diff --git a/code/game/antagonist/outsider/wizard.dm b/code/game/antagonist/outsider/wizard.dm index 7f5562b2b27..033c45c1ab4 100644 --- a/code/game/antagonist/outsider/wizard.dm +++ b/code/game/antagonist/outsider/wizard.dm @@ -101,6 +101,11 @@ var/datum/antagonist/wizard/wizards feedback_set_details("round_end_result","loss - wizard killed") to_world(span_boldannounce(span_large("The [(current_antagonists.len>1)?"[role_text_plural] have":"[role_text] has"] been killed by the crew!"))) +// Removing antag should remove spells +/datum/antagonist/wizard/remove_antagonist(datum/mind/player, show_message, implanted) + . = ..() + player.current.spellremove() + //To batch-remove wizard spells. Linked to mind.dm. /mob/proc/spellremove() for(var/spell/spell_to_remove in src.spell_list)