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@@ -33,14 +33,14 @@ SUBSYSTEM_DEF(sqlite)
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// Note that this is for direct feedback from players using the in-game feedback system and NOT for stat tracking.
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// Player ckeys are not stored in this table as a unique key due to a config option to hash the keys to encourage more honest feedback.
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/*
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* id - Primary unique key to ID a specific piece of feedback.
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NOT used to id people submitting feedback.
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* author - The person who submitted it. Will be the ckey, or a hash of the ckey,
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if both the config supports it, and the user wants it.
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* topic - A specific category to organize feedback under. Options are defined in the config file.
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* content - What the author decided to write to the staff. Limited to MAX_FEEDBACK_LENGTH.
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* datetime - When the author submitted their feedback, acts as a timestamp.
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*/
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* id - Primary unique key to ID a specific piece of feedback.
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NOT used to id people submitting feedback.
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* author - The person who submitted it. Will be the ckey, or a hash of the ckey,
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if both the config supports it, and the user wants it.
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* topic - A specific category to organize feedback under. Options are defined in the config file.
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* content - What the author decided to write to the staff. Limited to MAX_FEEDBACK_LENGTH.
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* datetime - When the author submitted their feedback, acts as a timestamp.
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*/
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var/database/query/init_schema = new(
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{"
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CREATE TABLE IF NOT EXISTS [SQLITE_TABLE_FEEDBACK]
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