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Improved Tempest ambulance sprites to better represent ambulance.
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@@ -624,8 +624,8 @@
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ambulance = !(ambulance)
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if(ambulance)
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processing_objects.Add(src)
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item_state = "tempestsaddlebag-red"
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icon_state = "tempestbag-red"
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item_state = "tempestsaddlebag-amb"
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icon_state = "tempestbag-amb"
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if (ismob(src.loc))
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var/mob/M = src.loc
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M.update_inv_back()
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@@ -648,13 +648,9 @@
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return
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if(world.time - ambulance_last_switch > 15)
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ambulance_state = !(ambulance_state)
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var/newcolor = "red"
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var/newlight = "#FF0000"
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if(ambulance_state)
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newcolor = "blue"
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newlight = "#0000FF"
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item_state = "tempestsaddlebag-[newcolor]"
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icon_state = "tempestbag-[newcolor]"
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if (ismob(src.loc))
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var/mob/M = src.loc
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M.update_inv_back()
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