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https://github.com/VOREStation/VOREStation.git
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@@ -204,7 +204,7 @@
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sight &= ~SEE_OBJS
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see_in_dark = 8 // see_in_dark means you can FAINTLY see in the dark, humans have a range of 3 or so, tajaran have it at 8
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see_invisible = SEE_INVISIBLE_LIVING // This is normal vision (25), setting it lower for normal vision means you don't "see" things like darkness since darkness
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// has a "invisible" value of 15
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// has a "invisible" value of 15
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if(plane_holder)
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plane_holder.set_vis(VIS_FULLBRIGHT,fullbright)
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@@ -73,7 +73,7 @@
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if(!components.len)
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return
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//Combat shielding absorbs a percentage of damage directly into the cell.
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//Combat shielding absorbs a percentage of damage directly into the cell.
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if(has_active_type(/obj/item/borg/combat/shield))
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var/obj/item/borg/combat/shield/shield = locate() in src
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if(shield && shield.active)
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@@ -118,7 +118,7 @@
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if(status_flags & GODMODE) return //godmode
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var/list/datum/robot_component/parts = get_damageable_components()
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//Combat shielding absorbs a percentage of damage directly into the cell.
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//Combat shielding absorbs a percentage of damage directly into the cell.
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if(has_active_type(/obj/item/borg/combat/shield))
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var/obj/item/borg/combat/shield/shield = locate() in src
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if(shield)
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