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@@ -51,6 +51,8 @@ var/global/list/semirandom_mob_spawner_decisions = list()
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list(/mob/living/simple_mob/animal/passive/opossum),
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list(/mob/living/simple_mob/animal/passive/pillbug),
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list(/mob/living/simple_mob/animal/passive/snake),
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list(/mob/living/simple_mob/animal/passive/snake/red),
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list(/mob/living/simple_mob/animal/passive/snake/python),
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list(/mob/living/simple_mob/animal/passive/tindalos),
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list(/mob/living/simple_mob/animal/passive/yithian),
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list(
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@@ -359,6 +361,8 @@ var/global/list/semirandom_mob_spawner_decisions = list()
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list(/mob/living/simple_mob/animal/passive/opossum) = 10,
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list(/mob/living/simple_mob/animal/passive/pillbug) = 10,
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list(/mob/living/simple_mob/animal/passive/snake) = 10,
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list(/mob/living/simple_mob/animal/passive/snake/red) = 10,
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list(/mob/living/simple_mob/animal/passive/snake/python) = 10,
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list(/mob/living/simple_mob/animal/passive/tindalos) = 10,
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list(/mob/living/simple_mob/animal/passive/yithian) = 10,
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list(
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@@ -537,7 +541,7 @@ var/global/list/semirandom_mob_spawner_decisions = list()
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/mob/living/simple_mob/vore/lamia/zebra/bra,
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/mob/living/simple_mob/vore/lamia/zebra/shirt
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) = 100,
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// LOOK OKAY MERCS ARE HUMANOIDS SO THEY ARE HERE, but they are also kind of bullshit so they probably shouldn't be able to spawn in the same place as catgirls.
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// LOOK OKAY MERCS ARE HUMANOIDS SO THEY ARE HERE, but they are also kind of bullshit so they probably shouldn't be able to spawn in the same place as catgirls.
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// I want some better potentially hostile humanoids that aren't stupid to fight. If they become a big issue I'll comment them out.
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// For now they are just rare, and the ranged ones are way more rare than the melee ones, which I think will help balance them out.
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list(
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