diff --git a/code/game/objects/items/devices/radio/headset.dm b/code/game/objects/items/devices/radio/headset.dm index c58f83e7c02..0a528f38e42 100644 --- a/code/game/objects/items/devices/radio/headset.dm +++ b/code/game/objects/items/devices/radio/headset.dm @@ -13,7 +13,7 @@ var/translate_hive = 0 var/obj/item/device/encryptionkey/keyslot1 = null var/obj/item/device/encryptionkey/keyslot2 = null - maxf = 1489 +// maxf = 1489 var/ks1type = /obj/item/device/encryptionkey var/ks2type = null @@ -287,7 +287,7 @@ desc = "The headset of the boss's boss." icon_state = "com_headset" item_state = "headset" - freerange = 1 +// freerange = 1 ks2type = /obj/item/device/encryptionkey/ert /obj/item/device/radio/headset/ert/alt @@ -295,7 +295,7 @@ desc = "The headset of the boss's boss." icon_state = "com_headset_alt" item_state = "com_headset_alt" - freerange = 1 +// freerange = 1 ks2type = /obj/item/device/encryptionkey/ert /obj/item/device/radio/headset/ia diff --git a/code/game/objects/items/weapons/shields.dm b/code/game/objects/items/weapons/shields.dm index 79959ac3849..879f1403140 100644 --- a/code/game/objects/items/weapons/shields.dm +++ b/code/game/objects/items/weapons/shields.dm @@ -205,13 +205,13 @@ throw_range = 4 w_class = 3 var/active = 0 - +/* /obj/item/weapon/shield/energy/IsShield() if(active) return 1 else return 0 - +*/ /obj/item/weapon/shield/riot/tele/attack_self(mob/living/user) active = !active icon_state = "teleriot[active]" diff --git a/code/modules/clothing/head/helmet.dm b/code/modules/clothing/head/helmet.dm index d9a201f697d..f489137f1f2 100644 --- a/code/modules/clothing/head/helmet.dm +++ b/code/modules/clothing/head/helmet.dm @@ -6,7 +6,7 @@ slot_l_hand_str = "helmet", slot_r_hand_str = "helmet", ) - flags = HEADCOVERSEYES | THICKMATERIAL + flags = THICKMATERIAL armor = list(melee = 50, bullet = 15, laser = 50,energy = 10, bomb = 25, bio = 0, rad = 0) flags_inv = HIDEEARS|HIDEEYES cold_protection = HEAD @@ -20,7 +20,6 @@ name = "riot helmet" desc = "It's a helmet specifically designed to protect against close range attacks." icon_state = "riot" - flags = HEADCOVERSEYES armor = list(melee = 82, bullet = 15, laser = 5,energy = 5, bomb = 5, bio = 2, rad = 0) flags_inv = HIDEEARS siemens_coefficient = 0.7 @@ -46,7 +45,6 @@ name = "\improper SWAT helmet" desc = "They're often used by highly trained SWAT Members." icon_state = "swat" - flags = HEADCOVERSEYES armor = list(melee = 80, bullet = 60, laser = 50,energy = 25, bomb = 50, bio = 10, rad = 0) flags_inv = HIDEEARS|HIDEEYES cold_protection = HEAD @@ -57,7 +55,6 @@ name = "\improper Thunderdome helmet" desc = "'Let the battle commence!'" icon_state = "thunderdome" - flags = HEADCOVERSEYES armor = list(melee = 80, bullet = 60, laser = 50,energy = 10, bomb = 25, bio = 10, rad = 0) cold_protection = HEAD min_cold_protection_temperature = SPACE_HELMET_MIN_COLD_PROTECTION_TEMPERATURE @@ -67,7 +64,7 @@ name = "gladiator helmet" desc = "Ave, Imperator, morituri te salutant." icon_state = "gladiator" - flags = HEADCOVERSEYES|HEADCOVERSMOUTH|BLOCKHAIR + flags = BLOCKHAIR flags_inv = HIDEMASK|HIDEEARS|HIDEEYES siemens_coefficient = 1 @@ -75,7 +72,6 @@ name = "tactical helmet" desc = "An armored helmet capable of being fitted with a multitude of attachments." icon_state = "swathelm" - flags = HEADCOVERSEYES sprite_sheets = list( "Tajara" = 'icons/mob/species/tajaran/helmet.dmi', "Unathi" = 'icons/mob/species/unathi/helmet.dmi', @@ -89,7 +85,6 @@ name = "Augment Array" desc = "A helmet with optical and cranial augments coupled to it." icon_state = "v62" - flags = HEADCOVERSEYES armor = list(melee = 80, bullet = 60, laser = 50,energy = 25, bomb = 50, bio = 10, rad = 0) flags_inv = HIDEEARS|HIDEEYES cold_protection = HEAD diff --git a/code/modules/clothing/suits/miscellaneous.dm b/code/modules/clothing/suits/miscellaneous.dm index 0e931fd1c46..7ac313cd5e3 100644 --- a/code/modules/clothing/suits/miscellaneous.dm +++ b/code/modules/clothing/suits/miscellaneous.dm @@ -432,7 +432,7 @@ icon_state = "yellow_hoodie" item_state = "yellow_hoodie" icon_open = "yellow_hoodie_open" - icon_closed = "yellow_hoodie" + icon_closed = "yellow_hoodie" // FUN!