (prob(50))
|
||||
src.health -= 5
|
||||
src.healthcheck()
|
||||
|
||||
|
||||
/obj/structure/lamarr/bullet_act(var/obj/item/projectile/Proj)
|
||||
health -= Proj.damage
|
||||
..()
|
||||
src.healthcheck()
|
||||
return
|
||||
|
||||
|
||||
/obj/structure/lamarr/blob_act()
|
||||
if (prob(75))
|
||||
new /obj/item/weapon/material/shard( src.loc )
|
||||
Break()
|
||||
qdel(src)
|
||||
|
||||
/obj/structure/lamarr/proc/healthcheck()
|
||||
if (src.health <= 0)
|
||||
if (!( src.destroyed ))
|
||||
src.density = 0
|
||||
src.destroyed = 1
|
||||
new /obj/item/weapon/material/shard( src.loc )
|
||||
playsound(src, "shatter", 70, 1)
|
||||
Break()
|
||||
else
|
||||
playsound(src.loc, 'sound/effects/Glasshit.ogg', 75, 1)
|
||||
return
|
||||
|
||||
/obj/structure/lamarr/update_icon()
|
||||
if(src.destroyed)
|
||||
src.icon_state = "labcageb[src.occupied]"
|
||||
else
|
||||
src.icon_state = "labcage[src.occupied]"
|
||||
return
|
||||
|
||||
|
||||
/obj/structure/lamarr/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
src.health -= W.force
|
||||
src.healthcheck()
|
||||
..()
|
||||
return
|
||||
|
||||
/obj/structure/lamarr/attack_hand(mob/user as mob)
|
||||
if (src.destroyed)
|
||||
return
|
||||
else
|
||||
usr << "<span class='notice'>You kick the lab cage.</span>"
|
||||
for(var/mob/O in oviewers())
|
||||
if ((O.client && !( O.blinded )))
|
||||
O << "<span class='warning'>[usr] kicks the lab cage.</span>"
|
||||
src.health -= 2
|
||||
healthcheck()
|
||||
return
|
||||
|
||||
/obj/structure/lamarr/proc/Break()
|
||||
if(occupied)
|
||||
new /obj/item/clothing/mask/facehugger/lamarr(src.loc)
|
||||
occupied = 0
|
||||
update_icon()
|
||||
return
|
||||
|
||||
/obj/item/clothing/mask/facehugger/lamarr
|
||||
name = "Lamarr"
|
||||
desc = "The worst she might do is attempt to... couple with your head."//hope we don't get sued over a harmless reference, rite?
|
||||
sterile = 1
|
||||
gender = FEMALE
|
||||
|
||||
/obj/item/clothing/mask/facehugger/lamarr/New()//to prevent deleting it if aliums are disabled
|
||||
return
|
||||
Reference in New Issue
Block a user