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Merge pull request #8002 from VOREStation/upstream-merge-7138
[MIRROR] Updates Solgov/Sifguard uniforms
This commit is contained in:
@@ -125,17 +125,9 @@
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display_name = "cap, bill"
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path = /obj/item/clothing/head/soft/mbill
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/*/datum/gear/head/cap/sol
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/datum/gear/head/cap/sol
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display_name = "cap, sol"
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path = /obj/item/clothing/head/soft/sol
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/datum/gear/head/cap/expdition
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display_name = "cap, expedition"
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path = /obj/item/clothing/head/soft/sol/expedition
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/datum/gear/head/cap/fleet
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display_name = "cap, fleet"
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path = /obj/item/clothing/head/soft/sol/fleet*/ // Vorestation removal
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path = /obj/item/clothing/head/soft/solgov
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/datum/gear/head/cowboy
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display_name = "cowboy, rodeo"
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@@ -337,17 +329,17 @@
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display_name = "welding, engie (engineering/robotics)"
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path = /obj/item/clothing/head/welding/engie
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/*/datum/gear/head/beret/sol
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/datum/gear/head/beret/solgov
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display_name = "beret sol, selection"
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path = /obj/item/clothing/head/beret/sol
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path = /obj/item/clothing/head/beret/solgov
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/datum/gear/head/beret/sol/New()
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/datum/gear/head/beret/solgov/New()
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..()
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var/list/sols = list()
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for(var/sol_style in typesof(/obj/item/clothing/head/beret/sol))
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var/obj/item/clothing/head/beret/sol/sol = sol_style
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for(var/sol_style in typesof(/obj/item/clothing/head/beret/solgov))
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var/obj/item/clothing/head/beret/solgov/sol = sol_style
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sols[initial(sol.name)] = sol
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gear_tweaks += new/datum/gear_tweak/path(sortAssoc(sols))*/ // Vorestation removal.
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gear_tweaks += new/datum/gear_tweak/path(sortAssoc(sols))
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/datum/gear/head/surgery
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display_name = "surgical cap selection"
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@@ -776,12 +776,16 @@
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|ACCESSORY_SLOT_MEDAL\
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|ACCESSORY_SLOT_INSIGNIA\
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|ACCESSORY_SLOT_TIE\
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|ACCESSORY_SLOT_RANK\
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|ACCESSORY_SLOT_DEPT\
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|ACCESSORY_SLOT_OVER)
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restricted_accessory_slots = (\
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ACCESSORY_SLOT_UTILITY\
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|ACCESSORY_SLOT_WEAPON\
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|ACCESSORY_SLOT_ARMBAND\
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|ACCESSORY_SLOT_TIE\
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|ACCESSORY_SLOT_RANK\
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|ACCESSORY_SLOT_DEPT\
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|ACCESSORY_SLOT_OVER)
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var/icon/rolled_down_icon = 'icons/mob/uniform_rolled_down.dmi'
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@@ -1,7 +1,7 @@
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//SolGov uniform hats
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//Utility
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/obj/item/clothing/head/soft/sol
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/obj/item/clothing/head/soft/solgov
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name = "\improper SolGov cap"
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desc = "It's a blue ballcap in Solar Confederate Government colors."
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icon_state = "solsoft"
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@@ -10,7 +10,12 @@
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slot_r_hand_str = "lightbluesoft",
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)
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/obj/item/clothing/head/soft/sol/expedition
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/obj/item/clothing/head/soft/solgov/veteranhat
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name = "veteran hat"
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desc = "It's a tacky black ballcap bearing the yellow service ribbon of the Gaia Conflict."
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icon_state = "cap_veteran"
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/obj/item/clothing/head/soft/solgov/sifguard
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name = "\improper SifGuard cap"
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desc = "It's a black ballcap bearing a Sif Defense Force crest."
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icon_state = "expeditionsoft"
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@@ -19,7 +24,12 @@
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slot_r_hand_str = "blacksoft",
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)
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/obj/item/clothing/head/soft/sol/fleet
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/obj/item/clothing/head/soft/solgov/sifguard/co
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name = "\improper SifGuard captain's cap"
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desc = "It's a black ballcap bearing the Sif Defense Force crest. The brim has gold trim."
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icon_state = "expeditioncomsoft"
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/obj/item/clothing/head/soft/solgov/fleet
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name = "fleet cap"
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desc = "It's a navy blue ballcap with a SCG Fleet crest."
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icon_state = "fleetsoft"
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@@ -46,21 +56,21 @@
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 10, bomb = 0, bio = 0, rad = 0)
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siemens_coefficient = 0.7
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/obj/item/clothing/head/utility/marine
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/obj/item/clothing/head/utility/army
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name = "marine utility cover"
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desc = "A grey utility cover bearing the crest of the SCG Marine Corps."
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icon_state = "greyutility"
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desc = "A green utility cover bearing the crest of the SCG Marines."
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icon_state = "greenutility"
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armor = list(melee = 10, bullet = 0, laser = 10,energy = 0, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/head/utility/marine/tan
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/obj/item/clothing/head/utility/army/tan
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name = "tan utility cover"
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desc = "A tan utility cover bearing the crest of the SCG Marine Corps."
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desc = "A tan utility cover bearing the crest of the SCG Marines."
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icon_state = "tanutility"
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/obj/item/clothing/head/utility/marine/green
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name = "green utility cover"
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desc = "A green utility cover bearing the crest of the SCG Marine Corps."
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icon_state = "greenutility"
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/obj/item/clothing/head/utility/army/urban
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name = "urban utility cover"
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desc = "A grey utility cover bearing the crest of the SCG Marines."
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icon_state = "greyutility"
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//Service
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@@ -75,29 +85,49 @@
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siemens_coefficient = 0.9
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body_parts_covered = 0
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/obj/item/clothing/head/service/marine
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/obj/item/clothing/head/service/sifguard
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name = "\improper SifGuard peaked cap"
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desc = "A peaked black uniform cap belonging to the Sif Defense Force Corps."
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icon_state = "ecdresscap"
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/obj/item/clothing/head/service/sifguard/command
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name = "\improper SifGuard officer's peaked cap"
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desc = "A peaked black uniform cap belonging to the Sif Defense Force. This one is trimmed in gold."
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icon_state = "ecdresscap_ofcr"
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/obj/item/clothing/head/service/sifguard/captain
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name = "\improper SifGuard captain's peaked cap"
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desc = "A gold-trimmed peaked black uniform cap belonging to a Captain of the Sif Defense Force."
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icon_state = "ecdresscap_capt"
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/obj/item/clothing/head/service/sifguard/senior_command
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name = "senior SifGuard officer's peaked cap"
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desc = "A peaked grey uniform cap belonging to the Sif Defense Force. This one is trimmed in gold and blue."
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icon_state = "greydresscap_senior"
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/obj/item/clothing/head/service/army
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name = "marine wheel cover"
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desc = "A green service uniform cover with an SCG Marine Corps crest."
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desc = "A green service uniform cover with an SCG Marine crest."
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icon_state = "greenwheelcap"
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/obj/item/clothing/head/service/marine/command
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/obj/item/clothing/head/service/army/command
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name = "marine officer's wheel cover"
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desc = "A green service uniform cover with an SCG Marine Corps crest and gold stripe."
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desc = "A green service uniform cover with an SCG Marine crest and gold stripe."
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icon_state = "greenwheelcap_com"
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/obj/item/clothing/head/service/marine/garrison
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/obj/item/clothing/head/service/army/garrison
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name = "marine garrison cap"
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desc = "A green garrison cap belonging to the SCG Marine Corps."
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desc = "A green garrison cap belonging to the SCG Marine."
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icon_state = "greengarrisoncap"
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/obj/item/clothing/head/service/marine/garrison/command
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/obj/item/clothing/head/service/army/garrison/command
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name = "marine officer's garrison cap"
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desc = "A green garrison cap belonging to the SCG Marine Corps. This one has a gold pin."
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desc = "A green garrison cap belonging to the SCG Marine. This one has a gold pin."
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icon_state = "greengarrisoncap_com"
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/obj/item/clothing/head/service/marine/campaign
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/obj/item/clothing/head/service/army/campaign
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name = "campaign cover"
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desc = "A green campaign cover with an SCG Marine Corps crest. Only found on the heads of Drill Instructors."
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desc = "A green campaign cover with an SCG Marine crest. Only found on the heads of Drill Sergeants."
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icon_state = "greendrill"
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//Dress
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@@ -113,15 +143,10 @@
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siemens_coefficient = 0.9
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body_parts_covered = 0
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/obj/item/clothing/head/dress/expedition
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name = "\improper SifGuard dress cap"
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desc = "A peaked grey dress uniform cap belonging to the Sif Defense Force."
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icon_state = "greydresscap"
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/obj/item/clothing/head/dress/expedition/command
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name = "\improper SifGuard command dress cap"
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desc = "A peaked grey dress uniform cap belonging to the Sif Defense Force. This one is trimmed in gold."
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icon_state = "greydresscap_com"
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/obj/item/clothing/head/dress/fleet/garrison
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name = "fleet garrison cap"
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desc = "A white dress uniform cap. The classic sailor's choice."
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icon_state = "whitegarrisoncap"
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/obj/item/clothing/head/dress/fleet
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name = "fleet dress wheel cover"
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@@ -129,108 +154,237 @@
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icon_state = "whitepeakcap"
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/obj/item/clothing/head/dress/fleet/command
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name = "fleet command dress wheel cover"
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name = "fleet officer's dress wheel cover"
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desc = "A white dress uniform cover. This one has a gold stripe and an SCG Fleet crest."
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icon_state = "whitepeakcap_com"
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/obj/item/clothing/head/dress/marine
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/obj/item/clothing/head/dress/army
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name = "marine dress wheel cover"
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desc = "A white dress uniform cover with an SCG Marine Corps crest."
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desc = "A white dress uniform cover with an SCG Marine crest."
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icon_state = "whitewheelcap"
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/obj/item/clothing/head/dress/marine/command
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/obj/item/clothing/head/dress/army/command
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name = "marine officer's dress wheel cover"
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desc = "A white dress uniform cover with an SCG Marine Corps crest and gold stripe."
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desc = "A white dress uniform cover with an SCG Marine crest and gold stripe."
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icon_state = "whitewheelcap_com"
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//Berets
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/obj/item/clothing/head/beret/sol
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/obj/item/clothing/head/beret/solgov
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name = "peacekeeper beret"
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desc = "A beret in Solar Confederate Government colors. For peacekeepers that are more inclined towards style than safety."
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icon_state = "beret_lightblue"
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/obj/item/clothing/head/beret/sol/gateway
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/obj/item/clothing/head/beret/solgov/homeguard
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name = "home guard beret"
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desc = "A red beret denoting service in the Sol Home Guard. For personnel that are more inclined towards style than safety."
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icon_state = "beret_red"
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/obj/item/clothing/head/beret/solgov/gateway
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name = "gateway administration beret"
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desc = "An orange beret denoting service in the Gateway Administration. For personnel that are more inclined towards style than safety."
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icon_state = "beret_orange"
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/obj/item/clothing/head/beret/sol/customs
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/obj/item/clothing/head/beret/solgov/customs
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name = "customs and trade beret"
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desc = "A purple beret denoting service in the Customs and Trade Bureau. For personnel that are more inclined towards style than safety."
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icon_state = "beret_purpleyellow"
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/obj/item/clothing/head/beret/sol/orbital
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/obj/item/clothing/head/beret/solgov/orbital
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name = "orbital assault beret"
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desc = "A blue beret denoting orbital assault training. For helljumpers that are more inclined towards style than safety."
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icon_state = "beret_blue"
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/obj/item/clothing/head/beret/sol/research
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/obj/item/clothing/head/beret/solgov/research
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name = "government research beret"
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desc = "A green beret denoting service in the Bureau of Research. For explorers that are more inclined towards style than safety."
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icon_state = "beret_green"
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/obj/item/clothing/head/beret/sol/health
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/obj/item/clothing/head/beret/solgov/health
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name = "health service beret"
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desc = "A white beret denoting service in the Interstellar Health Service. For medics that are more inclined towards style than safety."
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icon_state = "beret_white"
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/obj/item/clothing/head/beret/sol/expedition
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/obj/item/clothing/head/beret/solgov/marcom
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name = "\improper MARSCOM beret"
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desc = "A red beret with a gold insignia, denoting service in the SCGDF Mars Central Command. For brass who are more inclined towards style than safety."
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icon_state = "beret_redgold"
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/obj/item/clothing/head/beret/solgov/stratcom
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name = "\improper STRATCOM beret"
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desc = "A grey beret with a silver insignia, denoting service in the SCGDF Strategic Command. For intelligence personnel who are more inclined towards style than safety."
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icon_state = "beret_graysilver"
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/obj/item/clothing/head/beret/solgov/diplomatic
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name = "diplomatic security beret"
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desc = "A tan beret denoting service in the SCG Marines Diplomatic Security Group. For security personnel who are more inclined towards style than safety."
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icon_state = "beret_tan"
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/obj/item/clothing/head/beret/solgov/borderguard
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name = "border security beret"
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desc = "A green beret with a silver emblem, denoting service in the Bureau of Border Security. For border guards who are more inclined towards style than safety."
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icon_state = "beret_greensilver"
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/obj/item/clothing/head/beret/solgov/sifguard
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name = "\improper SifGuard beret"
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desc = "A black beret belonging to the Sif Defense Force. For personnel that are more inclined towards style than safety."
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icon_state = "beret_black"
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/obj/item/clothing/head/beret/sol/expedition/security
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/obj/item/clothing/head/beret/solgov/sifguard/security
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name = "\improper SifGuard security beret"
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desc = "A Sif Defense Force beret with a security crest. For personnel that are more inclined towards style than safety."
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icon_state = "beret_black_security"
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/obj/item/clothing/head/beret/sol/expedition/medical
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/obj/item/clothing/head/beret/solgov/sifguard/medical
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name = "\improper SifGuard medical beret"
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desc = "A Sif Defense Force beret with a medical crest. For personnel that are more inclined towards style than safety."
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icon_state = "beret_black_medical"
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/obj/item/clothing/head/beret/sol/expedition/engineering
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/obj/item/clothing/head/beret/solgov/sifguard/engineering
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name = "\improper SifGuard engineering beret"
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desc = "A Sif Defense Force beret with an engineering crest. For personnel that are more inclined towards style than safety."
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icon_state = "beret_black_engineering"
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/obj/item/clothing/head/beret/sol/expedition/supply
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/obj/item/clothing/head/beret/solgov/sifguard/supply
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name = "\improper SifGuard supply beret"
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desc = "A Sif Defense Force beret with a supply crest. For personnel that are more inclined towards style than safety."
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||||
icon_state = "beret_black_supply"
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||||
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/obj/item/clothing/head/beret/sol/expedition/command
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/obj/item/clothing/head/beret/solgov/sifguard/service
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name = "\improper SifGuard service beret"
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desc = "An Sif Defense Force beret with a service crest. For personnel that are more inclined towards style than safety."
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||||
icon_state = "beret_black_service"
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||||
|
||||
/obj/item/clothing/head/beret/solgov/sifguard/command
|
||||
name = "\improper SifGuard command beret"
|
||||
desc = "A Sif Defense Force beret with a command crest. For personnel that are more inclined towards style than safety."
|
||||
icon_state = "beret_black_command"
|
||||
|
||||
/obj/item/clothing/head/beret/sol/fleet
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/obj/item/clothing/head/beret/solgov/sifguard/branch
|
||||
name = "\improper Field Operations beret"
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||||
desc = "An Sif Defense Force beret carrying insignia of the Field Operations section of the Sif Defense Force. For personnel that are more inclined towards style than safety."
|
||||
icon_state = "beret_black_fieldOps"
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||||
|
||||
/obj/item/clothing/head/beret/solgov/sifguard/branch/observatory
|
||||
name = "\improper Observatory beret"
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||||
desc = "An Sif Defense Force beret carrying insignia of the Observatory section of the Sif Defense Force. For personnel that are more inclined towards style than safety."
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||||
icon_state = "beret_black_observatory"
|
||||
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||||
/obj/item/clothing/head/beret/solgov/fleet
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||||
name = "fleet beret"
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||||
desc = "A navy blue beret belonging to the SCG Fleet. For personnel that are more inclined towards style than safety."
|
||||
icon_state = "beret_navy"
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||||
|
||||
/obj/item/clothing/head/beret/sol/fleet/security
|
||||
/obj/item/clothing/head/beret/solgov/fleet/security
|
||||
name = "fleet security beret"
|
||||
desc = "An SCG Fleet beret with a security crest. For personnel that are more inclined towards style than safety."
|
||||
icon_state = "beret_navy_security"
|
||||
|
||||
/obj/item/clothing/head/beret/sol/fleet/medical
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||||
/obj/item/clothing/head/beret/solgov/fleet/medical
|
||||
name = "fleet medical beret"
|
||||
desc = "An SCG Fleet beret with a medical crest. For personnel that are more inclined towards style than safety."
|
||||
icon_state = "beret_navy_medical"
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||||
|
||||
/obj/item/clothing/head/beret/sol/fleet/engineering
|
||||
/obj/item/clothing/head/beret/solgov/fleet/engineering
|
||||
name = "fleet engineering beret"
|
||||
desc = "An SCG Fleet with an engineering crest. For personnel that are more inclined towards style than safety."
|
||||
icon_state = "beret_navy_engineering"
|
||||
|
||||
/obj/item/clothing/head/beret/sol/fleet/supply
|
||||
/obj/item/clothing/head/beret/solgov/fleet/supply
|
||||
name = "fleet supply beret"
|
||||
desc = "An SCG Fleet beret with a supply crest. For personnel that are more inclined towards style than safety."
|
||||
icon_state = "beret_navy_supply"
|
||||
|
||||
/obj/item/clothing/head/beret/sol/fleet/command
|
||||
/obj/item/clothing/head/beret/solgov/fleet/service
|
||||
name = "fleet service beret"
|
||||
desc = "An SCG Fleet beret with a service crest. For personnel that are more inclined towards style than safety."
|
||||
icon_state = "beret_navy_service"
|
||||
|
||||
/obj/item/clothing/head/beret/solgov/fleet/exploration
|
||||
name = "fleet exploration beret"
|
||||
desc = "An SCG Fleet beret with an exploration crest. For personnel that are more inclined towards style than safety."
|
||||
icon_state = "beret_navy_exploration"
|
||||
|
||||
/obj/item/clothing/head/beret/solgov/fleet/command
|
||||
name = "fleet command beret"
|
||||
desc = "An SCG Fleet beret with a command crest. For personnel that are more inclined towards style than safety."
|
||||
icon_state = "beret_navy_command"
|
||||
|
||||
/obj/item/clothing/head/beret/solgov/fleet/dress
|
||||
name = "fleet dress beret"
|
||||
desc = "A white SCG Fleet beret. For personnel that are more inclined towards style than safety."
|
||||
icon_state = "beret_whiterim"
|
||||
|
||||
/obj/item/clothing/head/beret/solgov/fleet/dress/command
|
||||
name = "fleet officer's dress beret"
|
||||
desc = "A white SCG Fleet beret with a golden crest. For personnel that are more inclined towards style than safety."
|
||||
icon_state = "beret_whiterim_com"
|
||||
|
||||
/obj/item/clothing/head/beret/solgov/fleet/branch
|
||||
name = "first fleet beret"
|
||||
desc = "An SCG Fleet beret carrying insignia of First Fleet, the Sol Guard, stationed in Sol. For personnel that are more inclined towards style than safety."
|
||||
icon_state = "beret_navy_first"
|
||||
|
||||
/obj/item/clothing/head/beret/solgov/fleet/branch/second
|
||||
name = "second fleet beret"
|
||||
desc = "An SCG Fleet beret carrying insignia of Second Fleet, the Home Guard, tasked with defense of Sol territories. For personnel that are more inclined towards style than safety."
|
||||
icon_state = "beret_navy_second"
|
||||
|
||||
/obj/item/clothing/head/beret/solgov/fleet/branch/third
|
||||
name = "third fleet beret"
|
||||
desc = "An SCG Fleet beret carrying insignia of Third Fleet, the Border Guard, guarding borders of Sol territory against Vox and pirates. For personnel that are more inclined towards style than safety."
|
||||
icon_state = "beret_navy_third"
|
||||
|
||||
/obj/item/clothing/head/beret/solgov/fleet/branch/fourth
|
||||
name = "fourth fleet beret"
|
||||
desc = "An SCG Fleet beret carrying insignia of Fourth Fleet, stationed on Skrell border. For personnel that are more inclined towards style than safety."
|
||||
icon_state = "beret_navy_fourth"
|
||||
|
||||
/obj/item/clothing/head/beret/solgov/fleet/branch/fifth
|
||||
name = "fifth fleet beret"
|
||||
desc = "An SCG Fleet beret carrying insignia of Fifth Fleet, the Quick Reaction Force, recently formed and outfited with last tech. For personnel that are more inclined towards style than safety."
|
||||
icon_state = "beret_navy_fifth"
|
||||
|
||||
//ushanka
|
||||
|
||||
/obj/item/clothing/head/ushanka/solgov
|
||||
name = "\improper SifGuard fur hat"
|
||||
desc = "An Sif Defense Force synthfur-lined hat for operating in cold environments."
|
||||
icon_state = "ecushankadown"
|
||||
//icon_state_up = "ecushankaup"
|
||||
|
||||
/obj/item/clothing/head/ushanka/solgov/fleet
|
||||
name = "fleet fur hat"
|
||||
desc = "An SCG Fleet synthfur-lined hat for operating in cold environments."
|
||||
icon_state = "flushankadown"
|
||||
//icon_state_up = "flushankaup"
|
||||
|
||||
/obj/item/clothing/head/ushanka/solgov/army
|
||||
name = "marine fur hat"
|
||||
desc = "An SCG Marine synthfur-lined hat for operating in cold environments."
|
||||
icon_state = "barushankadown"
|
||||
//icon_state_up = "barushankaup"
|
||||
|
||||
/obj/item/clothing/head/ushanka/solgov/army/green
|
||||
name = "green marine fur hat"
|
||||
desc = "An SCG Marine synthfur-lined hat for operating in cold environments."
|
||||
icon_state = "arushankadown"
|
||||
//icon_state_up = "mcushankaup"
|
||||
|
||||
//Terran
|
||||
|
||||
/obj/item/clothing/head/terran/navy/service
|
||||
name = "ICCGN service cover"
|
||||
desc = "A service uniform cover, worn by low-ranking crew within the Independent Navy."
|
||||
icon_state = "terranservice"
|
||||
item_state = "terranservice"
|
||||
item_state_slots = list(
|
||||
slot_l_hand_str = "helmet",
|
||||
slot_r_hand_str = "helmet")
|
||||
body_parts_covered = 0
|
||||
|
||||
/obj/item/clothing/head/terran/navy/service/command
|
||||
name = "ICCGN command service cover"
|
||||
desc = "A service uniform cover, worn by high-ranking crew within the Independent Navy."
|
||||
icon_state = "terranservice_comm"
|
||||
item_state = "terranservice_comm"
|
||||
|
||||
@@ -1,129 +1,314 @@
|
||||
//SolGov Uniform Suits
|
||||
/obj/item/clothing/suit/storage/solgov
|
||||
name = "master solgov jacket"
|
||||
icon = 'icons/obj/clothing/suits_solgov.dmi'
|
||||
item_icons = list(slot_w_uniform_str = 'icons/mob/suit_solgov.dmi')
|
||||
|
||||
//Service
|
||||
|
||||
/obj/item/clothing/suit/storage/service
|
||||
/obj/item/clothing/suit/storage/solgov/service
|
||||
name = "service jacket"
|
||||
desc = "A uniform service jacket, plain and undecorated."
|
||||
icon_state = "blackservice"
|
||||
item_state = "blackservice"
|
||||
item_state_slots = list(slot_r_hand_str = "suit_black", slot_l_hand_str = "suit_black")
|
||||
body_parts_covered = UPPER_TORSO|ARMS
|
||||
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
|
||||
siemens_coefficient = 0.9
|
||||
flags_inv = HIDEHOLSTER //VOREStation Add - These obviously do.
|
||||
allowed = list(/obj/item/weapon/tank/emergency/oxygen,/obj/item/device/flashlight,/obj/item/weapon/pen,/obj/item/clothing/head/soft,/obj/item/clothing/head/beret,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/flame/lighter,/obj/item/device/taperecorder,/obj/item/device/analyzer,/obj/item/device/radio,/obj/item/taperoll)
|
||||
valid_accessory_slots = list(ACCESSORY_SLOT_ARMBAND,ACCESSORY_SLOT_MEDAL,ACCESSORY_SLOT_INSIGNIA,ACCESSORY_SLOT_RANK,ACCESSORY_SLOT_DEPT)
|
||||
restricted_accessory_slots = list(ACCESSORY_SLOT_ARMBAND)
|
||||
|
||||
/obj/item/clothing/suit/storage/service/sifguard
|
||||
/obj/item/clothing/suit/storage/solgov/service/sifguard
|
||||
name = "\improper SifGuard jacket"
|
||||
desc = "A uniform service jacket belonging to the Sif Defense Force. It has silver buttons."
|
||||
icon_state = "blackservice_crew"
|
||||
desc = "A uniform service jacket belonging to the Sif Defense Force."
|
||||
icon_state = "ecservice_crew"
|
||||
|
||||
/obj/item/clothing/suit/storage/service/sifguard/medical
|
||||
name = "\improper SifGuard medical jacket"
|
||||
desc = "A uniform service jacket belonging to the Sif Defense Force. It has silver buttons and blue trim."
|
||||
icon_state = "blackservice_med"
|
||||
/obj/item/clothing/suit/storage/solgov/service/sifguard/medical
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/service)
|
||||
|
||||
/obj/item/clothing/suit/storage/service/sifguard/medical/command
|
||||
name = "\improper SifGuard medical command jacket"
|
||||
desc = "A uniform service jacket belonging to the Sif Defense Force. It has gold buttons and blue trim."
|
||||
icon_state = "blackservice_medcom"
|
||||
/obj/item/clothing/suit/storage/solgov/service/sifguard/medical/command
|
||||
icon_state = "ecservice_officer"
|
||||
|
||||
/obj/item/clothing/suit/storage/service/sifguard/engineering
|
||||
name = "\improper SifGuard engineering jacket"
|
||||
desc = "A uniform service jacket belonging to the Sif Defense Force. It has silver buttons and orange trim."
|
||||
icon_state = "blackservice_eng"
|
||||
/obj/item/clothing/suit/storage/solgov/service/sifguard/engineering
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/engineering/service)
|
||||
|
||||
/obj/item/clothing/suit/storage/service/sifguard/engineering/command
|
||||
name = "\improper SifGuard engineering command jacket"
|
||||
desc = "A uniform service jacket belonging to the Sif Defense Force. It has gold buttons and orange trim."
|
||||
icon_state = "blackservice_engcom"
|
||||
/obj/item/clothing/suit/storage/solgov/service/sifguard/engineering/command
|
||||
icon_state = "ecservice_officer"
|
||||
|
||||
/obj/item/clothing/suit/storage/service/sifguard/supply
|
||||
name = "\improper SifGuard supply jacket"
|
||||
desc = "A uniform service jacket belonging to the Sif Defense Force. It has silver buttons and brown trim."
|
||||
icon_state = "blackservice_sup"
|
||||
/obj/item/clothing/suit/storage/solgov/service/sifguard/supply
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply/service)
|
||||
|
||||
/obj/item/clothing/suit/storage/service/sifguard/security
|
||||
name = "\improper SifGuard security jacket"
|
||||
desc = "A uniform service jacket belonging to the Sif Defense Force. It has silver buttons and red trim."
|
||||
icon_state = "blackservice_sec"
|
||||
/obj/item/clothing/suit/storage/solgov/service/sifguard/security
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/service)
|
||||
|
||||
/obj/item/clothing/suit/storage/service/sifguard/security/command
|
||||
name = "\improper SifGuard security command jacket"
|
||||
desc = "A uniform service jacket belonging to the Sif Defense Force. It has gold buttons and red trim."
|
||||
icon_state = "blackservice_seccom"
|
||||
/obj/item/clothing/suit/storage/solgov/service/sifguard/security/command
|
||||
icon_state = "ecservice_officer"
|
||||
|
||||
/obj/item/clothing/suit/storage/service/sifguard/command
|
||||
name = "\improper SifGuard command jacket"
|
||||
desc = "A uniform service jacket belonging to the Sif Defense Force. It has gold buttons and gold trim."
|
||||
icon_state = "blackservice_com"
|
||||
/obj/item/clothing/suit/storage/solgov/service/sifguard/service
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service/service)
|
||||
|
||||
/obj/item/clothing/suit/storage/service/marine
|
||||
/obj/item/clothing/suit/storage/solgov/service/sifguard/service/command
|
||||
icon_state = "ecservice_officer"
|
||||
|
||||
/obj/item/clothing/suit/storage/solgov/service/sifguard/exploration
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration/service)
|
||||
|
||||
/obj/item/clothing/suit/storage/solgov/service/sifguard/exploration/command
|
||||
icon_state = "ecservice_officer"
|
||||
|
||||
/obj/item/clothing/suit/storage/solgov/service/sifguard/research
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/research/service)
|
||||
|
||||
/obj/item/clothing/suit/storage/solgov/service/sifguard/research/command
|
||||
icon_state = "ecservice_officer"
|
||||
|
||||
/obj/item/clothing/suit/storage/solgov/service/sifguard/command
|
||||
icon_state = "ecservice_officer"
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/service)
|
||||
|
||||
/obj/item/clothing/suit/storage/solgov/service/fleet
|
||||
name = "fleet service jacket"
|
||||
desc = "A navy blue SCG Fleet service jacket."
|
||||
icon_state = "blueservice"
|
||||
item_state = "blueservice"
|
||||
|
||||
/obj/item/clothing/suit/storage/solgov/service/fleet/snco
|
||||
name = "fleet SNCO service jacket"
|
||||
desc = "A navy blue SCG Fleet service jacket with silver cuffs."
|
||||
icon_state = "blueservice_snco"
|
||||
item_state = "blueservice_snco"
|
||||
|
||||
/obj/item/clothing/suit/storage/solgov/service/fleet/officer
|
||||
name = "fleet officer's service jacket"
|
||||
desc = "A navy blue SCG Fleet dress jacket with silver accents."
|
||||
icon_state = "blueservice_off"
|
||||
item_state = "blueservice_off"
|
||||
|
||||
/obj/item/clothing/suit/storage/solgov/service/fleet/command
|
||||
name = "fleet senior officer's service jacket"
|
||||
desc = "A navy blue SCG Fleet dress jacket with gold accents."
|
||||
icon_state = "blueservice_comm"
|
||||
item_state = "blueservice_comm"
|
||||
|
||||
/obj/item/clothing/suit/storage/solgov/service/fleet/flag
|
||||
name = "fleet flag officer's service jacket"
|
||||
desc = "A navy blue SCG Fleet dress jacket with red accents."
|
||||
icon_state = "blueservice_flag"
|
||||
item_state = "blueservice_flag"
|
||||
|
||||
/obj/item/clothing/suit/storage/solgov/service/army
|
||||
name = "marine coat"
|
||||
desc = "An SCG Marine Corps service coat. Green and undecorated."
|
||||
desc = "An SCG Marine service coat. Green and undecorated."
|
||||
icon_state = "greenservice"
|
||||
item_state_slots = list(slot_r_hand_str = "suit_olive", slot_l_hand_str = "suit_olive")
|
||||
item_state = "greenservice"
|
||||
|
||||
/obj/item/clothing/suit/storage/service/marine/medical
|
||||
/obj/item/clothing/suit/storage/solgov/service/army/medical
|
||||
name = "marine medical jacket"
|
||||
desc = "An SCG Marine Corps service coat. This one has blue markings."
|
||||
desc = "An SCG Marine service coat. This one has blue markings."
|
||||
icon_state = "greenservice_med"
|
||||
item_state = "greenservice_med"
|
||||
|
||||
/obj/item/clothing/suit/storage/service/marine/medical/command
|
||||
/obj/item/clothing/suit/storage/solgov/service/army/medical/command
|
||||
name = "marine medical command jacket"
|
||||
desc = "An SCG Marine Corps service coat. This one has blue and gold markings."
|
||||
desc = "An SCG Marine service coat. This one has blue and gold markings."
|
||||
icon_state = "greenservice_medcom"
|
||||
item_state = "greenservice_medcom"
|
||||
|
||||
/obj/item/clothing/suit/storage/service/marine/engineering
|
||||
/obj/item/clothing/suit/storage/solgov/service/army/engineering
|
||||
name = "marine engineering jacket"
|
||||
desc = "An SCG Marine Corps service coat. This one has orange markings."
|
||||
desc = "An SCG Marine service coat. This one has orange markings."
|
||||
icon_state = "greenservice_eng"
|
||||
item_state = "greenservice_eng"
|
||||
|
||||
/obj/item/clothing/suit/storage/service/marine/engineering/command
|
||||
/obj/item/clothing/suit/storage/solgov/service/army/engineering/command
|
||||
name = "marine engineering command jacket"
|
||||
desc = "An SCG Marine Corps service coat. This one has orange and gold markings."
|
||||
desc = "An SCG Marine service coat. This one has orange and gold markings."
|
||||
icon_state = "greenservice_engcom"
|
||||
item_state = "greenservice_engcom"
|
||||
|
||||
/obj/item/clothing/suit/storage/service/marine/supply
|
||||
/obj/item/clothing/suit/storage/solgov/service/army/supply
|
||||
name = "marine supply jacket"
|
||||
desc = "An SCG Marine Corps service coat. This one has brown markings."
|
||||
desc = "An SCG Marine service coat. This one has brown markings."
|
||||
icon_state = "greenservice_sup"
|
||||
item_state = "greenservice_sup"
|
||||
|
||||
/obj/item/clothing/suit/storage/service/marine/security
|
||||
/obj/item/clothing/suit/storage/solgov/service/army/security
|
||||
name = "marine security jacket"
|
||||
desc = "An SCG Marine Corps service coat. This one has red markings."
|
||||
desc = "An SCG Marine service coat. This one has red markings."
|
||||
icon_state = "greenservice_sec"
|
||||
item_state = "greenservice_sec"
|
||||
|
||||
/obj/item/clothing/suit/storage/service/marine/security/command
|
||||
/obj/item/clothing/suit/storage/solgov/service/army/security/command
|
||||
name = "marine security command jacket"
|
||||
desc = "An SCG Marine Corps service coat. This one has red and gold markings."
|
||||
desc = "An SCG Marine service coat. This one has red and gold markings."
|
||||
icon_state = "greenservice_seccom"
|
||||
item_state = "greenservice_seccom"
|
||||
|
||||
/obj/item/clothing/suit/storage/service/marine/command
|
||||
/obj/item/clothing/suit/storage/solgov/service/army/service
|
||||
name = "marine service jacket"
|
||||
desc = "An SCG Marine service coat. This one has green markings."
|
||||
icon_state = "greenservice_srv"
|
||||
item_state = "greenservice_srv"
|
||||
|
||||
/obj/item/clothing/suit/storage/solgov/service/army/service/command
|
||||
name = "marine service command jacket"
|
||||
desc = "An SCG Marine service coat. This one has green and gold markings."
|
||||
icon_state = "greenservice_srvcom"
|
||||
item_state = "greenservice_srvcom"
|
||||
|
||||
/obj/item/clothing/suit/storage/solgov/service/army/exploration
|
||||
name = "marine exploration jacket"
|
||||
desc = "An SCG Marine service coat. This one has purple markings."
|
||||
icon_state = "greenservice_exp"
|
||||
item_state = "greenservice_exp"
|
||||
|
||||
/obj/item/clothing/suit/storage/solgov/service/army/exploration/command
|
||||
name = "marine exploration command jacket"
|
||||
desc = "An SCG Marine service coat. This one has purple and gold markings."
|
||||
icon_state = "greenservice_expcom"
|
||||
item_state = "greenservice_expcom"
|
||||
|
||||
/obj/item/clothing/suit/storage/solgov/service/army/command
|
||||
name = "marine command jacket"
|
||||
desc = "An SCG Marine Corps service coat. This one has gold markings."
|
||||
icon_state = "greenservice_com"
|
||||
item_state = "greenservice_com"
|
||||
|
||||
//Dress
|
||||
//Dress - murder me with a gun why are these 3 different types
|
||||
|
||||
/obj/item/clothing/suit/dress
|
||||
/obj/item/clothing/suit/storage/solgov/dress
|
||||
name = "dress jacket"
|
||||
desc = "A uniform dress jacket, fancy."
|
||||
icon_state = "greydress"
|
||||
icon_state = "ecdress_xpl"
|
||||
item_state = "ecdress_xpl"
|
||||
body_parts_covered = UPPER_TORSO|ARMS
|
||||
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
|
||||
siemens_coefficient = 0.9
|
||||
allowed = list(/obj/item/weapon/tank/emergency/oxygen,/obj/item/device/flashlight,/obj/item/clothing/head/soft,/obj/item/clothing/head/beret,/obj/item/device/radio,/obj/item/weapon/pen)
|
||||
valid_accessory_slots = list(ACCESSORY_SLOT_MEDAL,ACCESSORY_SLOT_RANK)
|
||||
restricted_accessory_slots = list(ACCESSORY_SLOT_ARMBAND)
|
||||
|
||||
/obj/item/clothing/suit/dress/expedition
|
||||
name = "SifGuard dress jacket"
|
||||
/obj/item/clothing/suit/storage/solgov/dress/sifguard
|
||||
name = "\improper SifGuard dress jacket"
|
||||
desc = "A silver and grey dress jacket belonging to the Sif Defense Force. Fashionable, for the 25th century at least."
|
||||
icon_state = "greydress"
|
||||
icon_state = "ecdress_xpl"
|
||||
item_state = "ecdress_xpl"
|
||||
|
||||
/obj/item/clothing/suit/dress/expedition/command
|
||||
name = "SifGuard command dress jacket"
|
||||
desc = "A gold and grey dress jacket belonging to the Sif Defense Force. The height of fashion."
|
||||
icon_state = "greydress_com"
|
||||
/obj/item/clothing/suit/storage/solgov/dress/sifguard/senior
|
||||
name = "\improper SifGuard senior's dress coat"
|
||||
icon_state = "ecdress_sxpl"
|
||||
item_state = "ecdress_sxpl"
|
||||
|
||||
/obj/item/clothing/suit/storage/solgov/dress/sifguard/chief
|
||||
name = "\improper SifGuard chief's dress coat"
|
||||
icon_state = "ecdress_cxpl"
|
||||
item_state = "ecdress_cxpl"
|
||||
|
||||
/obj/item/clothing/suit/storage/solgov/dress/sifguard/command
|
||||
name = "\improper SifGuard officer's dress coat"
|
||||
desc = "A gold and black dress peacoat belonging to the Sif Defense Force. The height of fashion."
|
||||
icon_state = "ecdress_ofcr"
|
||||
item_state = "ecdress_ofcr"
|
||||
|
||||
/obj/item/clothing/suit/storage/solgov/dress/sifguard/command/cdr
|
||||
name = "\improper SifGuard commander's dress coat"
|
||||
icon_state = "ecdress_cdr"
|
||||
item_state = "ecdress_cdr"
|
||||
|
||||
/obj/item/clothing/suit/storage/solgov/dress/sifguard/command/capt
|
||||
name = "\improper SifGuard captain's dress coat"
|
||||
icon_state = "ecdress_capt"
|
||||
item_state = "ecdress_capt"
|
||||
|
||||
/obj/item/clothing/suit/storage/solgov/dress/sifguard/command/adm
|
||||
name = "\improper SifGuard admiral's dress coat"
|
||||
icon_state = "ecdress_adm"
|
||||
item_state = "ecdress_adm"
|
||||
|
||||
/obj/item/clothing/suit/storage/solgov/dress/fleet
|
||||
name = "fleet dress jacket"
|
||||
desc = "A navy blue SCG Fleet dress jacket. Don't get near pasta sauce or vox."
|
||||
icon_state = "whitedress"
|
||||
item_state = "whitedress"
|
||||
|
||||
/obj/item/clothing/suit/storage/solgov/dress/fleet/snco
|
||||
name = "fleet dress SNCO jacket"
|
||||
desc = "A navy blue SCG Fleet dress jacket with silver cuffs. Don't get near pasta sauce or vox."
|
||||
icon_state = "whitedress_snco"
|
||||
item_state = "whitedress_snco"
|
||||
|
||||
/obj/item/clothing/suit/storage/solgov/dress/fleet/officer
|
||||
name = "fleet officer's dress jacket"
|
||||
desc = "A navy blue SCG Fleet dress jacket with silver accents. Don't get near pasta sauce or vox."
|
||||
icon_state = "whitedress_off"
|
||||
item_state = "whitedress_off"
|
||||
|
||||
/obj/item/clothing/suit/storage/solgov/dress/fleet/command
|
||||
name = "fleet senior officer's dress jacket"
|
||||
desc = "A navy blue SCG Fleet dress jacket with gold accents. Don't get near pasta sauce or vox."
|
||||
icon_state = "whitedress_comm"
|
||||
item_state = "whitedress_comm"
|
||||
|
||||
/obj/item/clothing/suit/storage/solgov/dress/fleet/flag
|
||||
name = "fleet flag officer's dress jacket"
|
||||
desc = "A navy blue SCG Fleet dress jacket with red accents. Don't get near pasta sauce or vox."
|
||||
icon_state = "whitedress_flag"
|
||||
item_state = "whitedress_flag"
|
||||
|
||||
/obj/item/clothing/suit/dress/solgov
|
||||
name = "dress jacket"
|
||||
desc = "A uniform dress jacket, fancy."
|
||||
icon_state = "blackdress"
|
||||
item_state = "blackdress"
|
||||
icon = 'icons/obj/clothing/suits_solgov.dmi'
|
||||
item_icons = list(slot_w_uniform_str = 'icons/mob/suit_solgov.dmi')
|
||||
body_parts_covered = UPPER_TORSO|ARMS
|
||||
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
|
||||
siemens_coefficient = 0.9
|
||||
allowed = list(/obj/item/weapon/tank/emergency,/obj/item/device/flashlight,/obj/item/clothing/head/soft,/obj/item/clothing/head/beret,/obj/item/device/radio,/obj/item/weapon/pen)
|
||||
valid_accessory_slots = list(ACCESSORY_SLOT_MEDAL,ACCESSORY_SLOT_RANK)
|
||||
|
||||
/obj/item/clothing/suit/dress/solgov/fleet/sailor
|
||||
name = "fleet dress overwear"
|
||||
desc = "A navy blue SCG Fleet dress suit. Almost looks like a school-girl outfit."
|
||||
icon_state = "sailordress"
|
||||
item_state = "whitedress"
|
||||
|
||||
/obj/item/clothing/suit/dress/solgov/army
|
||||
name = "marine dress jacket"
|
||||
desc = "A tailored black SCG Marines dress jacket with red trim. So sexy it hurts."
|
||||
icon_state = "blackdress"
|
||||
item_state = "blackdress"
|
||||
|
||||
/obj/item/clothing/suit/dress/solgov/army/command
|
||||
name = "marine officer's dress jacket"
|
||||
desc = "A tailored black SCG Marines dress jacket with gold trim. Smells like ceremony."
|
||||
icon_state = "blackdress_com"
|
||||
item_state = "blackdress_com"
|
||||
|
||||
//Misc
|
||||
|
||||
/obj/item/clothing/suit/storage/hooded/wintercoat/solgov
|
||||
name = "\improper SifGuard winter coat"
|
||||
icon_state = "coatec"
|
||||
icon = 'icons/obj/clothing/suits_solgov.dmi'
|
||||
item_icons = list(slot_w_uniform_str = 'icons/mob/suit_solgov.dmi')
|
||||
armor = list(melee = 25, bullet = 10, laser = 5, energy = 10, bomb = 20, bio = 0, rad = 10)
|
||||
valid_accessory_slots = list(ACCESSORY_SLOT_INSIGNIA,ACCESSORY_SLOT_RANK)
|
||||
|
||||
/obj/item/clothing/suit/storage/hooded/wintercoat/solgov/army
|
||||
name = "marine winter coat"
|
||||
icon_state = "coatar"
|
||||
armor = list(melee = 30, bullet = 10, laser = 10, energy = 15, bomb = 20, bio = 0, rad = 0)
|
||||
valid_accessory_slots = list(ACCESSORY_SLOT_INSIGNIA,ACCESSORY_SLOT_RANK)
|
||||
|
||||
/obj/item/clothing/suit/storage/hooded/wintercoat/solgov/fleet
|
||||
name = "fleet winter coat"
|
||||
icon_state = "coatfl"
|
||||
armor = list(melee = 20, bullet = 10, laser = 10, energy = 20, bomb = 20, bio = 0, rad = 10)
|
||||
valid_accessory_slots = list(ACCESSORY_SLOT_INSIGNIA)
|
||||
|
||||
/obj/item/clothing/suit/storage/toggle/dress
|
||||
name = "clasped dress jacket"
|
||||
@@ -143,21 +328,60 @@
|
||||
item_state = "labcoat"
|
||||
blood_overlay_type = "coat"
|
||||
|
||||
/obj/item/clothing/suit/dress/marine
|
||||
name = "marine dress jacket"
|
||||
desc = "A tailored black SCG Marine Corps dress jacket with red trim. So sexy it hurts."
|
||||
icon_state = "blackdress"
|
||||
item_state_slots = list(slot_r_hand_str = "suit_black", slot_l_hand_str = "suit_black")
|
||||
|
||||
/obj/item/clothing/suit/dress/marine/command
|
||||
name = "marine command dress jacket"
|
||||
desc = "A tailored black SCG Marine Corps dress jacket with gold trim. Smells like ceremony."
|
||||
icon_state = "blackdress_com"
|
||||
//Misc
|
||||
|
||||
/obj/item/clothing/suit/storage/toggle/marshal_jacket
|
||||
/obj/item/clothing/suit/storage/marshal_jacket
|
||||
name = "colonial marshal jacket"
|
||||
desc = "A black synthleather jacket. The word 'MARSHAL' is stenciled onto the back in gold lettering."
|
||||
icon_state = "marshal_jacket"
|
||||
item_state_slots = list(slot_r_hand_str = "suit_black", slot_l_hand_str = "suit_black")
|
||||
body_parts_covered = UPPER_TORSO|ARMS
|
||||
body_parts_covered = UPPER_TORSO|ARMS
|
||||
|
||||
//Terrans
|
||||
|
||||
//Service
|
||||
|
||||
/obj/item/clothing/suit/storage/terran/service/navy
|
||||
name = "ICCGN coat"
|
||||
desc = "A ICCG Navy service coat. Black and undecorated."
|
||||
icon_state = "terranservice"
|
||||
item_state = "terranservice"
|
||||
icon = 'icons/obj/clothing/suits_solgov.dmi'
|
||||
item_icons = list(slot_w_uniform_str = 'icons/mob/suit_solgov.dmi')
|
||||
|
||||
/obj/item/clothing/suit/storage/terran/service/navy/command
|
||||
name = "indie command coat"
|
||||
desc = "An ICCG Navy service command coat. White and undecorated."
|
||||
icon_state = "terranservice_comm"
|
||||
item_state = "terranservice_comm"
|
||||
|
||||
//Dress
|
||||
|
||||
/obj/item/clothing/suit/dress/terran
|
||||
name = "dress jacket"
|
||||
desc = "A uniform dress jacket, fancy."
|
||||
icon_state = "terrandress"
|
||||
item_state = "terrandress"
|
||||
icon = 'icons/obj/clothing/suits_solgov.dmi'
|
||||
item_icons = list(slot_w_uniform_str = 'icons/mob/suit_solgov.dmi')
|
||||
body_parts_covered = UPPER_TORSO|ARMS
|
||||
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
|
||||
siemens_coefficient = 0.9
|
||||
allowed = list(/obj/item/weapon/tank/emergency,/obj/item/device/flashlight,/obj/item/clothing/head/soft,/obj/item/clothing/head/beret,/obj/item/device/radio,/obj/item/weapon/pen)
|
||||
valid_accessory_slots = list(ACCESSORY_SLOT_MEDAL,ACCESSORY_SLOT_RANK)
|
||||
|
||||
/obj/item/clothing/suit/dress/terran/navy
|
||||
name = "ICCGN dress cloak"
|
||||
desc = "A black ICCG Navy dress cloak with red detailing. So sexy it hurts."
|
||||
icon_state = "terrandress"
|
||||
item_state = "terrandress"
|
||||
|
||||
/obj/item/clothing/suit/dress/terran/navy/officer
|
||||
name = "ICCGN officer's dress cloak"
|
||||
desc = "A black ICCG Navy dress cloak with gold detailing. Smells like ceremony."
|
||||
icon_state = "terrandress_off"
|
||||
item_state = "terrandress_off"
|
||||
|
||||
/obj/item/clothing/suit/dress/terran/navy/command
|
||||
name = "ICCGN command dress cloak"
|
||||
desc = "A black ICCG Navy dress cloak with royal detailing. Smells like ceremony."
|
||||
icon_state = "terrandress_comm"
|
||||
item_state = "terrandress_comm"
|
||||
@@ -117,6 +117,7 @@ ribbons
|
||||
icon_state = "ribbon_marksman"
|
||||
on_rolled = list("down" = "none")
|
||||
slot = ACCESSORY_SLOT_MEDAL
|
||||
w_class = ITEMSIZE_TINY
|
||||
|
||||
/obj/item/clothing/accessory/ribbon/solgov/marksman
|
||||
name = "marksmanship ribbon"
|
||||
@@ -294,7 +295,7 @@ department tags
|
||||
desc = "Insignia denoting assignment to a department. These appear blank."
|
||||
icon_state = "dept_exped"
|
||||
on_rolled = list("down" = "none", "rolled" = "dept_exped_sleeves")
|
||||
slot = ACCESSORY_SLOT_DECOR
|
||||
slot = ACCESSORY_SLOT_DEPT
|
||||
//removable = FALSE
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/command
|
||||
@@ -305,14 +306,18 @@ department tags
|
||||
/obj/item/clothing/accessory/solgov/department/command/service
|
||||
icon_state = "dept_exped_service"
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/command/jumper
|
||||
icon_state = "dept_exped_jumper"
|
||||
color = "#d6bb64"
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/command/fleet
|
||||
icon_state = "dept_fleet"
|
||||
desc = "Insignia denoting assignment to the command department. These fit Fleet uniforms."
|
||||
on_rolled = list("rolled" = "dept_fleet_sleeves", "down" = "none")
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/command/marine
|
||||
icon_state = "dept_marine"
|
||||
desc = "Insignia denoting assignment to the command department. These fit marine uniforms."
|
||||
/obj/item/clothing/accessory/solgov/department/command/army
|
||||
icon_state = "dept_army"
|
||||
desc = "Insignia denoting assignment to the command department. These fit Marine uniforms."
|
||||
on_rolled = list("down" = "none")
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/engineering
|
||||
@@ -323,14 +328,17 @@ department tags
|
||||
/obj/item/clothing/accessory/solgov/department/engineering/service
|
||||
icon_state = "dept_exped_service"
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/engineering/jumper
|
||||
icon_state = "dept_exped_jumper"
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/engineering/fleet
|
||||
icon_state = "dept_fleet"
|
||||
desc = "Insignia denoting assignment to the engineering department. These fit Fleet uniforms."
|
||||
on_rolled = list("rolled" = "dept_fleet_sleeves", "down" = "none")
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/engineering/marine
|
||||
icon_state = "dept_marine"
|
||||
desc = "Insignia denoting assignment to the engineering department. These fit marine uniforms."
|
||||
/obj/item/clothing/accessory/solgov/department/engineering/army
|
||||
icon_state = "dept_army"
|
||||
desc = "Insignia denoting assignment to the engineering department. These fit Marine uniforms."
|
||||
on_rolled = list("down" = "none")
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/security
|
||||
@@ -341,14 +349,18 @@ department tags
|
||||
/obj/item/clothing/accessory/solgov/department/security/service
|
||||
icon_state = "dept_exped_service"
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/security/jumper
|
||||
icon_state = "dept_exped_jumper"
|
||||
color = "#721b1b"
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/security/fleet
|
||||
icon_state = "dept_fleet"
|
||||
desc = "Insignia denoting assignment to the security department. These fit Fleet uniforms."
|
||||
on_rolled = list("rolled" = "dept_fleet_sleeves", "down" = "none")
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/security/marine
|
||||
icon_state = "dept_marine"
|
||||
desc = "Insignia denoting assignment to the security department. These fit marine uniforms."
|
||||
/obj/item/clothing/accessory/solgov/department/security/army
|
||||
icon_state = "dept_army"
|
||||
desc = "Insignia denoting assignment to the security department. These fit Marine uniforms."
|
||||
on_rolled = list("down" = "none")
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/medical
|
||||
@@ -358,15 +370,20 @@ department tags
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/medical/service
|
||||
icon_state = "dept_exped_service"
|
||||
color = "#7faad1"
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/medical/jumper
|
||||
icon_state = "dept_exped_jumper"
|
||||
color = "#7faad1"
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/medical/fleet
|
||||
icon_state = "dept_fleet"
|
||||
desc = "Insignia denoting assignment to the medical department. These fit Fleet uniforms."
|
||||
on_rolled = list("rolled" = "dept_fleet_sleeves", "down" = "none")
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/medical/marine
|
||||
icon_state = "dept_marine"
|
||||
desc = "Insignia denoting assignment to the medical department. These fit marine uniforms."
|
||||
/obj/item/clothing/accessory/solgov/department/medical/army
|
||||
icon_state = "dept_army"
|
||||
desc = "Insignia denoting assignment to the medical department. These fit Marine uniforms."
|
||||
on_rolled = list("down" = "none")
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/supply
|
||||
@@ -377,14 +394,18 @@ department tags
|
||||
/obj/item/clothing/accessory/solgov/department/supply/service
|
||||
icon_state = "dept_exped_service"
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/supply/jumper
|
||||
icon_state = "dept_exped_jumper"
|
||||
color = "#7faad1"
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/supply/fleet
|
||||
icon_state = "dept_fleet"
|
||||
desc = "Insignia denoting assignment to the supply department. These fit Fleet uniforms."
|
||||
on_rolled = list("rolled" = "dept_fleet_sleeves", "down" = "none")
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/supply/marine
|
||||
icon_state = "dept_marine"
|
||||
desc = "Insignia denoting assignment to the supply department. These fit marine uniforms."
|
||||
/obj/item/clothing/accessory/solgov/department/supply/army
|
||||
icon_state = "dept_army"
|
||||
desc = "Insignia denoting assignment to the supply department. These fit Marine uniforms."
|
||||
on_rolled = list("down" = "none")
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/service
|
||||
@@ -395,14 +416,18 @@ department tags
|
||||
/obj/item/clothing/accessory/solgov/department/service/service
|
||||
icon_state = "dept_exped_service"
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/service/jumper
|
||||
icon_state = "dept_exped_jumper"
|
||||
color = "#7b965d"
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/service/fleet
|
||||
icon_state = "dept_fleet"
|
||||
desc = "Insignia denoting assignment to the service department. These fit Fleet uniforms."
|
||||
on_rolled = list("rolled" = "dept_fleet_sleeves", "down" = "none")
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/service/marine
|
||||
icon_state = "dept_marine"
|
||||
desc = "Insignia denoting assignment to the service department. These fit marine uniforms."
|
||||
/obj/item/clothing/accessory/solgov/department/service/army
|
||||
icon_state = "dept_army"
|
||||
desc = "Insignia denoting assignment to the service department. These fit Marine uniforms."
|
||||
on_rolled = list("down" = "none")
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/exploration
|
||||
@@ -413,14 +438,17 @@ department tags
|
||||
/obj/item/clothing/accessory/solgov/department/exploration/service
|
||||
icon_state = "dept_exped_service"
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/exploration/jumper
|
||||
icon_state = "dept_exped_jumper"
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/exploration/fleet
|
||||
icon_state = "dept_fleet"
|
||||
desc = "Insignia denoting assignment to the exploration department. These fit Fleet uniforms."
|
||||
on_rolled = list("rolled" = "dept_fleet_sleeves", "down" = "none")
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/exploration/marine
|
||||
icon_state = "dept_marine"
|
||||
desc = "Insignia denoting assignment to the exploration department. These fit marine uniforms."
|
||||
/obj/item/clothing/accessory/solgov/department/exploration/army
|
||||
icon_state = "dept_army"
|
||||
desc = "Insignia denoting assignment to the exploration department. These fit Marine uniforms."
|
||||
on_rolled = list("down" = "none")
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/research
|
||||
@@ -431,6 +459,10 @@ department tags
|
||||
/obj/item/clothing/accessory/solgov/department/research/service
|
||||
icon_state = "dept_exped_service"
|
||||
|
||||
/obj/item/clothing/accessory/solgov/department/research/jumper
|
||||
icon_state = "dept_exped_jumper"
|
||||
color = "#916f8d"
|
||||
|
||||
/*********
|
||||
ranks - ec
|
||||
*********/
|
||||
@@ -440,7 +472,7 @@ ranks - ec
|
||||
desc = "Insignia denoting rank of some kind. These appear blank."
|
||||
icon_state = "fleetrank"
|
||||
on_rolled = list("down" = "none")
|
||||
slot = ACCESSORY_SLOT_DECOR
|
||||
slot = ACCESSORY_SLOT_RANK
|
||||
gender = PLURAL
|
||||
//high_visibility = 1
|
||||
|
||||
@@ -614,13 +646,13 @@ ranks - marines
|
||||
/obj/item/clothing/accessory/solgov/rank/marine
|
||||
name = "marine ranks"
|
||||
desc = "Insignia denoting marine rank of some kind. These appear blank."
|
||||
icon_state = "marinerank_enlisted"
|
||||
icon_state = "armyrank_enlisted"
|
||||
on_rolled = list("down" = "none")
|
||||
|
||||
/obj/item/clothing/accessory/solgov/rank/marine/enlisted
|
||||
name = "ranks (E-1 private)"
|
||||
desc = "Insignia denoting the rank of Private."
|
||||
icon_state = "marinerank_enlisted"
|
||||
icon_state = "armyrank_enlisted"
|
||||
|
||||
/obj/item/clothing/accessory/solgov/rank/marine/enlisted/e2
|
||||
name = "ranks (E-2 private second class)"
|
||||
@@ -669,7 +701,7 @@ ranks - marines
|
||||
/obj/item/clothing/accessory/solgov/rank/marine/officer
|
||||
name = "ranks (O-1 second lieutenant)"
|
||||
desc = "Insignia denoting the rank of Second Lieutenant."
|
||||
icon_state = "marinerank_officer"
|
||||
icon_state = "armyrank_officer"
|
||||
|
||||
/obj/item/clothing/accessory/solgov/rank/marine/officer/o2
|
||||
name = "ranks (O-2 first lieutenant)"
|
||||
@@ -694,7 +726,7 @@ ranks - marines
|
||||
/obj/item/clothing/accessory/solgov/rank/marine/flag
|
||||
name = "ranks (O-7 brigadier general)"
|
||||
desc = "Insignia denoting the rank of Brigadier General."
|
||||
icon_state = "marinerank_command"
|
||||
icon_state = "armyrank_command"
|
||||
|
||||
/obj/item/clothing/accessory/solgov/rank/marine/flag/o8
|
||||
name = "ranks (O-8 major general)"
|
||||
|
||||
@@ -5,9 +5,9 @@
|
||||
name = "master solgov uniform"
|
||||
desc = "You shouldn't be seeing this."
|
||||
icon = 'icons/obj/clothing/uniforms_solgov.dmi'
|
||||
item_icons = list(slot_w_uniform_str = 'icons/mob/uniform_solgov.dmi')
|
||||
rolled_down = 0
|
||||
rolled_sleeves = 0
|
||||
item_icons = list(slot_w_uniform_str = 'icons/mob/uniform_solgov.dmi')
|
||||
armor = list(melee = 5, bullet = 0, laser = 5, energy = 5, bomb = 0, bio = 5, rad = 5)
|
||||
siemens_coefficient = 0.8
|
||||
|
||||
@@ -33,11 +33,11 @@
|
||||
icon_state = "fleetpt"
|
||||
worn_state = "fleetpt"
|
||||
|
||||
/obj/item/clothing/under/solgov/pt/marine
|
||||
/obj/item/clothing/under/solgov/pt/army
|
||||
name = "marine pt uniform"
|
||||
desc = "Does NOT leave much to the imagination."
|
||||
icon_state = "marinept"
|
||||
worn_state = "marinept"
|
||||
icon_state = "armypt"
|
||||
worn_state = "armypt"
|
||||
|
||||
|
||||
//Utility
|
||||
@@ -71,6 +71,18 @@
|
||||
worn_state = "blackutility_crew"
|
||||
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 10)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/sifguard_skirt
|
||||
name = "\improper SifGuard skirt"
|
||||
desc = "A black turtleneck and skirt, the elusive ladies' uniform of the Sif Defense Force."
|
||||
icon_state = "blackservicefem"
|
||||
worn_state = "blackservicefem"
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/sifguard_skirt/officer
|
||||
name = "\improper SifGuard officer skirt"
|
||||
desc = "A black turtleneck and skirt, the elusive ladies' uniform of the Sif Defense Force. This one has gold trim."
|
||||
icon_state = "blackservicefem_com"
|
||||
worn_state = "blackservicefem_com"
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/sifguard/command
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command)
|
||||
|
||||
@@ -86,6 +98,9 @@
|
||||
/obj/item/clothing/under/solgov/utility/sifguard/supply
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/sifguard/service
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/sifguard/exploration
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration)
|
||||
|
||||
@@ -93,7 +108,7 @@
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/research)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/sifguard/officer
|
||||
name = "\improper Sifuard officer's uniform"
|
||||
name = "\improper Sifguard officer's uniform"
|
||||
desc = "The utility uniform of the Sif Defense Force, made from biohazard resistant material. This one has gold trim."
|
||||
icon_state = "blackutility_com"
|
||||
worn_state = "blackutility_com"
|
||||
@@ -113,6 +128,9 @@
|
||||
/obj/item/clothing/under/solgov/utility/sifguard/officer/supply
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/sifguard/officer/service
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/sifguard/officer/exploration
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration)
|
||||
|
||||
@@ -145,44 +163,87 @@
|
||||
/obj/item/clothing/under/solgov/utility/fleet/supply
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply/fleet)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/fleet/service
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service/fleet)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/fleet/exploration
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration/fleet)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/fleet/combat
|
||||
name = "fleet fatigues"
|
||||
desc = "Alternative utility uniform of the SCG Fleet, for when coveralls are impractical."
|
||||
icon_state = "navycombat"
|
||||
worn_state = "navycombat"
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/marine
|
||||
/obj/item/clothing/under/solgov/utility/fleet/combat/security
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/fleet)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/fleet/combat/medical
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/fleet, /obj/item/clothing/accessory/armband/medblue)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/fleet/combat/command
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/fleet)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/fleet/combat/exploration
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration/fleet)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/fleet/officer
|
||||
name = "fleet officer's coveralls"
|
||||
desc = "Alternative utility uniform of the SCG Fleet, for officers."
|
||||
icon_state = "navyutilityoff"
|
||||
worn_state = "navyutilityoff"
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/fleet/officer/command
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/fleet)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/fleet/officer/engineering
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/engineering/fleet)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/fleet/officer/security
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/fleet)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/fleet/officer/medical
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/fleet)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/army
|
||||
name = "marine fatigues"
|
||||
desc = "The utility uniform of the SCG Marine Corps, made from durable material."
|
||||
icon_state = "greyutility"
|
||||
worn_state = "greyutility"
|
||||
armor = list(melee = 10, bullet = 0, laser = 10,energy = 0, bomb = 0, bio = 0, rad = 0)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/marine/command
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/marine)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/marine/engineering
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/engineering/marine)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/marine/security
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/marine)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/marine/medical
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/marine)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/marine/supply
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply/marine)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/marine/exploration
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration/marine)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/marine/green
|
||||
name = "green fatigues"
|
||||
desc = "A green version of the SCG marine utility uniform, made from durable material."
|
||||
desc = "The utility uniform of the SCG Marines, made from durable material."
|
||||
icon_state = "greenutility"
|
||||
worn_state = "greenutility"
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/marine/tan
|
||||
//obj/item/clothing/under/solgov/utility/army/command
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/army)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/army/engineering
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/engineering/army)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/army/security
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/army)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/army/medical
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/army)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/army/medical/banded
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/army, /obj/item/clothing/accessory/armband/medblue)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/army/supply
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply/army)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/army/service
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service/army)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/army/exploration
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration/army)
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/army/urban
|
||||
name = "urban fatigues"
|
||||
desc = "An urban version of the SCG Marines utility uniform, made from durable material."
|
||||
icon_state = "greyutility"
|
||||
worn_state = "greyutility"
|
||||
|
||||
/obj/item/clothing/under/solgov/utility/army/tan
|
||||
name = "tan fatigues"
|
||||
desc = "A tan version of the SCG marine utility uniform, made from durable material."
|
||||
desc = "A tan version of the SCG Marines utility uniform, made from durable material."
|
||||
icon_state = "tanutility"
|
||||
worn_state = "tanutility"
|
||||
|
||||
@@ -195,24 +256,166 @@
|
||||
worn_state = "whiteservice"
|
||||
armor = list(melee = 5, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 5, rad = 0)
|
||||
siemens_coefficient = 0.9
|
||||
siemens_coefficient = 0.9
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard
|
||||
name = "\improper SifGuard service uniform"
|
||||
desc = "The service uniform of the Sif Defense Force in silver trim."
|
||||
icon_state = "greydress"
|
||||
worn_state = "greydress"
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/command
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/engineering
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/engineering/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/security
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/medical
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/supply
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/service
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/exploration
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/research
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/research/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/skirt
|
||||
name = "\improper SifGuard service skirt"
|
||||
desc = "A feminine version of the Sif Defense Force service uniform in silver trim."
|
||||
icon_state = "greydressfem"
|
||||
worn_state = "greydressfem"
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/skirt/command
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/skirt/engineering
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/engineering/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/skirt/security
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/skirt/medical
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/skirt/supply
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/skirt/service
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/skirt/exploration
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/skirt/research
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/research/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/command
|
||||
name = "\improper SifGuard officer's service uniform"
|
||||
desc = "The service uniform of the Sif Defense Force in gold trim."
|
||||
icon_state = "greydress_com"
|
||||
worn_state = "greydress_com"
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/command/command
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/command/engineering
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/engineering/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/command/security
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/command/medical
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/command/supply
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/command/service
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/command/exploration
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/command/research
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/research/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/command/skirt
|
||||
name = "\improper SifGuard officer's service skirt"
|
||||
desc = "A feminine version of the Sif Defense Force service uniform in gold trim."
|
||||
icon_state = "greydressfem_com"
|
||||
worn_state = "greydressfem_com"
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/command/skirt/command
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/command/skirt/engineering
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/engineering/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/command/skirt/security
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/command/skirt/medical
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/command/skirt/supply
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/command/skirt/service
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/command/skirt/exploration
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/sifguard/command/skirt/research
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/research/jumper)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/fleet
|
||||
name = "fleet service uniform"
|
||||
desc = "The service uniform of the SCG Fleet, made from immaculate white fabric."
|
||||
icon_state = "whiteservice"
|
||||
worn_state = "whiteservice"
|
||||
starting_accessories = list(/obj/item/clothing/accessory/tie/navy)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/marine
|
||||
/obj/item/clothing/under/solgov/service/fleet/skirt
|
||||
name = "fleet service skirt"
|
||||
desc = "The service uniform skirt of the SCG Fleet, made from immaculate white fabric."
|
||||
icon_state = "whiteservicefem"
|
||||
worn_state = "whiteservicefem"
|
||||
|
||||
/obj/item/clothing/under/solgov/service/army
|
||||
name = "marine service uniform"
|
||||
desc = "The service uniform of the SCG Marine Corps. Slimming."
|
||||
desc = "The service uniform of the SCG Marines. Slimming."
|
||||
icon_state = "greenservice"
|
||||
worn_state = "greenservice"
|
||||
starting_accessories = list(/obj/item/clothing/accessory/tie/darkgreen)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/marine/command
|
||||
name = "marine command service uniform"
|
||||
desc = "The service uniform of the SCG Marine Corps. Slimming and stylish."
|
||||
/obj/item/clothing/under/solgov/service/army/skirt
|
||||
name = "marine service skirt"
|
||||
desc = "The service uniform skirt of the SCG Marines. Slimming."
|
||||
icon_state = "greenservicefem"
|
||||
worn_state = "greenservicefem"
|
||||
|
||||
/obj/item/clothing/under/solgov/service/army/command
|
||||
name = "marine officer's service uniform"
|
||||
desc = "The service uniform of the SCG Marines. Slimming and stylish."
|
||||
icon_state = "greenservice_com"
|
||||
worn_state = "greenservice_com"
|
||||
starting_accessories = list(/obj/item/clothing/accessory/tie/darkgreen)
|
||||
|
||||
/obj/item/clothing/under/solgov/service/army/command/skirt
|
||||
name = "marine officer's service skirt"
|
||||
desc = "The service uniform skirt of the SCG Marines. Slimming and stylish."
|
||||
icon_state = "greenservicefem_com"
|
||||
worn_state = "greenservicefem_com"
|
||||
|
||||
//Dress
|
||||
|
||||
@@ -221,79 +424,31 @@
|
||||
desc = "A dress uniform of some kind."
|
||||
icon_state = "greydress"
|
||||
worn_state = "greydress"
|
||||
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
|
||||
siemens_coefficient = 0.9
|
||||
|
||||
/obj/item/clothing/under/solgov/mildress/sifguard
|
||||
name = "\improper SifGuard dress uniform"
|
||||
desc = "The dress uniform of the Sif Defense Force in silver trim."
|
||||
|
||||
/obj/item/clothing/under/solgov/mildress/sifguard/command
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/service)
|
||||
|
||||
/obj/item/clothing/under/solgov/mildress/sifguard/engineering
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/engineering/service)
|
||||
|
||||
/obj/item/clothing/under/solgov/mildress/sifguard/security
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/service)
|
||||
|
||||
/obj/item/clothing/under/solgov/mildress/sifguard/medical
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/service)
|
||||
|
||||
/obj/item/clothing/under/solgov/mildress/sifguard/supply
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply/service)
|
||||
|
||||
/obj/item/clothing/under/solgov/mildress/sifguard/service
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service/service)
|
||||
|
||||
/obj/item/clothing/under/solgov/mildress/sifguard/exploration
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration/service)
|
||||
|
||||
/obj/item/clothing/under/solgov/mildress/sifguard/research
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/research/service)
|
||||
|
||||
/obj/item/clothing/under/solgov/mildress/sifguard/officer
|
||||
name = "\improper SifGuard command dress uniform"
|
||||
desc = "The dress uniform of the Sif Defense Force in gold trim."
|
||||
icon_state = "greydress_com"
|
||||
worn_state = "greydress_com"
|
||||
|
||||
/obj/item/clothing/under/solgov/mildress/sifguard/officer/command
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/command/service)
|
||||
|
||||
/obj/item/clothing/under/solgov/mildress/sifguard/officer/engineering
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/engineering/service)
|
||||
|
||||
/obj/item/clothing/under/solgov/mildress/sifguard/officer/security
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/security/service)
|
||||
|
||||
/obj/item/clothing/under/solgov/mildress/sifguard/officer/medical
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/medical/service)
|
||||
|
||||
/obj/item/clothing/under/solgov/mildress/sifguard/officer/supply
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/supply/service)
|
||||
|
||||
/obj/item/clothing/under/solgov/mildress/sifguard/officer/service
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/service/service)
|
||||
|
||||
/obj/item/clothing/under/solgov/mildress/sifguard/officer/exploration
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/exploration/service)
|
||||
|
||||
/obj/item/clothing/under/solgov/mildress/sifguard/officer/research
|
||||
starting_accessories = list(/obj/item/clothing/accessory/solgov/department/research/service)
|
||||
|
||||
/obj/item/clothing/under/solgov/mildress/marine
|
||||
/obj/item/clothing/under/solgov/mildress/army
|
||||
name = "marine dress uniform"
|
||||
desc = "The dress uniform of the SCG Marine Corps, class given form."
|
||||
desc = "The dress uniform of the SCG Marines, class given form."
|
||||
icon_state = "blackdress"
|
||||
worn_state = "blackdress"
|
||||
|
||||
/obj/item/clothing/under/solgov/mildress/marine/command
|
||||
name = "marine command dress uniform"
|
||||
desc = "The dress uniform of the SCG Marine Corps, even classier in gold."
|
||||
icon_state = "blackdress_com"
|
||||
/obj/item/clothing/under/solgov/mildress/army/skirt
|
||||
name = "marine dress skirt"
|
||||
desc = "A feminine version of the SCG Marines dress uniform, class given form."
|
||||
icon_state = "blackdressfem"
|
||||
worn_state = "blackdressfem"
|
||||
|
||||
/obj/item/clothing/under/solgov/mildress/army/command
|
||||
name = "marine officer's dress uniform"
|
||||
desc = "The dress uniform of the SCG Marines, even classier in gold."
|
||||
icon_state = "blackdress"
|
||||
worn_state = "blackdress_com"
|
||||
|
||||
/obj/item/clothing/under/solgov/mildress/army/command/skirt
|
||||
name = "marine officer's dress skirt"
|
||||
desc = "A feminine version of the SCG Marines dress uniform, even classier in gold."
|
||||
icon_state = "blackdressfem"
|
||||
worn_state = "blackdressfem_com"
|
||||
|
||||
|
||||
//Misc
|
||||
|
||||
@@ -313,3 +468,33 @@
|
||||
worn_state = "sterile"
|
||||
permeability_coefficient = 0.50
|
||||
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 30, rad = 0)
|
||||
|
||||
//Terrans
|
||||
|
||||
/obj/item/clothing/under/terran
|
||||
name = "master ICCGN uniform"
|
||||
desc = "You shouldn't be seeing this."
|
||||
icon = 'icons/obj/clothing/uniforms_solgov.dmi'
|
||||
item_icons = list(slot_w_uniform_str = 'icons/mob/uniform_solgov.dmi')
|
||||
armor = list(melee = 5, bullet = 0, laser = 5, energy = 5, bomb = 0, bio = 5, rad = 5)
|
||||
siemens_coefficient = 0.8
|
||||
|
||||
/obj/item/clothing/under/terran/navy/utility
|
||||
name = "ICCGN utility uniform"
|
||||
desc = "A comfortable black utility jumpsuit. Worn by the ICCG Navy."
|
||||
icon_state = "terranutility"
|
||||
worn_state = "terranutility"
|
||||
|
||||
/obj/item/clothing/under/terran/navy/service
|
||||
name = "ICCGN service uniform"
|
||||
desc = "The service uniform of the ICCG Navy, for low-ranking crew."
|
||||
icon_state = "terranservice"
|
||||
worn_state = "terranservice"
|
||||
armor = list(melee = 5, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 5, rad = 0)
|
||||
siemens_coefficient = 0.9
|
||||
|
||||
/obj/item/clothing/under/terran/navy/service/command
|
||||
name = "ICCGN command service uniform"
|
||||
desc = "The service uniform of the ICCG Navy, for high-ranking crew."
|
||||
icon_state = "terranservice_comm"
|
||||
worn_state = "terranservice_comm"
|
||||
Reference in New Issue
Block a user