Update dog_modules_vr.dm

This commit is contained in:
Cameron653
2016-11-28 14:17:12 -05:00
committed by GitHub
parent f5deb57014
commit 236769651c
@@ -290,9 +290,9 @@
icon_state = "projgun"
fire_sound = 'sound/weapons/eLuger.ogg'
projectile_type = /obj/item/projectile/beam/disable
charge_cost = 1000 //High cost.
recharge_time = 10 //Takes ten ticks to recharge a laser, so don't waste them all!
cell_type = /obj/item/weapon/cell/high
charge_cost = 240 //Normal cost of a taser. It used to be 1000, but after some testing it was found that it would sap a borg's battery to quick
recharge_time = 10 //Takes ten ticks to recharge a shot, so don't waste them all!
//cell_type = null //Same cell as a taser until edits are made.
/obj/item/weapon/dogborg/swordtail
name = "sword tail"