diff --git a/code/__defines/dcs/signals.dm b/code/__defines/dcs/signals.dm
index 26b1d2d44a..017c92c922 100644
--- a/code/__defines/dcs/signals.dm
+++ b/code/__defines/dcs/signals.dm
@@ -80,6 +80,8 @@
#define COMSIG_ATOM_UPDATED_ICON "atom_updated_icon"
///from base of atom/Entered(): (atom/movable/entering, /atom)
#define COMSIG_ATOM_ENTERED "atom_entered"
+/// Sent from the atom that just Entered src. From base of atom/Entered(): (/atom/entered_atom, /atom/oldLoc)
+#define COMSIG_ATOM_ENTERING "atom_entering"
///from base of atom/Exit(): (/atom/movable/exiting, /atom/newloc)
#define COMSIG_ATOM_EXIT "atom_exit"
#define COMPONENT_ATOM_BLOCK_EXIT (1<<0)
diff --git a/code/__defines/misc_vr.dm b/code/__defines/misc_vr.dm
index 46d8a347e8..6ed1384429 100644
--- a/code/__defines/misc_vr.dm
+++ b/code/__defines/misc_vr.dm
@@ -19,7 +19,7 @@
#define ANNOUNCER_NAME "Facility PA"
//For custom species
-#define STARTING_SPECIES_POINTS 1
+#define STARTING_SPECIES_POINTS 2
#define MAX_SPECIES_TRAITS 5
// Xenochimera thing mostly
@@ -64,4 +64,20 @@
#define MAT_TITANIUMGLASS "ti-glass"
#define MAT_PLASTITANIUM "plastitanium"
#define MAT_PLASTITANIUMHULL "plastitanium hull"
-#define MAT_PLASTITANIUMGLASS "plastitanium glass"
\ No newline at end of file
+#define MAT_PLASTITANIUMGLASS "plastitanium glass"
+#define MAT_GOLDHULL "gold hull"
+
+#define RESIZE_MINIMUM 0.25
+#define RESIZE_MAXIMUM 2
+#define RESIZE_MINIMUM_DORMS 0.01
+#define RESIZE_MAXIMUM_DORMS 6
+
+#define RESIZE_HUGE 2
+#define RESIZE_BIG 1.5
+#define RESIZE_NORMAL 1
+#define RESIZE_SMALL 0.5
+#define RESIZE_TINY 0.25
+#define RESIZE_A_HUGEBIG (RESIZE_HUGE + RESIZE_BIG) / 2
+#define RESIZE_A_BIGNORMAL (RESIZE_BIG + RESIZE_NORMAL) / 2
+#define RESIZE_A_NORMALSMALL (RESIZE_NORMAL + RESIZE_SMALL) / 2
+#define RESIZE_A_SMALLTINY (RESIZE_SMALL + RESIZE_TINY) / 2
\ No newline at end of file
diff --git a/code/__defines/planets_vr.dm b/code/__defines/planets_vr.dm
new file mode 100644
index 0000000000..be6553cd4d
--- /dev/null
+++ b/code/__defines/planets_vr.dm
@@ -0,0 +1 @@
+#define WEATHER_PARTY "party"
\ No newline at end of file
diff --git a/code/__defines/sound.dm b/code/__defines/sound.dm
index 7db8a2f760..7be3e68857 100644
--- a/code/__defines/sound.dm
+++ b/code/__defines/sound.dm
@@ -112,7 +112,7 @@
'sound/ambience/generic/generic2.ogg',\
'sound/ambience/generic/generic3.ogg'\
)
-// 'sound/ambience/generic/generic4.ogg'\
+// 'sound/ambience/generic/generic4.ogg'
// Sounds of PA announcements, presumably involving shuttles?
#define AMBIENCE_ARRIVALS list(\
diff --git a/code/__defines/species_languages.dm b/code/__defines/species_languages.dm
index 3239e8fa1a..bdfbebb1bc 100644
--- a/code/__defines/species_languages.dm
+++ b/code/__defines/species_languages.dm
@@ -49,11 +49,13 @@
#define AG_SLEEPY 0x40 // fatigue/exhaustion
// Species spawn flags
-#define SPECIES_IS_WHITELISTED 0x1 // Must be whitelisted to play.
-#define SPECIES_IS_RESTRICTED 0x2 // Is not a core/normally playable species. (castes, mutantraces)
-#define SPECIES_CAN_JOIN 0x4 // Species is selectable in chargen.
-#define SPECIES_NO_FBP_CONSTRUCTION 0x8 // FBP of this species can't be made in-game.
-#define SPECIES_NO_FBP_CHARGEN 0x10 // FBP of this species can't be selected at chargen.
+#define SPECIES_IS_WHITELISTED 0x1 // Must be whitelisted to play.
+#define SPECIES_IS_RESTRICTED 0x2 // Is not a core/normally playable species. (castes, mutantraces)
+#define SPECIES_CAN_JOIN 0x4 // Species is selectable in chargen.
+#define SPECIES_NO_FBP_CONSTRUCTION 0x8 // FBP of this species can't be made in-game.
+#define SPECIES_NO_FBP_CHARGEN 0x10 // FBP of this species can't be selected at chargen.
+#define SPECIES_NO_POSIBRAIN 0x20 // FBP of this species cannot have a positronic brain.
+#define SPECIES_NO_DRONEBRAIN 0x40 // FBP of this species cannot have a drone intelligence.
// Species appearance flags
#define HAS_SKIN_TONE 0x1 // Skin tone selectable in chargen. (0-255)
diff --git a/code/__defines/subsystems.dm b/code/__defines/subsystems.dm
index d0a5d72c86..d24f0bfdd6 100644
--- a/code/__defines/subsystems.dm
+++ b/code/__defines/subsystems.dm
@@ -57,7 +57,8 @@ var/global/list/runlevel_flags = list(RUNLEVEL_LOBBY, RUNLEVEL_SETUP, RUNLEVEL_G
#define INIT_ORDER_SKYBOX 30
#define INIT_ORDER_MAPPING 25
#define INIT_ORDER_DECALS 20
-#define INIT_ORDER_PLANTS 18 // Must initialize before atoms.
+#define INIT_ORDER_PLANTS 19 // Must initialize before atoms.
+#define INIT_ORDER_PLANETS 18
#define INIT_ORDER_JOB 17
#define INIT_ORDER_ALARM 16 // Must initialize before atoms.
#define INIT_ORDER_ATOMS 15
@@ -68,7 +69,6 @@ var/global/list/runlevel_flags = list(RUNLEVEL_LOBBY, RUNLEVEL_SETUP, RUNLEVEL_G
#define INIT_ORDER_LIGHTING 0
#define INIT_ORDER_AIR -1
#define INIT_ORDER_ASSETS -3
-#define INIT_ORDER_PLANETS -4
#define INIT_ORDER_HOLOMAPS -5
#define INIT_ORDER_NIGHTSHIFT -6
#define INIT_ORDER_OVERLAY -7
diff --git a/code/_helpers/global_lists_vr.dm b/code/_helpers/global_lists_vr.dm
index 5024a1b1a1..057c96e204 100644
--- a/code/_helpers/global_lists_vr.dm
+++ b/code/_helpers/global_lists_vr.dm
@@ -11,7 +11,7 @@ var/global/list/traits_costs = list() // Just path = cost list, saves time in c
var/global/list/all_traits = list() // All of 'em at once (same instances)
var/global/list/active_ghost_pods = list()
-var/global/list/sensorpreflist = list("Off", "Binary", "Vitals", "Tracking", "No Preference") //TFF 5/8/19 - Suit Sensors global list
+var/global/list/sensorpreflist = list("Off", "Binary", "Vitals", "Tracking", "No Preference")
//stores numeric player size options indexed by name
var/global/list/player_sizes_list = list(
@@ -173,8 +173,8 @@ var/global/list/tf_vore_egg_types = list(
"Spotted pink" = /obj/item/weapon/storage/vore_egg/pinkspots)
var/global/list/edible_trash = list(/obj/item/broken_device,
- /obj/item/clothing/accessory/collar, //TFF 10/7/19 - add option to nom collars,
- /obj/item/device/communicator, //TFF 19/9/19 - add option to nom communicators and commwatches,
+ /obj/item/clothing/accessory/collar,
+ /obj/item/device/communicator,
/obj/item/clothing/mask,
/obj/item/clothing/glasses,
/obj/item/clothing/gloves,
@@ -490,10 +490,11 @@ var/global/list/remainless_species = list(SPECIES_PROMETHEAN,
var/datum/trait/instance = new path()
if(!instance.name)
continue //A prototype or something
+ var/category = instance.category
var/cost = instance.cost
traits_costs[path] = cost
all_traits[path] = instance
- switch(cost)
+ switch(category)
if(-INFINITY to -0.1)
negative_traits[path] = instance
if(0)
diff --git a/code/controllers/subsystems/planets.dm b/code/controllers/subsystems/planets.dm
index 5d1325bba5..4cf7222186 100644
--- a/code/controllers/subsystems/planets.dm
+++ b/code/controllers/subsystems/planets.dm
@@ -6,9 +6,6 @@ SUBSYSTEM_DEF(planets)
flags = SS_BACKGROUND
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
- var/static/list/new_outdoor_turfs = list()
- var/static/list/new_outdoor_walls = list()
-
var/static/list/planets = list()
var/static/list/z_to_planet = list()
@@ -20,7 +17,6 @@ SUBSYSTEM_DEF(planets)
/datum/controller/subsystem/planets/Initialize(timeofday)
admin_notice("Initializing planetary weather.", R_DEBUG)
createPlanets()
- allocateTurfs(TRUE)
..()
/datum/controller/subsystem/planets/proc/createPlanets()
@@ -36,64 +32,36 @@ SUBSYSTEM_DEF(planets)
continue
z_to_planet[Z] = NP
-/datum/controller/subsystem/planets/proc/addTurf(var/turf/T,var/is_edge)
- if(is_edge)
- new_outdoor_walls |= T
- else
- new_outdoor_turfs |= T
+// DO NOT CALL THIS DIRECTLY UNLESS IT'S IN INITIALIZE,
+// USE turf/simulated/proc/make_indoors() and\
+// tyrf/simulated/proc/make_outdoors()
+/datum/controller/subsystem/planets/proc/addTurf(var/turf/T)
+ if(z_to_planet.len >= T.z && z_to_planet[T.z])
+ var/datum/planet/P = z_to_planet[T.z]
+ if(!istype(P))
+ return
+ if(istype(T, /turf/unsimulated/wall/planetary))
+ P.planet_walls += T
+ else if(istype(T, /turf/simulated) && T.outdoors)
+ P.planet_floors += T
+ T.vis_contents |= P.weather_holder.visuals
+ T.vis_contents |= P.weather_holder.special_visuals
+
/datum/controller/subsystem/planets/proc/removeTurf(var/turf/T,var/is_edge)
- if(is_edge)
- new_outdoor_walls -= T
- else
- new_outdoor_turfs -= T
-
if(z_to_planet.len >= T.z)
var/datum/planet/P = z_to_planet[T.z]
if(!P)
return
- if(is_edge)
- P.planet_floors -= T
- else
+ if(istype(T, /turf/unsimulated/wall/planetary))
P.planet_walls -= T
- T.vis_contents -= P.weather_holder.visuals
- T.vis_contents -= P.weather_holder.special_visuals
-
-/datum/controller/subsystem/planets/proc/allocateTurfs(var/initial = FALSE)
- var/list/currentlist = new_outdoor_turfs
- while(currentlist.len)
- var/turf/simulated/OT = currentlist[currentlist.len]
- currentlist.len--
- if(istype(OT) && OT.outdoors && z_to_planet.len >= OT.z && z_to_planet[OT.z])
- var/datum/planet/P = z_to_planet[OT.z]
- P.planet_floors |= OT
- OT.vis_contents |= P.weather_holder.visuals
- OT.vis_contents |= P.weather_holder.special_visuals
- if(!initial && MC_TICK_CHECK)
- return
-
- currentlist = new_outdoor_walls
- while(currentlist.len)
- var/turf/unsimulated/wall/planetary/PW = currentlist[currentlist.len]
- currentlist.len--
- if(istype(PW) && z_to_planet.len >= PW.z && z_to_planet[PW.z])
- var/datum/planet/P = z_to_planet[PW.z]
- P.planet_walls |= PW
- if(!initial && MC_TICK_CHECK)
- return
-
-/datum/controller/subsystem/planets/proc/unallocateTurf(var/turf/simulated/T)
- if(istype(T) && z_to_planet[T.z])
- var/datum/planet/P = z_to_planet[T.z]
- P.planet_floors -= T
- T.vis_contents -= P.weather_holder.visuals
- T.vis_contents -= P.weather_holder.special_visuals
+ else
+ P.planet_floors -= T
+ T.vis_contents -= P.weather_holder.visuals
+ T.vis_contents -= P.weather_holder.special_visuals
/datum/controller/subsystem/planets/fire(resumed = 0)
- if(new_outdoor_turfs.len || new_outdoor_walls.len)
- allocateTurfs()
-
if(!resumed)
src.currentrun = planets.Copy()
@@ -153,8 +121,7 @@ SUBSYSTEM_DEF(planets)
var/lum_g = new_brightness * GetGreenPart(new_color) / 255
var/lum_b = new_brightness * GetBluePart (new_color) / 255
var/static/update_gen = -1 // Used to prevent double-processing corners. Otherwise would happen when looping over adjacent turfs.
- for(var/I in P.planet_floors)
- var/turf/simulated/T = I
+ for(var/turf/simulated/T as anything in P.planet_floors)
if(!T.lighting_corners_initialised)
T.generate_missing_corners()
for(var/C in T.get_corners())
diff --git a/code/datums/autolathe/autolathe.dm b/code/datums/autolathe/autolathe.dm
index 03d1ca0fdd..bf36f2bfab 100644
--- a/code/datums/autolathe/autolathe.dm
+++ b/code/datums/autolathe/autolathe.dm
@@ -5,7 +5,7 @@
I = new path()
if(!I) // Something has gone horribly wrong, or right.
- log_debug("[name] created an Autolathe design without an assigned path. This is expected for only the Material Sheet generation.")
+ log_debug("[name] created an Autolathe design without an assigned path.")
return
if(I.matter && !resources)
@@ -80,22 +80,12 @@
if(istype(M, /datum/material/alienalloy))
continue
- var/obj/item/stack/material/Mat = new M.stack_type()
-
- if(Mat.name in items_by_name)
- qdel(Mat)
+ var/obj/item/stack/material/S = M.stack_type
+ if(initial(S.name) in items_by_name)
continue
- var/datum/category_item/autolathe/materials/WorkDat = new(src)
+ var/datum/category_item/autolathe/materials/WorkDat = new(src, M)
- WorkDat.name = "[Mat.name]"
- WorkDat.resources = Mat.matter.Copy()
- WorkDat.is_stack = TRUE
- WorkDat.no_scale = TRUE
- WorkDat.max_stack = Mat.max_amount
- WorkDat.path = M.stack_type
-
- qdel(Mat)
items |= WorkDat
items_by_name[WorkDat.name] = WorkDat
diff --git a/code/datums/autolathe/general.dm b/code/datums/autolathe/general.dm
index 00151d6e75..4be460a17d 100644
--- a/code/datums/autolathe/general.dm
+++ b/code/datums/autolathe/general.dm
@@ -85,7 +85,6 @@
name = "welding mask"
path =/obj/item/clothing/head/welding
-//TFF 24/12/19 - Let people print more spray bottles if needed.
/datum/category_item/autolathe/general/spraybottle
name = "spray bottle"
path = /obj/item/weapon/reagent_containers/spray
diff --git a/code/datums/autolathe/materials.dm b/code/datums/autolathe/materials.dm
index 653fca8222..eb97d73b65 100644
--- a/code/datums/autolathe/materials.dm
+++ b/code/datums/autolathe/materials.dm
@@ -1,38 +1,23 @@
-
-/datum/category_item/autolathe/materials/metal
- name = "steel sheets"
- path =/obj/item/stack/material/steel
+/datum/category_item/autolathe/materials
is_stack = TRUE
- no_scale = TRUE //prevents material duplication exploits
+ no_scale = TRUE // Prevents material duplaction exploits
-/datum/category_item/autolathe/materials/glass
- name = "glass sheets"
- path =/obj/item/stack/material/glass
- is_stack = TRUE
- no_scale = TRUE //prevents material duplication exploits
+/datum/category_item/autolathe/materials/New(var/loc, var/mat)
+ if(istype(mat, /obj/item/stack/material))
+ var/obj/item/stack/material/M = mat
+ name = M.name
+ resources = M.matter.Copy()
+ max_stack = M.max_amount
+ path = M.type
+ else if(istype(mat, /datum/material))
+ var/datum/material/M = mat
+ var/obj/item/stack/material/S = M.stack_type
+ name = initial(S.name)
+ resources = M.get_matter()
+ max_stack = initial(S.max_amount)
+ path = S
+ . = ..()
-/datum/category_item/autolathe/materials/rglass
- name = "reinforced glass sheets"
- path =/obj/item/stack/material/glass/reinforced
- is_stack = TRUE
- no_scale = TRUE //prevents material duplication exploits
-
-/datum/category_item/autolathe/materials/rods
+/datum/category_item/autolathe/materials/rods // Not strictly a material, so they need their own define
name = "metal rods"
- path =/obj/item/stack/rods
- is_stack = TRUE
- no_scale = TRUE //prevents material duplication exploits
-
-/datum/category_item/autolathe/materials/plasteel
- name = "plasteel sheets"
- path =/obj/item/stack/material/plasteel
- is_stack = TRUE
- no_scale = TRUE //prevents material duplication exploits
- resources = list(MAT_PLASTEEL = 2000)
-
-/datum/category_item/autolathe/materials/plastic
- name = "plastic sheets"
- path =/obj/item/stack/material/plastic
- is_stack = TRUE
- no_scale = TRUE //prevents material duplication exploits
- resources = list(MAT_PLASTIC = 2000)
+ path =/obj/item/stack/rods
\ No newline at end of file
diff --git a/code/datums/components/resize_guard.dm b/code/datums/components/resize_guard.dm
new file mode 100644
index 0000000000..724d252443
--- /dev/null
+++ b/code/datums/components/resize_guard.dm
@@ -0,0 +1,19 @@
+/datum/component/resize_guard
+
+/datum/component/resize_guard/Initialize()
+ if(!isliving(parent))
+ return COMPONENT_INCOMPATIBLE
+
+/datum/component/resize_guard/RegisterWithParent()
+ // When our parent mob enters any atom, we check resize
+ RegisterSignal(parent, COMSIG_ATOM_ENTERING, .proc/check_resize)
+
+/datum/component/resize_guard/UnregisterFromParent()
+ UnregisterSignal(parent, COMSIG_ATOM_ENTERING)
+
+/datum/component/resize_guard/proc/check_resize()
+ var/area/A = get_area(parent)
+ if(A?.limit_mob_size)
+ var/mob/living/L = parent
+ L.resize(L.size_multiplier)
+ qdel(src)
\ No newline at end of file
diff --git a/code/datums/supplypacks/engineering.dm b/code/datums/supplypacks/engineering.dm
index 28a7431ec1..f295676402 100644
--- a/code/datums/supplypacks/engineering.dm
+++ b/code/datums/supplypacks/engineering.dm
@@ -77,13 +77,19 @@
containertype = /obj/structure/closet/crate/focalpoint
containername = "advanced hull shield generator crate"
-/datum/supply_pack/eng/pointdefense
- name = "Point Defense Turret"
- contains = list(/obj/machinery/porta_turret/pointdefense/orderable)
- cost = 70
- containertype = /obj/structure/closet/crate/large/secure/heph
- containername = "point defense crate"
- access = access_security
+/datum/supply_pack/eng/point_defense_cannon_circuit
+ name = "Point Defense Turret Circuit"
+ contains = list(/obj/item/weapon/circuitboard/pointdefense = 2)
+ cost = 20
+ containertype = /obj/structure/closet/crate/heph
+ containername = "point defense turret circuit crate"
+
+/datum/supply_pack/eng/point_defense_control_circuit
+ name = "Point Defense Controller Circuit"
+ contains = list(/obj/item/weapon/circuitboard/pointdefense_control = 1)
+ cost = 30
+ containertype = /obj/structure/closet/crate/heph
+ containername = "point defense mainframe circuit crate"
/datum/supply_pack/eng/electrical
name = "Electrical maintenance crate"
diff --git a/code/game/area/Space Station 13 areas_vr.dm b/code/game/area/Space Station 13 areas_vr.dm
index f4078595c8..9b1a751ec6 100644
--- a/code/game/area/Space Station 13 areas_vr.dm
+++ b/code/game/area/Space Station 13 areas_vr.dm
@@ -1,4 +1,5 @@
-//TFF 28/8/19 - cleanup of areas placement - removes all but rogueminer_vr stuff.
+/area
+ var/limit_mob_size = TRUE //If mob size is limited in the area.
/area/shuttle/belter
name = "Belter Shuttle"
diff --git a/code/game/atoms.dm b/code/game/atoms.dm
index c20c29be7b..e4ad20f5d4 100644
--- a/code/game/atoms.dm
+++ b/code/game/atoms.dm
@@ -638,6 +638,7 @@
. = ..()
GLOB.moved_event.raise_event(AM, old_loc, AM.loc)
SEND_SIGNAL(src, COMSIG_ATOM_ENTERED, AM, old_loc)
+ SEND_SIGNAL(AM, COMSIG_ATOM_ENTERING, src, old_loc)
/atom/Exit(atom/movable/AM, atom/new_loc)
. = ..()
diff --git a/code/game/dna/dna2_helpers.dm b/code/game/dna/dna2_helpers.dm
index d250c441ad..f4b6a24c6a 100644
--- a/code/game/dna/dna2_helpers.dm
+++ b/code/game/dna/dna2_helpers.dm
@@ -222,7 +222,7 @@
// Playerscale
var/size = dna.GetUIValueRange(DNA_UI_PLAYERSCALE, player_sizes_list.len)
if((0 < size) && (size <= player_sizes_list.len))
- H.resize(player_sizes_list[player_sizes_list[size]], FALSE)
+ H.resize(player_sizes_list[player_sizes_list[size]], TRUE, ignore_prefs = TRUE)
// Tail/Taur Color
H.r_tail = dna.GetUIValueRange(DNA_UI_TAIL_R, 255)
diff --git a/code/game/gamemodes/events/holidays/Holidays.dm b/code/game/gamemodes/events/holidays/Holidays.dm
index 913b58e23b..cee83656cb 100644
--- a/code/game/gamemodes/events/holidays/Holidays.dm
+++ b/code/game/gamemodes/events/holidays/Holidays.dm
@@ -127,7 +127,7 @@ var/global/list/Holiday = list() //Holidays are lists now, so we can have more t
if(8) //Aug
switch(DD)
// if(10)
-// Holiday["S'randarr's Day"] = "A Tajaran holiday that occurs on the longest day of the year in summer, \
+// Holiday["S'randarr's Day"] = "A Tajaran holiday that occurs on the longest day of the year in summer,
// on Ahdomai. It is named after the Tajaran deity of Light, and huge celebrations are common."
//VOREStation Add - Of course we need this.
if(8)
@@ -167,8 +167,8 @@ var/global/list/Holiday = list() //Holidays are lists now, so we can have more t
Holiday["Kindness Day"] = "Kindness Day is an unofficial holiday to highlight good deeds in the \
community, focusing on the positive power and the common thread of kindness which binds humanity and \
friends together."
-// if(28) //Space thanksgiving.
-// Holiday["Appreciation Day"] = "Originally an old holiday from Earth, Appreciation Day follows many of the \
+ if(28) //Space thanksgiving.
+ Holiday["Appreciation Day"] = "Originally an old holiday from Earth, Appreciation Day follows many of the \
traditions that its predecessor did, such as having a large feast (turkey often included), gathering with family, and being thankful \
for what one has in life."
if(28 > DD > 20)
diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm
index 18d58a33ae..a1df032793 100644
--- a/code/game/gamemodes/game_mode.dm
+++ b/code/game/gamemodes/game_mode.dm
@@ -310,26 +310,27 @@ var/global/list/additional_antag_types = list()
for(var/mob/M in player_list)
if(M.client)
clients++
+ var/M_area_type = (get_turf(M))?.loc?.type
if(ishuman(M))
if(M.stat != DEAD)
surviving_humans++
- if(M.loc && M.loc.loc && M.loc.loc.type in escape_locations)
+ if(M_area_type in escape_locations)
escaped_humans++
if(M.stat != DEAD)
surviving_total++
- if(M.loc && M.loc.loc && M.loc.loc.type in escape_locations)
+ if(M_area_type in escape_locations)
escaped_total++
- if(M.loc && M.loc.loc && M.loc.loc.type == /area/shuttle/escape/centcom)
+ if(M_area_type == /area/shuttle/escape/centcom)
escaped_on_shuttle++
- if(M.loc && M.loc.loc && M.loc.loc.type == /area/shuttle/escape_pod1/centcom)
+ if(M_area_type == /area/shuttle/escape_pod1/centcom)
escaped_on_pod_1++
- if(M.loc && M.loc.loc && M.loc.loc.type == /area/shuttle/escape_pod2/centcom)
+ if(M_area_type == /area/shuttle/escape_pod2/centcom)
escaped_on_pod_2++
- if(M.loc && M.loc.loc && M.loc.loc.type == /area/shuttle/escape_pod3/centcom)
+ if(M_area_type == /area/shuttle/escape_pod3/centcom)
escaped_on_pod_3++
- if(M.loc && M.loc.loc && M.loc.loc.type == /area/shuttle/escape_pod5/centcom)
+ if(M_area_type == /area/shuttle/escape_pod5/centcom)
escaped_on_pod_5++
if(isobserver(M))
diff --git a/code/game/gamemodes/meteor/meteors.dm b/code/game/gamemodes/meteor/meteors.dm
index a6ceb219c8..950910fe5f 100644
--- a/code/game/gamemodes/meteor/meteors.dm
+++ b/code/game/gamemodes/meteor/meteors.dm
@@ -109,13 +109,13 @@
desc = "You should probably run instead of gawking at this."
icon = 'icons/obj/meteor.dmi'
icon_state = "small"
- density = 1
- anchored = 1
+ density = TRUE
+ anchored = TRUE
var/hits = 4
var/hitpwr = 2 //Level of ex_act to be called on hit.
var/dest
pass_flags = PASSTABLE
- var/heavy = 0
+ var/heavy = FALSE
var/z_original
var/meteordrop = /obj/item/weapon/ore/iron
@@ -147,7 +147,7 @@
get_hit()
/obj/effect/meteor/Destroy()
- walk(src,0) //this cancels the walk_towards() proc
+ walk(src,FALSE) //this cancels the walk_towards() proc
GLOB.meteor_list -= src
return ..()
@@ -162,10 +162,10 @@
ram_turf(get_turf(A))
get_hit()
else
- die(0)
+ die(FALSE)
/obj/effect/meteor/CanPass(atom/movable/mover, turf/target)
- return istype(mover, /obj/effect/meteor) ? 1 : ..()
+ return istype(mover, /obj/effect/meteor) ? TRUE : ..()
/obj/effect/meteor/proc/ram_turf(var/turf/T)
//first bust whatever is in the turf
@@ -190,9 +190,9 @@
/obj/effect/meteor/proc/get_hit()
hits--
if(hits <= 0)
- die(1)
+ die(TRUE)
-/obj/effect/meteor/proc/die(var/explode = 1)
+/obj/effect/meteor/proc/die(var/explode = TRUE)
make_debris()
meteor_effect(explode)
qdel(src)
@@ -209,16 +209,13 @@
/obj/effect/meteor/bullet_act(var/obj/item/projectile/Proj)
if(Proj.excavation_amount)
get_hit()
- if(!QDELETED(src))
- wall_power -= Proj.excavation_amount + Proj.damage + (Proj.hitscan * 25) // Instant-impact projectiles are inherently better at dealing with meteors.
- wall_power = max(1, wall_power)
- if(wall_power < Proj.excavation_amount)
- if(prob(min(90, 100 - Proj.damage)))
- die(TRUE)
- else
- die(FALSE)
- return
+ if(!QDELETED(src))
+ wall_power -= Proj.excavation_amount + Proj.damage + (Proj.hitscan * 25) // Instant-impact projectiles are inherently better at dealing with meteors.
+
+ if(wall_power <= 0)
+ die(FALSE) // If you kill the meteor, then it dies.
+ return
return
/obj/effect/meteor/proc/make_debris()
diff --git a/code/game/gamemodes/technomancer/core_obj.dm b/code/game/gamemodes/technomancer/core_obj.dm
index 3912bc6c6b..2f4d95db9f 100644
--- a/code/game/gamemodes/technomancer/core_obj.dm
+++ b/code/game/gamemodes/technomancer/core_obj.dm
@@ -30,7 +30,7 @@
"wizard's cloak" = "wizard_cloak"
)
- // Some spell-specific variables go here, since spells themselves are temporary. Cores are more long term and more accessable than \
+ // Some spell-specific variables go here, since spells themselves are temporary. Cores are more long term and more accessable than
// mind datums. It may also allow creative players to try to pull off a 'soul jar' scenario.
var/list/summoned_mobs = list() // Maintained horribly with maintain_summon_list().
var/list/wards_in_use = list() // Wards don't count against the cap for other summons.
diff --git a/code/game/gamemodes/technomancer/equipment.dm b/code/game/gamemodes/technomancer/equipment.dm
index 8d1fb4c6ad..940e31f3cd 100644
--- a/code/game/gamemodes/technomancer/equipment.dm
+++ b/code/game/gamemodes/technomancer/equipment.dm
@@ -1,8 +1,5 @@
/datum/technomancer/equipment/default_core
name = "Manipulation Core"
-// desc = "The default core that you most likely already have. This is here in-case you change your mind after buying \
-// another core, don't forget to refund the old core. This has a capacity of 10,000 units of energy, and recharges at a \
-// rate of 50 units. It also reduces incoming instability from functions by 20%."
desc = "The default core that you most likely already have. This is here in-case you change your mind after buying \
another core, don't forget to refund the old core.
\
Capacity: 10k
\
diff --git a/code/game/machinery/adv_med.dm b/code/game/machinery/adv_med.dm
index 08e22f96e0..d172e0e8db 100644
--- a/code/game/machinery/adv_med.dm
+++ b/code/game/machinery/adv_med.dm
@@ -257,9 +257,17 @@
for(var/obj/thing in E.implants)
var/implantSubData[0]
var/obj/item/weapon/implant/I = thing
- implantSubData["name"] = I.name
- implantSubData["known"] = istype(I) && I.known_implant
- implantData.Add(list(implantSubData))
+ //VOREStation Block Edit Start
+ var/obj/item/device/nif/N = thing
+ if(istype(I))
+ implantSubData["name"] = I.name
+ implantSubData["known"] = istype(I) && I.known_implant
+ implantData.Add(list(implantSubData))
+ else
+ implantSubData["name"] = N.name
+ implantSubData["known"] = istype(N) && N.known_implant
+ implantData.Add(list(implantSubData))
+ //VOREStation Block Edit End
organData["implants"] = implantData
organData["implants_len"] = implantData.len
@@ -464,8 +472,11 @@
var/unknown_body = 0
for(var/thing in e.implants)
var/obj/item/weapon/implant/I = thing
+ var/obj/item/device/nif/N = thing //VOREStation Add: NIFs
if(istype(I) && I.known_implant)
imp += "[I] implanted:"
+ if(istype(N) && N.known_implant) //VOREStation Add: NIFs
+ imp += "[N] implanted:"
else
unknown_body++
diff --git a/code/game/machinery/doorbell_vr.dm b/code/game/machinery/doorbell_vr.dm
index 3c453682b7..3dd029631e 100644
--- a/code/game/machinery/doorbell_vr.dm
+++ b/code/game/machinery/doorbell_vr.dm
@@ -43,7 +43,6 @@
else
icon_state = "dbchime-standby"
-//TFF 3/6/19 - Port Cit RP fix of infinite frames. ToDo: Make it so that you can completely deconstruct it and reconstruct it.
/obj/machinery/doorbell_chime/attackby(obj/item/W as obj, mob/user as mob)
src.add_fingerprint(user)
if(default_deconstruction_screwdriver(user, W))
diff --git a/code/game/machinery/exonet_node.dm b/code/game/machinery/exonet_node.dm
index a8f6a38734..8fe0e3b5f0 100644
--- a/code/game/machinery/exonet_node.dm
+++ b/code/game/machinery/exonet_node.dm
@@ -16,7 +16,6 @@
var/list/logs = list() // Gets written to by exonet's send_message() function.
-//TFF 3/6/19 - Port Cit RP fix for infinite frames
circuit = /obj/item/weapon/circuitboard/telecomms/exonet_node
// Proc: New()
// Parameters: None
diff --git a/code/game/machinery/machinery.dm b/code/game/machinery/machinery.dm
index a96ef4ed0a..e410914bee 100644
--- a/code/game/machinery/machinery.dm
+++ b/code/game/machinery/machinery.dm
@@ -428,7 +428,7 @@ Class Procs:
for(var/obj/I in contents)
if(istype(I,/obj/item/weapon/card/id))
I.forceMove(src.loc)
- //TFF 3/6/19 - port Cit RP fix of infinite frames. If it doesn't have a circuit board, don't create a frame. Return a smack instead. BONK!
+
if(!circuit)
return 0
var/obj/structure/frame/A = new /obj/structure/frame(src.loc)
diff --git a/code/game/machinery/pointdefense.dm b/code/game/machinery/pointdefense.dm
index 51f48c416b..705e2892e9 100644
--- a/code/game/machinery/pointdefense.dm
+++ b/code/game/machinery/pointdefense.dm
@@ -4,11 +4,12 @@
//
GLOBAL_LIST_BOILERPLATE(pointdefense_controllers, /obj/machinery/pointdefense_control)
-GLOBAL_LIST_BOILERPLATE(pointdefense_turrets, /obj/machinery/power/pointdefense)
+GLOBAL_LIST_BOILERPLATE(pointdefense_turrets, /obj/machinery/pointdefense)
/obj/machinery/pointdefense_control
name = "fire assist mainframe"
desc = "A specialized computer designed to synchronize a variety of weapon systems and a vessel's astronav data."
+ description_info = "To connect the mainframe to turrets, use a multitool to set the ident tag to that of the turrets."
icon = 'icons/obj/pointdefense.dmi'
icon_state = "control"
density = TRUE
@@ -53,7 +54,7 @@ GLOBAL_LIST_BOILERPLATE(pointdefense_turrets, /obj/machinery/power/pointdefense)
return TRUE
if(action == "toggle_active")
- var/obj/machinery/power/pointdefense/PD = locate(params["target"])
+ var/obj/machinery/pointdefense/PD = locate(params["target"])
if(!istype(PD))
return FALSE
@@ -76,7 +77,7 @@ GLOBAL_LIST_BOILERPLATE(pointdefense_turrets, /obj/machinery/power/pointdefense)
if(id_tag)
var/list/connected_z_levels = GetConnectedZlevels(get_z(src))
for(var/i = 1 to LAZYLEN(pointdefense_turrets))
- var/obj/machinery/power/pointdefense/PD = pointdefense_turrets[i]
+ var/obj/machinery/pointdefense/PD = pointdefense_turrets[i]
if(!(PD.id_tag == id_tag && get_z(PD) in connected_z_levels))
continue
var/list/turret = list()
@@ -117,89 +118,52 @@ GLOBAL_LIST_BOILERPLATE(pointdefense_turrets, /obj/machinery/power/pointdefense)
// The acutal point defense battery
//
-/obj/machinery/power/pointdefense
+/obj/machinery/pointdefense
name = "\improper point defense battery"
icon = 'icons/obj/pointdefense.dmi'
icon_state = "pointdefense2"
desc = "A Kuiper pattern anti-meteor battery. Capable of destroying most threats in a single salvo."
- description_info = "Must have the same ident tag as a fire assist mainframe on the same facility."
+ description_info = "Must have the same ident tag as a fire assist mainframe on the same facility. Use a multitool to set the ident tag."
density = TRUE
anchored = TRUE
circuit = /obj/item/weapon/circuitboard/pointdefense
idle_power_usage = 0.1 KILOWATTS
- active_power_usage = 1 KILOWATTS
appearance_flags = PIXEL_SCALE
var/active = TRUE
var/charge_cooldown = 1 SECOND //time between it can fire at different targets
var/last_shot = 0
var/kill_range = 18
var/rotation_speed = 0.25 SECONDS //How quickly we turn to face threats
- var/engaging = FALSE
+ var/weakref/engaging = null // The meteor we're shooting at
var/id_tag = null
-/obj/machinery/power/pointdefense/Initialize()
+/obj/machinery/pointdefense/Initialize()
. = ..()
// TODO - Remove this bit once machines are converted to Initialize
if(ispath(circuit))
circuit = new circuit(src)
default_apply_parts()
- if(anchored)
- connect_to_network()
update_icon()
- var/image/I = image(icon, icon_state = "[icon_state]_under")
- I.appearance_flags |= RESET_TRANSFORM
- underlays += I
-/obj/machinery/power/pointdefense/examine(mob/user)
- . = ..()
- if(powernet)
- . += "It is connected to a power cable below."
-
-/obj/machinery/power/pointdefense/get_description_interaction()
+/obj/machinery/pointdefense/get_description_interaction()
. = ..()
if(!id_tag)
. += "[desc_panel_image("multitool")]to set ident tag and connect to a mainframe."
-/obj/machinery/power/pointdefense/update_icon()
+/obj/machinery/pointdefense/update_icon()
if(!active || !id_tag || inoperable())
icon_state = "[initial(icon_state)]_off"
else
icon_state = initial(icon_state)
-/obj/machinery/power/pointdefense/default_unfasten_wrench(var/mob/user, var/obj/item/weapon/W, var/time)
- if((. = ..()))
- src.transform = null // Reset rotation if we're anchored/unanchored
-
-////////// This machine is willing to take power from cables OR APCs. Handle NOPOWER stat specially here! ////////
-
-/obj/machinery/power/pointdefense/connect_to_network()
- if((. = ..()))
- stat &= ~NOPOWER // We now ignore APC power
- update_icon()
-
-/obj/machinery/power/pointdefense/disconnect_from_network()
- if((. = ..()))
- power_change() // We're back on APC power.
-
-/obj/machinery/power/pointdefense/power_change()
- if(powernet)
- return // We don't care, we are cable powered anyway
+/obj/machinery/pointdefense/power_change()
var/old_stat = stat
..()
if(old_stat != stat)
update_icon()
-// Decide where to get the power to fire from
-/obj/machinery/power/pointdefense/use_power_oneoff(var/amount, var/chan = -1)
- if(powernet)
- return draw_power(amount)
- else if(powered(chan))
- use_power(amount, chan)
- return amount
- return 0
-
// Find controller with the same tag on connected z levels (if any)
-/obj/machinery/power/pointdefense/proc/get_controller()
+/obj/machinery/pointdefense/proc/get_controller()
if(!id_tag)
return null
var/list/connected_z_levels = GetConnectedZlevels(get_z(src))
@@ -208,7 +172,7 @@ GLOBAL_LIST_BOILERPLATE(pointdefense_turrets, /obj/machinery/power/pointdefense)
if(PDC.id_tag == id_tag && (get_z(PDC) in connected_z_levels))
return PDC
-/obj/machinery/power/pointdefense/attackby(var/obj/item/W, var/mob/user)
+/obj/machinery/pointdefense/attackby(var/obj/item/W, var/mob/user)
if(W?.is_multitool())
var/new_ident = input(user, "Enter a new ident tag.", "[src]", id_tag) as null|text
if(new_ident && new_ident != id_tag && user.Adjacent(src) && CanInteract(user, GLOB.tgui_physical_state))
@@ -221,22 +185,21 @@ GLOBAL_LIST_BOILERPLATE(pointdefense_turrets, /obj/machinery/power/pointdefense)
return
if(default_part_replacement(user, W))
return
- if(default_unfasten_wrench(user, W, 40))
- return
return ..()
//Guns cannot shoot through hull or generally dense turfs.
-/obj/machinery/power/pointdefense/proc/space_los(meteor)
+/obj/machinery/pointdefense/proc/space_los(meteor)
for(var/turf/T in getline(src,meteor))
if(T.density)
return FALSE
return TRUE
-/obj/machinery/power/pointdefense/proc/Shoot(var/weakref/target)
+/obj/machinery/pointdefense/proc/Shoot(var/weakref/target)
var/obj/effect/meteor/M = target.resolve()
if(!istype(M))
+ engaging = null
return
- engaging = TRUE
+ engaging = target
var/Angle = round(Get_Angle(src,M))
var/matrix/rot_matrix = matrix()
rot_matrix.Turn(Angle)
@@ -245,80 +208,85 @@ GLOBAL_LIST_BOILERPLATE(pointdefense_turrets, /obj/machinery/power/pointdefense)
set_dir(ATAN2(transform.b, transform.a) > 0 ? NORTH : SOUTH)
-/obj/machinery/power/pointdefense/proc/finish_shot(var/weakref/target)
- //Cleanup from list
- var/obj/machinery/pointdefense_control/PC = get_controller()
- if(istype(PC))
- PC.targets -= target
+/obj/machinery/pointdefense/proc/finish_shot(var/weakref/target)
+
+ var/obj/machinery/pointdefense_control/PC = get_controller()
+ engaging = null
+ PC.targets -= target
- engaging = FALSE
last_shot = world.time
var/obj/effect/meteor/M = target.resolve()
if(!istype(M))
return
- if(use_power_oneoff(active_power_usage) < active_power_usage)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
- s.set_up(5, 1, src)
- s.start()
- visible_message("[src] sputters as browns out while attempting to fire.")
- flick(src, "[initial(icon_state)]_off")
- return
//We throw a laser but it doesnt have to hit for meteor to explode
var/obj/item/projectile/beam/pointdefense/beam = new(get_turf(src))
playsound(src, 'sound/weapons/mandalorian.ogg', 75, 1)
+ use_power_oneoff(idle_power_usage * 10)
beam.launch_projectile(target = M.loc, user = src)
- M.make_debris()
- qdel(M)
-/obj/machinery/power/pointdefense/process()
+/obj/machinery/pointdefense/process()
..()
- if(!anchored || stat & (NOPOWER|BROKEN))
+ if(stat & (NOPOWER|BROKEN))
return
if(!active)
return
- /*
var/desiredir = ATAN2(transform.b, transform.a) > 0 ? NORTH : SOUTH
if(dir != desiredir)
set_dir(desiredir)
- */
+
if(LAZYLEN(GLOB.meteor_list) > 0)
find_and_shoot()
-/obj/machinery/power/pointdefense/proc/find_and_shoot()
+/obj/machinery/pointdefense/proc/find_and_shoot()
+ // There ARE meteors to shoot
if(LAZYLEN(GLOB.meteor_list) == 0)
return
+ // We can shoot
if(engaging || ((world.time - last_shot) < charge_cooldown))
return
var/obj/machinery/pointdefense_control/PC = get_controller()
if(!istype(PC))
return
+
+ // Compile list of known targets
+ var/list/existing_targets = list()
+ for(var/weakref/WR in PC.targets)
+ var/obj/effect/meteor/M = WR.resolve()
+ existing_targets += M
- var/list/connected_z_levels = GetConnectedZlevels(get_z(src))
- for(var/obj/effect/meteor/M in GLOB.meteor_list)
- var/already_targeted = FALSE
- for(var/weakref/WR in PC.targets)
- var/obj/effect/meteor/m = WR.resolve()
- if(m == M)
- already_targeted = TRUE
- break
- if(!istype(m))
- PC.targets -= WR
-
- if(already_targeted)
- continue
-
- if(!(M.z in connected_z_levels))
- continue
- if(get_dist(M, src) > kill_range)
- continue
- if(!emagged && space_los(M))
+ // First, try and acquire new targets
+ var/list/potential_targets = GLOB.meteor_list.Copy() - existing_targets
+ for(var/obj/effect/meteor/M in potential_targets)
+ if(targeting_check(M))
var/weakref/target = weakref(M)
PC.targets += target
+ engaging = target
Shoot(target)
return
-/obj/machinery/power/pointdefense/RefreshParts()
+ // Then, focus fire on existing targets
+ for(var/obj/effect/meteor/M in existing_targets)
+ if(targeting_check(M))
+ var/weakref/target = weakref(M)
+ engaging = target
+ Shoot(target)
+ return
+
+/obj/machinery/pointdefense/proc/targeting_check(var/obj/effect/meteor/M)
+ // Target in range
+ var/list/connected_z_levels = GetConnectedZlevels(get_z(src))
+ if(!(M.z in connected_z_levels))
+ return FALSE
+ if(get_dist(M, src) > kill_range)
+ return FALSE
+ // If we can shoot it, then shoot
+ if(emagged || !space_los(M))
+ return FALSE
+
+ return TRUE
+
+/obj/machinery/pointdefense/RefreshParts()
. = ..()
// Calculates an average rating of components that affect shooting rate
var/shootrate_divisor = total_component_rating_of_type(/obj/item/weapon/stock_parts/capacitor)
@@ -334,7 +302,7 @@ GLOBAL_LIST_BOILERPLATE(pointdefense_turrets, /obj/machinery/power/pointdefense)
var/rotation_divisor = total_component_rating_of_type(/obj/item/weapon/stock_parts/manipulator)
rotation_speed = 0.5 SECONDS / (rotation_divisor ? rotation_divisor : 1)
-/obj/machinery/power/pointdefense/proc/Activate()
+/obj/machinery/pointdefense/proc/Activate()
if(active)
return FALSE
@@ -344,7 +312,7 @@ GLOBAL_LIST_BOILERPLATE(pointdefense_turrets, /obj/machinery/power/pointdefense)
update_icon()
return TRUE
-/obj/machinery/power/pointdefense/proc/Deactivate()
+/obj/machinery/pointdefense/proc/Deactivate()
if(!active)
return FALSE
playsound(src, 'sound/machines/apc_nopower.ogg', 50, 0)
@@ -352,32 +320,3 @@ GLOBAL_LIST_BOILERPLATE(pointdefense_turrets, /obj/machinery/power/pointdefense)
active = FALSE
update_icon()
return TRUE
-
-//
-// Projectile Beam Definitions
-//
-
-/obj/item/projectile/beam/pointdefense
- name = "point defense salvo"
- icon_state = "laser"
- damage = 15
- damage_type = ELECTROCUTE //You should be safe inside a voidsuit
- sharp = FALSE //"Wide" spectrum beam
- light_color = COLOR_GOLD
-
- muzzle_type = /obj/effect/projectile/muzzle/pointdefense
- tracer_type = /obj/effect/projectile/tracer/pointdefense
- impact_type = /obj/effect/projectile/impact/pointdefense
-
-
-/obj/effect/projectile/tracer/pointdefense
- icon = 'icons/obj/projectiles_vr.dmi'
- icon_state = "beam_pointdef"
-
-/obj/effect/projectile/muzzle/pointdefense
- icon = 'icons/obj/projectiles_vr.dmi'
- icon_state = "muzzle_pointdef"
-
-/obj/effect/projectile/impact/pointdefense
- icon = 'icons/obj/projectiles_vr.dmi'
- icon_state = "impact_pointdef"
diff --git a/code/game/machinery/portable_turret.dm b/code/game/machinery/portable_turret.dm
index 8e9e6da8f7..d4068974ae 100644
--- a/code/game/machinery/portable_turret.dm
+++ b/code/game/machinery/portable_turret.dm
@@ -74,7 +74,6 @@
var/check_anomalies = TRUE //checks if it can shoot at unidentified lifeforms (ie xenos)
var/check_synth = FALSE //if active, will shoot at anything not an AI or cyborg
var/check_all = FALSE //If active, will fire on anything, including synthetics.
- var/fire_at_movement = FALSE // If active, will fire on the most recent thing to move in range, as soon as possible.
var/ailock = FALSE // AI cannot use this
var/check_down = FALSE //If active, will shoot to kill when lethals are also on
var/faction = null //if set, will not fire at people in the same faction for any reason.
@@ -96,8 +95,6 @@
var/timeout = 10 // When a turret pops up, then finds nothing to shoot at, this number decrements until 0, when it pops down.
var/can_salvage = TRUE // If false, salvaging doesn't give you anything.
- var/stay_up = FALSE // If true, the turret will remain open while it is powered.
-
/obj/machinery/porta_turret/crescent
req_one_access = list(access_cent_specops)
enabled = FALSE
@@ -279,31 +276,6 @@
)
return data
-/obj/machinery/porta_turret/pointdefense
- name = "point-defense turret"
- turret_type = "core"
- desc = "A basic ship-mounted rock-breaker."
- description_info = "This turret is capable of blasting incoming meteors into gravel, but it is very limited in range."
-
- installation = /obj/item/weapon/gun/energy/mininglaser
-
- check_arrest = FALSE
- check_records = FALSE
- check_weapons = FALSE
- check_access = FALSE
- check_anomalies = FALSE
- check_synth = FALSE
- check_all = FALSE
- fire_at_movement = TRUE
- stay_up = TRUE
- ailock = FALSE
- check_down = FALSE
-
-/obj/machinery/porta_turret/pointdefense/orderable
- enabled = FALSE
- anchored = FALSE
- locked = FALSE
-
/obj/machinery/porta_turret/Initialize()
//Sets up a spark system
spark_system = new /datum/effect/effect/system/spark_spread
@@ -350,8 +322,6 @@
var/obj/item/projectile/P = initial(E.projectile_type)
//var/obj/item/ammo_casing/shottype = E.projectile_type
- //GLOB.moved_event.register_global(src, /obj/machinery/porta_turret/proc/point_defense) //VOREStation Removal
-
projectile = P
lethal_projectile = projectile
shot_sound = initial(P.fire_sound)
@@ -407,14 +377,6 @@
lethal_shot_sound = 'sound/weapons/eluger.ogg'
shot_sound = 'sound/weapons/Taser.ogg'
- if(/obj/item/weapon/gun/energy/mininglaser)
- lethal_icon_color = "green"
- lethal_projectile = /obj/item/projectile/beam/mininglaser
- lethal_shot_sound = 'sound/weapons/eluger.ogg'
- icon_color = "red"
- projectile = /obj/item/projectile/beam/weaklaser
- shot_sound = 'sound/weapons/Laser.ogg'
-
/obj/machinery/porta_turret/proc/isLocked(mob/user)
if(locked && !issilicon(user))
to_chat(user, "Controls locked.")
@@ -712,10 +674,6 @@
popDown()
return
- if(stay_up)
- timeout = 10
- popUp()
-
var/list/targets = list() //list of primary targets
var/list/secondarytargets = list() //targets that are least important
@@ -738,7 +696,7 @@
if(!tryToShootAt(targets))
if(!tryToShootAt(secondarytargets)) // if no valid targets, go for secondary targets
timeout--
- if(timeout <= 0 && !stay_up)
+ if(timeout <= 0)
spawn()
popDown() // no valid targets, close the cover
@@ -746,14 +704,6 @@
use_power(20000)
health = min(health+1, maxhealth) // 1HP for 20kJ
-// We're expecting the first arg to be a target, for this we don't care about previous and next turfs.
-/obj/machinery/porta_turret/proc/point_defense(var/atom/movable/Targ)
- if((stat & (NOPOWER|BROKEN)) || !fire_at_movement) // Are we even able or supposed to fire at non-moving targets?
- return
-
- if((isliving(Targ) && assess_living(Targ)) || ((istype(Targ, /obj/item) || istype(Targ, /obj/effect/meteor)) && Targ.invisibility < INVISIBILITY_LEVEL_ONE && Targ in view(7,src))) // Is the target a living thing, if so, is it a valid target? Or if it's not living, is it in sight?
- target(Targ) // Yes? Blast it.
-
/obj/machinery/porta_turret/proc/assess_and_assign(var/mob/living/L, var/list/targets, var/list/secondarytargets)
switch(assess_living(L))
if(TURRET_PRIORITY_TARGET)
@@ -780,10 +730,10 @@
if(L.stat == DEAD && !emagged) //if the perp is dead, no need to bother really
return TURRET_NOT_TARGET //move onto next potential victim!
- if(get_dist(src, get_turf(L)) > 7) //if it's too far away, why bother?
+ if(get_dist(src, L) > 7) //if it's too far away, why bother?
return TURRET_NOT_TARGET
- if(!(L in check_trajectory(get_turf(L), src))) //check if we have true line of sight
+ if(!(L in check_trajectory(L, src))) //check if we have true line of sight
return TURRET_NOT_TARGET
if(emagged) // If emagged not even the dead get a rest
@@ -890,9 +840,8 @@
last_target = target
spawn()
popUp() //pop the turret up if it's not already up.
- if(dir != get_dir(src, target))
- set_dir(get_dir(src, target)) //even if you can't shoot, follow the target
- playsound(src, 'sound/machines/turrets/turret_rotate.ogg', 100, 1) // Play rotating sound
+ set_dir(get_dir(src, target)) //even if you can't shoot, follow the target
+ playsound(src, 'sound/machines/turrets/turret_rotate.ogg', 100, 1) // Play rotating sound
spawn()
shootAt(target)
return 1
@@ -956,9 +905,6 @@
var/check_weapons
var/check_anomalies
var/check_all
- var/check_down
- var/fire_at_movement
- var/stay_up
var/ailock
/obj/machinery/porta_turret/proc/setState(var/datum/turret_checks/TC)
@@ -974,9 +920,6 @@
check_weapons = TC.check_weapons
check_anomalies = TC.check_anomalies
check_all = TC.check_all
- check_down = TC.check_down
- fire_at_movement = TC.fire_at_movement
- stay_up = TC.stay_up
ailock = TC.ailock
power_change()
diff --git a/code/game/machinery/suit_storage_unit.dm b/code/game/machinery/suit_storage_unit.dm
index 87d2ca9b44..8175ee91da 100644
--- a/code/game/machinery/suit_storage_unit.dm
+++ b/code/game/machinery/suit_storage_unit.dm
@@ -632,7 +632,7 @@
/obj/machinery/suit_cycler/exploration
name = "Explorer suit cycler"
model_text = "Exploration"
- departments = list("Exploration","Old Exploration","No Change")
+ departments = list("Exploration","Expedition Medic","Old Exploration","No Change")
/obj/machinery/suit_cycler/exploration/Initialize()
species -= SPECIES_TESHARI
@@ -1113,6 +1113,9 @@
if("Exploration")
parent_helmet = /obj/item/clothing/head/helmet/space/void/exploration
parent_suit = /obj/item/clothing/suit/space/void/exploration
+ if("Expedition Medic")
+ parent_helmet = /obj/item/clothing/head/helmet/space/void/expedition_medical
+ parent_suit = /obj/item/clothing/suit/space/void/expedition_medical
if("Old Exploration")
parent_helmet = /obj/item/clothing/head/helmet/space/void/exploration/alt
parent_suit = /obj/item/clothing/suit/space/void/exploration/alt
diff --git a/code/game/machinery/suit_storage_unit_vr.dm b/code/game/machinery/suit_storage_unit_vr.dm
index 168114844d..f373f20a9d 100644
--- a/code/game/machinery/suit_storage_unit_vr.dm
+++ b/code/game/machinery/suit_storage_unit_vr.dm
@@ -4,8 +4,9 @@
// Old Exploration is too WIP to use right now
/obj/machinery/suit_cycler/exploration
- req_access = list(access_explorer)
- departments = list("Exploration","No Change")
+ req_access = null
+ req_one_access = list(access_explorer,access_medical_equip)
+ departments = list("Exploration","Expedition Medic","No Change")
/obj/machinery/suit_cycler/pilot
req_access = list(access_pilot)
diff --git a/code/game/machinery/turret_control.dm b/code/game/machinery/turret_control.dm
index 7f5a1d8e56..3477eaea5a 100644
--- a/code/game/machinery/turret_control.dm
+++ b/code/game/machinery/turret_control.dm
@@ -196,9 +196,6 @@
TC.check_weapons = check_weapons
TC.check_anomalies = check_anomalies
TC.check_all = check_all
- TC.check_down = check_down
- TC.stay_up = stay_up
- TC.fire_at_movement = fire_at_movement
TC.ailock = ailock
if(istype(control_area))
diff --git a/code/game/machinery/vending_machines.dm b/code/game/machinery/vending_machines.dm
index a007904776..ea4c7497e3 100644
--- a/code/game/machinery/vending_machines.dm
+++ b/code/game/machinery/vending_machines.dm
@@ -590,8 +590,9 @@
desc = "An old sweet water vending machine,how did this end up here?"
icon_state = "sovietsoda"
product_ads = "For Tsar and Country.;Have you fulfilled your nutrition quota today?;Very nice!;We are simple people, for this is all we eat.;If there is a person, there is a problem. If there is no person, then there is no problem."
- products = list(/obj/item/weapon/reagent_containers/food/drinks/bottle/space_up = 30) // TODO Russian soda can
- contraband = list(/obj/item/weapon/reagent_containers/food/drinks/bottle/cola = 20) // TODO Russian cola can
+ products = list(/obj/item/weapon/reagent_containers/food/drinks/cans/boda = 30, //ADDITION 04/03/2021
+ /obj/item/weapon/reagent_containers/food/drinks/cans/kompot = 20) //ADDITION 04/03/2021
+ contraband = list(/obj/item/weapon/reagent_containers/food/drinks/cans/kvass = 20) //ADDITION 04/03/2021
idle_power_usage = 211 //refrigerator - believe it or not, this is actually the average power consumption of a refrigerated vending machine according to NRCan.
vending_sound = "machines/vending/vending_cans.ogg"
diff --git a/code/game/machinery/vending_machines_vr.dm b/code/game/machinery/vending_machines_vr.dm
index 5f30171a8d..94a55bba1b 100644
--- a/code/game/machinery/vending_machines_vr.dm
+++ b/code/game/machinery/vending_machines_vr.dm
@@ -1410,7 +1410,6 @@
contraband = list(/obj/item/clothing/head/syndicatefake = 1,
/obj/item/clothing/suit/syndicatefake = 1)
-//TFF 19/12/19 - Brig version of a seed storage vendor
/obj/machinery/seed_storage/brig
name = "Prisoners' food seed storage"
starting_seeds = list(
@@ -4540,7 +4539,6 @@
/obj/item/weapon/reagent_containers/food/snacks/xenomeat/spidermeat = 10)
vend_delay = 15
-//TFF 19/12/19 - Brig version of a seed storage vendor
/obj/machinery/seed_storage/brig
name = "Prisoners' food seed storage"
starting_seeds = list(
diff --git a/code/game/machinery/wall_frames.dm b/code/game/machinery/wall_frames.dm
index 764cd378e1..aabb65769a 100644
--- a/code/game/machinery/wall_frames.dm
+++ b/code/game/machinery/wall_frames.dm
@@ -105,7 +105,7 @@
desc = "Used for building lights."
icon = 'icons/obj/lighting.dmi'
icon_state = "tube-construct-item"
- refund_amt = 2 //TFF 17/1/20 - Oversight fix for infinite steel produciton.
+ refund_amt = 2
build_machine_type = /obj/machinery/light_construct
reverse = 1
diff --git a/code/game/machinery/washing_machine.dm b/code/game/machinery/washing_machine.dm
index c48f98fc33..eff908c898 100644
--- a/code/game/machinery/washing_machine.dm
+++ b/code/game/machinery/washing_machine.dm
@@ -67,9 +67,8 @@
//Tanning!
for(var/obj/item/stack/hairlesshide/HH in washing)
- var/obj/item/stack/WL = new HH.wet_type(src)
- if(istype(WL))
- WL.amount = HH.amount
+ var/obj/item/stack/wetleather/WL = new(src)
+ WL.amount = HH.amount
washing -= HH
HH.forceMove(get_turf(src))
HH.use(HH.amount)
diff --git a/code/game/objects/effects/decals/posters/polarisposters.dm b/code/game/objects/effects/decals/posters/polarisposters.dm
index 45cfd8622d..8835d58242 100644
--- a/code/game/objects/effects/decals/posters/polarisposters.dm
+++ b/code/game/objects/effects/decals/posters/polarisposters.dm
@@ -291,7 +291,7 @@
The image seems important."
listing_name = "Safety - Mech Operation"
-//VOREStation Removal Start TFF 17/12/19 - lore not used in our station's own lore.
+//VOREStation Removal Start
/*
/datum/poster/nanotrasen/nt_4
icon_state = "ntposter04"
diff --git a/code/game/objects/effects/temporary_visuals/projectiles/impact.dm b/code/game/objects/effects/temporary_visuals/projectiles/impact.dm
index e48606a2ac..d750cfc70b 100644
--- a/code/game/objects/effects/temporary_visuals/projectiles/impact.dm
+++ b/code/game/objects/effects/temporary_visuals/projectiles/impact.dm
@@ -87,4 +87,6 @@
light_range = 2
light_power = 0.5
light_color = "#80F5FF"
-//VOREStation edit ends
\ No newline at end of file
+//VOREStation edit ends
+/obj/effect/projectile/impact/pointdefense
+ icon_state = "impact_pointdef"
diff --git a/code/game/objects/effects/temporary_visuals/projectiles/muzzle.dm b/code/game/objects/effects/temporary_visuals/projectiles/muzzle.dm
index a5c70aab2c..64afc04951 100644
--- a/code/game/objects/effects/temporary_visuals/projectiles/muzzle.dm
+++ b/code/game/objects/effects/temporary_visuals/projectiles/muzzle.dm
@@ -99,4 +99,6 @@
light_range = 2
light_power = 0.5
light_color = "#80F5FF"
-//VOREStation edit ends
\ No newline at end of file
+//VOREStation edit ends
+/obj/effect/projectile/muzzle/pointdefense
+ icon_state = "muzzle_pointdef"
diff --git a/code/game/objects/effects/temporary_visuals/projectiles/tracer.dm b/code/game/objects/effects/temporary_visuals/projectiles/tracer.dm
index 4326bc536d..e3ae63cbad 100644
--- a/code/game/objects/effects/temporary_visuals/projectiles/tracer.dm
+++ b/code/game/objects/effects/temporary_visuals/projectiles/tracer.dm
@@ -129,3 +129,5 @@
light_power = 0.5
light_color = "#80F5FF"
//VOREStation edit ends
+/obj/effect/projectile/tracer/pointdefense
+ icon_state = "beam_pointdef"
diff --git a/code/game/objects/items/devices/flashlight.dm b/code/game/objects/items/devices/flashlight.dm
index d35a7546b7..4d006f162f 100644
--- a/code/game/objects/items/devices/flashlight.dm
+++ b/code/game/objects/items/devices/flashlight.dm
@@ -294,7 +294,7 @@
icon_state = "lamp"
force = 10
center_of_mass = list("x" = 13,"y" = 11)
- brightness_on = 10 //TFF 27/11/19 - post refactor fix for intensity levels.
+ brightness_on = 10
w_class = ITEMSIZE_LARGE
power_use = 0
on = 1
diff --git a/code/game/objects/items/stacks/sheets/leather.dm b/code/game/objects/items/stacks/sheets/leather.dm
index 3076d2dfb8..c48f57e693 100644
--- a/code/game/objects/items/stacks/sheets/leather.dm
+++ b/code/game/objects/items/stacks/sheets/leather.dm
@@ -1,14 +1,18 @@
/obj/item/stack/animalhide
name = "hide"
desc = "The hide of some creature."
+ description_info = "Use something sharp, like a knife, to scrape the hairs/feathers/etc off this hide to prepare it for tanning."
icon_state = "sheet-hide"
drop_sound = 'sound/items/drop/cloth.ogg'
pickup_sound = 'sound/items/pickup/cloth.ogg'
amount = 1
+ max_amount = 20
stacktype = "hide"
no_variants = TRUE
-
- var/process_type = /obj/item/stack/hairlesshide
+// This needs to be very clearly documented for players. Whether it should stay in the main description is up for debate.
+/obj/item/stack/animalhide/examine(var/mob/user)
+ . = ..()
+ . += description_info
/obj/item/stack/animalhide/human
name = "skin"
@@ -18,7 +22,6 @@
no_variants = FALSE
drop_sound = 'sound/items/drop/leather.ogg'
pickup_sound = 'sound/items/pickup/leather.ogg'
- amount = 1
stacktype = "hide-human"
/obj/item/stack/animalhide/corgi
@@ -26,7 +29,6 @@
desc = "The by-product of corgi farming."
singular_name = "corgi hide piece"
icon_state = "sheet-corgi"
- amount = 1
stacktype = "hide-corgi"
/obj/item/stack/animalhide/cat
@@ -34,7 +36,6 @@
desc = "The by-product of cat farming."
singular_name = "cat hide piece"
icon_state = "sheet-cat"
- amount = 1
stacktype = "hide-cat"
/obj/item/stack/animalhide/monkey
@@ -42,7 +43,6 @@
desc = "The by-product of monkey farming."
singular_name = "monkey hide piece"
icon_state = "sheet-monkey"
- amount = 1
stacktype = "hide-monkey"
/obj/item/stack/animalhide/lizard
@@ -50,7 +50,6 @@
desc = "Sssssss..."
singular_name = "lizard skin piece"
icon_state = "sheet-lizard"
- amount = 1
stacktype = "hide-lizard"
/obj/item/stack/animalhide/xeno
@@ -58,7 +57,6 @@
desc = "The skin of a terrible creature."
singular_name = "alien hide piece"
icon_state = "sheet-xeno"
- amount = 1
stacktype = "hide-xeno"
//don't see anywhere else to put these, maybe together they could be used to make the xenos suit?
@@ -68,7 +66,6 @@
singular_name = "alien chitin piece"
icon = 'icons/mob/alien.dmi'
icon_state = "chitin"
- amount = 1
stacktype = "hide-chitin"
/obj/item/xenos_claw
@@ -88,19 +85,28 @@
if(has_edge(W) || is_sharp(W))
//visible message on mobs is defined as visible_message(var/message, var/self_message, var/blind_message)
user.visible_message("\The [user] starts cutting hair off \the [src]", "You start cutting the hair off \the [src]", "You hear the sound of a knife rubbing against flesh")
- if(do_after(user,50))
- to_chat(user, "You cut the hair from this [src.singular_name]")
+ var/scraped = 0
+ while(amount > 0 && do_after(user, 2.5 SECONDS)) // 2.5s per hide
//Try locating an exisitng stack on the tile and add to there if possible
- for(var/obj/item/stack/hairlesshide/HS in user.loc)
- if(HS.amount < 50 && istype(HS, process_type))
- HS.amount++
- src.use(1)
- return
- //If it gets to here it means it did not find a suitable stack on the tile.
- var/obj/item/stack/HS = new process_type(usr.loc)
- if(istype(HS))
- HS.amount = 1
+ var/obj/item/stack/hairlesshide/H = null
+ for(var/obj/item/stack/hairlesshide/HS in user.loc) // Could be scraping something inside a locker, hence the .loc, not get_turf
+ if(HS.amount < HS.max_amount)
+ H = HS
+ break
+
+ // Either we found a valid stack, in which case increment amount,
+ // Or we need to make a new stack
+ if(istype(H))
+ H.amount++
+ else
+ H = new /obj/item/stack/hairlesshide(user.loc)
+
+ // Increment the amount
src.use(1)
+ scraped++
+
+ if(scraped)
+ to_chat(user, SPAN_NOTICE("You scrape the hair off [scraped] hide\s."))
else
..()
@@ -110,31 +116,43 @@
/obj/item/stack/hairlesshide
name = "hairless hide"
desc = "This hide was stripped of it's hair, but still needs tanning."
+ description_info = "Get it wet to continue tanning this into leather.
\
+ You could set it in a river, wash it with a sink, or just splash water on it with a bucket."
singular_name = "hairless hide piece"
icon_state = "sheet-hairlesshide"
no_variants = FALSE
- amount = 1
+ max_amount = 20
stacktype = "hairlesshide"
- var/cleaning = FALSE // Can we be water_acted, or are we busy? To prevent accidental hide duplication and the collapse of causality.
- var/wet_type = /obj/item/stack/wetleather
+/obj/item/stack/hairlesshide/examine(var/mob/user)
+ . = ..()
+ . += description_info
/obj/item/stack/hairlesshide/water_act(var/wateramount)
- ..()
- cleaning = TRUE
- while(amount > 0 && wateramount > 0)
- use(1)
- wateramount--
- new wet_type(get_turf(src))
- cleaning = FALSE
+ . = ..()
+ wateramount = min(amount, round(wateramount))
+ for(var/i in 1 to wateramount)
+ var/obj/item/stack/wetleather/H = null
+ for(var/obj/item/stack/wetleather/HS in get_turf(src)) // Doesn't have a user, can't just use their loc
+ if(HS.amount < HS.max_amount)
+ H = HS
+ break
+
+ // Either we found a valid stack, in which case increment amount,
+ // Or we need to make a new stack
+ if(istype(H))
+ H.amount++
+ else
+ H = new /obj/item/stack/wetleather(get_turf(src))
- return
+ // Increment the amount
+ src.use(1)
/obj/item/stack/hairlesshide/proc/rapidcure(var/stacknum = 1)
stacknum = min(stacknum, amount)
while(stacknum)
- var/obj/item/stack/wetleather/I = new wet_type(get_turf(src))
+ var/obj/item/stack/wetleather/I = new /obj/item/stack/wetleather(get_turf(src))
if(istype(I))
I.dry()
@@ -146,16 +164,34 @@
/obj/item/stack/wetleather
name = "wet leather"
desc = "This leather has been cleaned but still needs to be dried."
+ description_info = "To finish tanning the leather, you need to dry it. \
+ You could place it under a fire, \
+ put it in a drying rack, \
+ or build a tanning rack from steel or wooden boards."
singular_name = "wet leather piece"
icon_state = "sheet-wetleather"
var/wetness = 30 //Reduced when exposed to high temperautres
var/drying_threshold_temperature = 500 //Kelvin to start drying
no_variants = FALSE
- amount = 1
+ max_amount = 20
stacktype = "wetleather"
var/dry_type = /obj/item/stack/material/leather
+/obj/item/stack/wetleather/examine(var/mob/user)
+ . = ..()
+ . += description_info
+ . += "\The [src] is [get_dryness_text()]."
+
+/obj/item/stack/wetleather/proc/get_dryness_text()
+ if(wetness > 20)
+ return "wet"
+ if(wetness > 10)
+ return "damp"
+ if(wetness)
+ return "almost dry"
+ return "dry"
+
/obj/item/stack/wetleather/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
..()
if(exposed_temperature >= drying_threshold_temperature)
@@ -164,17 +200,87 @@
dry()
/obj/item/stack/wetleather/proc/dry()
- //Try locating an exisitng stack on the tile and add to there if possible
- for(var/obj/item/stack/material/leather/HS in src.loc)
- if(HS.amount < 50)
- HS.amount++
- wetness = initial(wetness)
- src.use(1)
- return
- //If it gets to here it means it did not find a suitable stack on the tile.
- var/obj/item/stack/HS = new dry_type(src.loc)
+ var/obj/item/stack/material/leather/L = new(src.loc)
+ L.amount = amount
+ use(amount)
+ return L
- if(istype(HS))
- HS.amount = 1
- wetness = initial(wetness)
- src.use(1)
+/obj/item/stack/wetleather/transfer_to(obj/item/stack/S, var/tamount=null, var/type_verified)
+ . = ..()
+ if(.) // If it transfers any, do a weighted average of the wetness
+ var/obj/item/stack/wetleather/W = S
+ var/oldamt = W.amount - .
+ W.wetness = round(((oldamt * W.wetness) + (. * wetness)) / W.amount)
+
+
+
+/obj/structure/tanning_rack
+ name = "tanning rack"
+ desc = "A rack used to stretch leather out and hold it taut during the tanning process."
+ icon = 'icons/obj/kitchen.dmi'
+ icon_state = "spike"
+
+ var/obj/item/stack/wetleather/drying = null
+
+/obj/structure/tanning_rack/Initialize()
+ . = ..()
+ START_PROCESSING(SSobj, src) // SSObj fires ~every 2s , starting from wetness 30 takes ~1m
+
+/obj/structure/tanning_rack/Destroy()
+ STOP_PROCESSING(SSobj, src)
+ return ..()
+
+/obj/structure/tanning_rack/process()
+ if(drying && drying.wetness)
+ drying.wetness = max(drying.wetness - 1, 0)
+ if(!drying.wetness)
+ visible_message("The [drying] is dry!")
+ update_icon()
+
+/obj/structure/tanning_rack/examine(var/mob/user)
+ . = ..()
+ if(drying)
+ . += "\The [drying] is [drying.get_dryness_text()]."
+
+/obj/structure/tanning_rack/update_icon()
+ overlays.Cut()
+ if(drying)
+ var/image/I
+ if(drying.wetness)
+ I = image(icon, "leather_wet")
+ else
+ I = image(icon, "leather_dry")
+ add_overlay(I)
+
+/obj/structure/tanning_rack/attackby(var/atom/A, var/mob/user)
+ if(istype(A, /obj/item/stack/wetleather))
+ if(!drying) // If not drying anything, start drying the thing
+ if(user.unEquip(A, target = src))
+ drying = A
+ else // Drying something, add if possible
+ var/obj/item/stack/wetleather/W = A
+ W.transfer_to(drying, W.amount, TRUE)
+ update_icon()
+ return TRUE
+ return ..()
+
+/obj/structure/tanning_rack/attack_hand(var/mob/user)
+ if(drying)
+ var/obj/item/stack/S = drying
+ if(!drying.wetness) // If it's dry, make a stack of dry leather and prepare to put that in their hands
+ var/obj/item/stack/material/leather/L = new(src)
+ L.amount = drying.amount
+ drying.use(drying.amount)
+ S = L
+
+ if(ishuman(user))
+ var/mob/living/carbon/human/H = user
+ if(!H.put_in_any_hand_if_possible(S))
+ S.forceMove(get_turf(src))
+ else
+ S.forceMove(get_turf(src))
+ drying = null
+ update_icon()
+
+/obj/structure/tanning_rack/attack_robot(var/mob/user)
+ attack_hand(user) // That has checks to
\ No newline at end of file
diff --git a/code/game/objects/items/toys/toys.dm b/code/game/objects/items/toys/toys.dm
index 4391901918..ea457f651e 100644
--- a/code/game/objects/items/toys/toys.dm
+++ b/code/game/objects/items/toys/toys.dm
@@ -949,7 +949,7 @@
/obj/item/toy/plushie/mouse
name = "mouse plush"
desc = "A plushie of a delightful mouse! What was once considered a vile rodent is now your very best friend."
- icon_state = "mouseplushie" //TFF 12/11/19 - updated icon to show a sprite that doesn't replicate a dead mouse. Heck you for that! >:C
+ icon_state = "mouseplushie"
pokephrase = "Squeak!"
/obj/item/toy/plushie/kitten
diff --git a/code/game/objects/items/weapons/circuitboards/machinery/ships.dm b/code/game/objects/items/weapons/circuitboards/machinery/ships.dm
index b71e7ce37b..dd37bc2519 100644
--- a/code/game/objects/items/weapons/circuitboards/machinery/ships.dm
+++ b/code/game/objects/items/weapons/circuitboards/machinery/ships.dm
@@ -6,8 +6,8 @@
name = T_BOARD("point defense battery")
board_type = new /datum/frame/frame_types/machine
desc = "Control systems for a Kuiper pattern point defense battery. Aim away from vessel."
- build_path = /obj/machinery/power/pointdefense
- origin_tech = list(TECH_ENGINEERING = 3, TECH_COMBAT = 2, TECH_POWER = 2)
+ build_path = /obj/machinery/pointdefense
+ origin_tech = list(TECH_ENGINEERING = 3, TECH_COMBAT = 2)
req_components = list(
/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser = 1,
/obj/item/weapon/stock_parts/manipulator = 2,
diff --git a/code/game/objects/random/mapping_vr.dm b/code/game/objects/random/mapping_vr.dm
index 43431a8b16..b9ebfd1dc0 100644
--- a/code/game/objects/random/mapping_vr.dm
+++ b/code/game/objects/random/mapping_vr.dm
@@ -7,4 +7,147 @@
/obj/random/empty_or_lootable_crate/item_to_spawn()
return pick(/obj/random/crate,
- /obj/random/multiple/corp_crate)
\ No newline at end of file
+ /obj/random/multiple/corp_crate)
+
+/obj/random/forgotten_tram
+ name = "random forgotten tram item"
+ desc = "Spawns a random item that someone might accidentally leave on a tram. Sometimes spawns nothing."
+ spawn_nothing_percentage = 30
+
+/obj/random/forgotten_tram/item_to_spawn()
+ return pick(prob(2);/obj/item/device/flashlight,
+ prob(2);/obj/item/device/flashlight/glowstick,
+ prob(2);/obj/item/device/flashlight/glowstick/blue,
+ prob(1);/obj/item/device/flashlight/glowstick/orange,
+ prob(1);/obj/item/device/flashlight/glowstick/red,
+ prob(1);/obj/item/device/flashlight/glowstick/yellow,
+ prob(1);/obj/item/device/flashlight/pen,
+ prob(2);/obj/item/device/flashlight/maglight,
+ prob(5);/obj/random/cigarettes,
+ prob(5);/obj/random/soap,
+ prob(5);/obj/random/drinksoft,
+ prob(5);/obj/random/snack,
+ prob(5);/obj/random/plushie,
+ prob(2);/obj/item/weapon/storage/secure/briefcase,
+ prob(4);/obj/item/weapon/storage/briefcase,
+ prob(5);/obj/item/weapon/storage/backpack,
+ prob(5);/obj/item/weapon/storage/backpack/medic,
+ prob(5);/obj/item/weapon/storage/backpack/industrial,
+ prob(5);/obj/item/weapon/storage/backpack/toxins,
+ prob(3);/obj/item/weapon/storage/backpack/dufflebag,
+ prob(3);/obj/item/weapon/storage/backpack/dufflebag/med,
+ prob(3);/obj/item/weapon/storage/backpack/dufflebag/eng,
+ prob(1);/obj/item/weapon/storage/backpack/dufflebag/syndie,
+ prob(1);/obj/item/weapon/storage/backpack/dufflebag/syndie/med,
+ prob(1);/obj/item/weapon/storage/backpack/dufflebag/syndie/ammo,
+ prob(4);/obj/item/weapon/storage/backpack/satchel,
+ prob(5);/obj/item/weapon/storage/backpack/satchel/norm,
+ prob(5);/obj/item/weapon/storage/backpack/satchel/med,
+ prob(5);/obj/item/weapon/storage/backpack/satchel/eng,
+ prob(5);/obj/item/weapon/storage/backpack/satchel/tox,
+ prob(5);/obj/item/weapon/storage/backpack/messenger/med,
+ prob(5);/obj/item/weapon/storage/backpack/messenger/engi,
+ prob(5);/obj/item/weapon/storage/backpack/messenger/tox,
+ prob(3);/obj/item/weapon/storage/wallet,
+ prob(1);/obj/item/clothing/gloves/black,
+ prob(1);/obj/item/clothing/gloves/blue,
+ prob(1);/obj/item/clothing/gloves/brown,
+ prob(1);/obj/item/clothing/gloves/duty,
+ prob(1);/obj/item/clothing/gloves/fingerless,
+ prob(1);/obj/item/clothing/gloves/green,
+ prob(1);/obj/item/clothing/gloves/grey,
+ prob(1);/obj/item/clothing/gloves/orange,
+ prob(1);/obj/item/clothing/gloves/yellow,
+ prob(3);/obj/item/clothing/gloves/botanic_leather,
+ prob(2);/obj/item/clothing/gloves/sterile/latex,
+ prob(5);/obj/item/clothing/gloves/white,
+ prob(5);/obj/item/clothing/gloves/rainbow,
+ prob(2);/obj/item/clothing/gloves/fyellow,
+ prob(1);/obj/item/clothing/glasses/rimless,
+ prob(1);/obj/item/clothing/glasses/thin,
+ prob(1);/obj/item/clothing/glasses/regular,
+ prob(1);/obj/item/clothing/glasses/regular/rimless,
+ prob(1);/obj/item/clothing/glasses/regular/thin,
+ prob(1);/obj/item/clothing/glasses/fakesunglasses,
+ prob(1);/obj/item/clothing/glasses/fakesunglasses/aviator,
+ prob(1);/obj/item/clothing/glasses/omnihud,
+ prob(4);/obj/item/clothing/head/hardhat,
+ prob(3);/obj/item/clothing/head/hardhat/red,
+ prob(2);/obj/item/clothing/head/hardhat/dblue,
+ prob(2);/obj/item/clothing/head/hardhat/orange,
+ prob(4);/obj/item/clothing/head/soft/,
+ prob(4);/obj/item/clothing/head/soft/black,
+ prob(4);/obj/item/clothing/head/soft/blue,
+ prob(4);/obj/item/clothing/head/soft/green,
+ prob(4);/obj/item/clothing/head/soft/grey,
+ prob(4);/obj/item/clothing/head/soft/med,
+ prob(4);/obj/item/clothing/head/soft/nanotrasen,
+ prob(4);/obj/item/clothing/head/soft/red,
+ prob(4);/obj/item/clothing/head/soft/orange,
+ prob(4);/obj/item/clothing/head/soft/sec,
+ prob(4);/obj/item/clothing/head/soft/sec/corp,
+ prob(3);/obj/item/clothing/head/soft/yellow,
+ prob(1);/obj/item/clothing/head/ushanka,
+ prob(3);/obj/item/clothing/head/beret,
+ prob(3);/obj/item/clothing/head/beret/engineering,
+ prob(1);/obj/item/clothing/head/beret/purple,
+ prob(3);/obj/item/clothing/head/beret/sec,
+ prob(3);/obj/item/clothing/head/beret/sec/corporate/officer,
+ prob(3);/obj/item/clothing/head/beret/sec/navy/officer,
+ prob(3);/obj/item/clothing/head/soft/yellow,
+ prob(2);/obj/item/clothing/head/orangebandana,
+ prob(3);/obj/item/clothing/suit/storage/toggle/bomber,
+ prob(3);/obj/item/clothing/suit/storage/toggle/hoodie/black,
+ prob(3);/obj/item/clothing/suit/storage/toggle/hoodie/blue,
+ prob(3);/obj/item/clothing/suit/storage/toggle/hoodie/red,
+ prob(3);/obj/item/clothing/suit/storage/toggle/hoodie/yellow,
+ prob(3);/obj/item/clothing/suit/storage/toggle/brown_jacket,
+ prob(3);/obj/item/clothing/suit/storage/toggle/leather_jacket,
+ prob(4);/obj/item/clothing/suit/storage/toggle/labcoat,
+ prob(4);/obj/item/clothing/suit/storage/toggle/labcoat/science,
+ prob(4);/obj/item/clothing/suit/storage/miljacket,
+ prob(4);/obj/item/clothing/suit/storage/miljacket/alt,
+ prob(4);/obj/item/clothing/suit/storage/miljacket/black,
+ prob(4);/obj/item/clothing/suit/storage/miljacket/green,
+ prob(4);/obj/item/clothing/suit/storage/miljacket/grey,
+ prob(4);/obj/item/clothing/suit/storage/miljacket/navy,
+ prob(4);/obj/item/clothing/suit/storage/miljacket/tan,
+ prob(4);/obj/item/clothing/suit/storage/miljacket/white,
+ prob(4);/obj/item/clothing/suit/storage/trench,
+ prob(3);/obj/item/clothing/suit/varsity,
+ prob(3);/obj/item/clothing/suit/varsity/blue,
+ prob(3);/obj/item/clothing/suit/varsity/brown,
+ prob(3);/obj/item/clothing/suit/varsity/green,
+ prob(3);/obj/item/clothing/suit/varsity/purple,
+ prob(3);/obj/item/clothing/suit/varsity/red,
+ prob(3);/obj/item/clothing/accessory/poncho,
+ prob(3);/obj/item/clothing/accessory/poncho/blue,
+ prob(3);/obj/item/clothing/accessory/poncho/green,
+ prob(3);/obj/item/clothing/accessory/poncho/purple,
+ prob(3);/obj/item/clothing/accessory/poncho/red,
+ prob(3);/obj/item/clothing/accessory/poncho/roles/cargo,
+ prob(3);/obj/item/clothing/accessory/poncho/roles/engineering,
+ prob(3);/obj/item/clothing/accessory/poncho/roles/medical,
+ prob(3);/obj/item/clothing/accessory/poncho/roles/science,
+ prob(3);/obj/item/clothing/accessory/poncho/roles/security,
+ prob(3);/obj/item/clothing/accessory/poncho/roles/cloak/atmos,
+ prob(3);/obj/item/clothing/accessory/poncho/roles/cloak/cargo,
+ prob(3);/obj/item/clothing/accessory/poncho/roles/cloak/engineer,
+ prob(3);/obj/item/clothing/accessory/poncho/roles/cloak/medical,
+ prob(3);/obj/item/clothing/accessory/poncho/roles/cloak/mining,
+ prob(3);/obj/item/clothing/accessory/poncho/roles/cloak/research,
+ prob(3);/obj/item/clothing/accessory/poncho/roles/cloak/security,
+ prob(2);/obj/item/clothing/accessory/stethoscope,
+ prob(2);/obj/item/device/camera,
+ prob(3);/obj/item/device/pda,
+ prob(3);/obj/item/device/radio/headset,
+ prob(2);/obj/item/toy/tennis,
+ prob(2);/obj/item/toy/tennis/red,
+ prob(2);/obj/item/toy/tennis/yellow,
+ prob(2);/obj/item/toy/tennis/green,
+ prob(2);/obj/item/toy/tennis/cyan,
+ prob(2);/obj/item/toy/tennis/blue,
+ prob(2);/obj/item/toy/tennis/purple,
+ prob(2);/obj/item/clothing/ears/earmuffs,
+ prob(2);/obj/item/clothing/ears/earmuffs/headphones
+ )
\ No newline at end of file
diff --git a/code/game/objects/structures/cliff.dm b/code/game/objects/structures/cliff.dm
index ad4b23bdb8..24dbb6d25e 100644
--- a/code/game/objects/structures/cliff.dm
+++ b/code/game/objects/structures/cliff.dm
@@ -195,27 +195,45 @@ two tiles on initialization, and which way a cliff is facing may change during m
displaced = TRUE
if(istype(T))
- visible_message(span("danger", "\The [L] falls off \the [src]!"))
+
+ var/safe_fall = FALSE
+ if(ishuman(L))
+ var/mob/living/carbon/human/H = L
+ safe_fall = H.species.handle_falling(H, T, silent = TRUE, planetary = FALSE)
+
+ if(safe_fall)
+ visible_message(span("notice", "\The [L] glides down from \the [src]."))
+ else
+ visible_message(span("danger", "\The [L] falls off \the [src]!"))
L.forceMove(T)
- // Do the actual hurting. Double cliffs do halved damage due to them most likely hitting twice.
var/harm = !is_double_cliff ? 1 : 0.5
- if(istype(L.buckled, /obj/vehicle)) // People falling off in vehicles will take less damage, but will damage the vehicle severely.
- var/obj/vehicle/vehicle = L.buckled
- vehicle.adjust_health(40 * harm)
- to_chat(L, span("warning", "\The [vehicle] absorbs some of the impact, damaging it."))
- harm /= 2
+ if(!safe_fall)
+ // Do the actual hurting. Double cliffs do halved damage due to them most likely hitting twice.
+ if(istype(L.buckled, /obj/vehicle)) // People falling off in vehicles will take less damage, but will damage the vehicle severely.
+ var/obj/vehicle/vehicle = L.buckled
+ vehicle.adjust_health(40 * harm)
+ to_chat(L, span("warning", "\The [vehicle] absorbs some of the impact, damaging it."))
+ harm /= 2
+
+ playsound(L, 'sound/effects/break_stone.ogg', 70, 1)
+ L.Weaken(5 * harm)
- playsound(L, 'sound/effects/break_stone.ogg', 70, 1)
- L.Weaken(5 * harm)
var/fall_time = 3
if(displaced) // Make the fall look more natural when falling sideways.
L.pixel_z = 32 * 2
animate(L, pixel_z = 0, time = fall_time)
sleep(fall_time) // A brief delay inbetween the two sounds helps sell the 'ouch' effect.
+
+ if(safe_fall)
+ visible_message(span("notice", "\The [L] lands on \the [T]."))
+ playsound(L, "rustle", 25, 1)
+ return
+
playsound(L, "punch", 70, 1)
shake_camera(L, 1, 1)
- visible_message(span("danger", "\The [L] hits the ground!"))
+
+ visible_message(span("danger", "\The [L] hits \the [T]!"))
// The bigger they are, the harder they fall.
// They will take at least 20 damage at the minimum, and tries to scale up to 40% of their max health.
diff --git a/code/game/objects/structures/window_vr.dm b/code/game/objects/structures/window_vr.dm
index 8a13a9c50d..70e8470519 100644
--- a/code/game/objects/structures/window_vr.dm
+++ b/code/game/objects/structures/window_vr.dm
@@ -34,4 +34,8 @@
/obj/structure/window/plastitanium/full
icon_state = "window-full"
maxhealth = 250
- fulltile = TRUE
\ No newline at end of file
+ fulltile = TRUE
+
+/obj/structure/window/reinforced/tinted/full
+ icon_state = "window-full"
+ fulltile = TRUE
diff --git a/code/game/turfs/flooring/asset_list.dm b/code/game/turfs/flooring/asset_list.dm
new file mode 100644
index 0000000000..e69de29bb2
diff --git a/code/game/turfs/simulated/outdoors/outdoors.dm b/code/game/turfs/simulated/outdoors/outdoors.dm
index 5f438f698f..8ca1659d1b 100644
--- a/code/game/turfs/simulated/outdoors/outdoors.dm
+++ b/code/game/turfs/simulated/outdoors/outdoors.dm
@@ -31,10 +31,14 @@ var/list/turf_edge_cache = list()
return ..()
/turf/simulated/proc/make_outdoors()
+ if(outdoors)
+ return
outdoors = TRUE
SSplanets.addTurf(src)
/turf/simulated/proc/make_indoors()
+ if(!outdoors)
+ return
outdoors = FALSE
SSplanets.removeTurf(src)
diff --git a/code/game/turfs/simulated/wall_types_vr.dm b/code/game/turfs/simulated/wall_types_vr.dm
index d2461282e2..ffaee1ceec 100644
--- a/code/game/turfs/simulated/wall_types_vr.dm
+++ b/code/game/turfs/simulated/wall_types_vr.dm
@@ -113,3 +113,8 @@ var/list/flesh_overlay_cache = list()
icon = 'icons/turf/wall_masks_vr.dmi'
/turf/simulated/wall/plastihull/Initialize(mapload)
. = ..(mapload, MAT_PLASTITANIUMHULL, null,MAT_PLASTITANIUMHULL)
+
+/turf/simulated/wall/ghull
+ icon_state = "hull-titanium"
+/turf/simulated/wall/ghull/Initialize(mapload)
+ . = ..(mapload, MAT_GOLDHULL, MAT_DIAMOND, MAT_GOLDHULL)
\ No newline at end of file
diff --git a/code/game/turfs/unsimulated/planetary_vr.dm b/code/game/turfs/unsimulated/planetary_vr.dm
index 5cf174cf3d..17c33b7525 100644
--- a/code/game/turfs/unsimulated/planetary_vr.dm
+++ b/code/game/turfs/unsimulated/planetary_vr.dm
@@ -21,6 +21,29 @@
#define VIRGO3B_TURF_CREATE(x) x/virgo3b/nitrogen=VIRGO3B_MOL_N2;x/virgo3b/oxygen=VIRGO3B_MOL_O2;x/virgo3b/carbon_dioxide=VIRGO3B_MOL_CO2;x/virgo3b/phoron=VIRGO3B_MOL_PHORON;x/virgo3b/temperature=VIRGO3B_AVG_TEMP;x/virgo3b/outdoors=TRUE;x/virgo3b/update_graphic(list/graphic_add = null, list/graphic_remove = null) return 0
#define VIRGO3B_TURF_CREATE_UN(x) x/virgo3b/nitrogen=VIRGO3B_MOL_N2;x/virgo3b/oxygen=VIRGO3B_MOL_O2;x/virgo3b/carbon_dioxide=VIRGO3B_MOL_CO2;x/virgo3b/phoron=VIRGO3B_MOL_PHORON;x/virgo3b/temperature=VIRGO3B_AVG_TEMP
+//Atmosphere properties
+#define VIRGO3BB_ONE_ATMOSPHERE 101.325 //kPa
+#define VIRGO3BB_AVG_TEMP 293.15 //kelvin
+
+#define VIRGO3BB_PER_N2 0.78 //percent
+#define VIRGO3BB_PER_O2 0.21
+#define VIRGO3BB_PER_N2O 0.00 //Currently no capacity to 'start' a turf with this. See turf.dm
+#define VIRGO3BB_PER_CO2 0.01
+#define VIRGO3BB_PER_PHORON 0.00
+
+//Math only beyond this point
+#define VIRGO3BB_MOL_PER_TURF (VIRGO3BB_ONE_ATMOSPHERE*CELL_VOLUME/(VIRGO3BB_AVG_TEMP*R_IDEAL_GAS_EQUATION))
+#define VIRGO3BB_MOL_N2 (VIRGO3BB_MOL_PER_TURF * VIRGO3BB_PER_N2)
+#define VIRGO3BB_MOL_O2 (VIRGO3BB_MOL_PER_TURF * VIRGO3BB_PER_O2)
+#define VIRGO3BB_MOL_N2O (VIRGO3BB_MOL_PER_TURF * VIRGO3BB_PER_N2O)
+#define VIRGO3BB_MOL_CO2 (VIRGO3BB_MOL_PER_TURF * VIRGO3BB_PER_CO2)
+#define VIRGO3BB_MOL_PHORON (VIRGO3BB_MOL_PER_TURF * VIRGO3BB_PER_PHORON)
+
+//Turfmakers
+#define VIRGO3BB_SET_ATMOS nitrogen=VIRGO3BB_MOL_N2;oxygen=VIRGO3BB_MOL_O2;carbon_dioxide=VIRGO3BB_MOL_CO2;phoron=VIRGO3BB_MOL_PHORON;temperature=VIRGO3BB_AVG_TEMP
+#define VIRGO3BB_TURF_CREATE(x) x/virgo3b_better/nitrogen=VIRGO3BB_MOL_N2;x/virgo3b_better/oxygen=VIRGO3BB_MOL_O2;x/virgo3b_better/carbon_dioxide=VIRGO3BB_MOL_CO2;x/virgo3b_better/phoron=VIRGO3BB_MOL_PHORON;x/virgo3b_better/temperature=VIRGO3BB_AVG_TEMP;x/virgo3b_better/outdoors=TRUE;x/virgo3b_better/update_graphic(list/graphic_add = null, list/graphic_remove = null) return 0
+#define VIRGO3BB_TURF_CREATE_UN(x) x/virgo3b_better/nitrogen=VIRGO3BB_MOL_N2;x/virgo3b_better/oxygen=VIRGO3BB_MOL_O2;x/virgo3b_better/carbon_dioxide=VIRGO3BB_MOL_CO2;x/virgo3b_better/phoron=VIRGO3BB_MOL_PHORON;x/virgo3b_better/temperature=VIRGO3BB_AVG_TEMP
+
// This is a wall you surround the area of your "planet" with, that makes the atmosphere inside stay within bounds, even if canisters
// are opened or other strange things occur.
/turf/unsimulated/wall/planetary/virgo3b
@@ -28,3 +51,9 @@
desc = "An eight-meter tall carbyne wall. For when the wildlife on your planet is mostly militant megacorps."
alpha = 0xFF
VIRGO3B_SET_ATMOS
+
+/turf/unsimulated/wall/planetary/virgo3b_better
+ name = "facility wall"
+ desc = "An eight-meter tall carbyne wall. For when the wildlife on your planet is mostly militant megacorps."
+ alpha = 0xFF
+ VIRGO3BB_SET_ATMOS
diff --git a/code/modules/admin/admin_verb_lists_vr.dm b/code/modules/admin/admin_verb_lists_vr.dm
index bc6e620b7a..597c229478 100644
--- a/code/modules/admin/admin_verb_lists_vr.dm
+++ b/code/modules/admin/admin_verb_lists_vr.dm
@@ -155,6 +155,7 @@ var/list/admin_verbs_fun = list(
/client/proc/smite,
/client/proc/smite_vr, //VOREStation Add,
/client/proc/admin_lightning_strike,
+ /client/proc/resize //VOREStation Add,
)
var/list/admin_verbs_spawn = list(
diff --git a/code/modules/admin/verbs/resize.dm b/code/modules/admin/verbs/resize.dm
new file mode 100644
index 0000000000..140ce75393
--- /dev/null
+++ b/code/modules/admin/verbs/resize.dm
@@ -0,0 +1,24 @@
+/client/proc/resize(var/mob/living/L in mob_list)
+ set name = "Resize"
+ set desc = "Resizes any living mob without any restrictions on size."
+ set category = "Fun"
+ if(!check_rights(R_ADMIN, R_FUN))
+ return
+
+ var/size_multiplier = input(usr, "Input size multiplier.", "Resize", 1) as num|null
+ if(!size_multiplier)
+ return //cancelled
+
+ size_multiplier = clamp(size_multiplier, 0.01, 1000)
+ var/can_be_big = L.has_large_resize_bounds()
+ var/very_big = is_extreme_size(size_multiplier)
+
+ if(very_big && can_be_big) // made an extreme size in an area that allows it, don't assume adminbuse
+ to_chat(src,"[L] will lose this size upon moving into an area where this size is not allowed.")
+ else if(very_big) // made an extreme size in an area that doesn't allow it, assume adminbuse
+ to_chat(src,"[L] will retain this normally unallowed size outside this area.")
+
+ L.resize(size_multiplier, animate = TRUE, uncapped = TRUE, ignore_prefs = TRUE)
+
+ log_and_message_admins("has changed [key_name(L)]'s size multiplier to [size_multiplier].")
+ feedback_add_details("admin_verb","RESIZE")
\ No newline at end of file
diff --git a/code/modules/ai/interfaces.dm b/code/modules/ai/interfaces.dm
index 74ad2eb1a4..9fb58dbb88 100644
--- a/code/modules/ai/interfaces.dm
+++ b/code/modules/ai/interfaces.dm
@@ -52,7 +52,7 @@
return say(message)
/mob/living/proc/IIsAlly(mob/living/L)
- return src.faction == L.faction
+ return istype(L) && src.faction == L.faction
/mob/living/simple_mob/IIsAlly(mob/living/L)
. = ..()
diff --git a/code/modules/client/preference_setup/general/03_body.dm b/code/modules/client/preference_setup/general/03_body.dm
index 269e063262..949d613b6b 100644
--- a/code/modules/client/preference_setup/general/03_body.dm
+++ b/code/modules/client/preference_setup/general/03_body.dm
@@ -1019,13 +1019,16 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
return
organ = "brain"
+ var/datum/species/current_species = GLOB.all_species[pref.species]
var/list/organ_choices = list("Normal")
if(pref.organ_data[BP_TORSO] == "cyborg")
organ_choices -= "Normal"
if(organ_name == "Brain")
organ_choices += "Cybernetic"
- organ_choices += "Positronic"
- organ_choices += "Drone"
+ if(!(current_species.spawn_flags & SPECIES_NO_POSIBRAIN))
+ organ_choices += "Positronic"
+ if(!(current_species.spawn_flags & SPECIES_NO_DRONEBRAIN))
+ organ_choices += "Drone"
else
organ_choices += "Assisted"
organ_choices += "Mechanical"
@@ -1043,7 +1046,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
pref.organ_data[organ] = "assisted"
if("Cybernetic")
pref.organ_data[organ] = "assisted"
- if ("Mechanical")
+ if("Mechanical")
pref.organ_data[organ] = "mechanical"
if("Drone")
pref.organ_data[organ] = "digital"
diff --git a/code/modules/client/preference_setup/loadout/loadout_accessories_vr.dm b/code/modules/client/preference_setup/loadout/loadout_accessories_vr.dm
index 4b56b64c35..7e21dd3ef8 100644
--- a/code/modules/client/preference_setup/loadout/loadout_accessories_vr.dm
+++ b/code/modules/client/preference_setup/loadout/loadout_accessories_vr.dm
@@ -44,7 +44,6 @@
display_name = "collar, holo"
path = /obj/item/clothing/accessory/collar/holo
-//TFF 17/6/19 - public loadout addition: Indigestible Holocollar
/datum/gear/collar/holo/indigestible
display_name = "collar, holo (indigestible)"
path = /obj/item/clothing/accessory/collar/holo/indigestible
diff --git a/code/modules/client/preference_setup/loadout/loadout_fluffitems_vr.dm b/code/modules/client/preference_setup/loadout/loadout_fluffitems_vr.dm
index c28cb0f718..17656aae89 100644
--- a/code/modules/client/preference_setup/loadout/loadout_fluffitems_vr.dm
+++ b/code/modules/client/preference_setup/loadout/loadout_fluffitems_vr.dm
@@ -735,6 +735,12 @@
ckeywhitelist = list("pimientopyro")
character_name = list("Scylla Casmus")
+/datum/gear/fluff/kiyoshi_cloak
+ path = /obj/item/clothing/accessory/poncho/fluff/cloakglowing
+ display_name = "glowing cloak"
+ ckeywhitelist = list("pastelprincedan")
+ character_name = list("Kiyoshi Maki", "Masumi Maki")
+
// Q CKEYS
// R CKEYS
diff --git a/code/modules/client/preference_setup/vore/02_size.dm b/code/modules/client/preference_setup/vore/02_size.dm
index a1149821d2..5af5db28b2 100644
--- a/code/modules/client/preference_setup/vore/02_size.dm
+++ b/code/modules/client/preference_setup/vore/02_size.dm
@@ -45,7 +45,7 @@
character.weight_gain = pref.weight_gain
character.weight_loss = pref.weight_loss
character.fuzzy = pref.fuzzy
- character.resize(pref.size_multiplier, animate = FALSE)
+ character.resize(pref.size_multiplier, animate = FALSE, ignore_prefs = TRUE)
/datum/category_item/player_setup_item/vore/size/content(var/mob/user)
. += "
"
diff --git a/code/modules/client/preference_setup/vore/09_misc.dm b/code/modules/client/preference_setup/vore/09_misc.dm
index 1396b4570f..7018d9342d 100644
--- a/code/modules/client/preference_setup/vore/09_misc.dm
+++ b/code/modules/client/preference_setup/vore/09_misc.dm
@@ -1,5 +1,3 @@
-//TFF 5/8/19 - moved /datum/preferences to preferences_vr.dm
-
/datum/category_item/player_setup_item/vore/misc
name = "Misc Settings"
sort_order = 9
@@ -9,16 +7,15 @@
S["directory_tag"] >> pref.directory_tag
S["directory_erptag"] >> pref.directory_erptag
S["directory_ad"] >> pref.directory_ad
- S["sensorpref"] >> pref.sensorpref //TFF 5/8/19 - add sensor pref setting to load after saved
+ S["sensorpref"] >> pref.sensorpref
/datum/category_item/player_setup_item/vore/misc/save_character(var/savefile/S)
S["show_in_directory"] << pref.show_in_directory
S["directory_tag"] << pref.directory_tag
S["directory_erptag"] << pref.directory_erptag
S["directory_ad"] << pref.directory_ad
- S["sensorpref"] << pref.sensorpref //TFF 5/8/19 - add sensor pref setting to be saveable
+ S["sensorpref"] << pref.sensorpref
-//TFF 5/8/19 - add new datum category to allow for setting multiple settings when this is selected in the loadout.
/datum/category_item/player_setup_item/vore/misc/copy_to_mob(var/mob/living/carbon/human/character)
if(pref.sensorpref > 5 || pref.sensorpref < 1)
pref.sensorpref = 5
@@ -28,7 +25,7 @@
pref.show_in_directory = sanitize_integer(pref.show_in_directory, 0, 1, initial(pref.show_in_directory))
pref.directory_tag = sanitize_inlist(pref.directory_tag, GLOB.char_directory_tags, initial(pref.directory_tag))
pref.directory_erptag = sanitize_inlist(pref.directory_erptag, GLOB.char_directory_erptags, initial(pref.directory_erptag))
- pref.sensorpref = sanitize_integer(pref.sensorpref, 1, sensorpreflist.len, initial(pref.sensorpref)) //TFF - 5/8/19 - add santisation for sensor prefs
+ pref.sensorpref = sanitize_integer(pref.sensorpref, 1, sensorpreflist.len, initial(pref.sensorpref))
/datum/category_item/player_setup_item/vore/misc/content(var/mob/user)
. += "
"
@@ -36,7 +33,7 @@
. += "Character Directory Vore Tag: [pref.directory_tag]
"
. += "Character Directory ERP Tag: [pref.directory_erptag]
"
. += "Character Directory Advertisement: Set Directory Ad
"
- . += "Suit Sensors Preference: [sensorpreflist[pref.sensorpref]]
" //TFF 5/8/19 - Allow selection of sensor settings from off, binary, vitals, tracking, or random
+ . += "Suit Sensors Preference: [sensorpreflist[pref.sensorpref]]
"
/datum/category_item/player_setup_item/vore/misc/OnTopic(var/href, var/list/href_list, var/mob/user)
if(href_list["toggle_show_in_directory"])
@@ -58,7 +55,6 @@
var/msg = sanitize(input(user,"Write your advertisement here!", "Flavor Text", html_decode(pref.directory_ad)) as message, extra = 0) //VOREStation Edit: separating out OOC notes
pref.directory_ad = msg
return TOPIC_REFRESH
- //TFF 5/8/19 - add new thing so you can choose the sensor setting your character can get.
else if(href_list["toggle_sensor_setting"])
var/new_sensorpref = input(user, "Choose your character's sensor preferences:", "Character Preferences", sensorpreflist[pref.sensorpref]) as null|anything in sensorpreflist
if (!isnull(new_sensorpref) && CanUseTopic(user))
diff --git a/code/modules/clothing/clothing_vr.dm b/code/modules/clothing/clothing_vr.dm
index 11116baa8e..2dc6ed7f92 100644
--- a/code/modules/clothing/clothing_vr.dm
+++ b/code/modules/clothing/clothing_vr.dm
@@ -153,7 +153,6 @@
SPECIES_VOX = 'icons/mob/species/vox/suit.dmi',
SPECIES_WEREBEAST = 'icons/mob/species/werebeast/suit.dmi')
-//TFF 5/8/19 - sets Vorestation /obj/item/clothing/under sensor setting default?
/obj/item/clothing/under
sensor_mode = 3
var/sensorpref = 5
@@ -162,7 +161,6 @@
SPECIES_VOX = 'icons/mob/species/vox/uniform.dmi',
SPECIES_WEREBEAST = 'icons/mob/species/werebeast/uniform.dmi')
-//TFF 5/8/19 - define numbers and specifics for suit sensor settings
/obj/item/clothing/under/New(var/mob/living/carbon/human/H)
..()
sensorpref = isnull(H) ? 1 : (ishuman(H) ? H.sensorpref : 1)
diff --git a/code/modules/clothing/spacesuits/void/station.dm b/code/modules/clothing/spacesuits/void/station.dm
index 7b4cf74057..973b0e5309 100644
--- a/code/modules/clothing/spacesuits/void/station.dm
+++ b/code/modules/clothing/spacesuits/void/station.dm
@@ -329,13 +329,33 @@
/obj/item/clothing/suit/space/void/exploration
name = "exploration voidsuit"
- desc = "A lightweight, radiation-resistant voidsuit, featuring the Explorer emblem on its chest plate. Designed for exploring unknown planetary environments."
+ desc = "A hazard and radiation resistant voidsuit, featuring the Explorer emblem on its chest plate. Designed for exploring unknown planetary environments."
icon_state = "void_explorer"
item_state_slots = list(slot_r_hand_str = "skrell_suit_black", slot_l_hand_str = "skrell_suit_black")
armor = list(melee = 40, bullet = 15, laser = 25,energy = 35, bomb = 30, bio = 100, rad = 70)
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/stack/flag,/obj/item/device/healthanalyzer,/obj/item/device/gps,/obj/item/device/radio/beacon, \
/obj/item/weapon/shovel,/obj/item/ammo_magazine,/obj/item/weapon/gun)
+//SAR
+/obj/item/clothing/head/helmet/space/void/expedition_medical
+ name = "exploration medic\'s voidsuit helmet"
+ desc = "A radiation-resistant helmet made especially for exploring unknown planetary environments. Has a reinforced high-vis bubble style visor."
+ icon_state = "helm_exp_medic"
+ item_state = "helm_exp_medic"
+ item_state_slots = list(slot_r_hand_str = "syndicate-helm-black", slot_l_hand_str = "syndicate-helm-black")
+ armor = list(melee = 25, bullet = 10, laser = 20,energy = 30, bomb = 25, bio = 100, rad = 70)
+ light_overlay = "helmet_light_dual" //explorer_light
+
+/obj/item/clothing/suit/space/void/expedition_medical
+ name = "exploration medic\'s voidsuit"
+ desc = "A hazard and radiation resistant voidsuit, featuring the Explorer emblem and a green cross on its chest plate. Seems to be a little lighter and more flexible than the regular explorer issue."
+ icon_state = "void_exp_medic"
+ slowdown = 0.75
+ item_state_slots = list(slot_r_hand_str = "skrell_suit_black", slot_l_hand_str = "skrell_suit_black")
+ armor = list(melee = 25, bullet = 10, laser = 20,energy = 30, bomb = 25, bio = 100, rad = 70)
+ allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/stack/flag,/obj/item/device/healthanalyzer,/obj/item/device/gps,/obj/item/device/radio/beacon, \
+ /obj/item/weapon/shovel,/obj/item/ammo_magazine,/obj/item/weapon/gun,/obj/item/weapon/storage/firstaid,/obj/item/stack/medical)
+
/obj/item/clothing/head/helmet/space/void/exploration/alt
desc = "A radiation-resistant helmet retrofitted for exploring unknown planetary environments."
icon_state = "helm_explorer2"
diff --git a/code/modules/clothing/under/color.dm b/code/modules/clothing/under/color.dm
index 9638a414bd..b20524a136 100644
--- a/code/modules/clothing/under/color.dm
+++ b/code/modules/clothing/under/color.dm
@@ -30,8 +30,6 @@
icon_state = "grey"
rolled_sleeves = 0
-//TFF 5/8/19 - add a non perma-set orange jumpsuit, splits prison into its own obj with override var settings.
-//TFF 5/9/19 - add a different icon_state to both jumpsuits, orange and prison. Refactors orange and prison jumpsuit slightly.
/obj/item/clothing/under/color/orange
name = "orange jumpsuit"
icon_state = "orange"
diff --git a/code/modules/clothing/under/miscellaneous_vr.dm b/code/modules/clothing/under/miscellaneous_vr.dm
index 762ea62109..67d08d2940 100644
--- a/code/modules/clothing/under/miscellaneous_vr.dm
+++ b/code/modules/clothing/under/miscellaneous_vr.dm
@@ -79,6 +79,8 @@
return
var/new_size = input("Put the desired size (25-200%), or (1-600%) in dormitory areas.", "Set Size", 200) as num|null
+ if(!new_size)
+ return //cancelled
//Check AGAIN because we accepted user input which is blocking.
if (src != H.w_uniform)
@@ -88,9 +90,9 @@
if (H.stat || H.restrained())
return
- if (isnull(H.size_multiplier))
+ if (isnull(H.size_multiplier)) // Why would this ever be the case?
to_chat(H,"The uniform panics and corrects your apparently microscopic size.")
- H.resize(RESIZE_NORMAL)
+ H.resize(RESIZE_NORMAL, ignore_prefs = TRUE)
H.update_icons() //Just want the matrix transform
return
@@ -102,7 +104,7 @@
if(new_size != H.size_multiplier)
if(!original_size)
original_size = H.size_multiplier
- H.resize(new_size/100)
+ H.resize(new_size/100, ignore_prefs = TRUE) // Ignores prefs because you can only resize yourself
H.visible_message("The space around [H] distorts as they change size!","The space around you distorts as you change size!")
else //They chose their current size.
return
@@ -111,7 +113,7 @@
. = ..()
if(. && ishuman(M) && original_size)
var/mob/living/carbon/human/H = M
- H.resize(original_size)
+ H.resize(original_size, ignore_prefs = TRUE)
original_size = null
H.visible_message("The space around [H] distorts as they return to their original size!","The space around you distorts as you return to your original size!")
diff --git a/code/modules/events/rogue_drones.dm b/code/modules/events/rogue_drones.dm
index 037ee9dfd5..f6ac58b1e4 100644
--- a/code/modules/events/rogue_drones.dm
+++ b/code/modules/events/rogue_drones.dm
@@ -22,7 +22,7 @@
/datum/event/rogue_drone/announce()
var/msg
var/rng = rand(1,5)
- //VOREStation Edit Start TFF 16/12/19 - Sif -> Virgo 3b
+ //VOREStation Edit Start
switch(rng)
if(1)
msg = "A combat drone wing operating in close orbit above Virgo 3b has failed to return from a anti-piracy sweep. If any are sighted, \
diff --git a/code/modules/food/food/cans.dm b/code/modules/food/food/cans.dm
index 8f2e135d73..6b53a966dd 100644
--- a/code/modules/food/food/cans.dm
+++ b/code/modules/food/food/cans.dm
@@ -171,3 +171,36 @@
. = ..()
reagents.add_reagent("rootbeer", 30)
+//ADDITIONS BELOW THIS LINE MADE ON 04/03/2021
+
+/obj/item/weapon/reagent_containers/food/drinks/cans/kvass
+ name = "\improper Kvass"
+ desc = "A true Slavic soda."
+ description_fluff = "A classic slavic beverage which many Space Russians still enjoy to this day. Fun fact, it is actually considered a weak beer by non-russians."
+ icon_state = "kvass"
+ center_of_mass = list("x"=16, "y"=10)
+
+/obj/item/weapon/reagent_containers/food/drinks/cans/kvass/Initialize()
+ . = ..()
+ reagents.add_reagent("kvass", 30)
+
+/obj/item/weapon/reagent_containers/food/drinks/cans/kompot
+ name = "\improper Kompot"
+ desc = "A taste of russia in the summertime - canned for you consumption."
+ description_fluff = "A sweet and fruity beverage that was traditionally used to preserve frutis in harsh Russian winters that is now available for widespread comsumption."
+ icon_state = "kompot"
+ center_of_mass = list("x"=16, "y"=10)
+
+/obj/item/weapon/reagent_containers/food/drinks/cans/kompot/Initialize()
+ . = ..()
+ reagents.add_reagent("kompot", 30)
+
+/obj/item/weapon/reagent_containers/food/drinks/cans/boda
+ name = "\improper Boda"
+ desc = "State regulated soda beverage. Enjoy comrades."
+ icon_state = "boda"
+ center_of_mass = list("x"=16, "y"=8)
+
+/obj/item/weapon/reagent_containers/food/drinks/cans/boda/Initialize()
+ . = ..()
+ reagents.add_reagent("sodawater", 30)
\ No newline at end of file
diff --git a/code/modules/food/food/snacks_vr.dm b/code/modules/food/food/snacks_vr.dm
index d28ea98bef..89bea23108 100644
--- a/code/modules/food/food/snacks_vr.dm
+++ b/code/modules/food/food/snacks_vr.dm
@@ -58,7 +58,7 @@
desc = "It's beef. It's roasted. It's been a staple of dining tradition for centuries."
icon = 'icons/obj/food_vr.dmi'
icon_state = "roastbeef"
- trash = /obj/item/trash/plate //TFF 30/11/19 - Roast beef are put on plates, not waffle trays, you dunce~
+ trash = /obj/item/trash/plate
nutriment_amt = 8
nutriment_desc = list("cooked meat" = 5)
diff --git a/code/modules/food/kitchen/microwave.dm b/code/modules/food/kitchen/microwave.dm
index 6b866d23ba..a92e17c6da 100644
--- a/code/modules/food/kitchen/microwave.dm
+++ b/code/modules/food/kitchen/microwave.dm
@@ -27,7 +27,7 @@
var/datum/looping_sound/microwave/soundloop
-// see code/modules/food/recipes_microwave.dm for recipes
+//see code/modules/food/recipes_microwave.dm for recipes
/*******************
* Initialising
@@ -283,68 +283,69 @@
if("dispose")
dispose()
return TRUE
-
-// /obj/machinery/microwave/interact(mob/user as mob) // The microwave Menu
-// var/dat = ""
-// if(src.broken > 0)
-// dat = {"Bzzzzttttt"}
-// else if(src.operating)
-// dat = {"Microwaving in progress!
Please wait...!"}
-// else if(src.dirty==100)
-// dat = {"This microwave is dirty!
Please clean it before use!"}
-// else
-// var/list/items_counts = new
-// var/list/items_measures = new
-// var/list/items_measures_p = new
-// for (var/obj/O in ((contents - component_parts) - circuit))
-// var/display_name = O.name
-// if (istype(O,/obj/item/weapon/reagent_containers/food/snacks/egg))
-// items_measures[display_name] = "egg"
-// items_measures_p[display_name] = "eggs"
-// if (istype(O,/obj/item/weapon/reagent_containers/food/snacks/tofu))
-// items_measures[display_name] = "tofu chunk"
-// items_measures_p[display_name] = "tofu chunks"
-// if (istype(O,/obj/item/weapon/reagent_containers/food/snacks/meat)) //any meat
-// items_measures[display_name] = "slab of meat"
-// items_measures_p[display_name] = "slabs of meat"
-// if (istype(O,/obj/item/weapon/reagent_containers/food/snacks/donkpocket))
-// display_name = "Turnovers"
-// items_measures[display_name] = "turnover"
-// items_measures_p[display_name] = "turnovers"
-// if (istype(O,/obj/item/weapon/reagent_containers/food/snacks/carpmeat))
-// items_measures[display_name] = "fillet of meat"
-// items_measures_p[display_name] = "fillets of meat"
-// items_counts[display_name]++
-// for (var/O in items_counts)
-// var/N = items_counts[O]
-// if (!(O in items_measures))
-// dat += {"[capitalize(O)]: [N] [lowertext(O)]\s
"}
-// else
-// if (N==1)
-// dat += {"[capitalize(O)]: [N] [items_measures[O]]
"}
-// else
-// dat += {"[capitalize(O)]: [N] [items_measures_p[O]]
"}
+/*
+/obj/machinery/microwave/interact(mob/user as mob) // The microwave Menu
+ var/dat = ""
+ if(src.broken > 0)
+ dat = {"Bzzzzttttt"}
+ else if(src.operating)
+ dat = {"Microwaving in progress!
Please wait...!"}
+ else if(src.dirty==100)
+ dat = {"This microwave is dirty!
Please clean it before use!"}
+ else
+ var/list/items_counts = new
+ var/list/items_measures = new
+ var/list/items_measures_p = new
+ for (var/obj/O in ((contents - component_parts) - circuit))
+ var/display_name = O.name
+ if (istype(O,/obj/item/weapon/reagent_containers/food/snacks/egg))
+ items_measures[display_name] = "egg"
+ items_measures_p[display_name] = "eggs"
+ if (istype(O,/obj/item/weapon/reagent_containers/food/snacks/tofu))
+ items_measures[display_name] = "tofu chunk"
+ items_measures_p[display_name] = "tofu chunks"
+ if (istype(O,/obj/item/weapon/reagent_containers/food/snacks/meat)) //any meat
+ items_measures[display_name] = "slab of meat"
+ items_measures_p[display_name] = "slabs of meat"
+ if (istype(O,/obj/item/weapon/reagent_containers/food/snacks/donkpocket))
+ display_name = "Turnovers"
+ items_measures[display_name] = "turnover"
+ items_measures_p[display_name] = "turnovers"
+ if (istype(O,/obj/item/weapon/reagent_containers/food/snacks/carpmeat))
+ items_measures[display_name] = "fillet of meat"
+ items_measures_p[display_name] = "fillets of meat"
+ items_counts[display_name]++
+ for (var/O in items_counts)
+ var/N = items_counts[O]
+ if (!(O in items_measures))
+ dat += {"[capitalize(O)]: [N] [lowertext(O)]\s
"}
+ else
+ if (N==1)
+ dat += {"[capitalize(O)]: [N] [items_measures[O]]
"}
+ else
+ dat += {"[capitalize(O)]: [N] [items_measures_p[O]]
"}
-// for (var/datum/reagent/R in reagents.reagent_list)
-// var/display_name = R.name
-// if (R.id == "capsaicin")
-// display_name = "Hotsauce"
-// if (R.id == "frostoil")
-// display_name = "Coldsauce"
-// dat += {"[display_name]: [R.volume] unit\s
"}
+ for (var/datum/reagent/R in reagents.reagent_list)
+ var/display_name = R.name
+ if (R.id == "capsaicin")
+ display_name = "Hotsauce"
+ if (R.id == "frostoil")
+ display_name = "Coldsauce"
+ dat += {"[display_name]: [R.volume] unit\s
"}
-// if (items_counts.len==0 && reagents.reagent_list.len==0)
-// dat = {"The microwave is empty
"}
-// else
-// dat = {"Ingredients:
[dat]"}
-// dat += {"
\
-// Turn on!
\
-// Eject ingredients!
\
-// "}
+ if (items_counts.len==0 && reagents.reagent_list.len==0)
+ dat = {"The microwave is empty
"}
+ else
+ dat = {"Ingredients:
[dat]"}
+ dat += {"
\
+Turn on!
\
+Eject ingredients!
\
+"}
-// user << browse("Microwave Controls[dat]", "window=microwave")
-// onclose(user, "microwave")
-// return
+ user << browse("Microwave Controls[dat]", "window=microwave")
+ onclose(user, "microwave")
+ return
+*/
/***********************************
* Microwave Menu Handling/Cooking
diff --git a/code/modules/food/kitchen/smartfridge.dm b/code/modules/food/kitchen/smartfridge.dm
index d776e45296..a6def6bd2b 100644
--- a/code/modules/food/kitchen/smartfridge.dm
+++ b/code/modules/food/kitchen/smartfridge.dm
@@ -187,10 +187,10 @@
for(var/obj/item/stack/wetleather/WL in I.instances)
if(!WL.wetness)
- if(WL.amount == 1)
+ if(WL.amount)
WL.forceMove(get_turf(src))
+ WL.dry()
I.instances -= WL
- WL.dry()
break
WL.wetness = max(0, WL.wetness - rand(1, 3))
diff --git a/code/modules/gamemaster/event2/events/security/prison_break.dm b/code/modules/gamemaster/event2/events/security/prison_break.dm
index 9cf3e9aac6..4684f0ae17 100644
--- a/code/modules/gamemaster/event2/events/security/prison_break.dm
+++ b/code/modules/gamemaster/event2/events/security/prison_break.dm
@@ -211,7 +211,7 @@
/datum/event2/event/prison_break/proc/flicker_area()
for(var/area/A in areas_to_break)
var/obj/machinery/power/apc/apc = A.get_apc()
- if(apc.operating) //If the apc's off, it's a little hard to overload the lights.
+ if(istype(apc) && apc.operating) //If the apc's off, it's a little hard to overload the lights.
for(var/obj/machinery/light/L in A)
L.flicker(10)
diff --git a/code/modules/holomap/holomap_area.dm b/code/modules/holomap/holomap_area.dm
index a9677c562e..71a762c7fc 100644
--- a/code/modules/holomap/holomap_area.dm
+++ b/code/modules/holomap/holomap_area.dm
@@ -33,7 +33,6 @@
/area/engineering
holomap_color = HOLOMAP_AREACOLOR_ENGINEERING
-//TFF 11/12/19 - Minor refactor, makes mice spawn only in Atmos.
/area/engineering/atmos_intake
holomap_color = null
/area/maintenance/substation/engineering
diff --git a/code/modules/hydroponics/seed_machines.dm b/code/modules/hydroponics/seed_machines.dm
index bec4978201..66e7875e16 100644
--- a/code/modules/hydroponics/seed_machines.dm
+++ b/code/modules/hydroponics/seed_machines.dm
@@ -94,7 +94,6 @@
to_chat(user, "You load [W] into [src].")
return
-//TFF 3/6/19 - fix infinite frame creation, ported from Cit RP - also allow movement of hydroponic-related machines.
if(default_deconstruction_screwdriver(user, W))
return
if(W.is_wrench())
diff --git a/code/modules/materials/material_recipes.dm b/code/modules/materials/material_recipes.dm
index a97ec22b77..c1239b234c 100644
--- a/code/modules/materials/material_recipes.dm
+++ b/code/modules/materials/material_recipes.dm
@@ -1,276 +1,278 @@
-/datum/material/proc/get_recipes()
- if(!recipes)
- generate_recipes()
- return recipes
-
-/datum/material/proc/generate_recipes()
- recipes = list()
-
- // If is_brittle() returns true, these are only good for a single strike.
- recipes += new/datum/stack_recipe("[display_name] baseball bat", /obj/item/weapon/material/twohanded/baseballbat, 10, time = 20, one_per_turf = 0, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
- recipes += new/datum/stack_recipe("[display_name] ashtray", /obj/item/weapon/material/ashtray, 2, one_per_turf = 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
- recipes += new/datum/stack_recipe("[display_name] spoon", /obj/item/weapon/material/kitchen/utensil/spoon/plastic, 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
- recipes += new/datum/stack_recipe("[display_name] armor plate", /obj/item/weapon/material/armor_plating, 1, time = 20, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
- recipes += new/datum/stack_recipe("[display_name] armor plate insert", /obj/item/weapon/material/armor_plating/insert, 2, time = 40, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
- recipes += new/datum/stack_recipe("[display_name] grave marker", /obj/item/weapon/material/gravemarker, 5, time = 50, supplied_material = "[name]", pass_stack_color = TRUE)
- recipes += new/datum/stack_recipe("[display_name] ring", /obj/item/clothing/gloves/ring/material, 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
- recipes += new/datum/stack_recipe("[display_name] bracelet", /obj/item/clothing/accessory/bracelet/material, 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
-
- if(integrity>=50)
- recipes += new/datum/stack_recipe("[display_name] door", /obj/structure/simple_door, 10, one_per_turf = 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
- recipes += new/datum/stack_recipe("[display_name] barricade", /obj/structure/barricade, 5, time = 50, one_per_turf = 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
- recipes += new/datum/stack_recipe("[display_name] stool", /obj/item/weapon/stool, one_per_turf = 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
- recipes += new/datum/stack_recipe("[display_name] chair", /obj/structure/bed/chair, one_per_turf = 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
- recipes += new/datum/stack_recipe("[display_name] bed", /obj/structure/bed, 2, one_per_turf = 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
- recipes += new/datum/stack_recipe("[display_name] double bed", /obj/structure/bed/double, 4, one_per_turf = 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
- recipes += new/datum/stack_recipe("[display_name] wall girders", /obj/structure/girder, 2, time = 50, one_per_turf = 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
-
- if(hardness>50)
- recipes += new/datum/stack_recipe("[display_name] fork", /obj/item/weapon/material/kitchen/utensil/fork/plastic, 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
- recipes += new/datum/stack_recipe("[display_name] knife", /obj/item/weapon/material/knife/plastic, 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
- recipes += new/datum/stack_recipe("[display_name] blade", /obj/item/weapon/material/butterflyblade, 6, time = 20, one_per_turf = 0, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
- recipes += new/datum/stack_recipe("[display_name] defense wire", /obj/item/weapon/material/barbedwire, 10, time = 1 MINUTE, one_per_turf = 0, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
-
-/datum/material/steel/generate_recipes()
- ..()
- recipes += new/datum/stack_recipe_list("office chairs",list( \
- new/datum/stack_recipe("dark office chair", /obj/structure/bed/chair/office/dark, 5, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("light office chair", /obj/structure/bed/chair/office/light, 5, one_per_turf = 1, on_floor = 1, recycle_material = "[name]") \
- ))
- recipes += new/datum/stack_recipe_list("comfy chairs", list( \
- new/datum/stack_recipe("beige comfy chair", /obj/structure/bed/chair/comfy/beige, 2, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("black comfy chair", /obj/structure/bed/chair/comfy/black, 2, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("brown comfy chair", /obj/structure/bed/chair/comfy/brown, 2, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("lime comfy chair", /obj/structure/bed/chair/comfy/lime, 2, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("teal comfy chair", /obj/structure/bed/chair/comfy/teal, 2, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("red comfy chair", /obj/structure/bed/chair/comfy/red, 2, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("blue comfy chair", /obj/structure/bed/chair/comfy/blue, 2, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("purple comfy chair", /obj/structure/bed/chair/comfy/purp, 2, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("green comfy chair", /obj/structure/bed/chair/comfy/green, 2, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("yellow comfy chair", /obj/structure/bed/chair/comfy/yellow, 2, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("orange comfy chair", /obj/structure/bed/chair/comfy/orange, 2, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- ))
- recipes += new/datum/stack_recipe("table frame", /obj/structure/table, 1, time = 10, one_per_turf = 1, on_floor = 1, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("bench frame", /obj/structure/table/bench, 1, time = 10, one_per_turf = 1, on_floor = 1, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("rack", /obj/structure/table/rack, 1, time = 5, one_per_turf = 1, on_floor = 1, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("closet", /obj/structure/closet, 2, time = 15, one_per_turf = 1, on_floor = 1, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("canister", /obj/machinery/portable_atmospherics/canister, 10, time = 15, one_per_turf = 1, on_floor = 1, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("cannon frame", /obj/item/weapon/cannonframe, 10, time = 15, one_per_turf = 0, on_floor = 0, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("regular floor tile", /obj/item/stack/tile/floor, 1, 4, 20, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("roofing tile", /obj/item/stack/tile/roofing, 3, 4, 20, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("metal rod", /obj/item/stack/rods, 1, 2, 60, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("frame", /obj/item/frame, 5, time = 25, one_per_turf = 1, on_floor = 1, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("mirror frame", /obj/item/frame/mirror, 1, time = 5, one_per_turf = 0, on_floor = 1, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("fire extinguisher cabinet frame", /obj/item/frame/extinguisher_cabinet, 4, time = 5, one_per_turf = 0, on_floor = 1, recycle_material = "[name]")
- //recipes += new/datum/stack_recipe("fire axe cabinet frame", /obj/item/frame/fireaxe_cabinet, 4, time = 5, one_per_turf = 0, on_floor = 1)
- recipes += new/datum/stack_recipe("railing", /obj/structure/railing, 2, time = 50, one_per_turf = 0, on_floor = 1, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("turret frame", /obj/machinery/porta_turret_construct, 5, time = 25, one_per_turf = 1, on_floor = 1, recycle_material = "[name]")
- recipes += new/datum/stack_recipe_list("airlock assemblies", list( \
- new/datum/stack_recipe("standard airlock assembly", /obj/structure/door_assembly, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("command airlock assembly", /obj/structure/door_assembly/door_assembly_com, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("security airlock assembly", /obj/structure/door_assembly/door_assembly_sec, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("eng atmos airlock assembly", /obj/structure/door_assembly/door_assembly_eat, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("engineering airlock assembly", /obj/structure/door_assembly/door_assembly_eng, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("mining airlock assembly", /obj/structure/door_assembly/door_assembly_min, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("atmospherics airlock assembly", /obj/structure/door_assembly/door_assembly_atmo, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("research airlock assembly", /obj/structure/door_assembly/door_assembly_research, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("medical airlock assembly", /obj/structure/door_assembly/door_assembly_med, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("maintenance airlock assembly", /obj/structure/door_assembly/door_assembly_mai, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("external airlock assembly", /obj/structure/door_assembly/door_assembly_ext, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("freezer airlock assembly", /obj/structure/door_assembly/door_assembly_fre, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("airtight hatch assembly", /obj/structure/door_assembly/door_assembly_hatch, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("maintenance hatch assembly", /obj/structure/door_assembly/door_assembly_mhatch, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("high security airlock assembly", /obj/structure/door_assembly/door_assembly_highsecurity, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("voidcraft airlock assembly horizontal", /obj/structure/door_assembly/door_assembly_voidcraft, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("voidcraft airlock assembly vertical", /obj/structure/door_assembly/door_assembly_voidcraft/vertical, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("emergency shutter", /obj/structure/firedoor_assembly, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("multi-tile airlock assembly", /obj/structure/door_assembly/multi_tile, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- ))
- //recipes += new/datum/stack_recipe("IV drip", /obj/machinery/iv_drip, 4, time = 20, one_per_turf = 1, on_floor = 1, recycle_material = "[name]")//VOREStation Removal
- recipes += new/datum/stack_recipe("medical stand", /obj/structure/medical_stand, 4, time = 20, one_per_turf = 1, on_floor = 1, recycle_material = "[name]")//VOREStation Replacement
- recipes += new/datum/stack_recipe("conveyor switch", /obj/machinery/conveyor_switch, 2, time = 20, one_per_turf = 1, on_floor = 1, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("grenade casing", /obj/item/weapon/grenade/chem_grenade, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("light fixture frame", /obj/item/frame/light, 2, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("small light fixture frame", /obj/item/frame/light/small, 1, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("floor lamp fixture frame", /obj/machinery/light_construct/flamp, 2, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("apc frame", /obj/item/frame/apc, 2, recycle_material = "[name]")
- recipes += new/datum/stack_recipe_list("modular computer frames", list( \
- new/datum/stack_recipe("modular console frame", /obj/item/modular_computer/console, 20, recycle_material = "[name]"),\
- new/datum/stack_recipe("modular telescreen frame", /obj/item/modular_computer/telescreen, 10, recycle_material = "[name]"),\
- new/datum/stack_recipe("modular laptop frame", /obj/item/modular_computer/laptop, 10, recycle_material = "[name]"),\
- new/datum/stack_recipe("modular tablet frame", /obj/item/modular_computer/tablet, 5, recycle_material = "[name]"),\
- ))
- recipes += new/datum/stack_recipe_list("filing cabinets", list( \
- new/datum/stack_recipe("filing cabinet", /obj/structure/filingcabinet, 4, time = 20, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("tall filing cabinet", /obj/structure/filingcabinet/filingcabinet, 4, time = 20, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- new/datum/stack_recipe("chest drawer", /obj/structure/filingcabinet/chestdrawer, 4, time = 20, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
- ))
- recipes += new/datum/stack_recipe("desk bell", /obj/item/weapon/deskbell, 1, on_floor = 1, supplied_material = "[name]")
-
-/datum/material/plasteel/generate_recipes()
- ..()
- recipes += new/datum/stack_recipe("AI core", /obj/structure/AIcore, 4, time = 50, one_per_turf = 1, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("Metal crate", /obj/structure/closet/crate, 10, time = 50, one_per_turf = 1, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("knife grip", /obj/item/weapon/material/butterflyhandle, 4, time = 20, one_per_turf = 0, on_floor = 1, supplied_material = "[name]")
- recipes += new/datum/stack_recipe("dark floor tile", /obj/item/stack/tile/floor/dark, 1, 4, 20, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("roller bed", /obj/item/roller, 5, time = 30, on_floor = 1, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("whetstone", /obj/item/weapon/whetstone, 2, time = 10, recycle_material = "[name]")
-
-/datum/material/stone/generate_recipes()
- ..()
- recipes += new/datum/stack_recipe("planting bed", /obj/machinery/portable_atmospherics/hydroponics/soil, 3, time = 10, one_per_turf = 1, on_floor = 1, recycle_material = "[name]")
-
-/datum/material/stone/marble/generate_recipes()
- ..()
- recipes += new/datum/stack_recipe("light marble floor tile", /obj/item/stack/tile/wmarble, 1, 4, 20, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("dark marble floor tile", /obj/item/stack/tile/bmarble, 1, 4, 20, recycle_material = "[name]")
-
-/datum/material/plastic/generate_recipes()
- ..()
- recipes += new/datum/stack_recipe("plastic crate", /obj/structure/closet/crate/plastic, 10, one_per_turf = 1, on_floor = 1, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("plastic bag", /obj/item/weapon/storage/bag/plasticbag, 3, on_floor = 1, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("blood pack", /obj/item/weapon/reagent_containers/blood/empty, 4, on_floor = 0, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("reagent dispenser cartridge (large)", /obj/item/weapon/reagent_containers/chem_disp_cartridge, 5, on_floor=0, pass_stack_color = TRUE, recycle_material = "[name]") // 500u
- recipes += new/datum/stack_recipe("reagent dispenser cartridge (med)", /obj/item/weapon/reagent_containers/chem_disp_cartridge/medium, 3, on_floor=0, pass_stack_color = TRUE, recycle_material = "[name]") // 250u
- recipes += new/datum/stack_recipe("reagent dispenser cartridge (small)", /obj/item/weapon/reagent_containers/chem_disp_cartridge/small, 1, on_floor=0, pass_stack_color = TRUE, recycle_material = "[name]") // 100u
- recipes += new/datum/stack_recipe("white floor tile", /obj/item/stack/tile/floor/white, 1, 4, 20, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("freezer floor tile", /obj/item/stack/tile/floor/freezer, 1, 4, 20, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("shower curtain", /obj/structure/curtain, 4, time = 15, one_per_turf = 1, on_floor = 1, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("plastic flaps", /obj/structure/plasticflaps, 4, time = 25, one_per_turf = 1, on_floor = 1, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("water-cooler", /obj/structure/reagent_dispensers/water_cooler, 4, time = 10, one_per_turf = 1, on_floor = 1, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("lampshade", /obj/item/weapon/lampshade, 1, time = 1, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("plastic net", /obj/item/weapon/material/fishing_net, 25, time = 1 MINUTE, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("plastic fishtank", /obj/item/glass_jar/fish/plastic, 2, time = 30 SECONDS, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("reagent tubing", /obj/item/stack/hose, 1, 4, 20, pass_stack_color = TRUE, recycle_material = "[name]")
-
-/datum/material/wood/generate_recipes()
- ..()
- recipes += new/datum/stack_recipe("oar", /obj/item/weapon/oar, 2, time = 30, supplied_material = "[name]", pass_stack_color = TRUE)
- recipes += new/datum/stack_recipe("boat", /obj/vehicle/boat, 20, time = 10 SECONDS, supplied_material = "[name]", pass_stack_color = TRUE)
- recipes += new/datum/stack_recipe("dragon boat", /obj/vehicle/boat/dragon, 50, time = 30 SECONDS, supplied_material = "[name]", pass_stack_color = TRUE)
- recipes += new/datum/stack_recipe("wooden sandals", /obj/item/clothing/shoes/sandal, 1, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("wood circlet", /obj/item/clothing/head/woodcirclet, 1, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("clipboard", /obj/item/weapon/clipboard, 1, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("wood floor tile", /obj/item/stack/tile/wood, 1, 4, 20, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("wooden chair", /obj/structure/bed/chair/wood, 3, time = 10, one_per_turf = 1, on_floor = 1, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("crossbow frame", /obj/item/weapon/crossbowframe, 5, time = 25, one_per_turf = 0, on_floor = 0, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("coffin", /obj/structure/closet/coffin, 5, time = 15, one_per_turf = 1, on_floor = 1, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("beehive assembly", /obj/item/beehive_assembly, 4, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("beehive frame", /obj/item/honey_frame, 1, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("book shelf", /obj/structure/bookcase, 5, time = 15, one_per_turf = 1, on_floor = 1, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("noticeboard frame", /obj/item/frame/noticeboard, 4, time = 5, one_per_turf = 0, on_floor = 1, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("wooden bucket", /obj/item/weapon/reagent_containers/glass/bucket/wood, 2, time = 4, one_per_turf = 0, on_floor = 0, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("coilgun stock", /obj/item/weapon/coilgun_assembly, 5, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("crude fishing rod", /obj/item/weapon/material/fishing_rod/built, 8, time = 10 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("wooden standup figure", /obj/structure/barricade/cutout, 5, time = 10 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]") //VOREStation Add
- recipes += new/datum/stack_recipe("noticeboard", /obj/structure/noticeboard, 1, recycle_material = "[name]")
-
-/datum/material/wood/log/generate_recipes()
- recipes = list()
- recipes += new/datum/stack_recipe("bonfire", /obj/structure/bonfire, 5, time = 50, supplied_material = "[name]", pass_stack_color = TRUE, recycle_material = "[name]")
-
-/datum/material/cardboard/generate_recipes()
- ..()
- recipes += new/datum/stack_recipe("box", /obj/item/weapon/storage/box, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("donut box", /obj/item/weapon/storage/box/donut/empty, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("egg box", /obj/item/weapon/storage/fancy/egg_box, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("light tubes box", /obj/item/weapon/storage/box/lights/tubes, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("light bulbs box", /obj/item/weapon/storage/box/lights/bulbs, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("mouse traps box", /obj/item/weapon/storage/box/mousetraps, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("cardborg suit", /obj/item/clothing/suit/cardborg, 3, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("cardborg helmet", /obj/item/clothing/head/cardborg, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("pizza box", /obj/item/pizzabox, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe_list("folders",list( \
- new/datum/stack_recipe("blue folder", /obj/item/weapon/folder/blue, recycle_material = "[name]"), \
- new/datum/stack_recipe("grey folder", /obj/item/weapon/folder, recycle_material = "[name]"), \
- new/datum/stack_recipe("red folder", /obj/item/weapon/folder/red, recycle_material = "[name]"), \
- new/datum/stack_recipe("white folder", /obj/item/weapon/folder/white, recycle_material = "[name]"), \
- new/datum/stack_recipe("yellow folder", /obj/item/weapon/folder/yellow, recycle_material = "[name]"), \
- ))
-
-/datum/material/snow/generate_recipes()
- recipes = list()
- recipes += new/datum/stack_recipe("snowball", /obj/item/weapon/material/snow/snowball, 1, time = 10, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("snow brick", /obj/item/stack/material/snowbrick, 2, time = 10, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("snowman", /obj/structure/snowman, 2, time = 15, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("snow robot", /obj/structure/snowman/borg, 2, time = 10, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("snow spider", /obj/structure/snowman/spider, 3, time = 20, recycle_material = "[name]")
-
-/datum/material/snowbrick/generate_recipes()
- recipes = list()
- recipes += new/datum/stack_recipe("[display_name] door", /obj/structure/simple_door, 10, one_per_turf = 1, on_floor = 1, supplied_material = "[name]")
- recipes += new/datum/stack_recipe("[display_name] barricade", /obj/structure/barricade, 5, time = 50, one_per_turf = 1, on_floor = 1, supplied_material = "[name]")
- recipes += new/datum/stack_recipe("[display_name] stool", /obj/item/weapon/stool, one_per_turf = 1, on_floor = 1, supplied_material = "[name]")
- recipes += new/datum/stack_recipe("[display_name] chair", /obj/structure/bed/chair, one_per_turf = 1, on_floor = 1, supplied_material = "[name]")
- recipes += new/datum/stack_recipe("[display_name] bed", /obj/structure/bed, 2, one_per_turf = 1, on_floor = 1, supplied_material = "[name]")
- recipes += new/datum/stack_recipe("[display_name] double bed", /obj/structure/bed/double, 4, one_per_turf = 1, on_floor = 1, supplied_material = "[name]")
- recipes += new/datum/stack_recipe("[display_name] wall girders", /obj/structure/girder, 2, time = 50, one_per_turf = 1, on_floor = 1, supplied_material = "[name]")
- recipes += new/datum/stack_recipe("[display_name] ashtray", /obj/item/weapon/material/ashtray, 2, one_per_turf = 1, on_floor = 1, supplied_material = "[name]")
-
-/datum/material/wood/sif/generate_recipes()
- ..()
- recipes += new/datum/stack_recipe("alien wood floor tile", /obj/item/stack/tile/wood/sif, 1, 4, 20, pass_stack_color = TRUE)
- for(var/datum/stack_recipe/r_recipe in recipes)
- if(r_recipe.title == "wood floor tile")
- recipes -= r_recipe
- continue
- if(r_recipe.title == "wooden chair")
- recipes -= r_recipe
- continue
-
-/datum/material/supermatter/generate_recipes()
- recipes = list()
- recipes += new/datum/stack_recipe("supermatter shard", /obj/machinery/power/supermatter/shard, 30 , one_per_turf = 1, time = 600, on_floor = 1, recycle_material = "[name]")
-
-/datum/material/cloth/generate_recipes()
- recipes = list()
- recipes += new/datum/stack_recipe("woven net", /obj/item/weapon/material/fishing_net, 10, time = 30 SECONDS, pass_stack_color = TRUE, supplied_material = "[name]")
- recipes += new/datum/stack_recipe("bedsheet", /obj/item/weapon/bedsheet, 10, time = 30 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("uniform", /obj/item/clothing/under/color/white, 8, time = 15 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("foot wraps", /obj/item/clothing/shoes/footwraps, 2, time = 5 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("gloves", /obj/item/clothing/gloves/white, 2, time = 5 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("wig", /obj/item/clothing/head/powdered_wig, 4, time = 10 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("philosopher's wig", /obj/item/clothing/head/philosopher_wig, 50, time = 2 MINUTES, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("taqiyah", /obj/item/clothing/head/taqiyah, 3, time = 6 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("turban", /obj/item/clothing/head/turban, 3, time = 6 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("hijab", /obj/item/clothing/head/hijab, 3, time = 6 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("kippa", /obj/item/clothing/head/kippa, 3, time = 6 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("scarf", /obj/item/clothing/accessory/scarf/white, 4, time = 5 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("baggy pants", /obj/item/clothing/under/pants/baggy/white, 8, time = 10 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("belt pouch", /obj/item/weapon/storage/belt/fannypack/white, 25, time = 1 MINUTE, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("crude bandage", /obj/item/stack/medical/crude_pack, 1, time = 2 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("empty sandbag", /obj/item/stack/emptysandbag, 2, time = 2 SECONDS, pass_stack_color = TRUE, supplied_material = "[name]")
-
-/datum/material/resin/generate_recipes()
- recipes = list()
- recipes += new/datum/stack_recipe("[display_name] door", /obj/structure/simple_door/resin, 10, one_per_turf = 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
- recipes += new/datum/stack_recipe("[display_name] barricade", /obj/effect/alien/resin/wall, 5, time = 5 SECONDS, one_per_turf = 1, on_floor = 1, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("[display_name] nest", /obj/structure/bed/nest, 2, one_per_turf = 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
- recipes += new/datum/stack_recipe("[display_name] wall girders", /obj/structure/girder/resin, 2, time = 5 SECONDS, one_per_turf = 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
- recipes += new/datum/stack_recipe("crude [display_name] bandage", /obj/item/stack/medical/crude_pack, 1, time = 2 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("[display_name] net", /obj/item/weapon/material/fishing_net, 10, time = 5 SECONDS, supplied_material = "[name]", pass_stack_color = TRUE)
- recipes += new/datum/stack_recipe("[display_name] membrane", /obj/effect/alien/resin/membrane, 1, time = 2 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("[display_name] node", /obj/effect/alien/weeds/node, 1, time = 4 SECONDS, recycle_material = "[name]")
-
-/datum/material/leather/generate_recipes()
- recipes = list()
- recipes += new/datum/stack_recipe("bedsheet", /obj/item/weapon/bedsheet, 10, time = 30 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("uniform", /obj/item/clothing/under/color/white, 8, time = 15 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("foot wraps", /obj/item/clothing/shoes/footwraps, 2, time = 5 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("gloves", /obj/item/clothing/gloves/white, 2, time = 5 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("wig", /obj/item/clothing/head/powdered_wig, 4, time = 10 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("philosopher's wig", /obj/item/clothing/head/philosopher_wig, 50, time = 2 MINUTES, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("taqiyah", /obj/item/clothing/head/taqiyah, 3, time = 6 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("turban", /obj/item/clothing/head/turban, 3, time = 6 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("hijab", /obj/item/clothing/head/hijab, 3, time = 6 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("kippa", /obj/item/clothing/head/kippa, 3, time = 6 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("scarf", /obj/item/clothing/accessory/scarf/white, 4, time = 5 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("baggy pants", /obj/item/clothing/under/pants/baggy/white, 8, time = 10 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("belt pouch", /obj/item/weapon/storage/belt/fannypack/white, 25, time = 1 MINUTE, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("crude [display_name] bandage", /obj/item/stack/medical/crude_pack, 1, time = 2 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
- recipes += new/datum/stack_recipe("[display_name] net", /obj/item/weapon/material/fishing_net, 10, time = 5 SECONDS, supplied_material = "[name]", pass_stack_color = TRUE)
- recipes += new/datum/stack_recipe("[display_name] ring", /obj/item/clothing/gloves/ring/material, 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
- recipes += new/datum/stack_recipe("[display_name] bracelet", /obj/item/clothing/accessory/bracelet/material, 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
- recipes += new/datum/stack_recipe("[display_name] armor plate", /obj/item/weapon/material/armor_plating, 1, time = 20, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
- recipes += new/datum/stack_recipe("empty sandbag", /obj/item/stack/emptysandbag, 2, time = 2 SECONDS, pass_stack_color = TRUE, supplied_material = "[name]")
- recipes += new/datum/stack_recipe("whip", /obj/item/weapon/material/whip, 5, time = 15 SECONDS, pass_stack_color = TRUE, supplied_material = "[name]")
+/datum/material/proc/get_recipes()
+ if(!recipes)
+ generate_recipes()
+ return recipes
+
+/datum/material/proc/generate_recipes()
+ recipes = list()
+
+ // If is_brittle() returns true, these are only good for a single strike.
+ recipes += new/datum/stack_recipe("[display_name] baseball bat", /obj/item/weapon/material/twohanded/baseballbat, 10, time = 20, one_per_turf = 0, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
+ recipes += new/datum/stack_recipe("[display_name] ashtray", /obj/item/weapon/material/ashtray, 2, one_per_turf = 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
+ recipes += new/datum/stack_recipe("[display_name] spoon", /obj/item/weapon/material/kitchen/utensil/spoon/plastic, 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
+ recipes += new/datum/stack_recipe("[display_name] armor plate", /obj/item/weapon/material/armor_plating, 1, time = 20, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
+ recipes += new/datum/stack_recipe("[display_name] armor plate insert", /obj/item/weapon/material/armor_plating/insert, 2, time = 40, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
+ recipes += new/datum/stack_recipe("[display_name] grave marker", /obj/item/weapon/material/gravemarker, 5, time = 50, supplied_material = "[name]", pass_stack_color = TRUE)
+ recipes += new/datum/stack_recipe("[display_name] ring", /obj/item/clothing/gloves/ring/material, 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
+ recipes += new/datum/stack_recipe("[display_name] bracelet", /obj/item/clothing/accessory/bracelet/material, 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
+
+ if(integrity>=50)
+ recipes += new/datum/stack_recipe("[display_name] door", /obj/structure/simple_door, 10, one_per_turf = 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
+ recipes += new/datum/stack_recipe("[display_name] barricade", /obj/structure/barricade, 5, time = 50, one_per_turf = 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
+ recipes += new/datum/stack_recipe("[display_name] stool", /obj/item/weapon/stool, one_per_turf = 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
+ recipes += new/datum/stack_recipe("[display_name] chair", /obj/structure/bed/chair, one_per_turf = 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
+ recipes += new/datum/stack_recipe("[display_name] bed", /obj/structure/bed, 2, one_per_turf = 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
+ recipes += new/datum/stack_recipe("[display_name] double bed", /obj/structure/bed/double, 4, one_per_turf = 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
+ recipes += new/datum/stack_recipe("[display_name] wall girders", /obj/structure/girder, 2, time = 50, one_per_turf = 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
+
+ if(hardness>50)
+ recipes += new/datum/stack_recipe("[display_name] fork", /obj/item/weapon/material/kitchen/utensil/fork/plastic, 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
+ recipes += new/datum/stack_recipe("[display_name] knife", /obj/item/weapon/material/knife/plastic, 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
+ recipes += new/datum/stack_recipe("[display_name] blade", /obj/item/weapon/material/butterflyblade, 6, time = 20, one_per_turf = 0, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
+ recipes += new/datum/stack_recipe("[display_name] defense wire", /obj/item/weapon/material/barbedwire, 10, time = 1 MINUTE, one_per_turf = 0, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
+
+/datum/material/steel/generate_recipes()
+ ..()
+ recipes += new/datum/stack_recipe_list("office chairs",list( \
+ new/datum/stack_recipe("dark office chair", /obj/structure/bed/chair/office/dark, 5, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("light office chair", /obj/structure/bed/chair/office/light, 5, one_per_turf = 1, on_floor = 1, recycle_material = "[name]") \
+ ))
+ recipes += new/datum/stack_recipe_list("comfy chairs", list( \
+ new/datum/stack_recipe("beige comfy chair", /obj/structure/bed/chair/comfy/beige, 2, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("black comfy chair", /obj/structure/bed/chair/comfy/black, 2, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("brown comfy chair", /obj/structure/bed/chair/comfy/brown, 2, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("lime comfy chair", /obj/structure/bed/chair/comfy/lime, 2, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("teal comfy chair", /obj/structure/bed/chair/comfy/teal, 2, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("red comfy chair", /obj/structure/bed/chair/comfy/red, 2, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("blue comfy chair", /obj/structure/bed/chair/comfy/blue, 2, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("purple comfy chair", /obj/structure/bed/chair/comfy/purp, 2, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("green comfy chair", /obj/structure/bed/chair/comfy/green, 2, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("yellow comfy chair", /obj/structure/bed/chair/comfy/yellow, 2, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("orange comfy chair", /obj/structure/bed/chair/comfy/orange, 2, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ ))
+ recipes += new/datum/stack_recipe("table frame", /obj/structure/table, 1, time = 10, one_per_turf = 1, on_floor = 1, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("bench frame", /obj/structure/table/bench, 1, time = 10, one_per_turf = 1, on_floor = 1, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("rack", /obj/structure/table/rack, 1, time = 5, one_per_turf = 1, on_floor = 1, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("closet", /obj/structure/closet, 2, time = 15, one_per_turf = 1, on_floor = 1, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("canister", /obj/machinery/portable_atmospherics/canister, 10, time = 15, one_per_turf = 1, on_floor = 1, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("cannon frame", /obj/item/weapon/cannonframe, 10, time = 15, one_per_turf = 0, on_floor = 0, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("regular floor tile", /obj/item/stack/tile/floor, 1, 4, 20, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("roofing tile", /obj/item/stack/tile/roofing, 3, 4, 20, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("metal rod", /obj/item/stack/rods, 1, 2, 60, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("frame", /obj/item/frame, 5, time = 25, one_per_turf = 1, on_floor = 1, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("mirror frame", /obj/item/frame/mirror, 1, time = 5, one_per_turf = 0, on_floor = 1, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("fire extinguisher cabinet frame", /obj/item/frame/extinguisher_cabinet, 4, time = 5, one_per_turf = 0, on_floor = 1, recycle_material = "[name]")
+ //recipes += new/datum/stack_recipe("fire axe cabinet frame", /obj/item/frame/fireaxe_cabinet, 4, time = 5, one_per_turf = 0, on_floor = 1)
+ recipes += new/datum/stack_recipe("railing", /obj/structure/railing, 2, time = 50, one_per_turf = 0, on_floor = 1, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("turret frame", /obj/machinery/porta_turret_construct, 5, time = 25, one_per_turf = 1, on_floor = 1, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe_list("airlock assemblies", list( \
+ new/datum/stack_recipe("standard airlock assembly", /obj/structure/door_assembly, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("command airlock assembly", /obj/structure/door_assembly/door_assembly_com, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("security airlock assembly", /obj/structure/door_assembly/door_assembly_sec, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("eng atmos airlock assembly", /obj/structure/door_assembly/door_assembly_eat, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("engineering airlock assembly", /obj/structure/door_assembly/door_assembly_eng, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("mining airlock assembly", /obj/structure/door_assembly/door_assembly_min, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("atmospherics airlock assembly", /obj/structure/door_assembly/door_assembly_atmo, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("research airlock assembly", /obj/structure/door_assembly/door_assembly_research, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("medical airlock assembly", /obj/structure/door_assembly/door_assembly_med, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("maintenance airlock assembly", /obj/structure/door_assembly/door_assembly_mai, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("external airlock assembly", /obj/structure/door_assembly/door_assembly_ext, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("freezer airlock assembly", /obj/structure/door_assembly/door_assembly_fre, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("airtight hatch assembly", /obj/structure/door_assembly/door_assembly_hatch, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("maintenance hatch assembly", /obj/structure/door_assembly/door_assembly_mhatch, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("high security airlock assembly", /obj/structure/door_assembly/door_assembly_highsecurity, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("voidcraft airlock assembly horizontal", /obj/structure/door_assembly/door_assembly_voidcraft, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("voidcraft airlock assembly vertical", /obj/structure/door_assembly/door_assembly_voidcraft/vertical, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("emergency shutter", /obj/structure/firedoor_assembly, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("multi-tile airlock assembly", /obj/structure/door_assembly/multi_tile, 4, time = 50, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ ))
+ //recipes += new/datum/stack_recipe("IV drip", /obj/machinery/iv_drip, 4, time = 20, one_per_turf = 1, on_floor = 1, recycle_material = "[name]")//VOREStation Removal
+ recipes += new/datum/stack_recipe("medical stand", /obj/structure/medical_stand, 4, time = 20, one_per_turf = 1, on_floor = 1, recycle_material = "[name]")//VOREStation Replacement
+ recipes += new/datum/stack_recipe("conveyor switch", /obj/machinery/conveyor_switch, 2, time = 20, one_per_turf = 1, on_floor = 1, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("grenade casing", /obj/item/weapon/grenade/chem_grenade, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("light fixture frame", /obj/item/frame/light, 2, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("small light fixture frame", /obj/item/frame/light/small, 1, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("floor lamp fixture frame", /obj/machinery/light_construct/flamp, 2, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("apc frame", /obj/item/frame/apc, 2, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe_list("modular computer frames", list( \
+ new/datum/stack_recipe("modular console frame", /obj/item/modular_computer/console, 20, recycle_material = "[name]"),\
+ new/datum/stack_recipe("modular telescreen frame", /obj/item/modular_computer/telescreen, 10, recycle_material = "[name]"),\
+ new/datum/stack_recipe("modular laptop frame", /obj/item/modular_computer/laptop, 10, recycle_material = "[name]"),\
+ new/datum/stack_recipe("modular tablet frame", /obj/item/modular_computer/tablet, 5, recycle_material = "[name]"),\
+ ))
+ recipes += new/datum/stack_recipe_list("filing cabinets", list( \
+ new/datum/stack_recipe("filing cabinet", /obj/structure/filingcabinet, 4, time = 20, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("tall filing cabinet", /obj/structure/filingcabinet/filingcabinet, 4, time = 20, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ new/datum/stack_recipe("chest drawer", /obj/structure/filingcabinet/chestdrawer, 4, time = 20, one_per_turf = 1, on_floor = 1, recycle_material = "[name]"), \
+ ))
+ recipes += new/datum/stack_recipe("desk bell", /obj/item/weapon/deskbell, 1, on_floor = 1, supplied_material = "[name]")
+ recipes += new/datum/stack_recipe("tanning rack", /obj/structure/tanning_rack, 3, one_per_turf = TRUE, time = 20, on_floor = TRUE, supplied_material = "[name]")
+
+/datum/material/plasteel/generate_recipes()
+ ..()
+ recipes += new/datum/stack_recipe("AI core", /obj/structure/AIcore, 4, time = 50, one_per_turf = 1, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("Metal crate", /obj/structure/closet/crate, 10, time = 50, one_per_turf = 1, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("knife grip", /obj/item/weapon/material/butterflyhandle, 4, time = 20, one_per_turf = 0, on_floor = 1, supplied_material = "[name]")
+ recipes += new/datum/stack_recipe("dark floor tile", /obj/item/stack/tile/floor/dark, 1, 4, 20, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("roller bed", /obj/item/roller, 5, time = 30, on_floor = 1, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("whetstone", /obj/item/weapon/whetstone, 2, time = 10, recycle_material = "[name]")
+
+/datum/material/stone/generate_recipes()
+ ..()
+ recipes += new/datum/stack_recipe("planting bed", /obj/machinery/portable_atmospherics/hydroponics/soil, 3, time = 10, one_per_turf = 1, on_floor = 1, recycle_material = "[name]")
+
+/datum/material/stone/marble/generate_recipes()
+ ..()
+ recipes += new/datum/stack_recipe("light marble floor tile", /obj/item/stack/tile/wmarble, 1, 4, 20, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("dark marble floor tile", /obj/item/stack/tile/bmarble, 1, 4, 20, recycle_material = "[name]")
+
+/datum/material/plastic/generate_recipes()
+ ..()
+ recipes += new/datum/stack_recipe("plastic crate", /obj/structure/closet/crate/plastic, 10, one_per_turf = 1, on_floor = 1, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("plastic bag", /obj/item/weapon/storage/bag/plasticbag, 3, on_floor = 1, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("blood pack", /obj/item/weapon/reagent_containers/blood/empty, 4, on_floor = 0, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("reagent dispenser cartridge (large)", /obj/item/weapon/reagent_containers/chem_disp_cartridge, 5, on_floor=0, pass_stack_color = TRUE, recycle_material = "[name]") // 500u
+ recipes += new/datum/stack_recipe("reagent dispenser cartridge (med)", /obj/item/weapon/reagent_containers/chem_disp_cartridge/medium, 3, on_floor=0, pass_stack_color = TRUE, recycle_material = "[name]") // 250u
+ recipes += new/datum/stack_recipe("reagent dispenser cartridge (small)", /obj/item/weapon/reagent_containers/chem_disp_cartridge/small, 1, on_floor=0, pass_stack_color = TRUE, recycle_material = "[name]") // 100u
+ recipes += new/datum/stack_recipe("white floor tile", /obj/item/stack/tile/floor/white, 1, 4, 20, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("freezer floor tile", /obj/item/stack/tile/floor/freezer, 1, 4, 20, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("shower curtain", /obj/structure/curtain, 4, time = 15, one_per_turf = 1, on_floor = 1, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("plastic flaps", /obj/structure/plasticflaps, 4, time = 25, one_per_turf = 1, on_floor = 1, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("water-cooler", /obj/structure/reagent_dispensers/water_cooler, 4, time = 10, one_per_turf = 1, on_floor = 1, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("lampshade", /obj/item/weapon/lampshade, 1, time = 1, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("plastic net", /obj/item/weapon/material/fishing_net, 25, time = 1 MINUTE, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("plastic fishtank", /obj/item/glass_jar/fish/plastic, 2, time = 30 SECONDS, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("reagent tubing", /obj/item/stack/hose, 1, 4, 20, pass_stack_color = TRUE, recycle_material = "[name]")
+
+/datum/material/wood/generate_recipes()
+ ..()
+ recipes += new/datum/stack_recipe("oar", /obj/item/weapon/oar, 2, time = 30, supplied_material = "[name]", pass_stack_color = TRUE)
+ recipes += new/datum/stack_recipe("boat", /obj/vehicle/boat, 20, time = 10 SECONDS, supplied_material = "[name]", pass_stack_color = TRUE)
+ recipes += new/datum/stack_recipe("dragon boat", /obj/vehicle/boat/dragon, 50, time = 30 SECONDS, supplied_material = "[name]", pass_stack_color = TRUE)
+ recipes += new/datum/stack_recipe("wooden sandals", /obj/item/clothing/shoes/sandal, 1, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("wood circlet", /obj/item/clothing/head/woodcirclet, 1, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("clipboard", /obj/item/weapon/clipboard, 1, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("wood floor tile", /obj/item/stack/tile/wood, 1, 4, 20, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("wooden chair", /obj/structure/bed/chair/wood, 3, time = 10, one_per_turf = 1, on_floor = 1, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("crossbow frame", /obj/item/weapon/crossbowframe, 5, time = 25, one_per_turf = 0, on_floor = 0, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("coffin", /obj/structure/closet/coffin, 5, time = 15, one_per_turf = 1, on_floor = 1, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("beehive assembly", /obj/item/beehive_assembly, 4, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("beehive frame", /obj/item/honey_frame, 1, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("book shelf", /obj/structure/bookcase, 5, time = 15, one_per_turf = 1, on_floor = 1, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("noticeboard frame", /obj/item/frame/noticeboard, 4, time = 5, one_per_turf = 0, on_floor = 1, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("wooden bucket", /obj/item/weapon/reagent_containers/glass/bucket/wood, 2, time = 4, one_per_turf = 0, on_floor = 0, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("coilgun stock", /obj/item/weapon/coilgun_assembly, 5, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("crude fishing rod", /obj/item/weapon/material/fishing_rod/built, 8, time = 10 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("wooden standup figure", /obj/structure/barricade/cutout, 5, time = 10 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]") //VOREStation Add
+ recipes += new/datum/stack_recipe("noticeboard", /obj/structure/noticeboard, 1, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("tanning rack", /obj/structure/tanning_rack, 3, one_per_turf = TRUE, time = 20, on_floor = TRUE, supplied_material = "[name]")
+
+/datum/material/wood/log/generate_recipes()
+ recipes = list()
+ recipes += new/datum/stack_recipe("bonfire", /obj/structure/bonfire, 5, time = 50, supplied_material = "[name]", pass_stack_color = TRUE, recycle_material = "[name]")
+
+/datum/material/cardboard/generate_recipes()
+ ..()
+ recipes += new/datum/stack_recipe("box", /obj/item/weapon/storage/box, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("donut box", /obj/item/weapon/storage/box/donut/empty, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("egg box", /obj/item/weapon/storage/fancy/egg_box, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("light tubes box", /obj/item/weapon/storage/box/lights/tubes, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("light bulbs box", /obj/item/weapon/storage/box/lights/bulbs, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("mouse traps box", /obj/item/weapon/storage/box/mousetraps, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("cardborg suit", /obj/item/clothing/suit/cardborg, 3, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("cardborg helmet", /obj/item/clothing/head/cardborg, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("pizza box", /obj/item/pizzabox, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe_list("folders",list( \
+ new/datum/stack_recipe("blue folder", /obj/item/weapon/folder/blue, recycle_material = "[name]"), \
+ new/datum/stack_recipe("grey folder", /obj/item/weapon/folder, recycle_material = "[name]"), \
+ new/datum/stack_recipe("red folder", /obj/item/weapon/folder/red, recycle_material = "[name]"), \
+ new/datum/stack_recipe("white folder", /obj/item/weapon/folder/white, recycle_material = "[name]"), \
+ new/datum/stack_recipe("yellow folder", /obj/item/weapon/folder/yellow, recycle_material = "[name]"), \
+ ))
+
+/datum/material/snow/generate_recipes()
+ recipes = list()
+ recipes += new/datum/stack_recipe("snowball", /obj/item/weapon/material/snow/snowball, 1, time = 10, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("snow brick", /obj/item/stack/material/snowbrick, 2, time = 10, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("snowman", /obj/structure/snowman, 2, time = 15, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("snow robot", /obj/structure/snowman/borg, 2, time = 10, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("snow spider", /obj/structure/snowman/spider, 3, time = 20, recycle_material = "[name]")
+
+/datum/material/snowbrick/generate_recipes()
+ recipes = list()
+ recipes += new/datum/stack_recipe("[display_name] door", /obj/structure/simple_door, 10, one_per_turf = 1, on_floor = 1, supplied_material = "[name]")
+ recipes += new/datum/stack_recipe("[display_name] barricade", /obj/structure/barricade, 5, time = 50, one_per_turf = 1, on_floor = 1, supplied_material = "[name]")
+ recipes += new/datum/stack_recipe("[display_name] stool", /obj/item/weapon/stool, one_per_turf = 1, on_floor = 1, supplied_material = "[name]")
+ recipes += new/datum/stack_recipe("[display_name] chair", /obj/structure/bed/chair, one_per_turf = 1, on_floor = 1, supplied_material = "[name]")
+ recipes += new/datum/stack_recipe("[display_name] bed", /obj/structure/bed, 2, one_per_turf = 1, on_floor = 1, supplied_material = "[name]")
+ recipes += new/datum/stack_recipe("[display_name] double bed", /obj/structure/bed/double, 4, one_per_turf = 1, on_floor = 1, supplied_material = "[name]")
+ recipes += new/datum/stack_recipe("[display_name] wall girders", /obj/structure/girder, 2, time = 50, one_per_turf = 1, on_floor = 1, supplied_material = "[name]")
+ recipes += new/datum/stack_recipe("[display_name] ashtray", /obj/item/weapon/material/ashtray, 2, one_per_turf = 1, on_floor = 1, supplied_material = "[name]")
+
+/datum/material/wood/sif/generate_recipes()
+ ..()
+ recipes += new/datum/stack_recipe("alien wood floor tile", /obj/item/stack/tile/wood/sif, 1, 4, 20, pass_stack_color = TRUE)
+ for(var/datum/stack_recipe/r_recipe in recipes)
+ if(r_recipe.title == "wood floor tile")
+ recipes -= r_recipe
+ continue
+ if(r_recipe.title == "wooden chair")
+ recipes -= r_recipe
+ continue
+
+/datum/material/supermatter/generate_recipes()
+ recipes = list()
+ recipes += new/datum/stack_recipe("supermatter shard", /obj/machinery/power/supermatter/shard, 30 , one_per_turf = 1, time = 600, on_floor = 1, recycle_material = "[name]")
+
+/datum/material/cloth/generate_recipes()
+ recipes = list()
+ recipes += new/datum/stack_recipe("woven net", /obj/item/weapon/material/fishing_net, 10, time = 30 SECONDS, pass_stack_color = TRUE, supplied_material = "[name]")
+ recipes += new/datum/stack_recipe("bedsheet", /obj/item/weapon/bedsheet, 10, time = 30 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("uniform", /obj/item/clothing/under/color/white, 8, time = 15 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("foot wraps", /obj/item/clothing/shoes/footwraps, 2, time = 5 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("gloves", /obj/item/clothing/gloves/white, 2, time = 5 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("wig", /obj/item/clothing/head/powdered_wig, 4, time = 10 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("philosopher's wig", /obj/item/clothing/head/philosopher_wig, 50, time = 2 MINUTES, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("taqiyah", /obj/item/clothing/head/taqiyah, 3, time = 6 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("turban", /obj/item/clothing/head/turban, 3, time = 6 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("hijab", /obj/item/clothing/head/hijab, 3, time = 6 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("kippa", /obj/item/clothing/head/kippa, 3, time = 6 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("scarf", /obj/item/clothing/accessory/scarf/white, 4, time = 5 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("baggy pants", /obj/item/clothing/under/pants/baggy/white, 8, time = 10 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("belt pouch", /obj/item/weapon/storage/belt/fannypack/white, 25, time = 1 MINUTE, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("crude bandage", /obj/item/stack/medical/crude_pack, 1, time = 2 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("empty sandbag", /obj/item/stack/emptysandbag, 2, time = 2 SECONDS, pass_stack_color = TRUE, supplied_material = "[name]")
+
+/datum/material/resin/generate_recipes()
+ recipes = list()
+ recipes += new/datum/stack_recipe("[display_name] door", /obj/structure/simple_door/resin, 10, one_per_turf = 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
+ recipes += new/datum/stack_recipe("[display_name] barricade", /obj/effect/alien/resin/wall, 5, time = 5 SECONDS, one_per_turf = 1, on_floor = 1, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("[display_name] nest", /obj/structure/bed/nest, 2, one_per_turf = 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
+ recipes += new/datum/stack_recipe("[display_name] wall girders", /obj/structure/girder/resin, 2, time = 5 SECONDS, one_per_turf = 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
+ recipes += new/datum/stack_recipe("crude [display_name] bandage", /obj/item/stack/medical/crude_pack, 1, time = 2 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("[display_name] net", /obj/item/weapon/material/fishing_net, 10, time = 5 SECONDS, supplied_material = "[name]", pass_stack_color = TRUE)
+ recipes += new/datum/stack_recipe("[display_name] membrane", /obj/effect/alien/resin/membrane, 1, time = 2 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("[display_name] node", /obj/effect/alien/weeds/node, 1, time = 4 SECONDS, recycle_material = "[name]")
+
+/datum/material/leather/generate_recipes()
+ recipes = list()
+ recipes += new/datum/stack_recipe("bedsheet", /obj/item/weapon/bedsheet, 10, time = 30 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("uniform", /obj/item/clothing/under/color/white, 8, time = 15 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("foot wraps", /obj/item/clothing/shoes/footwraps, 2, time = 5 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("gloves", /obj/item/clothing/gloves/white, 2, time = 5 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("wig", /obj/item/clothing/head/powdered_wig, 4, time = 10 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("philosopher's wig", /obj/item/clothing/head/philosopher_wig, 50, time = 2 MINUTES, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("taqiyah", /obj/item/clothing/head/taqiyah, 3, time = 6 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("turban", /obj/item/clothing/head/turban, 3, time = 6 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("hijab", /obj/item/clothing/head/hijab, 3, time = 6 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("kippa", /obj/item/clothing/head/kippa, 3, time = 6 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("scarf", /obj/item/clothing/accessory/scarf/white, 4, time = 5 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("baggy pants", /obj/item/clothing/under/pants/baggy/white, 8, time = 10 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("belt pouch", /obj/item/weapon/storage/belt/fannypack/white, 25, time = 1 MINUTE, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("crude [display_name] bandage", /obj/item/stack/medical/crude_pack, 1, time = 2 SECONDS, pass_stack_color = TRUE, recycle_material = "[name]")
+ recipes += new/datum/stack_recipe("[display_name] net", /obj/item/weapon/material/fishing_net, 10, time = 5 SECONDS, supplied_material = "[name]", pass_stack_color = TRUE)
+ recipes += new/datum/stack_recipe("[display_name] ring", /obj/item/clothing/gloves/ring/material, 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
+ recipes += new/datum/stack_recipe("[display_name] bracelet", /obj/item/clothing/accessory/bracelet/material, 1, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
+ recipes += new/datum/stack_recipe("[display_name] armor plate", /obj/item/weapon/material/armor_plating, 1, time = 20, on_floor = 1, supplied_material = "[name]", pass_stack_color = TRUE)
+ recipes += new/datum/stack_recipe("empty sandbag", /obj/item/stack/emptysandbag, 2, time = 2 SECONDS, pass_stack_color = TRUE, supplied_material = "[name]")
+ recipes += new/datum/stack_recipe("whip", /obj/item/weapon/material/whip, 5, time = 15 SECONDS, pass_stack_color = TRUE, supplied_material = "[name]")
diff --git a/code/modules/materials/material_sheets_vr.dm b/code/modules/materials/material_sheets_vr.dm
index e198d6d3c0..71d7e7d3ea 100644
--- a/code/modules/materials/material_sheets_vr.dm
+++ b/code/modules/materials/material_sheets_vr.dm
@@ -55,4 +55,12 @@
/obj/fiftyspawner/plastitanium_glass
name = "stack of plastitanium glass"
- type_to_spawn = /obj/item/stack/material/glass/plastitanium
\ No newline at end of file
+ type_to_spawn = /obj/item/stack/material/glass/plastitanium
+
+/obj/item/stack/material/gold/hull
+ name = "gold hull sheets"
+ icon = 'icons/obj/stacks_vr.dmi'
+ icon_state = "sheet-plastitanium"
+ item_state = "sheet-silver"
+ no_variants = FALSE
+ default_type = MAT_GOLDHULL
\ No newline at end of file
diff --git a/code/modules/materials/materials.dm b/code/modules/materials/materials.dm
index e71857caca..b591ee26c5 100644
--- a/code/modules/materials/materials.dm
+++ b/code/modules/materials/materials.dm
@@ -53,9 +53,10 @@ var/list/name_to_material
/proc/populate_material_list(force_remake=0)
if(name_to_material && !force_remake) return // Already set up!
name_to_material = list()
- for(var/type in typesof(/datum/material) - /datum/material)
+ for(var/type in subtypesof(/datum/material))
var/datum/material/new_mineral = new type
if(!new_mineral.name)
+ qdel(new_mineral)
continue
name_to_material[lowertext(new_mineral.name)] = new_mineral
return 1
diff --git a/code/modules/materials/materials_vr.dm b/code/modules/materials/materials_vr.dm
index 460869d32f..e66f1ebfa8 100644
--- a/code/modules/materials/materials_vr.dm
+++ b/code/modules/materials/materials_vr.dm
@@ -91,4 +91,14 @@
created_fulltile_window = /obj/structure/window/plastitanium/full
wire_product = null
rod_product = /obj/item/stack/material/glass/plastitanium
- composite_material = list(MAT_PLASTITANIUM = SHEET_MATERIAL_AMOUNT, "glass" = SHEET_MATERIAL_AMOUNT)
\ No newline at end of file
+ composite_material = list(MAT_PLASTITANIUM = SHEET_MATERIAL_AMOUNT, "glass" = SHEET_MATERIAL_AMOUNT)
+
+/datum/material/gold/hull
+ name = MAT_GOLDHULL
+ stack_type = /obj/item/stack/material/gold/hull
+ icon_base = "hull"
+ icon_reinf = "reinf_mesh"
+ explosion_resistance = 50
+
+/datum/material/gold/hull/place_sheet(var/turf/target) //Deconstructed into normal plasteel sheets.
+ new /obj/item/stack/material/gold(target)
\ No newline at end of file
diff --git a/code/modules/mob/freelook/chunk.dm b/code/modules/mob/freelook/chunk.dm
index 5f59d2e737..da2d84701c 100644
--- a/code/modules/mob/freelook/chunk.dm
+++ b/code/modules/mob/freelook/chunk.dm
@@ -88,7 +88,7 @@
for(var/turf in visAdded)
var/turf/t = turf
- if(t.obfuscations[obfuscation.type])
+ if(LAZYLEN(t.obfuscations) && t.obfuscations[obfuscation.type])
obscured -= t.obfuscations[obfuscation.type]
for(var/eye in seenby)
var/mob/observer/eye/m = eye
diff --git a/code/modules/mob/living/bot/farmbot.dm b/code/modules/mob/living/bot/farmbot.dm
index 3172836d44..9334fbbcec 100644
--- a/code/modules/mob/living/bot/farmbot.dm
+++ b/code/modules/mob/living/bot/farmbot.dm
@@ -10,7 +10,7 @@
icon_state = "farmbot0"
health = 50
maxHealth = 50
- req_one_access = list(access_robotics, access_hydroponics, access_xenobiology) //TFF 11/7/19 - adds Xenobio access on behalf of Nalarac
+ req_one_access = list(access_robotics, access_hydroponics, access_xenobiology)
var/action = "" // Used to update icon
var/waters_trays = 1
diff --git a/code/modules/mob/living/carbon/human/emote_vr.dm b/code/modules/mob/living/carbon/human/emote_vr.dm
index a23fb2a800..d8deee8e7b 100644
--- a/code/modules/mob/living/carbon/human/emote_vr.dm
+++ b/code/modules/mob/living/carbon/human/emote_vr.dm
@@ -181,15 +181,6 @@
return FALSE
-/mob/living/carbon/human/verb/toggle_resizing_immunity()
- set name = "Toggle Resizing Immunity"
- set desc = "Toggles your ability to resist resizing attempts"
- set category = "IC"
-
- resizable = !resizable
- to_chat(src, "You are now [resizable ? "susceptible" : "immune"] to being resized.")
-
-
/mob/living/carbon/human/proc/handle_flip_vr()
var/original_density = density
var/original_passflags = pass_flags
diff --git a/code/modules/mob/living/carbon/human/human_damage.dm b/code/modules/mob/living/carbon/human/human_damage.dm
index 50b3c9b053..e024b5bd7e 100644
--- a/code/modules/mob/living/carbon/human/human_damage.dm
+++ b/code/modules/mob/living/carbon/human/human_damage.dm
@@ -492,6 +492,7 @@ This function restores all organs.
switch(damagetype)
if(BRUTE)
damageoverlaytemp = 20
+ if(nif && nif.flag_check(NIF_C_BRUTEARMOR,NIF_FLAGS_COMBAT)){damage *= 0.7}
damage = damage*species.brute_mod
for(var/datum/modifier/M in modifiers)
@@ -504,6 +505,7 @@ This function restores all organs.
UpdateDamageIcon()
if(BURN)
damageoverlaytemp = 20
+ if(nif && nif.flag_check(NIF_C_BURNARMOR,NIF_FLAGS_COMBAT)){damage *= 0.7}
damage = damage*species.burn_mod
for(var/datum/modifier/M in modifiers)
diff --git a/code/modules/mob/living/carbon/human/human_defines_vr.dm b/code/modules/mob/living/carbon/human/human_defines_vr.dm
index cdd7276838..494f16fa42 100644
--- a/code/modules/mob/living/carbon/human/human_defines_vr.dm
+++ b/code/modules/mob/living/carbon/human/human_defines_vr.dm
@@ -7,7 +7,6 @@
var/impersonate_bodytype //For impersonating a bodytype
var/ability_flags = 0 //Shadekin abilities/potentially other species-based?
var/sensorpref = 5 //Suit sensor loadout pref
- var/unnaturally_resized = FALSE //If one became larger than 200%, or smaller than 25%. This flag is needed for the case when admins want someone to be very big or very small outside of dorms.
var/wings_hidden = FALSE
/mob/living/carbon/human/proc/shadekin_get_energy()
diff --git a/code/modules/mob/living/carbon/human/human_movement.dm b/code/modules/mob/living/carbon/human/human_movement.dm
index 3ac9edc068..52020b9076 100644
--- a/code/modules/mob/living/carbon/human/human_movement.dm
+++ b/code/modules/mob/living/carbon/human/human_movement.dm
@@ -97,6 +97,7 @@
var/their_slowdown = max(H.calculate_item_encumbrance(), 1)
item_tally = max(item_tally, their_slowdown) // If our slowdown is less than theirs, then we become as slow as them (before species modifires).
+ item_tally /= 2 //VOREStation Add
item_tally *= species.item_slowdown_mod
. += item_tally
@@ -189,7 +190,7 @@
if(istype(back, /obj/item/weapon/tank/jetpack))
return back
else if(istype(rig))
- for(var/obj/item/rig_module/maneuvering_jets.module in rig.installed_modules)
+ for(var/obj/item/rig_module/maneuvering_jets/module in rig.installed_modules)
return module.jets
/mob/living/carbon/human/Process_Spacemove(var/check_drift = 0)
diff --git a/code/modules/mob/living/carbon/human/human_organs.dm b/code/modules/mob/living/carbon/human/human_organs.dm
index f2b4a1e588..4637bde1bd 100644
--- a/code/modules/mob/living/carbon/human/human_organs.dm
+++ b/code/modules/mob/living/carbon/human/human_organs.dm
@@ -104,7 +104,8 @@
else if (E.is_dislocated())
stance_damage += 0.5
- if(E) limb_pain = E.organ_can_feel_pain()
+ if(E && (!E.is_usable() || E.is_broken() || E.is_dislocated())) //VOREStation Edit
+ limb_pain = E.organ_can_feel_pain()
// Canes and crutches help you stand (if the latter is ever added)
// One cane mitigates a broken leg+foot, or a missing foot.
diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm
index cebfda00c0..286c257b97 100644
--- a/code/modules/mob/living/carbon/human/life.dm
+++ b/code/modules/mob/living/carbon/human/life.dm
@@ -62,8 +62,6 @@
//No need to update all of these procs if the guy is dead.
fall() //VORESTATION EDIT. Prevents people from floating
- if(unnaturally_resized) //VORESTATION EDIT.
- handle_unnatural_size()
if(stat != DEAD && !stasis)
//Updates the number of stored chemicals for powers
handle_changeling()
@@ -1268,7 +1266,7 @@
//VOREStation Add - Vampire hunger alert
else if(get_species() == SPECIES_CUSTOM)
var/datum/species/custom/C = species
- if(/datum/trait/bloodsucker in C.traits)
+ if(/datum/trait/neutral/bloodsucker in C.traits)
fat_alert = /obj/screen/alert/fat/vampire
hungry_alert = /obj/screen/alert/hungry/vampire
starving_alert = /obj/screen/alert/starving/vampire
diff --git a/code/modules/mob/living/carbon/human/life_vr.dm b/code/modules/mob/living/carbon/human/life_vr.dm
index 2440a1ab74..c5248fc862 100644
--- a/code/modules/mob/living/carbon/human/life_vr.dm
+++ b/code/modules/mob/living/carbon/human/life_vr.dm
@@ -78,10 +78,3 @@
// Moving around increases germ_level faster
if(germ_level < GERM_LEVEL_MOVE_CAP && prob(8))
germ_level++
-
-/mob/living/carbon/human/proc/handle_unnatural_size()
- if(!in_dorms())
- if(src.size_multiplier > 2)
- src.resize(2)
- else if (src.size_multiplier < 0.25)
- src.resize(0.25)
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/human/species/species.dm b/code/modules/mob/living/carbon/human/species/species.dm
index 23aa2a57dc..80ad0763e2 100644
--- a/code/modules/mob/living/carbon/human/species/species.dm
+++ b/code/modules/mob/living/carbon/human/species/species.dm
@@ -413,7 +413,6 @@
H.visible_message( \
"[H] shakes [target]'s hand.", \
"You shake [target]'s hand.", )
- //TFF 15/12/19 - Port nose booping from CHOMPStation
else if(H.zone_sel.selecting == "mouth")
H.visible_message( \
"[H] boops [target]'s nose.", \
diff --git a/code/modules/mob/living/carbon/human/species/species_vr.dm b/code/modules/mob/living/carbon/human/species/species_vr.dm
index fb9beed574..9777f197b0 100644
--- a/code/modules/mob/living/carbon/human/species/species_vr.dm
+++ b/code/modules/mob/living/carbon/human/species/species_vr.dm
@@ -53,6 +53,9 @@
var/datum/species/new_copy = new to_copy.type()
+ for(var/organ in to_copy.has_limbs)
+ var/list/organ_data = to_copy.has_limbs[organ]
+ new_copy.has_limbs[organ] = organ_data.Copy()
new_copy.traits = traits
//If you had traits, apply them
diff --git a/code/modules/mob/living/carbon/human/species/station/protean_vr/_protean_defines.dm b/code/modules/mob/living/carbon/human/species/station/protean_vr/_protean_defines.dm
new file mode 100644
index 0000000000..9c6b5a89d7
--- /dev/null
+++ b/code/modules/mob/living/carbon/human/species/station/protean_vr/_protean_defines.dm
@@ -0,0 +1 @@
+#define PROTEAN_EDIBLE_MATERIALS list(MAT_STEEL, MAT_SILVER, MAT_GOLD, MAT_URANIUM, MAT_METALHYDROGEN)
diff --git a/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_blob.dm b/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_blob.dm
index 253f3d2f59..ec0bab797c 100644
--- a/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_blob.dm
+++ b/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_blob.dm
@@ -22,8 +22,8 @@
response_harm = "hits"
harm_intent_damage = 2
- melee_damage_lower = 10
- melee_damage_upper = 10
+ melee_damage_lower = 5
+ melee_damage_upper = 5
attacktext = list("slashed")
min_oxy = 0
@@ -36,7 +36,7 @@
max_n2 = 0
minbodytemp = 0
maxbodytemp = 900
- movement_cooldown = 3
+ movement_cooldown = 4
var/mob/living/carbon/human/humanform
var/obj/item/organ/internal/nano/refactory/refactory
@@ -267,9 +267,8 @@
if(refactory && istype(A,/obj/item/stack/material))
var/obj/item/stack/material/S = A
var/substance = S.material.name
- var/list/edible_materials = list("steel", "plasteel", "diamond", "mhydrogen") //Can't eat all materials, just useful ones.
var allowed = FALSE
- for(var/material in edible_materials)
+ for(var/material in PROTEAN_EDIBLE_MATERIALS)
if(material == substance) allowed = TRUE
if(!allowed)
return
@@ -282,9 +281,8 @@
if(refactory && istype(O,/obj/item/stack/material))
var/obj/item/stack/material/S = O
var/substance = S.material.name
- var/list/edible_materials = list("steel", "plasteel", "diamond", "mhydrogen") //Can't eat all materials, just useful ones.
var allowed = FALSE
- for(var/material in edible_materials)
+ for(var/material in PROTEAN_EDIBLE_MATERIALS)
if(material == substance) allowed = TRUE
if(!allowed)
return
@@ -432,7 +430,7 @@ var/global/list/disallowed_protean_accessories = list(
var/atom/reform_spot = blob.drop_location()
//Size update
- resize(blob.size_multiplier, FALSE)
+ resize(blob.size_multiplier, FALSE, ignore_prefs = TRUE)
//Move them back where the blob was
forceMove(reform_spot)
diff --git a/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_powers.dm b/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_powers.dm
index 8a84a15331..d18ad678df 100644
--- a/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_powers.dm
+++ b/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_powers.dm
@@ -201,9 +201,8 @@
var/obj/item/stack/material/matstack = held
var/substance = matstack.material.name
- var/list/edible_materials = list(MAT_STEEL, MAT_SILVER, MAT_GOLD, MAT_URANIUM, MAT_METALHYDROGEN) //Can't eat all materials, just useful ones.
var allowed = FALSE
- for(var/material in edible_materials)
+ for(var/material in PROTEAN_EDIBLE_MATERIALS)
if(material == substance) allowed = TRUE
if(!allowed)
to_chat(src,"You can't process [substance]!")
@@ -300,14 +299,14 @@
//Sizing up
if(cost > 0)
if(refactory.use_stored_material(MAT_STEEL,cost))
- user.resize(size_factor)
+ user.resize(size_factor, ignore_prefs = TRUE)
else
to_chat(user,"That size change would cost [cost] steel, which you don't have.")
//Sizing down (or not at all)
else if(cost <= 0)
cost = abs(cost)
var/actually_added = refactory.add_stored_material(MAT_STEEL,cost)
- user.resize(size_factor)
+ user.resize(size_factor, ignore_prefs = TRUE)
if(actually_added != cost)
to_chat(user,"Unfortunately, [cost-actually_added] steel was lost due to lack of storage space.")
diff --git a/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_species.dm b/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_species.dm
index 432c9fdc85..087338fd73 100755
--- a/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_species.dm
+++ b/code/modules/mob/living/carbon/human/species/station/protean_vr/protean_species.dm
@@ -201,7 +201,7 @@
if(refactory.get_stored_material(MAT_GOLD) >= METAL_PER_TICK)
H.add_modifier(/datum/modifier/protean/gold, origin = refactory)
- //Silver adds darksight
+ //Silver adds accuracy and evasion
if(refactory.get_stored_material(MAT_SILVER) >= METAL_PER_TICK)
H.add_modifier(/datum/modifier/protean/silver, origin = refactory)
diff --git a/code/modules/mob/living/carbon/human/species/station/teshari.dm b/code/modules/mob/living/carbon/human/species/station/teshari.dm
index 3686ef7255..3a282707c3 100644
--- a/code/modules/mob/living/carbon/human/species/station/teshari.dm
+++ b/code/modules/mob/living/carbon/human/species/station/teshari.dm
@@ -58,7 +58,7 @@
ambiguous_genders = TRUE
- spawn_flags = SPECIES_CAN_JOIN | SPECIES_IS_WHITELISTED
+ spawn_flags = SPECIES_CAN_JOIN | SPECIES_IS_WHITELISTED | SPECIES_NO_POSIBRAIN
appearance_flags = HAS_HAIR_COLOR | HAS_SKIN_COLOR | HAS_EYE_COLOR
bump_flag = MONKEY
swap_flags = MONKEY|SLIME|SIMPLE_ANIMAL
@@ -162,7 +162,7 @@
// without parachute, or falling bird without free wings goes splat.
// Are we landing from orbit, or handcuffed/unconscious/tied to something?
- if(planetary || !istype(H) || H.incapacitated())
+ if(planetary || !istype(H) || H.incapacitated(INCAPACITATION_DEFAULT|INCAPACITATION_DISABLED))
return ..()
// Are we landing on a turf? Not sure how this could not be the case, but let's be safe.
@@ -201,7 +201,7 @@
// Handled!
if(!silent)
to_chat(H, SPAN_NOTICE("You catch the air in your wings and greatly slow your fall."))
- H.visible_message(SPAN_NOTICE("\The [H] glides down from above, landing safely."))
- H.Stun(2)
+ landing.visible_message(SPAN_NOTICE("\The [H] glides down from above, landing safely."))
+ H.Stun(1)
playsound(H, "rustle", 25, 1)
return TRUE
diff --git a/code/modules/mob/living/carbon/human/species/station/traits_vr/negative.dm b/code/modules/mob/living/carbon/human/species/station/traits_vr/negative.dm
index 3340c627be..fa822196b1 100644
--- a/code/modules/mob/living/carbon/human/species/station/traits_vr/negative.dm
+++ b/code/modules/mob/living/carbon/human/species/station/traits_vr/negative.dm
@@ -1,31 +1,34 @@
#define ORGANICS 1
#define SYNTHETICS 2
-/datum/trait/speed_slow
+/datum/trait/negative
+ category = -1
+
+/datum/trait/negative/speed_slow
name = "Slowdown"
desc = "Allows you to move slower on average than baseline."
cost = -2
var_changes = list("slowdown" = 0.5)
-/datum/trait/speed_slow_plus
+/datum/trait/negative/speed_slow_plus
name = "Major Slowdown"
desc = "Allows you to move MUCH slower on average than baseline."
cost = -3
var_changes = list("slowdown" = 1.0)
-/datum/trait/weakling
+/datum/trait/negative/weakling
name = "Weakling"
desc = "Causes heavy equipment to slow you down more when carried."
cost = -1
var_changes = list("item_slowdown_mod" = 1.5)
-/datum/trait/weakling_plus
+/datum/trait/negative/weakling_plus
name = "Major Weakling"
desc = "Allows you to carry heavy equipment with much more slowdown."
cost = -2
var_changes = list("item_slowdown_mod" = 2.0)
-/datum/trait/endurance_low
+/datum/trait/negative/endurance_low
name = "Low Endurance"
desc = "Reduces your maximum total hitpoints to 75."
cost = -2
@@ -35,7 +38,7 @@
..(S,H)
H.setMaxHealth(S.total_health)
-/datum/trait/endurance_very_low
+/datum/trait/negative/endurance_very_low
name = "Extremely Low Endurance"
desc = "Reduces your maximum total hitpoints to 50."
cost = -3 //Teshari HP. This makes the person a lot more suseptable to getting stunned, killed, etc.
@@ -45,108 +48,81 @@
..(S,H)
H.setMaxHealth(S.total_health)
-/datum/trait/minor_brute_weak
+/datum/trait/negative/minor_brute_weak
name = "Minor Brute Weakness"
desc = "Increases damage from brute damage sources by 15%"
cost = -1
var_changes = list("brute_mod" = 1.15)
-/datum/trait/brute_weak
+/datum/trait/negative/brute_weak
name = "Brute Weakness"
desc = "Increases damage from brute damage sources by 25%"
cost = -2
var_changes = list("brute_mod" = 1.25)
-/datum/trait/brute_weak_plus
+/datum/trait/negative/brute_weak_plus
name = "Major Brute Weakness"
desc = "Increases damage from brute damage sources by 50%"
cost = -3
var_changes = list("brute_mod" = 1.5)
-/datum/trait/minor_burn_weak
+/datum/trait/negative/minor_burn_weak
name = "Minor Burn Weakness"
desc = "Increases damage from burn damage sources by 15%"
cost = -1
var_changes = list("burn_mod" = 1.15)
-/datum/trait/burn_weak
+/datum/trait/negative/burn_weak
name = "Burn Weakness"
desc = "Increases damage from burn damage sources by 25%"
cost = -2
var_changes = list("burn_mod" = 1.25)
-/datum/trait/burn_weak_plus
+/datum/trait/negative/burn_weak_plus
name = "Major Burn Weakness"
desc = "Increases damage from burn damage sources by 50%"
cost = -3
var_changes = list("burn_mod" = 1.5)
-/datum/trait/conductive
+/datum/trait/negative/conductive
name = "Conductive"
desc = "Increases your susceptibility to electric shocks by 50%"
cost = -1
var_changes = list("siemens_coefficient" = 1.5) //This makes you a lot weaker to tasers.
-/datum/trait/conductive_plus
+/datum/trait/negative/conductive_plus
name = "Major Conductive"
desc = "Increases your susceptibility to electric shocks by 100%"
- cost = -2
+ cost = -1
var_changes = list("siemens_coefficient" = 2.0) //This makes you extremely weak to tasers.
-/datum/trait/haemophilia
+/datum/trait/negative/haemophilia
name = "Haemophilia - Organics only"
desc = "When you bleed, you bleed a LOT."
cost = -2
var_changes = list("bloodloss_rate" = 2)
can_take = ORGANICS
-/datum/trait/hollow
+/datum/trait/negative/hollow
name = "Hollow Bones/Aluminum Alloy"
desc = "Your bones and robot limbs are much easier to break."
cost = -2 //I feel like this should be higher, but let's see where it goes
-/datum/trait/hollow/apply(var/datum/species/S,var/mob/living/carbon/human/H)
+/datum/trait/negative/hollow/apply(var/datum/species/S,var/mob/living/carbon/human/H)
..(S,H)
for(var/obj/item/organ/external/O in H.organs)
O.min_broken_damage *= 0.5
O.min_bruised_damage *= 0.5
-/datum/trait/lightweight
+/datum/trait/negative/lightweight
name = "Lightweight"
desc = "Your light weight and poor balance make you very susceptible to unhelpful bumping. Think of it like a bowling ball versus a pin."
cost = -2
var_changes = list("lightweight" = 1)
-
-/datum/trait/colorblind/mono
- name = "Colorblindness (Monochromancy)"
- desc = "You simply can't see colors at all, period. You are 100% colorblind."
- cost = -1
-
-/datum/trait/colorblind/mono/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
- H.add_modifier(/datum/modifier/trait/colorblind_monochrome)
-
-/datum/trait/colorblind/para_vulp
- name = "Colorblindness (Para Vulp)"
- desc = "You have a severe issue with green colors and have difficulty recognizing them from red colors."
- cost = -1
-
-/datum/trait/colorblind/para_vulp/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
- H.add_modifier(/datum/modifier/trait/colorblind_vulp)
-
-/datum/trait/colorblind/para_taj
- name = "Colorblindness (Para Taj)"
- desc = "You have a minor issue with blue colors and have difficulty recognizing them from red colors."
- cost = -1
-
-/datum/trait/colorblind/para_taj/apply(var/datum/species/S,var/mob/living/carbon/human/H)
- ..(S,H)
- H.add_modifier(/datum/modifier/trait/colorblind_taj)
-/datum/trait/neural_hypersensitivity
+/datum/trait/negative/neural_hypersensitivity
name = "Neural Hypersensitivity"
desc = "Your nerves are particularly sensitive to physical changes, leading to experiencing twice the intensity of pain and pleasure alike. Doubles traumatic shock."
cost = -1
var_changes = list("trauma_mod" = 2)
-
+ can_take = ORGANICS
diff --git a/code/modules/mob/living/carbon/human/species/station/traits_vr/neutral.dm b/code/modules/mob/living/carbon/human/species/station/traits_vr/neutral.dm
index 952bd47006..011059a9e0 100644
--- a/code/modules/mob/living/carbon/human/species/station/traits_vr/neutral.dm
+++ b/code/modules/mob/living/carbon/human/species/station/traits_vr/neutral.dm
@@ -1,42 +1,42 @@
#define ORGANICS 1
#define SYNTHETICS 2
-/datum/trait/metabolism_up
+/datum/trait/neutral/metabolism_up
name = "Fast Metabolism"
desc = "You process ingested and injected reagents faster, but get hungry faster (Teshari speed)."
cost = 0
var_changes = list("metabolic_rate" = 1.2, "hunger_factor" = 0.2, "metabolism" = 0.06) // +20% rate and 4x hunger (Teshari level)
- excludes = list(/datum/trait/metabolism_down, /datum/trait/metabolism_apex)
+ excludes = list(/datum/trait/neutral/metabolism_down, /datum/trait/neutral/metabolism_apex)
-/datum/trait/metabolism_down
+/datum/trait/neutral/metabolism_down
name = "Slow Metabolism"
desc = "You process ingested and injected reagents slower, but get hungry slower."
cost = 0
var_changes = list("metabolic_rate" = 0.8, "hunger_factor" = 0.04, "metabolism" = 0.0012) // -20% of default.
- excludes = list(/datum/trait/metabolism_up, /datum/trait/metabolism_apex)
+ excludes = list(/datum/trait/neutral/metabolism_up, /datum/trait/neutral/metabolism_apex)
-/datum/trait/metabolism_apex
+/datum/trait/neutral/metabolism_apex
name = "Apex Metabolism"
desc = "Finally a proper excuse for your predatory actions. Essentially doubles the fast trait rates. Good for characters with big appetites."
cost = 0
var_changes = list("metabolic_rate" = 1.4, "hunger_factor" = 0.4, "metabolism" = 0.012) // +40% rate and 8x hunger (Double Teshari)
- excludes = list(/datum/trait/metabolism_up, /datum/trait/metabolism_down)
+ excludes = list(/datum/trait/neutral/metabolism_up, /datum/trait/neutral/metabolism_down)
-/datum/trait/coldadapt
+/datum/trait/neutral/coldadapt
name = "Cold-Adapted"
desc = "You are able to withstand much colder temperatures than other species, and can even be comfortable in extremely cold environments. You are also more vulnerable to hot environments, and have a lower body temperature as a consequence of these adaptations."
cost = 0
var_changes = list("cold_level_1" = 200, "cold_level_2" = 150, "cold_level_3" = 90, "breath_cold_level_1" = 180, "breath_cold_level_2" = 100, "breath_cold_level_3" = 60, "cold_discomfort_level" = 210, "heat_level_1" = 330, "heat_level_2" = 380, "heat_level_3" = 700, "breath_heat_level_1" = 360, "breath_heat_level_2" = 400, "breath_heat_level_3" = 850, "heat_discomfort_level" = 295, "body_temperature" = 290)
- excludes = list(/datum/trait/hotadapt)
+ excludes = list(/datum/trait/neutral/hotadapt)
-/datum/trait/hotadapt
+/datum/trait/neutral/hotadapt
name = "Heat-Adapted"
desc = "You are able to withstand much hotter temperatures than other species, and can even be comfortable in extremely hot environments. You are also more vulnerable to cold environments, and have a higher body temperature as a consequence of these adaptations."
cost = 0
var_changes = list("heat_level_1" = 420, "heat_level_2" = 460, "heat_level_3" = 1100, "breath_heat_level_1" = 440, "breath_heat_level_2" = 510, "breath_heat_level_3" = 1500, "heat_discomfort_level" = 390, "cold_level_1" = 280, "cold_level_2" = 220, "cold_level_3" = 140, "breath_cold_level_1" = 260, "breath_cold_level_2" = 240, "breath_cold_level_3" = 120, "cold_discomfort_level" = 280, "body_temperature" = 330)
- excludes = list(/datum/trait/coldadapt)
+ excludes = list(/datum/trait/neutral/coldadapt)
-/datum/trait/autohiss_unathi
+/datum/trait/neutral/autohiss_unathi
name = "Autohiss (Unathi)"
desc = "You roll your S's and x's"
cost = 0
@@ -49,9 +49,9 @@
),
autohiss_exempt = list("Sinta'unathi"))
- excludes = list(/datum/trait/autohiss_tajaran)
+ excludes = list(/datum/trait/neutral/autohiss_tajaran)
-/datum/trait/autohiss_tajaran
+/datum/trait/neutral/autohiss_tajaran
name = "Autohiss (Tajaran)"
desc = "You roll your R's."
cost = 0
@@ -60,74 +60,74 @@
"r" = list("rr", "rrr", "rrrr")
),
autohiss_exempt = list("Siik"))
- excludes = list(/datum/trait/autohiss_unathi)
+ excludes = list(/datum/trait/neutral/autohiss_unathi)
-/datum/trait/bloodsucker
+/datum/trait/neutral/bloodsucker
name = "Bloodsucker"
desc = "Makes you unable to gain nutrition from anything but blood. To compenstate, you get fangs that can be used to drain blood from prey."
cost = 0
custom_only = FALSE
var_changes = list("organic_food_coeff" = 0) //The verb is given in human.dm
-/datum/trait/bloodsucker/apply(var/datum/species/S,var/mob/living/carbon/human/H)
+/datum/trait/neutral/bloodsucker/apply(var/datum/species/S,var/mob/living/carbon/human/H)
..(S,H)
H.verbs |= /mob/living/carbon/human/proc/bloodsuck
-/datum/trait/succubus_drain
+/datum/trait/neutral/succubus_drain
name = "Succubus Drain"
desc = "Makes you able to gain nutrition from draining prey in your grasp."
cost = 0
custom_only = FALSE
-/datum/trait/succubus_drain/apply(var/datum/species/S,var/mob/living/carbon/human/H)
+/datum/trait/neutral/succubus_drain/apply(var/datum/species/S,var/mob/living/carbon/human/H)
..(S,H)
H.verbs |= /mob/living/carbon/human/proc/succubus_drain
H.verbs |= /mob/living/carbon/human/proc/succubus_drain_finalize
H.verbs |= /mob/living/carbon/human/proc/succubus_drain_lethal
-/datum/trait/feeder
+/datum/trait/neutral/feeder
name = "Feeder"
desc = "Allows you to feed your prey using your own body."
cost = 0
custom_only = FALSE
-/datum/trait/feeder/apply(var/datum/species/S,var/mob/living/carbon/human/H)
+/datum/trait/neutral/feeder/apply(var/datum/species/S,var/mob/living/carbon/human/H)
..(S,H)
H.verbs |= /mob/living/carbon/human/proc/slime_feed
-/datum/trait/hard_vore
+/datum/trait/neutral/hard_vore
name = "Brutal Predation"
desc = "Allows you to tear off limbs & tear out internal organs."
cost = 0
custom_only = FALSE
-/datum/trait/hard_vore/apply(var/datum/species/S,var/mob/living/carbon/human/H)
+/datum/trait/neutral/hard_vore/apply(var/datum/species/S,var/mob/living/carbon/human/H)
..(S,H)
H.verbs |= /mob/living/proc/shred_limb
-/datum/trait/trashcan
+/datum/trait/neutral/trashcan
name = "Trash Can"
desc = "Allows you to dispose of some garbage on the go instead of having to look for a bin or littering like an animal."
cost = 0
custom_only = FALSE
var_changes = list("trashcan" = 1)
-/datum/trait/trashcan/apply(var/datum/species/S,var/mob/living/carbon/human/H)
+/datum/trait/neutral/trashcan/apply(var/datum/species/S,var/mob/living/carbon/human/H)
..(S,H)
H.verbs |= /mob/living/proc/eat_trash
-/datum/trait/gem_eater
+/datum/trait/neutral/gem_eater
name = "Expensive Taste"
desc = "You only gain nutrition from raw ore and refined minerals. There's nothing that sates the appetite better than precious gems, exotic or rare minerals and you have damn fine taste. Anything else is beneath you."
cost = 0
custom_only = FALSE
var_changes = list("organic_food_coeff" = 0, "eat_minerals" = 1)
-/datum/trait/gem_eater/apply(var/datum/species/S,var/mob/living/carbon/human/H)
+/datum/trait/neutral/gem_eater/apply(var/datum/species/S,var/mob/living/carbon/human/H)
..(S,H)
H.verbs |= /mob/living/proc/eat_minerals
-
-/datum/trait/synth_chemfurnace
+
+/datum/trait/neutral/synth_chemfurnace
name = "Biofuel Processor"
desc = "You are able to gain energy through consuming and processing normal food. Energy-dense foods such as protein bars and survival food will yield the best results."
cost = 0
@@ -135,101 +135,101 @@
can_take = SYNTHETICS
var_changes = list("organic_food_coeff" = 0, "synthetic_food_coeff" = 0.25)
-/datum/trait/glowing_eyes
+/datum/trait/neutral/glowing_eyes
name = "Glowing Eyes"
desc = "Your eyes show up above darkness. SPOOKY! And kinda edgey too."
cost = 0
custom_only = FALSE
var_changes = list("has_glowing_eyes" = 1)
-/datum/trait/glowing_body
+/datum/trait/neutral/glowing_body
name = "Glowing Body"
desc = "Your body glows about as much as a PDA light! Settable color and toggle in Abilities tab ingame."
cost = 0
custom_only = FALSE
-/datum/trait/glowing_body/apply(var/datum/species/S,var/mob/living/carbon/human/H)
+/datum/trait/neutral/glowing_body/apply(var/datum/species/S,var/mob/living/carbon/human/H)
..(S,H)
H.verbs |= /mob/living/proc/glow_toggle
H.verbs |= /mob/living/proc/glow_color
//Allergen traits! Not available to any species with a base allergens var.
-/datum/trait/allergy
+/datum/trait/neutral/allergy
name = "Allergy: Gluten"
desc = "You're highly allergic to gluten proteins, which are found in most common grains."
cost = 0
custom_only = FALSE
var/allergen = GRAINS
-/datum/trait/allergy/apply(var/datum/species/S,var/mob/living/carbon/human/H)
+/datum/trait/neutral/allergy/apply(var/datum/species/S,var/mob/living/carbon/human/H)
S.allergens |= allergen
..(S,H)
-/datum/trait/allergy/meat
+/datum/trait/neutral/allergy/meat
name = "Allergy: Meat"
desc = "You're highly allergic to just about any form of meat. You're probably better off just sticking to vegetables. NB: By taking this trait, you acknowledge there is a risk your character may suffer a fatal reaction if exposed to this substance."
cost = 0
custom_only = FALSE
allergen = MEAT
-/datum/trait/allergy/fish
+/datum/trait/neutral/allergy/fish
name = "Allergy: Fish"
desc = "You're highly allergic to fish. It's probably best to avoid seafood in general. NB: By taking this trait, you acknowledge there is a risk your character may suffer a fatal reaction if exposed to this substance."
cost = 0
custom_only = FALSE
allergen = FISH
-/datum/trait/allergy/fruit
+/datum/trait/neutral/allergy/fruit
name = "Allergy: Fruit"
desc = "You're highly allergic to fruit. Vegetables are fine, but you should probably read up on how to tell the difference. Remember, tomatoes are a fruit. NB: By taking this trait, you acknowledge there is a risk your character may suffer a fatal reaction if exposed to this substance."
cost = 0
custom_only = FALSE
allergen = FRUIT
-/datum/trait/allergy/vegetable
+/datum/trait/neutral/allergy/vegetable
name = "Allergy: Vegetable"
desc = "You're highly allergic to vegetables. Fruit are fine, but you should probably read up on how to tell the difference. NB: By taking this trait, you acknowledge there is a risk your character may suffer a fatal reaction if exposed to this substance."
cost = 0
custom_only = FALSE
allergen = VEGETABLE
-/datum/trait/allergy/nuts
+/datum/trait/neutral/allergy/nuts
name = "Allergy: Nuts"
desc = "You're highly allergic to hard-shell seeds, such as peanuts. NB: By taking this trait, you acknowledge there is a risk your character may suffer a fatal reaction if exposed to this substance."
cost = 0
custom_only = FALSE
allergen = SEEDS
-/datum/trait/allergy/soy
+/datum/trait/neutral/allergy/soy
name = "Allergy: Soy"
desc = "You're highly allergic to soybeans, and some other kinds of bean. NB: By taking this trait, you acknowledge there is a risk your character may suffer a fatal reaction if exposed to this substance."
cost = 0
custom_only = FALSE
allergen = BEANS
-/datum/trait/allergy/dairy
+/datum/trait/neutral/allergy/dairy
name = "Allergy: Lactose"
desc = "You're highly allergic to lactose, and consequently, just about all forms of dairy. NB: By taking this trait, you acknowledge there is a risk your character may suffer a fatal reaction if exposed to this substance."
cost = 0
custom_only = FALSE
allergen = DAIRY
-/datum/trait/allergy/fungi
+/datum/trait/neutral/allergy/fungi
name = "Allergy: Fungi"
desc = "You're highly allergic to fungi such as mushrooms. NB: By taking this trait, you acknowledge there is a risk your character may suffer a fatal reaction if exposed to this substance."
cost = 0
custom_only = FALSE
allergen = FUNGI
-/datum/trait/allergy/coffee
+/datum/trait/neutral/allergy/coffee
name = "Allergy: Coffee"
desc = "You're highly allergic to coffee in specific. NB: By taking this trait, you acknowledge there is a risk your character may suffer a fatal reaction if exposed to this substance."
cost = 0
custom_only = FALSE
allergen = COFFEE
-
-/datum/trait/allergen_reduced_effect
+
+/datum/trait/neutral/allergen_reduced_effect
name = "Reduced Allergen Reaction"
desc = "This trait halves the lethality of allergen reactions. If you don't have any allergens set, it does nothing. It does not apply to nonlethal reactions or special reactions (such as unathi drowsiness from sugars)."
cost = 0
@@ -237,42 +237,42 @@
var_changes = list("allergen_damage_severity" = 0.6)
// Spicy Food Traits, from negative to positive.
-/datum/trait/spice_intolerance_extreme
+/datum/trait/neutral/spice_intolerance_extreme
name = "Extreme Spice Intolerance"
desc = "Spicy (and chilly) peppers are three times as strong. (This does not affect pepperspray.)"
cost = 0
custom_only = FALSE
var_changes = list("spice_mod" = 3) // 300% as effective if spice_mod is set to 1. If it's not 1 in species.dm, update this!
-/datum/trait/spice_intolerance_basic
+/datum/trait/neutral/spice_intolerance_basic
name = "Heavy Spice Intolerance"
desc = "Spicy (and chilly) peppers are twice as strong. (This does not affect pepperspray.)"
cost = 0
custom_only = FALSE
var_changes = list("spice_mod" = 2) // 200% as effective if spice_mod is set to 1. If it's not 1 in species.dm, update this!
-/datum/trait/spice_intolerance_slight
+/datum/trait/neutral/spice_intolerance_slight
name = "Slight Spice Intolerance"
desc = "You have a slight struggle with spicy foods. Spicy (and chilly) peppers are one and a half times stronger. (This does not affect pepperspray.)"
cost = 0
custom_only = FALSE
var_changes = list("spice_mod" = 1.5) // 150% as effective if spice_mod is set to 1. If it's not 1 in species.dm, update this!
-/datum/trait/spice_tolerance_basic
+/datum/trait/neutral/spice_tolerance_basic
name = "Spice Tolerance"
desc = "Spicy (and chilly) peppers are only three-quarters as strong. (This does not affect pepperspray.)"
cost = 0
custom_only = FALSE
var_changes = list("spice_mod" = 0.75) // 75% as effective if spice_mod is set to 1. If it's not 1 in species.dm, update this!
-/datum/trait/spice_tolerance_advanced
+/datum/trait/neutral/spice_tolerance_advanced
name = "Strong Spice Tolerance"
desc = "Spicy (and chilly) peppers are only half as strong. (This does not affect pepperspray.)"
cost = 0
custom_only = FALSE
var_changes = list("spice_mod" = 0.5) // 50% as effective if spice_mod is set to 1. If it's not 1 in species.dm, update this!
-/datum/trait/spice_immunity
+/datum/trait/neutral/spice_immunity
name = "Extreme Spice Tolerance"
desc = "Spicy (and chilly) peppers are basically ineffective! (This does not affect pepperspray.)"
cost = 0
@@ -280,42 +280,42 @@
var_changes = list("spice_mod" = 0.25) // 25% as effective if spice_mod is set to 1. If it's not 1 in species.dm, update this!
// Alcohol Traits Start Here, from negative to positive.
-/datum/trait/alcohol_intolerance_advanced
+/datum/trait/neutral/alcohol_intolerance_advanced
name = "Liver of Air"
desc = "The only way you can hold a drink is if it's in your own two hands, and even then you'd best not inhale too deeply near it. Drinks are three times as strong."
cost = 0
custom_only = FALSE
var_changes = list("alcohol_mod" = 3) // 300% as effective if alcohol_mod is set to 1. If it's not 1 in species.dm, update this!
-/datum/trait/alcohol_intolerance_basic
+/datum/trait/neutral/alcohol_intolerance_basic
name = "Liver of Lilies"
desc = "You have a hard time with alcohol. Maybe you just never took to it, or maybe it doesn't agree with you... either way, drinks are twice as strong."
cost = 0
custom_only = FALSE
var_changes = list("alcohol_mod" = 2) // 200% as effective if alcohol_mod is set to 1. If it's not 1 in species.dm, update this!
-/datum/trait/alcohol_intolerance_slight
+/datum/trait/neutral/alcohol_intolerance_slight
name = "Liver of Tulips"
desc = "You have a slight struggle with alcohol. Drinks are one and a half times stronger."
cost = 0
custom_only = FALSE
var_changes = list("alcohol_mod" = 1.5) // 150% as effective if alcohol_mod is set to 1. If it's not 1 in species.dm, update this!
-/datum/trait/alcohol_tolerance_basic
+/datum/trait/neutral/alcohol_tolerance_basic
name = "Liver of Iron"
desc = "You can hold drinks much better than those lily-livered land-lubbers! Arr! Drinks are only three-quarters as strong."
cost = 0
custom_only = FALSE
var_changes = list("alcohol_mod" = 0.75) // 75% as effective if alcohol_mod is set to 1. If it's not 1 in species.dm, update this!
-/datum/trait/alcohol_tolerance_advanced
+/datum/trait/neutral/alcohol_tolerance_advanced
name = "Liver of Steel"
desc = "Drinks tremble before your might! You can hold your alcohol twice as well as those blue-bellied barnacle boilers! Drinks are only half as strong."
cost = 0
custom_only = FALSE
var_changes = list("alcohol_mod" = 0.5) // 50% as effective if alcohol_mod is set to 1. If it's not 1 in species.dm, update this!
-/datum/trait/alcohol_immunity
+/datum/trait/neutral/alcohol_immunity
name = "Liver of Durasteel"
desc = "You've drunk so much that most booze doesn't even faze you. It takes something like a Pan-Galactic or a pint of Deathbell for you to even get slightly buzzed."
cost = 0
@@ -323,99 +323,126 @@
var_changes = list("alcohol_mod" = 0.25) // 25% as effective if alcohol_mod is set to 1. If it's not 1 in species.dm, update this!
// Alcohol Traits End Here.
+/datum/trait/neutral/colorblind/mono
+ name = "Colorblindness (Monochromancy)"
+ desc = "You simply can't see colors at all, period. You are 100% colorblind."
+ cost = 0
+
+/datum/trait/neutral/colorblind/mono/apply(var/datum/species/S,var/mob/living/carbon/human/H)
+ ..(S,H)
+ H.add_modifier(/datum/modifier/trait/colorblind_monochrome)
+
+/datum/trait/neutral/colorblind/para_vulp
+ name = "Colorblindness (Para Vulp)"
+ desc = "You have a severe issue with green colors and have difficulty recognizing them from red colors."
+ cost = 0
+
+/datum/trait/neutral/colorblind/para_vulp/apply(var/datum/species/S,var/mob/living/carbon/human/H)
+ ..(S,H)
+ H.add_modifier(/datum/modifier/trait/colorblind_vulp)
+
+/datum/trait/neutral/colorblind/para_taj
+ name = "Colorblindness (Para Taj)"
+ desc = "You have a minor issue with blue colors and have difficulty recognizing them from red colors."
+ cost = 0
+
+/datum/trait/neutral/colorblind/para_taj/apply(var/datum/species/S,var/mob/living/carbon/human/H)
+ ..(S,H)
+ H.add_modifier(/datum/modifier/trait/colorblind_taj)
+
// Body shape traits
-/datum/trait/taller
+/datum/trait/neutral/taller
name = "Tall"
desc = "Your body is taller than average."
cost = 0
custom_only = FALSE
var_changes = list("icon_scale_y" = 1.09)
- excludes = list(/datum/trait/tall, /datum/trait/short, /datum/trait/shorter)
+ excludes = list(/datum/trait/neutral/tall, /datum/trait/neutral/short, /datum/trait/neutral/shorter)
-/datum/trait/taller/apply(var/datum/species/S,var/mob/living/carbon/human/H)
+/datum/trait/neutral/taller/apply(var/datum/species/S,var/mob/living/carbon/human/H)
..(S,H)
H.update_transform()
-/datum/trait/tall
+/datum/trait/neutral/tall
name = "Slightly Tall"
desc = "Your body is a bit taller than average."
cost = 0
custom_only = FALSE
var_changes = list("icon_scale_y" = 1.05)
- excludes = list(/datum/trait/taller, /datum/trait/short, /datum/trait/shorter)
+ excludes = list(/datum/trait/neutral/taller, /datum/trait/neutral/short, /datum/trait/neutral/shorter)
-/datum/trait/tall/apply(var/datum/species/S,var/mob/living/carbon/human/H)
+/datum/trait/neutral/tall/apply(var/datum/species/S,var/mob/living/carbon/human/H)
..(S,H)
H.update_transform()
-/datum/trait/short
+/datum/trait/neutral/short
name = "Slightly Short"
desc = "Your body is a bit shorter than average."
cost = 0
custom_only = FALSE
var_changes = list("icon_scale_y" = 0.95)
- excludes = list(/datum/trait/taller, /datum/trait/tall, /datum/trait/shorter)
+ excludes = list(/datum/trait/neutral/taller, /datum/trait/neutral/tall, /datum/trait/neutral/shorter)
-/datum/trait/short/apply(var/datum/species/S,var/mob/living/carbon/human/H)
+/datum/trait/neutral/short/apply(var/datum/species/S,var/mob/living/carbon/human/H)
..(S,H)
H.update_transform()
-/datum/trait/shorter
+/datum/trait/neutral/shorter
name = "Short"
desc = "Your body is shorter than average."
cost = 0
custom_only = FALSE
var_changes = list("icon_scale_y" = 0.915)
- excludes = list(/datum/trait/taller, /datum/trait/tall, /datum/trait/short)
+ excludes = list(/datum/trait/neutral/taller, /datum/trait/neutral/tall, /datum/trait/neutral/short)
-/datum/trait/shorter/apply(var/datum/species/S,var/mob/living/carbon/human/H)
+/datum/trait/neutral/shorter/apply(var/datum/species/S,var/mob/living/carbon/human/H)
..(S,H)
H.update_transform()
-/datum/trait/obese
+/datum/trait/neutral/obese
name = "Very Bulky"
desc = "Your body is much wider than average."
cost = 0
custom_only = FALSE
var_changes = list("icon_scale_x" = 1.095)
- excludes = list(/datum/trait/fat, /datum/trait/thin, /datum/trait/thinner)
+ excludes = list(/datum/trait/neutral/fat, /datum/trait/neutral/thin, /datum/trait/neutral/thinner)
-/datum/trait/obese/apply(var/datum/species/S,var/mob/living/carbon/human/H)
+/datum/trait/neutral/obese/apply(var/datum/species/S,var/mob/living/carbon/human/H)
..(S,H)
H.update_transform()
-/datum/trait/fat
+/datum/trait/neutral/fat
name = "Bulky"
desc = "Your body is wider than average."
cost = 0
custom_only = FALSE
var_changes = list("icon_scale_x" = 1.054)
- excludes = list(/datum/trait/obese, /datum/trait/thin, /datum/trait/thinner)
+ excludes = list(/datum/trait/neutral/obese, /datum/trait/neutral/thin, /datum/trait/neutral/thinner)
-/datum/trait/fat/apply(var/datum/species/S,var/mob/living/carbon/human/H)
+/datum/trait/neutral/fat/apply(var/datum/species/S,var/mob/living/carbon/human/H)
..(S,H)
H.update_transform()
-/datum/trait/thin
+/datum/trait/neutral/thin
name = "Thin"
desc = "Your body is thinner than average."
cost = 0
custom_only = FALSE
var_changes = list("icon_scale_x" = 0.945)
- excludes = list(/datum/trait/fat, /datum/trait/obese, /datum/trait/thinner)
+ excludes = list(/datum/trait/neutral/fat, /datum/trait/neutral/obese, /datum/trait/neutral/thinner)
-/datum/trait/thin/apply(var/datum/species/S,var/mob/living/carbon/human/H)
+/datum/trait/neutral/thin/apply(var/datum/species/S,var/mob/living/carbon/human/H)
..(S,H)
H.update_transform()
-/datum/trait/thinner
+/datum/trait/neutral/thinner
name = "Very Thin"
desc = "Your body is much thinner than average."
cost = 0
custom_only = FALSE
var_changes = list("icon_scale_x" = 0.905)
- excludes = list(/datum/trait/fat, /datum/trait/obese, /datum/trait/thin)
+ excludes = list(/datum/trait/neutral/fat, /datum/trait/neutral/obese, /datum/trait/neutral/thin)
-/datum/trait/thinner/apply(var/datum/species/S,var/mob/living/carbon/human/H)
+/datum/trait/neutral/thinner/apply(var/datum/species/S,var/mob/living/carbon/human/H)
..(S,H)
H.update_transform()
diff --git a/code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm b/code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm
index 4b86afc141..8e97b78748 100644
--- a/code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm
+++ b/code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm
@@ -1,25 +1,28 @@
#define ORGANICS 1
#define SYNTHETICS 2
-/datum/trait/speed_fast
+/datum/trait/positive
+ category = 1
+
+/datum/trait/positive/speed_fast
name = "Haste"
desc = "Allows you to move faster on average than baseline."
cost = 4
var_changes = list("slowdown" = -0.5)
-/datum/trait/hardy
+/datum/trait/positive/hardy
name = "Hardy"
desc = "Allows you to carry heavy equipment with less slowdown."
cost = 1
var_changes = list("item_slowdown_mod" = 0.5)
-/datum/trait/hardy_plus
+/datum/trait/positive/hardy_plus
name = "Major Hardy"
desc = "Allows you to carry heavy equipment with almost no slowdown."
cost = 2
- var_changes = list("item_slowdown_mod" = 0.1)
+ var_changes = list("item_slowdown_mod" = 0.25)
-/datum/trait/endurance_high
+/datum/trait/positive/endurance_high
name = "High Endurance"
desc = "Increases your maximum total hitpoints to 125"
cost = 4
@@ -29,127 +32,127 @@
..(S,H)
H.setMaxHealth(S.total_health)
-/datum/trait/nonconductive
+/datum/trait/positive/nonconductive
name = "Non-Conductive"
+ desc = "Decreases your susceptibility to electric shocks by a 10% amount."
+ cost = 1 //This effects tasers!
+ var_changes = list("siemens_coefficient" = 0.9)
+
+/datum/trait/positive/nonconductive_plus
+ name = "Major Non-Conductive"
desc = "Decreases your susceptibility to electric shocks by a 25% amount."
- cost = 2 //This effects tasers!
+ cost = 2 //Let us not forget this effects tasers!
var_changes = list("siemens_coefficient" = 0.75)
-/datum/trait/nonconductive_plus
- name = "Major Non-Conductive"
- desc = "Decreases your susceptibility to electric shocks by a 50% amount."
- cost = 3 //Let us not forget this effects tasers!
- var_changes = list("siemens_coefficient" = 0.5)
-
-/datum/trait/darksight
+/datum/trait/positive/darksight
name = "Darksight"
desc = "Allows you to see a short distance in the dark."
cost = 1
- var_changes = list("darksight" = 5, "flash_mod" = 2.0)
+ var_changes = list("darksight" = 5, "flash_mod" = 1.1)
-/datum/trait/darksight_plus
+/datum/trait/positive/darksight_plus
name = "Darksight (Major)"
desc = "Allows you to see in the dark for the whole screen."
cost = 2
- var_changes = list("darksight" = 8, "flash_mod" = 3.0)
+ var_changes = list("darksight" = 8, "flash_mod" = 1.2)
-/datum/trait/melee_attack
+/datum/trait/positive/melee_attack
name = "Sharp Melee"
desc = "Provides sharp melee attacks that do slightly more damage."
cost = 1
var_changes = list("unarmed_types" = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick, /datum/unarmed_attack/claws, /datum/unarmed_attack/bite/sharp))
-/datum/trait/melee_attack_fangs
+/datum/trait/positive/melee_attack_fangs
name = "Sharp Melee & Numbing Fangs"
desc = "Provides sharp melee attacks that do slightly more damage, along with fangs that makes the person bit unable to feel their body or pain."
cost = 2
var_changes = list("unarmed_types" = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick, /datum/unarmed_attack/claws, /datum/unarmed_attack/bite/sharp, /datum/unarmed_attack/bite/sharp/numbing))
-/datum/trait/fangs
+/datum/trait/positive/fangs
name = "Numbing Fangs"
desc = "Provides fangs that makes the person bit unable to feel their body or pain."
cost = 1
var_changes = list("unarmed_types" = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick, /datum/unarmed_attack/punch, /datum/unarmed_attack/bite/sharp/numbing))
-/datum/trait/minor_brute_resist
+/datum/trait/positive/minor_brute_resist
name = "Minor Brute Resist"
desc = "Adds 15% resistance to brute damage sources."
cost = 2
var_changes = list("brute_mod" = 0.85)
-/datum/trait/brute_resist
+/datum/trait/positive/brute_resist
name = "Brute Resist"
desc = "Adds 25% resistance to brute damage sources."
cost = 3
var_changes = list("brute_mod" = 0.75)
- excludes = list(/datum/trait/minor_burn_resist,/datum/trait/burn_resist)
+ excludes = list(/datum/trait/positive/minor_burn_resist,/datum/trait/positive/burn_resist)
-/datum/trait/minor_burn_resist
+/datum/trait/positive/minor_burn_resist
name = "Minor Burn Resist"
desc = "Adds 15% resistance to burn damage sources."
cost = 2
var_changes = list("burn_mod" = 0.85)
-/datum/trait/burn_resist
+/datum/trait/positive/burn_resist
name = "Burn Resist"
desc = "Adds 25% resistance to burn damage sources."
cost = 3
var_changes = list("burn_mod" = 0.75)
- excludes = list(/datum/trait/minor_brute_resist,/datum/trait/brute_resist)
+ excludes = list(/datum/trait/positive/minor_brute_resist,/datum/trait/positive/brute_resist)
-/datum/trait/photoresistant
+/datum/trait/positive/photoresistant
name = "Photoresistant"
- desc = "Decreases stun duration from flashes and other light-based stuns and disabilities by 50%"
+ desc = "Decreases stun duration from flashes and other light-based stuns and disabilities by 20%"
cost = 1
- var_changes = list("flash_mod" = 0.5)
+ var_changes = list("flash_mod" = 0.8)
-/datum/trait/winged_flight
+/datum/trait/positive/winged_flight
name = "Winged Flight"
desc = "Allows you to fly by using your wings. Don't forget to bring them!"
- cost = 1
+ cost = 0
-/datum/trait/winged_flight/apply(var/datum/species/S,var/mob/living/carbon/human/H)
+/datum/trait/positive/winged_flight/apply(var/datum/species/S,var/mob/living/carbon/human/H)
..(S,H)
H.verbs |= /mob/living/proc/flying_toggle
H.verbs |= /mob/living/proc/start_wings_hovering
-/datum/trait/hardfeet
+/datum/trait/positive/hardfeet
name = "Hard Feet"
desc = "Makes your nice clawed, scaled, hooved, armored, or otherwise just awfully calloused feet immune to glass shards."
- cost = 1
+ cost = 0
var_changes = list("flags" = NO_MINOR_CUT) //Checked the flag is only used by shard stepping.
-/datum/trait/antiseptic_saliva
+/datum/trait/positive/antiseptic_saliva
name = "Antiseptic Saliva"
desc = "Your saliva has especially strong antiseptic properties that can be used to heal small wounds."
cost = 1
-/datum/trait/antiseptic_saliva/apply(var/datum/species/S,var/mob/living/carbon/human/H)
+/datum/trait/positive/antiseptic_saliva/apply(var/datum/species/S,var/mob/living/carbon/human/H)
..()
H.verbs |= /mob/living/carbon/human/proc/lick_wounds
-/datum/trait/traceur
+/datum/trait/positive/traceur
name = "Traceur"
desc = "You're capable of parkour and can *flip over low objects (most of the time)."
cost = 2
var_changes = list("agility" = 90)
-/datum/trait/snowwalker
+/datum/trait/positive/snowwalker
name = "Snow Walker"
desc = "You are able to move unhindered on snow."
cost = 1
var_changes = list("snow_movement" = -2)
-/datum/trait/weaver
+/datum/trait/positive/weaver
name = "Weaver"
desc = "You can produce silk and create various articles of clothing and objects."
cost = 2
var_changes = list("is_weaver" = 1)
-/datum/trait/weaver/apply(var/datum/species/S,var/mob/living/carbon/human/H)
+/datum/trait/positive/weaver/apply(var/datum/species/S,var/mob/living/carbon/human/H)
..()
H.verbs |= /mob/living/carbon/human/proc/check_silk_amount
H.verbs |= /mob/living/carbon/human/proc/toggle_silk_production
H.verbs |= /mob/living/carbon/human/proc/weave_structure
H.verbs |= /mob/living/carbon/human/proc/weave_item
- H.verbs |= /mob/living/carbon/human/proc/set_silk_color
\ No newline at end of file
+ H.verbs |= /mob/living/carbon/human/proc/set_silk_color
diff --git a/code/modules/mob/living/carbon/human/species/station/traits_vr/trait.dm b/code/modules/mob/living/carbon/human/species/station/traits_vr/trait.dm
index 52b2e3b9f5..9c841429d0 100644
--- a/code/modules/mob/living/carbon/human/species/station/traits_vr/trait.dm
+++ b/code/modules/mob/living/carbon/human/species/station/traits_vr/trait.dm
@@ -5,7 +5,8 @@
var/name
var/desc = "Contact a developer if you see this trait."
- var/cost = 0 // 0 is neutral, negative cost means negative, positive cost means positive.
+ var/cost = 0
+ var/category = 0 // What category this trait is. -1 is Negative, 0 is Neutral, 1 is Positive
var/list/var_changes // A list to apply to the custom species vars.
var/list/excludes // Store a list of paths of traits to exclude, but done automatically if they change the same vars.
var/can_take = ORGANICS|SYNTHETICS // Can freaking synths use those.
diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm
index 69c10d6152..bfb4856017 100644
--- a/code/modules/mob/living/carbon/human/update_icons.dm
+++ b/code/modules/mob/living/carbon/human/update_icons.dm
@@ -1,1270 +1,1261 @@
-/*
- Global associative list for caching humanoid icons.
- Index format m or f, followed by a string of 0 and 1 to represent bodyparts followed by husk fat hulk skeleton 1 or 0.
-*/
-var/global/list/human_icon_cache = list() //key is incredibly complex, see update_icons_body()
-var/global/list/tail_icon_cache = list() //key is [species.race_key][r_skin][g_skin][b_skin]
-var/global/list/wing_icon_cache = list() // See tail.
-var/global/list/light_overlay_cache = list() //see make_worn_icon() on helmets
-var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
-
-////////////////////////////////////////////////////////////////////////////////////////////////
-// # Human Icon Updating System
-//
-// This system takes care of the "icon" for human mobs. Of course humans don't just have a single
-// icon+icon_state, but a combination of dozens of little sprites including including the body,
-// clothing, equipment, in-universe HUD images, etc.
-//
-// # Basic Operation
-// Whenever you do something that should update the on-mob appearance of a worn or held item, You
-// will need to call the relevant update_inv_* proc. All of these are named after the variable they
-// update from. They are defined at the /mob level so you don't even need to cast to carbon/human.
-//
-// The new system leverages SSoverlays to actually add/remove the overlays from mob.overlays
-// Since SSoverlays already manages batching updates to reduce apperance churn etc, we don't need
-// to worry about that. (In short, you can call add/cut overlay as many times as you want, it will
-// only get assigned to the mob once per tick.)
-// As a corrolary, this means users of this system do NOT need to tell the system when you're done
-// making changes.
-//
-// There are also these special cases:
-// update_icons_body() //Handles updating your mob's icon to reflect their gender/race/complexion etc
-// UpdateDamageIcon() //Handles damage overlays for brute/burn damage //(will rename this when I geta round to it) ~Carn
-// update_skin() //Handles updating skin for species that have a skin overlay.
-// update_bloodied() //Handles adding/clearing the blood overlays for hands & feet. Call when bloodied or cleaned.
-// update_underwear() //Handles updating the sprite for underwear.
-// update_hair() //Handles updating your hair and eyes overlay
-// update_mutations() //Handles updating your appearance for certain mutations. e.g TK head-glows
-// update_fire() //Handles overlay from being on fire.
-// update_water() //Handles overlay from being submerged.
-// update_surgery() //Handles overlays from open external organs.
-//
-// # History (i.e. I'm used to the old way, what is different?)
-// You used to have to call update_icons(FALSE) if you planned to make more changes, and call update_icons(TRUE)
-// on the final update. All that is gone, just call update_inv_whatever() and it handles the rest.
-//
-////////////////////////////////////////////////////////////////////////////////////////////////
-
-//Add an entry to overlays, assuming it exists
-/mob/living/carbon/human/proc/apply_layer(cache_index)
- if((. = overlays_standing[cache_index]))
- add_overlay(.)
-
-//Remove an entry from overlays, and from the list
-/mob/living/carbon/human/proc/remove_layer(cache_index)
- var/I = overlays_standing[cache_index]
- if(I)
- cut_overlay(I)
- overlays_standing[cache_index] = null
-
-// These are used as the layers for the icons, as well as indexes in a list that holds onto them.
-// Technically the layers used are all -100+layer to make them FLOAT_LAYER overlays.
-//Human Overlays Indexes/////////
-#define MUTATIONS_LAYER 1 //Mutations like fat, and lasereyes
-#define SKIN_LAYER 2 //Skin things added by a call on species
-#define BLOOD_LAYER 3 //Bloodied hands/feet/anything else
-#define DAMAGE_LAYER 4 //Injury overlay sprites like open wounds
-#define SURGERY_LAYER 5 //Overlays for open surgical sites
-#define UNDERWEAR_LAYER 6 //Underwear/bras/etc
-#define SHOES_LAYER_ALT 7 //Shoe-slot item (when set to be under uniform via verb)
-#define UNIFORM_LAYER 8 //Uniform-slot item
-#define ID_LAYER 9 //ID-slot item
-#define SHOES_LAYER 10 //Shoe-slot item
-#define GLOVES_LAYER 11 //Glove-slot item
-#define BELT_LAYER 12 //Belt-slot item
-#define SUIT_LAYER 13 //Suit-slot item
-#define TAIL_LAYER 14 //Some species have tails to render
-#define GLASSES_LAYER 15 //Eye-slot item
-#define BELT_LAYER_ALT 16 //Belt-slot item (when set to be above suit via verb)
-#define SUIT_STORE_LAYER 17 //Suit storage-slot item
-#define BACK_LAYER 18 //Back-slot item
-#define HAIR_LAYER 19 //The human's hair
-#define HAIR_ACCESSORY_LAYER 20 //VOREStation edit. Simply move this up a number if things are added.
-#define EARS_LAYER 21 //Both ear-slot items (combined image)
-#define EYES_LAYER 22 //Mob's eyes (used for glowing eyes)
-#define FACEMASK_LAYER 23 //Mask-slot item
-#define HEAD_LAYER 24 //Head-slot item
-#define HANDCUFF_LAYER 25 //Handcuffs, if the human is handcuffed, in a secret inv slot
-#define LEGCUFF_LAYER 26 //Same as handcuffs, for legcuffs
-#define L_HAND_LAYER 27 //Left-hand item
-#define R_HAND_LAYER 28 //Right-hand item
-#define WING_LAYER 29 //Wings or protrusions over the suit.
-#define TAIL_LAYER_ALT 30 //Modified tail-sprite layer. Tend to be larger.
-#define MODIFIER_EFFECTS_LAYER 31 //Effects drawn by modifiers
-#define FIRE_LAYER 32 //'Mob on fire' overlay layer
-#define WATER_LAYER 33 //'Mob submerged' overlay layer
-#define TARGETED_LAYER 34 //'Aimed at' overlay layer
-#define TOTAL_LAYERS 34 //VOREStation edit. <---- KEEP THIS UPDATED, should always equal the highest number here, used to initialize a list.
-//////////////////////////////////
-
-/mob/living/carbon/human
- var/list/overlays_standing[TOTAL_LAYERS]
- var/previous_damage_appearance // store what the body last looked like, so we only have to update it if something changed
-
-//UPDATES OVERLAYS FROM OVERLAYS_LYING/OVERLAYS_STANDING
-//I'll work on removing that stuff by rewriting some of the cloaking stuff at a later date.
-/mob/living/carbon/human/update_icons()
- if(QDESTROYING(src))
- return
-
- crash_with("CANARY: Old human update_icons was called.")
-
- update_hud() //TODO: remove the need for this
-
- //Do any species specific layering updates, such as when hiding.
- update_icon_special()
-
-/mob/living/carbon/human/update_icons_layers()
- crash_with("CANARY: Old human update_icons_layers was called.")
-
-/mob/living/carbon/human/update_icons_all()
- crash_with("CANARY: Old human update_icons_all was called.")
-
-/mob/living/carbon/human/update_icons_huds()
- crash_with("CANARY: Old human update_icons_huds was called.")
-
-/mob/living/carbon/human/update_transform()
- /* VOREStation Edit START
- // First, get the correct size.
- var/desired_scale_x = icon_scale_x
- var/desired_scale_y = icon_scale_y
-
- desired_scale_x *= species.icon_scale_x
- desired_scale_y *= species.icon_scale_y
-
- for(var/datum/modifier/M in modifiers)
- if(!isnull(M.icon_scale_x_percent))
- desired_scale_x *= M.icon_scale_x_percent
- if(!isnull(M.icon_scale_y_percent))
- desired_scale_y *= M.icon_scale_y_percent
- */
- var/desired_scale_x = size_multiplier * icon_scale_x
- var/desired_scale_y = size_multiplier * icon_scale_y
- desired_scale_x *= species.icon_scale_x
- desired_scale_y *= species.icon_scale_y
- appearance_flags |= PIXEL_SCALE
- if(fuzzy)
- appearance_flags &= ~PIXEL_SCALE
- //VOREStation Edit End
-
- // Regular stuff again.
- var/matrix/M = matrix()
- var/anim_time = 3
-
- //Due to some involuntary means, you're laying now
- if(lying && !resting && !sleeping)
- anim_time = 1 //Thud
-
- if(lying && !species.prone_icon) //Only rotate them if we're not drawing a specific icon for being prone.
- M.Turn(90)
- M.Scale(desired_scale_y, desired_scale_x)//VOREStation Edit
- if(species.icon_height == 64)//VOREStation Edit
- M.Translate(13,-22)
- else
- M.Translate(1,-6)
- layer = MOB_LAYER -0.01 // Fix for a byond bug where turf entry order no longer matters
- else
- M.Scale(desired_scale_x, desired_scale_y)//VOREStation Edit
- M.Translate(0, (vis_height/2)*(desired_scale_y-1)) //VOREStation edit
- layer = MOB_LAYER // Fix for a byond bug where turf entry order no longer matters
-
- animate(src, transform = M, time = anim_time)
- update_icon_special() //May contain transform-altering things
-
-//DAMAGE OVERLAYS
-//constructs damage icon for each organ from mask * damage field and saves it in our overlays_ lists
-/mob/living/carbon/human/UpdateDamageIcon()
- if(QDESTROYING(src))
- return
-
- remove_layer(DAMAGE_LAYER)
-
- // first check whether something actually changed about damage appearance
- var/damage_appearance = ""
-
- for(var/obj/item/organ/external/O in organs)
- if(isnull(O) || O.is_stump())
- continue
- damage_appearance += O.damage_state
-
- if(damage_appearance == previous_damage_appearance)
- // nothing to do here
- return
-
- previous_damage_appearance = damage_appearance
-
- var/image/standing_image = image(icon = species.damage_overlays, icon_state = "00", layer = BODY_LAYER+DAMAGE_LAYER)
-
- // blend the individual damage states with our icons
- for(var/obj/item/organ/external/O in organs)
- if(isnull(O) || O.is_stump() || O.is_hidden_by_tail())
- continue
-
- O.update_icon()
- if(O.damage_state == "00") continue
- var/icon/DI
- var/cache_index = "[O.damage_state]/[O.icon_name]/[species.get_blood_colour(src)]/[species.get_bodytype(src)]"
- if(damage_icon_parts[cache_index] == null)
- DI = icon(species.get_damage_overlays(src), O.damage_state) // the damage icon for whole human
- DI.Blend(icon(species.get_damage_mask(src), O.icon_name), ICON_MULTIPLY) // mask with this organ's pixels
- DI.Blend(species.get_blood_colour(src), ICON_MULTIPLY)
- damage_icon_parts[cache_index] = DI
- else
- DI = damage_icon_parts[cache_index]
-
- standing_image.overlays += DI
-
- overlays_standing[DAMAGE_LAYER] = standing_image
- apply_layer(DAMAGE_LAYER)
-
-//BASE MOB SPRITE
-/mob/living/carbon/human/update_icons_body()
- if(QDESTROYING(src))
- return
-
- var/husk_color_mod = rgb(96,88,80)
- var/hulk_color_mod = rgb(48,224,40)
-
- var/husk = (HUSK in src.mutations)
- var/fat = (FAT in src.mutations)
- var/hulk = (HULK in src.mutations)
- var/skeleton = (SKELETON in src.mutations)
-
- robolimb_count = 0 //TODO, here, really tho?
- robobody_count = 0
-
- //CACHING: Generate an index key from visible bodyparts.
- //0 = destroyed, 1 = normal, 2 = robotic, 3 = necrotic.
-
- //Create a new, blank icon for our mob to use.
- var/icon/stand_icon = new(species.icon_template ? species.icon_template : 'icons/mob/human.dmi', icon_state = "blank")
-
- var/g = (gender == MALE ? "male" : "female")
- var/icon_key = "[species.get_race_key(src)][g][s_tone][r_skin][g_skin][b_skin]"
- if(lip_style)
- icon_key += "[lip_style]"
- else
- icon_key += "nolips"
- var/obj/item/organ/internal/eyes/eyes = internal_organs_by_name[O_EYES]
- if(eyes)
- icon_key += "[rgb(eyes.eye_colour[1], eyes.eye_colour[2], eyes.eye_colour[3])]"
- else
- icon_key += "[r_eyes], [g_eyes], [b_eyes]"
- var/obj/item/organ/external/head/head = organs_by_name[BP_HEAD]
- if(head)
- if(!istype(head, /obj/item/organ/external/stump))
- icon_key += "[head.eye_icon]"
- for(var/organ_tag in species.has_limbs)
- var/obj/item/organ/external/part = organs_by_name[organ_tag]
- if(isnull(part) || part.is_stump() || part.is_hidden_by_tail()) //VOREStation Edit allowing tails to prevent bodyparts rendering, granting more spriter freedom for taur/digitigrade stuff.
- icon_key += "0"
- continue
- if(part)
- icon_key += "[part.species.get_race_key(part.owner)]"
- icon_key += "[part.dna.GetUIState(DNA_UI_GENDER)]"
- icon_key += "[part.s_tone]"
- if(part.s_col && part.s_col.len >= 3)
- icon_key += "[rgb(part.s_col[1],part.s_col[2],part.s_col[3])]"
- if(part.body_hair && part.h_col && part.h_col.len >= 3)
- icon_key += "[rgb(part.h_col[1],part.h_col[2],part.h_col[3])]"
- if(species.color_mult)
- icon_key += "[ICON_MULTIPLY]"
- else
- icon_key += "[ICON_ADD]"
- else
- icon_key += "#000000"
-
- for(var/M in part.markings)
- icon_key += "[M][part.markings[M]["color"]]"
-
- if(part.robotic >= ORGAN_ROBOT)
- icon_key += "2[part.model ? "-[part.model]": ""]"
- robolimb_count++
- if((part.robotic == ORGAN_ROBOT || part.robotic == ORGAN_LIFELIKE) && (part.organ_tag == BP_HEAD || part.organ_tag == BP_TORSO || part.organ_tag == BP_GROIN))
- robobody_count ++
- else if(part.status & ORGAN_DEAD)
- icon_key += "3"
- else
- icon_key += "1"
- if(part.transparent) //VOREStation Edit. For better slime limbs. Avoids using solid var due to limb dropping.
- icon_key += "_t" //VOREStation Edit.
-
- if(istype(tail_style, /datum/sprite_accessory/tail/taur))
- if(tail_style.clip_mask) //VOREStation Edit.
- icon_key += tail_style.clip_mask_state
-
- icon_key = "[icon_key][husk ? 1 : 0][fat ? 1 : 0][hulk ? 1 : 0][skeleton ? 1 : 0]"
- var/icon/base_icon
- if(human_icon_cache[icon_key])
- base_icon = human_icon_cache[icon_key]
- else
- //BEGIN CACHED ICON GENERATION.
- var/obj/item/organ/external/chest = get_organ(BP_TORSO)
- base_icon = chest.get_icon()
-
- var/icon/Cutter = null
-
- if(istype(tail_style, /datum/sprite_accessory/tail/taur)) // Tail icon 'cookie cutters' are filled in where icons are preserved. We need to invert that.
- if(tail_style.clip_mask) //VOREStation Edit.
- Cutter = new(icon = tail_style.icon, icon_state = tail_style.clip_mask_state)
-
- Cutter.Blend("#000000", ICON_MULTIPLY) // Make it all black.
-
- Cutter.SwapColor("#00000000", "#FFFFFFFF") // Everywhere empty, make white.
- Cutter.SwapColor("#000000FF", "#00000000") // Everywhere black, make empty.
-
- Cutter.Blend("#000000", ICON_MULTIPLY) // Black again.
-
- for(var/obj/item/organ/external/part in organs)
- if(isnull(part) || part.is_stump() || part.is_hidden_by_tail()) //VOREStation Edit allowing tails to prevent bodyparts rendering, granting more spriter freedom for taur/digitigrade stuff.
- continue
- var/icon/temp = part.get_icon(skeleton)
-
- if((part.organ_tag in list(BP_L_LEG, BP_R_LEG, BP_L_FOOT, BP_R_FOOT)) && Cutter)
- temp.Blend(Cutter, ICON_AND, x = -16)
-
- //That part makes left and right legs drawn topmost and lowermost when human looks WEST or EAST
- //And no change in rendering for other parts (they icon_position is 0, so goes to 'else' part)
- if(part.icon_position & (LEFT | RIGHT))
- var/icon/temp2 = new(species.icon_template ? species.icon_template : 'icons/mob/human.dmi', icon_state = "blank")
- temp2.Insert(new/icon(temp,dir=NORTH),dir=NORTH)
- temp2.Insert(new/icon(temp,dir=SOUTH),dir=SOUTH)
- if(!(part.icon_position & LEFT))
- temp2.Insert(new/icon(temp,dir=EAST),dir=EAST)
- if(!(part.icon_position & RIGHT))
- temp2.Insert(new/icon(temp,dir=WEST),dir=WEST)
- base_icon.Blend(temp2, ICON_OVERLAY)
- if(part.icon_position & LEFT)
- temp2.Insert(new/icon(temp,dir=EAST),dir=EAST)
- if(part.icon_position & RIGHT)
- temp2.Insert(new/icon(temp,dir=WEST),dir=WEST)
- base_icon.Blend(temp2, ICON_UNDERLAY)
- else if(part.icon_position & UNDER)
- base_icon.Blend(temp, ICON_UNDERLAY)
- else
- base_icon.Blend(temp, ICON_OVERLAY)
-
- if(!skeleton)
- if(husk)
- base_icon.ColorTone(husk_color_mod)
- else if(hulk)
- var/list/tone = ReadRGB(hulk_color_mod)
- base_icon.MapColors(rgb(tone[1],0,0),rgb(0,tone[2],0),rgb(0,0,tone[3]))
-
- //Handle husk overlay.
- if(husk && ("overlay_husk" in cached_icon_states(species.icobase)))
- var/icon/mask = new(base_icon)
- var/icon/husk_over = new(species.icobase,"overlay_husk")
- mask.MapColors(0,0,0,1, 0,0,0,1, 0,0,0,1, 0,0,0,1, 0,0,0,0)
- husk_over.Blend(mask, ICON_ADD)
- base_icon.Blend(husk_over, ICON_OVERLAY)
-
- human_icon_cache[icon_key] = base_icon
-
- //END CACHED ICON GENERATION.
- stand_icon.Blend(base_icon,ICON_OVERLAY)
- icon = stand_icon
-
- //tail
- update_tail_showing()
- update_wing_showing()
-
-/mob/living/carbon/human/proc/update_skin()
- if(QDESTROYING(src))
- return
-
- remove_layer(SKIN_LAYER)
-
- var/image/skin = species.update_skin(src)
- if(skin)
- skin.layer = BODY_LAYER+SKIN_LAYER
- overlays_standing[SKIN_LAYER] = skin
- apply_layer(SKIN_LAYER)
-
-/mob/living/carbon/human/proc/update_bloodied()
- if(QDESTROYING(src))
- return
-
- remove_layer(BLOOD_LAYER)
- if(!blood_DNA && !feet_blood_DNA)
- return
-
- var/image/both = image(icon = 'icons/effects/effects.dmi', icon_state = "nothing", layer = BODY_LAYER+BLOOD_LAYER)
-
- //Bloody hands
- if(blood_DNA)
- var/image/bloodsies = image(icon = species.get_blood_mask(src), icon_state = "bloodyhands", layer = BODY_LAYER+BLOOD_LAYER)
- bloodsies.color = hand_blood_color
- both.add_overlay(bloodsies)
-
- //Bloody feet
- if(feet_blood_DNA)
- var/image/bloodsies = image(icon = species.get_blood_mask(src), icon_state = "shoeblood", layer = BODY_LAYER+BLOOD_LAYER)
- bloodsies.color = feet_blood_color
- both.add_overlay(bloodsies)
-
- overlays_standing[BLOOD_LAYER] = both
-
- apply_layer(BLOOD_LAYER)
-
-//UNDERWEAR OVERLAY
-/mob/living/carbon/human/proc/update_underwear()
- if(QDESTROYING(src))
- return
-
- remove_layer(UNDERWEAR_LAYER)
-
- if(species.appearance_flags & HAS_UNDERWEAR)
- overlays_standing[UNDERWEAR_LAYER] = list()
- for(var/category in all_underwear)
- if(hide_underwear[category])
- continue
- var/datum/category_item/underwear/UWI = all_underwear[category]
- var/image/wear = UWI.generate_image(all_underwear_metadata[category], layer = BODY_LAYER+UNDERWEAR_LAYER)
- overlays_standing[UNDERWEAR_LAYER] += wear
-
- apply_layer(UNDERWEAR_LAYER)
-
-//HAIR OVERLAY
-/mob/living/carbon/human/proc/update_hair()
- if(QDESTROYING(src))
- return
-
- //Reset our hair
- remove_layer(HAIR_LAYER)
- remove_layer(HAIR_ACCESSORY_LAYER) //VOREStation Edit
- update_eyes() //Pirated out of here, for glowing eyes.
-
- var/obj/item/organ/external/head/head_organ = get_organ(BP_HEAD)
- if(!head_organ || head_organ.is_stump() )
- return
-
- //masks and helmets can obscure our hair.
- if( (head && (head.flags_inv & BLOCKHAIR)) || (wear_mask && (wear_mask.flags_inv & BLOCKHAIR)))
- return
-
- //base icons
- var/icon/face_standing = icon(icon = 'icons/mob/human_face.dmi', icon_state = "bald_s")
-
- if(f_style)
- var/datum/sprite_accessory/facial_hair_style = facial_hair_styles_list[f_style]
- if(facial_hair_style && facial_hair_style.species_allowed && (src.species.get_bodytype(src) in facial_hair_style.species_allowed))
- var/icon/facial_s = new/icon("icon" = facial_hair_style.icon, "icon_state" = "[facial_hair_style.icon_state]_s")
- if(facial_hair_style.do_colouration)
- facial_s.Blend(rgb(r_facial, g_facial, b_facial), facial_hair_style.color_blend_mode)
-
- face_standing.Blend(facial_s, ICON_OVERLAY)
-
- if(h_style)
- var/datum/sprite_accessory/hair/hair_style = hair_styles_list[h_style]
- if(head && (head.flags_inv & BLOCKHEADHAIR))
- if(!(hair_style.flags & HAIR_VERY_SHORT))
- hair_style = hair_styles_list["Short Hair"]
-
- if(hair_style && (src.species.get_bodytype(src) in hair_style.species_allowed))
- var/icon/grad_s = null
- var/icon/hair_s = new/icon("icon" = hair_style.icon, "icon_state" = "[hair_style.icon_state]_s")
- var/icon/hair_s_add = new/icon("icon" = hair_style.icon_add, "icon_state" = "[hair_style.icon_state]_s")
- if(hair_style.do_colouration)
- if(grad_style)
- grad_s = new/icon("icon" = 'icons/mob/hair_gradients.dmi', "icon_state" = GLOB.hair_gradients[grad_style])
- grad_s.Blend(hair_s, ICON_AND)
- grad_s.Blend(rgb(r_grad, g_grad, b_grad), ICON_MULTIPLY)
- hair_s.Blend(rgb(r_hair, g_hair, b_hair), ICON_MULTIPLY)
- hair_s.Blend(hair_s_add, ICON_ADD)
- if(!isnull(grad_s))
- hair_s.Blend(grad_s, ICON_OVERLAY)
-
- face_standing.Blend(hair_s, ICON_OVERLAY)
-
- if(head_organ.nonsolid || head_organ.transparent)
- face_standing += rgb(,,,120)
-
- var/icon/ears_s = get_ears_overlay()
- if(ears_s)
- face_standing.Blend(ears_s, ICON_OVERLAY)
-
- overlays_standing[HAIR_LAYER] = image(face_standing, layer = BODY_LAYER+HAIR_LAYER, "pixel_y" = head_organ.head_offset)
- apply_layer(HAIR_LAYER)
- return
-
- // VOREStation Edit - START
- var/icon/hair_acc_s = get_hair_accessory_overlay()
- var/image/hair_acc_s_image = null
- if(hair_acc_s)
- if(hair_accessory_style.ignores_lighting)
- hair_acc_s_image = image(hair_acc_s)
- hair_acc_s_image.plane = PLANE_LIGHTING_ABOVE
- hair_acc_s_image.appearance_flags = appearance_flags
- if (hair_acc_s_image)
- overlays_standing[HAIR_ACCESSORY_LAYER] = hair_acc_s_image
- apply_layer(HAIR_ACCESSORY_LAYER)
- return
- overlays_standing[HAIR_ACCESSORY_LAYER] = image(hair_acc_s, layer = BODY_LAYER+HAIR_ACCESSORY_LAYER)
- apply_layer(HAIR_ACCESSORY_LAYER)
- // VOREStation Edit - END
-
-/mob/living/carbon/human/update_eyes()
- if(QDESTROYING(src))
- return
-
- //Reset our eyes
- remove_layer(EYES_LAYER)
-
- //TODO: Probably redo this. I know I wrote it, but...
-
- //This is ONLY for glowing eyes for now. Boring flat eyes are done by the head's own proc.
- if(!species.has_glowing_eyes)
- return
-
- //Our glowy eyes should be hidden if some equipment hides them.
- if(!should_have_organ(O_EYES) || (head && (head.flags_inv & BLOCKHAIR)) || (wear_mask && (wear_mask.flags_inv & BLOCKHAIR)))
- return
-
- //Get the head, we'll need it later.
- var/obj/item/organ/external/head/head_organ = get_organ(BP_HEAD)
- if(!head_organ || head_organ.is_stump() )
- return
-
- //The eyes store the color themselves, funny enough.
- var/obj/item/organ/internal/eyes/eyes = internal_organs_by_name[O_EYES]
- if(!head_organ.eye_icon)
- return
-
- var/icon/eyes_icon = new/icon(head_organ.eye_icon_location, head_organ.eye_icon) //VOREStation Edit
- if(eyes)
- eyes_icon.Blend(rgb(eyes.eye_colour[1], eyes.eye_colour[2], eyes.eye_colour[3]), ICON_ADD)
- else
- eyes_icon.Blend(rgb(128,0,0), ICON_ADD)
-
- var/image/eyes_image = image(eyes_icon)
- eyes_image.plane = PLANE_LIGHTING_ABOVE
- eyes_image.appearance_flags = appearance_flags
-
- overlays_standing[EYES_LAYER] = eyes_image
- apply_layer(EYES_LAYER)
-
-/mob/living/carbon/human/update_mutations()
- if(QDESTROYING(src))
- return
-
- remove_layer(MUTATIONS_LAYER)
-
- if(!LAZYLEN(mutations))
- return //No mutations, no icons.
-
- //TODO: THIS PROC???
- var/fat
- if(FAT in mutations)
- fat = "fat"
-
- var/image/standing = image(icon = 'icons/effects/genetics.dmi', layer = BODY_LAYER+MUTATIONS_LAYER)
- var/g = gender == FEMALE ? "f" : "m"
-
- for(var/datum/dna/gene/gene in dna_genes)
- if(!gene.block)
- continue
- if(gene.is_active(src))
- var/underlay = gene.OnDrawUnderlays(src,g,fat)
- if(underlay)
- standing.underlays += underlay
-
- for(var/mut in mutations)
- if(LASER)
- standing.overlays += "lasereyes_s" //TODO
-
- overlays_standing[MUTATIONS_LAYER] = standing
- apply_layer(MUTATIONS_LAYER)
-
-/* --------------------------------------- */
-//Recomputes every icon on the mob. Expensive.
-//Useful if the species changed, or there's some
-//other drastic body-shape change, but otherwise avoid.
-/mob/living/carbon/human/regenerate_icons()
- ..()
- if(transforming || QDELETED(src))
- return
-
- update_icons_body()
- UpdateDamageIcon()
- update_mutations()
- update_skin()
- update_underwear()
- update_hair()
- update_inv_w_uniform()
- update_inv_wear_id()
- update_inv_gloves()
- update_inv_glasses()
- update_inv_ears()
- update_inv_shoes()
- update_inv_s_store()
- update_inv_wear_mask()
- update_inv_head()
- update_inv_belt()
- update_inv_back()
- update_inv_wear_suit()
- update_inv_r_hand()
- update_inv_l_hand()
- update_inv_handcuffed()
- update_inv_legcuffed()
- //update_inv_pockets() //Doesn't do anything
- update_fire()
- update_water()
- update_surgery()
-
-/* --------------------------------------- */
-//vvvvvv UPDATE_INV PROCS vvvvvv
-
-/mob/living/carbon/human/update_inv_w_uniform()
- if(QDESTROYING(src))
- return
-
- remove_layer(UNIFORM_LAYER)
-
- //Shoes can be affected by uniform being drawn onto them
- update_inv_shoes()
-
- if(!w_uniform)
- return
-
- if(wear_suit && (wear_suit.flags_inv & HIDEJUMPSUIT) && !istype(wear_suit, /obj/item/clothing/suit/space/rig))
- return //Wearing a suit that prevents uniform rendering
-
- var/obj/item/clothing/under/under = w_uniform
-
- var/uniform_sprite
-
- if(under.index)
- uniform_sprite = "[INV_W_UNIFORM_DEF_ICON]_[under.index].dmi"
- else
- uniform_sprite = "[INV_W_UNIFORM_DEF_ICON].dmi"
-
- //Build a uniform sprite
- var/icon/c_mask = tail_style?.clip_mask
- if(c_mask)
- var/obj/item/clothing/suit/S = wear_suit
- if((wear_suit?.flags_inv & HIDETAIL) || (istype(S) && S.taurized)) // Reasons to not mask: 1. If you're wearing a suit that hides the tail or if you're wearing a taurized suit.
- c_mask = null
- overlays_standing[UNIFORM_LAYER] = w_uniform.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_w_uniform_str, default_icon = uniform_sprite, default_layer = UNIFORM_LAYER, clip_mask = c_mask)
- apply_layer(UNIFORM_LAYER)
-
-/mob/living/carbon/human/update_inv_wear_id()
- if(QDESTROYING(src))
- return
-
- remove_layer(ID_LAYER)
-
- if(!wear_id)
- return //Not wearing an ID
-
- //Only draw the ID on the mob if the uniform allows for it
- if(w_uniform && istype(w_uniform, /obj/item/clothing/under))
- var/obj/item/clothing/under/U = w_uniform
- if(U.displays_id)
- overlays_standing[ID_LAYER] = wear_id.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_wear_id_str, default_icon = INV_WEAR_ID_DEF_ICON, default_layer = ID_LAYER)
-
- apply_layer(ID_LAYER)
-
-/mob/living/carbon/human/update_inv_gloves()
- if(QDESTROYING(src))
- return
-
- remove_layer(GLOVES_LAYER)
-
- if(!gloves)
- return //No gloves, no reason to be here.
-
- overlays_standing[GLOVES_LAYER] = gloves.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_gloves_str, default_icon = INV_GLOVES_DEF_ICON, default_layer = GLOVES_LAYER)
-
- apply_layer(GLOVES_LAYER)
-
-/mob/living/carbon/human/update_inv_glasses()
- if(QDESTROYING(src))
- return
-
- remove_layer(GLASSES_LAYER)
-
- if(!glasses)
- return //Not wearing glasses, no need to update anything.
-
- overlays_standing[GLASSES_LAYER] = glasses.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_gloves_str, default_icon = INV_EYES_DEF_ICON, default_layer = GLASSES_LAYER)
-
- apply_layer(GLASSES_LAYER)
-
-/mob/living/carbon/human/update_inv_ears()
- if(QDESTROYING(src))
- return
-
- remove_layer(EARS_LAYER)
-
- if((head && head.flags_inv & (BLOCKHAIR | BLOCKHEADHAIR)) || (wear_mask && wear_mask.flags_inv & (BLOCKHAIR | BLOCKHEADHAIR)))
- return //Ears are blocked (by hair being blocked, overloaded)
-
- if(!l_ear && !r_ear)
- return //Why bother, if no ear sprites
-
- // Blank image upon which to layer left & right overlays.
- var/image/both = image(icon = 'icons/effects/effects.dmi', icon_state = "nothing", layer = BODY_LAYER+EARS_LAYER)
-
- if(l_ear)
- var/image/standing = l_ear.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_l_ear_str, default_icon = INV_EARS_DEF_ICON, default_layer = EARS_LAYER)
- both.add_overlay(standing)
-
- if(r_ear)
- var/image/standing = r_ear.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_r_ear_str, default_icon = INV_EARS_DEF_ICON, default_layer = EARS_LAYER)
- both.add_overlay(standing)
-
- overlays_standing[EARS_LAYER] = both
- apply_layer(EARS_LAYER)
-
-/mob/living/carbon/human/update_inv_shoes()
- if(QDESTROYING(src))
- return
-
- remove_layer(SHOES_LAYER)
- remove_layer(SHOES_LAYER_ALT) //Dumb alternate layer for shoes being under the uniform.
-
- if(!shoes || (wear_suit && wear_suit.flags_inv & HIDESHOES) || (w_uniform && w_uniform.flags_inv & HIDESHOES))
- return //Either nothing to draw, or it'd be hidden.
-
- for(var/f in list(BP_L_FOOT, BP_R_FOOT))
- var/obj/item/organ/external/foot/foot = get_organ(f)
- if(istype(foot) && foot.is_hidden_by_tail()) //If either foot is hidden by the tail, don't render footwear.
- return
-
- //Allow for shoe layer toggle nonsense
- var/shoe_layer = SHOES_LAYER
- if(istype(shoes, /obj/item/clothing/shoes))
- var/obj/item/clothing/shoes/ushoes = shoes
- if(ushoes.shoes_under_pants == 1)
- shoe_layer = SHOES_LAYER_ALT
-
- //NB: the use of a var for the layer on this one
- overlays_standing[shoe_layer] = shoes.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_shoes_str, default_icon = INV_FEET_DEF_ICON, default_layer = shoe_layer)
-
- apply_layer(SHOES_LAYER)
- apply_layer(SHOES_LAYER_ALT)
-
-/mob/living/carbon/human/update_inv_s_store()
- if(QDESTROYING(src))
- return
-
- remove_layer(SUIT_STORE_LAYER)
-
- if(!s_store)
- return //Why bother, nothing there.
-
- //TODO, this is unlike the rest of the things
- //Basically has no variety in slot icon choices at all. WHY SPECIES ONLY??
- var/t_state = s_store.item_state
- if(!t_state)
- t_state = s_store.icon_state
- overlays_standing[SUIT_STORE_LAYER] = image(icon = species.suit_storage_icon, icon_state = t_state, layer = BODY_LAYER+SUIT_STORE_LAYER)
-
- apply_layer(SUIT_STORE_LAYER)
-
-/mob/living/carbon/human/update_inv_head()
- if(QDESTROYING(src))
- return
-
- remove_layer(HEAD_LAYER)
-
- if(!head)
- return //No head item, why bother.
-
- overlays_standing[HEAD_LAYER] = head.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_head_str, default_icon = INV_HEAD_DEF_ICON, default_layer = HEAD_LAYER)
-
- apply_layer(HEAD_LAYER)
-
-/mob/living/carbon/human/update_inv_belt()
- if(QDESTROYING(src))
- return
-
- remove_layer(BELT_LAYER)
- remove_layer(BELT_LAYER_ALT) //Because you can toggle belt layer with a verb
-
- if(!belt)
- return //No belt, why bother.
-
- //Toggle for belt layering with uniform
- var/belt_layer = BELT_LAYER
- if(istype(belt, /obj/item/weapon/storage/belt))
- var/obj/item/weapon/storage/belt/ubelt = belt
- if(ubelt.show_above_suit)
- belt_layer = BELT_LAYER_ALT
-
- //NB: this uses a var from above
- overlays_standing[belt_layer] = belt.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_belt_str, default_icon = INV_BELT_DEF_ICON, default_layer = belt_layer)
-
- apply_layer(belt_layer)
-
-/mob/living/carbon/human/update_inv_wear_suit()
- if(QDESTROYING(src))
- return
-
- remove_layer(SUIT_LAYER)
-
- //Hide/show other layers if necessary
- update_inv_w_uniform()
- update_inv_shoes()
- update_tail_showing()
- update_wing_showing()
-
- if(!wear_suit)
- return //No point, no suit.
-
- var/obj/item/clothing/suit/suit = wear_suit
- var/suit_sprite
-
- if(istype(suit) && suit.index)
- suit_sprite = "[INV_SUIT_DEF_ICON]_[suit.index].dmi"
- else if(istype(suit, /obj/item/clothing) && !isnull(suit.update_icon_define))
- suit_sprite = suit.update_icon_define
- else
- suit_sprite = "[INV_SUIT_DEF_ICON].dmi"
-
- var/icon/c_mask = null
- var/tail_is_rendered = (overlays_standing[TAIL_LAYER] || overlays_standing[TAIL_LAYER_ALT])
- var/valid_clip_mask = tail_style?.clip_mask
-
- if(tail_is_rendered && valid_clip_mask && !(istype(suit) && suit.taurized)) //Clip the lower half of the suit off using the tail's clip mask for taurs since taur bodies aren't hidden.
- c_mask = valid_clip_mask
- overlays_standing[SUIT_LAYER] = wear_suit.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_wear_suit_str, default_icon = suit_sprite, default_layer = SUIT_LAYER, clip_mask = c_mask)
-
- apply_layer(SUIT_LAYER)
-
-/mob/living/carbon/human/update_inv_pockets()
- crash_with("Someone called update_inv_pockets even though it's dumb")
-
-/mob/living/carbon/human/update_inv_wear_mask()
- if(QDESTROYING(src))
- return
-
- remove_layer(FACEMASK_LAYER)
-
- if(!wear_mask || (head && head.flags_inv & HIDEMASK))
- return //Why bother, nothing in mask slot.
-
- overlays_standing[FACEMASK_LAYER] = wear_mask.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_wear_mask_str, default_icon = INV_MASK_DEF_ICON, default_layer = FACEMASK_LAYER)
-
- apply_layer(FACEMASK_LAYER)
-
-/mob/living/carbon/human/update_inv_back()
- if(QDESTROYING(src))
- return
-
- remove_layer(BACK_LAYER)
-
- if(!back)
- return //Why do anything
-
- overlays_standing[BACK_LAYER] = back.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_back_str, default_icon = INV_BACK_DEF_ICON, default_layer = BACK_LAYER)
-
- apply_layer(BACK_LAYER)
-
-//TODO: Carbon procs in my human update_icons??
-/mob/living/carbon/human/update_hud() //TODO: do away with this if possible
- if(QDESTROYING(src))
- return
-
- if(client)
- client.screen |= contents
- if(hud_used)
- hud_used.hidden_inventory_update() //Updates the screenloc of the items on the 'other' inventory bar
-
-//update whether handcuffs appears on our hud.
-/mob/living/carbon/proc/update_hud_handcuffed()
- if(QDESTROYING(src))
- return
-
- if(hud_used && hud_used.l_hand_hud_object && hud_used.r_hand_hud_object)
- hud_used.l_hand_hud_object.update_icon()
- hud_used.r_hand_hud_object.update_icon()
-
-/mob/living/carbon/human/update_inv_handcuffed()
- if(QDESTROYING(src))
- return
-
- remove_layer(HANDCUFF_LAYER)
- update_hud_handcuffed() //TODO
-
- if(!handcuffed)
- return //Not cuffed, why bother
-
- overlays_standing[HANDCUFF_LAYER] = handcuffed.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_handcuffed_str, default_icon = INV_HCUFF_DEF_ICON, default_layer = HANDCUFF_LAYER)
-
- apply_layer(HANDCUFF_LAYER)
-
-/mob/living/carbon/human/update_inv_legcuffed()
- if(QDESTROYING(src))
- return
-
- clear_alert("legcuffed")
- remove_layer(LEGCUFF_LAYER)
-
- if(!legcuffed)
- return //Not legcuffed, why bother.
-
- throw_alert("legcuffed", /obj/screen/alert/restrained/legcuffed, new_master = legcuffed)
-
- overlays_standing[LEGCUFF_LAYER] = legcuffed.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_legcuffed_str, default_icon = INV_LCUFF_DEF_ICON, default_layer = LEGCUFF_LAYER)
-
- apply_layer(LEGCUFF_LAYER)
-
-/mob/living/carbon/human/update_inv_r_hand()
- if(QDESTROYING(src))
- return
-
- remove_layer(R_HAND_LAYER)
-
- if(!r_hand)
- return //No hand, no bother.
-
- overlays_standing[R_HAND_LAYER] = r_hand.make_worn_icon(body_type = species.get_bodytype(src), inhands = TRUE, slot_name = slot_r_hand_str, default_icon = INV_R_HAND_DEF_ICON, default_layer = R_HAND_LAYER)
-
- apply_layer(R_HAND_LAYER)
-
-/mob/living/carbon/human/update_inv_l_hand()
- if(QDESTROYING(src))
- return
-
- remove_layer(L_HAND_LAYER)
-
- if(!l_hand)
- return //No hand, no bother.
-
- overlays_standing[L_HAND_LAYER] = l_hand.make_worn_icon(body_type = species.get_bodytype(src), inhands = TRUE, slot_name = slot_l_hand_str, default_icon = INV_L_HAND_DEF_ICON, default_layer = L_HAND_LAYER)
-
- apply_layer(L_HAND_LAYER)
-
-/mob/living/carbon/human/proc/update_tail_showing()
- if(QDESTROYING(src))
- return
-
- remove_layer(TAIL_LAYER)
- remove_layer(TAIL_LAYER_ALT) // Alt Tail Layer
-
- var/used_tail_layer = tail_alt ? TAIL_LAYER_ALT : TAIL_LAYER
-
- var/image/tail_image = get_tail_image()
- if(tail_image)
- tail_image.layer = BODY_LAYER+used_tail_layer
- overlays_standing[used_tail_layer] = tail_image
- apply_layer(used_tail_layer)
- return
-
- var/species_tail = species.get_tail(src) // Species tail icon_state prefix.
-
- //This one is actually not that bad I guess.
- if(species_tail && !(wear_suit && wear_suit.flags_inv & HIDETAIL))
- var/icon/tail_s = get_tail_icon()
- overlays_standing[used_tail_layer] = image(icon = tail_s, icon_state = "[species_tail]_s", layer = BODY_LAYER+used_tail_layer) // Alt Tail Layer
- animate_tail_reset()
-
-//TODO: Is this the appropriate place for this, and not on species...?
-/mob/living/carbon/human/proc/get_tail_icon()
- var/icon_key = "[species.get_race_key(src)][r_skin][g_skin][b_skin][r_hair][g_hair][b_hair]"
- var/icon/tail_icon = tail_icon_cache[icon_key]
- if(!tail_icon)
- //generate a new one
- var/species_tail_anim = species.get_tail_animation(src)
- if(!species_tail_anim && species.icobase_tail) species_tail_anim = species.icobase //Allow override of file for non-animated tails
- if(!species_tail_anim) species_tail_anim = 'icons/effects/species.dmi'
- tail_icon = new/icon(species_tail_anim)
- tail_icon.Blend(rgb(r_skin, g_skin, b_skin), species.color_mult ? ICON_MULTIPLY : ICON_ADD)
- // The following will not work with animated tails.
- var/use_species_tail = species.get_tail_hair(src)
- if(use_species_tail)
- var/icon/hair_icon = icon('icons/effects/species.dmi', "[species.get_tail(src)]_[use_species_tail]")
- hair_icon.Blend(rgb(r_hair, g_hair, b_hair), species.color_mult ? ICON_MULTIPLY : ICON_ADD) //Check for species color_mult
- tail_icon.Blend(hair_icon, ICON_OVERLAY)
- tail_icon_cache[icon_key] = tail_icon
-
- return tail_icon
-
-/mob/living/carbon/human/proc/set_tail_state(var/t_state)
- var/used_tail_layer = tail_alt ? TAIL_LAYER_ALT : TAIL_LAYER // Alt Tail Layer
- var/image/tail_overlay = overlays_standing[used_tail_layer]
-
- remove_layer(TAIL_LAYER)
- remove_layer(TAIL_LAYER_ALT)
-
- if(tail_overlay)
- overlays_standing[used_tail_layer] = tail_overlay
- if(species.get_tail_animation(src))
- tail_overlay.icon_state = t_state
- . = tail_overlay
-
- apply_layer(used_tail_layer)
-
-//Not really once, since BYOND can't do that.
-//Update this if the ability to flick() images or make looping animation start at the first frame is ever added.
-//You can sort of flick images now with flick_overlay -Aro
-/mob/living/carbon/human/proc/animate_tail_once()
- if(QDESTROYING(src))
- return
-
- var/t_state = "[species.get_tail(src)]_once"
- var/used_tail_layer = tail_alt ? TAIL_LAYER_ALT : TAIL_LAYER // Alt Tail Layer
-
- var/image/tail_overlay = overlays_standing[used_tail_layer] // Alt Tail Layer
- if(tail_overlay && tail_overlay.icon_state == t_state)
- return //let the existing animation finish
-
- tail_overlay = set_tail_state(t_state) // Calls remove_layer & apply_layer
- if(tail_overlay)
- spawn(20)
- //check that the animation hasn't changed in the meantime
- if(overlays_standing[used_tail_layer] == tail_overlay && tail_overlay.icon_state == t_state) // Alt Tail Layer
- animate_tail_stop()
-
-/mob/living/carbon/human/proc/animate_tail_start()
- if(QDESTROYING(src))
- return
-
- set_tail_state("[species.get_tail(src)]_slow[rand(0,9)]")
-
-/mob/living/carbon/human/proc/animate_tail_fast()
- if(QDESTROYING(src))
- return
-
- set_tail_state("[species.get_tail(src)]_loop[rand(0,9)]")
-
-/mob/living/carbon/human/proc/animate_tail_reset()
- if(QDESTROYING(src))
- return
-
- if(stat != DEAD)
- set_tail_state("[species.get_tail(src)]_idle[rand(0,9)]")
- else
- set_tail_state("[species.get_tail(src)]_static")
- toggle_tail(FALSE) //So tails stop when someone dies. TODO - Fix this hack ~Leshana
-
-/mob/living/carbon/human/proc/animate_tail_stop()
- if(QDESTROYING(src))
- return
-
- set_tail_state("[species.get_tail(src)]_static")
-
-/mob/living/carbon/human/proc/update_wing_showing()
- if(QDESTROYING(src))
- return
-
- remove_layer(WING_LAYER)
-
- var/image/wing_image = get_wing_image()
- if(wing_image)
- wing_image.layer = BODY_LAYER+WING_LAYER
- overlays_standing[WING_LAYER] = wing_image
-
- apply_layer(WING_LAYER)
-
-/mob/living/carbon/human/update_modifier_visuals()
- if(QDESTROYING(src))
- return
-
- remove_layer(MODIFIER_EFFECTS_LAYER)
-
- if(!LAZYLEN(modifiers))
- return //No modifiers, no effects.
-
- var/image/effects = new()
- for(var/datum/modifier/M in modifiers)
- if(M.mob_overlay_state)
- var/image/I = image(icon = 'icons/mob/modifier_effects.dmi', icon_state = M.mob_overlay_state)
- effects.overlays += I //TODO, this compositing is annoying.
-
- overlays_standing[MODIFIER_EFFECTS_LAYER] = effects
-
- apply_layer(MODIFIER_EFFECTS_LAYER)
-
-/mob/living/carbon/human/update_fire()
- if(QDESTROYING(src))
- return
-
- remove_layer(FIRE_LAYER)
-
- if(!on_fire)
- return
-
- overlays_standing[FIRE_LAYER] = image(icon = 'icons/mob/OnFire.dmi', icon_state = get_fire_icon_state(), layer = BODY_LAYER+FIRE_LAYER)
-
- apply_layer(FIRE_LAYER)
-
-/mob/living/carbon/human/update_water()
- if(QDESTROYING(src))
- return
-
- remove_layer(WATER_LAYER)
-
- var/depth = check_submerged()
- if(!depth || lying)
- return
-
- var/atom/A = loc // We'd better be swimming and on a turf
- var/image/I = image(icon = 'icons/mob/submerged.dmi', icon_state = "human_swimming_[depth]", layer = BODY_LAYER+WATER_LAYER) //TODO: Improve
- I.color = A.color
- overlays_standing[WATER_LAYER] = I
-
- apply_layer(WATER_LAYER)
-
-/mob/living/carbon/human/proc/update_surgery()
- if(QDESTROYING(src))
- return
-
- remove_layer(SURGERY_LAYER)
-
- var/image/total = new
- for(var/obj/item/organ/external/E in organs)
- if(E.open)
- var/image/I = image(icon = 'icons/mob/surgery.dmi', icon_state = "[E.icon_name][round(E.open)]", layer = BODY_LAYER+SURGERY_LAYER)
- total.overlays += I //TODO: This compositing is annoying
-
- if(total.overlays.len)
- overlays_standing[SURGERY_LAYER] = total
- apply_layer(SURGERY_LAYER)
-
-/mob/living/carbon/human/proc/get_wing_image()
- if(QDESTROYING(src))
- return
-
- //If you are FBP with wing style and didn't set a custom one
- if(synthetic && synthetic.includes_wing && !wing_style)
- var/icon/wing_s = new/icon("icon" = synthetic.icon, "icon_state" = "wing") //I dunno. If synths have some custom wing?
- wing_s.Blend(rgb(src.r_skin, src.g_skin, src.b_skin), species.color_mult ? ICON_MULTIPLY : ICON_ADD)
- return image(wing_s)
-
- //If you have custom wings selected
- if(wing_style && !(wear_suit && wear_suit.flags_inv & HIDETAIL))
- var/icon/wing_s = new/icon("icon" = wing_style.icon, "icon_state" = flapping && wing_style.ani_state ? wing_style.ani_state : wing_style.icon_state)
- if(wing_style.do_colouration)
- wing_s.Blend(rgb(src.r_wing, src.g_wing, src.b_wing), wing_style.color_blend_mode)
- if(wing_style.extra_overlay)
- var/icon/overlay = new/icon("icon" = wing_style.icon, "icon_state" = wing_style.extra_overlay)
- overlay.Blend(rgb(src.r_wing2, src.g_wing2, src.b_wing2), wing_style.color_blend_mode)
- wing_s.Blend(overlay, ICON_OVERLAY)
- qdel(overlay)
- if(wing_style.extra_overlay2)
- var/icon/overlay = new/icon("icon" = wing_style.icon, "icon_state" = wing_style.extra_overlay2)
- if(wing_style.ani_state)
- overlay = new/icon("icon" = wing_style.icon, "icon_state" = wing_style.extra_overlay2_w)
- overlay.Blend(rgb(src.r_wing3, src.g_wing3, src.b_wing3), wing_style.color_blend_mode)
- wing_s.Blend(overlay, ICON_OVERLAY)
- qdel(overlay)
- else
- overlay.Blend(rgb(src.r_wing3, src.g_wing3, src.b_wing3), wing_style.color_blend_mode)
- wing_s.Blend(overlay, ICON_OVERLAY)
- qdel(overlay)
- return image(wing_s)
-
-/mob/living/carbon/human/proc/get_ears_overlay()
- if(ear_style && !(head && (head.flags_inv & BLOCKHEADHAIR)))
- var/icon/ears_s = new/icon("icon" = ear_style.icon, "icon_state" = ear_style.icon_state)
- if(ear_style.do_colouration)
- ears_s.Blend(rgb(src.r_ears, src.g_ears, src.b_ears), ear_style.color_blend_mode)
- if(ear_style.extra_overlay)
- var/icon/overlay = new/icon("icon" = ear_style.icon, "icon_state" = ear_style.extra_overlay)
- overlay.Blend(rgb(src.r_ears2, src.g_ears2, src.b_ears2), ear_style.color_blend_mode)
- ears_s.Blend(overlay, ICON_OVERLAY)
- qdel(overlay)
- if(ear_style.extra_overlay2) //MORE COLOURS IS BETTERER
- var/icon/overlay = new/icon("icon" = ear_style.icon, "icon_state" = ear_style.extra_overlay2)
- overlay.Blend(rgb(src.r_ears3, src.g_ears3, src.b_ears3), ear_style.color_blend_mode)
- ears_s.Blend(overlay, ICON_OVERLAY)
- qdel(overlay)
- return ears_s
- return null
-
-
-/mob/living/carbon/human/proc/get_tail_image()
- //If you are FBP with tail style and didn't set a custom one
- var/datum/robolimb/model = isSynthetic()
- if(istype(model) && model.includes_tail && !tail_style)
- var/icon/tail_s = new/icon("icon" = synthetic.icon, "icon_state" = "tail")
- tail_s.Blend(rgb(src.r_skin, src.g_skin, src.b_skin), species.color_mult ? ICON_MULTIPLY : ICON_ADD)
- return image(tail_s)
-
- //If you have a custom tail selected
- if(tail_style && !(wear_suit && wear_suit.flags_inv & HIDETAIL && !isTaurTail(tail_style)))
- var/icon/tail_s = new/icon("icon" = tail_style.icon, "icon_state" = wagging && tail_style.ani_state ? tail_style.ani_state : tail_style.icon_state)
- if(tail_style.do_colouration)
- tail_s.Blend(rgb(src.r_tail, src.g_tail, src.b_tail), tail_style.color_blend_mode)
- if(tail_style.extra_overlay)
- var/icon/overlay = new/icon("icon" = tail_style.icon, "icon_state" = tail_style.extra_overlay)
- if(wagging && tail_style.ani_state)
- overlay = new/icon("icon" = tail_style.icon, "icon_state" = tail_style.extra_overlay_w)
- overlay.Blend(rgb(src.r_tail2, src.g_tail2, src.b_tail2), tail_style.color_blend_mode)
- tail_s.Blend(overlay, ICON_OVERLAY)
- qdel(overlay)
- else
- overlay.Blend(rgb(src.r_tail2, src.g_tail2, src.b_tail2), tail_style.color_blend_mode)
- tail_s.Blend(overlay, ICON_OVERLAY)
- qdel(overlay)
-
- if(tail_style.extra_overlay2)
- var/icon/overlay = new/icon("icon" = tail_style.icon, "icon_state" = tail_style.extra_overlay2)
- if(wagging && tail_style.ani_state)
- overlay = new/icon("icon" = tail_style.icon, "icon_state" = tail_style.extra_overlay2_w)
- overlay.Blend(rgb(src.r_tail3, src.g_tail3, src.b_tail3), tail_style.color_blend_mode)
- tail_s.Blend(overlay, ICON_OVERLAY)
- qdel(overlay)
- else
- overlay.Blend(rgb(src.r_tail3, src.g_tail3, src.b_tail3), tail_style.color_blend_mode)
- tail_s.Blend(overlay, ICON_OVERLAY)
- qdel(overlay)
-
- if(isTaurTail(tail_style))
- var/datum/sprite_accessory/tail/taur/taurtype = tail_style
- if(taurtype.can_ride && !riding_datum)
- riding_datum = new /datum/riding/taur(src)
- verbs |= /mob/living/carbon/human/proc/taur_mount
- verbs |= /mob/living/proc/toggle_rider_reins
- return image(tail_s, "pixel_x" = -16)
- else
- return image(tail_s)
- return null
-
-// TODO - Move this to where it should go ~Leshana
-/mob/living/proc/stop_flying()
- if(QDESTROYING(src))
- return
- flying = FALSE
- return 1
-
-/mob/living/carbon/human/stop_flying()
- if((. = ..()))
- update_wing_showing()
-
-//Human Overlays Indexes/////////
-#undef MUTATIONS_LAYER
-#undef SKIN_LAYER
-#undef DAMAGE_LAYER
-#undef SURGERY_LAYER
-#undef UNDERWEAR_LAYER
-#undef SHOES_LAYER_ALT
-#undef UNIFORM_LAYER
-#undef ID_LAYER
-#undef SHOES_LAYER
-#undef GLOVES_LAYER
-#undef BELT_LAYER
-#undef SUIT_LAYER
-#undef TAIL_LAYER
-#undef GLASSES_LAYER
-#undef BELT_LAYER_ALT
-#undef SUIT_STORE_LAYER
-#undef BACK_LAYER
-#undef HAIR_LAYER
-#undef EARS_LAYER
-#undef EYES_LAYER
-#undef FACEMASK_LAYER
-#undef HEAD_LAYER
-#undef COLLAR_LAYER
-#undef HANDCUFF_LAYER
-#undef LEGCUFF_LAYER
-#undef L_HAND_LAYER
-#undef R_HAND_LAYER
-#undef MODIFIER_EFFECTS_LAYER
-#undef FIRE_LAYER
-#undef WATER_LAYER
-#undef TARGETED_LAYER
-#undef TOTAL_LAYERS
+/*
+ Global associative list for caching humanoid icons.
+ Index format m or f, followed by a string of 0 and 1 to represent bodyparts followed by husk fat hulk skeleton 1 or 0.
+*/
+var/global/list/human_icon_cache = list() //key is incredibly complex, see update_icons_body()
+var/global/list/tail_icon_cache = list() //key is [species.race_key][r_skin][g_skin][b_skin]
+var/global/list/wing_icon_cache = list() // See tail.
+var/global/list/light_overlay_cache = list() //see make_worn_icon() on helmets
+var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
+
+////////////////////////////////////////////////////////////////////////////////////////////////
+// # Human Icon Updating System
+//
+// This system takes care of the "icon" for human mobs. Of course humans don't just have a single
+// icon+icon_state, but a combination of dozens of little sprites including including the body,
+// clothing, equipment, in-universe HUD images, etc.
+//
+// # Basic Operation
+// Whenever you do something that should update the on-mob appearance of a worn or held item, You
+// will need to call the relevant update_inv_* proc. All of these are named after the variable they
+// update from. They are defined at the /mob level so you don't even need to cast to carbon/human.
+//
+// The new system leverages SSoverlays to actually add/remove the overlays from mob.overlays
+// Since SSoverlays already manages batching updates to reduce apperance churn etc, we don't need
+// to worry about that. (In short, you can call add/cut overlay as many times as you want, it will
+// only get assigned to the mob once per tick.)
+// As a corrolary, this means users of this system do NOT need to tell the system when you're done
+// making changes.
+//
+// There are also these special cases:
+// update_icons_body() //Handles updating your mob's icon to reflect their gender/race/complexion etc
+// UpdateDamageIcon() //Handles damage overlays for brute/burn damage //(will rename this when I geta round to it) ~Carn
+// update_skin() //Handles updating skin for species that have a skin overlay.
+// update_bloodied() //Handles adding/clearing the blood overlays for hands & feet. Call when bloodied or cleaned.
+// update_underwear() //Handles updating the sprite for underwear.
+// update_hair() //Handles updating your hair and eyes overlay
+// update_mutations() //Handles updating your appearance for certain mutations. e.g TK head-glows
+// update_fire() //Handles overlay from being on fire.
+// update_water() //Handles overlay from being submerged.
+// update_surgery() //Handles overlays from open external organs.
+//
+// # History (i.e. I'm used to the old way, what is different?)
+// You used to have to call update_icons(FALSE) if you planned to make more changes, and call update_icons(TRUE)
+// on the final update. All that is gone, just call update_inv_whatever() and it handles the rest.
+//
+////////////////////////////////////////////////////////////////////////////////////////////////
+
+//Add an entry to overlays, assuming it exists
+/mob/living/carbon/human/proc/apply_layer(cache_index)
+ if((. = overlays_standing[cache_index]))
+ add_overlay(.)
+
+//Remove an entry from overlays, and from the list
+/mob/living/carbon/human/proc/remove_layer(cache_index)
+ var/I = overlays_standing[cache_index]
+ if(I)
+ cut_overlay(I)
+ overlays_standing[cache_index] = null
+
+// These are used as the layers for the icons, as well as indexes in a list that holds onto them.
+// Technically the layers used are all -100+layer to make them FLOAT_LAYER overlays.
+//Human Overlays Indexes/////////
+#define MUTATIONS_LAYER 1 //Mutations like fat, and lasereyes
+#define SKIN_LAYER 2 //Skin things added by a call on species
+#define BLOOD_LAYER 3 //Bloodied hands/feet/anything else
+#define DAMAGE_LAYER 4 //Injury overlay sprites like open wounds
+#define SURGERY_LAYER 5 //Overlays for open surgical sites
+#define UNDERWEAR_LAYER 6 //Underwear/bras/etc
+#define SHOES_LAYER_ALT 7 //Shoe-slot item (when set to be under uniform via verb)
+#define UNIFORM_LAYER 8 //Uniform-slot item
+#define ID_LAYER 9 //ID-slot item
+#define SHOES_LAYER 10 //Shoe-slot item
+#define GLOVES_LAYER 11 //Glove-slot item
+#define BELT_LAYER 12 //Belt-slot item
+#define SUIT_LAYER 13 //Suit-slot item
+#define TAIL_LAYER 14 //Some species have tails to render
+#define GLASSES_LAYER 15 //Eye-slot item
+#define BELT_LAYER_ALT 16 //Belt-slot item (when set to be above suit via verb)
+#define SUIT_STORE_LAYER 17 //Suit storage-slot item
+#define BACK_LAYER 18 //Back-slot item
+#define HAIR_LAYER 19 //The human's hair
+#define HAIR_ACCESSORY_LAYER 20 //VOREStation edit. Simply move this up a number if things are added.
+#define EARS_LAYER 21 //Both ear-slot items (combined image)
+#define EYES_LAYER 22 //Mob's eyes (used for glowing eyes)
+#define FACEMASK_LAYER 23 //Mask-slot item
+#define HEAD_LAYER 24 //Head-slot item
+#define HANDCUFF_LAYER 25 //Handcuffs, if the human is handcuffed, in a secret inv slot
+#define LEGCUFF_LAYER 26 //Same as handcuffs, for legcuffs
+#define L_HAND_LAYER 27 //Left-hand item
+#define R_HAND_LAYER 28 //Right-hand item
+#define WING_LAYER 29 //Wings or protrusions over the suit.
+#define TAIL_LAYER_ALT 30 //Modified tail-sprite layer. Tend to be larger.
+#define MODIFIER_EFFECTS_LAYER 31 //Effects drawn by modifiers
+#define FIRE_LAYER 32 //'Mob on fire' overlay layer
+#define WATER_LAYER 33 //'Mob submerged' overlay layer
+#define TARGETED_LAYER 34 //'Aimed at' overlay layer
+#define TOTAL_LAYERS 34 //VOREStation edit. <---- KEEP THIS UPDATED, should always equal the highest number here, used to initialize a list.
+//////////////////////////////////
+
+/mob/living/carbon/human
+ var/list/overlays_standing[TOTAL_LAYERS]
+ var/previous_damage_appearance // store what the body last looked like, so we only have to update it if something changed
+
+//UPDATES OVERLAYS FROM OVERLAYS_LYING/OVERLAYS_STANDING
+//I'll work on removing that stuff by rewriting some of the cloaking stuff at a later date.
+/mob/living/carbon/human/update_icons()
+ if(QDESTROYING(src))
+ return
+
+ crash_with("CANARY: Old human update_icons was called.")
+
+ update_hud() //TODO: remove the need for this
+
+ //Do any species specific layering updates, such as when hiding.
+ update_icon_special()
+
+/mob/living/carbon/human/update_transform()
+ /* VOREStation Edit START
+ // First, get the correct size.
+ var/desired_scale_x = icon_scale_x
+ var/desired_scale_y = icon_scale_y
+
+ desired_scale_x *= species.icon_scale_x
+ desired_scale_y *= species.icon_scale_y
+
+ for(var/datum/modifier/M in modifiers)
+ if(!isnull(M.icon_scale_x_percent))
+ desired_scale_x *= M.icon_scale_x_percent
+ if(!isnull(M.icon_scale_y_percent))
+ desired_scale_y *= M.icon_scale_y_percent
+ */
+ var/desired_scale_x = size_multiplier * icon_scale_x
+ var/desired_scale_y = size_multiplier * icon_scale_y
+ desired_scale_x *= species.icon_scale_x
+ desired_scale_y *= species.icon_scale_y
+ appearance_flags |= PIXEL_SCALE
+ if(fuzzy)
+ appearance_flags &= ~PIXEL_SCALE
+ //VOREStation Edit End
+
+ // Regular stuff again.
+ var/matrix/M = matrix()
+ var/anim_time = 3
+
+ //Due to some involuntary means, you're laying now
+ if(lying && !resting && !sleeping)
+ anim_time = 1 //Thud
+
+ if(lying && !species.prone_icon) //Only rotate them if we're not drawing a specific icon for being prone.
+ M.Turn(90)
+ M.Scale(desired_scale_y, desired_scale_x)//VOREStation Edit
+ if(species.icon_height == 64)//VOREStation Edit
+ M.Translate(13,-22)
+ else
+ M.Translate(1,-6)
+ layer = MOB_LAYER -0.01 // Fix for a byond bug where turf entry order no longer matters
+ else
+ M.Scale(desired_scale_x, desired_scale_y)//VOREStation Edit
+ M.Translate(0, (vis_height/2)*(desired_scale_y-1)) //VOREStation edit
+ layer = MOB_LAYER // Fix for a byond bug where turf entry order no longer matters
+
+ animate(src, transform = M, time = anim_time)
+ update_icon_special() //May contain transform-altering things
+
+//DAMAGE OVERLAYS
+//constructs damage icon for each organ from mask * damage field and saves it in our overlays_ lists
+/mob/living/carbon/human/UpdateDamageIcon()
+ if(QDESTROYING(src))
+ return
+
+ remove_layer(DAMAGE_LAYER)
+
+ // first check whether something actually changed about damage appearance
+ var/damage_appearance = ""
+
+ for(var/obj/item/organ/external/O in organs)
+ if(isnull(O) || O.is_stump())
+ continue
+ damage_appearance += O.damage_state
+
+ if(damage_appearance == previous_damage_appearance)
+ // nothing to do here
+ return
+
+ previous_damage_appearance = damage_appearance
+
+ var/image/standing_image = image(icon = species.damage_overlays, icon_state = "00", layer = BODY_LAYER+DAMAGE_LAYER)
+
+ // blend the individual damage states with our icons
+ for(var/obj/item/organ/external/O in organs)
+ if(isnull(O) || O.is_stump() || O.is_hidden_by_tail())
+ continue
+
+ O.update_icon()
+ if(O.damage_state == "00") continue
+ var/icon/DI
+ var/cache_index = "[O.damage_state]/[O.icon_name]/[species.get_blood_colour(src)]/[species.get_bodytype(src)]"
+ if(damage_icon_parts[cache_index] == null)
+ DI = icon(species.get_damage_overlays(src), O.damage_state) // the damage icon for whole human
+ DI.Blend(icon(species.get_damage_mask(src), O.icon_name), ICON_MULTIPLY) // mask with this organ's pixels
+ DI.Blend(species.get_blood_colour(src), ICON_MULTIPLY)
+ damage_icon_parts[cache_index] = DI
+ else
+ DI = damage_icon_parts[cache_index]
+
+ standing_image.overlays += DI
+
+ overlays_standing[DAMAGE_LAYER] = standing_image
+ apply_layer(DAMAGE_LAYER)
+
+//BASE MOB SPRITE
+/mob/living/carbon/human/update_icons_body()
+ if(QDESTROYING(src))
+ return
+
+ var/husk_color_mod = rgb(96,88,80)
+ var/hulk_color_mod = rgb(48,224,40)
+
+ var/husk = (HUSK in src.mutations)
+ var/fat = (FAT in src.mutations)
+ var/hulk = (HULK in src.mutations)
+ var/skeleton = (SKELETON in src.mutations)
+
+ robolimb_count = 0 //TODO, here, really tho?
+ robobody_count = 0
+
+ //CACHING: Generate an index key from visible bodyparts.
+ //0 = destroyed, 1 = normal, 2 = robotic, 3 = necrotic.
+
+ //Create a new, blank icon for our mob to use.
+ var/icon/stand_icon = new(species.icon_template ? species.icon_template : 'icons/mob/human.dmi', icon_state = "blank")
+
+ var/g = (gender == MALE ? "male" : "female")
+ var/icon_key = "[species.get_race_key(src)][g][s_tone][r_skin][g_skin][b_skin]"
+ if(lip_style)
+ icon_key += "[lip_style]"
+ else
+ icon_key += "nolips"
+ var/obj/item/organ/internal/eyes/eyes = internal_organs_by_name[O_EYES]
+ if(eyes)
+ icon_key += "[rgb(eyes.eye_colour[1], eyes.eye_colour[2], eyes.eye_colour[3])]"
+ else
+ icon_key += "[r_eyes], [g_eyes], [b_eyes]"
+ var/obj/item/organ/external/head/head = organs_by_name[BP_HEAD]
+ if(head)
+ if(!istype(head, /obj/item/organ/external/stump))
+ icon_key += "[head.eye_icon]"
+ for(var/organ_tag in species.has_limbs)
+ var/obj/item/organ/external/part = organs_by_name[organ_tag]
+ if(isnull(part) || part.is_stump() || part.is_hidden_by_tail()) //VOREStation Edit allowing tails to prevent bodyparts rendering, granting more spriter freedom for taur/digitigrade stuff.
+ icon_key += "0"
+ continue
+ if(part)
+ icon_key += "[part.species.get_race_key(part.owner)]"
+ icon_key += "[part.dna.GetUIState(DNA_UI_GENDER)]"
+ icon_key += "[part.s_tone]"
+ if(part.s_col && part.s_col.len >= 3)
+ icon_key += "[rgb(part.s_col[1],part.s_col[2],part.s_col[3])]"
+ if(part.body_hair && part.h_col && part.h_col.len >= 3)
+ icon_key += "[rgb(part.h_col[1],part.h_col[2],part.h_col[3])]"
+ if(species.color_mult)
+ icon_key += "[ICON_MULTIPLY]"
+ else
+ icon_key += "[ICON_ADD]"
+ else
+ icon_key += "#000000"
+
+ for(var/M in part.markings)
+ icon_key += "[M][part.markings[M]["color"]]"
+
+ if(part.robotic >= ORGAN_ROBOT)
+ icon_key += "2[part.model ? "-[part.model]": ""]"
+ robolimb_count++
+ if((part.robotic == ORGAN_ROBOT || part.robotic == ORGAN_LIFELIKE) && (part.organ_tag == BP_HEAD || part.organ_tag == BP_TORSO || part.organ_tag == BP_GROIN))
+ robobody_count ++
+ else if(part.status & ORGAN_DEAD)
+ icon_key += "3"
+ else
+ icon_key += "1"
+ if(part.transparent) //VOREStation Edit. For better slime limbs. Avoids using solid var due to limb dropping.
+ icon_key += "_t" //VOREStation Edit.
+
+ if(istype(tail_style, /datum/sprite_accessory/tail/taur))
+ if(tail_style.clip_mask) //VOREStation Edit.
+ icon_key += tail_style.clip_mask_state
+
+ icon_key = "[icon_key][husk ? 1 : 0][fat ? 1 : 0][hulk ? 1 : 0][skeleton ? 1 : 0]"
+ var/icon/base_icon
+ if(human_icon_cache[icon_key])
+ base_icon = human_icon_cache[icon_key]
+ else
+ //BEGIN CACHED ICON GENERATION.
+ var/obj/item/organ/external/chest = get_organ(BP_TORSO)
+ base_icon = chest.get_icon()
+
+ var/icon/Cutter = null
+
+ if(istype(tail_style, /datum/sprite_accessory/tail/taur)) // Tail icon 'cookie cutters' are filled in where icons are preserved. We need to invert that.
+ if(tail_style.clip_mask) //VOREStation Edit.
+ Cutter = new(icon = tail_style.icon, icon_state = tail_style.clip_mask_state)
+
+ Cutter.Blend("#000000", ICON_MULTIPLY) // Make it all black.
+
+ Cutter.SwapColor("#00000000", "#FFFFFFFF") // Everywhere empty, make white.
+ Cutter.SwapColor("#000000FF", "#00000000") // Everywhere black, make empty.
+
+ Cutter.Blend("#000000", ICON_MULTIPLY) // Black again.
+
+ for(var/obj/item/organ/external/part in organs)
+ if(isnull(part) || part.is_stump() || part.is_hidden_by_tail()) //VOREStation Edit allowing tails to prevent bodyparts rendering, granting more spriter freedom for taur/digitigrade stuff.
+ continue
+ var/icon/temp = part.get_icon(skeleton)
+
+ if((part.organ_tag in list(BP_L_LEG, BP_R_LEG, BP_L_FOOT, BP_R_FOOT)) && Cutter)
+ temp.Blend(Cutter, ICON_AND, x = -16)
+
+ //That part makes left and right legs drawn topmost and lowermost when human looks WEST or EAST
+ //And no change in rendering for other parts (they icon_position is 0, so goes to 'else' part)
+ if(part.icon_position & (LEFT | RIGHT))
+ var/icon/temp2 = new(species.icon_template ? species.icon_template : 'icons/mob/human.dmi', icon_state = "blank")
+ temp2.Insert(new/icon(temp,dir=NORTH),dir=NORTH)
+ temp2.Insert(new/icon(temp,dir=SOUTH),dir=SOUTH)
+ if(!(part.icon_position & LEFT))
+ temp2.Insert(new/icon(temp,dir=EAST),dir=EAST)
+ if(!(part.icon_position & RIGHT))
+ temp2.Insert(new/icon(temp,dir=WEST),dir=WEST)
+ base_icon.Blend(temp2, ICON_OVERLAY)
+ if(part.icon_position & LEFT)
+ temp2.Insert(new/icon(temp,dir=EAST),dir=EAST)
+ if(part.icon_position & RIGHT)
+ temp2.Insert(new/icon(temp,dir=WEST),dir=WEST)
+ base_icon.Blend(temp2, ICON_UNDERLAY)
+ else if(part.icon_position & UNDER)
+ base_icon.Blend(temp, ICON_UNDERLAY)
+ else
+ base_icon.Blend(temp, ICON_OVERLAY)
+
+ if(!skeleton)
+ if(husk)
+ base_icon.ColorTone(husk_color_mod)
+ else if(hulk)
+ var/list/tone = ReadRGB(hulk_color_mod)
+ base_icon.MapColors(rgb(tone[1],0,0),rgb(0,tone[2],0),rgb(0,0,tone[3]))
+
+ //Handle husk overlay.
+ if(husk && ("overlay_husk" in cached_icon_states(species.icobase)))
+ var/icon/mask = new(base_icon)
+ var/icon/husk_over = new(species.icobase,"overlay_husk")
+ mask.MapColors(0,0,0,1, 0,0,0,1, 0,0,0,1, 0,0,0,1, 0,0,0,0)
+ husk_over.Blend(mask, ICON_ADD)
+ base_icon.Blend(husk_over, ICON_OVERLAY)
+
+ human_icon_cache[icon_key] = base_icon
+
+ //END CACHED ICON GENERATION.
+ stand_icon.Blend(base_icon,ICON_OVERLAY)
+ icon = stand_icon
+
+ //tail
+ update_tail_showing()
+ update_wing_showing()
+
+/mob/living/carbon/human/proc/update_skin()
+ if(QDESTROYING(src))
+ return
+
+ remove_layer(SKIN_LAYER)
+
+ var/image/skin = species.update_skin(src)
+ if(skin)
+ skin.layer = BODY_LAYER+SKIN_LAYER
+ overlays_standing[SKIN_LAYER] = skin
+ apply_layer(SKIN_LAYER)
+
+/mob/living/carbon/human/proc/update_bloodied()
+ if(QDESTROYING(src))
+ return
+
+ remove_layer(BLOOD_LAYER)
+ if(!blood_DNA && !feet_blood_DNA)
+ return
+
+ var/image/both = image(icon = 'icons/effects/effects.dmi', icon_state = "nothing", layer = BODY_LAYER+BLOOD_LAYER)
+
+ //Bloody hands
+ if(blood_DNA)
+ var/image/bloodsies = image(icon = species.get_blood_mask(src), icon_state = "bloodyhands", layer = BODY_LAYER+BLOOD_LAYER)
+ bloodsies.color = hand_blood_color
+ both.add_overlay(bloodsies)
+
+ //Bloody feet
+ if(feet_blood_DNA)
+ var/image/bloodsies = image(icon = species.get_blood_mask(src), icon_state = "shoeblood", layer = BODY_LAYER+BLOOD_LAYER)
+ bloodsies.color = feet_blood_color
+ both.add_overlay(bloodsies)
+
+ overlays_standing[BLOOD_LAYER] = both
+
+ apply_layer(BLOOD_LAYER)
+
+//UNDERWEAR OVERLAY
+/mob/living/carbon/human/proc/update_underwear()
+ if(QDESTROYING(src))
+ return
+
+ remove_layer(UNDERWEAR_LAYER)
+
+ if(species.appearance_flags & HAS_UNDERWEAR)
+ overlays_standing[UNDERWEAR_LAYER] = list()
+ for(var/category in all_underwear)
+ if(hide_underwear[category])
+ continue
+ var/datum/category_item/underwear/UWI = all_underwear[category]
+ var/image/wear = UWI.generate_image(all_underwear_metadata[category], layer = BODY_LAYER+UNDERWEAR_LAYER)
+ overlays_standing[UNDERWEAR_LAYER] += wear
+
+ apply_layer(UNDERWEAR_LAYER)
+
+//HAIR OVERLAY
+/mob/living/carbon/human/proc/update_hair()
+ if(QDESTROYING(src))
+ return
+
+ //Reset our hair
+ remove_layer(HAIR_LAYER)
+ remove_layer(HAIR_ACCESSORY_LAYER) //VOREStation Edit
+ update_eyes() //Pirated out of here, for glowing eyes.
+
+ var/obj/item/organ/external/head/head_organ = get_organ(BP_HEAD)
+ if(!head_organ || head_organ.is_stump() )
+ return
+
+ //masks and helmets can obscure our hair.
+ if( (head && (head.flags_inv & BLOCKHAIR)) || (wear_mask && (wear_mask.flags_inv & BLOCKHAIR)))
+ return
+
+ //base icons
+ var/icon/face_standing = icon(icon = 'icons/mob/human_face.dmi', icon_state = "bald_s")
+
+ if(f_style)
+ var/datum/sprite_accessory/facial_hair_style = facial_hair_styles_list[f_style]
+ if(facial_hair_style && facial_hair_style.species_allowed && (src.species.get_bodytype(src) in facial_hair_style.species_allowed))
+ var/icon/facial_s = new/icon("icon" = facial_hair_style.icon, "icon_state" = "[facial_hair_style.icon_state]_s")
+ if(facial_hair_style.do_colouration)
+ facial_s.Blend(rgb(r_facial, g_facial, b_facial), facial_hair_style.color_blend_mode)
+
+ face_standing.Blend(facial_s, ICON_OVERLAY)
+
+ if(h_style)
+ var/datum/sprite_accessory/hair/hair_style = hair_styles_list[h_style]
+ if(head && (head.flags_inv & BLOCKHEADHAIR))
+ if(!(hair_style.flags & HAIR_VERY_SHORT))
+ hair_style = hair_styles_list["Short Hair"]
+
+ if(hair_style && (src.species.get_bodytype(src) in hair_style.species_allowed))
+ var/icon/grad_s = null
+ var/icon/hair_s = new/icon("icon" = hair_style.icon, "icon_state" = "[hair_style.icon_state]_s")
+ var/icon/hair_s_add = new/icon("icon" = hair_style.icon_add, "icon_state" = "[hair_style.icon_state]_s")
+ if(hair_style.do_colouration)
+ if(grad_style)
+ grad_s = new/icon("icon" = 'icons/mob/hair_gradients.dmi', "icon_state" = GLOB.hair_gradients[grad_style])
+ grad_s.Blend(hair_s, ICON_AND)
+ grad_s.Blend(rgb(r_grad, g_grad, b_grad), ICON_MULTIPLY)
+ hair_s.Blend(rgb(r_hair, g_hair, b_hair), ICON_MULTIPLY)
+ hair_s.Blend(hair_s_add, ICON_ADD)
+ if(!isnull(grad_s))
+ hair_s.Blend(grad_s, ICON_OVERLAY)
+
+ face_standing.Blend(hair_s, ICON_OVERLAY)
+
+ if(head_organ.nonsolid || head_organ.transparent)
+ face_standing += rgb(,,,120)
+
+ var/icon/ears_s = get_ears_overlay()
+ if(ears_s)
+ face_standing.Blend(ears_s, ICON_OVERLAY)
+
+ overlays_standing[HAIR_LAYER] = image(face_standing, layer = BODY_LAYER+HAIR_LAYER, "pixel_y" = head_organ.head_offset)
+ apply_layer(HAIR_LAYER)
+ return
+
+ // VOREStation Edit - START
+ var/icon/hair_acc_s = get_hair_accessory_overlay()
+ var/image/hair_acc_s_image = null
+ if(hair_acc_s)
+ if(hair_accessory_style.ignores_lighting)
+ hair_acc_s_image = image(hair_acc_s)
+ hair_acc_s_image.plane = PLANE_LIGHTING_ABOVE
+ hair_acc_s_image.appearance_flags = appearance_flags
+ if (hair_acc_s_image)
+ overlays_standing[HAIR_ACCESSORY_LAYER] = hair_acc_s_image
+ apply_layer(HAIR_ACCESSORY_LAYER)
+ return
+ overlays_standing[HAIR_ACCESSORY_LAYER] = image(hair_acc_s, layer = BODY_LAYER+HAIR_ACCESSORY_LAYER)
+ apply_layer(HAIR_ACCESSORY_LAYER)
+ // VOREStation Edit - END
+
+/mob/living/carbon/human/update_eyes()
+ if(QDESTROYING(src))
+ return
+
+ //Reset our eyes
+ remove_layer(EYES_LAYER)
+
+ //TODO: Probably redo this. I know I wrote it, but...
+
+ //This is ONLY for glowing eyes for now. Boring flat eyes are done by the head's own proc.
+ if(!species.has_glowing_eyes)
+ return
+
+ //Our glowy eyes should be hidden if some equipment hides them.
+ if(!should_have_organ(O_EYES) || (head && (head.flags_inv & BLOCKHAIR)) || (wear_mask && (wear_mask.flags_inv & BLOCKHAIR)))
+ return
+
+ //Get the head, we'll need it later.
+ var/obj/item/organ/external/head/head_organ = get_organ(BP_HEAD)
+ if(!head_organ || head_organ.is_stump() )
+ return
+
+ //The eyes store the color themselves, funny enough.
+ var/obj/item/organ/internal/eyes/eyes = internal_organs_by_name[O_EYES]
+ if(!head_organ.eye_icon)
+ return
+
+ var/icon/eyes_icon = new/icon(head_organ.eye_icon_location, head_organ.eye_icon) //VOREStation Edit
+ if(eyes)
+ eyes_icon.Blend(rgb(eyes.eye_colour[1], eyes.eye_colour[2], eyes.eye_colour[3]), ICON_ADD)
+ else
+ eyes_icon.Blend(rgb(128,0,0), ICON_ADD)
+
+ var/image/eyes_image = image(eyes_icon)
+ eyes_image.plane = PLANE_LIGHTING_ABOVE
+ eyes_image.appearance_flags = appearance_flags
+
+ overlays_standing[EYES_LAYER] = eyes_image
+ apply_layer(EYES_LAYER)
+
+/mob/living/carbon/human/update_mutations()
+ if(QDESTROYING(src))
+ return
+
+ remove_layer(MUTATIONS_LAYER)
+
+ if(!LAZYLEN(mutations))
+ return //No mutations, no icons.
+
+ //TODO: THIS PROC???
+ var/fat
+ if(FAT in mutations)
+ fat = "fat"
+
+ var/image/standing = image(icon = 'icons/effects/genetics.dmi', layer = BODY_LAYER+MUTATIONS_LAYER)
+ var/g = gender == FEMALE ? "f" : "m"
+
+ for(var/datum/dna/gene/gene in dna_genes)
+ if(!gene.block)
+ continue
+ if(gene.is_active(src))
+ var/underlay = gene.OnDrawUnderlays(src,g,fat)
+ if(underlay)
+ standing.underlays += underlay
+
+ for(var/mut in mutations)
+ if(LASER)
+ standing.overlays += "lasereyes_s" //TODO
+
+ overlays_standing[MUTATIONS_LAYER] = standing
+ apply_layer(MUTATIONS_LAYER)
+
+/* --------------------------------------- */
+//Recomputes every icon on the mob. Expensive.
+//Useful if the species changed, or there's some
+//other drastic body-shape change, but otherwise avoid.
+/mob/living/carbon/human/regenerate_icons()
+ ..()
+ if(transforming || QDELETED(src))
+ return
+
+ update_icons_body()
+ UpdateDamageIcon()
+ update_mutations()
+ update_skin()
+ update_underwear()
+ update_hair()
+ update_inv_w_uniform()
+ update_inv_wear_id()
+ update_inv_gloves()
+ update_inv_glasses()
+ update_inv_ears()
+ update_inv_shoes()
+ update_inv_s_store()
+ update_inv_wear_mask()
+ update_inv_head()
+ update_inv_belt()
+ update_inv_back()
+ update_inv_wear_suit()
+ update_inv_r_hand()
+ update_inv_l_hand()
+ update_inv_handcuffed()
+ update_inv_legcuffed()
+ //update_inv_pockets() //Doesn't do anything
+ update_fire()
+ update_water()
+ update_surgery()
+
+/* --------------------------------------- */
+//vvvvvv UPDATE_INV PROCS vvvvvv
+
+/mob/living/carbon/human/update_inv_w_uniform()
+ if(QDESTROYING(src))
+ return
+
+ remove_layer(UNIFORM_LAYER)
+
+ //Shoes can be affected by uniform being drawn onto them
+ update_inv_shoes()
+
+ if(!w_uniform)
+ return
+
+ if(wear_suit && (wear_suit.flags_inv & HIDEJUMPSUIT) && !istype(wear_suit, /obj/item/clothing/suit/space/rig))
+ return //Wearing a suit that prevents uniform rendering
+
+ var/obj/item/clothing/under/under = w_uniform
+
+ var/uniform_sprite
+
+ if(under.index)
+ uniform_sprite = "[INV_W_UNIFORM_DEF_ICON]_[under.index].dmi"
+ else
+ uniform_sprite = "[INV_W_UNIFORM_DEF_ICON].dmi"
+
+ //Build a uniform sprite
+ var/icon/c_mask = tail_style?.clip_mask
+ if(c_mask)
+ var/obj/item/clothing/suit/S = wear_suit
+ if((wear_suit?.flags_inv & HIDETAIL) || (istype(S) && S.taurized)) // Reasons to not mask: 1. If you're wearing a suit that hides the tail or if you're wearing a taurized suit.
+ c_mask = null
+ overlays_standing[UNIFORM_LAYER] = w_uniform.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_w_uniform_str, default_icon = uniform_sprite, default_layer = UNIFORM_LAYER, clip_mask = c_mask)
+ apply_layer(UNIFORM_LAYER)
+
+/mob/living/carbon/human/update_inv_wear_id()
+ if(QDESTROYING(src))
+ return
+
+ remove_layer(ID_LAYER)
+
+ if(!wear_id)
+ return //Not wearing an ID
+
+ //Only draw the ID on the mob if the uniform allows for it
+ if(w_uniform && istype(w_uniform, /obj/item/clothing/under))
+ var/obj/item/clothing/under/U = w_uniform
+ if(U.displays_id)
+ overlays_standing[ID_LAYER] = wear_id.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_wear_id_str, default_icon = INV_WEAR_ID_DEF_ICON, default_layer = ID_LAYER)
+
+ apply_layer(ID_LAYER)
+
+/mob/living/carbon/human/update_inv_gloves()
+ if(QDESTROYING(src))
+ return
+
+ remove_layer(GLOVES_LAYER)
+
+ if(!gloves)
+ return //No gloves, no reason to be here.
+
+ overlays_standing[GLOVES_LAYER] = gloves.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_gloves_str, default_icon = INV_GLOVES_DEF_ICON, default_layer = GLOVES_LAYER)
+
+ apply_layer(GLOVES_LAYER)
+
+/mob/living/carbon/human/update_inv_glasses()
+ if(QDESTROYING(src))
+ return
+
+ remove_layer(GLASSES_LAYER)
+
+ if(!glasses)
+ return //Not wearing glasses, no need to update anything.
+
+ overlays_standing[GLASSES_LAYER] = glasses.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_gloves_str, default_icon = INV_EYES_DEF_ICON, default_layer = GLASSES_LAYER)
+
+ apply_layer(GLASSES_LAYER)
+
+/mob/living/carbon/human/update_inv_ears()
+ if(QDESTROYING(src))
+ return
+
+ remove_layer(EARS_LAYER)
+
+ if((head && head.flags_inv & (BLOCKHAIR | BLOCKHEADHAIR)) || (wear_mask && wear_mask.flags_inv & (BLOCKHAIR | BLOCKHEADHAIR)))
+ return //Ears are blocked (by hair being blocked, overloaded)
+
+ if(!l_ear && !r_ear)
+ return //Why bother, if no ear sprites
+
+ // Blank image upon which to layer left & right overlays.
+ var/image/both = image(icon = 'icons/effects/effects.dmi', icon_state = "nothing", layer = BODY_LAYER+EARS_LAYER)
+
+ if(l_ear)
+ var/image/standing = l_ear.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_l_ear_str, default_icon = INV_EARS_DEF_ICON, default_layer = EARS_LAYER)
+ both.add_overlay(standing)
+
+ if(r_ear)
+ var/image/standing = r_ear.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_r_ear_str, default_icon = INV_EARS_DEF_ICON, default_layer = EARS_LAYER)
+ both.add_overlay(standing)
+
+ overlays_standing[EARS_LAYER] = both
+ apply_layer(EARS_LAYER)
+
+/mob/living/carbon/human/update_inv_shoes()
+ if(QDESTROYING(src))
+ return
+
+ remove_layer(SHOES_LAYER)
+ remove_layer(SHOES_LAYER_ALT) //Dumb alternate layer for shoes being under the uniform.
+
+ if(!shoes || (wear_suit && wear_suit.flags_inv & HIDESHOES) || (w_uniform && w_uniform.flags_inv & HIDESHOES))
+ return //Either nothing to draw, or it'd be hidden.
+
+ for(var/f in list(BP_L_FOOT, BP_R_FOOT))
+ var/obj/item/organ/external/foot/foot = get_organ(f)
+ if(istype(foot) && foot.is_hidden_by_tail()) //If either foot is hidden by the tail, don't render footwear.
+ return
+
+ //Allow for shoe layer toggle nonsense
+ var/shoe_layer = SHOES_LAYER
+ if(istype(shoes, /obj/item/clothing/shoes))
+ var/obj/item/clothing/shoes/ushoes = shoes
+ if(ushoes.shoes_under_pants == 1)
+ shoe_layer = SHOES_LAYER_ALT
+
+ //NB: the use of a var for the layer on this one
+ overlays_standing[shoe_layer] = shoes.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_shoes_str, default_icon = INV_FEET_DEF_ICON, default_layer = shoe_layer)
+
+ apply_layer(SHOES_LAYER)
+ apply_layer(SHOES_LAYER_ALT)
+
+/mob/living/carbon/human/update_inv_s_store()
+ if(QDESTROYING(src))
+ return
+
+ remove_layer(SUIT_STORE_LAYER)
+
+ if(!s_store)
+ return //Why bother, nothing there.
+
+ //TODO, this is unlike the rest of the things
+ //Basically has no variety in slot icon choices at all. WHY SPECIES ONLY??
+ var/t_state = s_store.item_state
+ if(!t_state)
+ t_state = s_store.icon_state
+ overlays_standing[SUIT_STORE_LAYER] = image(icon = species.suit_storage_icon, icon_state = t_state, layer = BODY_LAYER+SUIT_STORE_LAYER)
+
+ apply_layer(SUIT_STORE_LAYER)
+
+/mob/living/carbon/human/update_inv_head()
+ if(QDESTROYING(src))
+ return
+
+ remove_layer(HEAD_LAYER)
+
+ if(!head)
+ return //No head item, why bother.
+
+ overlays_standing[HEAD_LAYER] = head.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_head_str, default_icon = INV_HEAD_DEF_ICON, default_layer = HEAD_LAYER)
+
+ apply_layer(HEAD_LAYER)
+
+/mob/living/carbon/human/update_inv_belt()
+ if(QDESTROYING(src))
+ return
+
+ remove_layer(BELT_LAYER)
+ remove_layer(BELT_LAYER_ALT) //Because you can toggle belt layer with a verb
+
+ if(!belt)
+ return //No belt, why bother.
+
+ //Toggle for belt layering with uniform
+ var/belt_layer = BELT_LAYER
+ if(istype(belt, /obj/item/weapon/storage/belt))
+ var/obj/item/weapon/storage/belt/ubelt = belt
+ if(ubelt.show_above_suit)
+ belt_layer = BELT_LAYER_ALT
+
+ //NB: this uses a var from above
+ overlays_standing[belt_layer] = belt.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_belt_str, default_icon = INV_BELT_DEF_ICON, default_layer = belt_layer)
+
+ apply_layer(belt_layer)
+
+/mob/living/carbon/human/update_inv_wear_suit()
+ if(QDESTROYING(src))
+ return
+
+ remove_layer(SUIT_LAYER)
+
+ //Hide/show other layers if necessary
+ update_inv_w_uniform()
+ update_inv_shoes()
+ update_tail_showing()
+ update_wing_showing()
+
+ if(!wear_suit)
+ return //No point, no suit.
+
+ var/obj/item/clothing/suit/suit = wear_suit
+ var/suit_sprite
+
+ if(istype(suit) && suit.index)
+ suit_sprite = "[INV_SUIT_DEF_ICON]_[suit.index].dmi"
+ else if(istype(suit, /obj/item/clothing) && !isnull(suit.update_icon_define))
+ suit_sprite = suit.update_icon_define
+ else
+ suit_sprite = "[INV_SUIT_DEF_ICON].dmi"
+
+ var/icon/c_mask = null
+ var/tail_is_rendered = (overlays_standing[TAIL_LAYER] || overlays_standing[TAIL_LAYER_ALT])
+ var/valid_clip_mask = tail_style?.clip_mask
+
+ if(tail_is_rendered && valid_clip_mask && !(istype(suit) && suit.taurized)) //Clip the lower half of the suit off using the tail's clip mask for taurs since taur bodies aren't hidden.
+ c_mask = valid_clip_mask
+ overlays_standing[SUIT_LAYER] = wear_suit.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_wear_suit_str, default_icon = suit_sprite, default_layer = SUIT_LAYER, clip_mask = c_mask)
+
+ apply_layer(SUIT_LAYER)
+
+/mob/living/carbon/human/update_inv_pockets()
+ crash_with("Someone called update_inv_pockets even though it's dumb")
+
+/mob/living/carbon/human/update_inv_wear_mask()
+ if(QDESTROYING(src))
+ return
+
+ remove_layer(FACEMASK_LAYER)
+
+ if(!wear_mask || (head && head.flags_inv & HIDEMASK))
+ return //Why bother, nothing in mask slot.
+
+ overlays_standing[FACEMASK_LAYER] = wear_mask.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_wear_mask_str, default_icon = INV_MASK_DEF_ICON, default_layer = FACEMASK_LAYER)
+
+ apply_layer(FACEMASK_LAYER)
+
+/mob/living/carbon/human/update_inv_back()
+ if(QDESTROYING(src))
+ return
+
+ remove_layer(BACK_LAYER)
+
+ if(!back)
+ return //Why do anything
+
+ overlays_standing[BACK_LAYER] = back.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_back_str, default_icon = INV_BACK_DEF_ICON, default_layer = BACK_LAYER)
+
+ apply_layer(BACK_LAYER)
+
+//TODO: Carbon procs in my human update_icons??
+/mob/living/carbon/human/update_hud() //TODO: do away with this if possible
+ if(QDESTROYING(src))
+ return
+
+ if(client)
+ client.screen |= contents
+ if(hud_used)
+ hud_used.hidden_inventory_update() //Updates the screenloc of the items on the 'other' inventory bar
+
+//update whether handcuffs appears on our hud.
+/mob/living/carbon/proc/update_hud_handcuffed()
+ if(QDESTROYING(src))
+ return
+
+ if(hud_used && hud_used.l_hand_hud_object && hud_used.r_hand_hud_object)
+ hud_used.l_hand_hud_object.update_icon()
+ hud_used.r_hand_hud_object.update_icon()
+
+/mob/living/carbon/human/update_inv_handcuffed()
+ if(QDESTROYING(src))
+ return
+
+ remove_layer(HANDCUFF_LAYER)
+ update_hud_handcuffed() //TODO
+
+ if(!handcuffed)
+ return //Not cuffed, why bother
+
+ overlays_standing[HANDCUFF_LAYER] = handcuffed.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_handcuffed_str, default_icon = INV_HCUFF_DEF_ICON, default_layer = HANDCUFF_LAYER)
+
+ apply_layer(HANDCUFF_LAYER)
+
+/mob/living/carbon/human/update_inv_legcuffed()
+ if(QDESTROYING(src))
+ return
+
+ clear_alert("legcuffed")
+ remove_layer(LEGCUFF_LAYER)
+
+ if(!legcuffed)
+ return //Not legcuffed, why bother.
+
+ throw_alert("legcuffed", /obj/screen/alert/restrained/legcuffed, new_master = legcuffed)
+
+ overlays_standing[LEGCUFF_LAYER] = legcuffed.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_legcuffed_str, default_icon = INV_LCUFF_DEF_ICON, default_layer = LEGCUFF_LAYER)
+
+ apply_layer(LEGCUFF_LAYER)
+
+/mob/living/carbon/human/update_inv_r_hand()
+ if(QDESTROYING(src))
+ return
+
+ remove_layer(R_HAND_LAYER)
+
+ if(!r_hand)
+ return //No hand, no bother.
+
+ overlays_standing[R_HAND_LAYER] = r_hand.make_worn_icon(body_type = species.get_bodytype(src), inhands = TRUE, slot_name = slot_r_hand_str, default_icon = INV_R_HAND_DEF_ICON, default_layer = R_HAND_LAYER)
+
+ apply_layer(R_HAND_LAYER)
+
+/mob/living/carbon/human/update_inv_l_hand()
+ if(QDESTROYING(src))
+ return
+
+ remove_layer(L_HAND_LAYER)
+
+ if(!l_hand)
+ return //No hand, no bother.
+
+ overlays_standing[L_HAND_LAYER] = l_hand.make_worn_icon(body_type = species.get_bodytype(src), inhands = TRUE, slot_name = slot_l_hand_str, default_icon = INV_L_HAND_DEF_ICON, default_layer = L_HAND_LAYER)
+
+ apply_layer(L_HAND_LAYER)
+
+/mob/living/carbon/human/proc/update_tail_showing()
+ if(QDESTROYING(src))
+ return
+
+ remove_layer(TAIL_LAYER)
+ remove_layer(TAIL_LAYER_ALT) // Alt Tail Layer
+
+ var/used_tail_layer = tail_alt ? TAIL_LAYER_ALT : TAIL_LAYER
+
+ var/image/tail_image = get_tail_image()
+ if(tail_image)
+ tail_image.layer = BODY_LAYER+used_tail_layer
+ overlays_standing[used_tail_layer] = tail_image
+ apply_layer(used_tail_layer)
+ return
+
+ var/species_tail = species.get_tail(src) // Species tail icon_state prefix.
+
+ //This one is actually not that bad I guess.
+ if(species_tail && !(wear_suit && wear_suit.flags_inv & HIDETAIL))
+ var/icon/tail_s = get_tail_icon()
+ overlays_standing[used_tail_layer] = image(icon = tail_s, icon_state = "[species_tail]_s", layer = BODY_LAYER+used_tail_layer) // Alt Tail Layer
+ animate_tail_reset()
+
+//TODO: Is this the appropriate place for this, and not on species...?
+/mob/living/carbon/human/proc/get_tail_icon()
+ var/icon_key = "[species.get_race_key(src)][r_skin][g_skin][b_skin][r_hair][g_hair][b_hair]"
+ var/icon/tail_icon = tail_icon_cache[icon_key]
+ if(!tail_icon)
+ //generate a new one
+ var/species_tail_anim = species.get_tail_animation(src)
+ if(!species_tail_anim && species.icobase_tail) species_tail_anim = species.icobase //Allow override of file for non-animated tails
+ if(!species_tail_anim) species_tail_anim = 'icons/effects/species.dmi'
+ tail_icon = new/icon(species_tail_anim)
+ tail_icon.Blend(rgb(r_skin, g_skin, b_skin), species.color_mult ? ICON_MULTIPLY : ICON_ADD)
+ // The following will not work with animated tails.
+ var/use_species_tail = species.get_tail_hair(src)
+ if(use_species_tail)
+ var/icon/hair_icon = icon('icons/effects/species.dmi', "[species.get_tail(src)]_[use_species_tail]")
+ hair_icon.Blend(rgb(r_hair, g_hair, b_hair), species.color_mult ? ICON_MULTIPLY : ICON_ADD) //Check for species color_mult
+ tail_icon.Blend(hair_icon, ICON_OVERLAY)
+ tail_icon_cache[icon_key] = tail_icon
+
+ return tail_icon
+
+/mob/living/carbon/human/proc/set_tail_state(var/t_state)
+ var/used_tail_layer = tail_alt ? TAIL_LAYER_ALT : TAIL_LAYER // Alt Tail Layer
+ var/image/tail_overlay = overlays_standing[used_tail_layer]
+
+ remove_layer(TAIL_LAYER)
+ remove_layer(TAIL_LAYER_ALT)
+
+ if(tail_overlay)
+ overlays_standing[used_tail_layer] = tail_overlay
+ if(species.get_tail_animation(src))
+ tail_overlay.icon_state = t_state
+ . = tail_overlay
+
+ apply_layer(used_tail_layer)
+
+//Not really once, since BYOND can't do that.
+//Update this if the ability to flick() images or make looping animation start at the first frame is ever added.
+//You can sort of flick images now with flick_overlay -Aro
+/mob/living/carbon/human/proc/animate_tail_once()
+ if(QDESTROYING(src))
+ return
+
+ var/t_state = "[species.get_tail(src)]_once"
+ var/used_tail_layer = tail_alt ? TAIL_LAYER_ALT : TAIL_LAYER // Alt Tail Layer
+
+ var/image/tail_overlay = overlays_standing[used_tail_layer] // Alt Tail Layer
+ if(tail_overlay && tail_overlay.icon_state == t_state)
+ return //let the existing animation finish
+
+ tail_overlay = set_tail_state(t_state) // Calls remove_layer & apply_layer
+ if(tail_overlay)
+ spawn(20)
+ //check that the animation hasn't changed in the meantime
+ if(overlays_standing[used_tail_layer] == tail_overlay && tail_overlay.icon_state == t_state) // Alt Tail Layer
+ animate_tail_stop()
+
+/mob/living/carbon/human/proc/animate_tail_start()
+ if(QDESTROYING(src))
+ return
+
+ set_tail_state("[species.get_tail(src)]_slow[rand(0,9)]")
+
+/mob/living/carbon/human/proc/animate_tail_fast()
+ if(QDESTROYING(src))
+ return
+
+ set_tail_state("[species.get_tail(src)]_loop[rand(0,9)]")
+
+/mob/living/carbon/human/proc/animate_tail_reset()
+ if(QDESTROYING(src))
+ return
+
+ if(stat != DEAD)
+ set_tail_state("[species.get_tail(src)]_idle[rand(0,9)]")
+ else
+ set_tail_state("[species.get_tail(src)]_static")
+ toggle_tail(FALSE) //So tails stop when someone dies. TODO - Fix this hack ~Leshana
+
+/mob/living/carbon/human/proc/animate_tail_stop()
+ if(QDESTROYING(src))
+ return
+
+ set_tail_state("[species.get_tail(src)]_static")
+
+/mob/living/carbon/human/proc/update_wing_showing()
+ if(QDESTROYING(src))
+ return
+
+ remove_layer(WING_LAYER)
+
+ var/image/wing_image = get_wing_image()
+ if(wing_image)
+ wing_image.layer = BODY_LAYER+WING_LAYER
+ overlays_standing[WING_LAYER] = wing_image
+
+ apply_layer(WING_LAYER)
+
+/mob/living/carbon/human/update_modifier_visuals()
+ if(QDESTROYING(src))
+ return
+
+ remove_layer(MODIFIER_EFFECTS_LAYER)
+
+ if(!LAZYLEN(modifiers))
+ return //No modifiers, no effects.
+
+ var/image/effects = new()
+ for(var/datum/modifier/M in modifiers)
+ if(M.mob_overlay_state)
+ var/image/I = image(icon = 'icons/mob/modifier_effects.dmi', icon_state = M.mob_overlay_state)
+ effects.overlays += I //TODO, this compositing is annoying.
+
+ overlays_standing[MODIFIER_EFFECTS_LAYER] = effects
+
+ apply_layer(MODIFIER_EFFECTS_LAYER)
+
+/mob/living/carbon/human/update_fire()
+ if(QDESTROYING(src))
+ return
+
+ remove_layer(FIRE_LAYER)
+
+ if(!on_fire)
+ return
+
+ overlays_standing[FIRE_LAYER] = image(icon = 'icons/mob/OnFire.dmi', icon_state = get_fire_icon_state(), layer = BODY_LAYER+FIRE_LAYER)
+
+ apply_layer(FIRE_LAYER)
+
+/mob/living/carbon/human/update_water()
+ if(QDESTROYING(src))
+ return
+
+ remove_layer(WATER_LAYER)
+
+ var/depth = check_submerged()
+ if(!depth || lying)
+ return
+
+ var/atom/A = loc // We'd better be swimming and on a turf
+ var/image/I = image(icon = 'icons/mob/submerged.dmi', icon_state = "human_swimming_[depth]", layer = BODY_LAYER+WATER_LAYER) //TODO: Improve
+ I.color = A.color
+ overlays_standing[WATER_LAYER] = I
+
+ apply_layer(WATER_LAYER)
+
+/mob/living/carbon/human/proc/update_surgery()
+ if(QDESTROYING(src))
+ return
+
+ remove_layer(SURGERY_LAYER)
+
+ var/image/total = new
+ for(var/obj/item/organ/external/E in organs)
+ if(E.open)
+ var/image/I = image(icon = 'icons/mob/surgery.dmi', icon_state = "[E.icon_name][round(E.open)]", layer = BODY_LAYER+SURGERY_LAYER)
+ total.overlays += I //TODO: This compositing is annoying
+
+ if(total.overlays.len)
+ overlays_standing[SURGERY_LAYER] = total
+ apply_layer(SURGERY_LAYER)
+
+/mob/living/carbon/human/proc/get_wing_image()
+ if(QDESTROYING(src))
+ return
+
+ //If you are FBP with wing style and didn't set a custom one
+ if(synthetic && synthetic.includes_wing && !wing_style && !wings_hidden) //VOREStation Edit
+ var/icon/wing_s = new/icon("icon" = synthetic.icon, "icon_state" = "wing") //I dunno. If synths have some custom wing?
+ wing_s.Blend(rgb(src.r_skin, src.g_skin, src.b_skin), species.color_mult ? ICON_MULTIPLY : ICON_ADD)
+ return image(wing_s)
+
+ //If you have custom wings selected
+ if(wing_style && !(wear_suit && wear_suit.flags_inv & HIDETAIL) && !wings_hidden) //VOREStation Edit
+ var/icon/wing_s = new/icon("icon" = wing_style.icon, "icon_state" = flapping && wing_style.ani_state ? wing_style.ani_state : wing_style.icon_state)
+ if(wing_style.do_colouration)
+ wing_s.Blend(rgb(src.r_wing, src.g_wing, src.b_wing), wing_style.color_blend_mode)
+ if(wing_style.extra_overlay)
+ var/icon/overlay = new/icon("icon" = wing_style.icon, "icon_state" = wing_style.extra_overlay)
+ overlay.Blend(rgb(src.r_wing2, src.g_wing2, src.b_wing2), wing_style.color_blend_mode)
+ wing_s.Blend(overlay, ICON_OVERLAY)
+ qdel(overlay)
+ if(wing_style.extra_overlay2)
+ var/icon/overlay = new/icon("icon" = wing_style.icon, "icon_state" = wing_style.extra_overlay2)
+ if(wing_style.ani_state)
+ overlay = new/icon("icon" = wing_style.icon, "icon_state" = wing_style.extra_overlay2_w)
+ overlay.Blend(rgb(src.r_wing3, src.g_wing3, src.b_wing3), wing_style.color_blend_mode)
+ wing_s.Blend(overlay, ICON_OVERLAY)
+ qdel(overlay)
+ else
+ overlay.Blend(rgb(src.r_wing3, src.g_wing3, src.b_wing3), wing_style.color_blend_mode)
+ wing_s.Blend(overlay, ICON_OVERLAY)
+ qdel(overlay)
+ return image(wing_s)
+
+/mob/living/carbon/human/proc/get_ears_overlay()
+ if(ear_style && !(head && (head.flags_inv & BLOCKHEADHAIR)))
+ var/icon/ears_s = new/icon("icon" = ear_style.icon, "icon_state" = ear_style.icon_state)
+ if(ear_style.do_colouration)
+ ears_s.Blend(rgb(src.r_ears, src.g_ears, src.b_ears), ear_style.color_blend_mode)
+ if(ear_style.extra_overlay)
+ var/icon/overlay = new/icon("icon" = ear_style.icon, "icon_state" = ear_style.extra_overlay)
+ overlay.Blend(rgb(src.r_ears2, src.g_ears2, src.b_ears2), ear_style.color_blend_mode)
+ ears_s.Blend(overlay, ICON_OVERLAY)
+ qdel(overlay)
+ if(ear_style.extra_overlay2) //MORE COLOURS IS BETTERER
+ var/icon/overlay = new/icon("icon" = ear_style.icon, "icon_state" = ear_style.extra_overlay2)
+ overlay.Blend(rgb(src.r_ears3, src.g_ears3, src.b_ears3), ear_style.color_blend_mode)
+ ears_s.Blend(overlay, ICON_OVERLAY)
+ qdel(overlay)
+ return ears_s
+ return null
+
+
+/mob/living/carbon/human/proc/get_tail_image()
+ //If you are FBP with tail style and didn't set a custom one
+ var/datum/robolimb/model = isSynthetic()
+ if(istype(model) && model.includes_tail && !tail_style)
+ var/icon/tail_s = new/icon("icon" = synthetic.icon, "icon_state" = "tail")
+ tail_s.Blend(rgb(src.r_skin, src.g_skin, src.b_skin), species.color_mult ? ICON_MULTIPLY : ICON_ADD)
+ return image(tail_s)
+
+ //If you have a custom tail selected
+ if(tail_style && !(wear_suit && wear_suit.flags_inv & HIDETAIL && !isTaurTail(tail_style)))
+ var/icon/tail_s = new/icon("icon" = tail_style.icon, "icon_state" = wagging && tail_style.ani_state ? tail_style.ani_state : tail_style.icon_state)
+ if(tail_style.do_colouration)
+ tail_s.Blend(rgb(src.r_tail, src.g_tail, src.b_tail), tail_style.color_blend_mode)
+ if(tail_style.extra_overlay)
+ var/icon/overlay = new/icon("icon" = tail_style.icon, "icon_state" = tail_style.extra_overlay)
+ if(wagging && tail_style.ani_state)
+ overlay = new/icon("icon" = tail_style.icon, "icon_state" = tail_style.extra_overlay_w)
+ overlay.Blend(rgb(src.r_tail2, src.g_tail2, src.b_tail2), tail_style.color_blend_mode)
+ tail_s.Blend(overlay, ICON_OVERLAY)
+ qdel(overlay)
+ else
+ overlay.Blend(rgb(src.r_tail2, src.g_tail2, src.b_tail2), tail_style.color_blend_mode)
+ tail_s.Blend(overlay, ICON_OVERLAY)
+ qdel(overlay)
+
+ if(tail_style.extra_overlay2)
+ var/icon/overlay = new/icon("icon" = tail_style.icon, "icon_state" = tail_style.extra_overlay2)
+ if(wagging && tail_style.ani_state)
+ overlay = new/icon("icon" = tail_style.icon, "icon_state" = tail_style.extra_overlay2_w)
+ overlay.Blend(rgb(src.r_tail3, src.g_tail3, src.b_tail3), tail_style.color_blend_mode)
+ tail_s.Blend(overlay, ICON_OVERLAY)
+ qdel(overlay)
+ else
+ overlay.Blend(rgb(src.r_tail3, src.g_tail3, src.b_tail3), tail_style.color_blend_mode)
+ tail_s.Blend(overlay, ICON_OVERLAY)
+ qdel(overlay)
+
+ if(isTaurTail(tail_style))
+ var/datum/sprite_accessory/tail/taur/taurtype = tail_style
+ if(taurtype.can_ride && !riding_datum)
+ riding_datum = new /datum/riding/taur(src)
+ verbs |= /mob/living/carbon/human/proc/taur_mount
+ verbs |= /mob/living/proc/toggle_rider_reins
+ return image(tail_s, "pixel_x" = -16)
+ else
+ return image(tail_s)
+ return null
+
+// TODO - Move this to where it should go ~Leshana
+/mob/living/proc/stop_flying()
+ if(QDESTROYING(src))
+ return
+ flying = FALSE
+ return 1
+
+/mob/living/carbon/human/stop_flying()
+ if((. = ..()))
+ update_wing_showing()
+
+//Human Overlays Indexes/////////
+#undef MUTATIONS_LAYER
+#undef SKIN_LAYER
+#undef DAMAGE_LAYER
+#undef SURGERY_LAYER
+#undef UNDERWEAR_LAYER
+#undef SHOES_LAYER_ALT
+#undef UNIFORM_LAYER
+#undef ID_LAYER
+#undef SHOES_LAYER
+#undef GLOVES_LAYER
+#undef BELT_LAYER
+#undef SUIT_LAYER
+#undef TAIL_LAYER
+#undef GLASSES_LAYER
+#undef BELT_LAYER_ALT
+#undef SUIT_STORE_LAYER
+#undef BACK_LAYER
+#undef HAIR_LAYER
+#undef EARS_LAYER
+#undef EYES_LAYER
+#undef FACEMASK_LAYER
+#undef HEAD_LAYER
+#undef COLLAR_LAYER
+#undef HANDCUFF_LAYER
+#undef LEGCUFF_LAYER
+#undef L_HAND_LAYER
+#undef R_HAND_LAYER
+#undef MODIFIER_EFFECTS_LAYER
+#undef FIRE_LAYER
+#undef WATER_LAYER
+#undef TARGETED_LAYER
+#undef TOTAL_LAYERS
diff --git a/code/modules/mob/living/living_defines_vr.dm b/code/modules/mob/living/living_defines_vr.dm
index f06406bc86..5a50c6fda5 100644
--- a/code/modules/mob/living/living_defines_vr.dm
+++ b/code/modules/mob/living/living_defines_vr.dm
@@ -5,8 +5,6 @@
var/ooc_notes = null
appearance_flags = TILE_BOUND|PIXEL_SCALE|KEEP_TOGETHER
var/hunger_rate = DEFAULT_HUNGER_FACTOR
- var/resizable = TRUE
-
//custom say verbs
var/custom_say = null
var/custom_ask = null
diff --git a/code/modules/mob/living/say.dm b/code/modules/mob/living/say.dm
index 64495ca48c..877e854276 100644
--- a/code/modules/mob/living/say.dm
+++ b/code/modules/mob/living/say.dm
@@ -8,7 +8,7 @@ var/list/department_radio_keys = list(
":n" = "Science", ".n" = "Science",
":m" = "Medical", ".m" = "Medical",
":e" = "Engineering", ".e" = "Engineering",
- ":k" = "Response Team", ".k" = "Response Team", //TFF 11/3/20 - Add Response Team to channels usable rather than resorting to :H or such.,
+ ":k" = "Response Team", ".k" = "Response Team",
":s" = "Security", ".s" = "Security",
":w" = "whisper", ".w" = "whisper",
":t" = "Mercenary", ".t" = "Mercenary",
@@ -27,7 +27,7 @@ var/list/department_radio_keys = list(
":N" = "Science", ".N" = "Science",
":M" = "Medical", ".M" = "Medical",
":E" = "Engineering", ".E" = "Engineering",
- ":k" = "Response Team", ".k" = "Response Team", //TFF 11/3/20 - Add Response Team to channels usable rather than resorting to :H or such.,
+ ":k" = "Response Team", ".k" = "Response Team",
":S" = "Security", ".S" = "Security",
":W" = "whisper", ".W" = "whisper",
":T" = "Mercenary", ".T" = "Mercenary",
diff --git a/code/modules/mob/living/silicon/pai/pai.dm b/code/modules/mob/living/silicon/pai/pai.dm
index cf135f9d55..6ade1a6521 100644
--- a/code/modules/mob/living/silicon/pai/pai.dm
+++ b/code/modules/mob/living/silicon/pai/pai.dm
@@ -53,7 +53,7 @@
"Chirp" = list("chirps","chirrups","cheeps"),
"Feline" = list("purrs","yowls","meows"),
"Canine" = list("yaps","barks","woofs"),
- "Rodent" = list("squeaks", "SQUEAKS", "sqiks") //VOREStation Edit - TFF 22/11/19 - CHOMPStation port of pAI additions,
+ "Rodent" = list("squeaks", "SQUEAKS", "sqiks") //VOREStation Edit
)
var/obj/item/weapon/pai_cable/cable // The cable we produce and use when door or camera jacking
@@ -330,8 +330,7 @@
close_up()
-//VOREStation Removal Start - TFF 22/11/19 - Refactored in pai_vr.dm
-/*
+/* //VOREStation Removal Start
/mob/living/silicon/pai/proc/choose_chassis()
set category = "pAI Commands"
set name = "Choose Chassis"
diff --git a/code/modules/mob/living/silicon/pai/pai_vr.dm b/code/modules/mob/living/silicon/pai/pai_vr.dm
index f44d39f460..b8eb228326 100644
--- a/code/modules/mob/living/silicon/pai/pai_vr.dm
+++ b/code/modules/mob/living/silicon/pai/pai_vr.dm
@@ -1,7 +1,6 @@
/mob/living/silicon/pai
var/people_eaten = 0
icon = 'icons/mob/pai_vr.dmi'
- //TFF 22/11/19 - CHOMPStation port of pAI additions.
var/global/list/wide_chassis = list(
"rat",
"panther"
@@ -36,7 +35,6 @@
else if(people_eaten && resting)
icon_state = "[chassis]_rest_full"
- //TFF 22/11/19 - CHOMPStation port of pAI additions.
if(chassis in wide_chassis)
icon = 'icons/mob/pai_vr64x64.dmi'
pixel_x = -16
@@ -58,7 +56,6 @@
else if(people_eaten && resting)
icon_state = "[chassis]_rest_full"
- //TFF 22/11/19 - CHOMPStation port of pAI additions.
if(chassis in wide_chassis)
icon = 'icons/mob/pai_vr64x64.dmi'
pixel_x = -16
diff --git a/code/modules/mob/living/simple_mob/subtypes/mechanical/hivebot/ranged_damage.dm b/code/modules/mob/living/simple_mob/subtypes/mechanical/hivebot/ranged_damage.dm
index a846b560d6..09bf26f05d 100644
--- a/code/modules/mob/living/simple_mob/subtypes/mechanical/hivebot/ranged_damage.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/mechanical/hivebot/ranged_damage.dm
@@ -89,7 +89,7 @@
// Close to mid-ranged shooter that arcs over other things, ideal if allies are in front of it.
-// Difference from siege hivebots is that siege hivebots have limited charges for their attacks, are very long range, and \
+// Difference from siege hivebots is that siege hivebots have limited charges for their attacks, are very long range, and
// the projectiles have an AoE component, where as backline hivebots do not.
/mob/living/simple_mob/mechanical/hivebot/ranged_damage/backline
name = "backline hivebot"
diff --git a/code/modules/mob/living/simple_mob/subtypes/vore/morph/morph.dm b/code/modules/mob/living/simple_mob/subtypes/vore/morph/morph.dm
index 7b2da46008..4a843eed80 100644
--- a/code/modules/mob/living/simple_mob/subtypes/vore/morph/morph.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/vore/morph/morph.dm
@@ -121,7 +121,7 @@
else if(ismob(target))
var/mob/living/M = target
- resize(M.size_multiplier)
+ resize(M.size_multiplier, ignore_prefs = TRUE)
//Morphed is weaker
melee_damage_lower = melee_damage_disguised
@@ -165,7 +165,7 @@
maptext = null
size_multiplier = our_size_multiplier
- resize(size_multiplier)
+ resize(size_multiplier, ignore_prefs = TRUE)
//Baseline stats
melee_damage_lower = initial(melee_damage_lower)
@@ -183,7 +183,7 @@
/mob/living/simple_mob/vore/hostile/morph/will_show_tooltip()
return (!morphed)
-/mob/living/simple_mob/vore/hostile/morph/resize(var/new_size, var/animate = TRUE)
+/mob/living/simple_mob/vore/hostile/morph/resize(var/new_size, var/animate = TRUE, var/uncapped = FALSE, var/ignore_prefs = FALSE)
if(morphed && !ismob(form))
return
return ..()
diff --git a/code/modules/mob/new_player/preferences_setup_vr.dm b/code/modules/mob/new_player/preferences_setup_vr.dm
index dca0ff56ec..d15ec88af5 100644
--- a/code/modules/mob/new_player/preferences_setup_vr.dm
+++ b/code/modules/mob/new_player/preferences_setup_vr.dm
@@ -1,3 +1,2 @@
-//TFF 5/8/19 - add randomised sensor setting for random button clicking
/datum/preferences/randomize_appearance_and_body_for(var/mob/living/carbon/human/H)
sensorpref = rand(1,5)
\ No newline at end of file
diff --git a/code/modules/mob/new_player/sprite_accessories_extra_vr.dm b/code/modules/mob/new_player/sprite_accessories_extra_vr.dm
index f69ec4a574..52d1d1923b 100644
--- a/code/modules/mob/new_player/sprite_accessories_extra_vr.dm
+++ b/code/modules/mob/new_player/sprite_accessories_extra_vr.dm
@@ -728,3 +728,9 @@
icon_state = "unathilongfrills"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
+
+/datum/sprite_accessory/marking/vr/thunderthighs
+ name = "Boosted Thighs"
+ icon_state = "thunderthighs"
+ color_blend_mode = ICON_MULTIPLY
+ body_parts = list(BP_L_LEG,BP_R_LEG)
\ No newline at end of file
diff --git a/code/modules/mob/new_player/sprite_accessories_taur.dm b/code/modules/mob/new_player/sprite_accessories_taur.dm
index 748a6904b4..db2394f84a 100644
--- a/code/modules/mob/new_player/sprite_accessories_taur.dm
+++ b/code/modules/mob/new_player/sprite_accessories_taur.dm
@@ -146,7 +146,6 @@
suit_sprites = 'icons/mob/taursuits_wolf.dmi'
icon_sprite_tag = "wolf"
-//TFF 22/11/19 - CHOMPStation port of fat taur sprites
/datum/sprite_accessory/tail/taur/fatwolf
name = "Fat Wolf (Taur)"
icon_state = "fatwolf_s"
@@ -158,7 +157,6 @@
extra_overlay = "wolf_markings"
//icon_sprite_tag = "wolf2c"
-//TFF 22/11/19 - CHOMPStation port of fat taur sprites
/datum/sprite_accessory/tail/taur/wolf/fatwolf_2c
name = "Fat Wolf dual-color (Taur)"
icon_state = "fatwolf_s"
@@ -245,7 +243,6 @@
suit_sprites = 'icons/mob/taursuits_feline.dmi'
icon_sprite_tag = "feline"
-//TFF 22/11/19 - CHOMPStation port of fat taur sprites
/datum/sprite_accessory/tail/taur/fatfeline
name = "Fat Feline (Taur)"
icon_state = "fatfeline_s"
@@ -262,7 +259,6 @@
extra_overlay = "feline_markings"
//icon_sprite_tag = "feline2c"
-//TFF 22/11/19 - CHOMPStation port of fat taur sprites
/datum/sprite_accessory/tail/taur/feline/fatfeline_2c
name = "Fat Feline dual-color (Taur)"
icon_state = "fatfeline_s"
diff --git a/code/modules/mob/new_player/sprite_accessories_taur_vr.dm b/code/modules/mob/new_player/sprite_accessories_taur_vr.dm
index 0464214518..4bc79e1629 100644
--- a/code/modules/mob/new_player/sprite_accessories_taur_vr.dm
+++ b/code/modules/mob/new_player/sprite_accessories_taur_vr.dm
@@ -57,7 +57,6 @@
suit_sprites = 'icons/mob/taursuits_wolf_vr.dmi'
icon_sprite_tag = "wolf"
-//TFF 22/11/19 - CHOMPStation port of fat taur sprites
/datum/sprite_accessory/tail/taur/fatwolf
name = "Fat Wolf (Taur)"
icon_state = "fatwolf_s"
@@ -70,7 +69,6 @@
extra_overlay2 = "wolf_markings_2"
//icon_sprite_tag = "wolf2c"
-//TFF 22/11/19 - CHOMPStation port of fat taur sprites
/datum/sprite_accessory/tail/taur/wolf/fatwolf_2c
name = "Fat Wolf 3-color (Taur)"
icon_state = "fatwolf_s"
@@ -276,7 +274,6 @@
suit_sprites = 'icons/mob/taursuits_feline_vr.dmi'
icon_sprite_tag = "feline"
-//TFF 22/11/19 - CHOMPStation port of fat taur sprites
/datum/sprite_accessory/tail/taur/fatfeline
name = "Fat Feline (Taur)"
icon_state = "fatfeline_s"
@@ -294,7 +291,6 @@
extra_overlay2 = "feline_markings_2"
//icon_sprite_tag = "feline2c"
-//TFF 22/11/19 - CHOMPStation port of fat taur sprites
/datum/sprite_accessory/tail/taur/feline/fatfeline_2c
name = "Fat Feline 3-color (Taur)"
icon_state = "fatfeline_s"
diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm
index bd7c1d0d49..fc0c3bebdd 100644
--- a/code/modules/mob/transform_procs.dm
+++ b/code/modules/mob/transform_procs.dm
@@ -192,7 +192,7 @@
var/datum/preferences/B = O.client.prefs
for(var/language in B.alternate_languages)
O.add_language(language)
- O.resize(B.size_multiplier, animate = TRUE) //VOREStation Addition: add size prefs to borgs
+ O.resize(B.size_multiplier, animate = TRUE, ignore_prefs = TRUE) //VOREStation Addition: add size prefs to borgs
O.fuzzy = B.fuzzy //VOREStation Addition: add size prefs to borgs
callHook("borgify", list(O))
diff --git a/code/modules/mob/update_icons.dm b/code/modules/mob/update_icons.dm
index 7b9bb15baa..352221f66f 100644
--- a/code/modules/mob/update_icons.dm
+++ b/code/modules/mob/update_icons.dm
@@ -9,17 +9,8 @@
return
// Obsolete
-/mob/proc/update_icons_layers()
- return
-
-/mob/proc/update_icons_huds()
- return
-
/mob/proc/update_icons_body()
return
-
-/mob/proc/update_icons_all()
- return
// End obsolete
/mob/proc/update_hud()
diff --git a/code/modules/nifsoft/software/10_combat.dm b/code/modules/nifsoft/software/10_combat.dm
index a63e323792..d44b4bc3b2 100644
--- a/code/modules/nifsoft/software/10_combat.dm
+++ b/code/modules/nifsoft/software/10_combat.dm
@@ -7,7 +7,6 @@
illegal = TRUE
wear = 3
access = 999 //Prevents anyone from buying it without an emag.
- activates = FALSE //It's armor.
combat_flags = (NIF_C_BRUTEARMOR) // Default on when installed, clear when uninstalled
/datum/nifsoft/burn_armor
@@ -19,7 +18,6 @@
illegal = TRUE
wear = 3
access = 999 //Prevents anyone from buying it without an emag.
- activates = FALSE //It's armor.
combat_flags = (NIF_C_BURNARMOR) // Default on when installed, clear when uninstalled
/datum/nifsoft/painkillers
diff --git a/code/modules/nifsoft/software/15_misc.dm b/code/modules/nifsoft/software/15_misc.dm
index 2b173346ce..79592fa030 100644
--- a/code/modules/nifsoft/software/15_misc.dm
+++ b/code/modules/nifsoft/software/15_misc.dm
@@ -134,7 +134,7 @@
to_chat(nif.human,"The safety features of the NIF Program prevent you from choosing this size.")
return
else
- if(nif.human.resize(new_size/100))
+ if(nif.human.resize(new_size/100, uncapped=nif.human.has_large_resize_bounds(), ignore_prefs = TRUE))
to_chat(nif.human,"You set the size to [new_size]%")
nif.human.visible_message("Swirling grey mist envelops [nif.human] as they change size!","Swirling streams of nanites wrap around you as you change size!")
spawn(0)
diff --git a/code/modules/overmap/spacetravel.dm b/code/modules/overmap/spacetravel.dm
index cf1787c4ab..f3efcd3fc4 100644
--- a/code/modules/overmap/spacetravel.dm
+++ b/code/modules/overmap/spacetravel.dm
@@ -73,7 +73,7 @@ proc/get_deepspace(x,y)
/mob/lost_in_space()
return isnull(client)
-/mob/living/lost_in_space()
+/mob/living/carbon/human/lost_in_space()
return FALSE
// return isnull(client) && !key && stat == DEAD // Allows bodies that players have ghosted from to be deleted - Ater
diff --git a/code/modules/planet/sif.dm b/code/modules/planet/sif.dm
index 921142812d..798cebcaac 100644
--- a/code/modules/planet/sif.dm
+++ b/code/modules/planet/sif.dm
@@ -216,15 +216,17 @@ var/datum/planet/sif/planet_sif = null
outdoor_sounds_type = /datum/looping_sound/weather/outside_snow
indoor_sounds_type = /datum/looping_sound/weather/inside_snow
+/*
/datum/weather/sif/snow/process_effects()
..()
- for(var/turf/simulated/floor/outdoors/snow/S in SSplanets.new_outdoor_turfs) //This didn't make any sense before SSplanets, either
+ for(var/turf/simulated/floor/outdoors/snow/S as anything in SSplanets.new_outdoor_turfs) //This didn't make any sense before SSplanets, either
if(S.z in holder.our_planet.expected_z_levels)
for(var/dir_checked in cardinal)
var/turf/simulated/floor/T = get_step(S, dir_checked)
if(istype(T))
if(istype(T, /turf/simulated/floor/outdoors) && prob(33))
T.chill()
+*/
/datum/weather/sif/blizzard
name = "blizzard"
@@ -249,15 +251,17 @@ var/datum/planet/sif/planet_sif = null
outdoor_sounds_type = /datum/looping_sound/weather/outside_blizzard
indoor_sounds_type = /datum/looping_sound/weather/inside_blizzard
+/*
/datum/weather/sif/blizzard/process_effects()
..()
- for(var/turf/simulated/floor/outdoors/snow/S in SSplanets.new_outdoor_turfs) //This didn't make any sense before SSplanets, either
+ for(var/turf/simulated/floor/outdoors/snow/S as anything in SSplanets.new_outdoor_turfs) //This didn't make any sense before SSplanets, either
if(S.z in holder.our_planet.expected_z_levels)
for(var/dir_checked in cardinal)
var/turf/simulated/floor/T = get_step(S, dir_checked)
if(istype(T))
if(istype(T, /turf/simulated/floor/outdoors) && prob(50))
T.chill()
+*/
/datum/weather/sif/rain
name = "rain"
@@ -283,25 +287,21 @@ var/datum/planet/sif/planet_sif = null
/datum/weather/sif/rain/process_effects()
..()
- for(var/mob/living/L in living_mob_list)
+ for(var/mob/living/L as anything in living_mob_list)
if(L.z in holder.our_planet.expected_z_levels)
var/turf/T = get_turf(L)
if(!T.outdoors)
continue // They're indoors, so no need to rain on them.
// If they have an open umbrella, it'll guard from rain
- if(istype(L.get_active_hand(), /obj/item/weapon/melee/umbrella))
- var/obj/item/weapon/melee/umbrella/U = L.get_active_hand()
- if(U.open)
- if(show_message)
- to_chat(L, "Rain patters softly onto your umbrella.")
- continue
- else if(istype(L.get_inactive_hand(), /obj/item/weapon/melee/umbrella))
- var/obj/item/weapon/melee/umbrella/U = L.get_inactive_hand()
- if(U.open)
- if(show_message)
- to_chat(L, "Rain patters softly onto your umbrella.")
- continue
+ var/obj/item/weapon/melee/umbrella/U = L.get_active_hand()
+ if(!istype(U) || !U.open)
+ U = L.get_inactive_hand()
+
+ if(istype(U) && U.open)
+ if(show_message)
+ to_chat(L, "Rain patters softly onto your umbrella.")
+ continue
L.water_act(1)
if(show_message)
@@ -340,24 +340,21 @@ var/datum/planet/sif/planet_sif = null
/datum/weather/sif/storm/process_effects()
..()
- for(var/mob/living/L in living_mob_list)
+ for(var/mob/living/L as anything in living_mob_list)
if(L.z in holder.our_planet.expected_z_levels)
var/turf/T = get_turf(L)
if(!T.outdoors)
continue // They're indoors, so no need to rain on them.
+
// If they have an open umbrella, it'll guard from rain
- if(istype(L.get_active_hand(), /obj/item/weapon/melee/umbrella))
- var/obj/item/weapon/melee/umbrella/U = L.get_active_hand()
- if(U.open)
- if(show_message)
- to_chat(L, "Rain showers loudly onto your umbrella!")
- continue
- else if(istype(L.get_inactive_hand(), /obj/item/weapon/melee/umbrella))
- var/obj/item/weapon/melee/umbrella/U = L.get_inactive_hand()
- if(U.open)
- if(show_message)
- to_chat(L, "Rain showers loudly onto your umbrella!")
- continue
+ var/obj/item/weapon/melee/umbrella/U = L.get_active_hand()
+ if(!istype(U) || !U.open)
+ U = L.get_inactive_hand()
+
+ if(istype(U) && U.open)
+ if(show_message)
+ to_chat(L, "Rain showers loudly onto your umbrella!")
+ continue
L.water_act(2)
@@ -401,20 +398,18 @@ var/datum/planet/sif/planet_sif = null
/datum/weather/sif/hail/process_effects()
..()
- for(var/humie in human_mob_list)
- var/mob/living/carbon/human/H = humie
+ for(var/mob/living/carbon/H as anything in human_mob_list)
if(H.z in holder.our_planet.expected_z_levels)
var/turf/T = get_turf(H)
if(!T.outdoors)
continue // They're indoors, so no need to pelt them with ice.
// If they have an open umbrella, it'll guard from hail
- var/obj/item/weapon/melee/umbrella/U
- if(istype(H.get_active_hand(), /obj/item/weapon/melee/umbrella))
- U = H.get_active_hand()
- else if(istype(H.get_inactive_hand(), /obj/item/weapon/melee/umbrella))
+ var/obj/item/weapon/melee/umbrella/U = H.get_active_hand()
+ if(!istype(U) || !U.open)
U = H.get_inactive_hand()
- if(U && U.open)
+
+ if(istype(U) && U.open)
if(show_message)
to_chat(H, "Hail patters onto your umbrella.")
continue
diff --git a/code/modules/planet/virgo3b_better_vr.dm b/code/modules/planet/virgo3b_better_vr.dm
new file mode 100644
index 0000000000..219788e3de
--- /dev/null
+++ b/code/modules/planet/virgo3b_better_vr.dm
@@ -0,0 +1,500 @@
+var/datum/planet/virgo3b_better/planet_virgo3b_better = null
+
+/datum/time/virgo3b_better
+ seconds_in_day = 6 HOURS
+
+/datum/planet/virgo3b_better
+ name = "Virgo-3BB"
+ desc = "A surprising discovery! Aparently there were moons around Virgo-3B! Moreover, one of them seems to be a perfect habitable paradise, with vegetation, greenery, and \
+ generally everything one could want out of the planet. So the station was simply plucked off the original spot and put on the moon's moon with minor alterations."
+ current_time = new /datum/time/virgo3b_better()
+// expected_z_levels = list(1) // This is defined elsewhere.
+ planetary_wall_type = /turf/unsimulated/wall/planetary/virgo3b_better
+
+/datum/planet/virgo3b_better/New()
+ ..()
+ planet_virgo3b_better = src
+ weather_holder = new /datum/weather_holder/virgo3b_better(src)
+
+/datum/planet/virgo3b_better/update_sun()
+ ..()
+ var/datum/time/time = current_time
+ var/length_of_day = time.seconds_in_day / 10 / 60 / 60
+ var/noon = length_of_day / 2
+ var/distance_from_noon = abs(text2num(time.show_time("hh")) - noon)
+ sun_position = distance_from_noon / noon
+ sun_position = abs(sun_position - 1)
+
+ var/new_brightness = null
+
+ var/new_color = null
+
+ switch(sun_position)
+ if(0 to 0.10) // Night
+ new_brightness = 0.8
+ new_color = "#DDBB22"
+
+ if(0.10 to 0.15) // Twilight
+ new_brightness = 1.5
+ new_color = "#EEDD55"
+
+ if(0.15 to 0.20) // Sunrise/set
+ new_brightness = 4
+ new_color = "#FFFFBB"
+
+ if(0.20 to 1.00) // Noon
+ new_brightness = 7
+ new_color = "#FFFFFF"
+
+ var/weather_light_modifier = 1
+ if(weather_holder && weather_holder.current_weather)
+ weather_light_modifier = weather_holder.current_weather.light_modifier
+
+ new_brightness = new_brightness * weather_light_modifier
+
+ if(weather_holder && weather_holder.current_weather && weather_holder.current_weather.light_color)
+ new_color = weather_holder.current_weather.light_color
+
+ spawn(1)
+ update_sun_deferred(2, new_brightness, new_color)
+
+
+/datum/weather_holder/virgo3b_better
+ temperature = T0C
+ allowed_weather_types = list(
+ WEATHER_CLEAR = new /datum/weather/virgo3b_better/clear(),
+ WEATHER_OVERCAST = new /datum/weather/virgo3b_better/overcast(),
+ WEATHER_LIGHT_SNOW = new /datum/weather/virgo3b_better/light_snow(),
+ WEATHER_SNOW = new /datum/weather/virgo3b_better/snow(),
+ WEATHER_BLIZZARD = new /datum/weather/virgo3b_better/blizzard(),
+ WEATHER_RAIN = new /datum/weather/virgo3b_better/rain(),
+ WEATHER_STORM = new /datum/weather/virgo3b_better/storm(),
+ WEATHER_HAIL = new /datum/weather/virgo3b_better/hail(),
+ WEATHER_BLOOD_MOON = new /datum/weather/virgo3b_better/blood_moon(),
+ WEATHER_EMBERFALL = new /datum/weather/virgo3b_better/emberfall(),
+ WEATHER_ASH_STORM = new /datum/weather/virgo3b_better/ash_storm(),
+ WEATHER_FALLOUT = new /datum/weather/virgo3b_better/fallout(),
+ WEATHER_PARTY = new /datum/weather/virgo3b_better/party()
+ )
+ roundstart_weather_chances = list(
+ WEATHER_CLEAR = 30,
+ WEATHER_OVERCAST = 5
+ )
+
+/datum/weather/virgo3b_better
+ name = "virgo3bb base"
+ temp_high = 295.15 // -20c
+ temp_low = 291.15 // -30c
+
+/datum/weather/virgo3b_better/clear
+ name = "clear"
+ transition_chances = list(
+ WEATHER_CLEAR = 60,
+ WEATHER_OVERCAST = 20
+ )
+ transition_messages = list(
+ "The sky clears up.",
+ "The sky is visible.",
+ "The weather is calm."
+ )
+ sky_visible = TRUE
+ observed_message = "The sky is clear."
+
+/datum/weather/virgo3b_better/overcast
+ name = "overcast"
+ transition_chances = list(
+ WEATHER_CLEAR = 25,
+ WEATHER_OVERCAST = 50,
+ WEATHER_RAIN = 10
+ )
+ observed_message = "It is overcast, all you can see are clouds."
+ transition_messages = list(
+ "All you can see above are clouds.",
+ "Clouds cut off your view of the sky.",
+ "It's very cloudy."
+ )
+
+/datum/weather/virgo3b_better/light_snow
+ name = "light snow"
+ icon_state = "snowfall_light"
+ temp_high = 235.15
+ temp_low = 225.15
+ light_modifier = 0.7
+ transition_chances = list(
+ WEATHER_OVERCAST = 20,
+ WEATHER_LIGHT_SNOW = 50,
+ WEATHER_SNOW = 25,
+ WEATHER_HAIL = 5
+ )
+ observed_message = "It is snowing lightly."
+ transition_messages = list(
+ "Small snowflakes begin to fall from above.",
+ "It begins to snow lightly.",
+ )
+
+/datum/weather/virgo3b_better/snow
+ name = "moderate snow"
+ icon_state = "snowfall_med"
+ temp_high = 230.15
+ temp_low = 220.15
+ wind_high = 2
+ wind_low = 0
+ light_modifier = 0.5
+ flight_failure_modifier = 5
+ transition_chances = list(
+ WEATHER_LIGHT_SNOW = 20,
+ WEATHER_SNOW = 50,
+ WEATHER_BLIZZARD = 20,
+ WEATHER_HAIL = 5,
+ WEATHER_OVERCAST = 5
+ )
+ observed_message = "It is snowing."
+ transition_messages = list(
+ "It's starting to snow.",
+ "The air feels much colder as snowflakes fall from above."
+ )
+ outdoor_sounds_type = /datum/looping_sound/weather/outside_snow
+ indoor_sounds_type = /datum/looping_sound/weather/inside_snow
+
+/*
+/datum/weather/virgo3b_better/snow/process_effects()
+ ..()
+ for(var/turf/simulated/floor/outdoors/snow/S as anything in SSplanets.new_outdoor_turfs) //This didn't make any sense before SSplanets, either
+ if(S.z in holder.our_planet.expected_z_levels)
+ for(var/dir_checked in cardinal)
+ var/turf/simulated/floor/T = get_step(S, dir_checked)
+ if(istype(T))
+ if(istype(T, /turf/simulated/floor/outdoors) && prob(33))
+ T.chill()
+*/
+
+/datum/weather/virgo3b_better/blizzard
+ name = "blizzard"
+ icon_state = "snowfall_heavy"
+ temp_high = 215.15
+ temp_low = 200.15
+ wind_high = 4
+ wind_low = 2
+ light_modifier = 0.3
+ flight_failure_modifier = 10
+ transition_chances = list(
+ WEATHER_SNOW = 45,
+ WEATHER_BLIZZARD = 40,
+ WEATHER_HAIL = 10,
+ WEATHER_OVERCAST = 5
+ )
+ observed_message = "A blizzard blows snow everywhere."
+ transition_messages = list(
+ "Strong winds howl around you as a blizzard appears.",
+ "It starts snowing heavily, and it feels extremly cold now."
+ )
+ outdoor_sounds_type = /datum/looping_sound/weather/outside_blizzard
+ indoor_sounds_type = /datum/looping_sound/weather/inside_blizzard
+
+/*
+/datum/weather/virgo3b_better/blizzard/process_effects()
+ ..()
+ for(var/turf/simulated/floor/outdoors/snow/S as anything in SSplanets.new_outdoor_turfs) //This didn't make any sense before SSplanets, either
+ if(S.z in holder.our_planet.expected_z_levels)
+ for(var/dir_checked in cardinal)
+ var/turf/simulated/floor/T = get_step(S, dir_checked)
+ if(istype(T))
+ if(istype(T, /turf/simulated/floor/outdoors) && prob(50))
+ T.chill()
+*/
+
+/datum/weather/virgo3b_better/rain
+ name = "rain"
+ icon_state = "rain"
+ wind_high = 2
+ wind_low = 1
+ light_modifier = 0.5
+ effect_message = "Rain falls on you."
+
+ transition_chances = list(
+ WEATHER_OVERCAST = 25,
+ WEATHER_CLEAR = 25
+ )
+ observed_message = "It is raining."
+ transition_messages = list(
+ "The sky is dark, and rain falls down upon you."
+ )
+ outdoor_sounds_type = /datum/looping_sound/weather/rain
+ indoor_sounds_type = /datum/looping_sound/weather/rain/indoors
+
+/datum/weather/virgo3b_better/rain/process_effects()
+ ..()
+ for(var/mob/living/L as anything in living_mob_list)
+ if(L.z in holder.our_planet.expected_z_levels)
+ var/turf/T = get_turf(L)
+ if(!T.outdoors)
+ continue // They're indoors, so no need to rain on them.
+
+ // If they have an open umbrella, it'll guard from rain
+ var/obj/item/weapon/melee/umbrella/U = L.get_active_hand()
+ if(!istype(U) || !U.open)
+ U = L.get_inactive_hand()
+
+ if(istype(U) && U.open)
+ if(show_message)
+ to_chat(L, "Rain patters softly onto your umbrella.")
+ continue
+
+ L.water_act(1)
+ if(show_message)
+ to_chat(L, effect_message)
+
+/datum/weather/virgo3b_better/storm
+ name = "storm"
+ icon_state = "storm"
+ wind_high = 4
+ wind_low = 2
+ light_modifier = 0.3
+ flight_failure_modifier = 10
+ effect_message = "Rain falls on you, drenching you in water."
+
+ var/next_lightning_strike = 0 // world.time when lightning will strike.
+ var/min_lightning_cooldown = 5 SECONDS
+ var/max_lightning_cooldown = 1 MINUTE
+ observed_message = "An intense storm pours down over the region."
+ transition_messages = list(
+ "You feel intense winds hit you as the weather takes a turn for the worst.",
+ "Loud thunder is heard in the distance.",
+ "A bright flash heralds the approach of a storm."
+ )
+ outdoor_sounds_type = /datum/looping_sound/weather/rain
+ indoor_sounds_type = /datum/looping_sound/weather/rain/indoors
+
+
+ transition_chances = list(
+ WEATHER_RAIN = 45,
+ WEATHER_STORM = 40,
+ WEATHER_HAIL = 10,
+ WEATHER_OVERCAST = 5
+ )
+
+/datum/weather/virgo3b_better/storm/process_effects()
+ ..()
+ for(var/mob/living/L as anything in living_mob_list)
+ if(L.z in holder.our_planet.expected_z_levels)
+ var/turf/T = get_turf(L)
+ if(!T.outdoors)
+ continue // They're indoors, so no need to rain on them.
+
+ // If they have an open umbrella, it'll guard from rain
+ var/obj/item/weapon/melee/umbrella/U = L.get_active_hand()
+ if(!istype(U) || !U.open)
+ U = L.get_inactive_hand()
+
+ if(istype(U) && U.open)
+ if(show_message)
+ to_chat(L, "Rain showers loudly onto your umbrella!")
+ continue
+
+
+ L.water_act(2)
+ if(show_message)
+ to_chat(L, effect_message)
+
+ handle_lightning()
+
+// This gets called to do lightning periodically.
+// There is a seperate function to do the actual lightning strike, so that badmins can play with it.
+/datum/weather/virgo3b_better/storm/proc/handle_lightning()
+ if(world.time < next_lightning_strike)
+ return // It's too soon to strike again.
+ next_lightning_strike = world.time + rand(min_lightning_cooldown, max_lightning_cooldown)
+ var/turf/T = pick(holder.our_planet.planet_floors) // This has the chance to 'strike' the sky, but that might be a good thing, to scare reckless pilots.
+ lightning_strike(T)
+
+/datum/weather/virgo3b_better/hail
+ name = "hail"
+ icon_state = "hail"
+ light_modifier = 0.3
+ flight_failure_modifier = 15
+ timer_low_bound = 2
+ timer_high_bound = 5
+ effect_message = "The hail smacks into you!"
+
+ transition_chances = list(
+ WEATHER_RAIN = 45,
+ WEATHER_STORM = 40,
+ WEATHER_HAIL = 10,
+ WEATHER_OVERCAST = 5
+ )
+ observed_message = "Ice is falling from the sky."
+ transition_messages = list(
+ "Ice begins to fall from the sky.",
+ "It begins to hail.",
+ "An intense chill is felt, and chunks of ice start to fall from the sky, towards you."
+ )
+
+/datum/weather/virgo3b_better/hail/process_effects()
+ ..()
+ for(var/mob/living/carbon/H as anything in human_mob_list)
+ if(H.z in holder.our_planet.expected_z_levels)
+ var/turf/T = get_turf(H)
+ if(!T.outdoors)
+ continue // They're indoors, so no need to pelt them with ice.
+
+ // If they have an open umbrella, it'll guard from hail
+ var/obj/item/weapon/melee/umbrella/U = H.get_active_hand()
+ if(!istype(U) || !U.open)
+ U = H.get_inactive_hand()
+
+ if(istype(U) && U.open)
+ if(show_message)
+ to_chat(H, "Hail patters onto your umbrella.")
+ continue
+
+ var/target_zone = pick(BP_ALL)
+ var/amount_blocked = H.run_armor_check(target_zone, "melee")
+ var/amount_soaked = H.get_armor_soak(target_zone, "melee")
+
+ var/damage = rand(1,3)
+
+ if(amount_blocked >= 30)
+ continue // No need to apply damage. Hardhats are 30. They should probably protect you from hail on your head.
+ //Voidsuits are likewise 40, and riot, 80. Clothes are all less than 30.
+
+ if(amount_soaked >= damage)
+ continue // No need to apply damage.
+
+ H.apply_damage(damage, BRUTE, target_zone, amount_blocked, amount_soaked, used_weapon = "hail")
+ if(show_message)
+ to_chat(H, effect_message)
+
+/datum/weather/virgo3b_better/blood_moon
+ name = "blood moon"
+ light_modifier = 0.5
+ light_color = "#FF0000"
+ flight_failure_modifier = 25
+ transition_chances = list(
+ WEATHER_BLOODMOON = 100
+ )
+ observed_message = "Everything is red. Something really ominous is going on."
+ transition_messages = list(
+ "The sky turns blood red!"
+ )
+ outdoor_sounds_type = /datum/looping_sound/weather/wind
+ indoor_sounds_type = /datum/looping_sound/weather/wind/indoors
+
+// Ash and embers fall forever, such as from a volcano or something.
+/datum/weather/virgo3b_better/emberfall
+ name = "emberfall"
+ icon_state = "ashfall_light"
+ light_modifier = 0.7
+ light_color = "#880000"
+ temp_high = 293.15 // 20c
+ temp_low = 283.15 // 10c
+ flight_failure_modifier = 20
+ transition_chances = list(
+ WEATHER_EMBERFALL = 100
+ )
+ observed_message = "Soot, ash, and embers float down from above."
+ transition_messages = list(
+ "Gentle embers waft down around you like grotesque snow."
+ )
+ outdoor_sounds_type = /datum/looping_sound/weather/wind
+ indoor_sounds_type = /datum/looping_sound/weather/wind/indoors
+
+// Like the above but a lot more harmful.
+/datum/weather/virgo3b_better/ash_storm
+ name = "ash storm"
+ icon_state = "ashfall_heavy"
+ light_modifier = 0.1
+ light_color = "#FF0000"
+ temp_high = 323.15 // 50c
+ temp_low = 313.15 // 40c
+ wind_high = 6
+ wind_low = 3
+ flight_failure_modifier = 50
+ transition_chances = list(
+ WEATHER_ASH_STORM = 100
+ )
+ observed_message = "All that can be seen is black smoldering ash."
+ transition_messages = list(
+ "Smoldering clouds of scorching ash billow down around you!"
+ )
+ // Lets recycle.
+ outdoor_sounds_type = /datum/looping_sound/weather/outside_blizzard
+ indoor_sounds_type = /datum/looping_sound/weather/inside_blizzard
+
+/datum/weather/virgo3b_better/ash_storm/process_effects()
+ ..()
+ for(var/thing in living_mob_list)
+ var/mob/living/L = thing
+ if(L.z in holder.our_planet.expected_z_levels)
+ var/turf/T = get_turf(L)
+ if(!T.outdoors)
+ continue // They're indoors, so no need to burn them with ash.
+
+ L.inflict_heat_damage(rand(1, 3))
+
+
+// Totally radical.
+/datum/weather/virgo3b_better/fallout
+ name = "fallout"
+ icon_state = "fallout"
+ light_modifier = 0.7
+ light_color = "#CCFFCC"
+ flight_failure_modifier = 30
+ transition_chances = list(
+ WEATHER_FALLOUT = 100
+ )
+ observed_message = "Radioactive soot and ash rains down from the heavens."
+ transition_messages = list(
+ "Radioactive soot and ash start to float down around you, contaminating whatever they touch."
+ )
+ outdoor_sounds_type = /datum/looping_sound/weather/wind
+ indoor_sounds_type = /datum/looping_sound/weather/wind/indoors
+
+ // How much radiation a mob gets while on an outside tile.
+ var/direct_rad_low = RAD_LEVEL_LOW
+ var/direct_rad_high = RAD_LEVEL_MODERATE
+
+ // How much radiation is bursted onto a random tile near a mob.
+ var/fallout_rad_low = RAD_LEVEL_HIGH
+ var/fallout_rad_high = RAD_LEVEL_VERY_HIGH
+
+/datum/weather/virgo3b_better/fallout/process_effects()
+ ..()
+ for(var/thing in living_mob_list)
+ var/mob/living/L = thing
+ if(L.z in holder.our_planet.expected_z_levels)
+ irradiate_nearby_turf(L)
+ var/turf/T = get_turf(L)
+ if(!T.outdoors)
+ continue // They're indoors, so no need to irradiate them with fallout.
+
+ L.rad_act(rand(direct_rad_low, direct_rad_high))
+
+// This makes random tiles near people radioactive for awhile.
+// Tiles far away from people are left alone, for performance.
+/datum/weather/virgo3b_better/fallout/proc/irradiate_nearby_turf(mob/living/L)
+ if(!istype(L))
+ return
+ var/list/turfs = RANGE_TURFS(world.view, L)
+ var/turf/T = pick(turfs) // We get one try per tick.
+ if(!istype(T))
+ return
+ if(T.outdoors)
+ SSradiation.radiate(T, rand(fallout_rad_low, fallout_rad_high))
+
+/datum/weather/virgo3b_better/party
+ name = "party"
+ icon = 'icons/effects/weather_vr.dmi'
+ icon_state = "party"
+ light_color = "#FFFFFF"
+ light_modifier = 2
+ flight_failure_modifier = 70
+ transition_chances = list(
+ WEATHER_CLEAR = 100
+ )
+ transition_messages = list(
+ "IT'S PARTY TIME!",
+ "LET'S GO! PARTY TIME!",
+ "EVERYONE, IT'S TIME TO PARTY!"
+ )
+ sky_visible = TRUE
+ observed_message = "THE PARTY IS ON!"
diff --git a/code/modules/planet/virgo3b_vr.dm b/code/modules/planet/virgo3b_vr.dm
index 710f2698c0..f9cc58ca0c 100644
--- a/code/modules/planet/virgo3b_vr.dm
+++ b/code/modules/planet/virgo3b_vr.dm
@@ -203,15 +203,17 @@ var/datum/planet/virgo3b/planet_virgo3b = null
outdoor_sounds_type = /datum/looping_sound/weather/outside_snow
indoor_sounds_type = /datum/looping_sound/weather/inside_snow
+/*
/datum/weather/virgo3b/snow/process_effects()
..()
- for(var/turf/simulated/floor/outdoors/snow/S in SSplanets.new_outdoor_turfs) //This didn't make any sense before SSplanets, either
+ for(var/turf/simulated/floor/outdoors/snow/S as anything in SSplanets.new_outdoor_turfs) //This didn't make any sense before SSplanets, either
if(S.z in holder.our_planet.expected_z_levels)
for(var/dir_checked in cardinal)
var/turf/simulated/floor/T = get_step(S, dir_checked)
if(istype(T))
if(istype(T, /turf/simulated/floor/outdoors) && prob(33))
T.chill()
+*/
/datum/weather/virgo3b/blizzard
name = "blizzard"
@@ -236,15 +238,17 @@ var/datum/planet/virgo3b/planet_virgo3b = null
outdoor_sounds_type = /datum/looping_sound/weather/outside_blizzard
indoor_sounds_type = /datum/looping_sound/weather/inside_blizzard
+/*
/datum/weather/virgo3b/blizzard/process_effects()
..()
- for(var/turf/simulated/floor/outdoors/snow/S in SSplanets.new_outdoor_turfs) //This didn't make any sense before SSplanets, either
+ for(var/turf/simulated/floor/outdoors/snow/S as anything in SSplanets.new_outdoor_turfs) //This didn't make any sense before SSplanets, either
if(S.z in holder.our_planet.expected_z_levels)
for(var/dir_checked in cardinal)
var/turf/simulated/floor/T = get_step(S, dir_checked)
if(istype(T))
if(istype(T, /turf/simulated/floor/outdoors) && prob(50))
T.chill()
+*/
/datum/weather/virgo3b/rain
name = "rain"
@@ -270,25 +274,21 @@ var/datum/planet/virgo3b/planet_virgo3b = null
/datum/weather/virgo3b/rain/process_effects()
..()
- for(var/mob/living/L in living_mob_list)
+ for(var/mob/living/L as anything in living_mob_list)
if(L.z in holder.our_planet.expected_z_levels)
var/turf/T = get_turf(L)
if(!T.outdoors)
continue // They're indoors, so no need to rain on them.
// If they have an open umbrella, it'll guard from rain
- if(istype(L.get_active_hand(), /obj/item/weapon/melee/umbrella))
- var/obj/item/weapon/melee/umbrella/U = L.get_active_hand()
- if(U.open)
- if(show_message)
- to_chat(L, "Rain patters softly onto your umbrella.")
- continue
- else if(istype(L.get_inactive_hand(), /obj/item/weapon/melee/umbrella))
- var/obj/item/weapon/melee/umbrella/U = L.get_inactive_hand()
- if(U.open)
- if(show_message)
- to_chat(L, "Rain patters softly onto your umbrella.")
- continue
+ var/obj/item/weapon/melee/umbrella/U = L.get_active_hand()
+ if(!istype(U) || !U.open)
+ U = L.get_inactive_hand()
+
+ if(istype(U) && U.open)
+ if(show_message)
+ to_chat(L, "Rain patters softly onto your umbrella.")
+ continue
L.water_act(1)
if(show_message)
@@ -325,25 +325,21 @@ var/datum/planet/virgo3b/planet_virgo3b = null
/datum/weather/virgo3b/storm/process_effects()
..()
- for(var/mob/living/L in living_mob_list)
+ for(var/mob/living/L as anything in living_mob_list)
if(L.z in holder.our_planet.expected_z_levels)
var/turf/T = get_turf(L)
if(!T.outdoors)
continue // They're indoors, so no need to rain on them.
// If they have an open umbrella, it'll guard from rain
- if(istype(L.get_active_hand(), /obj/item/weapon/melee/umbrella))
- var/obj/item/weapon/melee/umbrella/U = L.get_active_hand()
- if(U.open)
- if(show_message)
- to_chat(L, "Rain showers loudly onto your umbrella!")
- continue
- else if(istype(L.get_inactive_hand(), /obj/item/weapon/melee/umbrella))
- var/obj/item/weapon/melee/umbrella/U = L.get_inactive_hand()
- if(U.open)
- if(show_message)
- to_chat(L, "Rain showers loudly onto your umbrella!")
- continue
+ var/obj/item/weapon/melee/umbrella/U = L.get_active_hand()
+ if(!istype(U) || !U.open)
+ U = L.get_inactive_hand()
+
+ if(istype(U) && U.open)
+ if(show_message)
+ to_chat(L, "Rain patters softly onto your umbrella.")
+ continue
L.water_act(2)
@@ -385,20 +381,18 @@ var/datum/planet/virgo3b/planet_virgo3b = null
/datum/weather/virgo3b/hail/process_effects()
..()
- for(var/humie in human_mob_list)
- var/mob/living/carbon/human/H = humie
+ for(var/mob/living/carbon/H as anything in human_mob_list)
if(H.z in holder.our_planet.expected_z_levels)
var/turf/T = get_turf(H)
if(!T.outdoors)
continue // They're indoors, so no need to pelt them with ice.
// If they have an open umbrella, it'll guard from hail
- var/obj/item/weapon/melee/umbrella/U
- if(istype(H.get_active_hand(), /obj/item/weapon/melee/umbrella))
- U = H.get_active_hand()
- else if(istype(H.get_inactive_hand(), /obj/item/weapon/melee/umbrella))
+ var/obj/item/weapon/melee/umbrella/U = H.get_active_hand()
+ if(!istype(U) || !U.open)
U = H.get_inactive_hand()
- if(U && U.open)
+
+ if(istype(U) && U.open)
if(show_message)
to_chat(H, "Hail patters onto your umbrella.")
continue
diff --git a/code/modules/planet/virgo4_vr.dm b/code/modules/planet/virgo4_vr.dm
index 50c0b8426e..3909b9e6cd 100644
--- a/code/modules/planet/virgo4_vr.dm
+++ b/code/modules/planet/virgo4_vr.dm
@@ -32,35 +32,35 @@ var/datum/planet/virgo4/planet_virgo4 = null
var/min = 0
switch(sun_position)
- if(0 to 0.30) // Night
- low_brightness = 0.1
+ if(0 to 0.20) // Night
+ low_brightness = 0.3
low_color = "#000066"
- high_brightness = 0.2
+ high_brightness = 0.5
high_color = "#66004D"
min = 0
- if(0.30 to 0.40) // Twilight
- low_brightness = 0.4
+ if(0.20 to 0.30) // Twilight
+ low_brightness = 0.5
low_color = "#66004D"
- high_brightness = 0.6
+ high_brightness = 0.9
high_color = "#CC3300"
min = 0.40
- if(0.40 to 0.50) // Sunrise/set
- low_brightness = 0.7
+ if(0.30 to 0.40) // Sunrise/set
+ low_brightness = 0.9
low_color = "#CC3300"
- high_brightness = 0.9
+ high_brightness = 3.0
high_color = "#FF9933"
min = 0.50
- if(0.50 to 1.00) // Noon
- low_brightness = 1
+ if(0.40 to 1.00) // Noon
+ low_brightness = 3.0
low_color = "#DDDDDD"
- high_brightness = 2
+ high_brightness = 10.0
high_color = "#FFFFFF"
min = 0.70
@@ -187,15 +187,17 @@ var/datum/planet/virgo4/planet_virgo4 = null
outdoor_sounds_type = /datum/looping_sound/weather/outside_snow
indoor_sounds_type = /datum/looping_sound/weather/inside_snow
+/*
/datum/weather/virgo4/snow/process_effects()
..()
- for(var/turf/simulated/floor/outdoors/snow/S in SSplanets.new_outdoor_turfs) //This didn't make any sense before SSplanets, either
+ for(var/turf/simulated/floor/outdoors/snow/S as anything in SSplanets.new_outdoor_turfs) //This didn't make any sense before SSplanets, either
if(S.z in holder.our_planet.expected_z_levels)
for(var/dir_checked in cardinal)
var/turf/simulated/floor/T = get_step(S, dir_checked)
if(istype(T))
if(istype(T, /turf/simulated/floor/outdoors) && prob(33))
T.chill()
+*/
/datum/weather/virgo4/blizzard
name = "blizzard"
@@ -217,15 +219,17 @@ var/datum/planet/virgo4/planet_virgo4 = null
outdoor_sounds_type = /datum/looping_sound/weather/outside_blizzard
indoor_sounds_type = /datum/looping_sound/weather/inside_blizzard
+/*
/datum/weather/virgo4/blizzard/process_effects()
..()
- for(var/turf/simulated/floor/outdoors/snow/S in SSplanets.new_outdoor_turfs) //This didn't make any sense before SSplanets, either
+ for(var/turf/simulated/floor/outdoors/snow/S as anything in SSplanets.new_outdoor_turfs) //This didn't make any sense before SSplanets, either
if(S.z in holder.our_planet.expected_z_levels)
for(var/dir_checked in cardinal)
var/turf/simulated/floor/T = get_step(S, dir_checked)
if(istype(T))
if(istype(T, /turf/simulated/floor/outdoors) && prob(50))
T.chill()
+*/
/datum/weather/virgo4/rain
name = "rain"
@@ -248,25 +252,21 @@ var/datum/planet/virgo4/planet_virgo4 = null
/datum/weather/virgo4/rain/process_effects()
..()
- for(var/mob/living/L in living_mob_list)
+ for(var/mob/living/L as anything in living_mob_list)
if(L.z in holder.our_planet.expected_z_levels)
var/turf/T = get_turf(L)
if(!T.outdoors)
continue // They're indoors, so no need to rain on them.
// If they have an open umbrella, it'll guard from rain
- if(istype(L.get_active_hand(), /obj/item/weapon/melee/umbrella))
- var/obj/item/weapon/melee/umbrella/U = L.get_active_hand()
- if(U.open)
- if(show_message)
- to_chat(L, "Rain patters softly onto your umbrella.")
- continue
- else if(istype(L.get_inactive_hand(), /obj/item/weapon/melee/umbrella))
- var/obj/item/weapon/melee/umbrella/U = L.get_inactive_hand()
- if(U.open)
- if(show_message)
- to_chat(L, "Rain patters softly onto your umbrella.")
- continue
+ var/obj/item/weapon/melee/umbrella/U = L.get_active_hand()
+ if(!istype(U) || !U.open)
+ U = L.get_inactive_hand()
+
+ if(istype(U) && U.open)
+ if(show_message)
+ to_chat(L, "Rain patters softly onto your umbrella.")
+ continue
L.water_act(1)
if(show_message)
@@ -298,25 +298,21 @@ var/datum/planet/virgo4/planet_virgo4 = null
/datum/weather/virgo4/storm/process_effects()
..()
- for(var/mob/living/L in living_mob_list)
+ for(var/mob/living/L as anything in living_mob_list)
if(L.z in holder.our_planet.expected_z_levels)
var/turf/T = get_turf(L)
if(!T.outdoors)
continue // They're indoors, so no need to rain on them.
// If they have an open umbrella, it'll guard from rain
- if(istype(L.get_active_hand(), /obj/item/weapon/melee/umbrella))
- var/obj/item/weapon/melee/umbrella/U = L.get_active_hand()
- if(U.open)
- if(show_message)
- to_chat(L, "Rain showers loudly onto your umbrella!")
- continue
- else if(istype(L.get_inactive_hand(), /obj/item/weapon/melee/umbrella))
- var/obj/item/weapon/melee/umbrella/U = L.get_inactive_hand()
- if(U.open)
- if(show_message)
- to_chat(L, "Rain showers loudly onto your umbrella!")
- continue
+ var/obj/item/weapon/melee/umbrella/U = L.get_active_hand()
+ if(!istype(U) || !U.open)
+ U = L.get_inactive_hand()
+
+ if(istype(U) && U.open)
+ if(show_message)
+ to_chat(L, "Rain showers loudly onto your umbrella!")
+ continue
L.water_act(2)
@@ -355,20 +351,18 @@ var/datum/planet/virgo4/planet_virgo4 = null
/datum/weather/virgo4/hail/process_effects()
..()
- for(var/humie in human_mob_list)
- var/mob/living/carbon/human/H = humie
+ for(var/mob/living/carbon/H as anything in human_mob_list)
if(H.z in holder.our_planet.expected_z_levels)
var/turf/T = get_turf(H)
if(!T.outdoors)
continue // They're indoors, so no need to pelt them with ice.
// If they have an open umbrella, it'll guard from hail
- var/obj/item/weapon/melee/umbrella/U
- if(istype(H.get_active_hand(), /obj/item/weapon/melee/umbrella))
- U = H.get_active_hand()
- else if(istype(H.get_inactive_hand(), /obj/item/weapon/melee/umbrella))
+ var/obj/item/weapon/melee/umbrella/U = H.get_active_hand()
+ if(!istype(U) || !U.open)
U = H.get_inactive_hand()
- if(U && U.open)
+
+ if(istype(U) && U.open)
if(show_message)
to_chat(H, "Hail patters onto your umbrella.")
continue
diff --git a/code/modules/planet/weather_vr.dm b/code/modules/planet/weather_vr.dm
new file mode 100644
index 0000000000..ebee725478
--- /dev/null
+++ b/code/modules/planet/weather_vr.dm
@@ -0,0 +1,4 @@
+/datum/weather_holder/update_icon_effects()
+ ..()
+ if(current_weather.icon)
+ visuals.icon = current_weather.icon
\ No newline at end of file
diff --git a/code/modules/power/tesla/coil.dm b/code/modules/power/tesla/coil.dm
index 28835d7fdd..2657b34a0a 100644
--- a/code/modules/power/tesla/coil.dm
+++ b/code/modules/power/tesla/coil.dm
@@ -95,7 +95,6 @@
playsound(src, 'sound/effects/lightningshock.ogg', 100, 1, extrarange = 5)
tesla_zap(src, 10, power/(coeff/2))
-//TFF 3/6/19 - Port Cit RP fix for infinite frames
/obj/machinery/power/grounding_rod
name = "grounding rod"
desc = "Keep an area from being fried from Edison's Bane."
diff --git a/code/modules/projectiles/projectile/beams.dm b/code/modules/projectiles/projectile/beams.dm
index 1612e1cab3..12f2cf09e6 100644
--- a/code/modules/projectiles/projectile/beams.dm
+++ b/code/modules/projectiles/projectile/beams.dm
@@ -279,3 +279,22 @@
/obj/item/projectile/beam/shock/weak
damage = 5
agony = 10
+
+
+//
+// Projectile Beam Definitions
+//
+
+/obj/item/projectile/beam/pointdefense
+ name = "point defense salvo"
+ icon_state = "laser"
+ damage = 15
+ damage_type = ELECTROCUTE //You should be safe inside a voidsuit
+ sharp = FALSE //"Wide" spectrum beam
+ light_color = COLOR_GOLD
+
+ excavation_amount = 200 // Good at shooting rocks
+
+ muzzle_type = /obj/effect/projectile/muzzle/pointdefense
+ tracer_type = /obj/effect/projectile/tracer/pointdefense
+ impact_type = /obj/effect/projectile/impact/pointdefense
diff --git a/code/modules/reagents/Chemistry-Holder.dm b/code/modules/reagents/Chemistry-Holder.dm
index 2e0db3877d..aa50a4b79f 100644
--- a/code/modules/reagents/Chemistry-Holder.dm
+++ b/code/modules/reagents/Chemistry-Holder.dm
@@ -313,7 +313,8 @@
if(spill)
splash(target.loc, spill, multiplier, copy, min_spill, max_spill)
- trans_to(target, amount, multiplier, copy)
+ if(!trans_to(target, amount, multiplier, copy))
+ touch(target, amount)
/datum/reagents/proc/trans_type_to(var/target, var/rtype, var/amount = 1)
if (!target)
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
index a3a1af83fe..a921f41064 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
@@ -1700,7 +1700,7 @@
glass_name = "Rewriter"
glass_desc = "The secret of the sanctuary of the Libarian..."
- allergen_type = FRUIT|COFFEE //Made with space mountain wind (Fruit)
+ allergen_type = FRUIT|COFFEE //Made with space mountain wind (Fruit)
/datum/reagent/drink/rewriter/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
@@ -2720,7 +2720,7 @@
glass_name = "Banana Honk"
glass_desc = "A drink from Banana Heaven."
- allergen_type = FRUIT|DAIRY //Made from banana juice(fruit) and cream(dairy)
+ allergen_type = FRUIT|DAIRY //Made from banana juice(fruit) and cream(dairy)
/datum/reagent/ethanol/barefoot
name = "Barefoot"
@@ -4156,3 +4156,28 @@
reagent_state = LIQUID
nutriment_factor = 40 //very filling
color = "#d169b2"
+
+//ADDITIONS BELOW THIS LINE MADE ON 04/03/2021
+
+/datum/reagent/drink/soda/kompot
+ name = "Kompot"
+ id = "kompot"
+ description = "A traditional Eastern European beverage once used to preserve fruit in the 1980s"
+ taste_description = "refreshuingly sweet and fruity"
+ color = "#ed9415" // rgb: 237, 148, 21
+ adj_drowsy = -1
+ adj_temp = -6
+ glass_name = "kompot"
+ glass_desc = "A glass of refreshing kompot."
+ glass_special = list(DRINK_FIZZ)
+
+/datum/reagent/ethanol/kvass
+ name = "Kvass"
+ id = "kvass"
+ description = "A traditional fermented Slavic and Baltic beverage commonly made from rye bread."
+ taste_description = "a warm summer day at babushka's cabin"
+ color = "#b78315" // rgb: 183, 131, 21
+ strength = 95 //It's just soda to Russians
+ nutriment_factor = 2
+ glass_name = "kvass"
+ glass_desc = "A hearty glass of Slavic brew."
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
index ea23d01a0a..98b8f9c841 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
@@ -1450,7 +1450,7 @@
/datum/reagent/qerr_quem
name = "Qerr-quem"
- id = "querr_quem"
+ id = "qerr_quem"
description = "A potent stimulant and anti-anxiety medication, made for the Qerr-Katish."
taste_description = "mint"
reagent_state = LIQUID
diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Vore_vr.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Vore_vr.dm
index 3cf6276998..20af3a57e3 100644
--- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Vore_vr.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Vore_vr.dm
@@ -13,8 +13,7 @@
mrate_static = TRUE
/datum/reagent/macrocillin/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
- if(M.size_range_check(M.size_multiplier))
- M.resize(M.size_multiplier+0.01)//Incrrease 1% per tick.
+ M.resize(M.size_multiplier+0.01, uncapped = M.has_large_resize_bounds()) //Incrrease 1% per tick.
return
/datum/reagent/microcillin
@@ -27,8 +26,7 @@
mrate_static = TRUE
/datum/reagent/microcillin/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
- if(M.size_range_check(M.size_multiplier))
- M.resize(M.size_multiplier-0.01) //Decrease 1% per tick.
+ M.resize(M.size_multiplier-0.01, uncapped = M.has_large_resize_bounds()) //Decrease 1% per tick.
return
diff --git a/code/modules/reagents/reagent_containers/spray.dm b/code/modules/reagents/reagent_containers/spray.dm
index fe0a4c1381..1098c5e713 100644
--- a/code/modules/reagents/reagent_containers/spray.dm
+++ b/code/modules/reagents/reagent_containers/spray.dm
@@ -6,7 +6,6 @@
item_state = "cleaner"
center_of_mass = list("x" = 16,"y" = 10)
flags = OPENCONTAINER|NOBLUDGEON
- //TFF 24/12/19 - Let people print more spray bottles if needed.
matter = list("glass" = 300, DEFAULT_WALL_MATERIAL = 300)
slot_flags = SLOT_BELT
throwforce = 3
diff --git a/code/modules/research/designs/circuits/circuits.dm b/code/modules/research/designs/circuits/circuits.dm
index 017a3010af..f2cdb7d389 100644
--- a/code/modules/research/designs/circuits/circuits.dm
+++ b/code/modules/research/designs/circuits/circuits.dm
@@ -662,6 +662,19 @@ CIRCUITS BELOW
build_path = /obj/item/weapon/circuitboard/microwave/advanced
sort_string = "HACAA"
+/datum/design/circuit/pointdefense
+ name = "point defense battery"
+ id = "pointdefense"
+ req_tech = list(TECH_DATA = 2, TECH_ENGINEERING = 3, TECH_COMBAT = 4)
+ build_path = /obj/item/weapon/circuitboard/pointdefense
+ sort_string = "OAABA"
+
+/datum/design/circuit/pointdefense_control
+ name = "point defense control"
+ id = "pointdefense_control"
+ req_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 3, TECH_COMBAT = 2)
+ build_path = /obj/item/weapon/circuitboard/pointdefense_control
+ sort_string = "OAABB"
/datum/design/circuit/shield_generator
name = "shield generator"
diff --git a/code/modules/surgery/organs_internal.dm b/code/modules/surgery/organs_internal.dm
index a6a9a87386..06dd35434c 100644
--- a/code/modules/surgery/organs_internal.dm
+++ b/code/modules/surgery/organs_internal.dm
@@ -466,20 +466,3 @@
user.visible_message("[user]'s hand slips, damaging [target]'s [affected.name] with \the [tool]!", \
"Your hand slips, damaging [target]'s [affected.name] with \the [tool]!")
affected.createwound(BRUISE, 20)
-
-//////////////////////////////////////////////////////////////////
-// HEART SURGERY //
-//////////////////////////////////////////////////////////////////
-// To be finished after some tests.
-// /datum/surgery_step/ribcage/heart/cut
-// allowed_tools = list(
-// /obj/item/weapon/surgical/scalpel = 100, \
-// /obj/item/weapon/material/knife = 75, \
-// /obj/item/weapon/material/shard = 50, \
-// )
-
-// min_duration = 30
-// max_duration = 40
-
-// /datum/surgery_step/ribcage/heart/cut/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
-// return ..() && target.op_stage.ribcage == 2
\ No newline at end of file
diff --git a/code/modules/tables/presets_vr.dm b/code/modules/tables/presets_vr.dm
index ccb852a256..37ddf0c933 100644
--- a/code/modules/tables/presets_vr.dm
+++ b/code/modules/tables/presets_vr.dm
@@ -11,7 +11,7 @@
material = get_material_by_name("darkglass")
verbs -= /obj/structure/table/verb/do_flip
verbs -= /obj/structure/table/proc/do_put
-
+
..()
/obj/structure/table/darkglass/dismantle(obj/item/weapon/wrench/W, mob/user)
@@ -34,9 +34,17 @@
material = get_material_by_name("fancyblack")
verbs -= /obj/structure/table/verb/do_flip
verbs -= /obj/structure/table/proc/do_put
-
+
..()
/obj/structure/table/fancyblack/dismantle(obj/item/weapon/wrench/W, mob/user)
to_chat(user, "You cannot dismantle \the [src].")
- return
\ No newline at end of file
+ return
+
+/obj/structure/table/gold
+ icon_state = "plain_preview"
+ color = "#FFFF00"
+
+/obj/structure/table/gold/New()
+ material = get_material_by_name(MAT_GOLD)
+ ..()
\ No newline at end of file
diff --git a/code/modules/turbolift/turbolift_console_vr.dm b/code/modules/turbolift/turbolift_console_vr.dm
index a02730c08d..d244418693 100644
--- a/code/modules/turbolift/turbolift_console_vr.dm
+++ b/code/modules/turbolift/turbolift_console_vr.dm
@@ -1,5 +1,3 @@
-// TFF 6/10/20 - Just a little thing to prevent the button
- // and console from being destroyed by explosions.
/obj/structure/lift/button/ex_act()
return
diff --git a/code/modules/vehicles/Securitrain_vr.dm b/code/modules/vehicles/Securitrain_vr.dm
index 1de6b05e36..46949c188a 100644
--- a/code/modules/vehicles/Securitrain_vr.dm
+++ b/code/modules/vehicles/Securitrain_vr.dm
@@ -23,7 +23,7 @@
var/car_limit = 0 //how many cars an engine can pull before performance degrades. This should be 0 to prevent trailers from unhitching.
active_engines = 1
- var/obj/item/weapon/key/key //TFF 19/1/20 - Bugfix for key being prevented from getting used again
+ var/obj/item/weapon/key/key
var/key_type = /obj/item/weapon/key/security
var/siren = 0 //This is for eventually getting the siren sprite to work.
@@ -62,7 +62,7 @@
/obj/vehicle/train/security/engine/New()
..()
cell = new /obj/item/weapon/cell/high(src)
- key = new key_type(src) //TFF 19/1/20 - Bugfix for key being prevented from getting used again
+ key = new key_type(src)
var/image/I = new(icon = 'icons/obj/vehicles.dmi', icon_state = "cargo_engine_overlay", layer = src.layer + 0.2) //over mobs
overlays += I
turn_off() //so engine verbs are correctly set
@@ -91,7 +91,7 @@
..()
/obj/vehicle/train/security/engine/attackby(obj/item/weapon/W as obj, mob/user as mob)
- if(istype(W, key_type)) //TFF 19/1/20 - Bugfix for key being prevented from getting used again
+ if(istype(W, key_type))
if(!key)
user.drop_item()
W.forceMove(src)
diff --git a/code/modules/vore/eating/living_vr.dm b/code/modules/vore/eating/living_vr.dm
index 593a54e52e..a0bdeaca35 100644
--- a/code/modules/vore/eating/living_vr.dm
+++ b/code/modules/vore/eating/living_vr.dm
@@ -3,7 +3,8 @@
var/digestable = TRUE // Can the mob be digested inside a belly?
var/devourable = TRUE // Can the mob be devoured at all?
var/feeding = TRUE // Can the mob be vorishly force fed or fed to others?
- var/absorbable = TRUE // Are you allowed to absorb this person? TFF addition 14/12/19
+ var/absorbable = TRUE // Are you allowed to absorb this person?
+ var/resizable = TRUE // Can other people resize you? (Usually ignored for self-resizes)
var/digest_leave_remains = FALSE // Will this mob leave bones/skull/etc after the melty demise?
var/allowmobvore = TRUE // Will simplemobs attempt to eat the mob?
var/showvoreprefs = TRUE // Determines if the mechanical vore preferences button will be displayed on the mob or not.
@@ -41,6 +42,7 @@
M.verbs += /mob/living/proc/lick
M.verbs += /mob/living/proc/smell
M.verbs += /mob/living/proc/switch_scaling
+ M.verbs += /mob/living/proc/vorebelly_printout
if(M.no_vore) //If the mob isn't supposed to have a stomach, let's not give it an insidepanel so it can make one for itself, or a stomach.
return TRUE
M.vorePanel = new(M)
@@ -224,7 +226,8 @@
P.digestable = src.digestable
P.devourable = src.devourable
P.feeding = src.feeding
- P.absorbable = src.absorbable //TFF 14/12/19 - choose whether allowing absorbing
+ P.absorbable = src.absorbable
+ P.resizable = src.resizable
P.digest_leave_remains = src.digest_leave_remains
P.allowmobvore = src.allowmobvore
P.vore_taste = src.vore_taste
@@ -258,7 +261,8 @@
digestable = P.digestable
devourable = P.devourable
feeding = P.feeding
- absorbable = P.absorbable //TFF 14/12/19 - choose whether allowing absorbing
+ absorbable = P.absorbable
+ resizable = P.resizable
digest_leave_remains = P.digest_leave_remains
allowmobvore = P.allowmobvore
vore_taste = P.vore_taste
@@ -682,7 +686,6 @@
to_chat(src, "You can taste the flavor of garbage and leftovers. Delicious?")
else
to_chat(src, "You can taste the flavor of gluttonous waste of food.")
- //TFF 10/7/19 - Add custom flavour for collars for trash can trait.
else if (istype(I,/obj/item/clothing/accessory/collar))
visible_message("[src] demonstrates their voracious capabilities by swallowing [I] whole!")
to_chat(src, "You can taste the submissiveness in the wearer of [I]!")
@@ -864,3 +867,35 @@
/obj/screen/fullscreen/belly
icon = 'icons/mob/screen_full_vore.dmi'
icon_state = ""
+
+/mob/living/proc/vorebelly_printout() //Spew the vorepanel belly messages into chat window for copypasting.
+ set name = "Print Vorebelly Settings"
+ set category = "Preferences"
+ set desc = "Print out your vorebelly messages into chat for copypasting."
+
+ for(var/belly in vore_organs)
+ if(isbelly(belly))
+ var/obj/belly/B = belly
+ to_chat(src, "Belly name: [B.name]")
+ to_chat(src, "Belly desc: [B.desc]")
+ to_chat(src, "Vore verb: [B.vore_verb]")
+ to_chat(src, "Struggle messages (outside):")
+ for(var/msg in B.struggle_messages_outside)
+ to_chat(src, "[msg]")
+ to_chat(src, "Struggle messages (inside):")
+ for(var/msg in B.struggle_messages_inside)
+ to_chat(src, "[msg]")
+ to_chat(src, "Digest messages (owner):")
+ for(var/msg in B.digest_messages_owner)
+ to_chat(src, "[msg]")
+ to_chat(src, "Digest messages (prey):")
+ for(var/msg in B.digest_messages_prey)
+ to_chat(src, "[msg]")
+ to_chat(src, "Examine messages:")
+ for(var/msg in B.examine_messages)
+ to_chat(src, "[msg]")
+ to_chat(src, "Emote lists:")
+ for(var/EL in B.emote_lists)
+ to_chat(src, "[EL]:")
+ for(var/msg in B.emote_lists[EL])
+ to_chat(src, "[msg]")
\ No newline at end of file
diff --git a/code/modules/vore/eating/vore_vr.dm b/code/modules/vore/eating/vore_vr.dm
index 2985b7c489..82df33ccf2 100644
--- a/code/modules/vore/eating/vore_vr.dm
+++ b/code/modules/vore/eating/vore_vr.dm
@@ -45,19 +45,22 @@ V::::::V V::::::VO:::::::OOO:::::::ORR:::::R R:::::REE::::::EEEEEE
//Actual preferences
var/digestable = TRUE
var/devourable = TRUE
+ var/absorbable = TRUE
var/feeding = TRUE
- var/absorbable = TRUE //TFF 14/12/19 - choose whether allowing absorbing
+ var/can_be_drop_prey = FALSE
+ var/can_be_drop_pred = FALSE
var/digest_leave_remains = FALSE
var/allowmobvore = TRUE
+ var/permit_healbelly = TRUE
+
+ var/resizable = TRUE
+ var/show_vore_fx = TRUE
+ var/step_mechanics_pref = FALSE
+ var/pickup_pref = TRUE
+
var/list/belly_prefs = list()
var/vore_taste = "nothing in particular"
var/vore_smell = "nothing in particular"
- var/permit_healbelly = TRUE
- var/show_vore_fx = TRUE
- var/can_be_drop_prey = FALSE
- var/can_be_drop_pred = FALSE
- var/step_mechanics_pref = FALSE
- var/pickup_pref = TRUE
//Mechanically required
var/path
@@ -122,8 +125,9 @@ V::::::V V::::::VO:::::::OOO:::::::ORR:::::R R:::::REE::::::EEEEEE
digestable = json_from_file["digestable"]
devourable = json_from_file["devourable"]
+ resizable = json_from_file["resizable"]
feeding = json_from_file["feeding"]
- absorbable = json_from_file["absorbable"] //TFF 14/12/19 - choose whether allowing absorbing
+ absorbable = json_from_file["absorbable"]
digest_leave_remains = json_from_file["digest_leave_remains"]
allowmobvore = json_from_file["allowmobvore"]
vore_taste = json_from_file["vore_taste"]
@@ -141,6 +145,8 @@ V::::::V V::::::VO:::::::OOO:::::::ORR:::::R R:::::REE::::::EEEEEE
digestable = TRUE
if(isnull(devourable))
devourable = TRUE
+ if(isnull(resizable))
+ resizable = TRUE
if(isnull(feeding))
feeding = TRUE
if(isnull(absorbable))
@@ -175,6 +181,7 @@ V::::::V V::::::VO:::::::OOO:::::::ORR:::::R R:::::REE::::::EEEEEE
"version" = version,
"digestable" = digestable,
"devourable" = devourable,
+ "resizable" = resizable,
"absorbable" = absorbable,
"feeding" = feeding,
"digest_leave_remains" = digest_leave_remains,
diff --git a/code/modules/vore/eating/vorepanel_vr.dm b/code/modules/vore/eating/vorepanel_vr.dm
index 2d5e4d36e9..b5b29fa7df 100644
--- a/code/modules/vore/eating/vorepanel_vr.dm
+++ b/code/modules/vore/eating/vorepanel_vr.dm
@@ -208,6 +208,7 @@
data["prefs"] = list(
"digestable" = host.digestable,
"devourable" = host.devourable,
+ "resizable" = host.resizable,
"feeding" = host.feeding,
"absorbable" = host.absorbable,
"digest_leave_remains" = host.digest_leave_remains,
@@ -358,6 +359,12 @@
host.client.prefs_vr.devourable = host.devourable
unsaved_changes = TRUE
return TRUE
+ if("toggle_resize")
+ host.resizable = !host.resizable
+ if(host.client.prefs_vr)
+ host.client.prefs_vr.resizable = host.resizable
+ unsaved_changes = TRUE
+ return TRUE
if("toggle_feed")
host.feeding = !host.feeding
if(host.client.prefs_vr)
diff --git a/code/modules/vore/fluffstuff/custom_clothes_vr.dm b/code/modules/vore/fluffstuff/custom_clothes_vr.dm
index 2c3ac9641b..14d75133bb 100644
--- a/code/modules/vore/fluffstuff/custom_clothes_vr.dm
+++ b/code/modules/vore/fluffstuff/custom_clothes_vr.dm
@@ -2287,4 +2287,47 @@ Departamental Swimsuits, for general use
body_parts_covered = UPPER_TORSO|LOWER_TORSO|FEET|ARMS|HANDS
+//PastelPrinceDan: Kiyoshi Maki
+/obj/item/clothing/accessory/poncho/fluff/cloakglowing
+ name = "glowing cloak"
+ desc = "A fancy cloak with a RGB LED color strip along the trim, cycling through the colors of the rainbow."
+ icon = 'icons/vore/custom_clothes_vr.dmi'
+ icon_state = "rgb"
+ item_state = "rgb"
+ overlay_state = "rgb"
+ icon_override = 'icons/vore/custom_onmob_vr.dmi'
+ var/is_dark = FALSE
+/obj/item/clothing/accessory/poncho/fluff/cloakglowing/equipped()
+ ..()
+ var/mob/living/carbon/human/H = loc
+ if(istype(H) && H.wear_suit == src)
+ icon_override = 'icons/vore/custom_onmob_vr.dmi'
+ update_clothing_icon()
+
+/obj/item/clothing/accessory/poncho/fluff/cloakglowing/dropped()
+ icon_override = 'icons/vore/custom_onmob_vr.dmi'
+
+/obj/item/clothing/accessory/poncho/fluff/cloakglowing/proc/colorswap(mob/user)
+ if(user.canmove && !user.stat)
+ src.is_dark = !src.is_dark
+ if (src.is_dark)
+ icon_state = "rgbd"
+ item_state = "rgbd"
+ overlay_state = "rgbd"
+ to_chat(user, "The polychromic plates in your cloak activate, turning it black.")
+ else
+ icon_state = "rgb"
+ item_state = "rgb"
+ overlay_state = "rgb"
+ to_chat(user, "The polychromic plates in your cloak activate, turning it white.")
+ has_suit.update_clothing_icon()
+
+/obj/item/clothing/accessory/poncho/fluff/cloakglowing/verb/color_verb()
+ set name = "Swap color"
+ set category = "Object"
+ set src in usr
+ if(!istype(usr, /mob/living)) return
+ if(usr.stat) return
+
+ colorswap(usr)
\ No newline at end of file
diff --git a/code/modules/vore/fluffstuff/custom_items_vr.dm b/code/modules/vore/fluffstuff/custom_items_vr.dm
index 89d8e3ed1a..d1f0a3e6f9 100644
--- a/code/modules/vore/fluffstuff/custom_items_vr.dm
+++ b/code/modules/vore/fluffstuff/custom_items_vr.dm
@@ -337,7 +337,7 @@
name = "Mouse Plushie"
desc = "A plushie of a delightful mouse! What was once considered a vile rodent is now your very best friend."
slot_flags = SLOT_HEAD
- icon_state = "mouse_brown" //TFF 12/11/19 - Change sprite to not look dead. Heck you for that choice! >:C
+ icon_state = "mouse_brown"
item_state = "mouse_brown_head"
icon = 'icons/vore/custom_items_vr.dmi'
icon_override = 'icons/vore/custom_items_vr.dmi'
diff --git a/code/modules/vore/resizing/resize_vr.dm b/code/modules/vore/resizing/resize_vr.dm
index eb14ffb20e..04c3e47dba 100644
--- a/code/modules/vore/resizing/resize_vr.dm
+++ b/code/modules/vore/resizing/resize_vr.dm
@@ -1,17 +1,3 @@
-
-//these aren't defines so they can stay in this file
-var/const/RESIZE_HUGE = 2
-var/const/RESIZE_BIG = 1.5
-var/const/RESIZE_NORMAL = 1
-var/const/RESIZE_SMALL = 0.5
-var/const/RESIZE_TINY = 0.25
-
-//average
-var/const/RESIZE_A_HUGEBIG = (RESIZE_HUGE + RESIZE_BIG) / 2
-var/const/RESIZE_A_BIGNORMAL = (RESIZE_BIG + RESIZE_NORMAL) / 2
-var/const/RESIZE_A_NORMALSMALL = (RESIZE_NORMAL + RESIZE_SMALL) / 2
-var/const/RESIZE_A_SMALLTINY = (RESIZE_SMALL + RESIZE_TINY) / 2
-
// Adding needed defines to /mob/living
// Note: Polaris had this on /mob/living/carbon/human We need it higher up for animals and stuff.
/mob/living
@@ -60,32 +46,45 @@ var/const/RESIZE_A_SMALLTINY = (RESIZE_SMALL + RESIZE_TINY) / 2
/mob/living/get_effective_size()
return size_multiplier
+/atom/movable/proc/size_range_check(size_select) //both objects and mobs needs to have that
+ var/area/A = get_area(src) //Get the atom's area to check for size limit.
+ if((A.limit_mob_size && (size_select > 200 || size_select < 25)) || (size_select > 600 || size_select <1))
+ return FALSE
+ return TRUE
+
+/atom/movable/proc/has_large_resize_bounds()
+ var/area/A = get_area(src) //Get the atom's area to check for size limit.
+ return !A.limit_mob_size
+
+/proc/is_extreme_size(size)
+ return (size < RESIZE_MINIMUM || size > RESIZE_MAXIMUM)
+
+
/**
* Resizes the mob immediately to the desired mod, animating it growing/shrinking.
* It can be used by anything that calls it.
*/
-/atom/movable/proc/in_dorms()
- var/area/A = get_area(src)
- return istype(A, /area/crew_quarters/sleep)
-/atom/movable/proc/size_range_check(size_select) //both objects and mobs needs to have that
- if((!in_dorms() && (size_select > 200 || size_select < 25)) || (size_select > 600 || size_select <1))
- return FALSE
- return TRUE
-/mob/living/proc/resize(var/new_size, var/animate = TRUE, var/mark_unnatural_size = TRUE)
+/mob/living/proc/resize(var/new_size, var/animate = TRUE, var/uncapped = FALSE, var/ignore_prefs = FALSE)
+ if(!uncapped)
+ new_size = clamp(new_size, RESIZE_MINIMUM, RESIZE_MAXIMUM)
+ var/datum/component/resize_guard/guard = GetComponent(/datum/component/resize_guard)
+ if(guard)
+ qdel(guard)
+ else if(has_large_resize_bounds())
+ if(is_extreme_size(new_size))
+ AddComponent(/datum/component/resize_guard)
+ else
+ var/datum/component/resize_guard/guard = GetComponent(/datum/component/resize_guard)
+ if(guard)
+ qdel(guard)
+
if(size_multiplier == new_size)
return 1
size_multiplier = new_size //Change size_multiplier so that other items can interact with them
- if(ishuman(src))
- var/mob/living/carbon/human/H = src
- if(new_size > 2 || new_size < 0.25)
- if(mark_unnatural_size) //Will target size be reverted to ordinary bounds when out of dorms or not?
- H.unnaturally_resized = TRUE
- else
- H.unnaturally_resized = FALSE
if(animate)
var/change = new_size - size_multiplier
var/duration = (abs(change)+0.25) SECONDS
@@ -111,8 +110,8 @@ var/const/RESIZE_A_SMALLTINY = (RESIZE_SMALL + RESIZE_TINY) / 2
else
update_transform() //Lame way
-/mob/living/carbon/human/resize(var/new_size, var/animate = TRUE)
- if(!resizable)
+/mob/living/carbon/human/resize(var/new_size, var/animate = TRUE, var/uncapped = FALSE, var/ignore_prefs = FALSE)
+ if(!resizable && !ignore_prefs)
return 1
if(species)
vis_height = species.icon_height
@@ -125,7 +124,7 @@ var/const/RESIZE_A_SMALLTINY = (RESIZE_SMALL + RESIZE_TINY) / 2
apply_hud(index, HI)
// Optimize mannequins - never a point to animating or doing HUDs on these.
-/mob/living/carbon/human/dummy/mannequin/resize(var/new_size, var/animate = TRUE)
+/mob/living/carbon/human/dummy/mannequin/resize(var/new_size, var/animate = TRUE, var/uncapped = FALSE, var/ignore_prefs = FALSE)
size_multiplier = new_size
/**
@@ -175,10 +174,10 @@ var/const/RESIZE_A_SMALLTINY = (RESIZE_SMALL + RESIZE_TINY) / 2
var/mob/living/simple_mob/SA = M
if(!SA.has_hands)
return 0
- if(buckled)
- to_chat(usr,"You have to unbuckle \the [M] before you pick them up.")
- return 0
if(size_diff >= 0.50 || mob_size < MOB_SMALL)
+ if(buckled)
+ to_chat(usr,"You have to unbuckle \the [src] before you pick them up.")
+ return 0
holder_type = /obj/item/weapon/holder/micro
var/obj/item/weapon/holder/m_holder = get_scooped(M, G)
holder_type = holder_default
diff --git a/code/modules/vore/resizing/sizegun_vr.dm b/code/modules/vore/resizing/sizegun_vr.dm
index e30c218fbb..41775af2a5 100644
--- a/code/modules/vore/resizing/sizegun_vr.dm
+++ b/code/modules/vore/resizing/sizegun_vr.dm
@@ -44,12 +44,15 @@
set category = "Object"
set src in view(1)
- var/size_select = input("Put the desired size (25-200%), (1-600%) in dormitory areas.", "Set Size", size_set_to * 100) as num
- if(!size_range_check(size_select))
- to_chat(usr, "Invalid size.")
- return
- size_set_to = (size_select/100)
+ var/size_select = input("Put the desired size (25-200%), (1-600%) in dormitory areas.", "Set Size", size_set_to * 100) as num|null
+ if(!size_select)
+ return //cancelled
+ //We do valid resize testing in actual firings because people move after setting these things.
+ //Just a basic clamp here to the valid ranges.
+ size_set_to = clamp((size_select/100), RESIZE_MINIMUM_DORMS, RESIZE_MAXIMUM_DORMS)
to_chat(usr, "You set the size to [size_select]%")
+ if(size_set_to < RESIZE_MINIMUM || size_set_to > RESIZE_MAXIMUM)
+ to_chat(usr, "Note: Resizing limited to 25-200% automatically while outside dormatory areas.") //hint that we clamp it in resize
/obj/item/weapon/gun/energy/sizegun/examine(mob/user)
. = ..()
@@ -66,8 +69,10 @@
set category = "Object"
set src in view(1)
- var/size_select = input("Put the desired size", "Set Size", size_set_to * 100) as num
- size_set_to = max(1,size_select/100) //No negative numbers
+ var/size_select = input("Put the desired size (1-600%)", "Set Size", size_set_to * 100) as num|null
+ if(!size_select)
+ return //cancelled
+ size_set_to = clamp((size_select/100), 0, 1000) //eheh
to_chat(usr, "You set the size to [size_select]%")
//
@@ -88,21 +93,30 @@
/obj/item/projectile/beam/sizelaser/on_hit(var/atom/target)
var/mob/living/M = target
+ var/ignoring_prefs = (target == firer ? TRUE : FALSE) // Resizing yourself
+
if(istype(M))
- if(!M.in_dorms() || !istype(M, /mob/living/carbon/human))
- if(!M.resize(clamp(set_size,0.25,2)))
- to_chat(M, "The beam fires into your body, changing your size!")
- else
- if(!M.resize(clamp(set_size,0.01,6)))
- to_chat(M, "The beam fires into your body, changing your size!")
+ if(!M.resize(set_size, uncapped = M.has_large_resize_bounds(), ignore_prefs = ignoring_prefs))
+ to_chat(M, "The beam fires into your body, changing your size!")
M.updateicon()
return
return 1
/obj/item/projectile/beam/sizelaser/admin/on_hit(var/atom/target)
var/mob/living/M = target
+
if(istype(M))
- M.resize(set_size, TRUE, FALSE)
+
+ var/can_be_big = M.has_large_resize_bounds()
+ var/very_big = is_extreme_size(set_size)
+
+ if(very_big && can_be_big) // made an extreme size in an area that allows it, don't assume adminbuse
+ to_chat(firer, "[M] will lose this size upon moving into an area where this size is not allowed.")
+ else if(very_big) // made an extreme size in an area that doesn't allow it, assume adminbuse
+ to_chat(firer, "[M] will retain this normally unallowed size outside this area.")
+
+ M.resize(set_size, uncapped = TRUE, ignore_prefs = TRUE) // Always ignores prefs, caution is advisable
+
to_chat(M, "The beam fires into your body, changing your size!")
M.updateicon()
return
diff --git a/code/modules/xenoarcheaology/finds/finds.dm b/code/modules/xenoarcheaology/finds/finds.dm
index 4713ac0e76..aa620393dd 100644
--- a/code/modules/xenoarcheaology/finds/finds.dm
+++ b/code/modules/xenoarcheaology/finds/finds.dm
@@ -21,7 +21,7 @@
icon_state = "strange"
var/datum/geosample/geologic_data
origin_tech = list(TECH_MATERIAL = 5)
- w_class = ITEMSIZE_SMALL //TFF 25/11/19 - fixes the strange rocks to be small size like before and not normal.
+ w_class = ITEMSIZE_SMALL
/obj/item/weapon/strangerock/New(loc, var/inside_item_type = 0)
pixel_x = rand(0,16)-8
diff --git a/config/alienwhitelist.txt b/config/alienwhitelist.txt
index 92dc014f84..ccee935d16 100644
--- a/config/alienwhitelist.txt
+++ b/config/alienwhitelist.txt
@@ -31,6 +31,7 @@ idcaboutaname - Protean
inuzari - Diona
jademanique - Black-Eyed Shadekin
jademanique - Xenochimera
+joltze - Black-Eyed Shadekin
khanivore - Protean
killjaden - Protean
ktccd - Diona
diff --git a/config/jobwhitelist.txt b/config/jobwhitelist.txt
index 6b113f77e8..ac4a862fba 100644
--- a/config/jobwhitelist.txt
+++ b/config/jobwhitelist.txt
@@ -1,5 +1,6 @@
# Job whitelist in format ckey - jobname
# Like arokha - clown
+awkwarddryad - mime
akram - clown
amshaegaar - mime
seiga - mime
diff --git a/html/changelogs/woodrat - idtweaks.yml b/html/changelogs/woodrat - idtweaks.yml
new file mode 100644
index 0000000000..4c5edc6471
--- /dev/null
+++ b/html/changelogs/woodrat - idtweaks.yml
@@ -0,0 +1,36 @@
+################################
+# Example Changelog File
+#
+# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
+#
+# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
+# When it is, any changes listed below will disappear.
+#
+# Valid Prefixes:
+# bugfix
+# wip (For works in progress)
+# tweak
+# soundadd
+# sounddel
+# rscadd (general adding of nice things)
+# rscdel (general deleting of nice things)
+# imageadd
+# imagedel
+# maptweak
+# spellcheck (typo fixes)
+# experiment
+#################################
+
+# Your name.
+author: Woodrat
+
+# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
+delete-after: True
+
+# Any changes you've made. See valid prefix list above.
+# INDENT WITH TWO SPACES. NOT TABS. SPACES.
+# SCREW THIS UP AND IT WON'T WORK.
+# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
+# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
+changes:
+ - tweak: "Minor adjustment of ID icons."
\ No newline at end of file
diff --git a/icons/_nanomaps/tether_nanomap_z1.png b/icons/_nanomaps/tether_nanomap_z1.png
index 54ef8d12a9..54235d04bb 100644
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diff --git a/icons/_nanomaps/tether_nanomap_z2.png b/icons/_nanomaps/tether_nanomap_z2.png
index f2fd28d38c..b65fdab24e 100644
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diff --git a/icons/_nanomaps/tether_nanomap_z6.png b/icons/_nanomaps/tether_nanomap_z6.png
index 283c20c90c..f64e219264 100644
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diff --git a/icons/_nanomaps/tether_nanomap_z7.png b/icons/_nanomaps/tether_nanomap_z7.png
index 526a173d19..06bd760d7b 100644
Binary files a/icons/_nanomaps/tether_nanomap_z7.png and b/icons/_nanomaps/tether_nanomap_z7.png differ
diff --git a/icons/effects/weather_vr.dmi b/icons/effects/weather_vr.dmi
new file mode 100644
index 0000000000..a72ff3b7b1
Binary files /dev/null and b/icons/effects/weather_vr.dmi differ
diff --git a/icons/misc/loading_2.dmi b/icons/misc/loading_2.dmi
new file mode 100644
index 0000000000..89ac24b45e
Binary files /dev/null and b/icons/misc/loading_2.dmi differ
diff --git a/icons/misc/title_vr_2.dmi b/icons/misc/title_vr_2.dmi
new file mode 100644
index 0000000000..ab92eb07ab
Binary files /dev/null and b/icons/misc/title_vr_2.dmi differ
diff --git a/icons/mob/head.dmi b/icons/mob/head.dmi
index 4a5e549c7d..d89dafc909 100644
Binary files a/icons/mob/head.dmi and b/icons/mob/head.dmi differ
diff --git a/icons/mob/human_races/markings_vr.dmi b/icons/mob/human_races/markings_vr.dmi
index 175e5387c6..6a96c24689 100644
Binary files a/icons/mob/human_races/markings_vr.dmi and b/icons/mob/human_races/markings_vr.dmi differ
diff --git a/icons/mob/spacesuit.dmi b/icons/mob/spacesuit.dmi
index aa6d753ef8..7d7c0c61cf 100644
Binary files a/icons/mob/spacesuit.dmi and b/icons/mob/spacesuit.dmi differ
diff --git a/icons/mob/species/akula/helmet_vr.dmi b/icons/mob/species/akula/helmet_vr.dmi
index 5d9d848ff2..5f74f6930c 100644
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diff --git a/icons/mob/species/akula/suit_vr.dmi b/icons/mob/species/akula/suit_vr.dmi
index 9fb0807138..98767384b3 100644
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diff --git a/icons/mob/species/sergal/helmet_vr.dmi b/icons/mob/species/sergal/helmet_vr.dmi
index 900f1adfd9..a890d2bb7d 100644
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diff --git a/icons/mob/species/sergal/suit_vr.dmi b/icons/mob/species/sergal/suit_vr.dmi
index dc770a2fef..8cdc3c2da0 100644
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diff --git a/icons/mob/species/skrell/helmet.dmi b/icons/mob/species/skrell/helmet.dmi
index 8cda990085..f518f8fb70 100644
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diff --git a/icons/mob/species/skrell/suit.dmi b/icons/mob/species/skrell/suit.dmi
index 1185d99d7f..45b47bb1df 100644
Binary files a/icons/mob/species/skrell/suit.dmi and b/icons/mob/species/skrell/suit.dmi differ
diff --git a/icons/mob/species/tajaran/helmet.dmi b/icons/mob/species/tajaran/helmet.dmi
index 4003c1b508..24901a33b3 100644
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diff --git a/icons/mob/species/tajaran/suit.dmi b/icons/mob/species/tajaran/suit.dmi
index 2453efcbaf..22afb1bd85 100644
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diff --git a/icons/mob/species/unathi/helmet.dmi b/icons/mob/species/unathi/helmet.dmi
index dc98094bb5..2a113796d7 100644
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diff --git a/icons/mob/species/unathi/suit.dmi b/icons/mob/species/unathi/suit.dmi
index 08f1ed4938..1fd3aaba97 100644
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diff --git a/icons/mob/species/vulpkanin/helmet.dmi b/icons/mob/species/vulpkanin/helmet.dmi
index 180942e678..a800f5f951 100644
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diff --git a/icons/mob/species/vulpkanin/suit.dmi b/icons/mob/species/vulpkanin/suit.dmi
index 1a18c3dbfa..10604dc0b3 100644
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diff --git a/icons/mob/uniform_rolled_down.dmi b/icons/mob/uniform_rolled_down.dmi
index 95a013291d..b5002751cf 100644
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diff --git a/icons/mob/uniform_sleeves_rolled.dmi b/icons/mob/uniform_sleeves_rolled.dmi
index 0e7e878307..1c7c6ef7c3 100644
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diff --git a/icons/mob/vore.dmi b/icons/mob/vore.dmi
index b272992a6a..ac57632b8c 100644
Binary files a/icons/mob/vore.dmi and b/icons/mob/vore.dmi differ
diff --git a/icons/mob/vore32x64af.dmi b/icons/mob/vore32x64af.dmi
new file mode 100644
index 0000000000..da55915fde
Binary files /dev/null and b/icons/mob/vore32x64af.dmi differ
diff --git a/icons/obj/card_new.dmi b/icons/obj/card_new.dmi
index f5b658ccd0..8c2143b8f3 100644
Binary files a/icons/obj/card_new.dmi and b/icons/obj/card_new.dmi differ
diff --git a/icons/obj/clothing/hats.dmi b/icons/obj/clothing/hats.dmi
index ea1d7579d8..e1c5517021 100644
Binary files a/icons/obj/clothing/hats.dmi and b/icons/obj/clothing/hats.dmi differ
diff --git a/icons/obj/clothing/spacesuits.dmi b/icons/obj/clothing/spacesuits.dmi
index 71bd5463f7..ae9cc5764f 100644
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diff --git a/icons/obj/clothing/species/akula/hats.dmi b/icons/obj/clothing/species/akula/hats.dmi
index 53ef19b53f..729050c5f5 100644
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diff --git a/icons/obj/clothing/species/akula/suits.dmi b/icons/obj/clothing/species/akula/suits.dmi
index 193650e5ab..60fb367009 100644
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diff --git a/icons/obj/clothing/species/sergal/hats.dmi b/icons/obj/clothing/species/sergal/hats.dmi
index 0af7d29863..9a412ee16a 100644
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diff --git a/icons/obj/clothing/species/sergal/suits.dmi b/icons/obj/clothing/species/sergal/suits.dmi
index 1c44cd7002..589c5a4a96 100644
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diff --git a/icons/obj/clothing/species/skrell/hats.dmi b/icons/obj/clothing/species/skrell/hats.dmi
index a69a4e51dd..def79846d3 100644
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diff --git a/icons/obj/clothing/species/skrell/suits.dmi b/icons/obj/clothing/species/skrell/suits.dmi
index 01ccf8f8d0..d0ac340426 100644
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diff --git a/icons/obj/clothing/species/tajaran/hats.dmi b/icons/obj/clothing/species/tajaran/hats.dmi
index 362fae9f46..b4fd4241e0 100644
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diff --git a/icons/obj/clothing/species/tajaran/suits.dmi b/icons/obj/clothing/species/tajaran/suits.dmi
index d935a4096c..6b12d49204 100644
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diff --git a/icons/obj/clothing/species/unathi/hats.dmi b/icons/obj/clothing/species/unathi/hats.dmi
index 28c8700a39..a3a6bf1fff 100644
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diff --git a/icons/obj/clothing/species/unathi/suits.dmi b/icons/obj/clothing/species/unathi/suits.dmi
index 08abbe309a..e9870c4f97 100644
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diff --git a/icons/obj/clothing/species/vulpkanin/hats.dmi b/icons/obj/clothing/species/vulpkanin/hats.dmi
index eec5b5ca3c..f2dc038628 100644
Binary files a/icons/obj/clothing/species/vulpkanin/hats.dmi and b/icons/obj/clothing/species/vulpkanin/hats.dmi differ
diff --git a/icons/obj/clothing/species/vulpkanin/suits.dmi b/icons/obj/clothing/species/vulpkanin/suits.dmi
index b87b02edfe..3df33763a0 100644
Binary files a/icons/obj/clothing/species/vulpkanin/suits.dmi and b/icons/obj/clothing/species/vulpkanin/suits.dmi differ
diff --git a/icons/obj/drinks.dmi b/icons/obj/drinks.dmi
index 68188dd88a..250c191c73 100644
Binary files a/icons/obj/drinks.dmi and b/icons/obj/drinks.dmi differ
diff --git a/icons/obj/kitchen.dmi b/icons/obj/kitchen.dmi
index 6c5a251283..f558d3fd49 100644
Binary files a/icons/obj/kitchen.dmi and b/icons/obj/kitchen.dmi differ
diff --git a/icons/vore/custom_clothes_vr.dmi b/icons/vore/custom_clothes_vr.dmi
index d9b172cd5a..0c8f06b859 100644
Binary files a/icons/vore/custom_clothes_vr.dmi and b/icons/vore/custom_clothes_vr.dmi differ
diff --git a/icons/vore/custom_onmob_vr.dmi b/icons/vore/custom_onmob_vr.dmi
index aaf141e83f..94dd321253 100644
Binary files a/icons/vore/custom_onmob_vr.dmi and b/icons/vore/custom_onmob_vr.dmi differ
diff --git a/maps/expedition_vr/space/_debrisfield.dm b/maps/expedition_vr/space/_debrisfield.dm
index e8ffd87a0b..f1b36da15a 100644
--- a/maps/expedition_vr/space/_debrisfield.dm
+++ b/maps/expedition_vr/space/_debrisfield.dm
@@ -71,8 +71,6 @@
icon_state = "debrisexplored"
forced_ambience = list('sound/ambience/tension/tension.ogg', 'sound/ambience/tension/horror.ogg')
-//TFF 26/12/19 - Sub-areas for the APCs.
-
/area/submap/debrisfield/derelict/ai_access_port
name = "POI - Abandoned Derelict AI Acess Port"
diff --git a/maps/gateway_archive_vr/fileList.txt b/maps/gateway_archive_vr/fileList.txt
index 00581eaa26..30e08aff3e 100644
--- a/maps/gateway_archive_vr/fileList.txt
+++ b/maps/gateway_archive_vr/fileList.txt
@@ -12,6 +12,3 @@
#maps/RandomZLevels/blackmarketpackers.dmm
#maps/RandomZLevels/beach.dmm
#maps/RandomZLevels/zoo.dmm
-
-#This one works with the Tether, uncomment when gateway code is unfucked
-#maps/RandomZLevels/snow_outpost.dmm
\ No newline at end of file
diff --git a/maps/gateway_vr/listeningpost.dm b/maps/gateway_vr/listeningpost.dm
index 52caafffb3..0c031d3436 100644
--- a/maps/gateway_vr/listeningpost.dm
+++ b/maps/gateway_vr/listeningpost.dm
@@ -2,30 +2,29 @@
initial_generic_waypoints = list("tether_excursion_listeningpost")
scanner_name = "Strange Asteroid"
scanner_desc = @{"[i]Registration[/i]: UNKNOWN
-[i]Class[/i]: Installation
-[i]Transponder[/i]: None Detected
-[b]Notice[/b]: Emitting encrypted radio-frequency traffic"}
+[i]Class[/i]: Wreckage
+[i]Transponder[/i]: None Detected"}
-/obj/item/weapon/paper/listneningpost/mission
+/obj/item/weapon/paper/listeningpost/mission
name = "\improper Operation: Watchtower"
info = {"Mission Details: You have been assigned to a newly constructed listening post
- constructed within an asteroid in Nanotrasen space to monitor their plasma mining operations.
+ constructed within an asteroid in Nanotrasen space to monitor their phoron mining operations.
Accurate intel is crucial to the success of our operatives onboard, do not fail us."}
-/obj/item/weapon/paper/listneningpost/reciept
+/obj/item/weapon/paper/listeningpost/reciept
name = "\improper SpacEx reciept"
info = {"1 x Stechtkin pistol plus ammo - $600
1 x silencer - $200
shipping charge - $4360
total - $5160"}
//////// 2558 ////////
-/obj/item/weapon/paper/listneningpost/year2558/april
+/obj/item/weapon/paper/listeningpost/year2558/april
name = "\improper April 2558 report"
info = {"A good start to the operation: intercepted Nanotrasen military communications.
A convoy is scheduled to transfer nuclear warheads to a new military base. This
is as good a chance as any to get our hands on some heavy weaponry, I suggest we take it."}
-/obj/item/weapon/paper/listneningpost/year2558/may
+/obj/item/weapon/paper/listeningpost/year2558/may
name = "\improper May 2558 report"
info = {"I have intercepted faint transmissions from what appears to be some sort of pirate
radio station. They do not appear to be relevant to my assignment. I also learned that
@@ -33,34 +32,34 @@
attack in March. Ever since Townes got killed, we've lost our eyes on the inside at
Nanotrasen. Hence my being here..."}
-/obj/item/weapon/paper/listneningpost/year2558/june
+/obj/item/weapon/paper/listeningpost/year2558/june
name = "\improper June 2558 Report"
info = {"Sounds like Nanotrasen stepped up their recruitment efforts. Virgo is no longer a
secluded research station, and its scientists are no longer hand-picked. This could
be a major oppertunity for us to start snooping around."}
-/obj/item/weapon/paper/listneningpost/year2558/july
+/obj/item/weapon/paper/listeningpost/year2558/july
name = "\improper July 2558 Report"
info = {"The crew has at least tripled in size since NT got rid of the application-based
process of recruitment. We've managed to find a few people interested in aiding
our cause. From atmospherics sabotoge to straight up bombing the place, we've got
several people ready to go in posing as nothing but more grey tide. It's perfect."}
-/obj/item/weapon/paper/listneningpost/year2558/august
+/obj/item/weapon/paper/listeningpost/year2558/august
name = "\improper August 2558 Report"
info = {"Sounds like our agents have been successful in rattling things up. With their recuitment
policies laxed, we've been able to carry out several attacks on the VORE. It sounds like
we're the least of their problems, though. They've discovered a new technology. Something
they're calling Redspace."}
-/obj/item/weapon/paper/listneningpost/year2558/september
+/obj/item/weapon/paper/listeningpost/year2558/september
name = "\improper September 2558 Report"
info = {"Something REALLY BAD is brewing at the VORE. This Redspace shit seems to have attracted
the attention of the cult of Nar-Sie. I think Nanotrasen is trying to weaponize it. We
need to put a stop to this before Nanotrasen can use these weapons against innocent
people and rival companies."}
-/obj/item/weapon/paper/listneningpost/year2558/october
+/obj/item/weapon/paper/listeningpost/year2558/october
name = "\improper October 2558 Report"
info = {"Oh my god, if it weren't for the impending doom, I'd be laughing my ass off at
all the hell VORE has put up with this month. Near mutiny over a retarded clown,
@@ -71,7 +70,7 @@
in an army from another dimension. We have no time left. We have to strike while
there's still something worth saving."}
-/obj/item/weapon/paper/listneningpost/year2558/november
+/obj/item/weapon/paper/listeningpost/year2558/november
name = "\improper November 2558 Report"
info = {"Maybe these VORE people aren't so bad after all. Mike says they actually HELPED during
our (apparently failed) attack on the Citadel. Shame they work for an evil corporation
@@ -80,7 +79,7 @@
crazy guy showed up on the station claiming he's from 1945. The crew seems to think it's
legit though. Maybe he is. I don't think he is though. I'll keep monitoring the situation."}
-/obj/item/weapon/paper/listneningpost/year2558/december
+/obj/item/weapon/paper/listeningpost/year2558/december
name = "\improper December 2558 Report"
info = {"We hired a merc to capture their top Redspace scientist Kisuke Gema. Unfortunately, Colonel
Morgan was a fucking idiot as usual and turned his back for half a second, and the nerd cut
@@ -92,7 +91,7 @@
//////// 2559 ////////
-/obj/item/weapon/paper/listneningpost/year2559/january
+/obj/item/weapon/paper/listeningpost/year2559/january
name = "\improper January 2559 Report"
info = {"So, this guy from 1945 is legit. His name is Chase Monroe and he's a former Seargent in
the USCM or something. Although I feel like the USCM didn't exist in 1945. Also a pirate
@@ -101,7 +100,7 @@
blow several bombs on the station, and even steal the nuke. VORE's security forces are
showing serious signs of weakness. Maybe we could exploit this."}
-/obj/item/weapon/paper/listneningpost/year2559/february
+/obj/item/weapon/paper/listeningpost/year2559/february
name = "\improper February 2559 Report"
info = {"Sounds like the World War 2 guy from Earth brought some unwanted friends along. Early
in the month, a battlecruiser showed up out of nowhere and started shooting up the station
@@ -110,7 +109,7 @@
the Soviets got a beef with these guys too. Sounds like they jacked one of the Soviet's ships.
Makes sense, because a battleship like that doesn't just appear out of nowhere."}
-/obj/item/weapon/paper/listneningpost/year2559/march
+/obj/item/weapon/paper/listeningpost/year2559/march
name = "\improper March 2559 Report"
info = {"Hard to believe it's already been a year. NT's private navy has been running exercises more
often than usual. They also replaced the Icarus with a new and more heavily armed cruiser called
@@ -121,7 +120,7 @@
say about Nanotrasen. The Truth will set us free. The truth about all the atrocities Nanotrasen
has done over the years."}
-/obj/item/weapon/paper/listneningpost/year2559/april
+/obj/item/weapon/paper/listeningpost/year2559/april
name = "\improper April 2559 Report"
info = {"We were approached today by a man calling himself the 'Werwolf', alleged to be part of that group
that attacked Nanotrasen in early February. We never understood his motives WHY he attacked them.
@@ -131,13 +130,13 @@
I think we're going to take the deal. When I get confirmation, I'll forward a line to Mike and Dave to
make the trade."}
-/obj/item/weapon/paper/listneningpost/year2559/may
+/obj/item/weapon/paper/listeningpost/year2559/may
name = "\improper May 2559 Report"
info = {"V.O.R.E. found something. An abandoned space station with a weapon called a mind flayer. There's also
rumor about some sort of a secret weapon NT was developing; a singularity bomb. Nothing of else of
real interest to report."}
-/obj/item/weapon/paper/listneningpost/year2559/june
+/obj/item/weapon/paper/listeningpost/year2559/june
name = "\improper June 2559 Report"
info = {"The WW2 guy is dead. Went out in a blaze of glory killing Space Nazis. Mike and Dave are pissed.
They apparently broke protocol and went to help the V.O.R.E. crew in the attack, and they want to
@@ -146,7 +145,7 @@
NanoTrasen to deal with. Curiously, NanoTrasen refuses to officially support helping to remove this
threat. Possible collaberation?"}
-/obj/item/weapon/paper/listneningpost/year2559/july
+/obj/item/weapon/paper/listeningpost/year2559/july
name = "\improper July 2559 Report"
info = {"USDF ships have been spotted in the area. Admiral Glenn Pink is on board. This guy went MIA almost
ten years ago, and now he's back? Why? Apparently he's got some kind of connection with V.O.R.E.'s
@@ -154,7 +153,7 @@
plot. I don't know who this Admiral Pink is, but I guess Ace has at least a couple friends in high
places."}
-/obj/item/weapon/paper/listneningpost/year2559/august
+/obj/item/weapon/paper/listeningpost/year2559/august
name = "\improper August 2559 Report"
info = {"So, the reason Admiral Pink showed up in the last report was because these Space Nazis hijacked
one of his vessels; the USDF Jormungandr or something. Well, the crazy bastards took it back.
@@ -166,27 +165,27 @@
arm was destroyed, and with it, all of his genetic information to get around his cloning disorder.
So he's finally out of our hair."}
-/obj/item/weapon/paper/listneningpost/year2559/september
+/obj/item/weapon/paper/listeningpost/year2559/september
name = "\improper September 2559 Report"
info = {"Of course it's not that simple. The nerd is back from the dead. Wonderful. I don't know how but
he's back, or they have a fake Kisuke Gema, or whatever bullshit. In other news, the station has
been slated for demolition. They're shipping a new Mark-3 Exodus-class station from Bay Shipyards
all the way from the NanoTrasen branch in Nyx. The demolition keeps getting delayed."}
-/obj/item/weapon/paper/listneningpost/year2559/october
+/obj/item/weapon/paper/listeningpost/year2559/october
name = "\improper October 2559 Report"
info = {"Station was demolished and operations were put on pause for a whole week. In other news, captain
Ace reportedly got a promotion to CentCom but something went wrong. The stronger loyalty implant
had a negative effect on him and almost killed him. He was quickly demoted back to Captain. This
could be useful information later. Recommend command investigate thoroughly."}
-/obj/item/weapon/paper/listneningpost/year2559/november
+/obj/item/weapon/paper/listeningpost/year2559/november
name = "\improper November 2559 Report"
info = {"A clown federation owned vessel called the Calypso was discovered in the Virgo system. It was a
ghost ship. Allegedly everyone on board perished due to a joke so funny that everyone laughed
themselves to madness, then death. NanoTrasen is trying to cover it up. No one knows why."}
-/obj/item/weapon/paper/listneningpost/year2559/december
+/obj/item/weapon/paper/listeningpost/year2559/december
name = "\improper December 2559 Report"
info = {"The V.O.R.E. discovered a new gateway location; a clown temple. We need to send someone to see
this. Reportedly it's full of tunnel clowns and these mutants called cluwnes. A clown researcher
@@ -199,31 +198,35 @@
and see if he wants a job. Ask our contacts on station. Surely one of them knows who's behind
the heist."}
-/obj/item/weapon/paper/listneningpost/year2560/january
+/obj/item/weapon/paper/listeningpost/year2560/january
name = "\improper January 2560 Report"
info = {"A group of Akula pirates tried to kidnap Kisuke Gema. They succeded, but their leader died of
his injuries soon after. The other pirates defected. I wonder why?"}
-/obj/item/weapon/paper/listneningpost/year2560/february
+/obj/item/weapon/paper/listeningpost/year2560/february
name = "\improper February 2560 Report"
info = {"There were a few incidents regarding a redspace anomaly in the chapel but the effects have long
since subsided. Nothing of major interest otherwise."}
-/obj/item/weapon/paper/listneningpost/year2560/march
+/obj/item/weapon/paper/listeningpost/year2560/march
name = "\improper March 2560 Report"
info = {"Very quiet month. Nothing of interest to report. Perhaps the calm before the storm?"}
-/obj/item/weapon/paper/listneningpost/year2560/april
+/obj/item/weapon/paper/listeningpost/year2560/april
name = "\improper April 2560 Report"
info = {"A loud, painfully high pitched SSTV signal came across global comms. It seems to be a distress signal
of some kind. To what, I have no idea. Efforts to trace the signal's origin have fallen inconclusive."}
-/obj/item/weapon/paper/listneningpost/oddreport
- name = "\improper Odd Report"
- info = {"I wonder how much longer they will accept my empty reports. They will cancel the case soon without
- results. When the pickup comes, I will tell them I have lost faith in our cause, and beg them to consider a diplomatic
- solution. How many nuclear teams have been dispatched with those nukes? I must try and prevent more from ever being sent.
- If they will not listen to reason, I will detonate the warehouse myself. Maybe some day in the immediate future, space
- will be peaceful, though I don't intend to live to see it. And that is why I write this down- it is my sacrifice that
- stabilised your worlds, traveller. Spare a thought for me, and please attempt to prevent nuclear proliferation, should
- it ever rear it's ugly head again. -Donk Co. Operative #451"}
\ No newline at end of file
+/obj/item/weapon/paper/crumpled/listeningpost/fanfiction
+ name = "\improper Regarding Latest Report"
+ info = {"I swear to god, Dave, if you send us your stupid 'Futuristic version of VORE' fanfiction instead of actual
+ report again 'on accident' even one more time, I'm sending you there myself, and you know better than most
+ what they do there. Your writing is trash anyway, I bet even those freaks wouldn't like it."}
+
+/obj/item/weapon/paper/listeningpost/departure
+ name = "\improper Notice To All Facilities"
+ info = {"After recent developments and Nanotrasen deal, we're pulling back resources from the Virgo-Erigone system.
+ Any facility recieving this notice is to collect all valuable equipment and data, then fly to the closest general facility
+ for debrief and reassignment. And to those outdated trashy outposts specifically: all data must be digital. If it's not already,
+ make it so. Most importantly, remember: we're at a truce now. No shooting NT goons unless they start getting frisky with restricted areas.
+ And don't fucking forget to debrief Dave's listening post again."}
\ No newline at end of file
diff --git a/maps/gateway_vr/listeningpost.dmm b/maps/gateway_vr/listeningpost.dmm
index 930ef2e428..63084cda97 100644
--- a/maps/gateway_vr/listeningpost.dmm
+++ b/maps/gateway_vr/listeningpost.dmm
@@ -1,315 +1,287 @@
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- name = "odd report"
- },
-/obj/item/weapon/gun/projectile/pistol,
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- name = "may report"
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-/obj/item/weapon/paper{
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1 x silencer - $200
shipping charge - $4360
total - $5160";
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diff --git a/maps/submaps/admin_use_vr/ert.dm b/maps/submaps/admin_use_vr/ert.dm
index 0c20920e72..e46164f94c 100644
--- a/maps/submaps/admin_use_vr/ert.dm
+++ b/maps/submaps/admin_use_vr/ert.dm
@@ -89,6 +89,10 @@
name = "\improper NRV Von Braun - Commander's Room"
icon_state = "head_quarters"
+/area/ship/ert/gunnery
+ name = "\improper NRV Von Braun - Cannon Control Room"
+ icon_state = "security_sub"
+
/area/shuttle/ert_ship_boat
name = "\improper NRB Robineau"
icon_state = "yellow"
@@ -206,6 +210,21 @@ The shield generator will tax the Von Braun's reserves greatly so try to use it
\
Lt. Cmdr. Sykes"}
+/obj/item/weapon/paper/vonbraun_cannon
+ name = "NRV Von Braun O.F.D. Console"
+ info = {"To All Current ERT Members,
\
+Given recent events, Central has finally cleared the paperwork that allowed us to install an Obstruction Field Disperser, or 'O.F.D.', on the Von Braun. Please note we had to get rid of the mech bay (that nobody was allowed to use anyway) so that's where you'll find it. Of course if you're reading this you already found it.
\
+
\
+They have thoughtfully provided a sensor console for aiming purposes. Check your targets before firing and for the love of all that is holy make sure the firing port is OPEN before you pull the trigger (that's the big button on the wall to your right) or the whole thing will blow up in your face.
\
+
\
+To aim the thing, input your aim direction, smack the 'PRECALIBRATE' button, and then fiddle the numbers up and down until you hit 100% accuracy. If the number is in the right spot it adds 25%, if you have a right number but it's in the wrong spot it adds 17%. A bit obtuse but you'll get the hang of it quickly.
\
+
\
+Loading it is simple. Just roll one of the big charges out of the racks and into the loading cradle, then give it a good shove. Do not fall into the loading mechanism. Make your shots count. Use the BLUE charges for electrical storms and ion clouds, and the RED charges for everything else (meteors, dust, critters). Don't bother trying to fire it at other ships, they have shields and maneuvering thrusters.
\
+
\
+Lt. Cmdr. Sykes
\
+
\
+P.S. Before any of you ask, no, you cannot fire yourself or your teammates out of it for boarding purposes or 'hot drops', whatever those are. So please don't try."}
+
/obj/machinery/computer/cryopod/ert
name = "responder oversight console"
desc = "An interface between responders and the cryo oversight systems tasked with keeping track of all responders who enter or exit cryostasis."
diff --git a/maps/submaps/admin_use_vr/ert.dmm b/maps/submaps/admin_use_vr/ert.dmm
index 6ba2b3f2f9..85fa698241 100644
--- a/maps/submaps/admin_use_vr/ert.dmm
+++ b/maps/submaps/admin_use_vr/ert.dmm
@@ -88,12 +88,27 @@
/area/ship/ert/barracks)
"ao" = (
/obj/structure/table/rack/steel,
+/obj/item/weapon/tank/jetpack/oxygen{
+ pixel_x = -4;
+ pixel_y = -4
+ },
+/obj/item/weapon/tank/jetpack/oxygen{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/item/weapon/tank/jetpack/oxygen,
-/obj/item/weapon/tank/jetpack/oxygen,
-/obj/item/weapon/tank/jetpack/oxygen,
-/obj/item/weapon/tank/jetpack/oxygen,
-/obj/item/weapon/tank/jetpack/oxygen,
-/obj/item/weapon/tank/jetpack/oxygen,
+/obj/item/weapon/tank/jetpack/oxygen{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/weapon/tank/jetpack/oxygen{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/weapon/tank/jetpack/oxygen{
+ pixel_x = 6;
+ pixel_y = 6
+ },
/obj/effect/floor_decal/industrial/outline/grey,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/barracks)
@@ -106,18 +121,16 @@
/obj/machinery/telecomms/relay/preset/tether,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/atmos)
+"av" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/ert/gunnery)
"ax" = (
/obj/structure/shuttle/engine/propulsion{
dir = 4
},
/turf/simulated/floor/reinforced,
/area/shuttle/ert_ship_boat)
-"az" = (
-/obj/machinery/shipsensors{
- dir = 4
- },
-/turf/simulated/floor/reinforced/airless,
-/area/ship/ert/med_surg)
"aC" = (
/obj/machinery/power/pointdefense{
id_tag = "vonbraun_pd"
@@ -190,12 +203,27 @@
"br" = (
/obj/structure/table/rack/steel,
/obj/effect/floor_decal/industrial/outline/grey,
+/obj/item/weapon/tank/jetpack/carbondioxide{
+ pixel_x = -4;
+ pixel_y = -4
+ },
+/obj/item/weapon/tank/jetpack/carbondioxide{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/item/weapon/tank/jetpack/carbondioxide,
-/obj/item/weapon/tank/jetpack/carbondioxide,
-/obj/item/weapon/tank/jetpack/carbondioxide,
-/obj/item/weapon/tank/jetpack/carbondioxide,
-/obj/item/weapon/tank/jetpack/carbondioxide,
-/obj/item/weapon/tank/jetpack/carbondioxide,
+/obj/item/weapon/tank/jetpack/carbondioxide{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/weapon/tank/jetpack/carbondioxide{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/weapon/tank/jetpack/carbondioxide{
+ pixel_x = 6;
+ pixel_y = 6
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/barracks)
"bt" = (
@@ -213,22 +241,59 @@
/obj/machinery/light/no_nightshift,
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/bridge)
+"bv" = (
+/obj/structure/grille,
+/obj/machinery/door/firedoor/border_only,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced,
+/turf/simulated/floor/airless,
+/area/ship/ert/gunnery)
"bI" = (
/obj/structure/table/rack/steel,
/obj/machinery/light/no_nightshift{
dir = 1
},
/obj/effect/floor_decal/industrial/outline/grey,
+/obj/item/device/suit_cooling_unit{
+ pixel_x = -10;
+ pixel_y = -10
+ },
+/obj/item/device/suit_cooling_unit{
+ pixel_x = -8;
+ pixel_y = -8
+ },
+/obj/item/device/suit_cooling_unit{
+ pixel_x = -6;
+ pixel_y = -6
+ },
+/obj/item/device/suit_cooling_unit{
+ pixel_x = -4;
+ pixel_y = -4
+ },
+/obj/item/device/suit_cooling_unit{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/item/device/suit_cooling_unit,
-/obj/item/device/suit_cooling_unit,
-/obj/item/device/suit_cooling_unit,
-/obj/item/device/suit_cooling_unit,
-/obj/item/device/suit_cooling_unit,
-/obj/item/device/suit_cooling_unit,
-/obj/item/device/suit_cooling_unit,
-/obj/item/device/suit_cooling_unit,
-/obj/item/device/suit_cooling_unit,
-/obj/item/device/suit_cooling_unit,
+/obj/item/device/suit_cooling_unit{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/device/suit_cooling_unit{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/device/suit_cooling_unit{
+ pixel_x = 6;
+ pixel_y = 6
+ },
+/obj/item/device/suit_cooling_unit{
+ pixel_x = 8;
+ pixel_y = 8
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/barracks)
"bJ" = (
@@ -296,6 +361,13 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/eng_storage)
+"cH" = (
+/obj/machinery/computer/ship/disperser{
+ dir = 8
+ },
+/obj/item/weapon/paper/vonbraun_cannon,
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/ert/gunnery)
"cJ" = (
/obj/machinery/light/no_nightshift{
dir = 1
@@ -344,6 +416,11 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/engine)
+"db" = (
+/obj/machinery/door/airlock/glass_external,
+/obj/effect/map_helper/airlock/door/int_door,
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/ert/gunnery)
"dd" = (
/obj/machinery/atmospherics/pipe/manifold/visible,
/turf/simulated/wall/shull,
@@ -381,22 +458,52 @@
"do" = (
/obj/structure/table/rack/steel,
/obj/effect/floor_decal/industrial/outline/grey,
+/obj/item/clothing/mask/gas{
+ pixel_x = -4;
+ pixel_y = -4
+ },
+/obj/item/clothing/mask/gas{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/item/clothing/mask/gas,
-/obj/item/clothing/mask/gas,
-/obj/item/clothing/mask/gas,
-/obj/item/clothing/mask/gas,
-/obj/item/clothing/mask/gas,
-/obj/item/clothing/mask/gas,
+/obj/item/clothing/mask/gas{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/clothing/mask/gas{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/clothing/mask/gas{
+ pixel_x = 6;
+ pixel_y = 6
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/barracks)
"dp" = (
/obj/structure/table/rack/steel,
+/obj/item/weapon/rig/ert/assetprotection{
+ pixel_x = -4;
+ pixel_y = -4
+ },
+/obj/item/weapon/rig/ert/assetprotection{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/item/weapon/rig/ert/assetprotection,
-/obj/item/weapon/rig/ert/assetprotection,
-/obj/item/weapon/rig/ert/assetprotection,
-/obj/item/weapon/rig/ert/assetprotection,
-/obj/item/weapon/rig/ert/assetprotection,
-/obj/item/weapon/rig/ert/assetprotection,
+/obj/item/weapon/rig/ert/assetprotection{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/weapon/rig/ert/assetprotection{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/weapon/rig/ert/assetprotection{
+ pixel_x = 6;
+ pixel_y = 6
+ },
/obj/effect/floor_decal/industrial/outline/grey,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/barracks)
@@ -435,35 +542,75 @@
/area/ship/ert/hangar)
"dB" = (
/obj/structure/table/rack/steel,
+/obj/item/clothing/suit/armor/swat{
+ pixel_x = -4;
+ pixel_y = -4
+ },
+/obj/item/clothing/suit/armor/swat{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/item/clothing/suit/armor/swat,
-/obj/item/clothing/suit/armor/swat,
-/obj/item/clothing/suit/armor/swat,
-/obj/item/clothing/suit/armor/swat,
-/obj/item/clothing/suit/armor/swat,
-/obj/item/clothing/suit/armor/swat,
-/obj/item/clothing/mask/gas/commando,
-/obj/item/clothing/mask/gas/commando,
-/obj/item/clothing/mask/gas/commando,
-/obj/item/clothing/mask/gas/commando,
-/obj/item/clothing/mask/gas/commando,
+/obj/item/clothing/suit/armor/swat{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/clothing/suit/armor/swat{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/clothing/suit/armor/swat{
+ pixel_x = 6;
+ pixel_y = 6
+ },
+/obj/item/clothing/mask/gas/commando{
+ pixel_x = -4;
+ pixel_y = -4
+ },
+/obj/item/clothing/mask/gas/commando{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/item/clothing/mask/gas/commando,
+/obj/item/clothing/mask/gas/commando{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/clothing/mask/gas/commando{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/clothing/mask/gas/commando{
+ pixel_x = 6;
+ pixel_y = 6
+ },
/obj/item/clothing/head/helmet/space/deathsquad{
- name = "swat helmet"
+ name = "swat helmet";
+ pixel_x = -4;
+ pixel_y = -4
+ },
+/obj/item/clothing/head/helmet/space/deathsquad{
+ name = "swat helmet";
+ pixel_x = -2;
+ pixel_y = -2
},
/obj/item/clothing/head/helmet/space/deathsquad{
name = "swat helmet"
},
/obj/item/clothing/head/helmet/space/deathsquad{
- name = "swat helmet"
+ name = "swat helmet";
+ pixel_x = 2;
+ pixel_y = 2
},
/obj/item/clothing/head/helmet/space/deathsquad{
- name = "swat helmet"
+ name = "swat helmet";
+ pixel_x = 4;
+ pixel_y = 4
},
/obj/item/clothing/head/helmet/space/deathsquad{
- name = "swat helmet"
- },
-/obj/item/clothing/head/helmet/space/deathsquad{
- name = "swat helmet"
+ name = "swat helmet";
+ pixel_x = 6;
+ pixel_y = 6
},
/obj/effect/floor_decal/industrial/outline/grey,
/turf/simulated/floor/tiled/techfloor,
@@ -485,12 +632,27 @@
/area/shuttle/ert_ship_boat)
"dV" = (
/obj/structure/table/rack/steel,
+/obj/item/clothing/glasses/thermal{
+ pixel_x = -4;
+ pixel_y = -4
+ },
+/obj/item/clothing/glasses/thermal{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/item/clothing/glasses/thermal,
-/obj/item/clothing/glasses/thermal,
-/obj/item/clothing/glasses/thermal,
-/obj/item/clothing/glasses/thermal,
-/obj/item/clothing/glasses/thermal,
-/obj/item/clothing/glasses/thermal,
+/obj/item/clothing/glasses/thermal{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/clothing/glasses/thermal{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/clothing/glasses/thermal{
+ pixel_x = 6;
+ pixel_y = 6
+ },
/obj/effect/floor_decal/industrial/outline/grey,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/barracks)
@@ -498,8 +660,11 @@
/obj/machinery/light/no_nightshift{
dir = 8
},
+/obj/machinery/power/pointdefense{
+ id_tag = "vonbraun_pd"
+ },
/turf/simulated/floor/reinforced/airless,
-/area/ship/ert/mech_bay)
+/area/ship/ert/gunnery)
"dX" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -525,12 +690,27 @@
/area/ship/ert/dock_port)
"ef" = (
/obj/structure/table/rack/steel,
+/obj/item/clothing/glasses/night{
+ pixel_x = -4;
+ pixel_y = -4
+ },
+/obj/item/clothing/glasses/night{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/item/clothing/glasses/night,
-/obj/item/clothing/glasses/night,
-/obj/item/clothing/glasses/night,
-/obj/item/clothing/glasses/night,
-/obj/item/clothing/glasses/night,
-/obj/item/clothing/glasses/night,
+/obj/item/clothing/glasses/night{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/clothing/glasses/night{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/clothing/glasses/night{
+ pixel_x = 6;
+ pixel_y = 6
+ },
/obj/machinery/firealarm/alarms_hidden{
pixel_y = 26
},
@@ -539,18 +719,40 @@
/area/ship/ert/barracks)
"eg" = (
/obj/structure/table/rack/steel,
+/obj/item/clothing/glasses/night{
+ pixel_x = -4;
+ pixel_y = -4
+ },
+/obj/item/clothing/glasses/night{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/item/clothing/glasses/night,
-/obj/item/clothing/glasses/night,
-/obj/item/clothing/glasses/night,
-/obj/item/clothing/glasses/night,
-/obj/item/clothing/glasses/night,
-/obj/item/clothing/glasses/night,
+/obj/item/clothing/glasses/night{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/clothing/glasses/night{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/clothing/glasses/night{
+ pixel_x = 6;
+ pixel_y = 6
+ },
/obj/machinery/atm{
pixel_y = 26
},
/obj/effect/floor_decal/industrial/outline/grey,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/barracks)
+"ej" = (
+/obj/machinery/door/blast/regular{
+ id = "Von_Braun_Cannon";
+ name = "Cannon Firing Port"
+ },
+/turf/simulated/floor/reinforced/airless,
+/area/ship/ert/gunnery)
"es" = (
/obj/structure/closet/crate{
dir = 2
@@ -610,18 +812,51 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/eng_storage)
+"eL" = (
+/mob/living/simple_mob/animal/passive/mimepet,
+/turf/simulated/floor/wood,
+/area/ship/ert/commander)
+"eO" = (
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/effect/map_helper/airlock/sensor/chamber_sensor,
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 1
+ },
+/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
+ id_tag = "vb_cannon_loader";
+ pixel_x = 24;
+ pixel_y = 23
+ },
+/obj/machinery/airlock_sensor{
+ pixel_x = -25;
+ pixel_y = 22
+ },
+/turf/simulated/floor/airless,
+/area/ship/ert/gunnery)
"eP" = (
/obj/structure/table/steel_reinforced,
/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/item/weapon/storage/box/cdeathalarm_kit,
-/obj/item/weapon/storage/box/cdeathalarm_kit,
+/obj/item/weapon/storage/box/cdeathalarm_kit{
+ pixel_x = -1;
+ pixel_y = -1
+ },
+/obj/item/weapon/storage/box/cdeathalarm_kit{
+ pixel_x = 1;
+ pixel_y = 1
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/barracks)
"eX" = (
/obj/structure/table/steel_reinforced,
/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/obj/item/weapon/storage/box/backup_kit,
-/obj/item/weapon/storage/box/backup_kit,
+/obj/item/weapon/storage/box/backup_kit{
+ pixel_x = -1;
+ pixel_y = -1
+ },
+/obj/item/weapon/storage/box/backup_kit{
+ pixel_x = 1;
+ pixel_y = 1
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/barracks)
"ff" = (
@@ -655,7 +890,6 @@
/area/ship/ert/dock_star)
"fx" = (
/obj/structure/table/steel_reinforced,
-/obj/item/rig_module/sprinter,
/obj/machinery/light/no_nightshift{
dir = 8
},
@@ -666,17 +900,38 @@
dir = 4;
pixel_x = -23
},
-/obj/item/rig_module/sprinter,
-/obj/item/rig_module/rescue_pharm,
+/obj/item/rig_module/sprinter{
+ pixel_x = -4;
+ pixel_y = 4
+ },
+/obj/item/rig_module/sprinter{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/rig_module/rescue_pharm{
+ pixel_y = -2
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/mech_bay)
"fE" = (
/obj/structure/table/steel_reinforced,
-/obj/item/rig_module/mounted,
-/obj/item/rig_module/mounted/egun,
-/obj/item/rig_module/mounted/egun,
-/obj/item/rig_module/mounted/egun,
+/obj/item/rig_module/mounted{
+ pixel_x = -4;
+ pixel_y = -4
+ },
+/obj/item/rig_module/mounted/egun{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/item/rig_module/mounted/egun,
+/obj/item/rig_module/mounted/egun{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/rig_module/mounted/egun{
+ pixel_x = 4;
+ pixel_y = 4
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/mech_bay)
"fP" = (
@@ -693,22 +948,50 @@
/area/ship/ert/mech_bay)
"fU" = (
/obj/structure/table/steel_reinforced,
-/obj/item/rig_module/device/rcd,
-/obj/item/rig_module/device/rcd,
-/obj/item/rig_module/device/plasmacutter,
-/obj/item/rig_module/device/plasmacutter,
+/obj/item/rig_module/device/rcd{
+ pixel_x = -4;
+ pixel_y = -4
+ },
+/obj/item/rig_module/device/rcd{
+ pixel_x = -2;
+ pixel_y = -2
+ },
+/obj/item/rig_module/device/plasmacutter{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/rig_module/device/plasmacutter{
+ pixel_x = 4;
+ pixel_y = 4
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/mech_bay)
"fZ" = (
/obj/structure/table/steel_reinforced,
-/obj/item/rig_module/device/drill,
-/obj/item/rig_module/device/drill,
-/obj/item/rig_module/maneuvering_jets,
-/obj/item/rig_module/maneuvering_jets,
-/obj/item/rig_module/maneuvering_jets,
-/obj/item/rig_module/maneuvering_jets,
-/obj/item/rig_module/maneuvering_jets,
-/obj/item/rig_module/maneuvering_jets,
+/obj/item/rig_module/device/drill{
+ pixel_y = -4
+ },
+/obj/item/rig_module/device/drill{
+ pixel_y = 4
+ },
+/obj/item/rig_module/maneuvering_jets{
+ pixel_x = -5
+ },
+/obj/item/rig_module/maneuvering_jets{
+ pixel_x = -2
+ },
+/obj/item/rig_module/maneuvering_jets{
+ pixel_x = 1
+ },
+/obj/item/rig_module/maneuvering_jets{
+ pixel_x = 4
+ },
+/obj/item/rig_module/maneuvering_jets{
+ pixel_x = 7
+ },
+/obj/item/rig_module/maneuvering_jets{
+ pixel_x = 10
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/mech_bay)
"ga" = (
@@ -727,12 +1010,9 @@
/turf/simulated/floor/tiled/white,
/area/ship/ert/med_surg)
"gh" = (
-/obj/machinery/mech_recharger,
/obj/machinery/light/no_nightshift{
dir = 8
},
-/obj/mecha/combat/gygax/serenity,
-/obj/effect/floor_decal/industrial/outline,
/obj/machinery/button/remote/blast_door{
description_fluff = "\\(OOC) DO NOT TOUCH THIS BUTTON WITHOUT THE EXPLICIT PERMISSION OF AN ADMINISTRATOR.";
dir = 4;
@@ -742,7 +1022,7 @@
req_one_access = list(108)
},
/turf/simulated/floor/tiled/techfloor,
-/area/ship/ert/mech_bay)
+/area/ship/ert/gunnery)
"gk" = (
/obj/machinery/shieldwallgen,
/obj/effect/floor_decal/industrial/outline/blue,
@@ -759,29 +1039,32 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/atmos)
-"gw" = (
-/obj/structure/table/rack/steel,
-/obj/item/mecha_parts/mecha_equipment/tool/extinguisher,
-/obj/item/mecha_parts/mecha_equipment/tool/extinguisher,
-/obj/item/mecha_parts/mecha_equipment/tool/powertool/medanalyzer,
-/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flare,
-/obj/item/mecha_parts/mecha_equipment/weapon/energy/medigun,
-/obj/item/mecha_parts/mecha_equipment/tool/sleeper,
-/obj/item/mecha_parts/mecha_equipment/tool/sleeper,
-/obj/item/mecha_parts/mecha_equipment/tool/syringe_gun,
-/obj/effect/floor_decal/industrial/outline,
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/ert/mech_bay)
"gx" = (
/obj/structure/table/rack/steel,
-/obj/item/weapon/melee/baton,
-/obj/item/weapon/melee/baton,
-/obj/item/weapon/melee/baton,
-/obj/item/weapon/melee/baton,
-/obj/item/weapon/shield/riot,
-/obj/item/weapon/shield/riot,
-/obj/item/weapon/shield/riot,
-/obj/item/weapon/shield/riot,
+/obj/item/weapon/melee/baton{
+ pixel_x = -6
+ },
+/obj/item/weapon/melee/baton{
+ pixel_x = -2
+ },
+/obj/item/weapon/melee/baton{
+ pixel_x = 2
+ },
+/obj/item/weapon/melee/baton{
+ pixel_x = 6
+ },
+/obj/item/weapon/shield/riot{
+ pixel_x = -6
+ },
+/obj/item/weapon/shield/riot{
+ pixel_x = -2
+ },
+/obj/item/weapon/shield/riot{
+ pixel_x = 2
+ },
+/obj/item/weapon/shield/riot{
+ pixel_x = 6
+ },
/obj/effect/floor_decal/industrial/outline/grey,
/obj/machinery/recharger/wallcharger{
pixel_x = -23;
@@ -797,25 +1080,19 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/armoury_st)
-"gy" = (
-/obj/structure/table/rack/steel,
-/obj/machinery/light/no_nightshift{
- dir = 1
- },
-/obj/item/mecha_parts/mecha_equipment/weapon/energy/pulse,
-/obj/item/mecha_parts/mecha_equipment/weapon/energy/pulse,
-/obj/effect/floor_decal/industrial/outline/red,
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/ert/mech_bay)
"gA" = (
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/atmos)
"gF" = (
-/obj/machinery/mech_recharger,
-/obj/mecha/combat/gygax,
-/obj/effect/floor_decal/industrial/outline/red,
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/ert/mech_bay)
+/obj/machinery/light/no_nightshift{
+ dir = 1
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 10
+ },
+/obj/structure/railing,
+/turf/simulated/floor/reinforced,
+/area/ship/ert/gunnery)
"gN" = (
/obj/structure/cable/yellow{
d1 = 2;
@@ -844,26 +1121,26 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/engine)
"gW" = (
-/obj/structure/table/rack/steel,
-/obj/item/mecha_parts/mecha_equipment/shocker,
-/obj/item/mecha_parts/mecha_equipment/shocker,
-/obj/machinery/power/apc/hyper{
- alarms_hidden = 1;
- dir = 1;
- name = "VB APC - North";
- pixel_y = 24
+/obj/machinery/disposal/deliveryChute{
+ dir = 8
},
-/obj/structure/cable/yellow{
- d2 = 2;
- icon_state = "0-2"
+/obj/structure/disposalpipe/trunk{
+ dir = 4
},
-/obj/effect/floor_decal/industrial/outline/blue,
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/ert/mech_bay)
+/obj/structure/railing,
+/obj/effect/floor_decal/industrial/warning,
+/turf/simulated/floor/reinforced,
+/area/ship/ert/gunnery)
"gX" = (
/obj/structure/table/rack/steel,
-/obj/item/weapon/storage/box/emps,
-/obj/item/weapon/storage/box/emps,
+/obj/item/weapon/storage/box/emps{
+ pixel_x = -2;
+ pixel_y = -2
+ },
+/obj/item/weapon/storage/box/emps{
+ pixel_x = 2;
+ pixel_y = 2
+ },
/obj/effect/floor_decal/industrial/outline/grey,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/armoury_dl)
@@ -885,29 +1162,25 @@
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/bridge)
"hj" = (
-/obj/structure/table/rack/steel,
-/obj/item/mecha_parts/mecha_equipment/anticcw_armor_booster,
-/obj/item/mecha_parts/mecha_equipment/anticcw_armor_booster,
-/obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster,
-/obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster,
-/obj/machinery/firealarm/alarms_hidden{
- pixel_y = 26
+/obj/structure/disposalpipe/segment{
+ dir = 4
},
-/obj/effect/floor_decal/industrial/outline/blue,
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/ert/mech_bay)
+/turf/simulated/wall/rshull,
+/area/ship/ert/gunnery)
"hk" = (
-/obj/structure/table/rack/steel,
-/obj/item/mecha_parts/mecha_equipment/combat_shield,
-/obj/item/mecha_parts/mecha_equipment/combat_shield,
-/obj/item/mecha_parts/mecha_equipment/omni_shield,
-/obj/item/mecha_parts/mecha_equipment/repair_droid,
-/obj/item/mecha_parts/mecha_equipment/repair_droid,
-/obj/item/mecha_parts/mecha_equipment/repair_droid,
-/obj/item/mecha_parts/mecha_equipment/repair_droid,
-/obj/effect/floor_decal/industrial/outline/blue,
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/ert/mech_bay)
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/border_only,
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced,
+/obj/machinery/atmospherics/pipe/simple/visible,
+/turf/simulated/floor/airless,
+/area/ship/ert/gunnery)
"hs" = (
/obj/machinery/pointdefense_control{
id_tag = "vonbraun_pd"
@@ -1023,12 +1296,27 @@
/area/ship/ert/dock_star)
"ia" = (
/obj/structure/table/rack/steel,
+/obj/item/clothing/accessory/holster/leg{
+ pixel_x = -4;
+ pixel_y = -4
+ },
+/obj/item/clothing/accessory/holster/leg{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/item/clothing/accessory/holster/leg,
-/obj/item/clothing/accessory/holster/leg,
-/obj/item/clothing/accessory/holster/leg,
-/obj/item/clothing/accessory/holster/leg,
-/obj/item/clothing/accessory/holster/leg,
-/obj/item/clothing/accessory/holster/leg,
+/obj/item/clothing/accessory/holster/leg{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/clothing/accessory/holster/leg{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/clothing/accessory/holster/leg{
+ pixel_x = 6;
+ pixel_y = 6
+ },
/obj/effect/floor_decal/industrial/outline/grey,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/barracks)
@@ -1076,21 +1364,24 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/bridge)
-"iA" = (
-/obj/machinery/door/blast/regular{
- closed_layer = 4;
- id = "NRV_DELTA";
- layer = 4
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/ship/ert/mech_bay)
+"iz" = (
+/obj/structure/ship_munition/disperser_charge/emp,
+/obj/effect/floor_decal/industrial/warning,
+/turf/simulated/floor/reinforced,
+/area/ship/ert/gunnery)
"iB" = (
/turf/simulated/wall/shull,
/area/ship/ert/dock_port)
"iC" = (
+/obj/item/device/healthanalyzer/advanced{
+ pixel_x = 2;
+ pixel_y = 2
+ },
/obj/item/device/healthanalyzer/advanced,
-/obj/item/device/healthanalyzer/advanced,
-/obj/item/device/healthanalyzer/advanced,
+/obj/item/device/healthanalyzer/advanced{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/structure/table/rack/steel,
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 1
@@ -1170,24 +1461,56 @@
/area/ship/ert/mech_bay)
"kf" = (
/obj/structure/table/rack/steel,
+/obj/item/weapon/gun/projectile/automatic/pdw{
+ pixel_y = 6
+ },
+/obj/item/weapon/gun/projectile/automatic/pdw{
+ pixel_y = 4
+ },
+/obj/item/weapon/gun/projectile/automatic/pdw{
+ pixel_y = 2
+ },
/obj/item/weapon/gun/projectile/automatic/pdw,
-/obj/item/weapon/gun/projectile/automatic/pdw,
-/obj/item/weapon/gun/projectile/automatic/pdw,
-/obj/item/weapon/gun/projectile/automatic/pdw,
-/obj/item/weapon/gun/projectile/automatic/pdw,
-/obj/item/weapon/gun/projectile/automatic/pdw,
-/obj/item/ammo_magazine/m9mml,
-/obj/item/ammo_magazine/m9mml,
-/obj/item/ammo_magazine/m9mml,
-/obj/item/ammo_magazine/m9mml,
-/obj/item/ammo_magazine/m9mml,
-/obj/item/ammo_magazine/m9mml,
-/obj/item/ammo_magazine/m9mml,
-/obj/item/ammo_magazine/m9mml,
-/obj/item/ammo_magazine/m9mml,
-/obj/item/ammo_magazine/m9mml,
-/obj/item/ammo_magazine/m9mml,
+/obj/item/weapon/gun/projectile/automatic/pdw{
+ pixel_y = -2
+ },
+/obj/item/weapon/gun/projectile/automatic/pdw{
+ pixel_y = -4
+ },
+/obj/item/ammo_magazine/m9mml{
+ pixel_x = 10
+ },
+/obj/item/ammo_magazine/m9mml{
+ pixel_x = 8
+ },
+/obj/item/ammo_magazine/m9mml{
+ pixel_x = 6
+ },
+/obj/item/ammo_magazine/m9mml{
+ pixel_x = 4
+ },
+/obj/item/ammo_magazine/m9mml{
+ pixel_x = 2
+ },
/obj/item/ammo_magazine/m9mml,
+/obj/item/ammo_magazine/m9mml{
+ pixel_x = -2
+ },
+/obj/item/ammo_magazine/m9mml{
+ pixel_x = -4
+ },
+/obj/item/ammo_magazine/m9mml{
+ pixel_x = -6
+ },
+/obj/item/ammo_magazine/m9mml{
+ pixel_x = -8
+ },
+/obj/item/ammo_magazine/m9mml{
+ pixel_x = -10
+ },
+/obj/item/ammo_magazine/m9mml{
+ pixel_x = -12
+ },
/obj/effect/floor_decal/industrial/outline/grey,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/armoury_st)
@@ -1201,39 +1524,12 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/hallways_aft)
-"ki" = (
-/obj/machinery/door/blast/regular{
- closed_layer = 4;
- id = "NRV_MECHS";
- layer = 4
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/ship/ert/mech_bay)
-"kl" = (
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/turf/simulated/floor/tiled/techmaint,
-/area/ship/ert/mech_bay)
"km" = (
/obj/effect/floor_decal/corner/white{
dir = 4
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/med)
-"kn" = (
-/obj/structure/table/rack/steel,
-/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/explosive,
-/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/explosive,
-/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg,
-/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg,
-/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/mortar,
-/obj/effect/floor_decal/industrial/outline/red,
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/ert/mech_bay)
"kt" = (
/obj/machinery/door/blast/regular/open{
id = "ERT_Shuttle_Rear";
@@ -1453,18 +1749,48 @@
/area/ship/ert/engine)
"mb" = (
/obj/structure/table/rack/steel,
+/obj/item/weapon/storage/belt/security/tactical{
+ pixel_x = -4;
+ pixel_y = -4
+ },
+/obj/item/weapon/storage/belt/security/tactical{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/item/weapon/storage/belt/security/tactical,
-/obj/item/weapon/storage/belt/security/tactical,
-/obj/item/weapon/storage/belt/security/tactical,
-/obj/item/weapon/storage/belt/security/tactical,
-/obj/item/weapon/storage/belt/security/tactical,
-/obj/item/weapon/storage/belt/security/tactical,
-/obj/item/clothing/glasses/sunglasses/sechud/tactical,
-/obj/item/clothing/glasses/sunglasses/sechud/tactical,
-/obj/item/clothing/glasses/sunglasses/sechud/tactical,
-/obj/item/clothing/glasses/sunglasses/sechud/tactical,
-/obj/item/clothing/glasses/sunglasses/sechud/tactical,
+/obj/item/weapon/storage/belt/security/tactical{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/weapon/storage/belt/security/tactical{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/weapon/storage/belt/security/tactical{
+ pixel_x = 6;
+ pixel_y = 6
+ },
+/obj/item/clothing/glasses/sunglasses/sechud/tactical{
+ pixel_x = -4;
+ pixel_y = -4
+ },
+/obj/item/clothing/glasses/sunglasses/sechud/tactical{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/item/clothing/glasses/sunglasses/sechud/tactical,
+/obj/item/clothing/glasses/sunglasses/sechud/tactical{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/clothing/glasses/sunglasses/sechud/tactical{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/clothing/glasses/sunglasses/sechud/tactical{
+ pixel_x = 6;
+ pixel_y = 6
+ },
/obj/effect/floor_decal/industrial/outline/grey,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/barracks)
@@ -1673,8 +1999,12 @@
/area/ship/ert/dock_star)
"nb" = (
/obj/structure/table/rack/steel,
-/obj/item/weapon/gun/energy/xray,
-/obj/item/weapon/gun/energy/xray,
+/obj/item/weapon/gun/energy/xray{
+ pixel_y = -3
+ },
+/obj/item/weapon/gun/energy/xray{
+ pixel_y = 3
+ },
/obj/machinery/light/no_nightshift,
/obj/machinery/firealarm/alarms_hidden{
dir = 1;
@@ -1752,6 +2082,10 @@
},
/turf/simulated/floor/tiled/white,
/area/ship/ert/med_surg)
+"nr" = (
+/obj/machinery/porta_turret/stationary/CIWS,
+/turf/simulated/floor/reinforced/airless,
+/area/ship/ert/gunnery)
"nt" = (
/obj/structure/cable/yellow{
d1 = 4;
@@ -1802,38 +2136,17 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
-/obj/machinery/door/firedoor/multi_tile{
- dir = 1
- },
-/obj/machinery/door/blast/regular{
- closed_layer = 4;
- id = "NRV_MECHS";
- layer = 4
+/obj/machinery/door/airlock/glass_security{
+ req_one_access = list(103)
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/mech_bay)
"nB" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/cable/yellow{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/door/firedoor/multi_tile{
- dir = 1
- },
-/obj/machinery/door/blast/regular{
- closed_layer = 4;
- id = "NRV_DELTA";
- layer = 4
+ dir = 9
},
/turf/simulated/floor/tiled/techmaint,
-/area/ship/ert/mech_bay)
+/area/ship/ert/gunnery)
"nC" = (
/turf/simulated/floor/reinforced/airless,
/area/ship/ert/dock_star)
@@ -1843,26 +2156,6 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/engineering)
-"nP" = (
-/obj/structure/cable/yellow{
- d1 = 1;
- d2 = 8;
- icon_state = "1-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/ship/ert/mech_bay)
-"nR" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
-/turf/simulated/floor/tiled/techmaint,
-/area/ship/ert/mech_bay)
"nX" = (
/obj/machinery/light/no_nightshift{
dir = 1
@@ -1873,20 +2166,23 @@
/turf/space,
/area/ship/ert/engine)
"nY" = (
-/obj/structure/table/steel_reinforced,
-/obj/machinery/atmospherics/unary/vent_pump/on{
+/obj/structure/ship_munition/disperser_charge/emp,
+/obj/effect/floor_decal/industrial/warning{
dir = 1
},
-/turf/simulated/floor/tiled/techfloor,
+/turf/simulated/floor/reinforced,
/area/ship/ert/hallways_aft)
"oa" = (
/obj/structure/table/rack,
/obj/item/weapon/hand_tele,
/obj/item/device/perfect_tele,
/obj/item/device/binoculars,
-/obj/item/device/survivalcapsule,
-/obj/item/device/survivalcapsule,
-/mob/living/simple_mob/animal/passive/mimepet,
+/obj/item/device/survivalcapsule{
+ pixel_x = 3
+ },
+/obj/item/device/survivalcapsule{
+ pixel_x = -3
+ },
/turf/simulated/floor/wood,
/area/ship/ert/commander)
"og" = (
@@ -1995,12 +2291,27 @@
/area/ship/ert/dock_port)
"oW" = (
/obj/structure/table/rack/steel,
+/obj/item/clothing/accessory/storage/black_vest{
+ pixel_x = -4;
+ pixel_y = -4
+ },
+/obj/item/clothing/accessory/storage/black_vest{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/item/clothing/accessory/storage/black_vest,
-/obj/item/clothing/accessory/storage/black_vest,
-/obj/item/clothing/accessory/storage/black_vest,
-/obj/item/clothing/accessory/storage/black_vest,
-/obj/item/clothing/accessory/storage/black_vest,
-/obj/item/clothing/accessory/storage/black_vest,
+/obj/item/clothing/accessory/storage/black_vest{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/clothing/accessory/storage/black_vest{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/clothing/accessory/storage/black_vest{
+ pixel_x = 6;
+ pixel_y = 6
+ },
/obj/machinery/power/apc/hyper{
alarms_hidden = 1;
dir = 4;
@@ -2014,37 +2325,77 @@
"oX" = (
/obj/structure/table/rack/steel,
/obj/effect/floor_decal/industrial/outline/grey,
+/obj/item/clothing/gloves/yellow{
+ pixel_y = -3
+ },
/obj/item/clothing/gloves/yellow,
-/obj/item/clothing/gloves/yellow,
-/obj/item/clothing/gloves/yellow,
-/obj/item/weapon/storage/backpack/ert/engineer,
-/obj/item/weapon/storage/backpack/ert/engineer,
+/obj/item/clothing/gloves/yellow{
+ pixel_y = 3
+ },
+/obj/item/weapon/storage/backpack/ert/engineer{
+ pixel_y = -3
+ },
/obj/item/weapon/storage/backpack/ert/engineer,
+/obj/item/weapon/storage/backpack/ert/engineer{
+ pixel_y = 3
+ },
+/obj/item/clothing/suit/space/void/responseteam/engineer{
+ pixel_y = -3
+ },
/obj/item/clothing/suit/space/void/responseteam/engineer,
-/obj/item/clothing/suit/space/void/responseteam/engineer,
-/obj/item/clothing/suit/space/void/responseteam/engineer,
-/obj/item/clothing/head/helmet/ert/engineer,
-/obj/item/clothing/head/helmet/ert/engineer,
+/obj/item/clothing/suit/space/void/responseteam/engineer{
+ pixel_y = 3
+ },
+/obj/item/clothing/head/helmet/ert/engineer{
+ pixel_y = -3
+ },
/obj/item/clothing/head/helmet/ert/engineer,
+/obj/item/clothing/head/helmet/ert/engineer{
+ pixel_y = 3
+ },
+/obj/item/clothing/suit/armor/vest/ert/engineer{
+ pixel_y = -3
+ },
/obj/item/clothing/suit/armor/vest/ert/engineer,
-/obj/item/clothing/suit/armor/vest/ert/engineer,
-/obj/item/clothing/suit/armor/vest/ert/engineer,
+/obj/item/clothing/suit/armor/vest/ert/engineer{
+ pixel_y = 3
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/barracks)
"pa" = (
/obj/structure/table/steel_reinforced,
+/obj/item/weapon/storage/belt/medical/emt{
+ pixel_y = -4
+ },
+/obj/item/weapon/storage/belt/medical/emt{
+ pixel_y = -2
+ },
/obj/item/weapon/storage/belt/medical/emt,
-/obj/item/weapon/storage/belt/medical/emt,
-/obj/item/weapon/storage/belt/medical/emt,
-/obj/item/weapon/storage/belt/medical/emt,
-/obj/item/weapon/storage/belt/medical/emt,
-/obj/item/weapon/storage/belt/medical/emt,
-/obj/item/clothing/accessory/storage/white_vest,
-/obj/item/clothing/accessory/storage/white_vest,
-/obj/item/clothing/accessory/storage/white_vest,
-/obj/item/clothing/accessory/storage/white_vest,
-/obj/item/clothing/accessory/storage/white_vest,
+/obj/item/weapon/storage/belt/medical/emt{
+ pixel_y = 2
+ },
+/obj/item/weapon/storage/belt/medical/emt{
+ pixel_y = 4
+ },
+/obj/item/weapon/storage/belt/medical/emt{
+ pixel_y = 6
+ },
+/obj/item/clothing/accessory/storage/white_vest{
+ pixel_y = -4
+ },
+/obj/item/clothing/accessory/storage/white_vest{
+ pixel_y = -2
+ },
/obj/item/clothing/accessory/storage/white_vest,
+/obj/item/clothing/accessory/storage/white_vest{
+ pixel_y = 2
+ },
+/obj/item/clothing/accessory/storage/white_vest{
+ pixel_y = 4
+ },
+/obj/item/clothing/accessory/storage/white_vest{
+ pixel_y = 6
+ },
/obj/machinery/alarm/alarms_hidden{
dir = 1;
pixel_y = -26
@@ -2062,20 +2413,36 @@
/area/ship/ert/med_surg)
"pd" = (
/obj/structure/table/rack/steel,
+/obj/item/weapon/storage/backpack/ert/medical{
+ pixel_y = -3
+ },
/obj/item/weapon/storage/backpack/ert/medical,
-/obj/item/weapon/storage/backpack/ert/medical,
-/obj/item/weapon/storage/backpack/ert/medical,
+/obj/item/weapon/storage/backpack/ert/medical{
+ pixel_y = 3
+ },
+/obj/item/clothing/suit/space/void/responseteam/medical{
+ pixel_y = -3
+ },
/obj/item/clothing/suit/space/void/responseteam/medical,
-/obj/item/clothing/suit/space/void/responseteam/medical,
-/obj/item/clothing/suit/space/void/responseteam/medical,
-/obj/machinery/light/no_nightshift,
+/obj/item/clothing/suit/space/void/responseteam/medical{
+ pixel_y = 3
+ },
/obj/effect/floor_decal/industrial/outline/grey,
+/obj/item/clothing/head/helmet/ert/medical{
+ pixel_y = -3
+ },
/obj/item/clothing/head/helmet/ert/medical,
-/obj/item/clothing/head/helmet/ert/medical,
-/obj/item/clothing/head/helmet/ert/medical,
-/obj/item/clothing/suit/armor/vest/ert/medical,
-/obj/item/clothing/suit/armor/vest/ert/medical,
+/obj/item/clothing/head/helmet/ert/medical{
+ pixel_y = 3
+ },
+/obj/item/clothing/suit/armor/vest/ert/medical{
+ pixel_y = -3
+ },
/obj/item/clothing/suit/armor/vest/ert/medical,
+/obj/item/clothing/suit/armor/vest/ert/medical{
+ pixel_y = 3
+ },
+/obj/machinery/light/no_nightshift,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/barracks)
"pf" = (
@@ -2096,19 +2463,35 @@
/area/ship/ert/med)
"pn" = (
/obj/structure/table/rack/steel,
+/obj/item/weapon/storage/backpack/ert/medical{
+ pixel_y = -3
+ },
/obj/item/weapon/storage/backpack/ert/medical,
-/obj/item/weapon/storage/backpack/ert/medical,
-/obj/item/weapon/storage/backpack/ert/medical,
-/obj/item/clothing/suit/space/void/responseteam/medical,
-/obj/item/clothing/suit/space/void/responseteam/medical,
+/obj/item/weapon/storage/backpack/ert/medical{
+ pixel_y = 3
+ },
+/obj/item/clothing/suit/space/void/responseteam/medical{
+ pixel_y = -3
+ },
/obj/item/clothing/suit/space/void/responseteam/medical,
+/obj/item/clothing/suit/space/void/responseteam/medical{
+ pixel_y = 3
+ },
/obj/effect/floor_decal/industrial/outline/grey,
+/obj/item/clothing/head/helmet/ert/medical{
+ pixel_y = -3
+ },
/obj/item/clothing/head/helmet/ert/medical,
-/obj/item/clothing/head/helmet/ert/medical,
-/obj/item/clothing/head/helmet/ert/medical,
-/obj/item/clothing/suit/armor/vest/ert/medical,
-/obj/item/clothing/suit/armor/vest/ert/medical,
+/obj/item/clothing/head/helmet/ert/medical{
+ pixel_y = 3
+ },
+/obj/item/clothing/suit/armor/vest/ert/medical{
+ pixel_y = -3
+ },
/obj/item/clothing/suit/armor/vest/ert/medical,
+/obj/item/clothing/suit/armor/vest/ert/medical{
+ pixel_y = 3
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/barracks)
"po" = (
@@ -2131,24 +2514,63 @@
/area/ship/ert/med_surg)
"pq" = (
/obj/structure/table/steel_reinforced,
+/obj/item/bodybag/cryobag{
+ pixel_x = -4;
+ pixel_y = -4
+ },
+/obj/item/bodybag/cryobag{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/item/bodybag/cryobag,
-/obj/item/bodybag/cryobag,
-/obj/item/bodybag/cryobag,
-/obj/item/bodybag/cryobag,
-/obj/item/bodybag/cryobag,
-/obj/item/bodybag/cryobag,
+/obj/item/bodybag/cryobag{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/bodybag/cryobag{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/bodybag/cryobag{
+ pixel_x = 6;
+ pixel_y = 6
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/med)
+"pr" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor/border_only,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/simulated/floor/airless,
+/area/ship/ert/gunnery)
"pt" = (
/obj/structure/table/rack/steel,
+/obj/item/clothing/suit/space/void/responseteam/janitor{
+ pixel_y = -2
+ },
/obj/item/clothing/suit/space/void/responseteam/janitor,
-/obj/item/clothing/suit/space/void/responseteam/janitor,
-/obj/item/clothing/suit/space/void/responseteam/janitor,
-/obj/item/clothing/suit/space/void/responseteam/janitor,
-/obj/item/weapon/storage/belt/janitor,
-/obj/item/weapon/storage/belt/janitor,
-/obj/item/weapon/storage/belt/janitor,
+/obj/item/clothing/suit/space/void/responseteam/janitor{
+ pixel_y = 2
+ },
+/obj/item/clothing/suit/space/void/responseteam/janitor{
+ pixel_y = 4
+ },
+/obj/item/weapon/storage/belt/janitor{
+ pixel_y = -2
+ },
/obj/item/weapon/storage/belt/janitor,
+/obj/item/weapon/storage/belt/janitor{
+ pixel_y = 2
+ },
+/obj/item/weapon/storage/belt/janitor{
+ pixel_y = 4
+ },
/obj/machinery/light/no_nightshift,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/barracks)
@@ -2179,43 +2601,93 @@
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/med)
"pA" = (
-/obj/structure/table/steel_reinforced,
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/tiled/techfloor,
+/obj/structure/ship_munition/disperser_charge/explosive,
+/obj/effect/floor_decal/industrial/warning,
+/turf/simulated/floor/reinforced,
/area/ship/ert/hallways_aft)
+"pE" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/turf/simulated/floor/reinforced/airless,
+/area/ship/ert/gunnery)
"pG" = (
/obj/structure/closet{
name = "custodial"
},
-/obj/item/weapon/reagent_containers/spray/cleaner,
-/obj/item/weapon/reagent_containers/spray/cleaner,
-/obj/item/weapon/reagent_containers/spray/cleaner,
-/obj/item/weapon/reagent_containers/spray/cleaner,
-/obj/item/weapon/reagent_containers/glass/bucket,
-/obj/item/weapon/reagent_containers/glass/bucket,
-/obj/item/weapon/reagent_containers/glass/bucket,
-/obj/item/weapon/reagent_containers/glass/bucket,
-/obj/item/weapon/mop,
-/obj/item/weapon/mop,
-/obj/item/weapon/mop,
-/obj/item/weapon/mop,
+/obj/item/weapon/reagent_containers/spray/cleaner{
+ pixel_x = -6
+ },
+/obj/item/weapon/reagent_containers/spray/cleaner{
+ pixel_x = -2
+ },
+/obj/item/weapon/reagent_containers/spray/cleaner{
+ pixel_x = 2
+ },
+/obj/item/weapon/reagent_containers/spray/cleaner{
+ pixel_x = 6
+ },
+/obj/item/weapon/reagent_containers/glass/bucket{
+ pixel_x = 6
+ },
+/obj/item/weapon/reagent_containers/glass/bucket{
+ pixel_x = 2
+ },
+/obj/item/weapon/reagent_containers/glass/bucket{
+ pixel_x = -2
+ },
+/obj/item/weapon/reagent_containers/glass/bucket{
+ pixel_x = -6
+ },
+/obj/item/weapon/mop{
+ pixel_x = 6
+ },
+/obj/item/weapon/mop{
+ pixel_x = 2
+ },
+/obj/item/weapon/mop{
+ pixel_x = -2
+ },
+/obj/item/weapon/mop{
+ pixel_x = -6
+ },
/obj/item/weapon/rig/ert/janitor,
-/obj/item/device/lightreplacer,
-/obj/item/device/lightreplacer,
-/obj/item/weapon/storage/box/lights/mixed,
-/obj/item/weapon/storage/box/lights/mixed,
+/obj/item/device/lightreplacer{
+ pixel_y = -2
+ },
+/obj/item/device/lightreplacer{
+ pixel_y = 2
+ },
+/obj/item/weapon/storage/box/lights/mixed{
+ pixel_x = -1;
+ pixel_y = -1
+ },
+/obj/item/weapon/storage/box/lights/mixed{
+ pixel_x = 1;
+ pixel_y = 1
+ },
/obj/machinery/light/no_nightshift,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/barracks)
"pI" = (
/obj/structure/table/rack/steel,
/obj/effect/floor_decal/industrial/outline/grey,
+/obj/item/weapon/gun/energy/pulse_rifle{
+ pixel_y = 6
+ },
+/obj/item/weapon/gun/energy/pulse_rifle{
+ pixel_y = 4
+ },
+/obj/item/weapon/gun/energy/pulse_rifle{
+ pixel_y = 2
+ },
/obj/item/weapon/gun/energy/pulse_rifle,
-/obj/item/weapon/gun/energy/pulse_rifle,
-/obj/item/weapon/gun/energy/pulse_rifle,
-/obj/item/weapon/gun/energy/pulse_rifle,
-/obj/item/weapon/gun/energy/pulse_rifle,
-/obj/item/weapon/gun/energy/pulse_rifle,
+/obj/item/weapon/gun/energy/pulse_rifle{
+ pixel_y = -2
+ },
+/obj/item/weapon/gun/energy/pulse_rifle{
+ pixel_y = -4
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/armoury_dl)
"pK" = (
@@ -2226,8 +2698,14 @@
/area/ship/ert/mech_bay)
"pM" = (
/obj/structure/table/steel_reinforced,
-/obj/item/rig_module/mounted/taser,
-/obj/item/rig_module/mounted/taser,
+/obj/item/rig_module/mounted/taser{
+ pixel_x = -4;
+ pixel_y = -4
+ },
+/obj/item/rig_module/mounted/taser{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/item/rig_module/mounted/taser,
/obj/machinery/light/no_nightshift{
dir = 8
@@ -2236,9 +2714,18 @@
dir = 1;
pixel_y = -26
},
-/obj/item/rig_module/mounted/taser,
-/obj/item/rig_module/mounted/taser,
-/obj/item/rig_module/mounted/taser,
+/obj/item/rig_module/mounted/taser{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/rig_module/mounted/taser{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/rig_module/mounted/taser{
+ pixel_x = 6;
+ pixel_y = 6
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/mech_bay)
"pN" = (
@@ -2251,6 +2738,10 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/dock_star)
+"pO" = (
+/obj/machinery/light/no_nightshift,
+/turf/simulated/floor/reinforced/airless,
+/area/ship/ert/gunnery)
"pS" = (
/obj/effect/shuttle_landmark/premade/ert_ship_near_port,
/turf/space,
@@ -2264,8 +2755,12 @@
/area/ship/ert/atmos)
"pW" = (
/obj/structure/table/rack/steel,
-/obj/item/weapon/gun/energy/plasmastun,
-/obj/item/weapon/gun/energy/plasmastun,
+/obj/item/weapon/gun/energy/plasmastun{
+ pixel_y = -3
+ },
+/obj/item/weapon/gun/energy/plasmastun{
+ pixel_y = 3
+ },
/obj/effect/floor_decal/industrial/outline/grey,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/armoury_dl)
@@ -2291,18 +2786,36 @@
/area/ship/ert/mech_bay)
"qa" = (
/obj/structure/table/rack/steel,
+/obj/item/weapon/rig/ert/security{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/item/weapon/rig/ert/security,
-/obj/item/weapon/rig/ert/security,
-/obj/item/weapon/rig/ert/security,
-/obj/item/weapon/rig/ert/security,
+/obj/item/weapon/rig/ert/security{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/weapon/rig/ert/security{
+ pixel_x = 4;
+ pixel_y = 4
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/mech_bay)
"qd" = (
/obj/structure/table/rack/steel,
+/obj/item/weapon/rig/ert/engineer{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/item/weapon/rig/ert/engineer,
-/obj/item/weapon/rig/ert/engineer,
-/obj/item/weapon/rig/ert/engineer,
-/obj/item/weapon/rig/ert/engineer,
+/obj/item/weapon/rig/ert/engineer{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/weapon/rig/ert/engineer{
+ pixel_x = 4;
+ pixel_y = 4
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/mech_bay)
"ql" = (
@@ -2318,10 +2831,19 @@
/area/ship/ert/med)
"qo" = (
/obj/structure/table/rack/steel,
+/obj/item/weapon/rig/ert/medical{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/item/weapon/rig/ert/medical,
-/obj/item/weapon/rig/ert/medical,
-/obj/item/weapon/rig/ert/medical,
-/obj/item/weapon/rig/ert/medical,
+/obj/item/weapon/rig/ert/medical{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/weapon/rig/ert/medical{
+ pixel_x = 4;
+ pixel_y = 4
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/mech_bay)
"qt" = (
@@ -2336,21 +2858,31 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/engineering)
"qy" = (
-/obj/structure/sign/department/eng{
- desc = "ACCESS VIA DIRECT AUTHORIZATION FROM CENTRAL ONLY.";
- name = "MECH BAY"
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
},
-/turf/simulated/wall/rshull,
-/area/ship/ert/mech_bay)
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/ship/ert/gunnery)
"qz" = (
-/obj/mecha/working/ripley/firefighter,
-/obj/machinery/mech_recharger,
/obj/machinery/light/no_nightshift{
dir = 8
},
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/ert/mech_bay)
+/obj/structure/ship_munition/disperser_charge/explosive,
+/obj/machinery/firealarm/alarms_hidden{
+ dir = 1;
+ pixel_y = -26
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1
+ },
+/obj/structure/railing{
+ dir = 1
+ },
+/turf/simulated/floor/reinforced,
+/area/ship/ert/gunnery)
"qA" = (
/obj/effect/floor_decal/corner/white{
dir = 8
@@ -2365,83 +2897,82 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/med)
"qD" = (
-/obj/structure/table/rack/steel,
-/obj/item/mecha_parts/mecha_equipment/tool/cable_layer,
-/obj/item/mecha_parts/mecha_equipment/tool/rcd,
-/obj/item/mecha_parts/mecha_equipment/tool/powertool,
-/obj/item/mecha_parts/mecha_equipment/tool/powertool/cutter,
-/obj/item/mecha_parts/mecha_equipment/tool/powertool/inflatables,
-/obj/item/mecha_parts/mecha_equipment/tool/powertool/prybar,
-/obj/item/mecha_parts/mecha_equipment/tool/powertool/screwdriver,
-/obj/item/mecha_parts/mecha_equipment/tool/powertool/welding,
-/obj/item/mecha_parts/mecha_equipment/speedboost,
-/obj/effect/floor_decal/industrial/outline/yellow,
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/ert/mech_bay)
-"qE" = (
-/obj/structure/table/rack/steel,
-/obj/item/mecha_parts/mecha_equipment/weapon/energy/taser,
-/obj/item/mecha_parts/mecha_equipment/weapon/energy/taser,
-/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/grenade/clusterbang,
-/obj/effect/floor_decal/industrial/outline/red,
-/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/grenade/clusterbang,
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/ert/mech_bay)
+/obj/structure/ship_munition/disperser_charge/explosive,
+/obj/machinery/alarm/alarms_hidden{
+ dir = 1;
+ pixel_y = -26
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1
+ },
+/turf/simulated/floor/reinforced,
+/area/ship/ert/gunnery)
"qF" = (
/obj/machinery/light/no_nightshift{
dir = 1
},
/turf/simulated/floor/reinforced/airless,
/area/ship/ert/eng_storage)
-"qQ" = (
-/obj/machinery/mech_recharger,
-/obj/machinery/alarm/alarms_hidden{
- dir = 1;
- pixel_y = -26
+"qJ" = (
+/obj/structure/table/rack/steel,
+/obj/effect/floor_decal/industrial/outline/grey,
+/obj/item/ammo_magazine/m545{
+ pixel_x = -8
+ },
+/obj/item/ammo_magazine/m545{
+ pixel_x = -5
+ },
+/obj/item/ammo_magazine/m545{
+ pixel_x = -2
+ },
+/obj/item/ammo_magazine/m545{
+ pixel_x = 1
+ },
+/obj/item/ammo_magazine/m545{
+ pixel_x = 4
+ },
+/obj/item/ammo_magazine/m545{
+ pixel_x = 7
+ },
+/obj/item/weapon/gun/projectile/automatic/sts35{
+ pixel_y = -2
+ },
+/obj/item/weapon/gun/projectile/automatic/sts35{
+ pixel_y = 2
},
-/obj/mecha/combat/durand,
-/obj/effect/floor_decal/industrial/outline/red,
/turf/simulated/floor/tiled/techfloor,
-/area/ship/ert/mech_bay)
+/area/ship/ert/armoury_st)
+"qP" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/ship/ert/gunnery)
"qR" = (
/obj/machinery/recharge_station,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/atmos)
-"qS" = (
-/obj/structure/table/rack/steel,
-/obj/item/mecha_parts/mecha_equipment/gravcatapult,
-/obj/item/mecha_parts/mecha_equipment/wormhole_generator,
-/obj/effect/floor_decal/industrial/outline/grey,
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/ert/mech_bay)
-"qT" = (
-/obj/structure/table/rack/steel,
-/obj/item/mecha_parts/mecha_equipment/tool/jetpack,
-/obj/item/mecha_parts/mecha_equipment/tool/jetpack,
-/obj/item/mecha_parts/mecha_equipment/tool/jetpack,
-/obj/item/mecha_parts/mecha_equipment/tool/jetpack,
-/obj/effect/floor_decal/industrial/outline/grey,
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/ert/mech_bay)
"rp" = (
-/obj/structure/table/rack/steel,
-/obj/item/mecha_parts/mecha_equipment/weapon/energy/ion,
-/obj/item/mecha_parts/mecha_equipment/weapon/energy/ion,
-/obj/effect/floor_decal/industrial/outline/red,
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/ert/mech_bay)
+/obj/structure/disposaloutlet,
+/obj/structure/disposalpipe/trunk{
+ dir = 8
+ },
+/obj/effect/floor_decal/industrial/warning,
+/turf/simulated/floor/airless,
+/area/ship/ert/gunnery)
"rr" = (
-/obj/structure/table/rack/steel,
-/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/heavy,
-/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/heavy,
-/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser,
-/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser,
-/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/xray,
-/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/xray,
-/obj/machinery/light/no_nightshift,
-/obj/effect/floor_decal/industrial/outline/red,
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/ert/mech_bay)
+/obj/machinery/door/airlock/glass_external,
+/obj/effect/map_helper/airlock/door/ext_door,
+/turf/simulated/floor/airless,
+/area/ship/ert/gunnery)
"rs" = (
/obj/machinery/atmospherics/pipe/simple/visible/universal,
/turf/simulated/floor/tiled/techfloor,
@@ -2485,15 +3016,12 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/engine)
"rM" = (
-/obj/machinery/recharge_station,
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/ert/hallways_aft)
+/obj/machinery/atmospherics/pipe/tank/air,
+/turf/simulated/floor/airless,
+/area/ship/ert/gunnery)
"rO" = (
-/obj/machinery/shipsensors{
- dir = 4
- },
-/turf/simulated/floor/reinforced/airless,
-/area/ship/ert/mech_bay)
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/ert/gunnery)
"rR" = (
/obj/machinery/atmospherics/pipe/tank/phoron{
dir = 8
@@ -2540,26 +3068,42 @@
/area/ship/ert/med)
"sf" = (
/obj/structure/table/steel_reinforced,
-/obj/item/weapon/reagent_containers/glass/beaker/large,
/obj/machinery/chemical_dispenser/ert,
+/obj/item/weapon/reagent_containers/glass/beaker/large,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/med)
"so" = (
/obj/structure/table/rack/steel,
+/obj/item/weapon/storage/backpack/ert/security{
+ pixel_y = -3
+ },
/obj/item/weapon/storage/backpack/ert/security,
-/obj/item/weapon/storage/backpack/ert/security,
-/obj/item/weapon/storage/backpack/ert/security,
-/obj/item/clothing/suit/space/void/responseteam/security,
-/obj/item/clothing/suit/space/void/responseteam/security,
+/obj/item/weapon/storage/backpack/ert/security{
+ pixel_y = 3
+ },
+/obj/item/clothing/suit/space/void/responseteam/security{
+ pixel_y = -3
+ },
/obj/item/clothing/suit/space/void/responseteam/security,
+/obj/item/clothing/suit/space/void/responseteam/security{
+ pixel_y = 3
+ },
/obj/machinery/light/no_nightshift,
/obj/effect/floor_decal/industrial/outline/grey,
+/obj/item/clothing/head/helmet/ert/security{
+ pixel_y = -3
+ },
/obj/item/clothing/head/helmet/ert/security,
-/obj/item/clothing/head/helmet/ert/security,
-/obj/item/clothing/head/helmet/ert/security,
-/obj/item/clothing/suit/armor/vest/ert/security,
-/obj/item/clothing/suit/armor/vest/ert/security,
+/obj/item/clothing/head/helmet/ert/security{
+ pixel_y = 3
+ },
+/obj/item/clothing/suit/armor/vest/ert/security{
+ pixel_y = -3
+ },
/obj/item/clothing/suit/armor/vest/ert/security,
+/obj/item/clothing/suit/armor/vest/ert/security{
+ pixel_y = 3
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/barracks)
"sp" = (
@@ -2628,10 +3172,19 @@
/area/ship/ert/dock_star)
"sF" = (
/obj/structure/table/rack/steel,
+/obj/item/clothing/glasses/graviton{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/item/clothing/glasses/graviton,
-/obj/item/clothing/glasses/graviton,
-/obj/item/clothing/glasses/graviton,
-/obj/item/clothing/glasses/graviton,
+/obj/item/clothing/glasses/graviton{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/clothing/glasses/graviton{
+ pixel_x = 4;
+ pixel_y = 4
+ },
/obj/effect/floor_decal/industrial/outline/grey,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/barracks)
@@ -2647,12 +3200,27 @@
/area/ship/ert/bridge)
"sJ" = (
/obj/structure/table/rack/steel,
+/obj/item/clothing/accessory/storage/black_vest{
+ pixel_x = -4;
+ pixel_y = -4
+ },
+/obj/item/clothing/accessory/storage/black_vest{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/item/clothing/accessory/storage/black_vest,
-/obj/item/clothing/accessory/storage/black_vest,
-/obj/item/clothing/accessory/storage/black_vest,
-/obj/item/clothing/accessory/storage/black_vest,
-/obj/item/clothing/accessory/storage/black_vest,
-/obj/item/clothing/accessory/storage/black_vest,
+/obj/item/clothing/accessory/storage/black_vest{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/clothing/accessory/storage/black_vest{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/clothing/accessory/storage/black_vest{
+ pixel_x = 6;
+ pixel_y = 6
+ },
/obj/machinery/alarm/alarms_hidden{
dir = 1;
pixel_y = -26
@@ -2668,10 +3236,6 @@
/obj/effect/floor_decal/industrial/outline/blue,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/eng_storage)
-"sT" = (
-/obj/machinery/cryopod/ert_ship,
-/turf/simulated/floor/tiled/white,
-/area/ship/ert/med_surg)
"sU" = (
/obj/structure/cable/yellow{
d1 = 4;
@@ -2755,10 +3319,8 @@
/turf/simulated/wall/rshull,
/area/ship/ert/armoury_st)
"tK" = (
-/obj/structure/bed/chair/bay/chair/padded/blue{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/machinery/door/window/brigdoor/northleft,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/hallways_aft)
"tL" = (
@@ -2808,15 +3370,19 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/mech_bay)
"tZ" = (
-/obj/machinery/light/no_nightshift{
- dir = 1
- },
-/turf/simulated/floor/reinforced/airless,
-/area/ship/ert/mech_bay)
+/obj/effect/floor_decal/industrial/warning,
+/turf/simulated/floor/airless,
+/area/ship/ert/gunnery)
"ug" = (
+/obj/item/device/healthanalyzer/advanced{
+ pixel_x = 2;
+ pixel_y = 2
+ },
/obj/item/device/healthanalyzer/advanced,
-/obj/item/device/healthanalyzer/advanced,
-/obj/item/device/healthanalyzer/advanced,
+/obj/item/device/healthanalyzer/advanced{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/structure/table/rack/steel,
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 1
@@ -3001,11 +3567,8 @@
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/hallways_aft)
"vK" = (
-/obj/machinery/light/no_nightshift{
- dir = 8
- },
-/turf/simulated/floor/reinforced/airless,
-/area/ship/ert/med_surg)
+/turf/simulated/wall/rshull,
+/area/ship/ert/gunnery)
"vQ" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 1
@@ -3022,6 +3585,12 @@
},
/turf/simulated/wall/rshull,
/area/ship/ert/bridge)
+"wh" = (
+/obj/machinery/light/no_nightshift{
+ dir = 1
+ },
+/turf/simulated/floor/airless,
+/area/ship/ert/gunnery)
"wi" = (
/obj/structure/cable/yellow{
d1 = 1;
@@ -3038,12 +3607,22 @@
/area/ship/ert/hallways)
"wl" = (
/obj/structure/table/rack/steel,
+/obj/item/weapon/gun/energy/gun{
+ pixel_y = 6
+ },
+/obj/item/weapon/gun/energy/gun{
+ pixel_y = 4
+ },
+/obj/item/weapon/gun/energy/gun{
+ pixel_y = 2
+ },
/obj/item/weapon/gun/energy/gun,
-/obj/item/weapon/gun/energy/gun,
-/obj/item/weapon/gun/energy/gun,
-/obj/item/weapon/gun/energy/gun,
-/obj/item/weapon/gun/energy/gun,
-/obj/item/weapon/gun/energy/gun,
+/obj/item/weapon/gun/energy/gun{
+ pixel_y = -2
+ },
+/obj/item/weapon/gun/energy/gun{
+ pixel_y = -4
+ },
/obj/effect/floor_decal/industrial/outline/grey,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/armoury_st)
@@ -3071,13 +3650,22 @@
/area/ship/ert/atmos)
"wt" = (
/obj/structure/table/steel_reinforced,
-/obj/item/weapon/storage/firstaid/bonemed,
-/obj/item/weapon/storage/firstaid/clotting,
+/obj/item/weapon/storage/firstaid/bonemed{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/weapon/storage/firstaid/clotting{
+ pixel_x = 2;
+ pixel_y = 2
+ },
/obj/effect/floor_decal/corner/yellow{
dir = 1
},
/obj/item/weapon/storage/firstaid/combat,
-/obj/item/weapon/storage/firstaid/combat,
+/obj/item/weapon/storage/firstaid/combat{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/med)
"wO" = (
@@ -3127,12 +3715,22 @@
"xg" = (
/obj/structure/table/rack/steel,
/obj/effect/floor_decal/industrial/outline/grey,
+/obj/item/weapon/gun/energy/gun/nuclear{
+ pixel_y = 6
+ },
+/obj/item/weapon/gun/energy/gun/nuclear{
+ pixel_y = 4
+ },
+/obj/item/weapon/gun/energy/gun/nuclear{
+ pixel_y = 2
+ },
/obj/item/weapon/gun/energy/gun/nuclear,
-/obj/item/weapon/gun/energy/gun/nuclear,
-/obj/item/weapon/gun/energy/gun/nuclear,
-/obj/item/weapon/gun/energy/gun/nuclear,
-/obj/item/weapon/gun/energy/gun/nuclear,
-/obj/item/weapon/gun/energy/gun/nuclear,
+/obj/item/weapon/gun/energy/gun/nuclear{
+ pixel_y = -2
+ },
+/obj/item/weapon/gun/energy/gun/nuclear{
+ pixel_y = -4
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/armoury_st)
"xh" = (
@@ -3141,37 +3739,85 @@
pixel_y = 23
},
/obj/effect/floor_decal/industrial/outline/grey,
+/obj/item/ammo_magazine/m9mm/large/preban{
+ pixel_x = -12
+ },
+/obj/item/ammo_magazine/m9mm/large/preban{
+ pixel_x = -10
+ },
+/obj/item/ammo_magazine/m9mm/large/preban{
+ pixel_x = -8
+ },
+/obj/item/ammo_magazine/m9mm/large/preban{
+ pixel_x = -6
+ },
+/obj/item/ammo_magazine/m9mm/large/preban{
+ pixel_x = -4
+ },
+/obj/item/ammo_magazine/m9mm/large/preban{
+ pixel_x = -2
+ },
+/obj/item/ammo_magazine/m9mm/large/preban,
+/obj/item/ammo_magazine/m9mm/large/preban{
+ pixel_x = 2
+ },
+/obj/item/ammo_magazine/m9mm/large/preban{
+ pixel_x = 4
+ },
+/obj/item/ammo_magazine/m9mm/large/preban{
+ pixel_x = 6
+ },
+/obj/item/ammo_magazine/m9mm/large/preban{
+ pixel_x = 8
+ },
+/obj/item/ammo_magazine/m9mm/large/preban{
+ pixel_x = 10
+ },
+/obj/item/weapon/gun/projectile/p92x/large/preban{
+ pixel_y = 4
+ },
+/obj/item/weapon/gun/projectile/p92x/large/preban{
+ pixel_y = 2
+ },
/obj/item/weapon/gun/projectile/p92x/large/preban,
-/obj/item/weapon/gun/projectile/p92x/large/preban,
-/obj/item/weapon/gun/projectile/p92x/large/preban,
-/obj/item/weapon/gun/projectile/p92x/large/preban,
-/obj/item/weapon/gun/projectile/p92x/large/preban,
-/obj/item/weapon/gun/projectile/p92x/large/preban,
-/obj/item/ammo_magazine/m9mm/large/preban,
-/obj/item/ammo_magazine/m9mm/large/preban,
-/obj/item/ammo_magazine/m9mm/large/preban,
-/obj/item/ammo_magazine/m9mm/large/preban,
-/obj/item/ammo_magazine/m9mm/large/preban,
-/obj/item/ammo_magazine/m9mm/large/preban,
-/obj/item/ammo_magazine/m9mm/large/preban,
-/obj/item/ammo_magazine/m9mm/large/preban,
-/obj/item/ammo_magazine/m9mm/large/preban,
-/obj/item/ammo_magazine/m9mm/large/preban,
-/obj/item/ammo_magazine/m9mm/large/preban,
-/obj/item/ammo_magazine/m9mm/large/preban,
+/obj/item/weapon/gun/projectile/p92x/large/preban{
+ pixel_y = -2
+ },
+/obj/item/weapon/gun/projectile/p92x/large/preban{
+ pixel_y = -4
+ },
+/obj/item/weapon/gun/projectile/p92x/large/preban{
+ pixel_y = -6
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/armoury_st)
"xi" = (
/obj/structure/table/rack/steel,
/obj/effect/floor_decal/industrial/outline/grey,
-/obj/item/weapon/gun/projectile/automatic/sts35,
-/obj/item/weapon/gun/projectile/automatic/sts35,
-/obj/item/ammo_magazine/m545,
-/obj/item/ammo_magazine/m545,
-/obj/item/ammo_magazine/m545,
-/obj/item/ammo_magazine/m545,
-/obj/item/ammo_magazine/m545,
-/obj/item/ammo_magazine/m545,
+/obj/item/ammo_magazine/m545{
+ pixel_x = 7
+ },
+/obj/item/ammo_magazine/m545{
+ pixel_x = 4
+ },
+/obj/item/ammo_magazine/m545{
+ pixel_x = 1
+ },
+/obj/item/ammo_magazine/m545{
+ pixel_x = -2
+ },
+/obj/item/ammo_magazine/m545{
+ pixel_x = -5
+ },
+/obj/item/ammo_magazine/m545{
+ pixel_x = -8
+ },
+/obj/item/weapon/gun/projectile/automatic/sts35{
+ pixel_y = -2
+ },
+/obj/item/weapon/gun/projectile/automatic/sts35{
+ pixel_y = 2
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/armoury_st)
"xt" = (
@@ -3195,10 +3841,16 @@
/area/ship/ert/armoury_st)
"xv" = (
/obj/structure/table/rack/steel,
+/obj/item/weapon/gun/energy/ionrifle/pistol{
+ pixel_y = 4
+ },
/obj/item/weapon/gun/energy/ionrifle/pistol,
-/obj/item/weapon/gun/energy/ionrifle/pistol,
-/obj/item/weapon/gun/energy/ionrifle,
-/obj/item/weapon/gun/energy/ionrifle,
+/obj/item/weapon/gun/energy/ionrifle{
+ pixel_y = -4
+ },
+/obj/item/weapon/gun/energy/ionrifle{
+ pixel_y = -8
+ },
/obj/machinery/power/apc/hyper{
alarms_hidden = 1;
dir = 4;
@@ -3220,31 +3872,75 @@
/obj/structure/closet/medical_wall{
pixel_x = 32
},
-/obj/item/weapon/storage/firstaid/adv,
-/obj/item/weapon/storage/firstaid/adv,
-/obj/item/weapon/storage/firstaid/fire,
-/obj/item/weapon/storage/firstaid/fire,
+/obj/item/weapon/storage/firstaid/adv{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/weapon/storage/firstaid/adv{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/weapon/storage/firstaid/fire{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/weapon/storage/firstaid/fire{
+ pixel_x = 2;
+ pixel_y = 2
+ },
/obj/item/weapon/storage/firstaid/o2,
/obj/item/weapon/storage/firstaid/o2,
-/obj/item/weapon/storage/firstaid/toxin,
-/obj/item/weapon/storage/firstaid/toxin,
+/obj/item/weapon/storage/firstaid/toxin{
+ pixel_x = -2;
+ pixel_y = -2
+ },
+/obj/item/weapon/storage/firstaid/toxin{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/med)
"xA" = (
/obj/structure/table/rack/steel,
+/obj/item/clothing/shoes/magboots/adv{
+ pixel_x = -4;
+ pixel_y = -4
+ },
+/obj/item/clothing/shoes/magboots/adv{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/item/clothing/shoes/magboots/adv,
-/obj/item/clothing/shoes/magboots/adv,
-/obj/item/clothing/shoes/magboots/adv,
-/obj/item/clothing/shoes/magboots/adv,
-/obj/item/clothing/shoes/magboots/adv,
-/obj/item/clothing/shoes/magboots/adv,
+/obj/item/clothing/shoes/magboots/adv{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/clothing/shoes/magboots/adv{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/clothing/shoes/magboots/adv{
+ pixel_x = 6;
+ pixel_y = 6
+ },
/obj/effect/floor_decal/industrial/outline/grey,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/barracks)
"xC" = (
-/obj/machinery/portable_atmospherics/powered/scrubber,
/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/effect/floor_decal/industrial/outline/blue,
+/obj/structure/table/steel_reinforced,
+/obj/item/weapon/rcd/advanced/loaded{
+ desc = "A device used to rapidly build and deconstruct. This version works faster, and has a much larger capacity than a standard model, but doesn't work at range. Reload with compressed matter cartridges.";
+ name = "emergency rapid construction device";
+ pixel_y = 3;
+ ranged = 0
+ },
+/obj/item/weapon/rcd/advanced/loaded{
+ desc = "A device used to rapidly build and deconstruct. This version works faster, and has a much larger capacity than a standard model, but doesn't work at range. Reload with compressed matter cartridges.";
+ name = "emergency rapid construction device";
+ pixel_y = -3;
+ ranged = 0
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/eng_storage)
"xG" = (
@@ -3286,8 +3982,12 @@
/area/ship/ert/med_surg)
"xZ" = (
/obj/structure/table/rack/steel,
-/obj/item/weapon/gun/launcher/grenade,
-/obj/item/weapon/gun/launcher/grenade,
+/obj/item/weapon/gun/launcher/grenade{
+ pixel_y = 3
+ },
+/obj/item/weapon/gun/launcher/grenade{
+ pixel_y = -3
+ },
/obj/effect/floor_decal/industrial/outline/grey,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/armoury_dl)
@@ -3346,9 +4046,9 @@
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/hangar)
"yl" = (
-/obj/structure/table/steel_reinforced,
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/turf/simulated/floor/tiled/techfloor,
+/obj/structure/ship_munition/disperser_charge/emp,
+/obj/effect/floor_decal/industrial/warning,
+/turf/simulated/floor/reinforced,
/area/ship/ert/hallways_aft)
"yo" = (
/obj/machinery/door/airlock/external,
@@ -3358,15 +4058,18 @@
"yp" = (
/obj/structure/table/steel_reinforced,
/obj/item/weapon/storage/firstaid/fire{
- pixel_x = 2;
- pixel_y = 2
+ pixel_x = 4;
+ pixel_y = 4
},
/obj/item/weapon/storage/firstaid/fire{
pixel_x = 2;
pixel_y = 2
},
/obj/item/weapon/storage/firstaid/adv,
-/obj/item/weapon/storage/firstaid/adv,
+/obj/item/weapon/storage/firstaid/adv{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/effect/floor_decal/corner/yellow{
dir = 8
},
@@ -3419,11 +4122,11 @@
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/hangar)
"yG" = (
-/obj/structure/table/steel_reinforced,
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
+/obj/structure/ship_munition/disperser_charge/explosive,
+/obj/effect/floor_decal/industrial/warning{
dir = 1
},
-/turf/simulated/floor/tiled/techfloor,
+/turf/simulated/floor/reinforced,
/area/ship/ert/hallways_aft)
"yI" = (
/obj/structure/sign/department/medbay,
@@ -3432,8 +4135,8 @@
"yJ" = (
/obj/structure/table/steel_reinforced,
/obj/machinery/chemical_dispenser/biochemistry/full,
-/obj/item/weapon/reagent_containers/glass/beaker/large,
/obj/machinery/light/no_nightshift,
+/obj/item/weapon/reagent_containers/glass/beaker/large,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/med)
"yR" = (
@@ -3704,6 +4407,7 @@
"AL" = (
/obj/structure/table/steel_reinforced,
/obj/item/weapon/storage/box/pillbottles,
+/obj/item/weapon/storage/box/pillbottles,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/med)
"AS" = (
@@ -3784,19 +4488,22 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/eng_storage)
"Bl" = (
-/obj/structure/table/rack/steel,
-/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/grenade/frag,
-/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/grenade/frag,
-/obj/effect/floor_decal/industrial/outline/red,
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/ert/mech_bay)
+/obj/machinery/disperser/back{
+ dir = 4
+ },
+/turf/simulated/floor/airless,
+/area/ship/ert/gunnery)
"Bo" = (
/turf/simulated/wall/shull,
/area/ship/ert/barracks)
"Bp" = (
/obj/structure/table/rack/steel,
-/obj/item/weapon/gun/projectile/automatic/z8,
-/obj/item/weapon/gun/projectile/automatic/z8,
+/obj/item/weapon/gun/projectile/automatic/z8{
+ pixel_y = 3
+ },
+/obj/item/weapon/gun/projectile/automatic/z8{
+ pixel_y = -3
+ },
/obj/item/ammo_magazine/m762,
/obj/item/ammo_magazine/m762,
/obj/item/ammo_magazine/m762,
@@ -3836,6 +4543,10 @@
"Br" = (
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/eng_storage)
+"Bx" = (
+/obj/structure/bed/chair/bay/chair/padded/blue,
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/ert/med)
"BE" = (
/obj/structure/cable/yellow{
d1 = 4;
@@ -3865,6 +4576,10 @@
/obj/machinery/porta_turret/stationary/CIWS,
/turf/simulated/floor/reinforced/airless,
/area/ship/ert/engineering)
+"BM" = (
+/obj/machinery/computer/ship/sensors,
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/ert/gunnery)
"BU" = (
/obj/structure/cable/yellow{
d1 = 4;
@@ -3884,6 +4599,12 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/armoury_st)
+"Cf" = (
+/obj/structure/ship_munition/disperser_charge/emp,
+/obj/effect/floor_decal/industrial/warning,
+/obj/structure/railing,
+/turf/simulated/floor/reinforced,
+/area/ship/ert/gunnery)
"Ci" = (
/turf/simulated/floor/reinforced/airless,
/area/ship/ert/eng_storage)
@@ -3982,6 +4703,10 @@
},
/turf/simulated/floor/tiled/white,
/area/ship/ert/med_surg)
+"CR" = (
+/obj/machinery/light/no_nightshift,
+/turf/simulated/floor/reinforced/airless,
+/area/ship/ert/med_surg)
"CT" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 4
@@ -4145,23 +4870,35 @@
/area/ship/ert/hallways_aft)
"Ec" = (
/obj/structure/table/rack/steel,
+/obj/item/weapon/storage/backpack/ert/security{
+ pixel_y = -3
+ },
/obj/item/weapon/storage/backpack/ert/security,
-/obj/item/weapon/storage/backpack/ert/security,
-/obj/item/weapon/storage/backpack/ert/security,
+/obj/item/weapon/storage/backpack/ert/security{
+ pixel_y = 3
+ },
+/obj/item/clothing/suit/space/void/responseteam/security{
+ pixel_y = -3
+ },
/obj/item/clothing/suit/space/void/responseteam/security,
-/obj/item/clothing/suit/space/void/responseteam/security,
-/obj/item/clothing/suit/space/void/responseteam/security,
-/obj/machinery/firealarm/alarms_hidden{
- dir = 1;
- pixel_y = -26
+/obj/item/clothing/suit/space/void/responseteam/security{
+ pixel_y = 3
},
/obj/effect/floor_decal/industrial/outline/grey,
+/obj/item/clothing/head/helmet/ert/security{
+ pixel_y = -3
+ },
/obj/item/clothing/head/helmet/ert/security,
-/obj/item/clothing/head/helmet/ert/security,
-/obj/item/clothing/head/helmet/ert/security,
-/obj/item/clothing/suit/armor/vest/ert/security,
-/obj/item/clothing/suit/armor/vest/ert/security,
+/obj/item/clothing/head/helmet/ert/security{
+ pixel_y = 3
+ },
+/obj/item/clothing/suit/armor/vest/ert/security{
+ pixel_y = -3
+ },
/obj/item/clothing/suit/armor/vest/ert/security,
+/obj/item/clothing/suit/armor/vest/ert/security{
+ pixel_y = 3
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/barracks)
"Ed" = (
@@ -4330,8 +5067,14 @@
/area/ship/ert/engineering)
"Fq" = (
/obj/structure/table/rack/steel,
-/obj/item/weapon/storage/box/frags,
-/obj/item/weapon/storage/box/frags,
+/obj/item/weapon/storage/box/frags{
+ pixel_x = -2;
+ pixel_y = -2
+ },
+/obj/item/weapon/storage/box/frags{
+ pixel_x = 2;
+ pixel_y = 2
+ },
/obj/machinery/power/apc/hyper{
alarms_hidden = 1;
dir = 4;
@@ -4411,9 +5154,18 @@
/turf/simulated/floor/reinforced/airless,
/area/ship/ert/dock_star)
"FP" = (
-/obj/machinery/light/no_nightshift,
-/turf/simulated/floor/reinforced/airless,
-/area/ship/ert/med_surg)
+/obj/structure/ship_munition/disperser_charge/explosive,
+/obj/effect/floor_decal/industrial/warning{
+ dir = 5
+ },
+/obj/structure/railing{
+ dir = 4
+ },
+/obj/structure/railing{
+ dir = 1
+ },
+/turf/simulated/floor/reinforced,
+/area/ship/ert/gunnery)
"FQ" = (
/obj/machinery/door/airlock/glass_security{
req_one_access = list(103)
@@ -4448,36 +5200,134 @@
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 1
},
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -12;
+ pixel_y = -6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -10;
+ pixel_y = -6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -8;
+ pixel_y = -6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -6;
+ pixel_y = -6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -4;
+ pixel_y = -6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -2;
+ pixel_y = -6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_y = -6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 2;
+ pixel_y = -6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 4;
+ pixel_y = -6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 6;
+ pixel_y = -6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 8;
+ pixel_y = -6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 10;
+ pixel_y = -6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -12
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -10
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -8
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -4
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -2
+ },
/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 2
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 4
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 8
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 10
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -12;
+ pixel_y = 6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -10;
+ pixel_y = 6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -8;
+ pixel_y = 6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -6;
+ pixel_y = 6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -4;
+ pixel_y = 6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -2;
+ pixel_y = 6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_y = 6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 2;
+ pixel_y = 6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 4;
+ pixel_y = 6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 6;
+ pixel_y = 6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 8;
+ pixel_y = 6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 10;
+ pixel_y = 6
+ },
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/armoury_st)
"FY" = (
@@ -4498,10 +5348,25 @@
/area/ship/ert/armoury_st)
"Gl" = (
/obj/structure/table/rack/steel,
-/obj/item/weapon/gun/projectile/heavysniper,
-/obj/item/weapon/storage/box/sniperammo,
-/obj/item/weapon/storage/box/sniperammo,
/obj/effect/floor_decal/industrial/outline/grey,
+/obj/item/weapon/gun/projectile/automatic/z8{
+ pixel_y = -3
+ },
+/obj/item/weapon/gun/projectile/automatic/z8{
+ pixel_y = 3
+ },
+/obj/item/ammo_magazine/m762,
+/obj/item/ammo_magazine/m762,
+/obj/item/ammo_magazine/m762,
+/obj/item/ammo_magazine/m762,
+/obj/item/ammo_magazine/m762,
+/obj/item/ammo_magazine/m762,
+/obj/item/ammo_magazine/m762,
+/obj/item/ammo_magazine/m762,
+/obj/item/ammo_magazine/m762/ap,
+/obj/item/ammo_magazine/m762/ap,
+/obj/item/ammo_magazine/m762/ap,
+/obj/item/ammo_magazine/m762/ap,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/armoury_dl)
"Gr" = (
@@ -4510,8 +5375,10 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/eng_storage)
"Gv" = (
-/obj/structure/bed/chair/bay/chair/padded/blue,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 1
+ },
+/obj/machinery/door/window/brigdoor/southleft,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/hallways_aft)
"Gw" = (
@@ -4598,6 +5465,10 @@
/obj/effect/floor_decal/industrial/outline,
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/hangar)
+"GY" = (
+/obj/machinery/cryopod/ert_ship,
+/turf/simulated/floor/tiled/white,
+/area/ship/ert/med_surg)
"GZ" = (
/obj/structure/bed/chair/bay/shuttle,
/obj/machinery/light/no_nightshift{
@@ -4645,10 +5516,18 @@
/area/shuttle/ert_ship_boat)
"HB" = (
/obj/structure/table/rack/steel,
-/obj/item/weapon/gun/energy/gun/burst,
-/obj/item/weapon/gun/energy/gun/burst,
-/obj/item/weapon/gun/energy/lasershotgun,
-/obj/item/weapon/gun/energy/lasershotgun,
+/obj/item/weapon/gun/energy/gun/burst{
+ pixel_y = 3
+ },
+/obj/item/weapon/gun/energy/gun/burst{
+ pixel_y = -3
+ },
+/obj/item/weapon/gun/energy/lasershotgun{
+ pixel_y = -3
+ },
+/obj/item/weapon/gun/energy/lasershotgun{
+ pixel_y = 3
+ },
/obj/effect/floor_decal/industrial/outline/grey,
/obj/machinery/recharger/wallcharger{
pixel_x = -23;
@@ -4726,10 +5605,8 @@
/turf/simulated/wall/rshull,
/area/shuttle/ert_ship_boat)
"HR" = (
-/obj/structure/bed/chair/bay/chair/padded/blue{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/obj/machinery/door/window/brigdoor/northright,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/hallways_aft)
"HZ" = (
@@ -4808,6 +5685,25 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/atmos)
+"Is" = (
+/obj/structure/cable/yellow{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/ship/ert/mech_bay)
"Iv" = (
/turf/simulated/floor/wood,
/area/ship/ert/commander)
@@ -4830,6 +5726,7 @@
"IF" = (
/obj/structure/table/rack/steel,
/obj/effect/floor_decal/industrial/outline,
+/obj/item/weapon/hand_labeler,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/med)
"IK" = (
@@ -4889,15 +5786,18 @@
"Jc" = (
/obj/structure/table/steel_reinforced,
/obj/item/weapon/storage/firstaid/toxin{
- pixel_x = 2;
- pixel_y = 2
+ pixel_x = 4;
+ pixel_y = 4
},
/obj/item/weapon/storage/firstaid/toxin{
pixel_x = 2;
pixel_y = 2
},
/obj/item/weapon/storage/firstaid/o2,
-/obj/item/weapon/storage/firstaid/o2,
+/obj/item/weapon/storage/firstaid/o2{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/machinery/light/no_nightshift{
dir = 1
},
@@ -4965,8 +5865,14 @@
/area/ship/ert/hallways)
"Jw" = (
/obj/structure/table/rack/steel,
-/obj/item/weapon/storage/box/handcuffs,
-/obj/item/weapon/storage/box/handcuffs,
+/obj/item/weapon/storage/box/handcuffs{
+ pixel_x = -2;
+ pixel_y = -2
+ },
+/obj/item/weapon/storage/box/handcuffs{
+ pixel_x = 2;
+ pixel_y = 2
+ },
/obj/effect/floor_decal/corner/red{
dir = 4
},
@@ -5062,26 +5968,15 @@
/area/ship/ert/engine)
"JZ" = (
/obj/structure/table/rack/steel,
-/obj/machinery/light/no_nightshift,
+/obj/item/weapon/gun/projectile/heavysniper,
+/obj/item/weapon/storage/box/sniperammo,
+/obj/item/weapon/storage/box/sniperammo,
+/obj/effect/floor_decal/industrial/outline/grey,
/obj/machinery/alarm/alarms_hidden{
dir = 1;
pixel_y = -26
},
-/obj/effect/floor_decal/industrial/outline/grey,
-/obj/item/weapon/gun/projectile/automatic/z8,
-/obj/item/weapon/gun/projectile/automatic/z8,
-/obj/item/ammo_magazine/m762,
-/obj/item/ammo_magazine/m762,
-/obj/item/ammo_magazine/m762,
-/obj/item/ammo_magazine/m762,
-/obj/item/ammo_magazine/m762,
-/obj/item/ammo_magazine/m762,
-/obj/item/ammo_magazine/m762,
-/obj/item/ammo_magazine/m762,
-/obj/item/ammo_magazine/m762/ap,
-/obj/item/ammo_magazine/m762/ap,
-/obj/item/ammo_magazine/m762/ap,
-/obj/item/ammo_magazine/m762/ap,
+/obj/machinery/light/no_nightshift,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/armoury_dl)
"Kb" = (
@@ -5177,25 +6072,37 @@
/area/ship/ert/eng_storage)
"KG" = (
/obj/structure/table/rack/steel,
-/obj/item/weapon/storage/toolbox/mechanical,
-/obj/item/weapon/storage/toolbox/mechanical,
-/obj/item/weapon/storage/toolbox/electrical,
-/obj/item/weapon/storage/toolbox/electrical,
-/obj/item/weapon/storage/briefcase/inflatable{
- pixel_x = 3;
- pixel_y = 3
+/obj/item/weapon/storage/toolbox/mechanical{
+ pixel_x = -4;
+ pixel_y = -6
+ },
+/obj/item/weapon/storage/toolbox/mechanical{
+ pixel_x = -4;
+ pixel_y = -2
+ },
+/obj/item/weapon/storage/toolbox/electrical{
+ pixel_x = -4;
+ pixel_y = 2
+ },
+/obj/item/weapon/storage/toolbox/electrical{
+ pixel_x = -4;
+ pixel_y = 6
},
/obj/item/weapon/storage/briefcase/inflatable{
- pixel_x = 3;
- pixel_y = 3
+ pixel_x = 4;
+ pixel_y = -6
},
/obj/item/weapon/storage/briefcase/inflatable{
- pixel_x = 3;
- pixel_y = 3
+ pixel_x = 4;
+ pixel_y = -2
},
/obj/item/weapon/storage/briefcase/inflatable{
- pixel_x = 3;
- pixel_y = 3
+ pixel_x = 4;
+ pixel_y = 2
+ },
+/obj/item/weapon/storage/briefcase/inflatable{
+ pixel_x = 4;
+ pixel_y = 6
},
/obj/effect/floor_decal/industrial/outline/yellow,
/turf/simulated/floor/tiled/techfloor,
@@ -5278,10 +6185,22 @@
/area/ship/ert/bridge)
"Lg" = (
/obj/structure/table/rack/steel,
-/obj/item/taperoll/engineering,
-/obj/item/taperoll/engineering,
-/obj/item/taperoll/engineering,
-/obj/item/taperoll/engineering,
+/obj/item/taperoll/engineering{
+ pixel_x = -6;
+ pixel_y = -6
+ },
+/obj/item/taperoll/engineering{
+ pixel_x = -2;
+ pixel_y = -2
+ },
+/obj/item/taperoll/engineering{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/taperoll/engineering{
+ pixel_x = 6;
+ pixel_y = 6
+ },
/obj/effect/floor_decal/industrial/outline/yellow,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/eng_storage)
@@ -5301,12 +6220,24 @@
/area/ship/ert/med)
"Lk" = (
/obj/structure/table/rack/steel,
-/obj/item/weapon/material/knife/tacknife/combatknife,
-/obj/item/weapon/material/knife/tacknife/combatknife,
-/obj/item/weapon/material/knife/tacknife/combatknife,
-/obj/item/weapon/material/knife/tacknife/combatknife,
-/obj/item/weapon/material/knife/tacknife/combatknife,
-/obj/item/weapon/material/knife/tacknife/combatknife,
+/obj/item/weapon/material/knife/tacknife/combatknife{
+ pixel_x = -7
+ },
+/obj/item/weapon/material/knife/tacknife/combatknife{
+ pixel_x = -4
+ },
+/obj/item/weapon/material/knife/tacknife/combatknife{
+ pixel_x = -1
+ },
+/obj/item/weapon/material/knife/tacknife/combatknife{
+ pixel_x = 2
+ },
+/obj/item/weapon/material/knife/tacknife/combatknife{
+ pixel_x = 5
+ },
+/obj/item/weapon/material/knife/tacknife/combatknife{
+ pixel_x = 8
+ },
/obj/effect/floor_decal/industrial/outline/grey,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/hallways)
@@ -5317,18 +6248,26 @@
"Lq" = (
/obj/structure/table/rack/steel,
/obj/effect/floor_decal/industrial/outline/grey,
+/obj/item/weapon/gun/energy/locked/frontier/holdout/unlocked{
+ pixel_y = 6
+ },
+/obj/item/weapon/gun/energy/locked/frontier/holdout/unlocked{
+ pixel_y = 4
+ },
+/obj/item/weapon/gun/energy/locked/frontier/holdout/unlocked{
+ pixel_y = 2
+ },
/obj/item/weapon/gun/energy/locked/frontier/holdout/unlocked,
-/obj/item/weapon/gun/energy/locked/frontier/holdout/unlocked,
-/obj/item/weapon/gun/energy/locked/frontier/holdout/unlocked,
-/obj/item/weapon/gun/energy/locked/frontier/holdout/unlocked,
-/obj/item/weapon/gun/energy/locked/frontier/holdout/unlocked,
-/obj/item/weapon/gun/energy/locked/frontier/holdout/unlocked,
+/obj/item/weapon/gun/energy/locked/frontier/holdout/unlocked{
+ pixel_y = -2
+ },
+/obj/item/weapon/gun/energy/locked/frontier/holdout/unlocked{
+ pixel_y = -4
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/armoury_st)
"LA" = (
/obj/structure/table/rack/steel,
-/obj/item/weapon/gun/projectile/shotgun/pump/combat,
-/obj/item/weapon/gun/projectile/shotgun/pump/combat,
/obj/item/weapon/storage/box/shotgunshells/large,
/obj/item/weapon/storage/box/shotgunshells/large,
/obj/item/weapon/storage/box/shotgunammo/large,
@@ -5339,6 +6278,12 @@
/obj/item/weapon/storage/box/beanbags/large,
/obj/item/weapon/storage/box/stunshells/large,
/obj/effect/floor_decal/industrial/outline/grey,
+/obj/item/weapon/gun/projectile/shotgun/pump/combat{
+ pixel_y = 3
+ },
+/obj/item/weapon/gun/projectile/shotgun/pump/combat{
+ pixel_y = -3
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/armoury_st)
"LB" = (
@@ -5363,13 +6308,23 @@
/obj/machinery/firealarm/alarms_hidden{
pixel_y = 26
},
-/obj/item/weapon/gun/energy/laser,
-/obj/item/weapon/gun/energy/laser,
+/obj/item/weapon/gun/energy/laser{
+ pixel_y = 6
+ },
+/obj/item/weapon/gun/energy/laser{
+ pixel_y = 4
+ },
/obj/effect/floor_decal/industrial/outline/grey,
+/obj/item/weapon/gun/energy/laser{
+ pixel_y = 2
+ },
/obj/item/weapon/gun/energy/laser,
-/obj/item/weapon/gun/energy/laser,
-/obj/item/weapon/gun/energy/laser,
-/obj/item/weapon/gun/energy/laser,
+/obj/item/weapon/gun/energy/laser{
+ pixel_y = -2
+ },
+/obj/item/weapon/gun/energy/laser{
+ pixel_y = -4
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/armoury_st)
"LH" = (
@@ -5423,17 +6378,23 @@
/area/ship/ert/med_surg)
"Md" = (
/obj/structure/table/rack/steel,
-/obj/item/weapon/gun/energy/taser,
-/obj/item/weapon/gun/energy/taser,
-/obj/item/weapon/gun/energy/taser,
-/obj/item/weapon/gun/energy/taser,
+/obj/item/weapon/gun/energy/taser{
+ pixel_y = 3
+ },
+/obj/item/weapon/gun/energy/taser{
+ pixel_y = 1
+ },
+/obj/item/weapon/gun/energy/taser{
+ pixel_y = -1
+ },
+/obj/item/weapon/gun/energy/taser{
+ pixel_y = -3
+ },
/obj/effect/floor_decal/industrial/outline/grey,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/armoury_st)
"Me" = (
/obj/structure/table/rack/steel,
-/obj/item/weapon/gun/projectile/automatic/as24,
-/obj/item/weapon/gun/projectile/automatic/as24,
/obj/item/weapon/storage/box/shotgunshells/large,
/obj/item/weapon/storage/box/shotgunshells/large,
/obj/item/weapon/storage/box/shotgunammo/large,
@@ -5444,6 +6405,12 @@
/obj/item/weapon/storage/box/beanbags/large,
/obj/item/weapon/storage/box/stunshells/large,
/obj/effect/floor_decal/industrial/outline/grey,
+/obj/item/weapon/gun/projectile/automatic/as24{
+ pixel_y = 3
+ },
+/obj/item/weapon/gun/projectile/automatic/as24{
+ pixel_y = -3
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/armoury_dl)
"Mm" = (
@@ -5454,10 +6421,13 @@
/area/ship/ert/teleporter)
"Mt" = (
/obj/structure/table/rack/steel,
-/obj/item/weapon/gun/energy/netgun,
+/obj/item/weapon/gun/energy/netgun{
+ pixel_y = -4
+ },
/obj/effect/floor_decal/industrial/outline/grey,
/obj/item/weapon/gun/energy/sniperrifle{
- battery_lock = 0
+ battery_lock = 0;
+ pixel_y = 6
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/armoury_st)
@@ -5550,18 +6520,38 @@
/area/shuttle/ert_ship_boat)
"MX" = (
/obj/structure/table/steel_reinforced,
+/obj/item/clothing/accessory/storage/brown_vest{
+ pixel_y = -4
+ },
+/obj/item/clothing/accessory/storage/brown_vest{
+ pixel_y = -2
+ },
/obj/item/clothing/accessory/storage/brown_vest,
-/obj/item/clothing/accessory/storage/brown_vest,
-/obj/item/clothing/accessory/storage/brown_vest,
-/obj/item/clothing/accessory/storage/brown_vest,
-/obj/item/clothing/accessory/storage/brown_vest,
-/obj/item/clothing/accessory/storage/brown_vest,
-/obj/item/weapon/storage/belt/utility/chief/full,
-/obj/item/weapon/storage/belt/utility/chief/full,
-/obj/item/weapon/storage/belt/utility/chief/full,
-/obj/item/weapon/storage/belt/utility/chief/full,
-/obj/item/weapon/storage/belt/utility/chief/full,
+/obj/item/clothing/accessory/storage/brown_vest{
+ pixel_y = 2
+ },
+/obj/item/clothing/accessory/storage/brown_vest{
+ pixel_y = 4
+ },
+/obj/item/clothing/accessory/storage/brown_vest{
+ pixel_y = 6
+ },
+/obj/item/weapon/storage/belt/utility/chief/full{
+ pixel_y = -4
+ },
+/obj/item/weapon/storage/belt/utility/chief/full{
+ pixel_y = -2
+ },
/obj/item/weapon/storage/belt/utility/chief/full,
+/obj/item/weapon/storage/belt/utility/chief/full{
+ pixel_y = 2
+ },
+/obj/item/weapon/storage/belt/utility/chief/full{
+ pixel_y = 4
+ },
+/obj/item/weapon/storage/belt/utility/chief/full{
+ pixel_y = 6
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/barracks)
"MZ" = (
@@ -5621,6 +6611,19 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/engine)
+"Nq" = (
+/obj/structure/cable/yellow{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/machinery/power/apc/hyper{
+ alarms_hidden = 1;
+ dir = 8;
+ name = "VB APC - West";
+ pixel_x = -24
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/ert/gunnery)
"Nz" = (
/obj/effect/floor_decal/industrial/warning{
dir = 1
@@ -5807,6 +6810,12 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/hangar)
+"Om" = (
+/obj/machinery/power/pointdefense{
+ id_tag = "vonbraun_pd"
+ },
+/turf/simulated/floor/reinforced/airless,
+/area/ship/ert/gunnery)
"On" = (
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/armoury_dl)
@@ -5893,13 +6902,28 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/engineering)
+"OM" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/obj/machinery/light/no_nightshift{
+ dir = 8
+ },
+/turf/simulated/floor/reinforced/airless,
+/area/ship/ert/gunnery)
+"ON" = (
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/ert/gunnery)
"OO" = (
/obj/structure/table/rack/steel,
/obj/item/weapon/gun/energy/sniperrifle{
- battery_lock = 0
+ battery_lock = 0;
+ pixel_y = -3
},
/obj/item/weapon/gun/energy/sniperrifle{
- battery_lock = 0
+ battery_lock = 0;
+ pixel_y = 3
},
/obj/effect/floor_decal/industrial/outline/grey,
/turf/simulated/floor/tiled/techfloor,
@@ -5991,21 +7015,41 @@
/area/space)
"OZ" = (
/obj/structure/table/standard,
-/obj/item/weapon/soap,
-/obj/item/weapon/soap,
-/obj/item/weapon/soap,
-/obj/item/weapon/soap,
-/obj/item/weapon/towel{
- color = "#0000FF"
+/obj/item/weapon/soap{
+ pixel_x = -6;
+ pixel_y = -6
+ },
+/obj/item/weapon/soap{
+ pixel_x = -2;
+ pixel_y = -2
+ },
+/obj/item/weapon/soap{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/weapon/soap{
+ pixel_x = 6;
+ pixel_y = 6
},
/obj/item/weapon/towel{
- color = "#0000FF"
+ color = "#0000FF";
+ pixel_x = -6;
+ pixel_y = -6
},
/obj/item/weapon/towel{
- color = "#0000FF"
+ color = "#0000FF";
+ pixel_x = -2;
+ pixel_y = -2
},
/obj/item/weapon/towel{
- color = "#0000FF"
+ color = "#0000FF";
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/weapon/towel{
+ color = "#0000FF";
+ pixel_x = 6;
+ pixel_y = 6
},
/obj/effect/floor_decal/corner/white,
/obj/machinery/light/no_nightshift{
@@ -6112,6 +7156,9 @@
/obj/structure/cable/yellow,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/engineering)
+"PO" = (
+/turf/simulated/floor/reinforced/airless,
+/area/ship/ert/gunnery)
"PS" = (
/obj/machinery/shield_capacitor,
/obj/effect/floor_decal/industrial/outline/blue,
@@ -6179,8 +7226,12 @@
/obj/structure/table/steel_reinforced,
/obj/item/weapon/smes_coil,
/obj/item/weapon/smes_coil,
-/obj/item/device/t_scanner/advanced,
-/obj/item/device/t_scanner/advanced,
+/obj/item/device/t_scanner/advanced{
+ pixel_x = -3
+ },
+/obj/item/device/t_scanner/advanced{
+ pixel_x = 3
+ },
/obj/machinery/power/apc/hyper{
alarms_hidden = 1;
name = "VB APC - South";
@@ -6421,44 +7472,101 @@
/area/ship/ert/barracks)
"St" = (
/obj/structure/table/rack/steel,
+/obj/item/device/flash{
+ pixel_x = -4;
+ pixel_y = -4
+ },
+/obj/item/device/flash{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/item/device/flash,
-/obj/item/device/flash,
-/obj/item/device/flash,
-/obj/item/device/flash,
-/obj/item/device/flash,
-/obj/item/device/flash,
+/obj/item/device/flash{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/device/flash{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/device/flash{
+ pixel_x = 6;
+ pixel_y = 6
+ },
/obj/effect/floor_decal/industrial/outline/grey,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/hallways)
"Sx" = (
/obj/structure/table/rack/steel,
-/obj/item/weapon/gun/projectile/automatic/p90,
-/obj/item/weapon/gun/projectile/automatic/p90,
-/obj/item/ammo_magazine/m9mmp90,
-/obj/item/ammo_magazine/m9mmp90,
-/obj/item/ammo_magazine/m9mmp90,
-/obj/item/ammo_magazine/m9mmp90,
-/obj/item/ammo_magazine/m9mmp90,
-/obj/item/ammo_magazine/m9mmp90,
-/obj/item/weapon/gun/projectile/automatic/p90,
-/obj/item/weapon/gun/projectile/automatic/p90,
-/obj/item/ammo_magazine/m9mmp90,
-/obj/item/ammo_magazine/m9mmp90,
-/obj/item/ammo_magazine/m9mmp90,
-/obj/item/ammo_magazine/m9mmp90,
-/obj/item/ammo_magazine/m9mmp90,
+/obj/item/ammo_magazine/m9mmp90{
+ pixel_x = 12
+ },
+/obj/item/ammo_magazine/m9mmp90{
+ pixel_x = 10
+ },
+/obj/item/ammo_magazine/m9mmp90{
+ pixel_x = 8
+ },
+/obj/item/ammo_magazine/m9mmp90{
+ pixel_x = 6
+ },
+/obj/item/ammo_magazine/m9mmp90{
+ pixel_x = 4
+ },
+/obj/item/ammo_magazine/m9mmp90{
+ pixel_x = 2
+ },
/obj/item/ammo_magazine/m9mmp90,
+/obj/item/ammo_magazine/m9mmp90{
+ pixel_x = -2
+ },
+/obj/item/ammo_magazine/m9mmp90{
+ pixel_x = -4
+ },
+/obj/item/ammo_magazine/m9mmp90{
+ pixel_x = -6
+ },
+/obj/item/ammo_magazine/m9mmp90{
+ pixel_x = -8
+ },
+/obj/item/ammo_magazine/m9mmp90{
+ pixel_x = -10
+ },
/obj/effect/floor_decal/industrial/outline/grey,
+/obj/item/weapon/gun/projectile/automatic/p90{
+ pixel_y = -6
+ },
+/obj/item/weapon/gun/projectile/automatic/p90{
+ pixel_y = -2
+ },
+/obj/item/weapon/gun/projectile/automatic/p90{
+ pixel_y = 2
+ },
+/obj/item/weapon/gun/projectile/automatic/p90{
+ pixel_y = 6
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/armoury_dl)
"Sy" = (
/obj/structure/table/rack/steel,
-/obj/item/weapon/gun/projectile/automatic/l6_saw,
-/obj/item/weapon/gun/projectile/automatic/l6_saw,
-/obj/item/ammo_magazine/m545saw,
-/obj/item/ammo_magazine/m545saw,
-/obj/item/ammo_magazine/m545saw,
-/obj/item/ammo_magazine/m545saw,
+/obj/item/weapon/gun/projectile/automatic/l6_saw{
+ pixel_y = 3
+ },
+/obj/item/weapon/gun/projectile/automatic/l6_saw{
+ pixel_y = -3
+ },
+/obj/item/ammo_magazine/m545saw{
+ pixel_x = 6
+ },
+/obj/item/ammo_magazine/m545saw{
+ pixel_x = 2
+ },
+/obj/item/ammo_magazine/m545saw{
+ pixel_x = -2
+ },
+/obj/item/ammo_magazine/m545saw{
+ pixel_x = -6
+ },
/obj/effect/floor_decal/industrial/outline/grey,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/armoury_dl)
@@ -6491,9 +7599,13 @@
/area/ship/ert/med_surg)
"SD" = (
/obj/structure/table/rack,
+/obj/item/ammo_magazine/m44{
+ pixel_x = -3
+ },
+/obj/item/ammo_magazine/m44{
+ pixel_x = 3
+ },
/obj/item/weapon/gun/projectile/deagle,
-/obj/item/ammo_magazine/m44,
-/obj/item/ammo_magazine/m44,
/turf/simulated/floor/wood,
/area/ship/ert/commander)
"SE" = (
@@ -6525,9 +7637,37 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/eng_storage)
"SI" = (
-/obj/machinery/portable_atmospherics/powered/scrubber,
/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/obj/effect/floor_decal/industrial/outline/blue,
+/obj/structure/table/steel_reinforced,
+/obj/item/weapon/rcd_ammo/large{
+ pixel_x = -8;
+ pixel_y = -8
+ },
+/obj/item/weapon/rcd_ammo/large{
+ pixel_x = -6;
+ pixel_y = -6
+ },
+/obj/item/weapon/rcd_ammo/large{
+ pixel_x = -4;
+ pixel_y = -4
+ },
+/obj/item/weapon/rcd_ammo/large{
+ pixel_x = -2;
+ pixel_y = -2
+ },
+/obj/item/weapon/rcd_ammo/large,
+/obj/item/weapon/rcd_ammo/large{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/weapon/rcd_ammo/large{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/weapon/rcd_ammo/large{
+ pixel_x = 6;
+ pixel_y = 6
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/eng_storage)
"SJ" = (
@@ -6536,18 +7676,37 @@
},
/turf/simulated/wall/rshull,
/area/ship/ert/dock_star)
+"SN" = (
+/obj/effect/map_helper/airlock/sensor/ext_sensor,
+/obj/machinery/airlock_sensor/airlock_exterior{
+ dir = 4;
+ pixel_x = 24;
+ pixel_y = 24
+ },
+/turf/simulated/floor/airless,
+/area/ship/ert/gunnery)
"SV" = (
/obj/structure/table/rack/steel,
+/obj/item/weapon/reagent_containers/hypospray{
+ pixel_x = 6
+ },
+/obj/item/weapon/reagent_containers/hypospray{
+ pixel_x = 3
+ },
/obj/item/weapon/reagent_containers/hypospray,
-/obj/item/weapon/reagent_containers/hypospray,
-/obj/item/weapon/reagent_containers/hypospray,
-/obj/item/weapon/reagent_containers/hypospray,
+/obj/item/weapon/reagent_containers/hypospray{
+ pixel_x = -3
+ },
/obj/machinery/alarm/alarms_hidden{
pixel_y = 26
},
/obj/effect/floor_decal/industrial/outline,
-/obj/item/weapon/reagent_containers/hypospray,
-/obj/item/weapon/reagent_containers/hypospray,
+/obj/item/weapon/reagent_containers/hypospray{
+ pixel_x = -6
+ },
+/obj/item/weapon/reagent_containers/hypospray{
+ pixel_x = -9
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/med)
"SZ" = (
@@ -6559,6 +7718,12 @@
"Tl" = (
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/hangar)
+"Tr" = (
+/obj/machinery/shipsensors{
+ dir = 4
+ },
+/turf/simulated/floor/reinforced/airless,
+/area/ship/ert/med_surg)
"Tx" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/manifold/hidden/fuel{
@@ -6593,15 +7758,14 @@
/turf/simulated/floor/tiled/white,
/area/ship/ert/med_surg)
"TG" = (
-/obj/structure/grille,
-/obj/structure/window/reinforced/full,
-/obj/machinery/door/firedoor/border_only,
-/obj/structure/window/reinforced,
-/obj/structure/window/reinforced{
- dir = 1
+/obj/machinery/airlock_sensor{
+ dir = 8;
+ pixel_x = 22;
+ pixel_y = -24
},
+/obj/effect/map_helper/airlock/sensor/int_sensor,
/turf/simulated/floor/tiled/techfloor,
-/area/ship/ert/hallways_aft)
+/area/ship/ert/gunnery)
"TI" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 9
@@ -6665,6 +7829,12 @@
/obj/effect/floor_decal/industrial/outline/red,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/teleporter)
+"UD" = (
+/obj/machinery/disperser/middle{
+ dir = 4
+ },
+/turf/simulated/floor/airless,
+/area/ship/ert/gunnery)
"UH" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -6750,6 +7920,9 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/hangar)
+"Vq" = (
+/turf/simulated/floor/tiled/techmaint,
+/area/ship/ert/gunnery)
"VC" = (
/obj/machinery/power/port_gen/pacman/super/potato,
/obj/structure/cable/green,
@@ -6767,6 +7940,12 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/ert/med)
+"VN" = (
+/obj/machinery/disperser/front{
+ dir = 4
+ },
+/turf/simulated/floor/airless,
+/area/ship/ert/gunnery)
"VO" = (
/obj/effect/floor_decal/corner/blue{
dir = 8
@@ -6791,12 +7970,27 @@
"VQ" = (
/obj/structure/table/rack/steel,
/obj/effect/floor_decal/corner/red,
+/obj/item/device/radio/off{
+ pixel_x = -4;
+ pixel_y = -4
+ },
+/obj/item/device/radio/off{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/item/device/radio/off,
-/obj/item/device/radio/off,
-/obj/item/device/radio/off,
-/obj/item/device/radio/off,
-/obj/item/device/radio/off,
-/obj/item/device/radio/off,
+/obj/item/device/radio/off{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/device/radio/off{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/device/radio/off{
+ pixel_x = 6;
+ pixel_y = 6
+ },
/obj/effect/floor_decal/industrial/outline/grey,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/hallways)
@@ -6825,8 +8019,12 @@
/obj/machinery/light/no_nightshift{
dir = 1
},
-/obj/item/device/defib_kit/compact/combat/loaded,
-/obj/item/device/defib_kit/compact/combat/loaded,
+/obj/item/device/defib_kit/compact/combat/loaded{
+ pixel_y = -3
+ },
+/obj/item/device/defib_kit/compact/combat/loaded{
+ pixel_y = 3
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/med)
"Wq" = (
@@ -6959,8 +8157,10 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/engineering)
"Xh" = (
-/obj/structure/bed/chair/bay/chair/padded/blue,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 1
+ },
+/obj/machinery/door/window/brigdoor/southright,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/hallways_aft)
"Xo" = (
@@ -6974,6 +8174,16 @@
/obj/machinery/power/smes/buildable/point_of_interest,
/turf/simulated/floor/tiled/techfloor,
/area/ship/ert/engineering)
+"Xw" = (
+/obj/machinery/button/remote/blast_door{
+ dir = 1;
+ id = "Von_Braun_Cannon";
+ name = "Cannon Port Access";
+ pixel_y = -24;
+ req_one_access = list(103)
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/ship/ert/gunnery)
"Xx" = (
/obj/structure/cable/yellow{
d1 = 4;
@@ -7043,6 +8253,19 @@
"Ye" = (
/turf/simulated/floor/reinforced/airless,
/area/ship/ert/barracks)
+"Yk" = (
+/obj/structure/cable/yellow{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/machinery/power/apc/hyper{
+ alarms_hidden = 1;
+ dir = 4;
+ name = "VB APC - East";
+ pixel_x = 24
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/ship/ert/mech_bay)
"Yq" = (
/obj/machinery/power/apc/hyper{
alarms_hidden = 1;
@@ -7107,6 +8330,12 @@
},
/turf/simulated/wall/shull,
/area/ship/ert/engineering)
+"YO" = (
+/obj/machinery/light/no_nightshift{
+ dir = 8
+ },
+/turf/simulated/floor/reinforced/airless,
+/area/ship/ert/med_surg)
"YP" = (
/obj/machinery/atmospherics/pipe/manifold/visible/fuel{
dir = 8
@@ -14282,7 +15511,7 @@ yz
yz
yz
Ib
-TG
+DS
yl
tK
Oq
@@ -14304,7 +15533,7 @@ ya
kh
Gv
nY
-TG
+DS
Ib
yz
yz
@@ -14424,7 +15653,7 @@ yz
yz
yz
Ib
-TG
+DS
pA
HR
vv
@@ -14446,7 +15675,7 @@ DS
Ai
Xh
yG
-TG
+DS
Ib
yz
yz
@@ -14568,7 +15797,7 @@ yz
sB
DS
cS
-rM
+cS
lu
DS
NI
@@ -14586,7 +15815,7 @@ jA
jA
DS
lu
-rM
+cS
cS
DS
sB
@@ -14998,7 +16227,7 @@ iB
Na
JB
Wa
-Iv
+eL
zT
Ez
IK
@@ -18264,7 +19493,7 @@ ip
mV
pa
tH
-xi
+qJ
BU
GK
FR
@@ -18280,7 +19509,7 @@ SV
DJ
QT
jn
-Pq
+Bx
sf
kx
TU
@@ -20106,8 +21335,8 @@ ah
bM
Cx
fZ
-jQ
-np
+Yk
+Is
qo
tX
xO
@@ -20248,9 +21477,9 @@ ah
bM
bM
bM
-ki
+bM
nz
-qy
+bM
bM
xO
WC
@@ -20386,14 +21615,14 @@ yz
yz
yz
yz
-af
-bM
-bM
+pO
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+Cf
gh
-jQ
-np
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+qP
qz
-bM
+vK
Ok
WC
Hu
@@ -20528,14 +21757,14 @@ yz
yz
yz
yz
-ah
-bM
-bM
-gw
-jQ
-np
+PO
+vK
+iz
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+ON
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qD
-bM
+vK
xO
WC
HO
@@ -20670,14 +21899,14 @@ yz
yz
yz
yz
-ah
-bM
-bM
-bM
-iA
+PO
+vK
+Cf
+rO
+av
nB
-bM
-bM
+FP
+vK
xO
WC
ax
@@ -20812,14 +22041,14 @@ yz
yz
yz
yz
-ai
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-bM
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gF
-jQ
-np
-qQ
-bM
+rO
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+vK
xO
WC
WC
@@ -20954,14 +22183,14 @@ yz
yz
yz
yz
-ah
-bM
-bM
+PO
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gW
-kl
-nP
-qS
-bM
+TG
+BM
+Vq
+vK
xO
WC
WC
@@ -21096,14 +22325,14 @@ yz
yz
yz
yz
-ah
-bM
-bM
+PO
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+vK
hj
-jY
-nR
-qT
-bM
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+vK
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+vK
yB
WC
WC
@@ -21238,14 +22467,14 @@ yz
yz
yz
yz
-ag
-bM
-bM
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+rM
hk
-jQ
-jQ
-rp
-bM
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+vK
yD
QE
QE
@@ -21380,14 +22609,14 @@ yz
yz
yz
yz
-af
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-bM
-gy
-jQ
-jQ
+pO
+vK
+vK
+hj
rr
-bM
+vK
+pr
+vK
yX
CH
CH
@@ -21401,7 +22630,7 @@ CH
yX
MZ
dq
-jv
+ij
ij
dq
MZ
@@ -21523,13 +22752,13 @@ yz
yz
yz
yz
-ai
-bM
-bM
-kn
-qE
+vK
+vK
+rp
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+tZ
Bl
-bM
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ib
za
za
@@ -21542,13 +22771,13 @@ za
za
hW
MZ
-MZ
-sT
-sT
+dq
+jv
+ij
+dq
MZ
MZ
-Cr
-yz
+Jg
yz
yz
yz
@@ -21665,29 +22894,12 @@ yz
yz
yz
yz
-yz
-dW
-bM
-bM
-bM
-bM
-bM
-yz
-yz
-yz
-yz
-yz
-yz
-yz
-yz
-yz
-yz
-yz
-MZ
-MZ
-MZ
-MZ
-MZ
+nr
+vK
+vK
+wh
+tZ
+UD
vK
yz
yz
@@ -21700,6 +22912,23 @@ yz
yz
yz
yz
+MZ
+MZ
+GY
+GY
+MZ
+MZ
+Cr
+yz
+yz
+yz
+yz
+yz
+yz
+yz
+yz
+yz
+yz
yz
yz
yz
@@ -21808,12 +23037,12 @@ yz
yz
yz
yz
-yz
-ag
-bM
-bM
-bM
-ai
+dW
+vK
+vK
+tZ
+VN
+vK
yz
yz
yz
@@ -21825,12 +23054,12 @@ yz
yz
yz
yz
-Cr
MZ
MZ
MZ
-aC
-yz
+MZ
+MZ
+YO
yz
yz
yz
@@ -21951,11 +23180,11 @@ yz
yz
yz
yz
-yz
-ai
-bM
-bM
-tZ
+PO
+vK
+vK
+ej
+vK
yz
yz
yz
@@ -21967,11 +23196,11 @@ yz
yz
yz
yz
-FP
-MZ
-MZ
Cr
-yz
+MZ
+MZ
+MZ
+aC
yz
yz
yz
@@ -22094,10 +23323,10 @@ yz
yz
yz
yz
-yz
-rO
-bM
-ah
+nr
+pE
+pE
+OM
yz
yz
yz
@@ -22109,10 +23338,10 @@ yz
yz
yz
yz
-ci
+CR
MZ
-az
-yz
+MZ
+Cr
yz
yz
yz
@@ -22237,8 +23466,9 @@ yz
yz
yz
yz
-yz
-ag
+PO
+PO
+PO
yz
yz
yz
@@ -22250,10 +23480,9 @@ yz
yz
yz
yz
-yz
-yz
-aC
-yz
+ci
+MZ
+Tr
yz
yz
yz
@@ -22380,6 +23609,7 @@ yz
yz
yz
yz
+PO
yz
yz
yz
@@ -22393,8 +23623,7 @@ yz
yz
yz
yz
-yz
-yz
+aC
yz
yz
yz
diff --git a/maps/submaps/admin_use_vr/guttersite.dm b/maps/submaps/admin_use_vr/guttersite.dm
index 23c54af980..3d99c8ef0b 100644
--- a/maps/submaps/admin_use_vr/guttersite.dm
+++ b/maps/submaps/admin_use_vr/guttersite.dm
@@ -47,7 +47,6 @@
icon_state = "debrisexplored"
forced_ambience = list('sound/ambience/tension/tension.ogg', 'sound/ambience/tension/horror.ogg')
-//TFF 26/12/19 - Sub-areas for the APCs.
/area/tether_away/guttersite/engines
name = "Gutter - Gutter Engineering"
diff --git a/maps/submaps/admin_use_vr/kk_mercship.dmm b/maps/submaps/admin_use_vr/kk_mercship.dmm
index 5de144facc..362023e72c 100644
--- a/maps/submaps/admin_use_vr/kk_mercship.dmm
+++ b/maps/submaps/admin_use_vr/kk_mercship.dmm
@@ -8,7 +8,7 @@
/turf/space,
/area/space)
"ag" = (
-/turf/simulated/floor/reinforced,
+/turf/simulated/floor/reinforced/airless,
/area/ship/manta/hangar)
"aj" = (
/obj/structure/table/rack,
@@ -103,7 +103,7 @@
/area/ship/manta/hallways_aft)
"as" = (
/obj/machinery/porta_turret/stationary/syndie/CIWS,
-/turf/simulated/floor/reinforced,
+/turf/simulated/floor/reinforced/airless,
/area/ship/manta/hangar)
"au" = (
/obj/effect/floor_decal/techfloor{
@@ -146,17 +146,17 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/engineering)
"aE" = (
-/turf/simulated/floor/reinforced,
+/turf/simulated/floor/reinforced/airless,
/area/ship/manta/armoury_st)
"aI" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 10
+/obj/structure/table/steel_reinforced,
+/obj/item/clothing/gloves/yellow,
+/obj/item/weapon/storage/toolbox/syndicate,
+/obj/effect/floor_decal/techfloor{
+ dir = 1
},
-/obj/machinery/alarm/alarms_hidden{
- pixel_y = 26
- },
-/turf/simulated/floor/plating,
-/area/ship/manta/radiator_port)
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/mech_bay)
"aJ" = (
/obj/effect/floor_decal/industrial/warning{
dir = 1
@@ -186,25 +186,135 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_port)
"aS" = (
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
/obj/structure/table/steel_reinforced,
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -12;
+ pixel_y = -6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -10;
+ pixel_y = -6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -8;
+ pixel_y = -6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -6;
+ pixel_y = -6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -4;
+ pixel_y = -6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -2;
+ pixel_y = -6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_y = -6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 2;
+ pixel_y = -6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 4;
+ pixel_y = -6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 6;
+ pixel_y = -6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 8;
+ pixel_y = -6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 10;
+ pixel_y = -6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -12
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -10
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -8
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -4
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -2
+ },
+/obj/item/weapon/cell/device/weapon,
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 2
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 4
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 8
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 10
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -12;
+ pixel_y = 6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -10;
+ pixel_y = 6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -8;
+ pixel_y = 6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -6;
+ pixel_y = 6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -4;
+ pixel_y = 6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -2;
+ pixel_y = 6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_y = 6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 2;
+ pixel_y = 6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 4;
+ pixel_y = 6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 6;
+ pixel_y = 6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 8;
+ pixel_y = 6
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 10;
+ pixel_y = 6
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/armoury_st)
"aU" = (
@@ -241,17 +351,21 @@
/area/ship/manta/armoury_st)
"aZ" = (
/obj/structure/table/rack,
-/obj/item/weapon/gun/energy/sizegun,
-/obj/item/weapon/gun/energy/sizegun,
-/obj/item/weapon/gun/energy/sizegun,
-/obj/item/weapon/gun/energy/sizegun,
+/obj/item/weapon/gun/energy/sizegun{
+ pixel_y = 6
+ },
+/obj/item/weapon/gun/energy/sizegun{
+ pixel_y = 2
+ },
+/obj/item/weapon/gun/energy/sizegun{
+ pixel_y = -2
+ },
+/obj/item/weapon/gun/energy/sizegun{
+ pixel_y = -6
+ },
/obj/effect/floor_decal/techfloor{
dir = 4
},
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/armoury_st)
"bc" = (
@@ -323,15 +437,18 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hangar)
"bo" = (
-/obj/machinery/atmospherics/unary/heat_exchanger{
+/obj/structure/ship_munition/disperser_charge/emp,
+/obj/effect/floor_decal/industrial/warning{
dir = 1
},
-/obj/machinery/light_switch{
- dir = 4;
- pixel_x = -23
+/obj/machinery/light/small{
+ dir = 8
+ },
+/obj/structure/railing{
+ dir = 4
},
/turf/simulated/floor/plating,
-/area/ship/manta/radiator_star)
+/area/ship/manta/magazine)
"bp" = (
/obj/effect/floor_decal/techfloor{
dir = 8
@@ -354,6 +471,9 @@
/obj/effect/floor_decal/techfloor/corner{
dir = 6
},
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_port)
"bt" = (
@@ -371,6 +491,12 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_port)
+"bu" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/ship/manta/magazine)
"bv" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -440,17 +566,29 @@
/obj/machinery/power/pointdefense{
id_tag = "mercenary_pd"
},
-/turf/simulated/floor/reinforced,
+/turf/simulated/floor/reinforced/airless,
/area/ship/manta/armoury_st)
"bI" = (
/obj/structure/table/rack,
/obj/effect/floor_decal/techfloor{
dir = 8
},
-/obj/item/device/binoculars,
-/obj/item/device/binoculars,
-/obj/item/device/binoculars,
-/obj/item/device/binoculars,
+/obj/item/device/binoculars{
+ pixel_x = -6;
+ pixel_y = -6
+ },
+/obj/item/device/binoculars{
+ pixel_x = -2;
+ pixel_y = -2
+ },
+/obj/item/device/binoculars{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/device/binoculars{
+ pixel_x = 6;
+ pixel_y = 6
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/armoury_st)
"bL" = (
@@ -464,12 +602,27 @@
/obj/machinery/light_switch{
pixel_y = 23
},
+/obj/item/clothing/glasses/thermal{
+ pixel_x = -4;
+ pixel_y = -4
+ },
+/obj/item/clothing/glasses/thermal{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/item/clothing/glasses/thermal,
-/obj/item/clothing/glasses/thermal,
-/obj/item/clothing/glasses/thermal,
-/obj/item/clothing/glasses/thermal,
-/obj/item/clothing/glasses/thermal,
-/obj/item/clothing/glasses/thermal,
+/obj/item/clothing/glasses/thermal{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/clothing/glasses/thermal{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/clothing/glasses/thermal{
+ pixel_x = 6;
+ pixel_y = 6
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/armoury_st)
"bP" = (
@@ -485,7 +638,7 @@
/obj/machinery/power/pointdefense{
id_tag = "mercenary_pd"
},
-/turf/simulated/floor/reinforced,
+/turf/simulated/floor/reinforced/airless,
/area/ship/manta/hangar)
"bY" = (
/obj/structure/table/rack,
@@ -556,7 +709,7 @@
/area/ship/manta/dock_port)
"ce" = (
/obj/effect/floor_decal/industrial/warning,
-/turf/simulated/floor/reinforced,
+/turf/simulated/floor/reinforced/airless,
/area/ship/manta/hangar)
"ch" = (
/turf/simulated/wall/rshull,
@@ -566,16 +719,24 @@
/turf/space,
/area/space)
"cn" = (
-/obj/structure/table/rack,
-/obj/item/weapon/material/knife/tacknife/combatknife,
-/obj/item/weapon/material/knife/tacknife/combatknife,
-/obj/item/weapon/material/knife/tacknife/combatknife,
-/obj/item/weapon/material/knife/tacknife/combatknife,
-/obj/item/weapon/material/knife/tacknife/combatknife,
-/obj/item/weapon/material/knife/tacknife/combatknife,
-/obj/machinery/recharger/wallcharger{
- pixel_x = 5;
- pixel_y = -32
+/obj/structure/table/rack/steel,
+/obj/item/weapon/material/knife/tacknife/combatknife{
+ pixel_x = -7
+ },
+/obj/item/weapon/material/knife/tacknife/combatknife{
+ pixel_x = -4
+ },
+/obj/item/weapon/material/knife/tacknife/combatknife{
+ pixel_x = -1
+ },
+/obj/item/weapon/material/knife/tacknife/combatknife{
+ pixel_x = 2
+ },
+/obj/item/weapon/material/knife/tacknife/combatknife{
+ pixel_x = 5
+ },
+/obj/item/weapon/material/knife/tacknife/combatknife{
+ pixel_x = 8
},
/obj/effect/floor_decal/techfloor,
/turf/simulated/floor/tiled/techfloor,
@@ -588,6 +749,10 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
+/obj/structure/disposalpipe/segment{
+ dir = 1;
+ icon_state = "pipe-c"
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_port)
"cq" = (
@@ -597,15 +762,27 @@
/turf/simulated/floor/plating,
/area/ship/manta/hallways_star)
"cr" = (
-/turf/simulated/floor/reinforced,
+/turf/simulated/floor/reinforced/airless,
/area/ship/manta/med)
"ct" = (
/obj/structure/table/rack,
+/obj/item/device/radio{
+ pixel_x = -4;
+ pixel_y = -4
+ },
+/obj/item/device/radio{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/item/device/radio,
-/obj/item/device/radio,
-/obj/item/device/radio,
-/obj/item/device/radio,
-/obj/item/device/radio,
+/obj/item/device/radio{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/device/radio{
+ pixel_x = 4;
+ pixel_y = 4
+ },
/obj/machinery/recharger/wallcharger{
pixel_x = 5;
pixel_y = -32
@@ -623,10 +800,6 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/bridge)
-"cA" = (
-/obj/machinery/atmospherics/pipe/simple/visible,
-/turf/simulated/wall/rshull,
-/area/ship/manta/radiator_star)
"cG" = (
/obj/structure/cable/orange{
d2 = 2;
@@ -656,7 +829,7 @@
/obj/machinery/power/pointdefense{
id_tag = "mercenary_pd"
},
-/turf/simulated/floor/reinforced,
+/turf/simulated/floor/reinforced/airless,
/area/ship/manta/med)
"cK" = (
/obj/structure/cable/orange{
@@ -679,12 +852,22 @@
/area/ship/manta/holding)
"cP" = (
/obj/structure/table/rack,
+/obj/item/weapon/storage/belt/utility/full{
+ pixel_y = -4
+ },
+/obj/item/weapon/storage/belt/utility/full{
+ pixel_y = -2
+ },
/obj/item/weapon/storage/belt/utility/full,
-/obj/item/weapon/storage/belt/utility/full,
-/obj/item/weapon/storage/belt/utility/full,
-/obj/item/weapon/storage/belt/utility/full,
-/obj/item/weapon/storage/belt/utility/full,
-/obj/item/weapon/storage/belt/utility/full,
+/obj/item/weapon/storage/belt/utility/full{
+ pixel_y = 2
+ },
+/obj/item/weapon/storage/belt/utility/full{
+ pixel_y = 4
+ },
+/obj/item/weapon/storage/belt/utility/full{
+ pixel_y = 6
+ },
/obj/effect/floor_decal/techfloor{
dir = 1
},
@@ -702,17 +885,35 @@
/area/ship/manta/armoury_st)
"cQ" = (
/obj/structure/table/rack,
+/obj/item/weapon/tool/crowbar/red{
+ pixel_x = -4
+ },
+/obj/item/weapon/tool/crowbar/red{
+ pixel_x = 2
+ },
/obj/item/weapon/tool/crowbar/red,
-/obj/item/weapon/tool/crowbar/red,
-/obj/item/weapon/tool/crowbar/red,
-/obj/item/weapon/tool/crowbar/red,
-/obj/item/weapon/tool/crowbar/red,
-/obj/item/device/flashlight/maglight,
-/obj/item/device/flashlight/maglight,
-/obj/item/device/flashlight/maglight,
-/obj/item/device/flashlight/maglight,
-/obj/item/device/flashlight/maglight,
+/obj/item/weapon/tool/crowbar/red{
+ pixel_x = 2
+ },
+/obj/item/weapon/tool/crowbar/red{
+ pixel_x = 4
+ },
+/obj/item/device/flashlight/maglight{
+ pixel_y = 6
+ },
+/obj/item/device/flashlight/maglight{
+ pixel_y = 4
+ },
+/obj/item/device/flashlight/maglight{
+ pixel_y = 2
+ },
/obj/item/device/flashlight/maglight,
+/obj/item/device/flashlight/maglight{
+ pixel_y = -2
+ },
+/obj/item/device/flashlight/maglight{
+ pixel_y = -4
+ },
/obj/effect/floor_decal/techfloor{
dir = 4
},
@@ -720,7 +921,7 @@
/area/ship/manta/armoury_st)
"cS" = (
/obj/machinery/porta_turret/stationary/syndie/CIWS,
-/turf/simulated/floor/reinforced,
+/turf/simulated/floor/reinforced/airless,
/area/ship/manta/armoury_st)
"cW" = (
/obj/structure/undies_wardrobe,
@@ -778,14 +979,8 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/dock_star)
"da" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/effect/floor_decal/techfloor{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/hallways_aft)
+/turf/simulated/floor/reinforced,
+/area/ship/manta/hangar)
"dc" = (
/obj/structure/bed/pod,
/obj/effect/landmark{
@@ -794,6 +989,12 @@
/obj/item/weapon/bedsheet/hos,
/turf/simulated/floor/wood,
/area/ship/manta/barracks/bed_2)
+"dg" = (
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/ship/manta/magazine)
"dj" = (
/obj/effect/floor_decal/techfloor{
dir = 4
@@ -812,7 +1013,7 @@
id = "Von_Braun_Hangar";
name = "Hangar Blast Door"
},
-/turf/simulated/floor/reinforced,
+/turf/simulated/floor/reinforced/airless,
/area/ship/manta/hangar)
"dl" = (
/turf/simulated/wall/rshull,
@@ -850,11 +1051,6 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/bridge)
-"dt" = (
-/obj/machinery/atmospherics/portables_connector,
-/obj/machinery/portable_atmospherics/canister/nitrogen/engine_setup,
-/turf/simulated/floor/plating,
-/area/ship/manta/atmos)
"dC" = (
/obj/structure/cable/orange{
d1 = 2;
@@ -880,7 +1076,7 @@
/area/ship/manta/recreation)
"dI" = (
/obj/machinery/porta_turret/stationary/syndie/CIWS,
-/turf/simulated/floor/reinforced,
+/turf/simulated/floor/reinforced/airless,
/area/ship/manta/med)
"dJ" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
@@ -891,12 +1087,21 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/recreation)
+"dM" = (
+/obj/effect/floor_decal/techfloor{
+ dir = 8
+ },
+/obj/structure/table/rack,
+/obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster,
+/obj/item/mecha_parts/mecha_equipment/runningboard/limited,
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/mech_bay)
"dO" = (
/obj/machinery/shipsensors{
dir = 1
},
-/turf/simulated/floor/reinforced,
-/area/ship/manta/mech_bay)
+/turf/simulated/floor/reinforced/airless,
+/area/ship/manta/gunnery)
"dP" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -913,9 +1118,18 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hangar)
"dW" = (
-/obj/machinery/atmospherics/pipe/simple/visible,
-/turf/simulated/floor/plating,
-/area/ship/manta/radiator_star)
+/obj/effect/map_helper/airlock/door/int_door,
+/obj/effect/floor_decal/techfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/techfloor,
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/door/airlock/glass_external,
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/gunnery)
"dX" = (
/obj/effect/floor_decal/techfloor{
dir = 1
@@ -1004,10 +1218,10 @@
"ep" = (
/obj/machinery/chemical_dispenser/full,
/obj/structure/table/steel_reinforced,
-/obj/item/weapon/reagent_containers/glass/beaker/large,
/obj/effect/floor_decal/techfloor{
dir = 9
},
+/obj/item/weapon/reagent_containers/glass/beaker/large,
/turf/simulated/floor/tiled/white,
/area/ship/manta/med)
"er" = (
@@ -1033,30 +1247,40 @@
"eB" = (
/obj/machinery/chemical_dispenser/ert,
/obj/structure/table/steel_reinforced,
-/obj/item/weapon/reagent_containers/glass/beaker/large,
/obj/effect/floor_decal/techfloor{
dir = 1
},
/obj/machinery/light/no_nightshift{
dir = 1
},
+/obj/item/weapon/reagent_containers/glass/beaker/large,
/turf/simulated/floor/tiled/white,
/area/ship/manta/med)
"eF" = (
/obj/machinery/chemical_dispenser/biochemistry/full,
/obj/structure/table/steel_reinforced,
-/obj/item/weapon/reagent_containers/glass/beaker/large,
/obj/effect/floor_decal/techfloor{
dir = 5
},
+/obj/item/weapon/reagent_containers/glass/beaker/large,
/turf/simulated/floor/tiled/white,
/area/ship/manta/med)
"eG" = (
-/turf/simulated/floor/reinforced,
+/turf/simulated/floor/reinforced/airless,
/area/ship/manta/hallways_port)
"eH" = (
/obj/machinery/porta_turret/stationary/syndie/CIWS,
-/turf/simulated/floor/reinforced,
+/turf/simulated/floor/reinforced/airless,
+/area/ship/manta/hallways_port)
+"eI" = (
+/obj/effect/floor_decal/techfloor{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 1;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_port)
"eJ" = (
/obj/structure/table/rack,
@@ -1121,6 +1345,9 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_port)
"fj" = (
@@ -1292,7 +1519,7 @@
/area/ship/manta/med)
"fZ" = (
/obj/machinery/porta_turret/stationary/syndie/CIWS,
-/turf/simulated/floor/reinforced,
+/turf/simulated/floor/reinforced/airless,
/area/ship/manta/recreation)
"gb" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -1354,6 +1581,13 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/recreation)
+"gu" = (
+/obj/effect/floor_decal/techfloor,
+/obj/structure/table/steel_reinforced,
+/obj/item/weapon/storage/belt/utility/full,
+/obj/item/device/multitool,
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/engineering)
"gB" = (
/obj/effect/floor_decal/techfloor,
/obj/structure/cable/orange{
@@ -1367,6 +1601,9 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_port)
"gC" = (
@@ -1532,7 +1769,7 @@
/obj/machinery/power/pointdefense{
id_tag = "mercenary_pd"
},
-/turf/simulated/floor/reinforced,
+/turf/simulated/floor/reinforced/airless,
/area/ship/manta/hallways_port)
"hs" = (
/obj/structure/bed/chair/bay/comfy/red{
@@ -1551,15 +1788,18 @@
/turf/simulated/wall/rshull,
/area/ship/manta/hallways_port)
"hu" = (
-/obj/structure/catwalk,
+/obj/structure/ship_munition/disperser_charge/explosive,
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1
+ },
+/obj/machinery/light/small{
+ dir = 4
+ },
/obj/structure/railing{
dir = 8
},
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 1
- },
/turf/simulated/floor/plating,
-/area/ship/manta/radiator_star)
+/area/ship/manta/magazine)
"hv" = (
/obj/machinery/door/firedoor/border_only,
/obj/machinery/door/airlock/engineering{
@@ -1667,7 +1907,9 @@
/area/ship/manta/hallways_aft)
"hU" = (
/obj/structure/table/rack,
-/obj/item/weapon/gun/projectile/automatic/c20r,
+/obj/item/weapon/gun/projectile/automatic/c20r{
+ pixel_y = 4
+ },
/obj/item/weapon/gun/projectile/automatic/c20r,
/obj/item/ammo_magazine/m10mm,
/obj/item/ammo_magazine/m10mm,
@@ -1679,7 +1921,9 @@
/obj/machinery/light/no_nightshift{
dir = 8
},
-/obj/item/weapon/gun/projectile/automatic/c20r,
+/obj/item/weapon/gun/projectile/automatic/c20r{
+ pixel_y = -4
+ },
/obj/item/ammo_magazine/m10mm,
/obj/item/ammo_magazine/m10mm,
/turf/simulated/floor/tiled/techfloor,
@@ -1735,8 +1979,12 @@
/obj/effect/floor_decal/techfloor{
dir = 5
},
-/obj/item/weapon/gun/projectile/sec/wood,
-/obj/item/weapon/gun/projectile/sec/wood,
+/obj/item/weapon/gun/projectile/sec/wood{
+ pixel_y = 4
+ },
+/obj/item/weapon/gun/projectile/sec/wood{
+ pixel_y = -4
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/armoury_st)
"ik" = (
@@ -1840,23 +2088,16 @@
/turf/simulated/floor/plating,
/area/ship/manta/engine)
"iw" = (
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
+/obj/effect/map_helper/airlock/door/ext_door,
/obj/effect/floor_decal/techfloor{
dir = 8
},
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 1
+/obj/effect/floor_decal/techfloor{
+ dir = 4
},
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/hallways_aft)
+/obj/machinery/door/airlock/glass_external,
+/turf/simulated/floor/reinforced/airless,
+/area/ship/manta/gunnery)
"iA" = (
/obj/structure/closet/secure_closet/freezer/fridge,
/obj/effect/floor_decal/techfloor{
@@ -1886,13 +2127,20 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 1
},
+/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_port)
"iG" = (
-/obj/machinery/atmospherics/portables_connector,
-/obj/machinery/portable_atmospherics/canister/nitrogen/engine_setup,
+/obj/structure/disposalpipe/trunk{
+ dir = 8
+ },
+/obj/machinery/disposal/deliveryChute{
+ dir = 4
+ },
+/obj/structure/railing,
+/obj/effect/floor_decal/industrial/warning,
/turf/simulated/floor/plating,
-/area/ship/manta/radiator_star)
+/area/ship/manta/magazine)
"iI" = (
/obj/machinery/door/firedoor/border_only,
/obj/machinery/door/airlock/highsecurity{
@@ -1989,11 +2237,14 @@
/turf/simulated/floor/tiled/freezer,
/area/ship/manta/barracks)
"iX" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 4
+/obj/effect/floor_decal/techfloor{
+ dir = 8
},
-/turf/simulated/floor/plating,
-/area/ship/manta/radiator_star)
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/gunnery)
"iZ" = (
/obj/effect/floor_decal/industrial/warning/corner{
dir = 1
@@ -2048,7 +2299,7 @@
/obj/machinery/power/pointdefense{
id_tag = "mercenary_pd"
},
-/turf/simulated/floor/reinforced,
+/turf/simulated/floor/reinforced/airless,
/area/ship/manta/recreation)
"jl" = (
/obj/structure/bed/chair/bay/shuttle{
@@ -2173,6 +2424,7 @@
/obj/effect/floor_decal/techfloor/corner{
dir = 9
},
+/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_aft)
"jI" = (
@@ -2353,11 +2605,15 @@
/obj/effect/floor_decal/techfloor/corner{
dir = 5
},
+/obj/structure/disposalpipe/segment{
+ dir = 1;
+ icon_state = "pipe-c"
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_aft)
"kO" = (
/obj/machinery/porta_turret/stationary/syndie/CIWS,
-/turf/simulated/floor/reinforced,
+/turf/simulated/floor/reinforced/airless,
/area/ship/manta/hallways_star)
"kP" = (
/obj/structure/closet/crate{
@@ -2366,11 +2622,10 @@
/turf/simulated/floor/plating,
/area/ship/manta/hallways_port)
"kT" = (
-/obj/machinery/portable_atmospherics/canister/phoron/engine_setup,
/turf/simulated/floor/plating,
/area/ship/manta/hallways_port)
"kW" = (
-/turf/simulated/floor/reinforced,
+/turf/simulated/floor/reinforced/airless,
/area/ship/manta/recreation)
"le" = (
/obj/effect/floor_decal/techfloor{
@@ -2392,6 +2647,22 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_aft)
+"lf" = (
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 4;
+ frequency = 1379;
+ id_tag = "northciv_airlock_pump"
+ },
+/obj/effect/floor_decal/techfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/techfloor/corner{
+ dir = 6
+ },
+/obj/effect/floor_decal/industrial/warning,
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/gunnery)
"lg" = (
/obj/effect/map_helper/airlock/atmos/chamber_pump,
/obj/machinery/atmospherics/unary/vent_pump/high_volume,
@@ -2418,11 +2689,16 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_aft)
"lj" = (
/obj/structure/table/rack,
-/obj/item/weapon/gun/projectile/automatic/c20r,
+/obj/item/weapon/gun/projectile/automatic/c20r{
+ pixel_y = 4
+ },
/obj/item/weapon/gun/projectile/automatic/c20r,
/obj/item/ammo_magazine/m10mm,
/obj/item/ammo_magazine/m10mm,
@@ -2431,17 +2707,13 @@
/obj/effect/floor_decal/techfloor{
dir = 8
},
-/obj/item/weapon/gun/projectile/automatic/c20r,
+/obj/item/weapon/gun/projectile/automatic/c20r{
+ pixel_y = -4
+ },
/obj/item/ammo_magazine/m10mm,
/obj/item/ammo_magazine/m10mm,
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/armoury_st)
-"lk" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 9
- },
-/turf/simulated/wall/rshull,
-/area/ship/manta/radiator_port)
"lm" = (
/turf/simulated/wall/rshull,
/area/ship/manta/recreation)
@@ -2450,8 +2722,12 @@
dir = 4
},
/obj/structure/table/rack,
-/obj/item/weapon/gun/projectile/automatic/sts35,
-/obj/item/weapon/gun/projectile/automatic/sts35,
+/obj/item/weapon/gun/projectile/automatic/sts35{
+ pixel_y = -3
+ },
+/obj/item/weapon/gun/projectile/automatic/sts35{
+ pixel_y = 3
+ },
/obj/item/ammo_magazine/m545,
/obj/item/ammo_magazine/m545,
/obj/item/ammo_magazine/m545,
@@ -2502,6 +2778,9 @@
/obj/effect/floor_decal/techfloor/corner{
dir = 9
},
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_aft)
"lG" = (
@@ -2648,11 +2927,15 @@
/turf/simulated/floor/tiled/techfloor,
/area/shuttle/manta_ship_boat)
"mb" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 6
+/obj/machinery/computer/ship/disperser{
+ req_one_access = list(150)
},
-/turf/space,
-/area/ship/manta/radiator_port)
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1
+ },
+/obj/item/weapon/paper/manta_cannon_usage,
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/gunnery)
"me" = (
/obj/machinery/shield_diffuser,
/obj/effect/floor_decal/industrial/warning{
@@ -2682,14 +2965,22 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_aft)
"mp" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 4
+/obj/structure/table/rack,
+/obj/machinery/alarm/alarms_hidden{
+ pixel_y = 26
},
-/turf/simulated/floor/plating,
-/area/ship/manta/radiator_port)
+/obj/effect/floor_decal/techfloor{
+ dir = 9
+ },
+/obj/item/mecha_parts/mecha_equipment/cloak,
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/mech_bay)
"ms" = (
/obj/structure/bed/chair/bay/shuttle{
dir = 8
@@ -2803,26 +3094,10 @@
},
/turf/simulated/floor/tiled/white,
/area/ship/manta/med)
-"mZ" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 10
- },
-/turf/simulated/wall/rshull,
-/area/ship/manta/radiator_port)
"na" = (
-/obj/structure/catwalk,
-/obj/structure/railing{
- dir = 1
- },
/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/plating,
-/area/ship/manta/radiator_port)
-"nc" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/ship/manta/radiator_port)
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/mech_bay)
"nf" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 8
@@ -2859,11 +3134,6 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_aft)
"nl" = (
-/obj/machinery/atmospherics/binary/pump/on,
-/obj/effect/catwalk_plated/dark,
-/obj/structure/railing{
- dir = 8
- },
/obj/machinery/power/apc/hyper{
alarms_hidden = 1;
dir = 4;
@@ -2874,8 +3144,11 @@
d2 = 2;
icon_state = "0-2"
},
-/turf/simulated/floor/plating,
-/area/ship/manta/radiator_port)
+/obj/effect/floor_decal/techfloor{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/mech_bay)
"np" = (
/obj/structure/cable/orange{
d1 = 1;
@@ -2893,13 +3166,7 @@
/area/ship/manta/hallways_aft)
"nq" = (
/turf/simulated/floor/plating,
-/area/ship/manta/radiator_star)
-"nr" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 6
- },
-/turf/simulated/wall/rshull,
-/area/ship/manta/radiator_star)
+/area/ship/manta/magazine)
"nu" = (
/obj/structure/cable{
d1 = 4;
@@ -2961,15 +3228,12 @@
/obj/effect/floor_decal/industrial/warning,
/turf/simulated/floor/plating,
/area/ship/manta/engine)
-"nI" = (
-/turf/simulated/floor/reinforced,
-/area/ship/manta/mech_bay)
"nJ" = (
/obj/machinery/power/pointdefense{
id_tag = "mercenary_pd"
},
-/turf/simulated/floor/reinforced,
-/area/ship/manta/mech_bay)
+/turf/simulated/floor/reinforced/airless,
+/area/ship/manta/gunnery)
"nL" = (
/obj/machinery/atmospherics/pipe/simple/visible{
dir = 5
@@ -3042,17 +3306,15 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_aft)
"oa" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/structure/grille,
-/obj/structure/window/titanium/full,
-/obj/structure/window/titanium{
- dir = 4
- },
-/obj/structure/window/titanium{
+/obj/effect/floor_decal/techfloor{
dir = 8
},
-/turf/simulated/floor/airless,
-/area/ship/manta/radiator_star)
+/obj/machinery/computer/ship/sensors{
+ dir = 4;
+ req_one_access = list(150)
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/gunnery)
"ob" = (
/obj/structure/flora/pottedplant{
icon_state = "plant-10"
@@ -3066,21 +3328,12 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/bridge)
-"oc" = (
-/turf/simulated/wall/rshull,
-/area/ship/manta/mech_bay)
"oe" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 4
},
/turf/simulated/floor/plating,
/area/ship/manta/hallways_port)
-"og" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 5
- },
-/turf/simulated/floor/reinforced/airless,
-/area/ship/manta/radiator_star)
"oi" = (
/obj/effect/floor_decal/techfloor{
dir = 1
@@ -3099,6 +3352,10 @@
/obj/effect/floor_decal/techfloor/corner{
dir = 10
},
+/obj/structure/disposalpipe/segment{
+ dir = 2;
+ icon_state = "pipe-c"
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_aft)
"om" = (
@@ -3130,26 +3387,20 @@
},
/turf/simulated/floor/plating,
/area/ship/manta/hallways_port)
-"os" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 4
- },
-/turf/simulated/wall/rshull,
-/area/ship/manta/radiator_port)
"ot" = (
-/obj/structure/catwalk,
-/obj/structure/railing{
- dir = 4
- },
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 1
},
-/turf/simulated/floor/plating,
-/area/ship/manta/radiator_port)
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/mech_bay)
"ou" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction,
-/turf/simulated/floor/plating,
-/area/ship/manta/radiator_port)
+/obj/effect/floor_decal/techfloor{
+ dir = 8
+ },
+/obj/structure/table/rack,
+/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/xray,
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/mech_bay)
"ov" = (
/obj/machinery/power/apc/hyper{
alarms_hidden = 1;
@@ -3161,6 +3412,7 @@
d2 = 8;
icon_state = "0-8"
},
+/obj/machinery/atmospherics/pipe/simple/hidden,
/turf/simulated/floor/plating,
/area/ship/manta/hallways_port)
"ow" = (
@@ -3170,53 +3422,54 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_star)
"oy" = (
-/obj/machinery/atmospherics/unary/heat_exchanger{
- dir = 1
- },
/obj/machinery/light_switch{
dir = 8;
pixel_x = 23
},
-/turf/simulated/floor/plating,
-/area/ship/manta/radiator_port)
+/obj/effect/floor_decal/techfloor{
+ dir = 4
+ },
+/obj/structure/table/rack,
+/obj/item/mecha_parts/mecha_equipment/tool/passenger{
+ pixel_x = -4
+ },
+/obj/item/mecha_parts/mecha_equipment/tool/passenger{
+ pixel_x = 4
+ },
+/obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp,
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/mech_bay)
"oD" = (
/obj/structure/table/rack,
-/obj/item/weapon/gun/energy/laser,
-/obj/item/weapon/gun/energy/laser,
+/obj/item/weapon/gun/energy/laser{
+ pixel_y = 3
+ },
+/obj/item/weapon/gun/energy/laser{
+ pixel_y = -3
+ },
/obj/effect/floor_decal/techfloor{
dir = 8
},
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/armoury_st)
"oE" = (
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/structure/cable/orange{
- d1 = 2;
- d2 = 8;
- icon_state = "2-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+/obj/effect/floor_decal/techfloor{
dir = 4
},
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4
+/obj/structure/table/rack,
+/obj/item/weapon/gun/projectile/automatic/sts35{
+ pixel_y = 3
},
-/obj/effect/floor_decal/techfloor/corner{
- dir = 10
- },
-/obj/effect/floor_decal/techfloor/corner{
- dir = 9
+/obj/item/weapon/gun/projectile/automatic/sts35{
+ pixel_y = -3
},
+/obj/item/ammo_magazine/m545,
+/obj/item/ammo_magazine/m545,
+/obj/item/ammo_magazine/m545,
+/obj/item/ammo_magazine/m545,
+/obj/item/ammo_magazine/m545/ap,
/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/engineering)
+/area/ship/manta/armoury_st)
"oF" = (
/obj/effect/floor_decal/techfloor{
dir = 4
@@ -3246,8 +3499,12 @@
dir = 8;
pixel_x = 26
},
-/obj/item/weapon/gun/projectile/sec/wood,
-/obj/item/weapon/gun/projectile/sec/wood,
+/obj/item/weapon/gun/projectile/sec/wood{
+ pixel_y = 4
+ },
+/obj/item/weapon/gun/projectile/sec/wood{
+ pixel_y = -4
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/armoury_st)
"oP" = (
@@ -3276,14 +3533,16 @@
/turf/simulated/floor/tiled/dark,
/area/ship/manta/recreation)
"oT" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 4
- },
-/obj/machinery/light/small{
+/obj/effect/floor_decal/techfloor{
dir = 1
},
-/turf/simulated/floor/plating,
-/area/ship/manta/radiator_port)
+/obj/effect/floor_decal/industrial/outline/red,
+/obj/machinery/mech_recharger,
+/obj/mecha/combat/gygax/dark{
+ desc = "A lightweight combat exosuit, based off the standard Gygax chassis but no doubt thoroughly customized and upgraded."
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/mech_bay)
"oU" = (
/obj/machinery/door/firedoor/border_only,
/obj/structure/cable/orange{
@@ -3297,25 +3556,26 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
-/obj/machinery/door/airlock/engineering{
- name = "Radiator Array";
+/obj/machinery/door/airlock/glass_security{
+ name = "Cannon Magazine";
req_one_access = list(150)
},
/turf/simulated/floor/plating,
-/area/ship/manta/radiator_star)
-"oW" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 4
+/area/ship/manta/magazine)
+"oX" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 1
},
-/turf/simulated/wall/rshull,
-/area/ship/manta/radiator_star)
+/obj/structure/catwalk,
+/turf/simulated/floor/plating,
+/area/ship/manta/magazine)
"oY" = (
-/obj/machinery/scale,
/obj/effect/floor_decal/techfloor{
- dir = 8
+ dir = 10
},
+/obj/structure/table/steel_reinforced,
/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/recreation)
+/area/ship/manta/gunnery)
"oZ" = (
/obj/effect/floor_decal/techfloor{
dir = 8
@@ -3336,20 +3596,25 @@
/turf/simulated/floor/reinforced/airless,
/area/ship/manta/dock_star)
"pn" = (
-/turf/simulated/floor/reinforced,
+/turf/simulated/floor/reinforced/airless,
/area/ship/manta/hallways_star)
-"pt" = (
-/obj/structure/catwalk,
-/obj/machinery/firealarm/alarms_hidden{
- dir = 1;
- pixel_y = -26
- },
-/turf/simulated/floor/plating,
-/area/ship/manta/radiator_port)
"pw" = (
-/obj/machinery/atmospherics/unary/heat_exchanger,
-/turf/simulated/floor/plating,
-/area/ship/manta/radiator_port)
+/obj/machinery/firealarm/alarms_hidden{
+ dir = 4;
+ pixel_x = 26
+ },
+/obj/effect/floor_decal/techfloor{
+ dir = 4
+ },
+/obj/structure/table/rack,
+/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/grenade/clusterbang{
+ pixel_y = 4
+ },
+/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/grenade/concussion{
+ pixel_y = -4
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/mech_bay)
"py" = (
/turf/simulated/wall/shull,
/area/ship/manta/barracks/bed_2)
@@ -3361,42 +3626,38 @@
/turf/simulated/floor/tiled/techfloor,
/area/shuttle/manta_ship_boat)
"pB" = (
-/obj/machinery/atmospherics/pipe/simple/visible{
- dir = 5
+/obj/effect/floor_decal/techfloor,
+/obj/structure/cable/orange{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
},
-/turf/simulated/wall/rshull,
-/area/ship/manta/radiator_port)
-"pD" = (
-/obj/machinery/atmospherics/pipe/simple/visible{
- dir = 6
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/ship/manta/atmos)
-"pE" = (
-/obj/machinery/atmospherics/pipe/manifold/visible{
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
-/obj/machinery/meter,
-/obj/structure/catwalk,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/hallways_port)
+"pE" = (
+/obj/machinery/atmospherics/binary/pump/on{
+ dir = 1
+ },
/turf/simulated/floor/plating,
/area/ship/manta/atmos)
"pH" = (
/turf/simulated/floor/tiled/techfloor,
/area/shuttle/manta_ship_boat)
-"pM" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
+"pN" = (
+/obj/structure/disposalpipe/segment{
dir = 4
},
-/turf/simulated/floor/reinforced,
-/area/ship/manta/radiator_star)
-"pN" = (
-/obj/machinery/atmospherics/pipe/simple/visible{
- dir = 5
- },
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
-/area/ship/manta/atmos)
+/turf/simulated/wall/rshull,
+/area/ship/manta/magazine)
"pO" = (
/obj/structure/cable/orange{
d1 = 1;
@@ -3420,30 +3681,21 @@
/turf/simulated/floor/tiled/techfloor,
/area/shuttle/manta_ship_boat)
"pV" = (
-/obj/machinery/atmospherics/pipe/simple/visible{
- dir = 10
- },
/obj/machinery/power/apc/hyper{
alarms_hidden = 1;
dir = 4;
name = "Merc APC - East";
pixel_x = 24
},
-/obj/effect/catwalk_plated/dark,
/obj/structure/cable/orange{
d2 = 2;
icon_state = "0-2"
},
+/obj/effect/catwalk_plated/dark,
/turf/simulated/floor/plating,
/area/ship/manta/atmos)
"pW" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/structure/catwalk,
+/obj/machinery/atmospherics/binary/pump/on,
/turf/simulated/floor/plating,
/area/ship/manta/atmos)
"pX" = (
@@ -3548,17 +3800,14 @@
/turf/simulated/floor/tiled/white,
/area/ship/manta/med)
"qB" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 5
+/obj/machinery/disperser/middle{
+ dir = 1
},
-/turf/space,
-/area/ship/manta/radiator_port)
-"qF" = (
-/obj/machinery/atmospherics/pipe/simple/visible{
- dir = 9
+/obj/machinery/light/no_nightshift{
+ dir = 8
},
-/turf/simulated/wall/rshull,
-/area/ship/manta/radiator_star)
+/turf/simulated/floor/reinforced/airless,
+/area/ship/manta/gunnery)
"qH" = (
/obj/machinery/alarm/alarms_hidden{
dir = 8;
@@ -3593,6 +3842,12 @@
/obj/structure/catwalk,
/turf/simulated/floor/plating,
/area/ship/manta/atmos)
+"qN" = (
+/obj/structure/table/rack,
+/obj/item/mecha_parts/mecha_equipment/shocker,
+/obj/effect/floor_decal/techfloor,
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/mech_bay)
"qP" = (
/obj/structure/cable/orange{
d1 = 1;
@@ -3613,8 +3868,11 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_aft)
"qQ" = (
-/turf/simulated/wall/rshull,
-/area/ship/manta/radiator_star)
+/obj/machinery/power/pointdefense{
+ id_tag = "mercenary_pd"
+ },
+/turf/simulated/floor/reinforced/airless,
+/area/ship/manta/magazine)
"qR" = (
/obj/machinery/bodyscanner{
dir = 8
@@ -3670,55 +3928,44 @@
/turf/simulated/floor/tiled/white,
/area/ship/manta/med)
"rm" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 4
- },
-/turf/space,
-/area/ship/manta/radiator_port)
+/obj/machinery/porta_turret/stationary/syndie/CIWS,
+/turf/simulated/floor/reinforced/airless,
+/area/ship/manta/mech_bay)
"rp" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 4
+/obj/machinery/power/pointdefense{
+ id_tag = "mercenary_pd"
},
/turf/simulated/floor/reinforced/airless,
-/area/ship/manta/radiator_port)
+/area/ship/manta/mech_bay)
"rq" = (
-/obj/effect/floor_decal/techfloor/corner{
- dir = 9
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/recreation)
-"rr" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 9
- },
-/turf/simulated/floor/reinforced/airless,
-/area/ship/manta/radiator_port)
-"rs" = (
/obj/machinery/door/firedoor/border_only,
/obj/structure/grille,
-/obj/structure/window/titanium/full,
-/obj/structure/window/titanium{
- dir = 4
+/obj/structure/window/plastitanium/full,
+/obj/structure/window/plastitanium{
+ dir = 1
},
-/obj/structure/window/titanium{
- dir = 8
+/obj/structure/window/plastitanium,
+/turf/simulated/floor/reinforced/airless,
+/area/ship/manta/gunnery)
+"rs" = (
+/obj/effect/floor_decal/techfloor{
+ dir = 10
},
-/turf/simulated/floor/airless,
-/area/ship/manta/radiator_port)
-"rt" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging,
-/turf/simulated/floor/plating,
-/area/ship/manta/radiator_port)
+/obj/structure/table/rack,
+/obj/item/mecha_parts/mecha_equipment/anticcw_armor_booster,
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/mech_bay)
"ry" = (
-/obj/machinery/atmospherics/pipe/simple/visible,
-/obj/machinery/light/small{
- dir = 4
+/obj/structure/table/rack,
+/obj/item/mecha_parts/mecha_equipment/tool/jetpack,
+/obj/effect/floor_decal/techfloor{
+ dir = 6
},
-/turf/simulated/floor/plating,
-/area/ship/manta/radiator_port)
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/mech_bay)
"rA" = (
/turf/simulated/wall/shull,
-/area/ship/manta/radiator_port)
+/area/ship/manta/mech_bay)
"rC" = (
/obj/structure/cable/orange{
d1 = 1;
@@ -3759,9 +4006,6 @@
/turf/simulated/floor/tiled/white,
/area/ship/manta/med)
"rH" = (
-/obj/structure/railing{
- dir = 8
- },
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 8
},
@@ -3790,15 +4034,15 @@
/obj/machinery/power/pointdefense{
id_tag = "mercenary_pd"
},
-/turf/simulated/floor/reinforced,
+/turf/simulated/floor/reinforced/airless,
/area/ship/manta/holding)
"rS" = (
-/turf/simulated/floor/reinforced,
+/turf/simulated/floor/reinforced/airless,
/area/ship/manta/holding)
"rT" = (
/obj/machinery/porta_turret/stationary/syndie/CIWS,
-/turf/simulated/floor/reinforced,
-/area/ship/manta/mech_bay)
+/turf/simulated/floor/reinforced/airless,
+/area/ship/manta/gunnery)
"rU" = (
/obj/machinery/door/airlock/engineering{
name = "Lander Fuel Storage";
@@ -3832,18 +4076,17 @@
},
/turf/simulated/floor/wood,
/area/ship/manta/barracks)
+"rY" = (
+/obj/structure/ship_munition/disperser_charge/explosive,
+/obj/structure/railing{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/ship/manta/magazine)
"sa" = (
/obj/machinery/atmospherics/unary/vent_pump/on,
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/armoury_st)
-"se" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/machinery/meter,
-/obj/machinery/light/small,
-/turf/simulated/floor/plating,
-/area/ship/manta/atmos)
"sg" = (
/obj/effect/floor_decal/techfloor{
dir = 4
@@ -3885,12 +4128,6 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_aft)
-"ss" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 5
- },
-/turf/simulated/wall/rshull,
-/area/ship/manta/radiator_star)
"su" = (
/obj/structure/bed/chair/comfy/black{
dir = 1
@@ -3960,10 +4197,18 @@
/turf/simulated/floor/tiled/white,
/area/ship/manta/med)
"sM" = (
-/obj/machinery/atmospherics/portables_connector,
-/obj/machinery/portable_atmospherics/canister/nitrogen/engine_setup,
-/turf/simulated/floor/plating,
-/area/ship/manta/radiator_port)
+/obj/structure/table/rack,
+/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/explosive,
+/obj/item/mecha_parts/mecha_equipment/omni_shield,
+/obj/item/mecha_parts/mecha_equipment/repair_droid,
+/obj/machinery/firealarm/alarms_hidden{
+ pixel_y = 26
+ },
+/obj/effect/floor_decal/techfloor{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/mech_bay)
"sN" = (
/turf/simulated/wall/shull,
/area/ship/manta/bridge)
@@ -3980,23 +4225,15 @@
/obj/effect/floor_decal/techfloor/corner{
dir = 10
},
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_aft)
"sV" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/effect/floor_decal/techfloor{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/engineering)
-"sX" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/turf/simulated/wall/shull,
-/area/ship/manta/engineering)
+/obj/machinery/porta_turret/stationary/syndie/CIWS,
+/turf/simulated/floor/reinforced/airless,
+/area/ship/manta/magazine)
"sY" = (
/obj/effect/floor_decal/techfloor{
dir = 4
@@ -4010,7 +4247,7 @@
/area/ship/manta/med)
"sZ" = (
/obj/machinery/porta_turret/stationary/syndie/CIWS,
-/turf/simulated/floor/reinforced,
+/turf/simulated/floor/reinforced/airless,
/area/ship/manta/holding)
"th" = (
/obj/machinery/alarm/alarms_hidden{
@@ -4029,8 +4266,16 @@
/obj/machinery/alarm/alarms_hidden{
pixel_y = 26
},
+/obj/effect/map_helper/airlock/sensor/int_sensor,
+/obj/machinery/airlock_sensor{
+ dir = 4;
+ pixel_x = -22
+ },
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 8
+ },
/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/hallways_port)
+/area/ship/manta/gunnery)
"tk" = (
/obj/structure/closet/secure_closet/freezer/fridge,
/obj/item/weapon/reagent_containers/food/snacks/sandwich,
@@ -4062,7 +4307,7 @@
/obj/machinery/power/pointdefense{
id_tag = "mercenary_pd"
},
-/turf/simulated/floor/reinforced,
+/turf/simulated/floor/reinforced/airless,
/area/ship/manta/hallways_star)
"tt" = (
/obj/effect/floor_decal/techfloor{
@@ -4131,6 +4376,7 @@
/obj/effect/floor_decal/techfloor{
dir = 10
},
+/obj/structure/table/steel,
/turf/simulated/floor/tiled/dark,
/area/ship/manta/holding)
"tN" = (
@@ -4174,6 +4420,10 @@
/obj/effect/floor_decal/techfloor/corner{
dir = 10
},
+/obj/structure/disposalpipe/segment{
+ dir = 2;
+ icon_state = "pipe-c"
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_port)
"ub" = (
@@ -4282,12 +4532,6 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hangar)
-"uz" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/turf/simulated/wall/shull,
-/area/ship/manta/radiator_port)
"uC" = (
/obj/effect/floor_decal/industrial/warning/corner{
dir = 1
@@ -4397,6 +4641,7 @@
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 4
},
+/obj/structure/table/steel,
/turf/simulated/floor/tiled/dark,
/area/ship/manta/holding)
"uV" = (
@@ -4446,58 +4691,39 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/engineering)
-"ve" = (
-/obj/structure/table/rack,
-/obj/item/mecha_parts/mecha_equipment/anticcw_armor_booster,
-/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/mortar,
-/obj/effect/floor_decal/techfloor{
- dir = 9
- },
-/obj/machinery/alarm/alarms_hidden{
- pixel_y = 26
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/mech_bay)
-"vl" = (
-/obj/machinery/mech_recharger,
-/obj/mecha/combat/gygax/dark,
-/obj/effect/floor_decal/techfloor{
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/mech_bay)
-"vn" = (
-/obj/structure/table/steel_reinforced,
-/obj/item/clothing/gloves/yellow,
-/obj/item/weapon/storage/toolbox/syndicate,
-/obj/effect/floor_decal/techfloor{
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/mech_bay)
"vt" = (
-/obj/structure/table/rack,
-/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/explosive,
-/obj/item/mecha_parts/mecha_equipment/omni_shield,
-/obj/item/mecha_parts/mecha_equipment/repair_droid,
+/obj/effect/floor_decal/techfloor/corner{
+ dir = 6
+ },
/obj/effect/floor_decal/techfloor{
- dir = 5
+ dir = 1
},
-/obj/machinery/firealarm/alarms_hidden{
- pixel_y = 26
- },
-/obj/machinery/light/no_nightshift{
+/obj/effect/floor_decal/industrial/warning{
dir = 4
},
+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 1
+ },
+/obj/machinery/meter,
/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/mech_bay)
+/area/ship/manta/gunnery)
"vu" = (
-/obj/machinery/scale,
/obj/effect/floor_decal/techfloor{
- dir = 4
+ dir = 6
},
+/obj/machinery/power/apc/hyper{
+ alarms_hidden = 1;
+ name = "Merc APC - South";
+ pixel_y = -24
+ },
+/obj/structure/cable/orange,
+/obj/machinery/alarm/alarms_hidden{
+ dir = 8;
+ pixel_x = 26
+ },
+/obj/structure/table/steel_reinforced,
/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/recreation)
+/area/ship/manta/gunnery)
"vw" = (
/obj/machinery/power/apc/hyper{
alarms_hidden = 1;
@@ -4532,6 +4758,10 @@
/obj/machinery/door/firedoor/border_only,
/obj/structure/grille,
/obj/structure/window/titanium/full,
+/obj/structure/window/titanium,
+/obj/structure/window/titanium{
+ dir = 1
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/engineering)
"vH" = (
@@ -4548,8 +4778,8 @@
/obj/effect/floor_decal/techfloor{
dir = 8
},
-/obj/machinery/light/no_nightshift{
- dir = 8
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 1
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_port)
@@ -4618,6 +4848,9 @@
/obj/effect/floor_decal/techfloor/corner{
dir = 6
},
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_port)
"vV" = (
@@ -4649,6 +4882,9 @@
},
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_port)
"wb" = (
@@ -4674,6 +4910,9 @@
/obj/effect/floor_decal/techfloor/corner{
dir = 10
},
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_port)
"wc" = (
@@ -4704,10 +4943,6 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/bridge)
-"wg" = (
-/obj/machinery/atmospherics/unary/heat_exchanger,
-/turf/simulated/floor/plating,
-/area/ship/manta/radiator_star)
"wi" = (
/obj/structure/cable/orange{
d1 = 4;
@@ -4803,19 +5038,26 @@
/obj/item/modular_computer/console/preset/mercenary{
dir = 1
},
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
/obj/effect/floor_decal/techfloor,
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/engineering)
"ww" = (
/obj/structure/table/rack,
+/obj/item/weapon/storage/firstaid/combat{
+ pixel_x = -4;
+ pixel_y = -4
+ },
/obj/item/weapon/storage/firstaid/combat,
-/obj/item/weapon/storage/firstaid/combat,
-/obj/item/weapon/storage/firstaid/combat,
-/obj/item/weapon/reagent_containers/hypospray,
-/obj/item/weapon/reagent_containers/hypospray,
+/obj/item/weapon/storage/firstaid/combat{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/weapon/reagent_containers/hypospray{
+ pixel_x = 3
+ },
+/obj/item/weapon/reagent_containers/hypospray{
+ pixel_x = -3
+ },
/obj/effect/floor_decal/techfloor{
dir = 4
},
@@ -5026,9 +5268,6 @@
d2 = 2;
icon_state = "1-2"
},
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
/obj/effect/floor_decal/techfloor{
dir = 8
},
@@ -5076,14 +5315,11 @@
/turf/simulated/floor/plating,
/area/ship/manta/dock_star)
"xE" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 4
- },
-/obj/machinery/light/small{
- dir = 1
+/obj/machinery/light_switch{
+ pixel_y = 23
},
/turf/simulated/floor/plating,
-/area/ship/manta/radiator_star)
+/area/ship/manta/magazine)
"xF" = (
/obj/structure/cable/orange{
d1 = 4;
@@ -5127,6 +5363,16 @@
"xL" = (
/turf/space,
/area/ship/manta/engine)
+"xM" = (
+/obj/effect/map_helper/airlock/sensor/ext_sensor,
+/obj/machinery/airlock_sensor{
+ pixel_y = 24
+ },
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 4
+ },
+/turf/simulated/floor/reinforced/airless,
+/area/ship/manta/gunnery)
"xN" = (
/obj/effect/floor_decal/techfloor,
/obj/structure/cable/orange{
@@ -5140,7 +5386,7 @@
/obj/machinery/shipsensors{
dir = 1
},
-/turf/simulated/floor/reinforced,
+/turf/simulated/floor/reinforced/airless,
/area/ship/manta/med)
"xP" = (
/obj/effect/floor_decal/techfloor,
@@ -5159,26 +5405,9 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_star)
"xQ" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/machinery/door/airlock/glass_engineeringatmos{
- req_one_access = list(150)
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/orange{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/effect/floor_decal/techfloor,
-/obj/effect/floor_decal/techfloor{
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor,
+/obj/structure/catwalk,
+/obj/structure/railing,
+/turf/simulated/floor/plating,
/area/ship/manta/atmos)
"xT" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel,
@@ -5190,6 +5419,10 @@
/obj/machinery/door/firedoor/border_only,
/obj/structure/grille,
/obj/structure/window/titanium/full,
+/obj/structure/window/titanium{
+ dir = 1
+ },
+/obj/structure/window/titanium,
/turf/simulated/floor/plating,
/area/ship/manta/engine)
"xW" = (
@@ -5234,10 +5467,26 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/barracks)
"yh" = (
-/obj/machinery/atmospherics/pipe/simple/visible,
-/obj/structure/railing,
-/obj/structure/catwalk,
-/turf/simulated/floor/plating,
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/door/airlock/glass_engineeringatmos{
+ req_one_access = list(150)
+ },
+/obj/effect/floor_decal/techfloor,
+/obj/effect/floor_decal/techfloor{
+ dir = 1
+ },
+/obj/structure/cable/orange{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/atmos)
"yj" = (
/obj/machinery/power/port_gen/pacman/super/potato,
@@ -5377,6 +5626,7 @@
/obj/effect/floor_decal/techfloor{
dir = 9
},
+/obj/structure/table/steel,
/turf/simulated/floor/tiled/dark,
/area/ship/manta/holding)
"yy" = (
@@ -5425,6 +5675,7 @@
/obj/effect/floor_decal/techfloor{
dir = 9
},
+/obj/structure/table/steel,
/turf/simulated/floor/tiled/dark,
/area/ship/manta/holding)
"yO" = (
@@ -5488,44 +5739,22 @@
/turf/simulated/floor/tiled/dark,
/area/ship/manta/holding)
"yW" = (
-/obj/structure/railing{
+/obj/structure/railing,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/structure/catwalk,
-/obj/structure/railing,
/turf/simulated/floor/plating,
/area/ship/manta/atmos)
"yY" = (
-/obj/effect/floor_decal/techfloor{
- dir = 8
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/mech_bay)
-"yZ" = (
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/mech_bay)
-"za" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/mech_bay)
-"zb" = (
-/obj/effect/floor_decal/techfloor/corner{
- dir = 5
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/mech_bay)
-"ze" = (
-/obj/effect/floor_decal/techfloor{
+/obj/machinery/disperser/front{
dir = 1
},
-/obj/machinery/door/blast/regular{
- closed_layer = 4;
- id = "Manta_Wargear";
- layer = 4
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/mech_bay)
+/turf/simulated/floor/reinforced/airless,
+/area/ship/manta/gunnery)
"zf" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
dir = 8
@@ -5536,6 +5765,7 @@
/obj/effect/floor_decal/techfloor/corner{
dir = 9
},
+/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_port)
"zj" = (
@@ -5612,6 +5842,14 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/engineering)
+"zr" = (
+/obj/structure/table/rack,
+/obj/item/mecha_parts/mecha_equipment/weapon/energy/ion,
+/obj/effect/floor_decal/techfloor{
+ dir = 10
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/mech_bay)
"zv" = (
/obj/structure/table/rack,
/obj/item/weapon/gun/energy/plasmastun,
@@ -5622,12 +5860,12 @@
dir = 4;
pixel_x = -23
},
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/gun/energy/netgun,
-/obj/item/weapon/gun/energy/netgun,
+/obj/item/weapon/gun/energy/netgun{
+ pixel_y = -3
+ },
+/obj/item/weapon/gun/energy/netgun{
+ pixel_y = 3
+ },
/obj/item/weapon/gun/energy/plasmastun,
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/armoury_st)
@@ -5644,22 +5882,42 @@
/obj/effect/floor_decal/techfloor{
dir = 4
},
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/armoury_st)
"zy" = (
/obj/structure/table/rack,
-/obj/item/weapon/tank/jetpack/oxygen,
-/obj/item/weapon/tank/jetpack/oxygen,
-/obj/item/weapon/tank/jetpack/oxygen,
-/obj/item/weapon/tank/jetpack/oxygen,
-/obj/item/weapon/tank/jetpack/oxygen,
-/obj/item/weapon/tank/jetpack/oxygen,
-/obj/item/weapon/tank/jetpack/oxygen,
-/obj/item/weapon/tank/jetpack/oxygen,
+/obj/item/weapon/tank/jetpack/oxygen{
+ pixel_x = -6;
+ pixel_y = -6
+ },
+/obj/item/weapon/tank/jetpack/oxygen{
+ pixel_x = 6;
+ pixel_y = -6
+ },
+/obj/item/weapon/tank/jetpack/oxygen{
+ pixel_x = -6;
+ pixel_y = -2
+ },
+/obj/item/weapon/tank/jetpack/oxygen{
+ pixel_x = 6;
+ pixel_y = -2
+ },
+/obj/item/weapon/tank/jetpack/oxygen{
+ pixel_x = -6;
+ pixel_y = 2
+ },
+/obj/item/weapon/tank/jetpack/oxygen{
+ pixel_x = 6;
+ pixel_y = 2
+ },
+/obj/item/weapon/tank/jetpack/oxygen{
+ pixel_x = -6;
+ pixel_y = 6
+ },
+/obj/item/weapon/tank/jetpack/oxygen{
+ pixel_x = 6;
+ pixel_y = 6
+ },
/obj/effect/floor_decal/techfloor{
dir = 8
},
@@ -5686,9 +5944,12 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/armoury_st)
"zE" = (
-/obj/machinery/atmospherics/pipe/simple/visible,
-/turf/simulated/wall/rshull,
-/area/ship/manta/radiator_port)
+/obj/effect/floor_decal/techfloor{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/hallways_port)
"zH" = (
/obj/structure/table/rack,
/obj/item/weapon/tank/oxygen/red,
@@ -5724,7 +5985,7 @@
/turf/simulated/floor/plating,
/area/ship/manta/engine)
"zR" = (
-/turf/simulated/wall/shull,
+/turf/simulated/wall/rshull,
/area/ship/manta/engineering)
"zS" = (
/obj/structure/bed/chair/comfy/black{
@@ -5772,12 +6033,41 @@
/obj/structure/flora/pottedplant/mysterious,
/turf/simulated/floor/wood,
/area/ship/manta/barracks)
-"Ab" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction{
- dir = 1
+"Ac" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/structure/grille,
+/obj/structure/window/plastitanium/full,
+/obj/structure/window/plastitanium{
+ dir = 8
},
+/obj/structure/window/plastitanium{
+ dir = 4
+ },
+/turf/simulated/floor/reinforced/airless,
+/area/ship/manta/gunnery)
+"Ah" = (
+/obj/effect/floor_decal/industrial/outline,
+/obj/machinery/portable_atmospherics/canister/oxygen,
/turf/simulated/floor/plating,
-/area/ship/manta/radiator_star)
+/area/ship/manta/atmos)
+"Aj" = (
+/obj/effect/floor_decal/techfloor,
+/obj/structure/cable/orange{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/hallways_port)
"Ak" = (
/obj/effect/floor_decal/techfloor{
dir = 8
@@ -5844,6 +6134,9 @@
/obj/effect/floor_decal/techfloor/corner{
dir = 5
},
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_aft)
"AD" = (
@@ -5935,9 +6228,14 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/barracks)
"Bi" = (
-/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/recreation)
+/area/ship/manta/gunnery)
"Bk" = (
/obj/machinery/power/apc/hyper{
alarms_hidden = 1;
@@ -5975,12 +6273,6 @@
},
/turf/simulated/floor/tiled/techmaint,
/area/ship/manta/bridge)
-"Bv" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/turf/simulated/wall/shull,
-/area/ship/manta/atmos)
"Bw" = (
/obj/effect/floor_decal/techfloor{
dir = 4
@@ -5999,12 +6291,12 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_star)
"BL" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
/obj/effect/floor_decal/techfloor{
dir = 6
},
+/obj/structure/table/steel_reinforced,
+/obj/item/clothing/suit/space/void/refurb/engineering,
+/obj/item/clothing/head/helmet/space/void/refurb/engineering,
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/engineering)
"BN" = (
@@ -6046,51 +6338,18 @@
/obj/structure/catwalk,
/turf/simulated/floor/plating,
/area/ship/manta/atmos)
-"BW" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction,
-/turf/simulated/floor/plating,
-/area/ship/manta/radiator_star)
"BY" = (
/obj/effect/floor_decal/techfloor{
dir = 4
},
/turf/simulated/floor/tiled/dark,
/area/ship/manta/holding)
-"Ca" = (
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/mech_bay)
"Cf" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/structure/grille,
-/obj/structure/window/titanium/full,
-/obj/structure/window/titanium{
- dir = 4
+/obj/machinery/atmospherics/pipe/tank/air{
+ start_pressure = 740.5
},
-/obj/structure/window/titanium{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 4
- },
-/turf/simulated/floor/airless,
-/area/ship/manta/radiator_star)
-"Cj" = (
-/obj/structure/cable/orange{
- d1 = 2;
- d2 = 4;
- icon_state = "2-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/mech_bay)
+/turf/simulated/floor/plating,
+/area/ship/manta/hallways_port)
"Cn" = (
/obj/machinery/power/apc/hyper{
alarms_hidden = 1;
@@ -6117,22 +6376,34 @@
/turf/simulated/floor/tiled/dark,
/area/ship/manta/holding)
"Cu" = (
-/obj/structure/cable/orange{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+/obj/machinery/light/no_nightshift{
dir = 4
},
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
+/obj/effect/map_helper/airlock/sensor/chamber_sensor,
+/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
+ dir = 1;
+ id_tag = "manta_cannon_lock";
+ pixel_y = -23
},
-/obj/effect/floor_decal/techfloor/corner{
+/obj/effect/floor_decal/techfloor{
dir = 6
},
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 9
+ },
+/obj/machinery/airlock_sensor{
+ dir = 1;
+ pixel_x = 25;
+ pixel_y = -23
+ },
/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/mech_bay)
+/area/ship/manta/gunnery)
"Cw" = (
/obj/structure/bed/chair/comfy/black{
dir = 4
@@ -6143,58 +6414,16 @@
/obj/structure/table/reinforced,
/obj/item/weapon/storage/belt/utility/full,
/obj/item/device/multitool,
-/obj/effect/floor_decal/techfloor{
- dir = 4
- },
/obj/machinery/alarm/alarms_hidden{
dir = 8;
pixel_x = 26
},
+/obj/effect/floor_decal/techfloor{
+ dir = 5
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/recreation)
"CB" = (
-/obj/machinery/atmospherics/pipe/manifold/visible/black{
- dir = 8
- },
-/obj/structure/catwalk,
-/obj/structure/railing,
-/obj/structure/railing{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/turf/simulated/floor/plating,
-/area/ship/manta/radiator_port)
-"CD" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 9
- },
-/turf/space,
-/area/ship/manta/radiator_star)
-"CF" = (
-/obj/machinery/door/firedoor/multi_tile{
- dir = 1
- },
-/obj/machinery/door/airlock/multi_tile/metal{
- dir = 1;
- name = "Mech Bay";
- req_one_access = list(999)
- },
-/obj/effect/floor_decal/techfloor,
-/obj/machinery/door/blast/regular{
- closed_layer = 4;
- id = "Manta_Wargear";
- layer = 4
- },
-/obj/structure/cable/orange{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
@@ -6203,23 +6432,16 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/mech_bay)
+"CF" = (
+/turf/simulated/wall/rshull,
+/area/ship/manta/gunnery)
"CK" = (
-/obj/structure/cable/orange{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/effect/floor_decal/techfloor/corner{
- dir = 10
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/obj/structure/bed/chair/bay/comfy/red{
+ dir = 1
},
/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/hallways_port)
+/area/ship/manta/gunnery)
"CP" = (
/obj/structure/closet/wardrobe/merc,
/obj/machinery/light/no_nightshift{
@@ -6243,8 +6465,12 @@
/area/ship/manta/recreation)
"CT" = (
/obj/structure/table/rack,
-/obj/item/weapon/gun/energy/plasmastun,
-/obj/item/weapon/gun/energy/plasmastun,
+/obj/item/weapon/gun/energy/plasmastun{
+ pixel_y = -3
+ },
+/obj/item/weapon/gun/energy/plasmastun{
+ pixel_y = 3
+ },
/obj/effect/floor_decal/techfloor{
dir = 10
},
@@ -6259,6 +6485,11 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/armoury_st)
+"Da" = (
+/obj/machinery/portable_atmospherics/canister/phoron/engine_setup,
+/obj/effect/floor_decal/industrial/outline/red,
+/turf/simulated/floor/plating,
+/area/ship/manta/atmos)
"Db" = (
/obj/structure/table/standard,
/obj/item/device/radio/headset/syndicate,
@@ -6275,27 +6506,28 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/recreation)
"Dc" = (
-/obj/effect/floor_decal/techfloor{
- dir = 4
- },
/obj/structure/cable/orange{
- d1 = 1;
+ d1 = 4;
d2 = 8;
- icon_state = "1-8"
+ icon_state = "4-8"
},
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
+/obj/effect/floor_decal/techfloor,
+/obj/effect/floor_decal/techfloor{
+ dir = 1
+ },
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/door/airlock/glass_security{
+ name = "Gunnery Control";
+ req_one_access = list(150)
+ },
/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/hallways_port)
+/area/ship/manta/gunnery)
"De" = (
/obj/structure/bed/pod,
/obj/effect/landmark{
@@ -6312,8 +6544,14 @@
/area/ship/manta/dock_port)
"Dg" = (
/obj/structure/table/rack,
-/obj/item/weapon/storage/box/frags,
-/obj/item/weapon/storage/box/frags,
+/obj/item/weapon/storage/box/frags{
+ pixel_x = -2;
+ pixel_y = -2
+ },
+/obj/item/weapon/storage/box/frags{
+ pixel_x = 2;
+ pixel_y = 2
+ },
/obj/effect/floor_decal/techfloor{
dir = 9
},
@@ -6350,12 +6588,6 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_aft)
-"Dm" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 10
- },
-/turf/space,
-/area/ship/manta/radiator_star)
"Dn" = (
/obj/machinery/atmospherics/pipe/simple/visible{
dir = 6
@@ -6397,13 +6629,6 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/armoury_as)
-"Dr" = (
-/obj/structure/catwalk,
-/obj/structure/railing{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/ship/manta/radiator_star)
"Du" = (
/obj/structure/table/rack,
/obj/effect/floor_decal/techfloor{
@@ -6438,10 +6663,22 @@
/area/ship/manta/bridge)
"Dy" = (
/obj/structure/table/steel_reinforced,
-/obj/item/clothing/suit/storage/vest/heavy/merc,
-/obj/item/clothing/suit/storage/vest/heavy/merc,
-/obj/item/clothing/suit/storage/vest/heavy/merc,
-/obj/item/clothing/suit/storage/vest/heavy/merc,
+/obj/item/clothing/suit/storage/vest/heavy/merc{
+ pixel_x = 6;
+ pixel_y = 6
+ },
+/obj/item/clothing/suit/storage/vest/heavy/merc{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/clothing/suit/storage/vest/heavy/merc{
+ pixel_x = -2;
+ pixel_y = -2
+ },
+/obj/item/clothing/suit/storage/vest/heavy/merc{
+ pixel_x = -6;
+ pixel_y = -6
+ },
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 8
},
@@ -6464,10 +6701,6 @@
dir = 4;
pixel_x = 26
},
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/armoury_st)
"DB" = (
@@ -6491,22 +6724,15 @@
/turf/simulated/floor/plating,
/area/ship/manta/atmos)
"DL" = (
-/obj/machinery/atmospherics/pipe/manifold/visible/black{
- dir = 4
- },
-/obj/structure/catwalk,
-/obj/structure/railing,
-/obj/structure/railing{
- dir = 1
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
+ dir = 9
},
+/obj/structure/catwalk,
/turf/simulated/floor/plating,
-/area/ship/manta/radiator_star)
+/area/ship/manta/magazine)
"DR" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -6626,6 +6852,21 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_aft)
+"Ex" = (
+/obj/effect/floor_decal/techfloor/corner{
+ dir = 9
+ },
+/obj/effect/floor_decal/techfloor/corner{
+ dir = 10
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/hallways_port)
"Ey" = (
/obj/structure/cable/orange{
d1 = 4;
@@ -6639,6 +6880,9 @@
/obj/effect/floor_decal/techfloor/corner{
dir = 6
},
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_aft)
"EA" = (
@@ -6646,14 +6890,38 @@
/area/ship/manta/hallways_aft)
"EE" = (
/obj/structure/table/rack,
-/obj/item/weapon/storage/backpack/dufflebag/syndie/med,
-/obj/item/weapon/storage/backpack/dufflebag/syndie/med,
-/obj/item/weapon/storage/backpack/dufflebag/syndie/ammo,
-/obj/item/weapon/storage/backpack/dufflebag/syndie/ammo,
-/obj/item/weapon/storage/backpack/dufflebag/syndie,
-/obj/item/weapon/storage/backpack/dufflebag/syndie,
-/obj/item/weapon/storage/backpack/dufflebag/syndie,
-/obj/item/weapon/storage/backpack/dufflebag/syndie,
+/obj/item/weapon/storage/backpack/dufflebag/syndie/med{
+ pixel_x = -4;
+ pixel_y = -6
+ },
+/obj/item/weapon/storage/backpack/dufflebag/syndie/med{
+ pixel_x = 4;
+ pixel_y = -6
+ },
+/obj/item/weapon/storage/backpack/dufflebag/syndie/ammo{
+ pixel_x = 4;
+ pixel_y = -2
+ },
+/obj/item/weapon/storage/backpack/dufflebag/syndie/ammo{
+ pixel_x = -4;
+ pixel_y = -2
+ },
+/obj/item/weapon/storage/backpack/dufflebag/syndie{
+ pixel_x = 4;
+ pixel_y = 2
+ },
+/obj/item/weapon/storage/backpack/dufflebag/syndie{
+ pixel_x = -4;
+ pixel_y = 2
+ },
+/obj/item/weapon/storage/backpack/dufflebag/syndie{
+ pixel_x = 4;
+ pixel_y = 6
+ },
+/obj/item/weapon/storage/backpack/dufflebag/syndie{
+ pixel_x = -4;
+ pixel_y = 6
+ },
/obj/effect/floor_decal/techfloor{
dir = 4
},
@@ -6798,9 +7066,15 @@
"Fx" = (
/obj/structure/table/rack,
/obj/item/weapon/gun/launcher/rocket,
-/obj/item/ammo_casing/rocket,
-/obj/item/ammo_casing/rocket,
-/obj/item/ammo_casing/rocket,
+/obj/item/ammo_casing/rocket{
+ pixel_y = -3
+ },
+/obj/item/ammo_casing/rocket{
+ pixel_y = -6
+ },
+/obj/item/ammo_casing/rocket{
+ pixel_y = -9
+ },
/obj/effect/floor_decal/techfloor{
dir = 6
},
@@ -6826,6 +7100,11 @@
},
/turf/simulated/floor/wood,
/area/ship/manta/barracks)
+"FC" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/obj/structure/catwalk,
+/turf/simulated/floor/plating,
+/area/ship/manta/magazine)
"FH" = (
/obj/structure/cable/orange{
d1 = 1;
@@ -6915,14 +7194,6 @@
/obj/item/weapon/paper/manta_new_personnel_brief,
/turf/simulated/floor/wood,
/area/ship/manta/barracks)
-"Gi" = (
-/obj/structure/catwalk,
-/obj/structure/railing{
- dir = 1
- },
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/turf/simulated/floor/plating,
-/area/ship/manta/radiator_star)
"Gk" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 8
@@ -6944,20 +7215,36 @@
/turf/simulated/floor/wood,
/area/ship/manta/barracks)
"Gr" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
+ dir = 4
},
/obj/structure/catwalk,
/turf/simulated/floor/plating,
/area/ship/manta/atmos)
"Gu" = (
-/obj/structure/closet/athletic_mixed,
-/obj/effect/floor_decal/techfloor{
+/obj/structure/cable/orange{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
-/obj/structure/window/titanium,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment,
+/obj/effect/floor_decal/techfloor/corner{
+ dir = 9
+ },
+/obj/effect/floor_decal/techfloor/corner{
+ dir = 10
+ },
/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/recreation)
+/area/ship/manta/hallways_port)
"Gz" = (
/obj/machinery/atmospherics/unary/vent_pump/on,
/turf/simulated/floor/wood,
@@ -7032,15 +7319,22 @@
d2 = 4;
icon_state = "1-4"
},
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 8
+/obj/effect/floor_decal/techfloor/corner{
+ dir = 10
},
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 8
+/obj/effect/floor_decal/techfloor/corner{
+ dir = 9
},
/obj/effect/floor_decal/techfloor{
dir = 8
},
+/obj/structure/cable/orange{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/engineering)
"GY" = (
@@ -7065,23 +7359,14 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/dock_port)
"Hg" = (
-/obj/structure/table/rack,
-/obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster,
-/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/grenade/frag,
-/obj/effect/floor_decal/techfloor{
- dir = 10
+/obj/machinery/disperser/back{
+ dir = 1
},
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/mech_bay)
+/turf/simulated/floor/reinforced/airless,
+/area/ship/manta/gunnery)
"Hh" = (
/turf/simulated/floor/plating,
/area/ship/manta/engine)
-"Hl" = (
-/obj/structure/table/rack,
-/obj/item/mecha_parts/mecha_equipment/weapon/energy/ion,
-/obj/effect/floor_decal/techfloor,
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/mech_bay)
"Hm" = (
/obj/item/weapon/paper_bin{
pixel_x = -3;
@@ -7097,51 +7382,23 @@
/turf/simulated/floor/wood,
/area/ship/manta/barracks)
"Hr" = (
-/obj/structure/table/rack,
-/obj/item/mecha_parts/mecha_equipment/shocker,
-/obj/effect/floor_decal/techfloor,
-/obj/machinery/power/apc/hyper{
- alarms_hidden = 1;
- name = "Merc APC - South";
- pixel_y = -24
- },
-/obj/structure/cable/orange,
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/mech_bay)
-"Hv" = (
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/effect/floor_decal/techfloor{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/hallways_aft)
+/turf/simulated/floor/reinforced/airless,
+/area/ship/manta/gunnery)
"Hz" = (
-/obj/structure/table/rack,
-/obj/item/mecha_parts/mecha_equipment/tool/jetpack,
-/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/xray,
-/obj/effect/floor_decal/techfloor{
- dir = 6
- },
-/obj/machinery/light_switch{
- dir = 8;
- pixel_x = 23
- },
/obj/machinery/light/no_nightshift{
dir = 4
},
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/mech_bay)
+/obj/structure/disposaloutlet{
+ dir = 8
+ },
+/obj/structure/disposalpipe/trunk{
+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 1
+ },
+/turf/simulated/floor/reinforced/airless,
+/area/ship/manta/gunnery)
"HB" = (
/obj/structure/catwalk,
/obj/structure/railing{
@@ -7197,12 +7454,28 @@
/area/ship/manta/bridge)
"HS" = (
/obj/structure/table/rack,
-/obj/item/weapon/pinpointer/nukeop,
-/obj/item/weapon/pinpointer/nukeop,
-/obj/item/weapon/pinpointer/nukeop,
-/obj/item/weapon/pinpointer/nukeop,
-/obj/item/weapon/pinpointer/nukeop,
-/obj/item/weapon/pinpointer/nukeop,
+/obj/item/weapon/pinpointer/nukeop{
+ pixel_x = -6;
+ pixel_y = -4
+ },
+/obj/item/weapon/pinpointer/nukeop{
+ pixel_x = 6;
+ pixel_y = -4
+ },
+/obj/item/weapon/pinpointer/nukeop{
+ pixel_x = -6
+ },
+/obj/item/weapon/pinpointer/nukeop{
+ pixel_x = 6
+ },
+/obj/item/weapon/pinpointer/nukeop{
+ pixel_x = -6;
+ pixel_y = 4
+ },
+/obj/item/weapon/pinpointer/nukeop{
+ pixel_x = 6;
+ pixel_y = 4
+ },
/obj/machinery/recharger/wallcharger{
pixel_x = 5;
pixel_y = -32
@@ -7274,6 +7547,10 @@
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 8
},
+/obj/structure/disposalpipe/segment{
+ dir = 1;
+ icon_state = "pipe-c"
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_aft)
"Io" = (
@@ -7301,8 +7578,12 @@
/area/ship/manta/teleporter)
"Iq" = (
/obj/structure/table/rack,
-/obj/item/weapon/gun/energy/xray,
-/obj/item/weapon/gun/energy/xray,
+/obj/item/weapon/gun/energy/xray{
+ pixel_y = 3
+ },
+/obj/item/weapon/gun/energy/xray{
+ pixel_y = -3
+ },
/obj/effect/floor_decal/techfloor{
dir = 4
},
@@ -7331,9 +7612,6 @@
/obj/machinery/computer/ship/engines{
dir = 1
},
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
/obj/effect/floor_decal/techfloor,
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/engineering)
@@ -7355,6 +7633,9 @@
/obj/effect/floor_decal/techfloor/corner{
dir = 5
},
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_aft)
"II" = (
@@ -7363,13 +7644,15 @@
/area/ship/manta/engine)
"IJ" = (
/obj/structure/table/rack,
-/obj/item/weapon/gun/energy/gun,
-/obj/item/weapon/gun/energy/gun,
+/obj/item/weapon/gun/energy/gun{
+ pixel_y = 3
+ },
+/obj/item/weapon/gun/energy/gun{
+ pixel_y = -3
+ },
/obj/effect/floor_decal/techfloor{
dir = 8
},
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/armoury_st)
"IK" = (
@@ -7391,6 +7674,9 @@
/obj/machinery/light/no_nightshift{
dir = 1
},
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_aft)
"IO" = (
@@ -7419,8 +7705,6 @@
/obj/effect/floor_decal/techfloor{
dir = 4
},
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/armoury_st)
"Jd" = (
@@ -7506,15 +7790,6 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/recreation)
-"Jr" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/obj/effect/floor_decal/techfloor{
- dir = 8
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/hallways_aft)
"Js" = (
/obj/structure/cable/orange{
d1 = 4;
@@ -7539,10 +7814,22 @@
/area/ship/manta/bridge)
"Jt" = (
/obj/structure/table/rack,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/shoes/magboots{
+ pixel_x = -6;
+ pixel_y = -6
+ },
+/obj/item/clothing/shoes/magboots{
+ pixel_x = -2;
+ pixel_y = -2
+ },
+/obj/item/clothing/shoes/magboots{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/clothing/shoes/magboots{
+ pixel_x = 6;
+ pixel_y = 6
+ },
/obj/effect/floor_decal/techfloor{
dir = 8
},
@@ -7593,8 +7880,8 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/bridge)
"JL" = (
-/turf/simulated/floor/plating,
-/area/ship/manta/radiator_port)
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/mech_bay)
"JW" = (
/obj/effect/floor_decal/techfloor{
dir = 8
@@ -7615,12 +7902,25 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_star)
"JX" = (
-/obj/structure/reagent_dispensers/water_cooler/full,
-/obj/effect/floor_decal/techfloor{
+/obj/structure/cable/orange{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/effect/floor_decal/techfloor/corner{
+ dir = 5
+ },
+/obj/effect/floor_decal/techfloor/corner{
+ dir = 6
+ },
/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/recreation)
+/area/ship/manta/gunnery)
"JY" = (
/obj/effect/floor_decal/corner/white/diagonal,
/turf/simulated/floor/tiled/dark,
@@ -7703,6 +8003,9 @@
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 4
},
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_aft)
"Kq" = (
@@ -7735,21 +8038,21 @@
/area/ship/manta/dock_star)
"KA" = (
/obj/structure/table/rack/shelf/steel,
-/obj/item/clothing/under/saare,
-/obj/item/clothing/under/saare,
-/obj/item/clothing/under/saare,
-/obj/item/clothing/under/saare,
-/obj/item/clothing/accessory/armor/helmcover/saare,
-/obj/item/clothing/accessory/armor/helmcover/saare,
-/obj/item/clothing/accessory/armor/helmcover/saare,
-/obj/item/clothing/accessory/armor/helmcover/saare,
-/obj/item/clothing/accessory/storage/pouches/large/green,
-/obj/item/clothing/accessory/storage/pouches/large/green,
-/obj/item/clothing/accessory/storage/pouches/large/green,
-/obj/item/clothing/accessory/storage/pouches/large/green,
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 4
},
+/obj/item/clothing/under/saare/service,
+/obj/item/clothing/under/saare/service,
+/obj/item/clothing/under/saare/service,
+/obj/item/clothing/under/saare/service,
+/obj/item/clothing/accessory/armor/helmcover/saare,
+/obj/item/clothing/accessory/armor/helmcover/saare,
+/obj/item/clothing/accessory/armor/helmcover/saare,
+/obj/item/clothing/accessory/armor/helmcover/saare,
+/obj/item/clothing/accessory/storage/pouches/large/green,
+/obj/item/clothing/accessory/storage/pouches/large/green,
+/obj/item/clothing/accessory/storage/pouches/large/green,
+/obj/item/clothing/accessory/storage/pouches/large/green,
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/barracks)
"KE" = (
@@ -7802,6 +8105,7 @@
dir = 1
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_aft)
"KP" = (
@@ -7813,6 +8117,12 @@
},
/turf/simulated/floor/wood,
/area/ship/manta/barracks)
+"KR" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1
+ },
+/turf/simulated/floor/reinforced/airless,
+/area/ship/manta/gunnery)
"KW" = (
/obj/machinery/light_switch{
dir = 4;
@@ -7873,6 +8183,7 @@
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 4
},
+/obj/structure/table/steel,
/turf/simulated/floor/tiled/dark,
/area/ship/manta/holding)
"Le" = (
@@ -7944,13 +8255,7 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hangar)
"LH" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/catwalk,
+/obj/effect/floor_decal/industrial/outline/yellow,
/turf/simulated/floor/plating,
/area/ship/manta/atmos)
"LI" = (
@@ -7989,6 +8294,7 @@
/obj/machinery/atmospherics/pipe/manifold/visible{
dir = 4
},
+/obj/machinery/meter,
/turf/simulated/floor/plating,
/area/ship/manta/atmos)
"LT" = (
@@ -8070,13 +8376,13 @@
/area/ship/manta/hallways_aft)
"Mg" = (
/obj/structure/sign/nosmoking_1,
-/turf/simulated/wall/shull,
+/turf/simulated/wall/rshull,
/area/ship/manta/engineering)
"Mh" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
/obj/effect/floor_decal/techfloor,
+/obj/structure/table/steel_reinforced,
+/obj/item/clothing/gloves/yellow,
+/obj/item/clothing/glasses/meson/aviator,
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/engineering)
"Mk" = (
@@ -8106,9 +8412,13 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/armoury_st)
"Mr" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging,
+/obj/machinery/firealarm/alarms_hidden{
+ dir = 1;
+ pixel_y = -26
+ },
+/obj/structure/catwalk,
/turf/simulated/floor/plating,
-/area/ship/manta/radiator_star)
+/area/ship/manta/magazine)
"Ms" = (
/obj/machinery/sleeper{
desc = "A stasis pod with built-in injectors, a dialysis machine, and a limited health scanner. This one is preconfigured to stasis levels, for keeping captives (or teammates) alive as long as possible.";
@@ -8126,13 +8436,27 @@
/turf/simulated/floor/wood,
/area/ship/manta/barracks)
"Mv" = (
-/obj/structure/closet/athletic_mixed,
/obj/effect/floor_decal/techfloor{
- dir = 8
+ dir = 4
+ },
+/obj/structure/cable/orange{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/cable/orange{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 4
},
-/obj/structure/window/titanium,
/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/recreation)
+/area/ship/manta/hallways_port)
"Mw" = (
/obj/effect/floor_decal/industrial/warning/corner{
dir = 4
@@ -8146,6 +8470,11 @@
},
/turf/simulated/floor/tiled/dark,
/area/ship/manta/holding)
+"Mz" = (
+/obj/effect/floor_decal/industrial/outline/red,
+/obj/machinery/portable_atmospherics/canister/phoron/engine_setup,
+/turf/simulated/floor/plating,
+/area/ship/manta/atmos)
"ME" = (
/obj/effect/floor_decal/industrial/warning{
dir = 1
@@ -8184,9 +8513,11 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/bridge)
"MU" = (
-/obj/machinery/atmospherics/pipe/simple/visible,
-/turf/simulated/floor/plating,
-/area/ship/manta/radiator_port)
+/obj/effect/floor_decal/techfloor{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/mech_bay)
"MV" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 1
@@ -8207,35 +8538,64 @@
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 8
},
+/obj/structure/table/steel,
/turf/simulated/floor/tiled/dark,
/area/ship/manta/holding)
"Nb" = (
/obj/structure/table/rack,
-/obj/item/clothing/accessory/storage/black_vest,
-/obj/item/clothing/accessory/storage/black_vest,
-/obj/item/clothing/accessory/storage/black_vest,
-/obj/item/clothing/accessory/storage/black_vest,
-/obj/item/clothing/accessory/storage/black_vest,
-/obj/item/clothing/accessory/storage/black_vest,
+/obj/item/clothing/accessory/storage/black_vest{
+ pixel_y = -7
+ },
+/obj/item/clothing/accessory/storage/black_vest{
+ pixel_y = -4
+ },
+/obj/item/clothing/accessory/storage/black_vest{
+ pixel_y = -1
+ },
+/obj/item/clothing/accessory/storage/black_vest{
+ pixel_y = 2
+ },
+/obj/item/clothing/accessory/storage/black_vest{
+ pixel_y = 5
+ },
+/obj/item/clothing/accessory/storage/black_vest{
+ pixel_y = 8
+ },
/obj/machinery/recharger/wallcharger{
pixel_x = 5;
pixel_y = -32
},
/obj/effect/floor_decal/techfloor,
-/obj/item/clothing/accessory/holster/armpit,
-/obj/item/clothing/accessory/holster/armpit,
-/obj/item/clothing/accessory/holster/armpit,
-/obj/item/clothing/accessory/holster/armpit,
-/obj/item/clothing/accessory/holster/armpit,
-/obj/item/clothing/accessory/holster/armpit,
+/obj/item/clothing/accessory/holster/armpit{
+ pixel_y = -7
+ },
+/obj/item/clothing/accessory/holster/armpit{
+ pixel_y = -4
+ },
+/obj/item/clothing/accessory/holster/armpit{
+ pixel_y = -1
+ },
+/obj/item/clothing/accessory/holster/armpit{
+ pixel_y = 2
+ },
+/obj/item/clothing/accessory/holster/armpit{
+ pixel_y = 5
+ },
+/obj/item/clothing/accessory/holster/armpit{
+ pixel_y = 8
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/armoury_st)
"Nc" = (
/obj/structure/table/rack,
/obj/item/weapon/storage/box/shotgunshells/large,
/obj/item/weapon/storage/box/shotgunammo/large,
-/obj/item/weapon/gun/projectile/shotgun/pump/combat,
-/obj/item/weapon/gun/projectile/shotgun/pump/combat,
+/obj/item/weapon/gun/projectile/shotgun/pump/combat{
+ pixel_y = 4
+ },
+/obj/item/weapon/gun/projectile/shotgun/pump/combat{
+ pixel_y = -4
+ },
/obj/effect/floor_decal/techfloor{
dir = 8
},
@@ -8254,6 +8614,9 @@
d2 = 8;
icon_state = "4-8"
},
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_port)
"Ni" = (
@@ -8276,8 +8639,12 @@
/area/ship/manta/barracks)
"Nq" = (
/obj/structure/table/rack,
-/obj/item/weapon/gun/energy/sniperrifle,
-/obj/item/weapon/gun/energy/sniperrifle,
+/obj/item/weapon/gun/energy/sniperrifle{
+ pixel_y = 3
+ },
+/obj/item/weapon/gun/energy/sniperrifle{
+ pixel_y = -3
+ },
/obj/effect/floor_decal/techfloor{
dir = 4
},
@@ -8318,16 +8685,18 @@
/area/ship/manta/dock_port)
"Ny" = (
/obj/structure/table/rack,
-/obj/item/weapon/gun/energy/gun,
-/obj/item/weapon/gun/energy/gun,
+/obj/item/weapon/gun/energy/gun{
+ pixel_y = 3
+ },
+/obj/item/weapon/gun/energy/gun{
+ pixel_y = -3
+ },
/obj/effect/floor_decal/techfloor{
dir = 10
},
/obj/machinery/light/no_nightshift{
dir = 8
},
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/armoury_st)
"NA" = (
@@ -8354,16 +8723,26 @@
/obj/machinery/light/no_nightshift{
dir = 4
},
-/obj/item/weapon/cell/device/weapon,
-/obj/item/weapon/cell/device/weapon,
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/armoury_st)
"NH" = (
/obj/structure/table/rack,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/shoes/magboots{
+ pixel_x = -6;
+ pixel_y = -6
+ },
+/obj/item/clothing/shoes/magboots{
+ pixel_x = -2;
+ pixel_y = -2
+ },
+/obj/item/clothing/shoes/magboots{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/clothing/shoes/magboots{
+ pixel_x = 6;
+ pixel_y = 6
+ },
/obj/effect/floor_decal/techfloor{
dir = 10
},
@@ -8415,12 +8794,18 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/armoury_st)
"NV" = (
-/obj/machinery/atmospherics/unary/heat_exchanger{
- dir = 1
+/obj/structure/railing,
+/obj/structure/catwalk,
+/obj/structure/cable/orange{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
},
-/obj/machinery/light_switch{
- dir = 8;
- pixel_x = 23
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
},
/turf/simulated/floor/plating,
/area/ship/manta/atmos)
@@ -8467,8 +8852,11 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/armoury_st)
"Oq" = (
-/turf/simulated/wall/rshull,
-/area/ship/manta/radiator_port)
+/obj/effect/floor_decal/techfloor{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/mech_bay)
"Or" = (
/obj/machinery/chemical_dispenser/bar_coffee/full{
dir = 4
@@ -8498,6 +8886,12 @@
/obj/item/device/camera,
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/armoury_st)
+"Ov" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/wall/rshull,
+/area/ship/manta/gunnery)
"Ox" = (
/obj/machinery/airlock_sensor{
pixel_y = -23
@@ -8532,6 +8926,10 @@
/obj/effect/floor_decal/techfloor/corner{
dir = 10
},
+/obj/structure/disposalpipe/segment{
+ dir = 2;
+ icon_state = "pipe-c"
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_port)
"OK" = (
@@ -8557,14 +8955,8 @@
/area/ship/manta/holding)
"OO" = (
/obj/structure/sign/warning/radioactive,
-/turf/simulated/wall/shull,
+/turf/simulated/wall/rshull,
/area/ship/manta/engineering)
-"OP" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 1
- },
-/turf/simulated/floor/plating,
-/area/ship/manta/radiator_star)
"OQ" = (
/obj/machinery/recharge_station,
/obj/machinery/light/no_nightshift{
@@ -8684,6 +9076,10 @@
"Pn" = (
/turf/simulated/wall/shull,
/area/ship/manta/hangar)
+"Pt" = (
+/obj/structure/sign/vacuum,
+/turf/simulated/wall/rshull,
+/area/ship/manta/gunnery)
"Py" = (
/obj/machinery/door/blast/shutters{
density = 0;
@@ -8704,10 +9100,6 @@
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/tiled/dark,
/area/ship/manta/holding)
-"PE" = (
-/obj/machinery/atmospherics/unary/heat_exchanger,
-/turf/simulated/floor/plating,
-/area/ship/manta/atmos)
"PJ" = (
/obj/machinery/vending/fitness{
prices = list()
@@ -8757,11 +9149,6 @@
/turf/simulated/floor/wood,
/area/ship/manta/commander)
"PU" = (
-/obj/machinery/atmospherics/pipe/manifold/visible/black{
- dir = 4
- },
-/obj/structure/catwalk,
-/obj/structure/railing,
/obj/structure/cable/orange{
d1 = 1;
d2 = 4;
@@ -8773,26 +9160,17 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
-/turf/simulated/floor/plating,
-/area/ship/manta/radiator_port)
+/obj/effect/floor_decal/techfloor{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/mech_bay)
"PW" = (
-/obj/machinery/door/firedoor/border_only,
-/obj/structure/grille,
-/obj/structure/window/titanium/full,
-/obj/structure/window/titanium{
- dir = 4
- },
-/obj/structure/window/titanium{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 4
- },
-/turf/simulated/floor/airless,
-/area/ship/manta/radiator_port)
+/turf/simulated/wall/rshull,
+/area/ship/manta/mech_bay)
"Qb" = (
-/obj/machinery/atmospherics/pipe/manifold4w/visible,
/obj/machinery/meter,
+/obj/machinery/atmospherics/pipe/manifold/visible,
/turf/simulated/floor/plating,
/area/ship/manta/atmos)
"Qc" = (
@@ -8842,11 +9220,6 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/recreation)
"Qh" = (
-/obj/machinery/atmospherics/binary/pump/on,
-/obj/effect/catwalk_plated/dark,
-/obj/structure/railing{
- dir = 4
- },
/obj/machinery/power/apc/hyper{
alarms_hidden = 1;
dir = 8;
@@ -8857,8 +9230,9 @@
d2 = 2;
icon_state = "0-2"
},
+/obj/effect/catwalk_plated/dark,
/turf/simulated/floor/plating,
-/area/ship/manta/radiator_star)
+/area/ship/manta/magazine)
"Qj" = (
/obj/structure/cable/orange{
d1 = 1;
@@ -8868,12 +9242,14 @@
/turf/simulated/floor/wood,
/area/ship/manta/barracks)
"Qu" = (
-/obj/machinery/fitness/heavy/lifter,
-/obj/effect/floor_decal/techfloor{
- dir = 9
+/obj/effect/floor_decal/techfloor,
+/obj/machinery/light/no_nightshift,
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 1
},
+/obj/structure/table/steel_reinforced,
/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/recreation)
+/area/ship/manta/gunnery)
"Qw" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
dir = 8
@@ -8889,10 +9265,6 @@
/turf/simulated/floor/plating,
/area/ship/manta/engine)
"Qx" = (
-/obj/structure/table/woodentable,
-/obj/item/stack/medical/bruise_pack,
-/obj/item/stack/medical/bruise_pack,
-/obj/item/weapon/melee/telebaton,
/obj/effect/floor_decal/techfloor{
dir = 1
},
@@ -8926,14 +9298,6 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/teleporter)
-"QE" = (
-/obj/structure/catwalk,
-/obj/machinery/firealarm/alarms_hidden{
- dir = 1;
- pixel_y = -26
- },
-/turf/simulated/floor/plating,
-/area/ship/manta/radiator_star)
"QH" = (
/obj/effect/floor_decal/techfloor{
dir = 8
@@ -8963,14 +9327,11 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/recreation)
"QO" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 4
- },
-/turf/simulated/floor/reinforced/airless,
-/area/ship/manta/radiator_star)
+/turf/simulated/wall/rshull,
+/area/ship/manta/magazine)
"QT" = (
/turf/simulated/wall/shull,
-/area/ship/manta/radiator_star)
+/area/ship/manta/magazine)
"QU" = (
/obj/effect/floor_decal/industrial/warning{
dir = 1
@@ -9013,13 +9374,33 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/recreation)
-"RA" = (
-/obj/machinery/fitness/heavy/lifter,
+"Rw" = (
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 4;
+ frequency = 1379;
+ id_tag = "northciv_airlock_pump"
+ },
/obj/effect/floor_decal/techfloor{
- dir = 5
+ dir = 9
},
/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/recreation)
+/area/ship/manta/gunnery)
+"RA" = (
+/obj/effect/floor_decal/techfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1
+ },
+/obj/machinery/button/remote/blast_door{
+ id = "Manta_Cannon";
+ name = "Firing Port Control";
+ req_access = list(150)
+ },
+/obj/structure/table/steel_reinforced,
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/gunnery)
"RC" = (
/obj/structure/table/rack,
/obj/item/ammo_magazine/m9mm,
@@ -9030,8 +9411,12 @@
/obj/item/ammo_magazine/m9mm,
/obj/item/ammo_magazine/m9mm,
/obj/item/ammo_magazine/m9mm,
-/obj/item/weapon/gun/projectile/luger,
-/obj/item/weapon/gun/projectile/luger/brown,
+/obj/item/weapon/gun/projectile/luger{
+ pixel_y = 6
+ },
+/obj/item/weapon/gun/projectile/luger/brown{
+ pixel_y = -6
+ },
/obj/effect/floor_decal/techfloor{
dir = 8
},
@@ -9110,8 +9495,12 @@
/area/ship/manta/holding)
"RM" = (
/obj/structure/table/rack,
-/obj/item/weapon/gun/energy/lasercannon,
-/obj/item/weapon/gun/energy/lasercannon,
+/obj/item/weapon/gun/energy/lasercannon{
+ pixel_y = 3
+ },
+/obj/item/weapon/gun/energy/lasercannon{
+ pixel_y = -3
+ },
/obj/item/weapon/cell/device/weapon,
/obj/item/weapon/cell/device/weapon,
/obj/item/weapon/cell/device/weapon,
@@ -9157,6 +9546,12 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/armoury_st)
+"RS" = (
+/obj/effect/floor_decal/techfloor{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/mech_bay)
"RU" = (
/obj/structure/table/rack,
/obj/effect/floor_decal/techfloor,
@@ -9164,14 +9559,35 @@
dir = 1;
pixel_y = -23
},
+/obj/item/clothing/mask/gas/half{
+ pixel_x = -8;
+ pixel_y = -8
+ },
+/obj/item/clothing/mask/gas/half{
+ pixel_x = -6;
+ pixel_y = -6
+ },
+/obj/item/clothing/mask/gas/half{
+ pixel_x = -4;
+ pixel_y = -4
+ },
+/obj/item/clothing/mask/gas/half{
+ pixel_x = -2;
+ pixel_y = -2
+ },
/obj/item/clothing/mask/gas/half,
-/obj/item/clothing/mask/gas/half,
-/obj/item/clothing/mask/gas/half,
-/obj/item/clothing/mask/gas/half,
-/obj/item/clothing/mask/gas/half,
-/obj/item/clothing/mask/gas/half,
-/obj/item/clothing/mask/gas/half,
-/obj/item/clothing/mask/gas/half,
+/obj/item/clothing/mask/gas/half{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/clothing/mask/gas/half{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/clothing/mask/gas/half{
+ pixel_x = 6;
+ pixel_y = 6
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/armoury_st)
"RY" = (
@@ -9201,6 +9617,10 @@
/obj/machinery/door/firedoor/border_only,
/obj/structure/grille,
/obj/structure/window/titanium/full,
+/obj/structure/window/titanium{
+ dir = 1
+ },
+/obj/structure/window/titanium,
/turf/simulated/floor/plating,
/area/ship/manta/engine)
"Sb" = (
@@ -9247,14 +9667,15 @@
/turf/simulated/floor/plating,
/area/ship/manta/engine)
"Sn" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 6
- },
/obj/machinery/alarm/alarms_hidden{
pixel_y = 26
},
+/obj/structure/railing,
+/obj/effect/floor_decal/industrial/warning{
+ dir = 6
+ },
/turf/simulated/floor/plating,
-/area/ship/manta/radiator_star)
+/area/ship/manta/magazine)
"Sq" = (
/obj/machinery/computer/security/telescreen/entertainment{
icon_state = "frame";
@@ -9295,14 +9716,7 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hangar)
-"SG" = (
-/obj/machinery/atmospherics/pipe/manifold/visible,
-/turf/simulated/floor/plating,
-/area/ship/manta/atmos)
"SI" = (
-/obj/machinery/atmospherics/unary/heat_exchanger{
- dir = 1
- },
/turf/simulated/floor/plating,
/area/ship/manta/atmos)
"SJ" = (
@@ -9328,8 +9742,13 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
-/turf/simulated/floor/plating,
-/area/ship/manta/radiator_port)
+/obj/machinery/door/blast/regular{
+ closed_layer = 4;
+ id = "Manta_Wargear";
+ layer = 4
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/mech_bay)
"SV" = (
/obj/structure/cable/orange{
d1 = 2;
@@ -9354,6 +9773,9 @@
/obj/effect/floor_decal/techfloor/corner{
dir = 9
},
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_aft)
"SW" = (
@@ -9493,6 +9915,16 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_star)
+"Tq" = (
+/obj/effect/floor_decal/techfloor{
+ dir = 8
+ },
+/obj/machinery/light/no_nightshift{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/hallways_port)
"Tv" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -9544,21 +9976,47 @@
},
/turf/simulated/floor/wood,
/area/ship/manta/barracks/bed_2)
+"TD" = (
+/obj/machinery/light/small,
+/obj/effect/floor_decal/industrial/outline,
+/obj/machinery/portable_atmospherics/canister/oxygen,
+/turf/simulated/floor/plating,
+/area/ship/manta/atmos)
"TH" = (
-/obj/machinery/atmospherics/pipe/simple/visible,
-/obj/machinery/light/small{
- dir = 8
+/obj/structure/ship_munition/disperser_charge/emp,
+/obj/structure/railing{
+ dir = 4
},
/turf/simulated/floor/plating,
-/area/ship/manta/radiator_star)
+/area/ship/manta/magazine)
+"TK" = (
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/wall/rshull,
+/area/ship/manta/hallways_port)
"TM" = (
/obj/structure/table/rack,
-/obj/item/weapon/storage/toolbox/syndicate,
-/obj/item/weapon/storage/toolbox/syndicate,
-/obj/item/weapon/storage/toolbox/syndicate,
-/obj/item/weapon/storage/toolbox/syndicate,
-/obj/item/weapon/storage/toolbox/syndicate,
-/obj/item/weapon/storage/toolbox/syndicate,
+/obj/item/weapon/storage/toolbox/syndicate{
+ pixel_x = -4;
+ pixel_y = -4
+ },
+/obj/item/weapon/storage/toolbox/syndicate{
+ pixel_x = 4;
+ pixel_y = -4
+ },
+/obj/item/weapon/storage/toolbox/syndicate{
+ pixel_x = -4
+ },
+/obj/item/weapon/storage/toolbox/syndicate{
+ pixel_x = 4
+ },
+/obj/item/weapon/storage/toolbox/syndicate{
+ pixel_x = -4;
+ pixel_y = 4
+ },
+/obj/item/weapon/storage/toolbox/syndicate{
+ pixel_x = 4;
+ pixel_y = 4
+ },
/obj/effect/floor_decal/techfloor{
dir = 8
},
@@ -9572,6 +10030,9 @@
icon_state = "4-8"
},
/obj/machinery/light/no_nightshift,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_port)
"TS" = (
@@ -9587,15 +10048,14 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/bridge)
"TT" = (
-/obj/structure/catwalk,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 5
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 6
},
-/turf/simulated/floor/plating,
-/area/ship/manta/radiator_port)
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/mech_bay)
"TY" = (
/obj/item/weapon/gun/energy/sizegun,
/obj/item/weapon/gun/energy/sizegun,
@@ -9747,7 +10207,7 @@
dir = 8
},
/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/recreation)
+/area/ship/manta/gunnery)
"UM" = (
/obj/machinery/door/blast/shutters{
density = 0;
@@ -9772,15 +10232,15 @@
/turf/simulated/floor/tiled/dark,
/area/ship/manta/holding)
"UQ" = (
-/obj/effect/floor_decal/techfloor{
- dir = 4
- },
/obj/machinery/firealarm/alarms_hidden{
dir = 4;
pixel_x = 26
},
+/obj/effect/floor_decal/techfloor{
+ dir = 4
+ },
/turf/simulated/floor/tiled/techfloor,
-/area/ship/manta/recreation)
+/area/ship/manta/gunnery)
"UR" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -9849,16 +10309,17 @@
/obj/effect/floor_decal/techfloor{
dir = 8
},
-/obj/item/weapon/gun/energy/darkmatter,
-/obj/item/weapon/gun/energy/darkmatter,
+/obj/item/weapon/gun/energy/darkmatter{
+ pixel_y = 3
+ },
+/obj/item/weapon/gun/energy/darkmatter{
+ pixel_y = -3
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/armoury_as)
"Vk" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 4
- },
-/turf/simulated/floor/reinforced,
-/area/ship/manta/radiator_port)
+/turf/simulated/floor/reinforced/airless,
+/area/ship/manta/mech_bay)
"Vl" = (
/obj/structure/cable/orange{
d1 = 1;
@@ -9875,10 +10336,18 @@
/obj/effect/floor_decal/techfloor{
dir = 4
},
-/obj/item/weapon/gun/projectile/automatic/bullpup,
-/obj/item/weapon/gun/projectile/automatic/bullpup,
-/obj/item/weapon/gun/projectile/automatic/bullpup,
-/obj/item/weapon/gun/projectile/automatic/bullpup,
+/obj/item/weapon/gun/projectile/automatic/bullpup{
+ pixel_y = 6
+ },
+/obj/item/weapon/gun/projectile/automatic/bullpup{
+ pixel_y = 2
+ },
+/obj/item/weapon/gun/projectile/automatic/bullpup{
+ pixel_y = -2
+ },
+/obj/item/weapon/gun/projectile/automatic/bullpup{
+ pixel_y = -6
+ },
/obj/item/ammo_magazine/m762m,
/obj/item/ammo_magazine/m762m,
/obj/item/ammo_magazine/m762m,
@@ -9919,12 +10388,22 @@
/area/ship/manta/engineering)
"VA" = (
/obj/structure/table/rack,
+/obj/item/weapon/tank/emergency/oxygen/double{
+ pixel_x = 6
+ },
+/obj/item/weapon/tank/emergency/oxygen/double{
+ pixel_x = 4
+ },
+/obj/item/weapon/tank/emergency/oxygen/double{
+ pixel_x = 2
+ },
/obj/item/weapon/tank/emergency/oxygen/double,
-/obj/item/weapon/tank/emergency/oxygen/double,
-/obj/item/weapon/tank/emergency/oxygen/double,
-/obj/item/weapon/tank/emergency/oxygen/double,
-/obj/item/weapon/tank/emergency/oxygen/double,
-/obj/item/weapon/tank/emergency/oxygen/double,
+/obj/item/weapon/tank/emergency/oxygen/double{
+ pixel_x = -2
+ },
+/obj/item/weapon/tank/emergency/oxygen/double{
+ pixel_x = -4
+ },
/obj/effect/floor_decal/techfloor{
dir = 9
},
@@ -9950,17 +10429,41 @@
/area/ship/manta/bridge)
"VF" = (
/obj/item/weapon/shield/energy,
-/obj/item/weapon/shield/energy,
-/obj/item/weapon/shield/energy,
-/obj/item/weapon/shield/energy,
-/obj/item/weapon/shield/energy,
-/obj/item/weapon/shield/energy,
-/obj/item/weapon/melee/energy/sword/red,
-/obj/item/weapon/melee/energy/sword/red,
-/obj/item/weapon/melee/energy/sword/red,
-/obj/item/weapon/melee/energy/sword/red,
-/obj/item/weapon/melee/energy/sword/red,
-/obj/item/weapon/melee/energy/sword/red,
+/obj/item/weapon/shield/energy{
+ pixel_x = -8;
+ pixel_y = 8
+ },
+/obj/item/weapon/shield/energy{
+ pixel_x = -8
+ },
+/obj/item/weapon/shield/energy{
+ pixel_y = 8
+ },
+/obj/item/weapon/shield/energy{
+ pixel_x = 8
+ },
+/obj/item/weapon/shield/energy{
+ pixel_x = 8;
+ pixel_y = 8
+ },
+/obj/item/weapon/melee/energy/sword/red{
+ pixel_x = 18
+ },
+/obj/item/weapon/melee/energy/sword/red{
+ pixel_x = 15
+ },
+/obj/item/weapon/melee/energy/sword/red{
+ pixel_x = 12
+ },
+/obj/item/weapon/melee/energy/sword/red{
+ pixel_x = 9
+ },
+/obj/item/weapon/melee/energy/sword/red{
+ pixel_x = 6
+ },
+/obj/item/weapon/melee/energy/sword/red{
+ pixel_x = 3
+ },
/obj/structure/table/steel_reinforced,
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 4
@@ -9975,12 +10478,6 @@
/obj/effect/floor_decal/industrial/outline/yellow,
/turf/simulated/floor/plating,
/area/ship/manta/atmos)
-"VH" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
-/turf/simulated/wall/shull,
-/area/ship/manta/radiator_star)
"VL" = (
/obj/structure/table/rack,
/obj/item/weapon/storage/firstaid/toxin,
@@ -10005,6 +10502,7 @@
d2 = 8;
icon_state = "4-8"
},
+/obj/item/weapon/storage/firstaid/fire,
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/armoury_st)
"VM" = (
@@ -10028,6 +10526,9 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_aft)
"VW" = (
@@ -10062,10 +10563,8 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/armoury_st)
"Wi" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
/obj/machinery/light/small,
+/obj/effect/floor_decal/industrial/outline/yellow,
/turf/simulated/floor/plating,
/area/ship/manta/atmos)
"Wn" = (
@@ -10199,6 +10698,13 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hangar)
+"Xg" = (
+/obj/effect/floor_decal/techfloor{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/hallways_port)
"Xl" = (
/obj/structure/cable/orange{
d1 = 1;
@@ -10251,20 +10757,16 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/bridge)
"Xp" = (
-/obj/machinery/atmospherics/pipe/simple/visible,
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
-/obj/structure/cable/orange{
- d1 = 1;
- d2 = 4;
- icon_state = "1-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
+/obj/machinery/light_switch{
+ dir = 8;
+ pixel_x = 23
},
/obj/structure/catwalk,
-/obj/structure/railing,
+/obj/structure/cable/orange{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
/turf/simulated/floor/plating,
/area/ship/manta/atmos)
"Xq" = (
@@ -10318,13 +10820,6 @@
/area/ship/manta/barracks)
"XB" = (
/obj/structure/table/rack,
-/obj/item/device/flashlight/flare,
-/obj/item/device/flashlight/flare,
-/obj/item/device/flashlight/flare,
-/obj/item/device/flashlight/flare,
-/obj/item/device/flashlight/flare,
-/obj/item/device/flashlight/flare,
-/obj/item/device/flashlight/flare,
/obj/machinery/recharger/wallcharger{
pixel_x = 5;
pixel_y = -32
@@ -10335,6 +10830,14 @@
/obj/machinery/light/no_nightshift{
dir = 4
},
+/obj/item/weapon/storage/box/flare{
+ pixel_x = -2;
+ pixel_y = -2
+ },
+/obj/item/weapon/storage/box/flare{
+ pixel_x = 2;
+ pixel_y = 2
+ },
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/armoury_st)
"XC" = (
@@ -10374,9 +10877,6 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/hallways_star)
"XH" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 4
- },
/obj/structure/flora/pottedplant/dead,
/obj/effect/floor_decal/techfloor{
dir = 10
@@ -10384,11 +10884,8 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/engineering)
"XO" = (
-/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
- dir = 4
- },
-/turf/space,
-/area/ship/manta/radiator_star)
+/turf/simulated/floor/reinforced/airless,
+/area/ship/manta/magazine)
"XQ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -10446,14 +10943,8 @@
/area/ship/manta/holding)
"XY" = (
/obj/structure/catwalk,
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
- },
/turf/simulated/floor/plating,
-/area/ship/manta/radiator_star)
+/area/ship/manta/magazine)
"Yd" = (
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/bridge)
@@ -10515,6 +11006,19 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/recreation)
+"Yn" = (
+/obj/effect/floor_decal/techfloor{
+ dir = 8
+ },
+/obj/machinery/light/no_nightshift{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 2;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/hallways_port)
"Yo" = (
/obj/machinery/door/window/brigdoor/northleft{
req_access = list(150);
@@ -10544,6 +11048,7 @@
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 8
},
+/obj/structure/table/steel,
/turf/simulated/floor/tiled/dark,
/area/ship/manta/holding)
"YA" = (
@@ -10687,6 +11192,15 @@
},
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/dock_star)
+"Zb" = (
+/obj/machinery/door/blast/regular{
+ closed_layer = 4;
+ dir = 4;
+ id = "Manta_Cannon";
+ layer = 4
+ },
+/turf/simulated/floor/reinforced/airless,
+/area/ship/manta/gunnery)
"Zh" = (
/obj/structure/cable/orange{
d1 = 4;
@@ -10699,6 +11213,14 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled/dark,
/area/ship/manta/holding)
+"Zn" = (
+/obj/structure/table/rack,
+/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/grenade/frag,
+/obj/effect/floor_decal/techfloor{
+ dir = 10
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/mech_bay)
"Zp" = (
/obj/effect/floor_decal/techfloor{
dir = 8
@@ -10728,11 +11250,6 @@
/turf/simulated/wall/shull,
/area/ship/manta/dock_port)
"Zz" = (
-/obj/machinery/atmospherics/pipe/manifold/visible/black{
- dir = 8
- },
-/obj/structure/catwalk,
-/obj/structure/railing,
/obj/structure/cable/orange{
d1 = 1;
d2 = 8;
@@ -10744,8 +11261,9 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
+/obj/structure/catwalk,
/turf/simulated/floor/plating,
-/area/ship/manta/radiator_star)
+/area/ship/manta/magazine)
"ZB" = (
/obj/structure/cable/orange{
d1 = 4;
@@ -10805,25 +11323,18 @@
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/recreation)
"ZO" = (
-/obj/machinery/vending/fitness{
- dir = 4;
- prices = list()
- },
-/obj/effect/floor_decal/techfloor{
- dir = 8
- },
+/obj/machinery/atmospherics/unary/vent_pump/on,
/turf/simulated/floor/tiled/techfloor,
/area/ship/manta/recreation)
"ZQ" = (
/turf/simulated/wall/rshull,
/area/ship/manta/bridge)
"ZS" = (
-/obj/structure/catwalk,
-/obj/structure/railing{
- dir = 1
+/obj/effect/floor_decal/techfloor/corner{
+ dir = 10
},
-/turf/simulated/floor/plating,
-/area/ship/manta/radiator_port)
+/turf/simulated/floor/tiled/techfloor,
+/area/ship/manta/mech_bay)
"ZT" = (
/turf/simulated/wall/rshull,
/area/ship/manta/armoury_st)
@@ -16743,12 +17254,12 @@ yz
yz
yz
yz
-nI
-nI
-nI
+Hr
+Hr
+Hr
nJ
-nI
-nI
+Hr
+Hr
yz
yz
yz
@@ -16885,16 +17396,16 @@ yz
yz
yz
rT
-oc
-oc
-oc
-oc
-oc
-oc
-fZ
-kW
-kW
-jh
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lm
lm
lm
@@ -17025,18 +17536,18 @@ yz
yz
yz
yz
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-oc
-oc
-ve
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yY
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Hg
-oc
-lm
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lm
RF
bA
@@ -17168,19 +17679,19 @@ yz
yz
yz
nJ
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rq
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gh
gh
gf
@@ -17308,23 +17819,23 @@ yz
yz
yz
yz
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Hr
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Qx
gh
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Yi
hD
CQ
@@ -17450,20 +17961,20 @@ yz
yz
yz
yz
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dO
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vt
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Cu
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Hz
-oc
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RA
UQ
JX
vu
-Gu
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Cz
Tl
dH
@@ -17474,8 +17985,8 @@ lm
lm
kW
yz
-mb
-qB
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yz
yz
yz
@@ -17593,19 +18104,19 @@ yz
yz
yz
eH
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CF
-oc
-oc
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-lq
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lq
lq
Qf
@@ -17616,10 +18127,10 @@ ik
lm
fZ
yz
-rm
-rm
-mb
-qB
+yz
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yz
yz
yz
@@ -17738,17 +18249,17 @@ ht
ht
ht
tj
-vI
-zg
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vI
bp
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-vI
-bp
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+zE
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QJ
ZI
hw
@@ -17758,12 +18269,12 @@ io
lm
lm
kW
-rm
-rm
-rm
-rm
-mb
-qB
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yz
yz
yz
@@ -17882,12 +18393,12 @@ ht
tt
vU
zk
-Dc
-HJ
+zk
HJ
HJ
HJ
HJ
+Mv
HJ
aM
br
@@ -17900,14 +18411,14 @@ MV
js
lm
kW
-rm
-rm
-rm
-rm
-rm
-rm
-mb
-qB
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yz
yz
yz
@@ -18043,13 +18554,13 @@ jx
lm
lm
Vk
-rm
-rm
-rm
-rm
-rm
-rm
-rm
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yz
yz
yz
@@ -18185,13 +18696,13 @@ jz
kz
lm
rp
-rp
-rm
-rm
-rm
-rm
-rm
-rm
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+yz
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yz
yz
yz
@@ -18317,8 +18828,8 @@ Eh
zl
tx
ua
-bp
-vI
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zg
co
lq
@@ -18326,14 +18837,14 @@ Rj
jB
oS
lm
-rp
-os
-rp
-rp
-rm
-rm
-rm
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+PW
rm
+Vk
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+yz
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yz
yz
yz
@@ -18444,11 +18955,11 @@ yz
yz
eH
ht
-kT
+Cf
ov
-ht
-tx
-fg
+TK
+Xg
+Aj
zl
Dq
Iq
@@ -18469,13 +18980,13 @@ jB
kG
lm
PW
-mZ
-rr
-os
+PW
+PW
+PW
rp
-rp
-rm
-rm
+Vk
+yz
+yz
yz
yz
yz
@@ -18604,19 +19115,19 @@ ZT
ZT
ZT
tx
-fg
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lq
Lb
Aw
zo
lm
mp
-Oq
+ou
rs
-mZ
-rr
-os
-rp
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rm
yz
yz
@@ -18746,20 +19257,20 @@ bI
bY
ZT
tx
-fg
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lq
ex
JY
Gd
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-mp
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JL
ZS
-Oq
-rs
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+zr
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+PW
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yz
yz
yz
@@ -18888,20 +19399,20 @@ bR
bZ
ZT
tx
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lq
iA
jD
kJ
-lq
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oT
na
TT
ot
-pt
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Oq
-rs
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yz
yz
WF
@@ -19030,20 +19541,20 @@ bR
Us
ZT
tx
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lq
lq
ZG
lq
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aI
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CB
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-rt
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yz
yz
WF
@@ -19156,7 +19667,7 @@ ZT
ih
lo
oO
-lo
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by
wp
zx
@@ -19177,7 +19688,7 @@ iB
iB
jF
kL
-Zr
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sM
nl
PU
@@ -19185,8 +19696,8 @@ oy
pw
MU
ry
-zE
-pB
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WF
WF
lg
@@ -19319,16 +19830,16 @@ KJ
KJ
KJ
mo
-Zr
-rA
-rA
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SO
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rA
-rA
-rA
-rA
-rA
-uz
Zy
Zy
KI
@@ -19470,7 +19981,7 @@ rC
yk
rC
jv
-iw
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WU
Nw
pO
@@ -19612,7 +20123,7 @@ rD
qH
rD
oF
-da
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ub
up
Ox
@@ -19754,7 +20265,7 @@ ZU
ZU
ZU
ZU
-Bv
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ZU
Ue
Ue
@@ -19892,11 +20403,11 @@ AC
ZU
VG
VG
-pD
-yh
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+qM
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SI
-PE
-SG
+LH
ZU
Va
vB
@@ -20179,8 +20690,8 @@ HB
qM
qM
rK
-dt
-SG
+SI
+Da
ZU
UH
vM
@@ -20318,11 +20829,11 @@ VP
ZU
AA
Dn
-BU
pW
+BU
Gr
-dt
-SG
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ZU
Oi
vO
@@ -20430,11 +20941,11 @@ yz
ce
dk
ec
-ag
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jd
je
je
-ag
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tW
xe
je
@@ -20442,8 +20953,8 @@ je
je
je
ux
-ag
-ag
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aJ
tm
WV
@@ -20460,11 +20971,11 @@ IK
ZU
bw
Qb
-pN
-LH
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+qM
yW
HD
-se
+TD
ZU
Ni
RK
@@ -20585,7 +21096,7 @@ Ki
je
Eg
qg
-ag
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aJ
Yj
ZQ
@@ -20605,8 +21116,8 @@ bP
pV
Xp
NV
-PE
-SG
+SI
+Ah
ZU
Ni
LU
@@ -20745,10 +21256,10 @@ ZU
ZU
ZU
ZU
-xQ
+ZU
+yh
ZU
ZU
-Bv
ZU
YB
Hh
@@ -20869,7 +21380,7 @@ Ms
jK
je
fp
-ag
+da
aJ
Yj
uk
@@ -20887,7 +21398,7 @@ WN
Xa
LM
LM
-oE
+LM
GS
UR
xp
@@ -21011,7 +21522,7 @@ Ms
jK
je
fp
-ag
+da
aJ
Yj
uk
@@ -21032,7 +21543,7 @@ sg
sg
KZ
sg
-sV
+sg
NJ
Ok
fz
@@ -21174,7 +21685,7 @@ zR
zR
UV
zR
-sX
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zR
iv
zf
@@ -21295,7 +21806,7 @@ Kv
je
UY
qg
-ag
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aJ
LC
ZQ
@@ -21424,11 +21935,11 @@ yz
ce
dk
ec
-ag
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jd
je
je
-ag
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uy
xq
je
@@ -21436,8 +21947,8 @@ je
je
je
ux
-ag
-ag
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aJ
bc
lM
@@ -21884,7 +22395,7 @@ qw
Vz
wM
Gk
-Mh
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Mg
Va
vK
@@ -22168,7 +22679,7 @@ zR
zR
zR
zR
-sX
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zR
Ue
Ue
@@ -22310,7 +22821,7 @@ yw
qJ
yw
Dj
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LW
Tz
Ub
@@ -22452,7 +22963,7 @@ EI
qP
EI
sq
-Hv
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EN
OV
cZ
@@ -22585,16 +23096,16 @@ IV
IV
IV
VW
-Zr
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-QT
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oU
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QT
-QT
-QT
-QT
-QT
-VH
rJ
rJ
YZ
@@ -22727,16 +23238,16 @@ iS
aU
NQ
VW
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iG
Qh
Zz
bo
-wg
-dW
TH
-cA
-qF
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PK
PK
vV
@@ -22869,15 +23380,15 @@ iS
Oj
NQ
VW
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Sn
-Ab
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DL
-BW
-OP
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Mr
-Mr
-ss
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yz
yz
PK
@@ -23011,15 +23522,15 @@ iS
GI
NQ
VW
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xE
-Gi
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XY
hu
-QE
-qQ
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-oW
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yz
yz
PK
@@ -23153,14 +23664,14 @@ nS
iS
NQ
VW
-Zr
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-qQ
-oa
-nr
-og
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QO
yz
yz
@@ -23295,14 +23806,14 @@ Ns
iS
NQ
VW
-Zr
-iX
-qQ
-oa
-nr
-og
-oW
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QO
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XO
yz
yz
@@ -23438,14 +23949,14 @@ iW
NQ
VW
EA
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-oW
QO
QO
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XO
-XO
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yz
yz
yz
@@ -23581,13 +24092,13 @@ NQ
VW
EA
QO
-oW
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QO
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XO
-XO
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yz
yz
yz
@@ -23722,13 +24233,7 @@ QH
QH
nh
EA
-QO
-QO
-XO
-XO
-XO
-XO
-XO
+qQ
XO
yz
yz
@@ -23790,6 +24295,12 @@ yz
yz
yz
yz
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+yz
+yz
"}
(92,1,1) = {"
yz
@@ -23864,13 +24375,6 @@ Zr
Zr
EA
EA
-pM
-XO
-XO
-XO
-XO
-XO
-XO
XO
yz
yz
@@ -23932,6 +24436,13 @@ yz
yz
yz
yz
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"}
(93,1,1) = {"
yz
@@ -24006,14 +24517,14 @@ xv
LZ
mT
pn
-XO
-XO
-XO
-XO
-XO
-XO
-Dm
-CD
+yz
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yz
yz
yz
@@ -24148,12 +24659,12 @@ MM
mT
mT
pn
-XO
-XO
-XO
-XO
-Dm
-CD
+yz
+yz
+yz
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yz
yz
yz
@@ -24290,10 +24801,10 @@ Th
mT
kO
yz
-XO
-XO
-Dm
-CD
+yz
+yz
+yz
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yz
yz
yz
@@ -24432,8 +24943,8 @@ mT
mT
pn
yz
-Dm
-CD
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yz
yz
yz
diff --git a/maps/submaps/admin_use_vr/mercship.dm b/maps/submaps/admin_use_vr/mercship.dm
index 3efc7456cb..6e9665d843 100644
--- a/maps/submaps/admin_use_vr/mercship.dm
+++ b/maps/submaps/admin_use_vr/mercship.dm
@@ -108,6 +108,14 @@
/area/ship/manta/recreation
name = "\improper Mercenary Cruiser - Recreation & Supplies"
icon_state = "recreation_area"
+
+/area/ship/manta/gunnery
+ name = "\improper Mercenary Cruiser - Gunnery"
+ icon_state = "security_sub"
+
+/area/ship/manta/magazine
+ name = "\improper Mercenary Cruiser - Cannon Magazine"
+ icon_state = "darkred"
/area/shuttle/manta_ship_boat
name = "\improper SAARE Lander"
@@ -237,7 +245,7 @@ The shield generator's a hungry beast and will drain the cruiser's reserves fair
info = {"To All New Personnel,
\
Welcome to your new home, the SAARE Typhon Four-Niner. This Manta-class Cruiser is equipped with everything you should ever need to conduct operations against any target we may encounter during our contracts. If you're reading this, you're probably in the Barracks right now; at the outer edge of the starboard wing are the Holding Cells. To the fore of the barracks is the Medbay, pray you don't end up there.
\
\
-Front and center is the Landing Craft Hangar, and just behind that is the Bridge. Off the Bridge, you'll find my quarters and the teleporter room. Aft of the Bridge is Engineering and the Engine Bay; I suggest steering clear unless you want to get an accidental dose of radiation. Engineering is flanked by the Radiator Arrays which are supposed to help keep our heat signature under control, as well as a pair of small airlocks.
\
+Front and center is the Landing Craft Hangar, and just behind that is the Bridge. Off the Bridge, you'll find my quarters and the teleporter room. Aft of the Bridge is Engineering and the Engine Bay; I suggest steering clear unless you want to get an accidental dose of radiation. There's a pair of small airlocks at the back side which are used for crew transfer shuttles, and are a likely entry point for hostile boarders.
\
\
Finally, over in the port wing you'll find the recreation area and kitchen along with all of the armory and outfitting space for weapons, armor, and even our mech. If you somehow get authorization to take that out you better bring it back in one piece, by the way; it wasn't cheap. If it gets wrecked I'm taking the repair and replacement costs out of your paychecks until it's paid off.
\
\
@@ -245,7 +253,7 @@ You don't want to know how long it's going to take to pay off.
\
\
Capt. Thorne
\
-P.S. If you need to refuel the lander for some reason, there's a pair of spare fuel canisters in that closet space in the port fore wing edge, opposite the assault armory."}
+P.S. If you need to refuel the lander for some reason, there's a spare fuel canister in that closet space in the port fore wing edge, opposite the assault armory."}
/obj/item/weapon/paper/manta_approach_tactics
name = "Installation Approach"
@@ -265,6 +273,25 @@ I don't care if they're 'not being cooperative', for the love of fuck if another
\
P.S. If you gotta cut 'em up or whatever try not to make too much of a mess, and clean up when you're done. Don't trail blood all over my damn ship, and don't get them killed by infections either."}
+/obj/item/weapon/paper/manta_cannon_usage
+ name = "Cannon Operation Instructions"
+ info = {"To All Personnel,
\
+Heads up people, we've got a new toy.
\
+
\
+According to the suits, that toy is an Obstruction Field Disperser. If you are reading this, you already found it, good job on not needing two hands and a map to find your own arse. Operation of the OFD is simple:
\
+1. Load a charge from the magazine (located in the starboard aft section). You want an EM2-QUASAR for electrical storms or ion clouds, and an XP4-INDARRA for asteroids, dust clouds, and carp schools. Get someone else to handle loading if you need multiple consecutive shots. You have four of each.
\
+2. Set strength and range/radius.
\
+3. Aim and calibrate the ignition chamber. You need to get the right sequence of four numbers. A correct number ups the accuracy value by 25%. A correct number in the wrong slot adds 17%.
\
+4. OPEN THE FIRING PORT with the big button to your right. Visually verify the port is open.
\
+5. Press the big red FIRE button, once you have verified the loaded charge, the target, and that the port is open.
\
+With any luck you hit and maybe blew some stupid space-fish into space-giblets. You're done!
\
+
\
+Do not fire the cannon whilst it's cooling down or whilst the port is closed, or it will explode. If you need to remove a loaded charge (for instance because your loader sent the wrong one) or clear a jam, use the airlock. No, the cannon cannot be used as a deployment system. Yes, I tried to get drop pods installed, but the suits are still waffling about the idea. Don't try to fire it at ships or stations, you'll probably miss.
\
+
\
+In the meantime, happy hunting. Go bag me some carp. The mech bay can be found in the port aft section opposite the magazine if you need to use the Gygax.
\
+
\
+Capt. Thorne"}
+
/obj/machinery/computer/cryopod/merc
name = "mercenary oversight console"
desc = "An interface between mercenaries and the cryo oversight systems tasked with keeping track of all mercenaries who enter or exit cryostasis."
diff --git a/maps/submaps/engine_submaps/southern_cross/engine_tesla.dmm b/maps/submaps/engine_submaps/southern_cross/engine_tesla.dmm
index c6787641ca..1f81261b4f 100644
--- a/maps/submaps/engine_submaps/southern_cross/engine_tesla.dmm
+++ b/maps/submaps/engine_submaps/southern_cross/engine_tesla.dmm
@@ -1,201 +1,2817 @@
-"aa" = (/turf/template_noop,/area/template_noop)
-"ab" = (/turf/space,/area/space)
-"ac" = (/obj/structure/lattice,/obj/structure/grille,/turf/space,/area/space)
-"ad" = (/obj/structure/lattice,/turf/space,/area/space)
-"ae" = (/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/corner/yellow/border{dir = 4},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 28},/obj/effect/floor_decal/corner/yellow/bordercorner,/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/tiled,/area/engineering/engine_room)
-"af" = (/turf/simulated/wall/r_wall,/area/engineering/engine_room)
-"ah" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/engineering,/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/door/firedoor/glass,/turf/simulated/floor,/area/engineering/engine_waste)
-"ai" = (/turf/simulated/wall/r_wall,/area/engineering/engine_waste)
-"aj" = (/turf/simulated/floor/airless,/area/space)
-"ak" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/canister/air/airlock{start_pressure = 4559.63},/turf/simulated/floor,/area/engineering/engine_waste)
-"al" = (/obj/structure/cable/cyan{d2 = 2; icon_state = "0-2"},/obj/machinery/power/emitter{anchored = 1; dir = 1; state = 1},/turf/simulated/floor/airless,/area/space)
-"am" = (/obj/machinery/field_generator,/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 10},/turf/simulated/floor,/area/engineering/engine_waste)
-"an" = (/obj/machinery/field_generator,/turf/simulated/floor,/area/engineering/engine_waste)
-"ao" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engineering/engine_waste)
-"aq" = (/obj/effect/floor_decal/borderfloor{dir = 5},/obj/effect/floor_decal/corner/yellow/border{dir = 5},/turf/simulated/floor/tiled,/area/engineering/engine_room)
-"ar" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/airless,/area/space)
-"as" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/engineering/engine_waste)
-"at" = (/obj/structure/closet/emcloset,/obj/machinery/embedded_controller/radio/airlock/airlock_controller{id_tag = "eng_north_airlock"; pixel_x = 24; req_one_access = list(10,11); tag_airpump = "eng_north_pump"; tag_chamber_sensor = "eng_north_sensor"; tag_exterior_door = "eng_north_outer"; tag_interior_door = "eng_north_inner"},/turf/simulated/floor/tiled/dark,/area/engineering/engine_room)
-"au" = (/turf/template_noop,/area/engineering/engine_waste)
-"av" = (/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engineering/engine_waste)
-"aw" = (/obj/machinery/alarm{dir = 8; pixel_x = 24},/obj/structure/table/standard,/obj/item/stack/cable_coil/random,/obj/item/weapon/tool/wrench,/obj/item/weapon/tool/screwdriver,/turf/simulated/floor,/area/engineering/engine_waste)
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-"cz" = (/obj/structure/grille,/obj/structure/window/reinforced/full,/obj/machinery/door/firedoor/glass,/obj/structure/window/reinforced{dir = 8; health = 1e+006},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutter"; opacity = 0},/turf/simulated/floor,/area/submap/pa_room)
-"cA" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "eng_south_airlock"; name = "exterior access button"; pixel_x = -5; pixel_y = 26; req_one_access = list(10,11,13)},/obj/machinery/door/airlock/glass_external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_south_outer"; locked = 1; name = "Engine South Airlock Exterior"},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled/dark,/area/engineering/engine_room)
-"cB" = (/obj/machinery/door/airlock/glass_external{frequency = 1379; icon_state = "door_locked"; id_tag = "eng_south_inner"; locked = 1; name = "Engine South Airlock Interior"},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "eng_south_airlock"; name = "interior access button"; pixel_x = 8; pixel_y = -26; req_one_access = list(10,11)},/turf/simulated/floor/tiled/dark,/area/engineering/engine_room)
-"cC" = (/obj/structure/cable/cyan{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/airless,/area/space)
-"cD" = (/obj/structure/cable/cyan{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 28},/obj/machinery/light_switch{pixel_y = 24},/turf/simulated/floor/tiled,/area/submap/pa_room)
-"cE" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/industrial/warning/corner{dir = 1},/turf/simulated/floor/tiled,/area/engineering/engine_room)
-"cF" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light{dir = 4},/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/corner/yellow/border{dir = 4},/obj/effect/floor_decal/borderfloor/corner2{dir = 6},/obj/effect/floor_decal/corner/yellow/bordercorner2{dir = 6},/turf/simulated/floor/tiled,/area/engineering/engine_room)
-"cG" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/submap/pa_room)
-"cH" = (/obj/machinery/alarm{dir = 8; pixel_x = 25},/obj/effect/floor_decal/steeldecal/steel_decals8,/obj/structure/table/standard,/obj/item/weapon/book/manual/tesla_engine,/obj/item/weapon/book/manual/engineering_particle_accelerator{pixel_x = 5; pixel_y = 5},/turf/simulated/floor/tiled,/area/submap/pa_room)
-"cI" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/machinery/power/tesla_coil,/obj/structure/cable/yellow,/turf/simulated/floor/airless,/area/space)
-"cJ" = (/obj/effect/floor_decal/techfloor/orange{dir = 5},/turf/simulated/floor/tiled/techfloor/grid,/area/submap/pa_room)
-"cK" = (/obj/structure/grille,/obj/structure/window/reinforced/full,/obj/structure/window/reinforced{dir = 8; health = 1e+006},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutter"; opacity = 0},/obj/machinery/door/firedoor/glass,/turf/simulated/floor,/area/submap/pa_room)
-"cL" = (/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/clothing/suit/space/void/engineering,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/void/engineering,/turf/template_noop,/area/template_noop)
-"cM" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/steeldecal/steel_decals_central5{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/turf/simulated/floor/tiled,/area/engineering/engine_room)
-"cN" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/airless,/area/space)
-"cQ" = (/obj/item/weapon/book/manual/engineering_particle_accelerator{pixel_x = 5; pixel_y = 5},/obj/item/weapon/book/manual/tesla_engine,/turf/template_noop,/area/template_noop)
-"fm" = (/obj/machinery/light,/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine charging port."; dir = 1; id = "EngineRadiatorViewport"; name = "Viewport Blast Doors"; pixel_x = -4; pixel_y = -24; req_access = list(10)},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/submap/pa_room)
-"hf" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled/techfloor/grid,/area/submap/pa_room)
-"hF" = (/obj/structure/grille,/obj/structure/window/reinforced/full,/obj/machinery/door/firedoor/glass,/obj/structure/window/reinforced{dir = 8; health = 1e+006},/obj/structure/window/reinforced,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutter"; opacity = 0},/turf/simulated/floor,/area/submap/pa_room)
-"hV" = (/obj/structure/particle_accelerator/power_box{dir = 8},/turf/simulated/floor/tiled/techfloor,/area/submap/pa_room)
-"jd" = (/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine charging port."; id = "SupermatterPort"; name = "Observation Blast Doors"; pixel_x = -4; pixel_y = 24; req_access = list(10)},/turf/simulated/floor/tiled,/area/engineering/engine_room)
-"ji" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/tiled,/area/engineering/engine_room)
-"jt" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled,/area/engineering/engine_room)
-"jD" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/airless,/area/space)
-"kd" = (/obj/item/weapon/tool/wirecutters,/turf/simulated/floor/airless,/area/space)
-"kq" = (/obj/effect/floor_decal/steeldecal,/turf/simulated/floor/tiled,/area/submap/pa_room)
-"pr" = (/obj/item/weapon/weldingtool,/turf/simulated/floor/airless,/area/space)
-"qP" = (/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/floor_decal/borderfloor/corner{dir = 8},/obj/effect/floor_decal/corner/yellow/bordercorner{dir = 8},/turf/simulated/floor/tiled,/area/engineering/engine_room)
-"rv" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor/tiled,/area/engineering/engine_room)
-"rS" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/borderfloor/corner{dir = 4},/obj/effect/floor_decal/corner/yellow/bordercorner{dir = 4},/turf/simulated/floor/tiled,/area/engineering/engine_room)
-"rU" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/yellow/border,/turf/simulated/floor/tiled,/area/engineering/engine_room)
-"rV" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/airless,/area/space)
-"sq" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/submap/pa_room)
-"vq" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/yellow/border,/turf/simulated/floor/tiled,/area/engineering/engine_room)
-"vr" = (/obj/structure/closet/emcloset,/obj/machinery/embedded_controller/radio/airlock/airlock_controller{id_tag = "eng_south_airlock"; pixel_x = 24; req_one_access = list(10,11); tag_airpump = "eng_south_pump"; tag_chamber_sensor = "eng_south_sensor"; tag_exterior_door = "eng_south_outer"; tag_interior_door = "eng_south_inner"},/turf/simulated/floor/tiled/dark,/area/engineering/engine_room)
-"vV" = (/obj/effect/floor_decal/techfloor/orange,/obj/effect/floor_decal/techfloor/hole,/turf/simulated/floor/tiled/techfloor,/area/submap/pa_room)
-"yC" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/borderfloor{dir = 8},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/engineering/engine_room)
-"yG" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1379; id_tag = "eng_south_pump"},/obj/machinery/airlock_sensor{id_tag = "eng_south_sensor"; pixel_y = 25},/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/tiled/dark,/area/engineering/engine_room)
-"yI" = (/obj/structure/grille,/obj/structure/window/reinforced/full,/obj/structure/window/reinforced{dir = 8; health = 1e+006},/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutter"; opacity = 0},/obj/machinery/door/firedoor/glass,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/submap/pa_room)
-"An" = (/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/rust,/turf/simulated/floor/airless,/area/space)
-"Bi" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/cyan{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/airless,/area/space)
-"Bp" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9},/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/yellow/border,/obj/effect/floor_decal/borderfloor/corner2,/obj/effect/floor_decal/corner/yellow/bordercorner2,/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor/tiled,/area/engineering/engine_room)
-"EG" = (/obj/machinery/the_singularitygen/tesla{anchored = 1},/turf/simulated/floor/airless,/area/space)
-"Gj" = (/obj/structure/grille,/obj/structure/window/reinforced/full,/obj/machinery/door/firedoor/glass,/obj/machinery/door/blast/regular{density = 0; icon_state = "pdoor0"; id = "EngineRadiatorViewport"; name = "Engine Radiator Viewport Shutter"; opacity = 0},/obj/structure/window/reinforced,/turf/simulated/floor,/area/submap/pa_room)
-"Ia" = (/obj/effect/floor_decal/borderfloor{dir = 1},/obj/effect/floor_decal/corner/yellow/border{dir = 1},/turf/simulated/floor/tiled,/area/engineering/engine_room)
-"Ms" = (/obj/structure/cable/cyan{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light,/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/yellow/border,/turf/simulated/floor/tiled,/area/engineering/engine_room)
-"My" = (/obj/structure/cable/cyan{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/floor_decal/borderfloor,/obj/effect/floor_decal/corner/yellow/border,/turf/simulated/floor/tiled,/area/engineering/engine_room)
-"NG" = (/obj/structure/cable/yellow,/obj/machinery/power/tesla_coil,/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/airless,/area/space)
-"Of" = (/obj/structure/cable/cyan{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/borderfloor{dir = 10},/obj/effect/floor_decal/corner/yellow/border{dir = 10},/turf/simulated/floor/tiled,/area/engineering/engine_room)
-"SX" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden,/obj/effect/floor_decal/borderfloor{dir = 8},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/tiled,/area/engineering/engine_room)
-"Tu" = (/obj/effect/floor_decal/techfloor/orange/corner,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled/techfloor/grid,/area/submap/pa_room)
-"TM" = (/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/corner/yellow/border{dir = 4},/turf/simulated/floor/tiled,/area/engineering/engine_room)
-"WG" = (/obj/effect/floor_decal/borderfloor{dir = 6},/obj/effect/floor_decal/corner/yellow/border{dir = 6},/obj/effect/floor_decal/industrial/hatch/yellow,/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/tiled,/area/engineering/engine_room)
-"Xy" = (/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine charging port."; id = "SupermatterPort"; name = "Radiation Collector Blast Doors"; pixel_x = -6; pixel_y = 7; req_access = list(10)},/obj/machinery/button/remote/blast_door{desc = "A remote control-switch for the engine control room blast doors."; id = "EngineBlast"; name = "Engine Monitoring Room Blast Doors"; pixel_x = 5; pixel_y = 7; req_access = list(10)},/obj/effect/engine_setup/shutters,/turf/template_noop,/area/template_noop)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/template_noop,
+/area/template_noop)
+"ab" = (
+/turf/space,
+/area/space)
+"ac" = (
+/obj/structure/lattice,
+/obj/structure/grille,
+/turf/space,
+/area/space)
+"ad" = (
+/obj/structure/lattice,
+/turf/space,
+/area/space)
+"ae" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/yellow/border{
+ dir = 4
+ },
+/obj/machinery/power/apc{
+ dir = 4;
+ name = "east bump";
+ pixel_x = 28
+ },
+/obj/effect/floor_decal/corner/yellow/bordercorner,
+/obj/structure/cable/cyan{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/engine_room)
+"af" = (
+/turf/simulated/wall/r_wall,
+/area/engineering/engine_room)
+"ah" = (
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/door/airlock/engineering,
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor,
+/area/engineering/engine_waste)
+"ai" = (
+/turf/simulated/wall/r_wall,
+/area/engineering/engine_waste)
+"aj" = (
+/turf/simulated/floor/airless,
+/area/space)
+"ak" = (
+/obj/machinery/atmospherics/portables_connector{
+ dir = 4
+ },
+/obj/machinery/portable_atmospherics/canister/air/airlock{
+ start_pressure = 4559.63
+ },
+/turf/simulated/floor,
+/area/engineering/engine_waste)
+"al" = (
+/obj/structure/cable/cyan{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/machinery/power/emitter{
+ anchored = 1;
+ dir = 1;
+ state = 1
+ },
+/turf/simulated/floor/airless,
+/area/space)
+"am" = (
+/obj/machinery/field_generator,
+/obj/machinery/light/small{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 10
+ },
+/turf/simulated/floor,
+/area/engineering/engine_waste)
+"an" = (
+/obj/machinery/field_generator,
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/turf/simulated/floor,
+/area/engineering/engine_waste)
+"ao" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/turf/simulated/floor,
+/area/engineering/engine_waste)
+"aq" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/yellow/border{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/engine_room)
+"ar" = (
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/airless,
+/area/space)
+"as" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
+/turf/simulated/floor,
+/area/engineering/engine_waste)
+"at" = (
+/obj/structure/closet/emcloset,
+/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
+ id_tag = "eng_north_airlock";
+ pixel_x = 24;
+ req_one_access = list(10,11);
+ tag_airpump = "eng_north_pump";
+ tag_chamber_sensor = "eng_north_sensor";
+ tag_exterior_door = "eng_north_outer";
+ tag_interior_door = "eng_north_inner"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/engineering/engine_room)
+"au" = (
+/turf/template_noop,
+/area/engineering/engine_waste)
+"av" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor,
+/area/engineering/engine_waste)
+"aw" = (
+/obj/machinery/alarm{
+ dir = 8;
+ pixel_x = 24
+ },
+/obj/structure/table/standard,
+/obj/item/stack/cable_coil/random,
+/obj/item/weapon/tool/wrench,
+/obj/item/weapon/tool/screwdriver,
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 1
+ },
+/turf/simulated/floor,
+/area/engineering/engine_waste)
+"ax" = (
+/obj/machinery/power/apc{
+ dir = 8;
+ name = "west bump";
+ pixel_x = -28
+ },
+/obj/structure/cable/green{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/turf/simulated/floor,
+/area/engineering/engine_waste)
+"ay" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/yellow/border{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/engine_room)
+"az" = (
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled,
+/area/engineering/engine_room)
+"aA" = (
+/turf/simulated/floor/tiled,
+/area/engineering/engine_room)
+"aB" = (
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1379;
+ master_tag = "eng_north_airlock";
+ name = "exterior access button";
+ pixel_x = -5;
+ pixel_y = -26;
+ req_one_access = list(10,11,13)
+ },
+/obj/machinery/door/airlock/glass_external{
+ frequency = 1379;
+ icon_state = "door_locked";
+ id_tag = "eng_north_outer";
+ locked = 1;
+ name = "Engine North Airlock Exterior"
+ },
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/engineering/engine_room)
+"aC" = (
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1379;
+ master_tag = "eng_north_airlock";
+ name = "interior access button";
+ pixel_x = -28;
+ pixel_y = 26;
+ req_one_access = list(10,11)
+ },
+/obj/structure/cable/cyan{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/sign/securearea{
+ desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
+ icon_state = "space";
+ layer = 4;
+ name = "EXTERNAL AIRLOCK";
+ pixel_y = 32
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 10
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/yellow/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/yellow/bordercorner2{
+ dir = 4
+ },
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+ pixel_y = 7;
+ req_access = list(10)
+ },
+/obj/machinery/button/remote/blast_door{
+ desc = "A remote control-switch for the engine control room blast doors.";
+ id = "EngineBlast";
+ name = "Engine Monitoring Room Blast Doors";
+ pixel_x = 5;
+ pixel_y = 7;
+ req_access = list(10)
+ },
+/obj/effect/engine_setup/shutters,
+/turf/template_noop,
+/area/template_noop)
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+(24,1,1) = {"
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+(25,1,1) = {"
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+(26,1,1) = {"
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+(28,1,1) = {"
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+(29,1,1) = {"
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+(30,1,1) = {"
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"}
diff --git a/maps/submaps/pois_vr/aerostat/virgo2.dm b/maps/submaps/pois_vr/aerostat/virgo2.dm
index 0a1ae17b40..d2122ca2a8 100644
--- a/maps/submaps/pois_vr/aerostat/virgo2.dm
+++ b/maps/submaps/pois_vr/aerostat/virgo2.dm
@@ -9,7 +9,7 @@
#include "Mudpit.dmm"
#include "Snowrock1.dmm"
#include "Boombase.dmm"
-#include "Blackshuttledown.dmm"
+//include "Blackshuttledown.dmm"
#include "Lab1.dmm"
#include "Rocky4.dmm"
#include "DJOutpost1.dmm"
@@ -18,7 +18,7 @@
#include "MHR.dmm"
#include "GovPatrol.dmm"
#include "DecoupledEngine.dmm"
-#include "DoomP.dmm"
+//include "DoomP.dmm"
#include "CaveS.dmm"
#include "Drugden.dmm"
#include "Musk.dmm"
@@ -108,11 +108,13 @@
mappath = 'Boombase.dmm'
cost = 5
+/*
/datum/map_template/virgo2/BSD
name = "Black Shuttle Down"
desc = "You REALLY shouldn't be near this."
mappath = 'Blackshuttledown.dmm'
cost = 30
+*/
/datum/map_template/virgo2/Rockybase
name = "Rocky Base"
@@ -138,11 +140,13 @@
mappath = 'DecoupledEngine.dmm'
cost = 15
+/*
/datum/map_template/virgo2/DoomP
name = "DoomP"
desc = "Witty description here."
mappath = 'DoomP.dmm'
cost = 30
+*/
/datum/map_template/virgo2/Cave
name = "CaveS"
diff --git a/maps/tether/submaps/_tether_submaps.dm b/maps/tether/submaps/_tether_submaps.dm
index a7b7fac5f9..257474a849 100644
--- a/maps/tether/submaps/_tether_submaps.dm
+++ b/maps/tether/submaps/_tether_submaps.dm
@@ -267,14 +267,14 @@
/datum/map_z_level/tether_lateload/gateway_destination
name = "Gateway Destination"
z = Z_LEVEL_GATEWAY
-
+/* // Removed due to heavy merc presence
#include "../../gateway_vr/snow_outpost.dm"
/datum/map_template/tether_lateload/gateway/snow_outpost
name = "Snow Outpost"
desc = "Big snowy area with various outposts."
mappath = 'maps/gateway_vr/snow_outpost.dmm'
associated_map_datum = /datum/map_z_level/tether_lateload/gateway_destination
-
+*/
#include "../../gateway_vr/zoo.dm"
/datum/map_template/tether_lateload/gateway/zoo
name = "Zoo"
diff --git a/maps/tether/submaps/tether_misc.dmm b/maps/tether/submaps/tether_misc.dmm
index cae7622ae3..d4aa7c7af7 100644
--- a/maps/tether/submaps/tether_misc.dmm
+++ b/maps/tether/submaps/tether_misc.dmm
@@ -71,10 +71,8 @@
},
/area/shuttle/supply)
"aj" = (
-/obj/structure/sign/warning{
- name = "\improper STAND AWAY FROM TRACK EDGE"
- },
-/turf/unsimulated/wall,
+/obj/machinery/light,
+/turf/simulated/floor/tiled/steel_grid,
/area/centcom/simulated/terminal)
"ak" = (
/obj/structure/table/woodentable/holotable,
@@ -783,11 +781,10 @@
/turf/simulated/shuttle/floor/alien,
/area/unknown/dorm3)
"cq" = (
-/obj/structure/bed/chair/shuttle{
- dir = 1
+/turf/simulated/floor/maglev{
+ icon = 'icons/turf/transit_vr.dmi'
},
-/turf/simulated/floor/tiled/techfloor,
-/area/shuttle/escape)
+/area/space)
"cr" = (
/turf/simulated/shuttle/wall/alien/blue/hard_corner,
/area/unknown/dorm5)
@@ -1225,22 +1222,6 @@
/obj/structure/closet/alien,
/turf/simulated/shuttle/floor/alien,
/area/unknown/dorm6)
-"dD" = (
-/obj/machinery/door/airlock/glass_external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "escape_shuttle_hatch_station";
- locked = 1;
- name = "Shuttle Hatch"
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 8
- },
-/turf/simulated/floor/tiled/steel,
-/area/shuttle/escape)
"dE" = (
/obj/structure/shuttle/engine/heater,
/obj/structure/window/reinforced{
@@ -1805,6 +1786,13 @@
icon_state = "beach"
},
/area/holodeck/source_beach)
+"fN" = (
+/obj/machinery/door/airlock/multi_tile/glass{
+ req_access = list(5)
+ },
+/obj/machinery/door/firedoor/multi_tile,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
"fO" = (
/obj/structure/holostool,
/obj/effect/floor_decal/carpet{
@@ -1974,15 +1962,9 @@
/turf/simulated/floor/holofloor/snow,
/area/holodeck/holodorm/source_snow)
"gE" = (
-/obj/structure/closet/hydrant{
- pixel_y = 32
- },
/obj/effect/floor_decal/industrial/warning{
dir = 8
},
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
/turf/simulated/floor/tiled/steel,
/area/shuttle/escape)
"gN" = (
@@ -2012,6 +1994,12 @@
/obj/effect/floor_decal/industrial/danger,
/turf/simulated/floor/tiled/steel,
/area/centcom/simulated/main_hall)
+"gX" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/steel,
+/area/shuttle/escape)
"hg" = (
/obj/structure/flora/ausbushes/ywflowers,
/obj/effect/landmark{
@@ -2153,23 +2141,45 @@
},
/area/space)
"ih" = (
-/obj/machinery/light{
+/obj/effect/floor_decal/industrial/warning{
dir = 8
},
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1
- },
+/obj/effect/floor_decal/borderfloor/corner,
+/obj/structure/closet/walllocker_double/hydrant/south,
/turf/simulated/floor/tiled/steel,
/area/shuttle/escape)
"ii" = (
-/obj/structure/bed/chair/shuttle{
- dir = 1
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 8
},
/turf/simulated/floor/tiled/steel,
/area/shuttle/escape)
"in" = (
-/obj/effect/step_trigger/lost_in_space/tram,
/obj/effect/floor_decal/transit/orange{
+ dir = 8
+ },
+/obj/effect/transit/light{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techfloor/grid{
+ icon = 'icons/turf/transit_vr.dmi';
+ initial_flooring = null
+ },
+/area/space)
+"iq" = (
+/obj/structure/closet/secure_closet/nanotrasen_security,
+/obj/item/weapon/storage/box/handcuffs,
+/obj/item/weapon/gun/energy/gun,
+/obj/item/weapon/shield/riot,
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
+"is" = (
+/obj/effect/floor_decal/transit/orange{
+ dir = 4
+ },
+/obj/effect/transit/light{
dir = 4
},
/turf/simulated/floor/tiled/techfloor/grid{
@@ -2178,7 +2188,7 @@
},
/area/space)
"ix" = (
-/obj/effect/floor_decal/industrial/warning{
+/obj/effect/floor_decal/industrial/warning/corner{
dir = 8
},
/turf/simulated/floor/tiled/steel,
@@ -2203,16 +2213,17 @@
"jf" = (
/turf/space/transit/north,
/area/space)
-"jr" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 5
- },
-/turf/simulated/floor/tiled/steel,
-/area/shuttle/escape)
"jL" = (
-/obj/effect/step_trigger/lost_in_space/tram,
-/turf/simulated/floor/maglev{
- icon = 'icons/turf/transit_vr.dmi'
+/obj/effect/shuttle_landmark{
+ base_area = null;
+ base_turf = null;
+ docking_controller = null;
+ landmark_tag = "escape_transit";
+ name = "Escape Transit"
+ },
+/turf/simulated/floor/tiled/techfloor/grid{
+ icon = 'icons/turf/transit_vr.dmi';
+ initial_flooring = null
},
/area/space)
"jQ" = (
@@ -2238,28 +2249,56 @@
/obj/effect/floor_decal/sign/small_5,
/turf/simulated/floor/holofloor/wood,
/area/holodeck/source_chess)
-"lf" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/shuttle/escape)
-"li" = (
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
+"kU" = (
+/obj/structure/table/reinforced,
+/obj/item/weapon/storage/box/donkpockets,
+/obj/item/weapon/storage/box/donkpockets,
+/obj/machinery/light/small{
dir = 8
},
-/obj/structure/grille,
-/turf/simulated/floor/plating/eris/under,
-/area/shuttle/escape)
-"lE" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 10
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
+"lf" = (
+/obj/effect/floor_decal/techfloor/orange{
+ dir = 8
},
-/turf/simulated/floor/tiled/steel,
-/area/shuttle/escape)
+/obj/effect/step_trigger/thrower{
+ affect_ghosts = 1;
+ name = "thrower_throwdownside";
+ nostop = 1;
+ stopper = 0;
+ tiles = 0
+ },
+/turf/simulated/floor/tiled/techfloor/grid{
+ icon = 'icons/turf/transit_vr.dmi';
+ initial_flooring = null
+ },
+/area/space)
"mb" = (
-/obj/effect/step_trigger/lost_in_space/tram,
+/obj/effect/floor_decal/techfloor/orange{
+ dir = 4
+ },
+/obj/effect/step_trigger/thrower{
+ affect_ghosts = 1;
+ name = "thrower_throwdownside";
+ nostop = 1;
+ stopper = 0;
+ tiles = 0
+ },
+/obj/effect/floor_decal/transit/orange{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techfloor/grid{
+ icon = 'icons/turf/transit_vr.dmi';
+ initial_flooring = null
+ },
+/area/space)
+"mF" = (
+/obj/effect/transit/light{
+ dir = 8
+ },
/obj/effect/floor_decal/transit/orange{
dir = 8
},
@@ -2268,19 +2307,11 @@
initial_flooring = null
},
/area/space)
-"mF" = (
-/obj/effect/shuttle_landmark{
- base_area = null;
- base_turf = null;
- docking_controller = null;
- landmark_tag = "escape_transit";
- name = "Escape Transit"
- },
-/turf/simulated/floor/tiled/techfloor/grid{
- icon = 'icons/turf/transit_vr.dmi';
- initial_flooring = null
- },
-/area/space)
+"mN" = (
+/obj/structure/table/glass,
+/obj/machinery/chemical_dispenser/full,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
"nj" = (
/obj/item/toy/chess/rook_white,
/turf/simulated/floor/holofloor/wmarble,
@@ -2301,12 +2332,12 @@
/turf/simulated/floor/tiled/techfloor,
/area/shuttle/escape)
"nC" = (
-/obj/structure/table/standard,
-/obj/structure/closet/walllocker/emerglocker{
- pixel_x = 32
+/obj/structure/bed/chair/shuttle{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 5
},
-/obj/item/toy/nanotrasenballoon,
-/obj/item/clothing/suit/storage/toggle/leather_jacket/nanotrasen,
/turf/simulated/floor/tiled/techfloor,
/area/shuttle/escape)
"nV" = (
@@ -2333,27 +2364,30 @@
/turf/simulated/floor/holofloor/wood,
/area/holodeck/source_chess)
"pk" = (
+/obj/structure/bed/chair/shuttle{
+ dir = 8
+ },
/obj/effect/floor_decal/borderfloor{
- dir = 4
+ dir = 6
},
/turf/simulated/floor/tiled/techfloor,
/area/shuttle/escape)
"pv" = (
-/obj/effect/floor_decal/borderfloor{
+/obj/effect/transit/light{
dir = 4
},
-/obj/effect/floor_decal/borderfloor{
- dir = 8
+/obj/effect/floor_decal/transit/orange{
+ dir = 4
},
-/obj/machinery/door/airlock/glass_external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "escape_shuttle_hatch_offsite";
- locked = 1;
- name = "Shuttle Hatch"
+/turf/simulated/floor/tiled/techfloor/grid{
+ icon = 'icons/turf/transit_vr.dmi';
+ initial_flooring = null
},
-/turf/simulated/floor/tiled/steel,
-/area/shuttle/escape)
+/area/space)
+"pz" = (
+/obj/machinery/transhuman/resleever,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
"pF" = (
/obj/effect/shuttle_landmark/transit{
base_area = /area/space;
@@ -2370,23 +2404,22 @@
/obj/effect/floor_decal/techfloor/orange{
dir = 4
},
-/obj/machinery/light{
+/obj/structure/railing{
dir = 4
},
/turf/simulated/floor/tiled/techfloor/grid,
/area/centcom/simulated/terminal)
"qc" = (
-/obj/structure/bed/chair/shuttle{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 5
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/shuttle/escape)
+/obj/structure/sign/warning/docking_area,
+/turf/unsimulated/wall,
+/area/centcom/simulated/terminal)
"qn" = (
/turf/space/transit/east,
/area/space)
+"qu" = (
+/obj/structure/table/woodentable,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/bar)
"qv" = (
/obj/effect/floor_decal/sign/small_h,
/turf/simulated/floor/holofloor/wood,
@@ -2399,17 +2432,13 @@
/obj/effect/floor_decal/sign/small_6,
/turf/simulated/floor/holofloor/wood,
/area/holodeck/source_chess)
-"qY" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 8
- },
-/turf/simulated/floor/tiled/steel,
-/area/shuttle/escape)
"rh" = (
+/obj/structure/table/standard,
/obj/effect/floor_decal/borderfloor{
- dir = 4
+ dir = 1
},
-/turf/simulated/floor/tiled/steel,
+/obj/random/forgotten_tram,
+/turf/simulated/floor/tiled/techfloor,
/area/shuttle/escape)
"ru" = (
/obj/item/toy/chess/pawn_black,
@@ -2427,7 +2456,10 @@
/turf/space/internal_edge/top,
/area/space)
"sp" = (
-/obj/effect/floor_decal/techfloor/orange{
+/obj/effect/floor_decal/transit/orange{
+ dir = 8
+ },
+/obj/effect/transit/light{
dir = 8
},
/obj/effect/step_trigger/thrower{
@@ -2448,71 +2480,45 @@
},
/turf/simulated/floor/tiled/techfloor/grid,
/area/centcom/simulated/terminal)
+"sB" = (
+/obj/structure/table/glass,
+/obj/item/weapon/storage/pill_bottle/spaceacillin,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
"sF" = (
/obj/effect/overmap/bluespace_rift,
/turf/unsimulated/map,
/area/overmap)
"sN" = (
+/obj/effect/step_trigger/lost_in_space/tram,
/obj/effect/floor_decal/transit/orange{
dir = 8
},
-/obj/effect/transit/light{
- dir = 8
- },
/turf/simulated/floor/tiled/techfloor/grid{
icon = 'icons/turf/transit_vr.dmi';
initial_flooring = null
},
/area/space)
+"sQ" = (
+/obj/structure/table/reinforced,
+/obj/item/weapon/melee/baton/loaded,
+/obj/item/weapon/melee/baton/loaded,
+/obj/item/weapon/gun/energy/taser,
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
"sT" = (
-/obj/structure/closet/hydrant{
- pixel_y = -32
- },
-/obj/effect/floor_decal/industrial/warning{
+/obj/machinery/door/blast/regular{
dir = 4
},
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 8
- },
-/turf/simulated/floor/tiled/steel,
-/area/shuttle/escape)
-"ti" = (
-/obj/machinery/status_display{
- pixel_y = 32
- },
-/obj/machinery/light{
- dir = 1
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 9
- },
-/turf/simulated/floor/tiled/steel,
-/area/shuttle/escape)
-"tp" = (
-/obj/structure/bed/chair/shuttle{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor,
-/turf/simulated/floor/tiled/techfloor,
-/area/shuttle/escape)
+/turf/unsimulated/wall,
+/area/centcom/simulated/terminal)
"tu" = (
-/obj/effect/floor_decal/techfloor/orange{
- dir = 4
- },
-/obj/effect/step_trigger/thrower{
- affect_ghosts = 1;
- name = "thrower_throwdownside";
- nostop = 1;
- stopper = 0;
- tiles = 0
- },
-/obj/effect/floor_decal/transit/orange{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid{
- icon = 'icons/turf/transit_vr.dmi';
- initial_flooring = null
+/obj/structure/sign/warning{
+ name = "\improper STAND AWAY FROM TRACK EDGE"
},
+/turf/unsimulated/wall,
/area/space)
"tC" = (
/obj/effect/floor_decal/industrial/warning{
@@ -2533,9 +2539,6 @@
/obj/effect/floor_decal/transit/orange{
dir = 8
},
-/obj/effect/transit/light{
- dir = 8
- },
/obj/effect/step_trigger/thrower{
affect_ghosts = 1;
name = "thrower_throwdownside";
@@ -2543,6 +2546,9 @@
stopper = 0;
tiles = 0
},
+/obj/effect/transit/light{
+ dir = 8
+ },
/turf/simulated/floor/tiled/techfloor/grid{
icon = 'icons/turf/transit_vr.dmi';
initial_flooring = null
@@ -2550,10 +2556,9 @@
/area/space)
"tS" = (
/obj/structure/bed/chair/shuttle{
- dir = 8
+ dir = 1
},
-/obj/effect/floor_decal/borderfloor,
-/turf/simulated/floor/tiled/techfloor,
+/turf/simulated/floor/tiled/steel,
/area/shuttle/escape)
"uc" = (
/turf/unsimulated/wall,
@@ -2584,25 +2589,33 @@
},
/area/centcom/suppy)
"uG" = (
-/obj/machinery/light{
- dir = 4
+/obj/effect/step_trigger/lost_in_space/tram,
+/turf/simulated/floor/tiled/techfloor/grid{
+ icon = 'icons/turf/transit_vr.dmi';
+ initial_flooring = null
},
-/obj/effect/floor_decal/industrial/warning/corner,
-/turf/simulated/floor/tiled/steel,
-/area/shuttle/escape)
+/area/space)
"uM" = (
/obj/item/toy/chess/knight_black,
/turf/simulated/floor/holofloor/wmarble,
/area/holodeck/source_chess)
"vu" = (
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced,
-/obj/structure/grille,
-/turf/simulated/floor/plating/eris/under,
-/area/shuttle/escape)
+/obj/effect/step_trigger/thrower{
+ affect_ghosts = 1;
+ name = "thrower_throwdownside";
+ nostop = 1;
+ stopper = 0;
+ tiles = 0
+ },
+/turf/simulated/floor/maglev{
+ icon = 'icons/turf/transit_vr.dmi'
+ },
+/area/space)
"vz" = (
-/obj/effect/floor_decal/industrial/outline/blue,
-/turf/simulated/floor/tiled/steel,
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techfloor,
/area/shuttle/escape)
"vW" = (
/obj/effect/floor_decal/sign/small_a,
@@ -2632,9 +2645,31 @@
},
/turf/simulated/floor/tiled/steel,
/area/centcom/simulated/main_hall)
+"ws" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/snacks/meatballsoup,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
"wy" = (
/turf/unsimulated/wall,
/area/centcom/control)
+"wT" = (
+/obj/machinery/bodyscanner{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner_steel_grid{
+ dir = 10
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"wV" = (
+/obj/structure/sign/department/operational,
+/turf/unsimulated/wall,
+/area/centcom/simulated/medical)
+"wW" = (
+/obj/machinery/clonepod/transhuman/full,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
"wZ" = (
/turf/unsimulated/floor{
icon_state = "sandwater"
@@ -2648,24 +2683,42 @@
/turf/unsimulated/floor/steel,
/area/centcom/control)
"xi" = (
-/obj/structure/sign/securearea{
- desc = "A warning sign which reads 'HIGH VOLTAGE'";
- icon_state = "shock";
- name = "HIGH VOLTAGE"
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
},
-/turf/unsimulated/wall,
-/area/centcom/simulated/terminal)
-"xl" = (
-/obj/structure/table/standard,
-/obj/random/maintenance/clean,
-/turf/simulated/floor/tiled/techfloor,
+/obj/structure/grille,
+/turf/simulated/floor/plating/eris/under,
/area/shuttle/escape)
+"xB" = (
+/obj/machinery/atmospherics/portables_connector{
+ dir = 1
+ },
+/obj/machinery/portable_atmospherics/canister/oxygen/prechilled,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"xE" = (
+/obj/structure/table/glass,
+/obj/machinery/chemical_dispenser/ert,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
"xM" = (
/obj/machinery/light{
dir = 8
},
/turf/simulated/floor/tiled/steel,
/area/centcom/simulated/main_hall)
+"xT" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"xY" = (
+/obj/structure/table/reinforced,
+/obj/machinery/chemical_dispenser/bar_soft/full,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/bar)
"ya" = (
/obj/effect/step_trigger/thrower{
affect_ghosts = 1;
@@ -2675,6 +2728,12 @@
},
/turf/simulated/sky/virgo3b/south,
/area/space)
+"yk" = (
+/obj/effect/step_trigger/lost_in_space/tram,
+/turf/simulated/floor/maglev{
+ icon = 'icons/turf/transit_vr.dmi'
+ },
+/area/space)
"ym" = (
/obj/effect/floor_decal/industrial/warning{
dir = 4
@@ -2698,6 +2757,18 @@
},
/turf/simulated/floor/tiled/steel,
/area/shuttle/escape)
+"yV" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"za" = (
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
"zb" = (
/obj/effect/step_trigger/thrower{
direction = 1;
@@ -2706,18 +2777,19 @@
},
/turf/space/transit/east,
/area/space)
+"zp" = (
+/obj/machinery/chem_master,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
"zv" = (
-/obj/effect/transit/light{
- dir = 8
+/obj/effect/floor_decal/techfloor/orange{
+ dir = 4
},
-/obj/effect/floor_decal/transit/orange{
- dir = 8
+/obj/machinery/light{
+ dir = 4
},
-/turf/simulated/floor/tiled/techfloor/grid{
- icon = 'icons/turf/transit_vr.dmi';
- initial_flooring = null
- },
-/area/space)
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/centcom/simulated/terminal)
"zw" = (
/obj/effect/floor_decal/borderfloor{
dir = 8
@@ -2734,7 +2806,21 @@
},
/turf/simulated/floor/tiled/steel,
/area/shuttle/escape)
+"zF" = (
+/obj/structure/reagent_dispensers/peppertank{
+ pixel_x = 30
+ },
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
"zH" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/steel,
+/area/shuttle/escape)
+"zK" = (
/obj/effect/floor_decal/techfloor/orange{
dir = 8
},
@@ -2743,26 +2829,22 @@
},
/turf/simulated/floor/tiled/techfloor/grid,
/area/centcom/simulated/terminal)
-"zK" = (
-/obj/machinery/door/blast/regular{
- dir = 4
- },
-/turf/unsimulated/wall,
-/area/centcom/simulated/terminal)
"Al" = (
-/obj/structure/bed/chair/shuttle,
-/turf/simulated/floor/tiled/techfloor,
-/area/shuttle/escape)
-"Av" = (
-/obj/effect/step_trigger/thrower{
- affect_ghosts = 1;
- name = "thrower_throwdownside";
- nostop = 1;
- stopper = 0;
- tiles = 0
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
},
-/turf/simulated/floor/maglev{
- icon = 'icons/turf/transit_vr.dmi'
+/turf/simulated/floor/tiled/steel,
+/area/shuttle/escape)
+"As" = (
+/turf/simulated/floor/maglev,
+/area/centcom/simulated/terminal)
+"Av" = (
+/obj/effect/transit/light{
+ dir = 8
+ },
+/turf/unsimulated/mineral{
+ icon = 'icons/turf/transit_vr.dmi';
+ icon_state = "rock"
},
/area/space)
"Ax" = (
@@ -2775,28 +2857,36 @@
/turf/unsimulated/beach/coastline,
/area/beach)
"AD" = (
-/obj/effect/floor_decal/borderfloor/corner,
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
/turf/simulated/floor/tiled/steel,
/area/shuttle/escape)
+"AK" = (
+/obj/machinery/door/airlock/medical{
+ name = "Operating Theatre";
+ req_access = list(45)
+ },
+/obj/machinery/door/firedoor,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"Bc" = (
+/obj/structure/filingcabinet/chestdrawer{
+ name = "Medical Forms"
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
"Bm" = (
/obj/item/toy/chess/bishop_black,
/turf/simulated/floor/holofloor/bmarble,
/area/holodeck/source_chess)
"Bs" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor{
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
dir = 8
},
-/obj/machinery/door/airlock/glass_external{
- frequency = 1380;
- icon_state = "door_locked";
- id_tag = "escape_shuttle_hatch_station";
- locked = 1;
- name = "Shuttle Hatch"
- },
-/turf/simulated/floor/tiled/steel,
+/obj/structure/grille,
+/turf/simulated/floor/plating/eris/under,
/area/shuttle/escape)
"Bw" = (
/turf/unsimulated/beach/water,
@@ -2814,28 +2904,29 @@
/turf/space/internal_edge/bottomleft,
/area/space)
"Cd" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 6
- },
-/turf/simulated/floor/tiled/steel,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced,
+/obj/structure/grille,
+/turf/simulated/floor/plating/eris/under,
/area/shuttle/escape)
"Cn" = (
/turf/simulated/sky/virgo3b/south,
/area/space)
"Cp" = (
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor{
dir = 8
},
-/obj/effect/shuttle_landmark{
- base_area = /area/centcom/simulated/terminal;
- base_turf = /turf/simulated/floor/tiled/techfloor/grid;
- docking_controller = null;
- landmark_tag = "escape_cc";
- name = "Escape Centcom"
+/obj/machinery/door/airlock/glass_external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "escape_shuttle_hatch_station";
+ locked = 1;
+ name = "Shuttle Hatch"
},
-/obj/structure/grille,
-/turf/simulated/floor/plating/eris/under,
+/turf/simulated/floor/tiled/steel,
/area/shuttle/escape)
"Ct" = (
/obj/machinery/ntnet_relay,
@@ -2851,14 +2942,23 @@
},
/turf/simulated/floor/tiled/steel,
/area/centcom/simulated/main_hall)
-"CG" = (
-/obj/structure/bed/chair/shuttle{
- dir = 4
+"CC" = (
+/obj/structure/sign/warning{
+ name = "\improper STAND AWAY FROM TRACK EDGE"
},
+/turf/unsimulated/wall,
+/area/centcom/simulated/terminal)
+"CD" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1
+ dir = 10
},
-/turf/simulated/floor/tiled/techfloor,
+/turf/simulated/floor/tiled/steel,
+/area/shuttle/escape)
+"CG" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/steel,
/area/shuttle/escape)
"CJ" = (
/obj/item/toy/chess/pawn_white,
@@ -2878,18 +2978,14 @@
/turf/simulated/floor/tiled/steel,
/area/space)
"Dm" = (
-/obj/effect/floor_decal/industrial/warning/corner,
+/obj/machinery/light{
+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 4
+ },
/turf/simulated/floor/tiled/steel,
/area/shuttle/escape)
-"Dn" = (
-/obj/structure/bed/chair/shuttle{
- dir = 8
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 6
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/shuttle/escape)
"Dw" = (
/obj/structure/table/standard,
/obj/item/weapon/reagent_containers/food/snacks/chips,
@@ -2900,15 +2996,25 @@
/turf/space/internal_edge/topright,
/area/space)
"DI" = (
-/obj/effect/floor_decal/borderfloor{
+/obj/machinery/status_display{
+ pixel_y = 32
+ },
+/obj/machinery/light{
dir = 1
},
-/turf/simulated/floor/tiled/techfloor,
+/obj/effect/floor_decal/borderfloor{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/steel,
/area/shuttle/escape)
"DL" = (
/obj/effect/floor_decal/sign/small_b,
/turf/simulated/floor/holofloor/wood,
/area/holodeck/source_chess)
+"DR" = (
+/obj/machinery/atmospherics/pipe/manifold4w/hidden,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
"El" = (
/turf/space/transit/west,
/area/space)
@@ -2917,14 +3023,8 @@
/turf/simulated/floor/holofloor/wood,
/area/holodeck/source_chess)
"Et" = (
-/obj/machinery/light{
- dir = 1
- },
-/obj/machinery/status_display{
- pixel_y = 32
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 5
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 4
},
/turf/simulated/floor/tiled/steel,
/area/shuttle/escape)
@@ -2940,28 +3040,33 @@
/turf/unsimulated/beach/sand,
/area/beach)
"Fe" = (
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/structure/grille,
-/turf/simulated/floor/plating/eris/under,
+/obj/structure/sign/nanotrasen,
+/turf/simulated/wall/thull,
/area/shuttle/escape)
"Fp" = (
-/turf/simulated/floor/maglev,
-/area/centcom/simulated/terminal)
-"Ft" = (
/obj/effect/transit/light{
dir = 4
},
-/obj/effect/floor_decal/transit/orange{
- dir = 4
- },
-/turf/simulated/floor/tiled/techfloor/grid{
+/turf/unsimulated/mineral{
icon = 'icons/turf/transit_vr.dmi';
- initial_flooring = null
+ icon_state = "rock"
},
/area/space)
+"Ft" = (
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/machinery/status_display{
+ pixel_y = 32
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/steel,
+/area/shuttle/escape)
+"FC" = (
+/turf/simulated/floor/wood,
+/area/centcom/simulated/bar)
"FH" = (
/obj/structure/bed/chair,
/obj/effect/landmark{
@@ -2974,12 +3079,7 @@
/turf/unsimulated/beach/sand,
/area/beach)
"FJ" = (
-/obj/structure/bed/chair/shuttle{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 10
- },
+/obj/structure/bed/chair/shuttle,
/turf/simulated/floor/tiled/techfloor,
/area/shuttle/escape)
"FT" = (
@@ -2989,20 +3089,21 @@
},
/area/space)
"FX" = (
+/obj/effect/step_trigger/lost_in_space/tram,
/obj/effect/floor_decal/transit/orange{
dir = 4
},
-/obj/effect/transit/light{
- dir = 4
- },
/turf/simulated/floor/tiled/techfloor/grid{
icon = 'icons/turf/transit_vr.dmi';
initial_flooring = null
},
/area/space)
"FY" = (
+/obj/structure/bed/chair/shuttle{
+ dir = 4
+ },
/obj/effect/floor_decal/borderfloor{
- dir = 8
+ dir = 10
},
/turf/simulated/floor/tiled/techfloor,
/area/shuttle/escape)
@@ -3020,6 +3121,12 @@
/obj/effect/overlay/palmtree_l,
/turf/unsimulated/beach/sand,
/area/beach)
+"Gz" = (
+/obj/structure/table/standard,
+/obj/effect/floor_decal/borderfloor,
+/obj/random/forgotten_tram,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/escape)
"GW" = (
/obj/item/toy/chess/king_white,
/turf/simulated/floor/holofloor/bmarble,
@@ -3041,6 +3148,11 @@
/obj/item/toy/chess/rook_black,
/turf/simulated/floor/holofloor/bmarble,
/area/holodeck/source_chess)
+"Hv" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/snacks/grilledcheese,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
"Hy" = (
/turf/unsimulated/mineral{
icon = 'icons/turf/transit_vr.dmi';
@@ -3056,23 +3168,22 @@
/turf/unsimulated/floor/steel,
/area/centcom/control)
"HW" = (
-/obj/machinery/status_display{
- pixel_y = -30
- },
-/obj/structure/bed/chair/shuttle{
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor,
-/area/shuttle/escape)
+/obj/machinery/light,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
"HX" = (
-/obj/structure/table/standard,
-/obj/structure/closet/walllocker/medical/west,
-/obj/item/weapon/storage/firstaid,
+/obj/structure/bed/chair/shuttle{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 9
+ },
/turf/simulated/floor/tiled/techfloor,
/area/shuttle/escape)
"Ic" = (
-/obj/effect/floor_decal/borderfloor,
-/turf/simulated/floor/tiled/steel,
+/obj/structure/table/standard,
+/obj/structure/closet/walllocker/emerglocker/west,
+/turf/simulated/floor/tiled/techfloor,
/area/shuttle/escape)
"Ik" = (
/obj/structure/table/standard,
@@ -3122,33 +3233,29 @@
},
/turf/simulated/sky/virgo3b/south,
/area/space)
+"IX" = (
+/obj/structure/table/glass,
+/obj/item/device/defib_kit/loaded,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
"Jc" = (
/obj/item/toy/chess/bishop_white,
/turf/simulated/floor/holofloor/bmarble,
/area/holodeck/source_chess)
"Jq" = (
-/obj/structure/sign/warning/docking_area,
-/turf/unsimulated/wall,
-/area/centcom/simulated/terminal)
-"Jw" = (
-/obj/structure/bed/chair/shuttle{
- dir = 4
- },
-/obj/effect/floor_decal/borderfloor{
- dir = 9
- },
+/obj/structure/table/standard,
+/obj/item/weapon/storage/firstaid,
+/obj/item/toy/nanotrasenballoon,
+/obj/item/weapon/storage/firstaid/toxin,
+/obj/item/weapon/storage/firstaid/o2,
+/obj/structure/closet/walllocker/medical/west,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/escape)
+"Jw" = (
+/obj/structure/table/standard,
+/obj/structure/closet/walllocker/emerglocker/east,
/turf/simulated/floor/tiled/techfloor,
/area/shuttle/escape)
-"Jx" = (
-/obj/effect/floor_decal/corner_steel_grid/diagonal,
-/obj/effect/floor_decal/corner_steel_grid/diagonal{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/danger{
- dir = 8
- },
-/turf/simulated/floor/tiled,
-/area/centcom/simulated/terminal)
"Jz" = (
/obj/effect/step_trigger/teleporter/random{
affect_ghosts = 1;
@@ -3162,6 +3269,10 @@
},
/turf/space/transit/north,
/area/space)
+"JA" = (
+/obj/machinery/smartfridge/drinks,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/bar)
"JI" = (
/obj/item/toy/chess/rook_white,
/turf/simulated/floor/holofloor/bmarble,
@@ -3213,6 +3324,13 @@
/obj/effect/floor_decal/sign/small_d,
/turf/simulated/floor/holofloor/wood,
/area/holodeck/source_chess)
+"KO" = (
+/obj/machinery/body_scanconsole,
+/obj/effect/floor_decal/corner_steel_grid{
+ dir = 10
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
"KQ" = (
/obj/effect/floor_decal/sign/small_f,
/turf/simulated/floor/holofloor/wood,
@@ -3228,14 +3346,21 @@
/turf/simulated/sky/virgo3b/south,
/area/space)
"LD" = (
-/obj/machinery/light{
- dir = 8
+/obj/effect/floor_decal/techfloor/orange{
+ dir = 4
},
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8
+/obj/structure/railing,
+/obj/structure/railing{
+ dir = 4
},
-/turf/simulated/floor/tiled/steel,
-/area/shuttle/escape)
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/centcom/simulated/terminal)
+"LR" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
"Mb" = (
/obj/effect/floor_decal/transit/orange{
dir = 8
@@ -3248,23 +3373,25 @@
"Me" = (
/turf/simulated/floor/smole/desert,
/area/holodeck/source_smoleworld)
-"Mf" = (
-/obj/effect/step_trigger/lost_in_space/tram,
-/turf/simulated/floor/tiled/techfloor/grid{
- icon = 'icons/turf/transit_vr.dmi';
- initial_flooring = null
- },
-/area/space)
"Mi" = (
/obj/item/toy/chess/bishop_white,
/turf/simulated/floor/holofloor/wmarble,
/area/holodeck/source_chess)
"Mq" = (
-/obj/effect/floor_decal/industrial/warning/corner{
+/obj/machinery/light{
dir = 8
},
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 1
+ },
/turf/simulated/floor/tiled/steel,
/area/shuttle/escape)
+"MB" = (
+/obj/machinery/sleeper{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
"ME" = (
/obj/machinery/computer/rdservercontrol{
badmin = 1;
@@ -3310,22 +3437,33 @@
opacity = 1
},
/area/beach)
-"NA" = (
-/obj/structure/closet/hydrant{
- pixel_y = -32
+"Nw" = (
+/obj/machinery/sleep_console{
+ dir = 4
},
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"NA" = (
/obj/effect/floor_decal/industrial/warning{
dir = 8
},
-/obj/effect/floor_decal/borderfloor/corner,
-/turf/simulated/floor/tiled/steel,
-/area/shuttle/escape)
+/turf/simulated/floor/tiled/steel_grid,
+/area/centcom/simulated/terminal)
+"NJ" = (
+/obj/structure/table/reinforced,
+/obj/item/weapon/reagent_containers/food/drinks/flask/barflask,
+/obj/item/weapon/reagent_containers/glass/rag,
+/obj/item/weapon/reagent_containers/food/drinks/flask/vacuumflask,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/bar)
"NW" = (
-/obj/structure/table/standard,
-/obj/item/weapon/storage/firstaid/adv,
-/obj/structure/closet/walllocker/medical/east,
-/turf/simulated/floor/tiled/techfloor,
-/area/shuttle/escape)
+/obj/structure/sign/securearea{
+ desc = "A warning sign which reads 'HIGH VOLTAGE'";
+ icon_state = "shock";
+ name = "HIGH VOLTAGE"
+ },
+/turf/unsimulated/wall,
+/area/centcom/simulated/terminal)
"Oj" = (
/obj/effect/step_trigger/thrower{
affect_ghosts = 1;
@@ -3335,20 +3473,27 @@
},
/turf/simulated/sky/virgo3b/south,
/area/space)
+"Om" = (
+/turf/unsimulated/wall,
+/area/centcom/simulated/bar)
"Or" = (
/obj/item/toy/chess/knight_white,
/turf/simulated/floor/holofloor/bmarble,
/area/holodeck/source_chess)
+"OS" = (
+/obj/machinery/camera/network/crescent,
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
"OY" = (
/turf/unsimulated/map,
/area/overmap)
"Pe" = (
-/obj/structure/window/reinforced/full,
-/obj/structure/window/reinforced{
+/obj/effect/floor_decal/borderfloor/corner{
dir = 1
},
-/obj/structure/grille,
-/turf/simulated/floor/plating/eris/under,
+/turf/simulated/floor/tiled/steel,
/area/shuttle/escape)
"Pf" = (
/obj/structure/table/woodentable{
@@ -3376,10 +3521,11 @@
/turf/space/transit/west,
/area/space)
"Pq" = (
-/turf/simulated/floor/maglev{
- icon = 'icons/turf/transit_vr.dmi'
+/obj/machinery/vending/coffee{
+ dir = 1
},
-/area/space)
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
"Py" = (
/obj/effect/step_trigger/thrower{
affect_ghosts = 1;
@@ -3408,11 +3554,12 @@
initial_flooring = null
},
/area/space)
-"Qa" = (
-/obj/structure/table/standard,
-/obj/random/soap,
-/turf/simulated/floor/tiled/techfloor,
-/area/shuttle/escape)
+"Qo" = (
+/obj/machinery/vending/sovietsoda{
+ dir = 1
+ },
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
"Qs" = (
/obj/item/toy/chess/queen_black,
/turf/simulated/floor/holofloor/bmarble,
@@ -3430,46 +3577,48 @@
/turf/simulated/floor/tiled/techfloor/grid,
/area/centcom/simulated/terminal)
"Rd" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 9
- },
-/turf/simulated/floor/tiled/steel,
-/area/shuttle/escape)
-"Re" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
+/obj/structure/bed/chair/shuttle,
/turf/simulated/floor/tiled/steel,
/area/shuttle/escape)
"Rg" = (
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
+/obj/machinery/door/airlock/glass_external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "escape_shuttle_hatch_station";
+ locked = 1;
+ name = "Shuttle Hatch"
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
},
-/turf/simulated/floor/tiled/steel,
-/area/shuttle/escape)
-"Ri" = (
/obj/effect/floor_decal/borderfloor{
dir = 8
},
/turf/simulated/floor/tiled/steel,
/area/shuttle/escape)
+"Ri" = (
+/obj/structure/table/standard,
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/escape)
"Rk" = (
-/obj/structure/bed/chair/shuttle,
-/turf/simulated/floor/tiled/steel,
+/obj/structure/bed/chair/shuttle{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techfloor,
/area/shuttle/escape)
"Rm" = (
/turf/simulated/floor/tiled/steel,
/area/shuttle/escape)
"Ro" = (
-/obj/structure/closet/hydrant{
- pixel_y = 32
- },
/obj/effect/floor_decal/industrial/warning{
dir = 4
},
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 1
- },
/turf/simulated/floor/tiled/steel,
/area/shuttle/escape)
"Rq" = (
@@ -3489,14 +3638,20 @@
/obj/structure/flora/pottedplant{
icon_state = "plant-22"
},
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 8
+ },
/turf/simulated/floor/tiled/steel,
/area/centcom/simulated/main_hall)
"Rs" = (
-/obj/structure/table/standard,
-/obj/effect/floor_decal/borderfloor{
- dir = 1
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
},
-/turf/simulated/floor/tiled/techfloor,
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 4
+ },
+/obj/structure/closet/walllocker_double/hydrant/north,
+/turf/simulated/floor/tiled/steel,
/area/shuttle/escape)
"Ru" = (
/turf/simulated/floor/tiled/steel,
@@ -3516,6 +3671,14 @@
/obj/machinery/door/firedoor,
/turf/simulated/floor/tiled/steel,
/area/centcom/simulated/living)
+"Ry" = (
+/obj/structure/table/glass,
+/obj/item/weapon/storage/firstaid/adv,
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
"Rz" = (
/obj/effect/floor_decal/industrial/warning/corner{
dir = 4
@@ -3526,9 +3689,7 @@
/turf/simulated/floor/tiled/techfloor,
/area/shuttle/escape)
"RC" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 4
- },
+/obj/effect/floor_decal/industrial/warning/corner,
/turf/simulated/floor/tiled/steel,
/area/shuttle/escape)
"RD" = (
@@ -3538,22 +3699,24 @@
/turf/simulated/floor/tiled/techfloor,
/area/shuttle/escape)
"RE" = (
-/obj/machinery/light{
+/obj/effect/floor_decal/industrial/warning{
dir = 4
},
-/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 8
},
+/obj/structure/closet/walllocker_double/hydrant/south,
/turf/simulated/floor/tiled/steel,
/area/shuttle/escape)
"RF" = (
-/obj/effect/floor_decal/borderfloor,
-/turf/simulated/floor/tiled/techfloor,
+/obj/effect/floor_decal/industrial/outline/blue,
+/turf/simulated/floor/tiled/steel,
/area/shuttle/escape)
"RG" = (
-/obj/structure/table/standard,
-/obj/effect/floor_decal/borderfloor,
-/turf/simulated/floor/tiled/techfloor,
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/steel,
/area/shuttle/escape)
"RV" = (
/obj/effect/step_trigger/teleporter/random{
@@ -3569,12 +3732,20 @@
/turf/simulated/sky/virgo3b/south,
/area/space)
"RY" = (
-/obj/machinery/light,
-/obj/effect/floor_decal/borderfloor{
- dir = 10
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
},
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 1
+ },
+/obj/structure/closet/walllocker_double/hydrant/north,
/turf/simulated/floor/tiled/steel,
/area/shuttle/escape)
+"Sf" = (
+/obj/structure/table/reinforced,
+/obj/machinery/chemical_dispenser/bar_alc/full,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/bar)
"Sh" = (
/obj/effect/step_trigger/thrower{
affect_ghosts = 1;
@@ -3589,8 +3760,10 @@
},
/area/space)
"Sl" = (
-/obj/structure/sign/nanotrasen,
-/turf/simulated/wall/thull,
+/obj/structure/bed/chair/shuttle{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techfloor,
/area/shuttle/escape)
"Sm" = (
/turf/simulated/shuttle/wall/alien/blue/hard_corner,
@@ -3635,11 +3808,13 @@
/turf/simulated/shuttle/floor/alien,
/area/unknown/dorm4)
"Sy" = (
-/obj/machinery/light,
-/obj/effect/floor_decal/borderfloor{
- dir = 6
+/obj/structure/bed/chair/shuttle{
+ dir = 4
},
-/turf/simulated/floor/tiled/steel,
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techfloor,
/area/shuttle/escape)
"Sz" = (
/obj/machinery/smartfridge/survival_pod,
@@ -3694,13 +3869,13 @@
/turf/simulated/shuttle/floor/alien,
/area/unknown/dorm4)
"SG" = (
-/obj/structure/table/standard,
-/obj/structure/closet/walllocker/emerglocker{
- pixel_x = -32
+/obj/machinery/light{
+ dir = 8
},
-/obj/item/clothing/head/beret/nanotrasen,
-/obj/item/clothing/head/soft/nanotrasen,
-/turf/simulated/floor/tiled/techfloor,
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/steel,
/area/shuttle/escape)
"SH" = (
/obj/structure/bed/chair{
@@ -3872,13 +4047,11 @@
/turf/unsimulated/beach/sand,
/area/beach)
"Tv" = (
-/obj/structure/bed/chair/shuttle{
- dir = 8
+/obj/machinery/light{
+ dir = 4
},
-/obj/effect/floor_decal/borderfloor{
- dir = 1
- },
-/turf/simulated/floor/tiled/techfloor,
+/obj/effect/floor_decal/industrial/warning/corner,
+/turf/simulated/floor/tiled/steel,
/area/shuttle/escape)
"Tx" = (
/obj/structure/prop/alien/dispenser,
@@ -4008,10 +4181,6 @@
/obj/machinery/sleeper/survival_pod,
/turf/simulated/shuttle/floor/alien,
/area/unknown/dorm2)
-"TY" = (
-/obj/machinery/door/firedoor,
-/turf/unsimulated/floor/steel,
-/area/centcom/simulated/terminal)
"TZ" = (
/obj/effect/floor_decal/industrial/warning/dust/corner,
/turf/simulated/floor/tiled/steel,
@@ -4196,6 +4365,10 @@
},
/turf/simulated/shuttle/floor/alienplating,
/area/unknown/dorm1)
+"UO" = (
+/obj/machinery/vending/boozeomat,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/bar)
"UP" = (
/obj/item/weapon/bedsheet/rddouble,
/obj/structure/bed/double/padded,
@@ -4267,13 +4440,11 @@
/turf/unsimulated/wall,
/area/centcom/simulated/medical)
"Ve" = (
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/obj/structure/sign/department/medbay,
-/turf/unsimulated/floor{
- icon_state = "plating";
- name = "plating"
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
},
-/area/centcom/simulated/medical)
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/escape)
"Vf" = (
/obj/machinery/door/airlock{
name = "Unit 4"
@@ -4284,17 +4455,10 @@
/turf/unsimulated/wall,
/area/centcom/simulated/living)
"Vh" = (
-/obj/effect/floor_decal/corner_steel_grid/diagonal,
-/obj/effect/floor_decal/corner_steel_grid/diagonal{
- dir = 4
- },
-/obj/effect/floor_decal/industrial/danger{
- dir = 8
- },
/obj/machinery/light{
dir = 1
},
-/turf/simulated/floor/tiled,
+/turf/simulated/floor/tiled/steel_grid,
/area/centcom/simulated/terminal)
"Vi" = (
/obj/effect/floor_decal/industrial/warning/dust{
@@ -4361,10 +4525,9 @@
/turf/unsimulated/wall,
/area/centcom/simulated/main_hall)
"Vv" = (
-/obj/machinery/door/airlock/multi_tile/glass{
- dir = 1
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 8
},
-/obj/machinery/door/firedoor,
/turf/unsimulated/floor/steel,
/area/centcom/simulated/terminal)
"Vw" = (
@@ -4427,14 +4590,15 @@
/turf/simulated/floor/tiled/steel,
/area/centcom/simulated/evac)
"VK" = (
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/multi_tile/glass,
-/turf/simulated/floor/tiled/steel,
-/area/centcom/simulated/restaurant)
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/escape)
"VL" = (
-/obj/machinery/door/firedoor,
-/turf/simulated/floor/tiled/steel,
-/area/centcom/simulated/restaurant)
+/obj/effect/floor_decal/steeldecal/steel_decals9,
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/terminal)
"VM" = (
/turf/unsimulated/wall,
/area/centcom/simulated/restaurant)
@@ -4460,9 +4624,13 @@
/turf/simulated/floor/wood,
/area/centcom/simulated/restaurant)
"VR" = (
-/obj/structure/bed/chair/wood/wings,
-/turf/simulated/floor/wood,
-/area/centcom/simulated/restaurant)
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/grille,
+/turf/simulated/floor/plating/eris/under,
+/area/shuttle/escape)
"VS" = (
/obj/effect/floor_decal/corner_steel_grid/diagonal,
/obj/effect/floor_decal/industrial/warning/dust/corner{
@@ -4494,35 +4662,23 @@
/turf/simulated/floor/tiled/steel,
/area/centcom/simulated/evac)
"VY" = (
-/obj/structure/closet/crate/bin,
-/turf/simulated/floor/wood,
-/area/centcom/simulated/restaurant)
-"VZ" = (
-/obj/structure/bed/chair/wood/wings{
+/obj/effect/floor_decal/steeldecal/steel_decals5{
dir = 4
},
-/turf/simulated/floor/wood,
-/area/centcom/simulated/restaurant)
-"Wb" = (
-/obj/structure/table/woodentable,
-/obj/item/weapon/reagent_containers/food/snacks/pastatomato,
-/turf/simulated/floor/wood,
-/area/centcom/simulated/restaurant)
+/obj/effect/floor_decal/steeldecal/steel_decals9,
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/terminal)
"Wc" = (
-/obj/structure/table/woodentable,
-/obj/item/weapon/reagent_containers/food/snacks/meatballspagetti,
-/turf/simulated/floor/wood,
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/multi_tile/glass,
+/turf/simulated/floor/tiled/steel,
/area/centcom/simulated/restaurant)
"Wd" = (
-/obj/structure/bed/chair/wood/wings{
- dir = 8
- },
-/turf/simulated/floor/wood,
-/area/centcom/simulated/restaurant)
-"We" = (
-/obj/structure/table/woodentable,
-/obj/item/weapon/reagent_containers/food/snacks/fries,
-/turf/simulated/floor/wood,
+/obj/machinery/door/firedoor,
+/turf/simulated/floor/tiled/steel,
/area/centcom/simulated/restaurant)
"Wf" = (
/obj/item/toy/chess/queen_white,
@@ -4548,32 +4704,8 @@
/turf/simulated/floor/tiled/white,
/area/centcom/simulated/living)
"Wk" = (
-/obj/structure/table/woodentable,
-/obj/item/weapon/reagent_containers/food/snacks/cheeseburger{
- pixel_x = 3;
- pixel_y = 3
- },
-/obj/item/weapon/reagent_containers/food/snacks/cheeseburger,
-/turf/simulated/floor/wood,
-/area/centcom/simulated/restaurant)
-"Wl" = (
-/obj/structure/table/woodentable,
-/obj/item/weapon/reagent_containers/food/snacks/kitsuneudon,
-/turf/simulated/floor/wood,
-/area/centcom/simulated/restaurant)
-"Wm" = (
-/obj/structure/table/woodentable,
-/obj/item/weapon/reagent_containers/food/snacks/lasagna,
-/turf/simulated/floor/wood,
-/area/centcom/simulated/restaurant)
-"Wo" = (
-/obj/structure/table/woodentable,
-/obj/item/weapon/reagent_containers/food/snacks/hotdog,
-/obj/item/weapon/reagent_containers/food/snacks/hotdog{
- pixel_x = -5;
- pixel_y = -3
- },
-/turf/simulated/floor/wood,
+/obj/effect/wingrille_spawn/reinforced/crescent,
+/turf/simulated/floor/plating,
/area/centcom/simulated/restaurant)
"Wp" = (
/obj/machinery/cryopod/robot/door/dorms,
@@ -4602,51 +4734,199 @@
/turf/simulated/floor/tiled/steel,
/area/centcom/simulated/living)
"Wt" = (
-/obj/machinery/porta_turret/crescent{
- density = 1
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8
},
-/obj/effect/floor_decal/industrial/hatch/yellow,
-/turf/simulated/floor/tiled/steel,
-/area/centcom/simulated/security{
- name = "\improper CentCom Security Arrivals"
- })
-"Wu" = (
-/obj/structure/table/woodentable,
-/obj/item/weapon/reagent_containers/food/snacks/bigbiteburger,
-/turf/simulated/floor/wood,
-/area/centcom/simulated/restaurant)
-"Wv" = (
-/obj/effect/floor_decal/industrial/outline,
-/turf/simulated/floor/tiled/steel,
-/area/centcom/simulated/security{
- name = "\improper CentCom Security Arrivals"
- })
+/obj/effect/shuttle_landmark{
+ base_area = /area/centcom/simulated/terminal;
+ base_turf = /turf/simulated/floor/tiled/techfloor/grid;
+ docking_controller = null;
+ landmark_tag = "escape_cc";
+ name = "Escape Centcom"
+ },
+/obj/structure/grille,
+/turf/simulated/floor/plating/eris/under,
+/area/shuttle/escape)
"Wz" = (
-/obj/structure/bed/chair/wood/wings{
- dir = 1
- },
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/snacks/pastatomato,
/turf/simulated/floor/wood,
/area/centcom/simulated/restaurant)
"WA" = (
-/obj/structure/table/woodentable,
-/obj/item/weapon/reagent_containers/food/snacks/grilledcheese,
-/turf/simulated/floor/wood,
-/area/centcom/simulated/restaurant)
+/obj/effect/floor_decal/steeldecal/steel_decals5{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9,
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 4
+ },
+/turf/unsimulated/floor/steel,
+/area/centcom/simulated/terminal)
"WB" = (
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/turf/simulated/floor/plating,
-/area/centcom/simulated/restaurant)
+/obj/effect/floor_decal/steeldecal/steel_decals5{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 8
+ },
+/turf/unsimulated/floor/steel,
+/area/centcom/simulated/main_hall)
"WC" = (
-/obj/effect/wingrille_spawn/reinforced/crescent,
-/turf/simulated/floor/plating,
-/area/centcom/simulated/medical)
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/terminal)
"WD" = (
/obj/effect/overlay/palmtree_r,
/obj/effect/overlay/coconut,
/turf/unsimulated/beach/sand,
/area/beach)
"WE" = (
+/obj/structure/flora/pottedplant{
+ icon_state = "plant-22"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/main_hall)
+"WF" = (
+/obj/structure/table/standard,
+/obj/random/forgotten_tram,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/escape)
+"WH" = (
+/obj/structure/bed/chair/wood/wings{
+ dir = 1
+ },
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
+"WJ" = (
+/obj/effect/floor_decal/industrial/loading,
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/main_hall)
+"WK" = (
+/obj/effect/floor_decal/industrial/loading{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/main_hall)
+"WL" = (
+/obj/structure/bed/chair/wood/wings,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
+"WN" = (
/obj/effect/wingrille_spawn/reinforced/crescent,
+/turf/simulated/floor/plating,
+/area/centcom/simulated/medical)
+"WO" = (
+/obj/effect/wingrille_spawn/reinforced/crescent,
+/obj/structure/sign/department/medbay,
+/turf/unsimulated/floor{
+ icon_state = "plating";
+ name = "plating"
+ },
+/area/centcom/simulated/medical)
+"WP" = (
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/multi_tile/glass,
+/turf/unsimulated/floor/steel{
+ icon_state = "white"
+ },
+/area/centcom/simulated/medical)
+"WQ" = (
+/obj/machinery/door/firedoor,
+/turf/unsimulated/floor/steel{
+ icon_state = "white"
+ },
+/area/centcom/simulated/medical)
+"WR" = (
+/obj/structure/sign/greencross,
+/turf/unsimulated/wall,
+/area/centcom/simulated/medical)
+"WS" = (
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"WT" = (
+/obj/structure/table/standard,
+/obj/effect/floor_decal/borderfloor,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/escape)
+"WU" = (
+/obj/structure/bed/chair/shuttle{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/escape)
+"WV" = (
+/obj/effect/floor_decal/borderfloor,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/escape)
+"WW" = (
+/obj/item/weapon/stool/padded,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/bar)
+"WZ" = (
+/obj/structure/bed/chair/shuttle{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor,
+/turf/simulated/floor/tiled/techfloor,
+/area/shuttle/escape)
+"Xa" = (
+/obj/structure/bed/chair/wood/wings{
+ dir = 4
+ },
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
+"Xb" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/snacks/roastbeef,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
+"Xc" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/snacks/meatsteak,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
+"Xe" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/drinks/bottle/grenadine,
+/obj/machinery/light{
+ dir = 8
+ },
+/turf/simulated/floor/wood,
+/area/centcom/simulated/bar)
+"Xf" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/drinks/bottle/cola,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/bar)
+"Xg" = (
+/obj/structure/table/woodentable,
+/obj/machinery/cash_register/civilian,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/bar)
+"Xh" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/drinks/bottle/space_mountain_wind,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/bar)
+"Xj" = (
+/obj/structure/table/reinforced,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/window/brigdoor/northright{
+ req_access = list(63);
+ req_one_access = list(1)
+ },
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
@@ -4655,26 +4935,106 @@
name = "Security Door";
opacity = 0
},
+/obj/machinery/computer/skills,
/obj/machinery/door/firedoor,
-/turf/simulated/floor/plating,
+/turf/simulated/floor/tiled,
/area/centcom/simulated/security{
name = "\improper CentCom Security Arrivals"
})
-"WF" = (
-/obj/structure/table/woodentable,
-/obj/item/weapon/reagent_containers/food/snacks/meatballsoup,
+"Xk" = (
+/obj/structure/closet/crate/bin,
/turf/simulated/floor/wood,
/area/centcom/simulated/restaurant)
-"WH" = (
-/obj/item/weapon/stool/padded,
-/turf/simulated/floor/wood,
-/area/centcom/simulated/bar)
-"WI" = (
-/obj/structure/table/woodentable,
-/obj/item/weapon/reagent_containers/food/snacks/roastbeef,
+"Xl" = (
+/turf/unsimulated/map/edge,
+/area/overmap)
+"Xm" = (
+/obj/structure/bed/chair,
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"Xn" = (
+/obj/effect/floor_decal/borderfloor,
+/turf/simulated/floor/tiled/steel,
+/area/shuttle/escape)
+"Xp" = (
+/obj/structure/toilet{
+ dir = 8
+ },
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/bathroom)
+"Xr" = (
+/obj/effect/floor_decal/borderfloor/corner,
+/turf/simulated/floor/tiled/steel,
+/area/shuttle/escape)
+"Xv" = (
+/obj/machinery/vending/cigarette{
+ dir = 1
+ },
/turf/simulated/floor/wood,
/area/centcom/simulated/restaurant)
-"WJ" = (
+"Xw" = (
+/obj/effect/floor_decal/industrial/outline,
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
+"Xx" = (
+/obj/machinery/porta_turret/crescent{
+ density = 1
+ },
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
+"Xy" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/machinery/door/airlock/glass_external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "escape_shuttle_hatch_offsite";
+ locked = 1;
+ name = "Shuttle Hatch"
+ },
+/turf/simulated/floor/tiled/steel,
+/area/shuttle/escape)
+"Xz" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
+"XA" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
+"XB" = (
+/obj/structure/bed/chair/wood/wings{
+ dir = 4
+ },
+/obj/machinery/light{
+ dir = 8
+ },
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
+"XD" = (
/obj/structure/table/reinforced,
/obj/machinery/door/window/brigdoor/northleft{
req_access = list(63);
@@ -4695,252 +5055,6 @@
},
/obj/machinery/door/firedoor,
/turf/simulated/floor/tiled,
-/area/centcom/simulated/security{
- name = "\improper CentCom Security Arrivals"
- })
-"WK" = (
-/obj/structure/table/reinforced,
-/obj/structure/window/reinforced{
- dir = 4
- },
-/obj/machinery/door/window/brigdoor/northright{
- req_access = list(63);
- req_one_access = list(1)
- },
-/obj/machinery/door/blast/regular{
- density = 0;
- dir = 4;
- icon_state = "pdoor0";
- id = "FrontlockC2";
- name = "Security Door";
- opacity = 0
- },
-/obj/machinery/computer/skills,
-/obj/machinery/door/firedoor,
-/turf/simulated/floor/tiled,
-/area/centcom/simulated/security{
- name = "\improper CentCom Security Arrivals"
- })
-"WL" = (
-/obj/structure/table/woodentable,
-/obj/item/weapon/reagent_containers/food/snacks/meatsteak,
-/turf/simulated/floor/wood,
-/area/centcom/simulated/restaurant)
-"WN" = (
-/obj/structure/bed/chair/wood/wings{
- dir = 4
- },
-/obj/machinery/light{
- dir = 8
- },
-/turf/simulated/floor/wood,
-/area/centcom/simulated/restaurant)
-"WO" = (
-/obj/structure/table/woodentable,
-/obj/item/weapon/reagent_containers/food/drinks/bottle/cola,
-/turf/simulated/floor/wood,
-/area/centcom/simulated/bar)
-"WP" = (
-/obj/structure/table/woodentable,
-/obj/machinery/cash_register/civilian,
-/turf/simulated/floor/wood,
-/area/centcom/simulated/bar)
-"WQ" = (
-/obj/structure/table/woodentable,
-/obj/item/weapon/reagent_containers/food/drinks/bottle/space_mountain_wind,
-/turf/simulated/floor/wood,
-/area/centcom/simulated/bar)
-"WR" = (
-/obj/structure/table/woodentable,
-/obj/item/weapon/reagent_containers/food/snacks/toastedsandwich{
- pixel_y = 10
- },
-/turf/simulated/floor/wood,
-/area/centcom/simulated/bar)
-"WS" = (
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
-"WT" = (
-/obj/structure/bed/chair,
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
-"WU" = (
-/obj/structure/table/standard,
-/obj/item/weapon/reagent_containers/spray/cleaner{
- desc = "Someone has crossed out the Space from Space Cleaner and written in Surgery. 'Do not remove under punishment of death!!!' is scrawled on the back.";
- name = "Surgery Cleaner";
- pixel_x = 2;
- pixel_y = 2
- },
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
-"WV" = (
-/obj/structure/table/woodentable,
-/turf/simulated/floor/wood,
-/area/centcom/simulated/bar)
-"WW" = (
-/turf/simulated/floor/wood,
-/area/centcom/simulated/bar)
-"WZ" = (
-/obj/machinery/vending/coffee,
-/turf/simulated/floor/wood,
-/area/centcom/simulated/restaurant)
-"Xa" = (
-/obj/machinery/vending/sovietsoda,
-/turf/simulated/floor/wood,
-/area/centcom/simulated/restaurant)
-"Xb" = (
-/obj/machinery/vending/snack,
-/turf/simulated/floor/wood,
-/area/centcom/simulated/restaurant)
-"Xc" = (
-/obj/machinery/vending/cola,
-/turf/simulated/floor/wood,
-/area/centcom/simulated/restaurant)
-"Xd" = (
-/obj/machinery/vending/cigarette,
-/turf/simulated/floor/wood,
-/area/centcom/simulated/restaurant)
-"Xe" = (
-/obj/machinery/smartfridge/drinks,
-/turf/simulated/floor/wood,
-/area/centcom/simulated/bar)
-"Xf" = (
-/obj/machinery/vending/boozeomat,
-/turf/simulated/floor/wood,
-/area/centcom/simulated/bar)
-"Xg" = (
-/obj/structure/table/reinforced,
-/obj/machinery/chemical_dispenser/bar_soft/full,
-/turf/simulated/floor/wood,
-/area/centcom/simulated/bar)
-"Xh" = (
-/obj/structure/table/reinforced,
-/obj/machinery/chemical_dispenser/bar_alc/full,
-/turf/simulated/floor/wood,
-/area/centcom/simulated/bar)
-"Xi" = (
-/turf/unsimulated/wall,
-/area/centcom/simulated/bar)
-"Xj" = (
-/obj/structure/table/standard,
-/obj/item/weapon/storage/firstaid/surgery,
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
-"Xk" = (
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/multi_tile/glass,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/simulated/medical)
-"Xl" = (
-/turf/unsimulated/map/edge,
-/area/overmap)
-"Xm" = (
-/obj/machinery/door/firedoor,
-/turf/unsimulated/floor/steel{
- icon_state = "white"
- },
-/area/centcom/simulated/medical)
-"Xn" = (
-/obj/structure/sign/greencross,
-/turf/unsimulated/wall,
-/area/centcom/simulated/medical)
-"Xp" = (
-/obj/structure/toilet{
- dir = 8
- },
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/bathroom)
-"Xr" = (
-/obj/structure/bed/chair,
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
-"Xs" = (
-/obj/machinery/computer/card{
- dir = 4
- },
-/obj/item/device/radio/intercom{
- dir = 1;
- frequency = 1475;
- name = "Station Intercom (Security)";
- pixel_y = 27
- },
-/turf/simulated/floor/tiled,
-/area/centcom/simulated/security{
- name = "\improper CentCom Security Arrivals"
- })
-"Xv" = (
-/obj/structure/bed/chair/office/dark{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/centcom/simulated/security{
- name = "\improper CentCom Security Arrivals"
- })
-"Xw" = (
-/obj/structure/bed/chair/office/dark{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/centcom/simulated/security{
- name = "\improper CentCom Security Arrivals"
- })
-"Xx" = (
-/obj/machinery/computer/security{
- dir = 8
- },
-/obj/machinery/camera/network/crescent,
-/turf/simulated/floor/tiled,
-/area/centcom/simulated/security{
- name = "\improper CentCom Security Arrivals"
- })
-"Xy" = (
-/obj/structure/table/standard,
-/obj/item/stack/nanopaste,
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
-"Xz" = (
-/obj/effect/floor_decal/industrial/loading,
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
-"XA" = (
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 5
- },
-/obj/effect/floor_decal/steeldecal/steel_decals6{
- dir = 6
- },
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
-"XB" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/obj/structure/sink{
- dir = 4;
- pixel_x = 12;
- pixel_y = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
-"XC" = (
-/obj/machinery/computer/secure_data{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/centcom/simulated/security{
- name = "\improper CentCom Security Arrivals"
- })
-"XD" = (
-/turf/simulated/floor/tiled,
/area/centcom/simulated/security{
name = "\improper CentCom Security Arrivals"
})
@@ -4957,28 +5071,21 @@
/turf/simulated/floor/tiled,
/area/centcom/simulated/terminal)
"XJ" = (
-/obj/structure/table/glass,
-/obj/item/device/healthanalyzer/improved,
+/obj/structure/bed/chair,
/turf/simulated/floor/tiled/white,
/area/centcom/simulated/medical)
"XK" = (
-/obj/structure/table/glass,
-/obj/machinery/computer/med_data{
- icon_keyboard = "laptop_key";
- icon_screen = "medlaptop";
- icon_state = "laptop";
- light_color = "#00b000"
- },
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/snacks/meatballspagetti,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
"XM" = (
-/obj/structure/table/glass{
- desc = "It's a table, it has some scracthes..they say 'Mlem'."
- },
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/snacks/fries,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
"XN" = (
-/obj/structure/table/glass,
+/obj/machinery/atmospherics/unary/freezer,
/turf/simulated/floor/tiled/white,
/area/centcom/simulated/medical)
"XO" = (
@@ -4986,33 +5093,37 @@
/turf/unsimulated/beach/sand,
/area/beach)
"XP" = (
-/obj/machinery/oxygen_pump/anesthetic,
-/turf/unsimulated/wall,
+/obj/structure/table/standard,
+/obj/item/weapon/reagent_containers/spray/cleaner{
+ desc = "Someone has crossed out the Space from Space Cleaner and written in Surgery. 'Do not remove under punishment of death!!!' is scrawled on the back.";
+ name = "Surgery Cleaner";
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/turf/simulated/floor/tiled/white,
/area/centcom/simulated/medical)
"XQ" = (
-/obj/machinery/optable,
-/obj/machinery/light{
- dir = 8
- },
-/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/structure/table/standard,
+/obj/item/weapon/storage/firstaid/surgery,
/turf/simulated/floor/tiled/white,
/area/centcom/simulated/medical)
"XR" = (
-/obj/machinery/computer/operating{
- dir = 4
+/obj/structure/table/standard,
+/obj/item/device/healthanalyzer,
+/obj/machinery/light{
+ dir = 1
},
/turf/simulated/floor/tiled/white,
/area/centcom/simulated/medical)
"XS" = (
-/obj/structure/closet/crate/freezer,
-/obj/item/weapon/reagent_containers/blood/OMinus,
-/obj/item/weapon/reagent_containers/blood/OMinus,
-/obj/item/weapon/reagent_containers/blood/OMinus,
-/obj/item/weapon/reagent_containers/blood/OMinus,
-/obj/item/weapon/reagent_containers/blood/OMinus,
-/obj/item/weapon/reagent_containers/blood/OMinus,
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/snacks/cheeseburger{
+ pixel_x = 3;
+ pixel_y = 3
+ },
+/obj/item/weapon/reagent_containers/food/snacks/cheeseburger,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
"XU" = (
/obj/effect/floor_decal/industrial/warning/dust{
dir = 1
@@ -5021,15 +5132,10 @@
/turf/simulated/floor/tiled/steel,
/area/centcom/simulated/evac)
"XV" = (
-/obj/machinery/turretid/stun{
- check_access = 0;
- check_anomalies = 0;
- check_records = 0;
- control_area = "\improper CentCom Security Arrivals";
- pixel_x = 32;
- req_access = list(101);
- req_one_access = list(101)
+/obj/machinery/computer/security{
+ dir = 8
},
+/obj/machinery/camera/network/crescent,
/turf/simulated/floor/tiled,
/area/centcom/simulated/security{
name = "\improper CentCom Security Arrivals"
@@ -5044,46 +5150,35 @@
/turf/simulated/floor/tiled/techfloor,
/area/shuttle/escape)
"XX" = (
-/obj/machinery/computer/crew{
+/obj/machinery/light{
dir = 4
},
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
"XY" = (
/obj/structure/closet,
/turf/unsimulated/beach/sand,
/area/beach)
"XZ" = (
-/obj/structure/bed/chair/office/dark,
+/obj/structure/sink{
+ dir = 4;
+ pixel_x = 12;
+ pixel_y = 8
+ },
/turf/simulated/floor/tiled/white,
/area/centcom/simulated/medical)
"Ya" = (
-/obj/machinery/camera/network/crescent,
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
-"Yb" = (
-/obj/structure/table/glass,
-/obj/item/weapon/paper_bin{
- pixel_x = -1;
- pixel_y = 3
+/obj/machinery/vending/snack{
+ dir = 1
},
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
"Yc" = (
/obj/structure/table/standard,
+/obj/item/stack/nanopaste,
/turf/simulated/floor/tiled/white,
/area/centcom/simulated/medical)
"Yg" = (
-/obj/structure/sign/department/operational,
-/turf/unsimulated/wall,
-/area/centcom/simulated/medical)
-"Yh" = (
-/obj/effect/floor_decal/industrial/loading{
- dir = 1
- },
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
-"Yj" = (
/obj/effect/floor_decal/steeldecal/steel_decals6{
dir = 9
},
@@ -5092,43 +5187,68 @@
},
/turf/simulated/floor/tiled/white,
/area/centcom/simulated/medical)
-"Yk" = (
-/obj/structure/medical_stand,
-/obj/machinery/light{
- dir = 4
+"Yh" = (
+/obj/effect/floor_decal/industrial/loading,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"Yj" = (
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 6
},
/turf/simulated/floor/tiled/white,
/area/centcom/simulated/medical)
-"Yl" = (
-/obj/machinery/door/airlock/security{
- name = "Security"
+"Yk" = (
+/obj/machinery/computer/secure_data{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
+"Yl" = (
+/obj/structure/table/reinforced,
+/obj/item/device/camera,
+/obj/item/weapon/storage/box/ids,
+/obj/machinery/light/small{
+ dir = 4
},
-/obj/machinery/door/firedoor,
/turf/simulated/floor/tiled,
/area/centcom/simulated/security{
name = "\improper CentCom Security Arrivals"
})
"Ym" = (
-/obj/machinery/vending/medical,
+/obj/structure/table/glass,
+/obj/item/weapon/backup_implanter{
+ pixel_y = -8
+ },
+/obj/item/weapon/backup_implanter{
+ pixel_y = 8
+ },
+/obj/item/weapon/backup_implanter,
+/obj/machinery/light{
+ dir = 8
+ },
/turf/simulated/floor/tiled/white,
/area/centcom/simulated/medical)
"Yo" = (
-/obj/structure/closet/secure_closet/medical2,
+/obj/structure/closet/crate/freezer,
+/obj/item/weapon/reagent_containers/blood/OMinus,
+/obj/item/weapon/reagent_containers/blood/OMinus,
+/obj/item/weapon/reagent_containers/blood/OMinus,
+/obj/item/weapon/reagent_containers/blood/OMinus,
+/obj/item/weapon/reagent_containers/blood/OMinus,
+/obj/item/weapon/reagent_containers/blood/OMinus,
/turf/simulated/floor/tiled/white,
/area/centcom/simulated/medical)
"Yr" = (
/obj/structure/table/reinforced,
-/obj/machinery/microwave{
- pixel_y = 5
- },
-/turf/simulated/floor/tiled,
-/area/centcom/simulated/security{
- name = "\improper CentCom Security Arrivals"
- })
-"Ys" = (
-/obj/machinery/recharger/wallcharger{
- pixel_x = 4;
- pixel_y = 26
+/obj/item/weapon/book/manual/security_space_law,
+/obj/item/weapon/book/manual/security_space_law,
+/obj/machinery/light/small{
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/centcom/simulated/security{
@@ -5143,26 +5263,20 @@
/turf/simulated/floor/tiled/steel,
/area/centcom/simulated/evac)
"Yu" = (
-/obj/machinery/camera/network/crescent,
/turf/simulated/floor/tiled,
/area/centcom/simulated/security{
name = "\improper CentCom Security Arrivals"
})
"Yv" = (
-/obj/machinery/door/airlock/multi_tile/glass{
- req_access = list(5)
- },
-/obj/machinery/door/firedoor/multi_tile,
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/snacks/kitsuneudon,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
"Yw" = (
-/obj/machinery/door/airlock/medical{
- name = "Operating Theatre";
- req_access = list(45)
- },
-/obj/machinery/door/firedoor,
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/snacks/lasagna,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
"Yx" = (
/obj/machinery/light{
dir = 4
@@ -5170,14 +5284,102 @@
/turf/simulated/floor/tiled,
/area/centcom/simulated/terminal)
"Yy" = (
-/obj/structure/reagent_dispensers/peppertank{
- pixel_x = 30
+/obj/machinery/door/airlock/security{
+ name = "Security"
},
+/obj/machinery/door/firedoor,
/turf/simulated/floor/tiled,
/area/centcom/simulated/security{
name = "\improper CentCom Security Arrivals"
})
"YB" = (
+/obj/machinery/vending/medical,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"YC" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/snacks/hotdog,
+/obj/item/weapon/reagent_containers/food/snacks/hotdog{
+ pixel_x = -5;
+ pixel_y = -3
+ },
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
+"YD" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/snacks/bigbiteburger,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
+"YE" = (
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/main_hall)
+"YF" = (
+/obj/structure/table/glass,
+/obj/item/device/healthanalyzer/improved,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"YG" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/living)
+"YI" = (
+/obj/structure/table/reinforced,
+/obj/machinery/microwave{
+ pixel_y = 5
+ },
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
+"YJ" = (
+/obj/machinery/recharger/wallcharger{
+ pixel_x = 4;
+ pixel_y = 26
+ },
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
+"YK" = (
+/obj/structure/table/glass,
+/obj/machinery/computer/med_data{
+ icon_keyboard = "laptop_key";
+ icon_screen = "medlaptop";
+ icon_state = "laptop";
+ light_color = "#00b000"
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"YL" = (
+/obj/structure/table/glass{
+ desc = "It's a table, it has some scracthes..they say 'Mlem'."
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"YM" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"YN" = (
+/obj/machinery/oxygen_pump/anesthetic,
+/turf/unsimulated/wall,
+/area/centcom/simulated/medical)
+"YO" = (
+/obj/machinery/optable,
+/obj/machinery/light{
+ dir = 8
+ },
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"YP" = (
/obj/structure/table/standard,
/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{
pixel_x = 5;
@@ -5191,284 +5393,23 @@
/obj/item/weapon/tool/wrench,
/turf/simulated/floor/tiled/white,
/area/centcom/simulated/medical)
-"YC" = (
-/obj/machinery/atmospherics/unary/cryo_cell,
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
-"YD" = (
-/obj/machinery/atmospherics/unary/freezer,
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
-"YE" = (
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled/steel,
-/area/centcom/simulated/main_hall)
-"YF" = (
-/obj/structure/table/glass,
-/obj/item/device/defib_kit/loaded,
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
-"YG" = (
-/obj/machinery/light{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel,
-/area/centcom/simulated/living)
-"YH" = (
-/obj/structure/table/glass,
-/obj/item/weapon/storage/pill_bottle/spaceacillin,
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
-"YI" = (
-/obj/structure/table/reinforced,
-/obj/item/weapon/melee/baton/loaded,
-/obj/item/weapon/melee/baton/loaded,
-/obj/item/weapon/gun/energy/taser,
-/turf/simulated/floor/tiled,
-/area/centcom/simulated/security{
- name = "\improper CentCom Security Arrivals"
- })
-"YJ" = (
-/obj/structure/closet/secure_closet/nanotrasen_security,
-/obj/item/weapon/storage/box/handcuffs,
-/obj/item/weapon/gun/energy/gun,
-/obj/item/weapon/shield/riot,
-/turf/simulated/floor/tiled,
-/area/centcom/simulated/security{
- name = "\improper CentCom Security Arrivals"
- })
-"YK" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 6
- },
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
-"YL" = (
-/obj/machinery/atmospherics/pipe/manifold4w/hidden,
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
-"YM" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden,
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
-"YN" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 9
- },
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
-"YO" = (
-/obj/machinery/computer/transhuman/designer{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
-"YP" = (
-/obj/machinery/atmospherics/portables_connector{
- dir = 1
- },
-/obj/machinery/portable_atmospherics/canister/oxygen/prechilled,
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
"YQ" = (
-/obj/structure/table/glass,
-/obj/machinery/chemical_dispenser/full,
+/obj/machinery/atmospherics/unary/cryo_cell,
/turf/simulated/floor/tiled/white,
/area/centcom/simulated/medical)
"YR" = (
/turf/unsimulated/floor/steel,
/area/centcom/simulated/main_hall)
"YT" = (
-/obj/machinery/chem_master,
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
-"YU" = (
/obj/structure/table/glass,
-/obj/machinery/chemical_dispenser/ert,
+/obj/item/weapon/reagent_containers/glass/beaker/large,
+/obj/item/weapon/reagent_containers/glass/beaker/large,
+/obj/machinery/light{
+ dir = 1
+ },
/turf/simulated/floor/tiled/white,
/area/centcom/simulated/medical)
"YV" = (
-/obj/machinery/transhuman/synthprinter,
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
-"YW" = (
-/obj/effect/floor_decal/industrial/warning{
- dir = 8
- },
-/turf/simulated/floor/tiled/white,
-/area/centcom/simulated/medical)
-"YX" = (
-/obj/effect/floor_decal/sign/small_e,
-/turf/simulated/floor/holofloor/wood,
-/area/holodeck/source_chess)
-"YY" = (
-/obj/machinery/bodyscanner{
- dir = 8
- },
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-"Zd" = (
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-"Zf" = (
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-/area/centcom/simulated/security{
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-"Zq" = (
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-/obj/machinery/light/small{
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-/area/centcom/simulated/security{
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-"Zz" = (
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@@ -5487,28 +5428,210 @@
},
/turf/simulated/floor/tiled/white,
/area/centcom/simulated/medical)
-"ZC" = (
+"YW" = (
+/obj/effect/floor_decal/industrial/warning{
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+"YX" = (
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+"YZ" = (
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+"Zd" = (
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+"Zg" = (
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+ },
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+"Zh" = (
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+/obj/item/weapon/reagent_containers/food/snacks/toastedsandwich{
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+"Zj" = (
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+/obj/item/weapon/paper_bin{
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+ pixel_y = 3
+ },
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+"Zk" = (
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+/obj/machinery/door/blast/regular{
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+ dir = 4;
+ icon_state = "pdoor0";
+ id = "FrontlockC2";
+ name = "Security Door";
+ opacity = 0
+ },
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+/turf/simulated/floor/plating,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
+"Zl" = (
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+ dir = 1
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+"Zn" = (
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dir = 4
},
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+"Zp" = (
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+ dir = 4
+ },
+/obj/item/device/radio/intercom{
+ dir = 1;
+ frequency = 1475;
+ name = "Station Intercom (Security)";
+ pixel_y = 27
+ },
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
+"Zq" = (
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+"Zr" = (
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+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"Zs" = (
+/obj/machinery/turretid/stun{
+ check_access = 0;
+ check_anomalies = 0;
+ check_records = 0;
+ control_area = "\improper CentCom Security Arrivals";
+ pixel_x = 32;
+ req_access = list(101);
+ req_one_access = list(101)
+ },
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
+"Zt" = (
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+/area/centcom/simulated/terminal)
+"Zw" = (
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+ pixel_y = -30
+ },
+/obj/structure/bed/chair/shuttle{
+ dir = 1
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+"Zx" = (
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+"Zy" = (
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+"Zz" = (
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+"ZC" = (
+/obj/structure/bed/chair/wood/wings{
+ dir = 8
+ },
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/area/centcom/simulated/restaurant)
"ZD" = (
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+/obj/effect/floor_decal/borderfloor{
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},
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"ZE" = (
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+"ZF" = (
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"ZQ" = (
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+"ZZ" = (
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@@ -20760,19 +20883,19 @@ Vu
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@@ -21183,25 +21306,25 @@ Vs
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@@ -21328,22 +21451,22 @@ Vu
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@@ -21470,22 +21593,22 @@ Vu
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@@ -21609,25 +21732,25 @@ Ut
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@@ -21751,9 +21874,11 @@ Vr
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ae
ae
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@@ -21896,19 +22019,19 @@ Vu
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@@ -22038,24 +22161,24 @@ Vu
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@@ -22179,25 +22302,25 @@ Wh
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@@ -22322,24 +22445,24 @@ TJ
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@@ -22464,19 +22587,19 @@ Vw
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@@ -22745,18 +22868,20 @@ Ut
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@@ -22890,24 +23013,24 @@ Vu
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@@ -23032,24 +23155,24 @@ Vu
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@@ -23174,24 +23297,24 @@ Vu
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@@ -23315,7 +23438,9 @@ Ut
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ae
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ap
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@@ -23455,17 +23578,19 @@ Vo
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wl
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XP
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ap
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@@ -23600,24 +23723,24 @@ Uv
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@@ -23742,24 +23865,24 @@ YR
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@@ -23884,24 +24007,24 @@ UE
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-ae
-ae
ap
ap
ap
@@ -24026,6 +24149,8 @@ Vg
Wq
Ws
Ws
+Ws
+Ws
Vg
Vg
Vg
@@ -24042,8 +24167,6 @@ WS
Vd
ae
ae
-ae
-ae
ap
ap
ap
@@ -24168,24 +24291,24 @@ Wp
Ti
YG
Ti
+YG
+Ti
Wp
Wj
Vg
-XS
-Yk
Yo
-Vd
+Zn
Zz
-YO
+Vd
YV
Zd
Ze
Zg
+pz
+wW
Vd
ae
ae
-ae
-ae
ap
ap
ap
@@ -24311,6 +24434,8 @@ Wp
Vg
Wp
Vg
+Wp
+Vg
Vg
Vg
Vd
@@ -24326,8 +24451,6 @@ Vd
Vd
ae
ae
-ae
-ae
ap
ap
ap
@@ -24453,8 +24576,8 @@ Wj
Vg
Wj
Vg
-ae
-ae
+Wj
+Vg
ae
ae
ae
@@ -24595,8 +24718,8 @@ Vg
Vg
Vg
Vg
-ae
-ae
+Vg
+Vg
ae
ae
ae
diff --git a/maps/tether/tether-01-surface1.dmm b/maps/tether/tether-01-surface1.dmm
index aa78ff5bff..467f3c358a 100644
--- a/maps/tether/tether-01-surface1.dmm
+++ b/maps/tether/tether-01-surface1.dmm
@@ -3474,13 +3474,7 @@
/turf/simulated/floor/tiled,
/area/tether/surfacebase/tram)
"afH" = (
-/obj/effect/floor_decal/industrial/danger{
- dir = 4
- },
-/obj/machinery/light{
- dir = 1
- },
-/turf/simulated/floor/tiled/steel_grid,
+/turf/simulated/floor/maglev,
/area/tether/surfacebase/tram)
"afI" = (
/obj/item/device/radio/intercom{
@@ -3603,8 +3597,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1;
- icon_state = "map-scrubbers"
+ dir = 1
},
/turf/simulated/floor/tiled,
/area/rnd/hardstorage)
@@ -11575,22 +11568,19 @@
/obj/effect/floor_decal/techfloor/orange{
dir = 8
},
-/obj/machinery/light{
- dir = 8
- },
/turf/simulated/floor/tiled/techfloor/grid,
/area/tether/surfacebase/tram)
"atA" = (
-/obj/effect/floor_decal/techfloor/orange{
- dir = 8
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
},
-/obj/structure/railing{
- dir = 8
- },
-/turf/simulated/floor/tiled/techfloor/grid,
+/turf/simulated/floor/tiled/steel_grid,
/area/tether/surfacebase/tram)
"atB" = (
-/turf/simulated/floor/maglev,
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/steel_grid,
/area/tether/surfacebase/tram)
"atC" = (
/obj/effect/floor_decal/techfloor/orange{
@@ -11856,15 +11846,17 @@
/turf/simulated/floor/tiled/techfloor/grid,
/area/tether/surfacebase/tram)
"aub" = (
-/obj/effect/floor_decal/industrial/danger{
- dir = 4
- },
-/turf/simulated/floor/tiled/steel_grid,
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/turf/simulated/floor/plating,
/area/tether/surfacebase/tram)
"auc" = (
/obj/effect/floor_decal/techfloor/orange{
dir = 8
},
+/obj/structure/railing{
+ dir = 8
+ },
/turf/simulated/floor/tiled/techfloor/grid,
/area/tether/surfacebase/tram)
"aud" = (
@@ -12339,7 +12331,6 @@
/area/tether/surfacebase/tram)
"auV" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on,
-/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled,
/area/tether/surfacebase/tram)
"auW" = (
@@ -12401,8 +12392,7 @@
dir = 1
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
+ dir = 9
},
/turf/simulated/floor/tiled,
/area/hallway/lower/first_west)
@@ -12834,14 +12824,19 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
/turf/simulated/floor/tiled,
/area/tether/surfacebase/tram)
"avD" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 10
},
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
/turf/simulated/floor/tiled,
/area/tether/surfacebase/tram)
"avE" = (
@@ -18154,6 +18149,7 @@
dir = 4;
pixel_x = -30
},
+/obj/structure/flora/pottedplant/stoutbush,
/turf/simulated/floor/tiled,
/area/tether/surfacebase/tram)
"aEc" = (
@@ -18475,19 +18471,23 @@
/turf/simulated/floor/tiled,
/area/crew_quarters/visitor_dining)
"aEN" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 6
},
+/obj/structure/bed/chair/wood,
/turf/simulated/floor/tiled,
/area/tether/surfacebase/tram)
"aEO" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/obj/structure/bed/chair/wood,
/turf/simulated/floor/tiled,
/area/tether/surfacebase/tram)
"aEP" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 9
},
@@ -18496,6 +18496,9 @@
d2 = 2;
icon_state = "1-2"
},
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9
+ },
/turf/simulated/floor/tiled,
/area/tether/surfacebase/tram)
"aEQ" = (
@@ -19005,25 +19008,27 @@
/turf/simulated/floor/tiled,
/area/tether/surfacebase/tram)
"aFF" = (
-/obj/structure/bed/chair/wood,
+/obj/structure/bed/chair/wood{
+ dir = 4
+ },
/turf/simulated/floor/tiled,
/area/tether/surfacebase/tram)
"aFG" = (
-/obj/machinery/atmospherics/unary/vent_scrubber/on{
- dir = 1
- },
-/obj/structure/bed/chair/wood,
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/tram)
-"aFH" = (
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 1
},
+/obj/structure/table/woodentable,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/tram)
+"aFH" = (
/obj/structure/cable/orange{
d1 = 1;
d2 = 2;
icon_state = "1-2"
},
+/obj/structure/bed/chair/wood{
+ dir = 8
+ },
/turf/simulated/floor/tiled,
/area/tether/surfacebase/tram)
"aFI" = (
@@ -19213,18 +19218,18 @@
/turf/simulated/floor/tiled,
/area/crew_quarters/visitor_dining)
"aFU" = (
-/obj/structure/bed/chair/wood{
- dir = 4
+/obj/effect/floor_decal/techfloor/orange{
+ dir = 8
},
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/tram)
-"aFV" = (
-/obj/structure/table/woodentable,
-/turf/simulated/floor/tiled,
+/obj/structure/railing{
+ dir = 8
+ },
+/obj/structure/railing,
+/turf/simulated/floor/tiled/techfloor/grid,
/area/tether/surfacebase/tram)
"aFW" = (
/obj/structure/bed/chair/wood{
- dir = 8
+ dir = 1
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/tram)
@@ -19591,20 +19596,11 @@
},
/turf/simulated/floor/tiled,
/area/crew_quarters/visitor_dining)
-"aGz" = (
-/obj/structure/bed/chair/wood{
- dir = 1
- },
-/turf/simulated/floor/tiled,
-/area/tether/surfacebase/tram)
"aGA" = (
/obj/machinery/firealarm{
dir = 1;
pixel_y = -25
},
-/obj/structure/bed/chair/wood{
- dir = 1
- },
/turf/simulated/floor/tiled,
/area/tether/surfacebase/tram)
"aGB" = (
@@ -19612,11 +19608,12 @@
/obj/machinery/power/apc/high{
pixel_y = -28
},
+/obj/machinery/light,
/turf/simulated/floor/tiled,
/area/tether/surfacebase/tram)
"aGC" = (
/obj/machinery/light,
-/turf/simulated/floor/tiled,
+/turf/simulated/floor/tiled/steel_grid,
/area/tether/surfacebase/tram)
"aGD" = (
/obj/structure/cable/ender{
@@ -20704,16 +20701,19 @@
/turf/simulated/floor/lino,
/area/crew_quarters/visitor_dining)
"aIy" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 10
- },
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 10
},
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
/turf/simulated/floor/lino,
/area/crew_quarters/visitor_dining)
"aIz" = (
-/obj/structure/bed/chair/wood,
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/obj/structure/table/woodentable,
/turf/simulated/floor/lino,
/area/crew_quarters/visitor_dining)
"aIA" = (
@@ -21172,19 +21172,22 @@
/turf/simulated/floor/lino,
/area/crew_quarters/visitor_dining)
"aJp" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
},
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
-/turf/simulated/floor/lino,
-/area/crew_quarters/visitor_dining)
+/obj/machinery/light,
+/turf/simulated/floor/tiled/steel_grid,
+/area/tether/surfacebase/tram)
"aJq" = (
-/obj/structure/table/woodentable,
-/obj/machinery/atmospherics/unary/vent_pump/on{
- dir = 8
+/obj/effect/shuttle_landmark{
+ base_area = /area/tether/surfacebase/tram;
+ base_turf = /turf/simulated/floor/tiled/techfloor/grid;
+ docking_controller = null;
+ landmark_tag = "escape_station";
+ name = "Tether Surface Base"
},
-/turf/simulated/floor/lino,
-/area/crew_quarters/visitor_dining)
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/tether/surfacebase/tram)
"aJr" = (
/obj/effect/floor_decal/borderfloor{
dir = 8
@@ -33514,6 +33517,10 @@
},
/turf/simulated/floor/tiled/dark,
/area/tether/surfacebase/security/brig)
+"jCv" = (
+/obj/structure/bed/chair/wood,
+/turf/simulated/floor/lino,
+/area/crew_quarters/visitor_dining)
"jCD" = (
/obj/machinery/door/airlock/glass_security{
id_tag = "briginner";
@@ -34166,6 +34173,13 @@
"lry" = (
/turf/simulated/wall,
/area/tether/surfacebase/funny/mimeoffice)
+"lsh" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 1
+ },
+/obj/structure/table/woodentable,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/tram)
"lwL" = (
/obj/machinery/door/airlock/glass_security{
id_tag = "brigouter";
@@ -34548,6 +34562,18 @@
},
/turf/simulated/floor/tiled,
/area/tether/surfacebase/surface_one_hall)
+"mtl" = (
+/obj/effect/floor_decal/techfloor/orange{
+ dir = 8
+ },
+/obj/structure/railing{
+ dir = 8
+ },
+/obj/structure/railing{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/tether/surfacebase/tram)
"mvM" = (
/obj/structure/cable/green{
d1 = 4;
@@ -35172,6 +35198,9 @@
"odn" = (
/turf/simulated/wall,
/area/tether/surfacebase/security/lowerhall)
+"oeA" = (
+/turf/simulated/floor/tiled/steel_grid,
+/area/tether/surfacebase/tram)
"oeB" = (
/obj/structure/closet/crate,
/turf/simulated/floor/plating,
@@ -37637,14 +37666,13 @@
/turf/simulated/floor/plating,
/area/maintenance/lower/trash_pit)
"wXW" = (
-/obj/effect/shuttle_landmark{
- base_area = /area/tether/surfacebase/tram;
- base_turf = /turf/simulated/floor/tiled/techfloor/grid;
- docking_controller = null;
- landmark_tag = "escape_station";
- name = "Tether Surface Base"
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
},
-/turf/simulated/floor/tiled/techfloor/grid,
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/steel_grid,
/area/tether/surfacebase/tram)
"xdV" = (
/obj/structure/cable/green{
@@ -53827,7 +53855,7 @@ atx
aEb
auB
aFE
-aFU
+auB
aLK
act
aDu
@@ -53969,8 +53997,8 @@ atx
afY
auB
aFF
-aFV
-aGz
+auB
+auB
aCO
aHH
aIu
@@ -54111,12 +54139,12 @@ atx
aEc
aEN
aFG
-aFV
+aFW
aGA
aCO
aHI
aIy
-aJp
+aJW
aJW
aJW
aLk
@@ -54238,7 +54266,7 @@ aah
atx
atY
auB
-auU
+auV
avC
auB
awR
@@ -54252,15 +54280,15 @@ aCT
aDw
auB
aEO
-auU
+lsh
aFW
auB
aCO
-aCS
+jCv
aIz
-aJq
aJV
aDu
+aDu
aLl
aJn
aCO
@@ -54380,7 +54408,7 @@ aah
atx
atZ
auC
-auV
+auC
avD
awj
awj
@@ -54401,7 +54429,7 @@ aCO
aHJ
aHJ
aHJ
-aHJ
+aCO
aHJ
aHJ
aHJ
@@ -54522,6 +54550,7 @@ aah
atx
auB
auB
+auU
auB
auB
auB
@@ -54535,10 +54564,13 @@ auB
auB
auB
auB
+auU
auB
auB
auB
-aGC
+auB
+auB
+atW
atx
aad
aad
@@ -54550,10 +54582,6 @@ aad
aad
aad
aad
-aad
-aad
-aad
-aad
aah
aah
aah
@@ -54656,36 +54684,36 @@ lry
lry
aah
aah
-aty
+aah
+aah
+aah
+aah
+aah
atx
+auB
+auB
+auB
+auB
+auB
+auB
+auB
+auB
+auB
+auB
+auB
+auB
+auB
+auB
+auB
+auB
+auB
+auB
+auB
+auB
+auB
+auB
+auB
atx
-atx
-atx
-aty
-afH
-aub
-aub
-aub
-aub
-aub
-aub
-aub
-aub
-aub
-aub
-aub
-aub
-aub
-aub
-aub
-aub
-aub
-aub
-aty
-aad
-aad
-aad
-aad
aad
aad
aad
@@ -54798,36 +54826,36 @@ aah
aah
aah
aah
-auD
-auc
-auc
-atz
-auc
-auc
-atA
-atA
-atA
-atA
-atA
-auc
-auc
-auc
-atA
-auc
-atA
-auc
-auc
-auc
-atA
-atA
-atA
-atA
-atA
-auD
-aad
-aad
-aad
-aad
+aty
+atx
+atx
+atx
+atx
+aty
+atB
+oeA
+oeA
+oeA
+auB
+auB
+auB
+auB
+auB
+auB
+auB
+auB
+auB
+auB
+auB
+oeA
+oeA
+oeA
+oeA
+oeA
+oeA
+oeA
+aGC
+aty
aad
aad
aad
@@ -54941,30 +54969,34 @@ aah
aah
aah
auD
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
+atz
+atz
+atz
+atz
+atz
+auc
+auc
+aFU
+atA
+atA
+atA
+atA
+atA
+aJp
+aub
+wXW
+atA
+atA
+atA
+atA
+atA
+mtl
+auc
+auc
+auc
+auc
+auc
+auc
auD
aad
aad
@@ -55024,10 +55056,6 @@ aad
aad
aad
aad
-aad
-aad
-aad
-aad
aaa
"}
(121,1,1) = {"
@@ -55094,7 +55122,11 @@ aud
aud
aud
aud
-wXW
+aud
+aud
+aud
+aJq
+aud
aud
aud
aud
@@ -55166,10 +55198,6 @@ aad
aad
aad
aad
-aad
-aad
-aad
-aad
aaa
"}
(122,1,1) = {"
@@ -55225,30 +55253,34 @@ aad
aad
aad
auD
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
auD
aad
aad
@@ -55308,10 +55340,6 @@ aad
aad
aad
aad
-aad
-aad
-aad
-aad
aaa
"}
(123,1,1) = {"
@@ -55367,30 +55395,34 @@ aad
aad
aad
auD
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
auD
aad
aad
@@ -55450,10 +55482,6 @@ aad
aad
aad
aad
-aad
-aad
-aad
-aad
aaa
"}
(124,1,1) = {"
@@ -55533,6 +55561,10 @@ aud
aud
aud
aud
+aud
+aud
+aud
+aud
auD
aad
aad
@@ -55592,10 +55624,6 @@ aad
aad
aad
aad
-aad
-aad
-aad
-aad
aaa
"}
(125,1,1) = {"
@@ -55675,6 +55703,10 @@ aud
aud
aud
aud
+aud
+aud
+aud
+aud
auD
aad
aad
@@ -55734,10 +55766,6 @@ aad
aad
aad
aad
-aad
-aad
-aad
-aad
aaa
"}
(126,1,1) = {"
@@ -55817,6 +55845,10 @@ aud
aud
aud
aud
+aud
+aud
+aud
+aud
auD
aad
aad
@@ -55876,10 +55908,6 @@ aad
aad
aad
aad
-aad
-aad
-aad
-aad
aaa
"}
(127,1,1) = {"
@@ -55959,6 +55987,10 @@ aud
aud
aud
aud
+aud
+aud
+aud
+aud
auD
aad
aad
@@ -56007,10 +56039,6 @@ aad
aad
aad
aad
-aad
-aad
-aad
-aad
bcV
aad
aad
@@ -56101,6 +56129,10 @@ aud
aud
aud
aud
+aud
+aud
+aud
+aud
auD
aad
aad
@@ -56160,10 +56192,6 @@ aad
aad
aad
aad
-aad
-aad
-aad
-aad
aaa
"}
(129,1,1) = {"
@@ -56219,30 +56247,34 @@ aad
aad
aad
auD
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
-aud
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
+afH
auD
aad
aad
@@ -56302,10 +56334,6 @@ aad
aad
aad
aad
-aad
-aad
-aad
-aad
aaa
"}
(130,1,1) = {"
@@ -56361,30 +56389,34 @@ aad
aad
aad
auD
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
-atB
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
+aud
auD
aad
aad
@@ -56444,10 +56476,6 @@ aad
aad
aad
aad
-aad
-aad
-aad
-aad
aaa
"}
(131,1,1) = {"
@@ -56527,6 +56555,10 @@ aud
aud
aud
aud
+aud
+aud
+aud
+aud
auD
aad
aad
@@ -56538,10 +56570,6 @@ aad
aad
aad
aad
-aad
-aad
-aad
-aad
bcV
aad
aad
@@ -56647,28 +56675,32 @@ aad
auD
atC
atC
+atC
+atC
aua
atC
atC
atC
-aua
-atC
atC
aue
aua
atC
atC
+atC
aua
atC
atC
atC
aua
-atC
aue
atC
+atC
+atC
aua
atC
atC
+atC
+atC
auD
aad
aad
@@ -56728,10 +56760,6 @@ aad
aad
aad
aad
-aad
-aad
-aad
-aad
aaa
"}
(133,1,1) = {"
@@ -56811,6 +56839,10 @@ atx
atx
atx
atx
+atx
+atx
+atx
+atx
aty
aad
aad
@@ -56870,10 +56902,6 @@ aad
aad
aad
aad
-aad
-aad
-aad
-aad
aaa
"}
(134,1,1) = {"
diff --git a/maps/tether/tether-02-surface2.dmm b/maps/tether/tether-02-surface2.dmm
index ad2bb5668a..dbddf78a12 100644
--- a/maps/tether/tether-02-surface2.dmm
+++ b/maps/tether/tether-02-surface2.dmm
@@ -52226,7 +52226,7 @@ abn
abn
abn
abn
-aab
+aeG
aab
aab
aab
@@ -52367,8 +52367,8 @@ abn
abn
abn
abn
-aab
-aab
+aeG
+aeG
aab
aab
aab
@@ -52508,9 +52508,9 @@ abn
abn
abn
abn
-aab
-aab
-aab
+aeG
+aeG
+aeG
aab
aab
aab
@@ -52650,9 +52650,9 @@ abn
abn
abn
abn
-aab
-aab
-aab
+aeG
+aeG
+aeG
aab
aab
aab
@@ -52792,9 +52792,9 @@ abn
abn
abn
abn
-aab
-aab
-aab
+aeG
+aeG
+aeG
aab
aab
aab
@@ -52933,10 +52933,10 @@ aeG
abn
abn
abn
-aab
-aab
-aab
-aab
+aeG
+aeG
+aeG
+aeG
aab
aab
aab
@@ -53075,10 +53075,10 @@ aeG
aeG
aeG
aeG
-aab
-aab
-aab
-aab
+aeG
+aeG
+aeG
+aeG
aab
aab
aab
@@ -53217,10 +53217,10 @@ aeG
aeG
aeG
aeG
-aab
-aab
-aab
-aab
+aeG
+aeG
+aeG
+aeG
aab
aab
aab
@@ -53359,10 +53359,10 @@ aeG
aeG
aeG
aeG
-aab
-aab
-aab
-aab
+aeG
+aeG
+aeG
+aeG
aab
aab
aab
@@ -53501,10 +53501,10 @@ aeG
aeG
aeG
aeG
-aab
-aab
-aab
-aab
+aeG
+aeG
+aeG
+aeG
aab
aab
aab
@@ -53643,10 +53643,10 @@ aeG
aeG
aeG
aeG
-aab
-aab
-aab
-aab
+aeG
+aeG
+aeG
+aeG
aab
aab
aab
@@ -53785,10 +53785,10 @@ aeG
aeG
aeG
aeG
-aab
-aab
-aab
-aab
+aeG
+aeG
+aeG
+aeG
aab
aab
aab
diff --git a/maps/tether/tether-05-station1.dmm b/maps/tether/tether-05-station1.dmm
index 4b015e675d..8883a9e18e 100644
--- a/maps/tether/tether-05-station1.dmm
+++ b/maps/tether/tether-05-station1.dmm
@@ -15,7 +15,6 @@
/obj/effect/floor_decal/industrial/outline/yellow,
/obj/structure/extinguisher_cabinet{
dir = 1;
- icon_state = "extinguisher_closed";
pixel_y = 32
},
/obj/vehicle/train/trolley,
@@ -23,16 +22,13 @@
/area/engineering/hallway)
"aae" = (
/obj/machinery/atmospherics/pipe/simple/visible/supply{
- dir = 4;
- icon_state = "intact-supply"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/structure/extinguisher_cabinet{
dir = 1;
- icon_state = "extinguisher_closed";
pixel_y = 32
},
/turf/simulated/floor/tiled,
@@ -44,9 +40,7 @@
/obj/structure/sign/securearea{
desc = "A warning sign which reads 'RADIOACTIVE AREA'";
icon_state = "radiation";
- name = "RADIOACTIVE AREA";
- pixel_x = 0;
- pixel_y = 0
+ name = "RADIOACTIVE AREA"
},
/turf/simulated/wall/r_wall,
/area/space)
@@ -63,7 +57,6 @@
},
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/obj/structure/cable/green{
@@ -120,23 +113,20 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/structure/disposalpipe/segment,
/obj/machinery/alarm{
dir = 4;
- pixel_x = -35;
- pixel_y = 0
+ pixel_x = -35
},
/turf/simulated/floor,
/area/maintenance/station/eng_lower)
"aam" = (
/obj/machinery/light/small{
- dir = 8;
- pixel_y = 0
+ dir = 8
},
/turf/simulated/floor,
/area/maintenance/station/eng_lower)
@@ -144,9 +134,7 @@
/obj/structure/sign/securearea{
desc = "A warning sign which reads 'RADIOACTIVE AREA'";
icon_state = "radiation";
- name = "RADIOACTIVE AREA";
- pixel_x = 0;
- pixel_y = 0
+ name = "RADIOACTIVE AREA"
},
/turf/simulated/wall/r_wall,
/area/engineering/engine_room)
@@ -217,8 +205,7 @@
},
/obj/machinery/light_switch{
dir = 4;
- pixel_x = -28;
- pixel_y = 0
+ pixel_x = -28
},
/turf/simulated/floor/tiled/dark,
/area/tether/station/burial)
@@ -227,8 +214,7 @@
dir = 6
},
/obj/machinery/light/small{
- dir = 1;
- icon_state = "bulb1"
+ dir = 1
},
/turf/simulated/floor/tiled/dark,
/area/tether/station/burial)
@@ -279,8 +265,7 @@
/area/engineering/engine_smes)
"aaA" = (
/obj/machinery/power/terminal{
- dir = 8;
- icon_state = "term"
+ dir = 8
},
/obj/structure/cable/yellow{
d2 = 2;
@@ -292,8 +277,7 @@
/obj/structure/cable{
d1 = 4;
d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
+ icon_state = "4-8"
},
/obj/machinery/door/airlock/maintenance_hatch{
name = "SMES Access";
@@ -457,7 +441,6 @@
},
/obj/structure/extinguisher_cabinet{
dir = 4;
- icon_state = "extinguisher_closed";
pixel_x = -30
},
/turf/simulated/floor/tiled,
@@ -475,10 +458,8 @@
"aaQ" = (
/obj/machinery/door/blast/regular{
dir = 4;
- icon_state = "pdoor1";
id = "EngineVent";
- name = "Reactor Vent";
- p_open = 0
+ name = "Reactor Vent"
},
/turf/simulated/floor/reinforced/nitrogen{
nitrogen = 82.1472
@@ -497,7 +478,6 @@
id = "engine_electrical_maintenance";
name = "Door Bolt Control";
pixel_x = -25;
- pixel_y = 0;
req_access = list(10);
specialfunctions = 4
},
@@ -562,8 +542,7 @@
/area/maintenance/station/eng_lower)
"aaZ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5;
- icon_state = "intact-supply"
+ dir = 5
},
/obj/structure/cable/green{
icon_state = "1-2"
@@ -625,8 +604,7 @@
/obj/structure/sign/securearea{
desc = "A warning sign which reads 'HIGH VOLTAGE'";
icon_state = "shock";
- name = "HIGH VOLTAGE";
- pixel_y = 0
+ name = "HIGH VOLTAGE"
},
/turf/simulated/wall/r_wall,
/area/engineering/engine_smes)
@@ -637,8 +615,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/turf/simulated/floor/tiled/techmaint,
/area/engineering/engine_smes)
@@ -670,9 +647,7 @@
/area/engineering/engine_room)
"abl" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/yellow/border{
dir = 1
@@ -708,7 +683,6 @@
"abp" = (
/obj/machinery/mass_driver{
dir = 4;
- icon_state = "mass_driver";
id = "chapelgun"
},
/obj/machinery/door/window{
@@ -721,9 +695,7 @@
"abq" = (
/obj/machinery/door/airlock/maintenance_hatch{
frequency = 1379;
- icon_state = "door_closed";
id_tag = "engine_airlock_interior";
- locked = 0;
name = "Engine Airlock Interior";
req_access = list(11)
},
@@ -741,9 +713,7 @@
"abs" = (
/obj/machinery/door/airlock/maintenance_hatch{
frequency = 1379;
- icon_state = "door_closed";
id_tag = "engine_airlock_exterior";
- locked = 0;
name = "Engine Airlock Exterior";
req_access = list(11)
},
@@ -800,9 +770,7 @@
dir = 6
},
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_x = 0
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/engineering/hallway)
@@ -832,7 +800,6 @@
icon_state = "space";
layer = 4;
name = "EXTERNAL AIRLOCK";
- pixel_x = 0;
pixel_y = 32
},
/obj/effect/floor_decal/industrial/warning{
@@ -892,7 +859,6 @@
id = "EngineEmitterPortWest2";
name = "Engine Room Blast Doors";
pixel_x = 25;
- pixel_y = 0;
req_access = null;
req_one_access = list(11,24)
},
@@ -925,7 +891,6 @@
},
/obj/machinery/light/small,
/obj/item/device/radio/intercom{
- dir = 2;
pixel_y = -24
},
/turf/simulated/floor/tiled/techmaint,
@@ -953,7 +918,6 @@
},
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/turf/simulated/floor/tiled/techmaint,
@@ -988,7 +952,6 @@
dir = 4
},
/obj/machinery/power/apc{
- dir = 2;
name = "south bump";
pixel_y = -32
},
@@ -1001,7 +964,6 @@
"abN" = (
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/turf/simulated/floor,
@@ -1018,8 +980,7 @@
/area/engineering/gravity_gen)
"abP" = (
/obj/machinery/light/small{
- dir = 8;
- pixel_y = 0
+ dir = 8
},
/obj/random/trash,
/turf/simulated/floor,
@@ -1048,7 +1009,6 @@
/area/maintenance/station/eng_lower)
"abU" = (
/obj/machinery/power/apc{
- dir = 2;
name = "south bump";
pixel_y = -28;
req_access = list(67)
@@ -1076,8 +1036,7 @@
/obj/structure/sign/securearea{
desc = "A warning sign which reads 'HIGH VOLTAGE'";
icon_state = "shock";
- name = "HIGH VOLTAGE";
- pixel_y = 0
+ name = "HIGH VOLTAGE"
},
/turf/simulated/wall/r_wall,
/area/engineering/engine_monitoring)
@@ -1134,9 +1093,7 @@
/obj/structure/sign/securearea{
desc = "A warning sign which reads 'RADIOACTIVE AREA'";
icon_state = "radiation";
- name = "RADIOACTIVE AREA";
- pixel_x = 0;
- pixel_y = 0
+ name = "RADIOACTIVE AREA"
},
/turf/simulated/wall/r_wall,
/area/engineering/engine_monitoring)
@@ -1201,8 +1158,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/machinery/door/airlock/maintenance/common,
/obj/machinery/door/firedoor/glass,
@@ -1251,8 +1207,7 @@
"acu" = (
/obj/machinery/alarm{
dir = 4;
- pixel_x = -23;
- pixel_y = 0
+ pixel_x = -23
},
/turf/simulated/floor,
/area/maintenance/station/eng_lower)
@@ -1369,8 +1324,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -1391,9 +1345,7 @@
"acO" = (
/obj/machinery/power/smes/buildable{
RCon_tag = "Substation - Engineering";
- charge = 0;
- output_attempt = 0;
- outputting = 0
+ output_attempt = 0
},
/obj/structure/cable/green{
d2 = 4;
@@ -1451,8 +1403,7 @@
dir = 9
},
/obj/effect/floor_decal/industrial/danger{
- dir = 9;
- icon_state = "danger"
+ dir = 9
},
/obj/machinery/status_display{
pixel_y = 32
@@ -1530,8 +1481,7 @@
},
/obj/structure/cable{
d2 = 2;
- icon_state = "0-2";
- pixel_y = 0
+ icon_state = "0-2"
},
/obj/effect/floor_decal/industrial/warning{
dir = 4
@@ -1623,8 +1573,7 @@
"ado" = (
/obj/item/device/radio/intercom{
dir = 1;
- pixel_y = 24;
- req_access = list()
+ pixel_y = 24
},
/obj/effect/floor_decal/borderfloor{
dir = 1
@@ -1672,8 +1621,7 @@
dir = 8
},
/obj/machinery/camera/network/command{
- dir = 4;
- icon_state = "camera"
+ dir = 4
},
/turf/simulated/floor/tiled/dark,
/area/bridge/secondary)
@@ -1809,15 +1757,13 @@
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "englockdown";
name = "Engineering Lockdown";
opacity = 0
},
/obj/machinery/door/airlock/maintenance/engi{
- name = "Engineering Substation";
- req_one_access = list(10)
+ name = "Engineering Substation"
},
/turf/simulated/floor,
/area/maintenance/substation/engineering)
@@ -1842,8 +1788,7 @@
/area/hallway/station/atrium)
"adF" = (
/obj/machinery/power/terminal{
- dir = 1;
- icon_state = "term"
+ dir = 1
},
/obj/structure/cable{
d2 = 4;
@@ -1871,12 +1816,10 @@
},
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/airlock/maintenance/engi{
- name = "Engineering Substation";
- req_one_access = list(10)
+ name = "Engineering Substation"
},
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "englockdown";
name = "Engineering Lockdown";
@@ -1937,8 +1880,7 @@
dir = 8
},
/obj/effect/floor_decal/industrial/danger{
- dir = 8;
- icon_state = "danger"
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/engineering/engine_monitoring)
@@ -2006,7 +1948,6 @@
"adW" = (
/obj/structure/cable/green,
/obj/machinery/power/apc{
- dir = 2;
name = "south bump";
pixel_y = -32
},
@@ -2062,15 +2003,10 @@
/turf/simulated/floor/tiled/techmaint,
/area/engineering/engine_smes)
"aec" = (
-/obj/structure/cable{
- d1 = 1;
- d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
- },
-/obj/random/junk,
-/turf/simulated/floor,
-/area/maintenance/station/eng_lower)
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/machinery/portable_atmospherics/canister/oxygen,
+/turf/simulated/floor/tiled/dark,
+/area/gateway/prep_room)
"aed" = (
/obj/machinery/computer/supplycomp,
/turf/simulated/floor/tiled/dark,
@@ -2087,8 +2023,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/turf/simulated/floor,
/area/maintenance/station/eng_lower)
@@ -2140,8 +2075,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/structure/disposalpipe/segment{
dir = 4
@@ -2160,8 +2094,7 @@
/area/engineering/workshop)
"aeo" = (
/obj/machinery/computer/station_alert/all{
- dir = 4;
- icon_state = "computer"
+ dir = 4
},
/obj/machinery/ai_status_display{
pixel_x = -32
@@ -2191,8 +2124,7 @@
/area/crew_quarters/sleep/cryo)
"aer" = (
/obj/machinery/atmospherics/pipe/simple/hidden/red{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 1
@@ -2206,7 +2138,6 @@
dir = 1
},
/obj/item/device/radio/intercom{
- dir = 2;
pixel_y = -24
},
/turf/simulated/floor/tiled,
@@ -2250,8 +2181,7 @@
dir = 8
},
/obj/effect/floor_decal/industrial/danger{
- dir = 8;
- icon_state = "danger"
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/engineering/engine_monitoring)
@@ -2325,8 +2255,7 @@
},
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
/obj/effect/floor_decal/steeldecal/steel_decals_central5{
- dir = 8;
- icon_state = "steel_decals_central5"
+ dir = 8
},
/turf/simulated/floor/tiled/monotile,
/area/engineering/engine_monitoring)
@@ -2392,8 +2321,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/turf/simulated/floor,
/area/maintenance/station/eng_lower)
@@ -2436,8 +2364,7 @@
department = "Secondary Bridge";
departmentType = 5;
name = "Secondary Bridge RC";
- pixel_x = -32;
- pixel_y = 0
+ pixel_x = -32
},
/obj/structure/table/reinforced,
/obj/item/weapon/book/codex,
@@ -2482,7 +2409,6 @@
"aeN" = (
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/obj/structure/table/reinforced,
@@ -2510,8 +2436,7 @@
dir = 8
},
/obj/effect/floor_decal/industrial/danger{
- dir = 8;
- icon_state = "danger"
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/engineering/engine_monitoring)
@@ -2579,8 +2504,7 @@
/area/bridge/secondary)
"aeZ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
+ dir = 9
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 9
@@ -2679,8 +2603,7 @@
dir = 10
},
/obj/effect/floor_decal/industrial/danger{
- dir = 10;
- icon_state = "danger"
+ dir = 10
},
/turf/simulated/floor/tiled,
/area/engineering/engine_monitoring)
@@ -2724,7 +2647,6 @@
},
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/obj/effect/floor_decal/borderfloor,
@@ -2735,7 +2657,6 @@
/obj/machinery/light,
/obj/machinery/newscaster{
layer = 3.3;
- pixel_x = 0;
pixel_y = -32
},
/obj/effect/floor_decal/borderfloor,
@@ -2750,7 +2671,6 @@
/area/engineering/engine_monitoring)
"afk" = (
/obj/machinery/power/apc{
- dir = 2;
name = "south bump";
pixel_y = -32
},
@@ -2772,8 +2692,7 @@
dir = 1
},
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/blue/border{
dir = 1
@@ -2813,9 +2732,7 @@
},
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
+ pixel_x = -22
},
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
@@ -2829,9 +2746,7 @@
/area/hallway/station/atrium)
"afp" = (
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
+ dir = 8
},
/obj/machinery/portable_atmospherics/canister/phoron,
/turf/simulated/floor,
@@ -2844,9 +2759,7 @@
dir = 1
},
/obj/machinery/firealarm{
- dir = 2;
layer = 3.3;
- pixel_x = 0;
pixel_y = 26
},
/turf/simulated/floor/tiled,
@@ -2860,8 +2773,7 @@
},
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/obj/machinery/camera/network/engineering,
/obj/machinery/atmospherics/unary/vent_pump/on,
@@ -2870,9 +2782,7 @@
"afs" = (
/obj/effect/floor_decal/rust,
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_x = 0
+ dir = 4
},
/obj/structure/closet/crate/solar,
/obj/effect/floor_decal/industrial/outline/yellow,
@@ -2880,8 +2790,7 @@
/area/engineering/storage)
"aft" = (
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -2913,8 +2822,7 @@
/area/engineering/hallway)
"afu" = (
/obj/machinery/atmospherics/pipe/simple/hidden/red{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/yellow/border,
@@ -2927,7 +2835,6 @@
/obj/machinery/light,
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/turf/simulated/floor/tiled,
@@ -2988,8 +2895,7 @@
/area/hallway/station/atrium)
"afB" = (
/obj/machinery/atmospherics/pipe/simple/hidden/red{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/yellow/border,
@@ -3010,8 +2916,7 @@
"afD" = (
/obj/structure/table/reinforced,
/obj/machinery/camera/network/command{
- dir = 4;
- icon_state = "camera"
+ dir = 4
},
/turf/simulated/floor/tiled/dark,
/area/gateway/prep_room)
@@ -3037,8 +2942,7 @@
/area/hallway/station/atrium)
"afG" = (
/obj/machinery/atmospherics/pipe/simple/hidden/red{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/yellow/border,
@@ -3194,8 +3098,6 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/airlock/maintenance_hatch{
- icon_state = "door_closed";
- locked = 0;
name = "Engine Access";
req_one_access = list(11)
},
@@ -3375,7 +3277,6 @@
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "englockdown";
name = "Engineering Lockdown";
@@ -3522,8 +3423,7 @@
},
/obj/structure/disposalpipe/segment,
/obj/machinery/camera/network/command{
- dir = 4;
- icon_state = "camera"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/bridge/secondary)
@@ -3623,7 +3523,6 @@
},
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
pixel_x = -22
},
/obj/effect/floor_decal/industrial/warning,
@@ -3635,7 +3534,6 @@
},
/obj/machinery/firealarm{
dir = 1;
- pixel_x = 0;
pixel_y = -24
},
/obj/effect/landmark{
@@ -3676,8 +3574,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/effect/floor_decal/industrial/warning/corner{
dir = 8
@@ -3687,8 +3584,7 @@
"agC" = (
/obj/machinery/firealarm{
dir = 8;
- pixel_x = -24;
- pixel_y = 0
+ pixel_x = -24
},
/obj/effect/floor_decal/borderfloor{
dir = 8
@@ -3731,17 +3627,14 @@
/area/bridge/secondary)
"agF" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 9;
- icon_state = "warning"
+ dir = 9
},
/obj/machinery/light/small{
dir = 1
},
/obj/machinery/airlock_sensor{
- frequency = 1379;
id_tag = "eng_al_c_snsr";
- pixel_x = -25;
- pixel_y = 0
+ pixel_x = -25
},
/obj/machinery/atmospherics/unary/vent_pump/high_volume{
dir = 4;
@@ -3753,7 +3646,6 @@
"agG" = (
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/obj/machinery/papershredder,
@@ -3779,12 +3671,10 @@
/area/engineering/break_room)
"agI" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 5;
- icon_state = "warning"
+ dir = 5
},
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 10;
- icon_state = "intact"
+ dir = 10
},
/obj/structure/closet/emcloset,
/turf/simulated/floor/plating,
@@ -3811,8 +3701,7 @@
dir = 4
},
/obj/effect/floor_decal/corner_steel_grid{
- dir = 9;
- icon_state = "steel_grid"
+ dir = 9
},
/turf/simulated/floor/tiled,
/area/engineering/engine_airlock)
@@ -4090,8 +3979,7 @@
},
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/turf/simulated/floor,
/area/maintenance/station/eng_lower)
@@ -4100,8 +3988,7 @@
RCon_tag = "Secondary Command Substation Bypass"
},
/obj/machinery/light/small{
- dir = 8;
- pixel_y = 0
+ dir = 8
},
/turf/simulated/floor,
/area/maintenance/substation/spacecommand)
@@ -4131,8 +4018,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/machinery/camera/network/engineering{
dir = 8
@@ -4154,9 +4040,7 @@
dir = 5
},
/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4;
- icon_state = "borderfloorcorner2";
- pixel_y = 0
+ dir = 4
},
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 4
@@ -4267,8 +4151,7 @@
/area/hallway/station/atrium)
"ahs" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 8;
- icon_state = "warning"
+ dir = 8
},
/turf/simulated/floor/plating,
/area/engineering/engine_airlock)
@@ -4288,8 +4171,7 @@
dir = 8
},
/obj/machinery/status_display{
- pixel_x = 32;
- pixel_y = 0
+ pixel_x = 32
},
/turf/simulated/floor/tiled/dark,
/area/bridge/secondary)
@@ -4307,13 +4189,10 @@
dir = 1
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 1;
- icon_state = "bordercolor"
+ dir = 1
},
/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4;
- icon_state = "borderfloorcorner2";
- pixel_y = 0
+ dir = 4
},
/obj/effect/floor_decal/corner/purple/bordercorner2{
dir = 4
@@ -4335,12 +4214,10 @@
/area/gateway)
"ahy" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 4;
- icon_state = "warning"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 8;
- icon_state = "map"
+ dir = 8
},
/turf/simulated/floor/plating,
/area/engineering/engine_airlock)
@@ -4358,19 +4235,16 @@
/area/gateway)
"ahB" = (
/obj/effect/floor_decal/corner_steel_grid{
- dir = 9;
- icon_state = "steel_grid"
+ dir = 9
},
/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 1;
- icon_state = "map"
+ dir = 1
},
/turf/simulated/floor/tiled,
/area/engineering/engine_airlock)
"ahC" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 1
@@ -4385,8 +4259,6 @@
},
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/airlock/maintenance_hatch{
- icon_state = "door_closed";
- locked = 0;
name = "Engine Access";
req_one_access = list(11)
},
@@ -4398,12 +4270,10 @@
"ahE" = (
/obj/item/device/radio/intercom{
dir = 1;
- pixel_y = 24;
- req_access = list()
+ pixel_y = 24
},
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 1
@@ -4526,8 +4396,7 @@
},
/obj/effect/floor_decal/rust,
/obj/structure/disposalpipe/broken{
- dir = 4;
- icon_state = "pipe-b"
+ dir = 4
},
/turf/simulated/floor,
/area/vacant/vacant_restaurant_lower)
@@ -4571,9 +4440,7 @@
/area/engineering/storage)
"ahU" = (
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 8
@@ -4619,9 +4486,7 @@
"aia" = (
/obj/machinery/power/smes/buildable{
RCon_tag = "Substation - Secondary Command";
- charge = 0;
- output_attempt = 0;
- outputting = 0
+ output_attempt = 0
},
/obj/structure/cable/green,
/obj/structure/cable/green{
@@ -4717,7 +4582,6 @@
/obj/effect/floor_decal/industrial/warning,
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
pixel_x = -22
},
/turf/simulated/floor/tiled/dark,
@@ -4804,8 +4668,7 @@
dir = 1
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -4834,7 +4697,6 @@
},
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/turf/simulated/floor,
@@ -4918,8 +4780,7 @@
"aiB" = (
/obj/machinery/light_switch{
dir = 4;
- pixel_x = -28;
- pixel_y = 0
+ pixel_x = -28
},
/obj/effect/floor_decal/borderfloor{
dir = 8
@@ -4952,12 +4813,10 @@
layer = 3.3;
master_tag = "engine_room_airlock";
pixel_x = -22;
- pixel_y = 0;
req_access = list(10)
},
/obj/effect/floor_decal/corner_steel_grid{
- dir = 9;
- icon_state = "steel_grid"
+ dir = 9
},
/obj/effect/floor_decal/industrial/outline/yellow,
/obj/machinery/atmospherics/portables_connector{
@@ -4982,7 +4841,6 @@
/obj/structure/cable/green,
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/obj/structure/closet/radiation,
@@ -5076,8 +4934,7 @@
/area/engineering/engine_monitoring)
"aiR" = (
/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 8;
- icon_state = "map"
+ dir = 8
},
/obj/machinery/meter{
frequency = 1443;
@@ -5086,9 +4943,7 @@
},
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
+ pixel_x = -22
},
/turf/simulated/floor,
/area/hallway/station/docks)
@@ -5197,9 +5052,7 @@
/area/gateway)
"ajd" = (
/obj/machinery/light_switch{
- dir = 2;
name = "light switch ";
- pixel_x = 0;
pixel_y = 30
},
/obj/effect/floor_decal/industrial/warning{
@@ -5217,8 +5070,7 @@
dir = 4
},
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/turf/simulated/floor/tiled/dark,
/area/gateway/prep_room)
@@ -5231,8 +5083,7 @@
dir = 1
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 1;
- icon_state = "bordercolor"
+ dir = 1
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 1
@@ -5274,8 +5125,7 @@
/area/gateway/prep_room)
"ajj" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 1;
- icon_state = "warning"
+ dir = 1
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -5284,15 +5134,13 @@
/area/gateway/prep_room)
"ajk" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 5;
- icon_state = "intact"
+ dir = 5
},
/turf/simulated/floor,
/area/hallway/station/docks)
"ajl" = (
/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1;
- icon_state = "warningcorner"
+ dir = 1
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 10
@@ -5308,8 +5156,7 @@
},
/obj/machinery/newscaster{
layer = 3.3;
- pixel_x = -27;
- pixel_y = 0
+ pixel_x = -27
},
/turf/simulated/floor/tiled/dark,
/area/gateway/prep_room)
@@ -5330,8 +5177,7 @@
/obj/structure/sign/securearea{
desc = "A warning sign which reads 'HIGH VOLTAGE'";
icon_state = "shock";
- name = "HIGH VOLTAGE";
- pixel_y = 0
+ name = "HIGH VOLTAGE"
},
/turf/simulated/wall/r_wall,
/area/engineering/engine_room)
@@ -5349,9 +5195,7 @@
icon_state = "4-8"
},
/obj/machinery/firealarm{
- dir = 2;
layer = 3.3;
- pixel_x = 0;
pixel_y = 26
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
@@ -5396,8 +5240,7 @@
},
/obj/item/device/radio/intercom{
dir = 1;
- pixel_y = 24;
- req_access = list()
+ pixel_y = 24
},
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
@@ -5505,9 +5348,7 @@
"ajG" = (
/obj/effect/floor_decal/rust,
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
+ dir = 8
},
/obj/machinery/shield_gen/external,
/obj/effect/floor_decal/industrial/outline/yellow,
@@ -5515,8 +5356,7 @@
/area/engineering/storage)
"ajH" = (
/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8;
- icon_state = "warningcorner"
+ dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
@@ -5527,9 +5367,7 @@
/area/gateway/prep_room)
"ajI" = (
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_x = 0
+ dir = 4
},
/obj/structure/closet/crate/radiation,
/obj/item/clothing/glasses/meson,
@@ -5559,8 +5397,7 @@
/area/hallway/station/atrium)
"ajL" = (
/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4;
- icon_state = "warningcorner"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/gateway/prep_room)
@@ -5571,12 +5408,10 @@
/area/gateway/prep_room)
"ajN" = (
/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1;
- icon_state = "warningcorner"
+ dir = 1
},
/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8;
- icon_state = "warningcorner"
+ dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -5622,8 +5457,7 @@
"ajV" = (
/obj/effect/floor_decal/industrial/warning,
/obj/effect/floor_decal/industrial/warning{
- dir = 1;
- icon_state = "warning"
+ dir = 1
},
/turf/simulated/floor/tiled,
/area/gateway/prep_room)
@@ -5633,8 +5467,7 @@
/area/hallway/station/docks)
"ajX" = (
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
+ dir = 4
},
/obj/effect/floor_decal/industrial/hatch/yellow,
/turf/simulated/floor/tiled/dark,
@@ -5662,8 +5495,7 @@
req_access = null
},
/obj/machinery/camera/network/command{
- dir = 10;
- icon_state = "camera"
+ dir = 10
},
/turf/simulated/floor/tiled/dark,
/area/gateway/prep_room)
@@ -5734,7 +5566,6 @@
/area/maintenance/abandonedlibrary)
"akj" = (
/obj/item/device/radio/intercom{
- dir = 2;
pixel_y = -24
},
/obj/machinery/shield_capacitor,
@@ -5743,7 +5574,6 @@
/area/engineering/storage)
"akk" = (
/obj/machinery/power/apc{
- dir = 2;
name = "south bump";
pixel_y = -32
},
@@ -5788,7 +5618,6 @@
"akp" = (
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/obj/machinery/light_switch{
@@ -5915,12 +5744,10 @@
"akA" = (
/obj/effect/floor_decal/industrial/warning,
/obj/effect/floor_decal/industrial/warning{
- dir = 1;
- icon_state = "warning"
+ dir = 1
},
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/gateway/prep_room)
@@ -5941,7 +5768,6 @@
"akE" = (
/obj/machinery/firealarm{
dir = 1;
- pixel_x = 0;
pixel_y = -24
},
/turf/simulated/floor/tiled/dark,
@@ -5957,8 +5783,7 @@
"akH" = (
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/turf/simulated/floor/tiled/dark,
/area/gateway)
@@ -5982,12 +5807,10 @@
dir = 1
},
/obj/effect/floor_decal/industrial/warning{
- dir = 1;
- icon_state = "warning"
+ dir = 1
},
/obj/machinery/camera/network/command{
- dir = 10;
- icon_state = "camera"
+ dir = 10
},
/turf/simulated/floor/tiled/dark,
/area/gateway)
@@ -6003,8 +5826,7 @@
},
/obj/machinery/light,
/obj/effect/floor_decal/industrial/warning{
- dir = 1;
- icon_state = "warning"
+ dir = 1
},
/turf/simulated/floor/tiled/dark,
/area/gateway)
@@ -6013,7 +5835,6 @@
/obj/machinery/recharger,
/obj/structure/extinguisher_cabinet{
dir = 1;
- icon_state = "extinguisher_closed";
pixel_y = -32
},
/turf/simulated/floor/tiled/dark,
@@ -6081,13 +5902,10 @@
pixel_y = 3
},
/obj/item/weapon/storage/briefcase/inflatable{
- pixel_x = -3;
- pixel_y = 0
+ pixel_x = -3
},
/obj/machinery/firealarm{
- dir = 2;
layer = 3.3;
- pixel_x = 0;
pixel_y = 26
},
/turf/simulated/floor/tiled,
@@ -6203,8 +6021,7 @@
"ale" = (
/obj/structure/closet/crate,
/obj/effect/floor_decal/industrial/warning{
- dir = 1;
- icon_state = "warning"
+ dir = 1
},
/turf/simulated/floor/tiled/dark,
/area/gateway)
@@ -6248,8 +6065,7 @@
icon_state = "2-4"
},
/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4;
- icon_state = "warningcorner"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/gateway/prep_room)
@@ -6304,8 +6120,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4;
- icon_state = "map-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/bridge/secondary)
@@ -6314,8 +6129,7 @@
/area/maintenance/station/abandonedholodeck)
"alp" = (
/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 8;
- icon_state = "map"
+ dir = 8
},
/obj/machinery/meter{
frequency = 1443;
@@ -6394,7 +6208,6 @@
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/blast/regular{
dir = 4;
- icon_state = "pdoor1";
id = "EngineEmitterPortWest2";
layer = 3.3;
name = "Engine Gas Storage"
@@ -6407,9 +6220,7 @@
/obj/structure/sign/securearea{
desc = "A warning sign which reads 'RADIOACTIVE AREA'";
icon_state = "radiation";
- name = "RADIOACTIVE AREA";
- pixel_x = 0;
- pixel_y = 0
+ name = "RADIOACTIVE AREA"
},
/turf/simulated/wall/r_wall,
/area/engineering/atmos/backup)
@@ -6426,7 +6237,6 @@
},
/obj/machinery/door/blast/regular{
dir = 4;
- icon_state = "pdoor1";
id = "EngineEmitterPortWest2";
layer = 3.3;
name = "Engine Gas Storage"
@@ -6511,12 +6321,10 @@
"alL" = (
/obj/effect/floor_decal/borderfloor/corner,
/obj/effect/floor_decal/corner_steel_grid{
- dir = 9;
- icon_state = "steel_grid"
+ dir = 9
},
/obj/effect/floor_decal/industrial/warning{
- dir = 8;
- icon_state = "warning"
+ dir = 8
},
/obj/effect/floor_decal/corner/yellow/bordercorner,
/obj/effect/floor_decal/steeldecal/steel_decals7{
@@ -6540,8 +6348,7 @@
/area/engineering/hallway)
"alM" = (
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -6607,9 +6414,7 @@
"alR" = (
/obj/effect/floor_decal/industrial/outline/yellow,
/obj/machinery/firealarm{
- dir = 2;
layer = 3.3;
- pixel_x = 0;
pixel_y = 26
},
/obj/vehicle/train/trolley,
@@ -6644,8 +6449,7 @@
"alW" = (
/obj/effect/floor_decal/industrial/outline/yellow,
/obj/effect/floor_decal/steeldecal/steel_decals_central6{
- dir = 8;
- icon_state = "steel_decals_central6"
+ dir = 8
},
/obj/machinery/alarm{
pixel_y = 22
@@ -6703,7 +6507,6 @@
name = "Cafe Shutters";
pixel_x = -10;
pixel_y = 36;
- req_access = list();
req_one_access = list(25)
},
/obj/item/weapon/hand_labeler,
@@ -6730,8 +6533,7 @@
},
/obj/item/device/radio/intercom{
dir = 1;
- pixel_y = 24;
- req_access = list()
+ pixel_y = 24
},
/turf/simulated/floor/tiled,
/area/engineering/hallway)
@@ -6742,8 +6544,7 @@
/obj/structure/table/reinforced,
/obj/item/device/radio/intercom{
dir = 1;
- pixel_y = 24;
- req_access = list()
+ pixel_y = 24
},
/obj/item/device/gps/engineering{
pixel_x = 3;
@@ -6765,8 +6566,7 @@
/area/bridge/secondary)
"amf" = (
/obj/machinery/atmospherics/pipe/simple/hidden/red{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/yellow/border,
@@ -6900,8 +6700,7 @@
dir = 1
},
/obj/structure/railing{
- dir = 4;
- icon_state = "railing0"
+ dir = 4
},
/turf/simulated/floor/water/pool,
/area/hallway/station/atrium)
@@ -6910,7 +6709,6 @@
/obj/machinery/computer/security/telescreen/entertainment{
desc = "Looks like it's set to the science channel, the show is talking about modern aliens. I wonder what else is on?";
icon_state = "frame";
- pixel_x = 0;
pixel_y = 32
},
/turf/simulated/floor/carpet,
@@ -6918,7 +6716,6 @@
"amt" = (
/obj/machinery/door/window{
dir = 1;
- icon_state = "left";
name = "Cafe";
req_one_access = list(25)
},
@@ -6938,8 +6735,7 @@
"amw" = (
/obj/structure/railing,
/obj/structure/railing{
- dir = 4;
- icon_state = "railing0"
+ dir = 4
},
/turf/simulated/floor/water/pool,
/area/hallway/station/atrium)
@@ -7110,9 +6906,7 @@
dir = 5
},
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
@@ -7250,8 +7044,7 @@
"anc" = (
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/turf/simulated/floor,
/area/engineering/shaft)
@@ -7318,8 +7111,7 @@
icon_state = "cobweb2"
},
/obj/machinery/light_construct{
- dir = 1;
- icon_state = "tube-construct-stage1"
+ dir = 1
},
/turf/simulated/floor/plating,
/area/maintenance/abandonedlibrary)
@@ -7403,7 +7195,6 @@
},
/obj/structure/extinguisher_cabinet{
dir = 1;
- icon_state = "extinguisher_closed";
pixel_y = 32
},
/obj/machinery/door/firedoor/glass/hidden/steel{
@@ -7569,7 +7360,6 @@
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "englockdown";
name = "Engineering Lockdown";
@@ -7696,7 +7486,6 @@
"anT" = (
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/turf/simulated/floor/wood/broken,
@@ -7718,7 +7507,6 @@
"anW" = (
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/turf/simulated/floor/wood,
@@ -7726,8 +7514,7 @@
"anX" = (
/obj/structure/bookcase,
/obj/machinery/light_construct/small{
- dir = 8;
- icon_state = "bulb-construct-stage1"
+ dir = 8
},
/obj/effect/decal/cleanable/cobweb{
icon_state = "cobweb2"
@@ -7764,8 +7551,7 @@
/area/maintenance/abandonedlibrary)
"aoc" = (
/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
+ dir = 4
},
/obj/structure/bookcase,
/obj/effect/decal/cleanable/cobweb{
@@ -7804,7 +7590,6 @@
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "englockdown";
name = "Engineering Lockdown";
@@ -7826,15 +7611,13 @@
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
- dir = 5;
- icon_state = "intact-scrubbers"
+ dir = 5
},
/turf/simulated/floor/tiled,
/area/engineering/atmos/backup)
"aok" = (
/obj/machinery/atmospherics/pipe/simple/visible/supply{
- dir = 4;
- icon_state = "intact-supply"
+ dir = 4
},
/obj/machinery/light{
dir = 1
@@ -7846,8 +7629,7 @@
/area/engineering/atmos/backup)
"aol" = (
/obj/machinery/atmospherics/pipe/simple/visible/supply{
- dir = 4;
- icon_state = "intact-supply"
+ dir = 4
},
/obj/structure/cable/green{
d1 = 1;
@@ -7855,8 +7637,7 @@
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/engineering/atmos/backup)
@@ -7876,17 +7657,14 @@
/area/bridge/secondary)
"aon" = (
/obj/machinery/atmospherics/pipe/simple/visible/supply{
- dir = 4;
- icon_state = "intact-supply"
+ dir = 4
},
/obj/item/device/radio/intercom{
dir = 1;
- pixel_y = 24;
- req_access = list()
+ pixel_y = 24
},
/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/engineering/atmos/backup)
@@ -7942,8 +7720,7 @@
icon_state = "1-2"
},
/obj/machinery/door/airlock/maintenance/engi{
- name = "Engineering Electrical Shaft";
- req_one_access = list(10)
+ name = "Engineering Electrical Shaft"
},
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor,
@@ -7976,8 +7753,7 @@
/obj/structure/sign/securearea{
desc = "A warning sign which reads 'HIGH VOLTAGE'";
icon_state = "shock";
- name = "HIGH VOLTAGE";
- pixel_y = 0
+ name = "HIGH VOLTAGE"
},
/turf/simulated/wall/r_wall,
/area/engineering/hallway)
@@ -8040,8 +7816,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -8204,8 +7979,7 @@
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -8233,12 +8007,10 @@
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/visible/supply{
- dir = 5;
- icon_state = "intact-supply"
+ dir = 5
},
/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
- dir = 5;
- icon_state = "intact-scrubbers"
+ dir = 5
},
/obj/machinery/atmospherics/pipe/simple/visible/cyan{
dir = 4
@@ -8256,8 +8028,7 @@
/area/engineering/atmos/backup)
"apv" = (
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/effect/floor_decal/borderfloor{
dir = 1
@@ -8289,8 +8060,7 @@
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -8309,8 +8079,7 @@
/area/engineering/hallway)
"apx" = (
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 1
@@ -8329,9 +8098,7 @@
dir = 4
},
/obj/machinery/firealarm{
- dir = 2;
layer = 3.3;
- pixel_x = 0;
pixel_y = 26
},
/obj/structure/cable/green{
@@ -8377,8 +8144,7 @@
/area/maintenance/abandonedlibrary)
"apB" = (
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -8436,8 +8202,7 @@
},
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/obj/structure/table/woodentable,
/obj/random/junk,
@@ -8450,8 +8215,7 @@
/area/maintenance/abandonedlibrary)
"apG" = (
/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 8;
- icon_state = "map"
+ dir = 8
},
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 4
@@ -8466,8 +8230,7 @@
/area/maintenance/abandonedlibrary)
"apI" = (
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 1
@@ -8479,8 +8242,7 @@
dir = 1
},
/obj/effect/floor_decal/corner/yellow/bordercorner{
- dir = 1;
- icon_state = "bordercolorcorner"
+ dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 4
@@ -8497,8 +8259,7 @@
/area/engineering/hallway)
"apJ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -8515,8 +8276,7 @@
/area/engineering/hallway)
"apK" = (
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -8558,8 +8318,7 @@
/area/engineering/hallway)
"apM" = (
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 10;
- icon_state = "intact"
+ dir = 10
},
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 4
@@ -8614,9 +8373,7 @@
dir = 1
},
/obj/machinery/firealarm{
- dir = 2;
layer = 3.3;
- pixel_x = 0;
pixel_y = 26
},
/turf/simulated/floor/wood,
@@ -8625,8 +8382,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -8692,7 +8448,6 @@
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "englockdown";
name = "Engineering Lockdown";
@@ -8704,16 +8459,14 @@
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/visible/red{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/turf/simulated/floor,
/area/engineering/atmos/backup)
"aqf" = (
/obj/machinery/pipedispenser/disposal,
/obj/machinery/atmospherics/pipe/simple/visible/red{
- dir = 10;
- icon_state = "intact"
+ dir = 10
},
/turf/simulated/floor/tiled,
/area/engineering/atmos/backup)
@@ -8739,8 +8492,7 @@
/area/tether/station/visitorhallway)
"aqh" = (
/obj/machinery/atmospherics/pipe/simple/visible/red{
- dir = 6;
- icon_state = "intact"
+ dir = 6
},
/turf/simulated/floor/tiled,
/area/engineering/atmos/backup)
@@ -8748,19 +8500,16 @@
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/obj/machinery/atmospherics/pipe/simple/hidden/red{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor,
/area/engineering/atmos/backup)
"aqj" = (
/obj/machinery/atmospherics/pipe/simple/visible/red{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/machinery/power/apc{
- dir = 2;
name = "south bump";
pixel_y = -32
},
@@ -8788,15 +8537,13 @@
dir = 10
},
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
"aql" = (
/obj/machinery/atmospherics/pipe/simple/hidden/red{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/effect/floor_decal/borderfloor{
dir = 10
@@ -8808,8 +8555,7 @@
/area/engineering/hallway)
"aqm" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 10;
- icon_state = "intact"
+ dir = 10
},
/obj/effect/floor_decal/industrial/warning{
dir = 4
@@ -8823,8 +8569,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5;
- icon_state = "intact-scrubbers"
+ dir = 5
},
/turf/simulated/floor/tiled,
/area/engineering/engineering_airlock)
@@ -8881,8 +8626,7 @@
/area/maintenance/abandonedlibraryconference)
"aqq" = (
/obj/machinery/atmospherics/pipe/simple/hidden/red{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals4{
dir = 8
@@ -9011,15 +8755,13 @@
/obj/machinery/light,
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/turf/simulated/floor/tiled,
/area/engineering/hallway)
"aqD" = (
/obj/machinery/atmospherics/pipe/simple/hidden/red{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 8
@@ -9039,8 +8781,7 @@
/area/engineering/hallway)
"aqE" = (
/obj/machinery/atmospherics/pipe/simple/hidden/red{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/yellow/border,
@@ -9058,8 +8799,7 @@
/area/engineering/hallway)
"aqF" = (
/obj/machinery/atmospherics/pipe/simple/hidden/red{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 1
@@ -9119,8 +8859,7 @@
/area/engineering/workshop)
"aqO" = (
/obj/machinery/atmospherics/pipe/simple/hidden/red{
- dir = 10;
- icon_state = "intact"
+ dir = 10
},
/obj/structure/disposalpipe/segment{
dir = 4
@@ -9129,8 +8868,7 @@
/area/engineering/hallway)
"aqQ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/red{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/yellow/border,
@@ -9211,9 +8949,7 @@
/area/engineering/hallway)
"aqU" = (
/obj/machinery/light_switch{
- dir = 2;
name = "light switch ";
- pixel_x = 0;
pixel_y = 26
},
/turf/simulated/floor/wood,
@@ -9231,8 +8967,7 @@
/area/maintenance/abandonedlibraryconference)
"aqW" = (
/obj/machinery/light/small{
- dir = 8;
- pixel_y = 0
+ dir = 8
},
/turf/simulated/floor/plating,
/area/maintenance/abandonedlibraryconference)
@@ -9260,8 +8995,7 @@
},
/obj/structure/reagent_dispensers/watertank,
/obj/structure/railing{
- dir = 1;
- icon_state = "railing0"
+ dir = 1
},
/turf/simulated/floor,
/area/maintenance/station/eng_lower)
@@ -9295,8 +9029,7 @@
dir = 8
},
/obj/machinery/light_construct/small{
- dir = 4;
- icon_state = "bulb-construct-stage1"
+ dir = 4
},
/obj/effect/decal/cleanable/cobweb{
icon_state = "cobweb2"
@@ -9411,23 +9144,20 @@
/area/engineering/workshop)
"ary" = (
/obj/machinery/atmospherics/pipe/simple/visible/red{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/visible/cyan,
/turf/simulated/floor/tiled,
/area/engineering/atmos/backup)
"arz" = (
/obj/machinery/atmospherics/pipe/simple/visible/red{
- dir = 5;
- icon_state = "intact"
+ dir = 5
},
/turf/simulated/floor/tiled,
/area/engineering/atmos/backup)
"arB" = (
/obj/machinery/atmospherics/pipe/manifold/visible/red{
- dir = 4;
- icon_state = "map"
+ dir = 4
},
/obj/machinery/meter,
/turf/simulated/floor/tiled,
@@ -9523,12 +9253,10 @@
/area/engineering/break_room)
"arO" = (
/obj/machinery/atmospherics/pipe/simple/visible/supply{
- dir = 10;
- icon_state = "intact-supply"
+ dir = 10
},
/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
- dir = 10;
- icon_state = "intact-scrubbers"
+ dir = 10
},
/obj/machinery/camera/network/engineering{
dir = 8
@@ -9548,8 +9276,7 @@
/area/engineering/atmos/backup)
"arT" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/red{
- dir = 4;
- icon_state = "map"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/engineering/hallway)
@@ -9722,7 +9449,6 @@
/obj/effect/floor_decal/techfloor/hole,
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/turf/simulated/floor/tiled/techfloor,
@@ -9799,8 +9525,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 9
@@ -9947,7 +9672,6 @@
/area/crew_quarters/sleep/cryo)
"asM" = (
/obj/machinery/power/apc{
- dir = 2;
name = "south bump";
pixel_y = -28;
req_access = list(67)
@@ -10037,8 +9761,7 @@
name_tag = "Secondary Command Subgrid"
},
/obj/effect/floor_decal/industrial/warning{
- dir = 1;
- icon_state = "warning"
+ dir = 1
},
/turf/simulated/floor,
/area/maintenance/substation/spacecommand)
@@ -10054,8 +9777,7 @@
},
/obj/random/junk,
/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1;
- icon_state = "warningcorner"
+ dir = 1
},
/obj/structure/cable/green{
d1 = 2;
@@ -10185,8 +9907,7 @@
/obj/structure/table/reinforced,
/obj/item/device/radio/intercom{
dir = 1;
- pixel_y = 24;
- req_access = list()
+ pixel_y = 24
},
/obj/item/device/radio/off{
pixel_y = 6
@@ -10325,9 +10046,7 @@
pixel_x = -24
},
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 8
@@ -10357,8 +10076,7 @@
/area/maintenance/station/spacecommandmaint)
"atA" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 4;
- icon_state = "warning"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/engineering/workshop)
@@ -10566,15 +10284,13 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/structure/disposalpipe/segment,
/obj/machinery/light/small{
- dir = 8;
- pixel_y = 0
+ dir = 8
},
/obj/random/junk,
/turf/simulated/floor,
@@ -10703,8 +10419,7 @@
icon_state = "pipe-c"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5;
- icon_state = "intact-supply"
+ dir = 5
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 5
@@ -10774,13 +10489,11 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/machinery/door/blast/regular{
closed_layer = 10;
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "secondary_bridge_blast";
layer = 1;
@@ -10792,8 +10505,7 @@
/area/bridge/secondary/hallway)
"auq" = (
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/obj/effect/floor_decal/borderfloor{
dir = 9
@@ -10928,7 +10640,6 @@
},
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/obj/effect/floor_decal/borderfloor{
@@ -10947,8 +10658,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/effect/floor_decal/borderfloor{
dir = 9
@@ -10997,20 +10707,16 @@
icon_state = "2-4"
},
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/blue/border{
- dir = 1;
- icon_state = "bordercolor"
+ dir = 1
},
/turf/simulated/floor/tiled,
/area/bridge/secondary/hallway)
"auG" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -11029,20 +10735,16 @@
icon_state = "1-4"
},
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/blue/border{
- dir = 1;
- icon_state = "bordercolor"
+ dir = 1
},
/turf/simulated/floor/tiled,
/area/bridge/secondary/hallway)
"auH" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -11056,9 +10758,7 @@
icon_state = "4-8"
},
/obj/machinery/firealarm{
- dir = 2;
layer = 3.3;
- pixel_x = 0;
pixel_y = 26
},
/obj/structure/cable/green{
@@ -11067,20 +10767,16 @@
icon_state = "2-8"
},
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/blue/border{
- dir = 1;
- icon_state = "bordercolor"
+ dir = 1
},
/turf/simulated/floor/tiled,
/area/bridge/secondary/hallway)
"auI" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -11094,13 +10790,10 @@
icon_state = "4-8"
},
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/blue/border{
- dir = 1;
- icon_state = "bordercolor"
+ dir = 1
},
/turf/simulated/floor/tiled,
/area/bridge/secondary/hallway)
@@ -11113,7 +10806,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 28
},
/obj/random/tech_supply,
@@ -11147,13 +10839,10 @@
icon_state = "2-8"
},
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/blue/border{
- dir = 1;
- icon_state = "bordercolor"
+ dir = 1
},
/turf/simulated/floor/tiled,
/area/bridge/secondary/hallway)
@@ -11171,8 +10860,7 @@
/area/tether/station/visitorhallway/office)
"auM" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -11186,13 +10874,10 @@
icon_state = "4-8"
},
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/blue/border{
- dir = 1;
- icon_state = "bordercolor"
+ dir = 1
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 1
@@ -11221,8 +10906,7 @@
/area/hallway/station/docks)
"auR" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 1
@@ -11240,16 +10924,14 @@
dir = 4
},
/obj/machinery/ai_status_display{
- pixel_x = -32;
- pixel_y = 0
+ pixel_x = -32
},
/turf/simulated/floor/tiled,
/area/storage/tools)
"auT" = (
/obj/item/device/radio/intercom{
dir = 1;
- pixel_y = 24;
- req_access = list()
+ pixel_y = 24
},
/obj/machinery/computer/communications,
/obj/structure/cable/green{
@@ -11465,15 +11147,13 @@
dir = 8
},
/obj/effect/floor_decal/industrial/warning{
- dir = 4;
- icon_state = "warning"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/engineering/workshop)
"avr" = (
/obj/machinery/camera/network/command{
- dir = 10;
- icon_state = "camera"
+ dir = 10
},
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/blue/border,
@@ -11526,7 +11206,6 @@
/area/tether/station/visitorhallway/office)
"avv" = (
/obj/machinery/power/apc{
- dir = 2;
name = "south bump";
pixel_y = -28
},
@@ -11537,8 +11216,7 @@
/area/bridge/secondary/hallway)
"avw" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/red{
- dir = 4;
- icon_state = "map"
+ dir = 4
},
/obj/machinery/meter,
/turf/simulated/floor/tiled,
@@ -11687,16 +11365,13 @@
icon_state = "pipe-c"
},
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 1
},
/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4;
- icon_state = "borderfloorcorner2";
- pixel_y = 0
+ dir = 4
},
/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
dir = 4
@@ -11712,8 +11387,7 @@
dir = 4
},
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 1
@@ -11732,7 +11406,6 @@
/obj/effect/floor_decal/corner/white/diagonal,
/obj/structure/extinguisher_cabinet{
dir = 8;
- icon_state = "extinguisher_closed";
pixel_x = 30
},
/turf/simulated/floor/tiled,
@@ -11744,8 +11417,7 @@
sortType = "Visitor Office"
},
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 1
@@ -11787,16 +11459,13 @@
dir = 4
},
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 1
},
/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4;
- icon_state = "borderfloorcorner2";
- pixel_y = 0
+ dir = 4
},
/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
dir = 4
@@ -12050,8 +11719,7 @@
/area/tether/station/visitorhallway)
"awk" = (
/obj/machinery/atmospherics/pipe/simple/visible/green{
- dir = 5;
- icon_state = "intact"
+ dir = 5
},
/turf/simulated/floor/tiled,
/area/engineering/atmos/backup)
@@ -12204,13 +11872,10 @@
dir = 1
},
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_x = 0
+ dir = 4
},
/obj/structure/extinguisher_cabinet{
dir = 8;
- icon_state = "extinguisher_closed";
pixel_x = 30
},
/turf/simulated/floor/tiled/techmaint,
@@ -12220,8 +11885,7 @@
/area/bridge/secondary/teleporter)
"awD" = (
/obj/machinery/atmospherics/pipe/simple/hidden/red{
- dir = 9;
- icon_state = "intact"
+ dir = 9
},
/turf/simulated/floor/tiled,
/area/engineering/hallway)
@@ -12230,9 +11894,7 @@
dir = 4
},
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 8
@@ -12269,9 +11931,7 @@
"awH" = (
/obj/structure/flora/pottedplant,
/obj/machinery/firealarm{
- dir = 2;
layer = 3.3;
- pixel_x = 0;
pixel_y = 26
},
/turf/simulated/floor/tiled,
@@ -12320,9 +11980,7 @@
},
/obj/effect/floor_decal/industrial/outline/yellow,
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
+ dir = 8
},
/obj/machinery/portable_atmospherics/powered/scrubber,
/turf/simulated/floor/tiled{
@@ -12370,9 +12028,7 @@
dir = 10
},
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_x = 0
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/engineering/hallway)
@@ -12414,15 +12070,13 @@
/obj/effect/floor_decal/corner/white/diagonal,
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/turf/simulated/floor/tiled,
/area/engineering/break_room)
"awU" = (
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/obj/effect/floor_decal/borderfloor{
dir = 10
@@ -12431,8 +12085,7 @@
dir = 10
},
/obj/machinery/vending/fitness{
- dir = 4;
- icon_state = "fitness"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/tether/station/visitorhallway/office)
@@ -12449,7 +12102,6 @@
icon_state = "1-4"
},
/obj/machinery/light_switch{
- dir = 2;
name = "light switch ";
pixel_x = 20;
pixel_y = 30
@@ -12464,13 +12116,11 @@
/area/bridge/secondary/teleporter)
"awX" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 4;
- icon_state = "warning"
+ dir = 4
},
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 24
},
/obj/structure/cable/green{
@@ -12508,7 +12158,6 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/structure/extinguisher_cabinet{
dir = 8;
- icon_state = "extinguisher_closed";
pixel_x = 30
},
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
@@ -12552,9 +12201,7 @@
/area/bridge/meeting_room)
"axe" = (
/obj/machinery/light_switch{
- dir = 2;
name = "light switch ";
- pixel_x = 0;
pixel_y = 30
},
/turf/simulated/floor/wood,
@@ -12597,7 +12244,6 @@
"axj" = (
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
pixel_x = -22
},
/turf/simulated/floor/wood,
@@ -12605,8 +12251,7 @@
"axk" = (
/obj/machinery/suit_storage_unit/standard_unit,
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/turf/simulated/floor/tiled/dark,
/area/bridge/secondary/teleporter)
@@ -12618,15 +12263,13 @@
"axm" = (
/obj/item/weapon/stool/padded,
/obj/effect/floor_decal/industrial/warning{
- dir = 4;
- icon_state = "warning"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/bridge/secondary/teleporter)
"axn" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5;
- icon_state = "intact-scrubbers"
+ dir = 5
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/structure/cable/green{
@@ -12651,7 +12294,6 @@
/obj/structure/table/woodentable,
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
pixel_x = -22
},
/obj/machinery/atmospherics/unary/vent_scrubber/on{
@@ -12672,8 +12314,7 @@
pixel_y = 5
},
/obj/machinery/camera/network/command{
- dir = 4;
- icon_state = "camera"
+ dir = 4
},
/turf/simulated/floor/wood,
/area/bridge/meeting_room)
@@ -12717,8 +12358,7 @@
/area/storage/tools)
"axA" = (
/obj/machinery/atmospherics/pipe/tank/oxygen{
- dir = 1;
- icon_state = "o2_map"
+ dir = 1
},
/obj/machinery/light,
/turf/simulated/floor/tiled,
@@ -12726,7 +12366,6 @@
"axB" = (
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/obj/effect/floor_decal/industrial/outline/yellow,
@@ -12781,15 +12420,13 @@
"axG" = (
/obj/machinery/atmospherics/pipe/tank{
dir = 1;
- icon_state = "air_map";
name = "Waste Tank"
},
/turf/simulated/floor/tiled,
/area/engineering/atmos/backup)
"axH" = (
/obj/machinery/atmospherics/pipe/tank/nitrogen{
- dir = 1;
- icon_state = "n2_map"
+ dir = 1
},
/turf/simulated/floor/tiled,
/area/engineering/atmos/backup)
@@ -12829,8 +12466,7 @@
dir = 8
},
/obj/machinery/camera/network/command{
- dir = 9;
- icon_state = "camera"
+ dir = 9
},
/turf/simulated/floor/wood,
/area/bridge/meeting_room)
@@ -12861,7 +12497,6 @@
/obj/fiftyspawner/glass,
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/obj/machinery/light,
@@ -12889,8 +12524,7 @@
/area/tether/station/stairs_one)
"axS" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5;
- icon_state = "intact-supply"
+ dir = 5
},
/obj/structure/cable/green{
d1 = 1;
@@ -12910,8 +12544,7 @@
/area/crew_quarters/sleep/spacedorm1)
"axU" = (
/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4;
- icon_state = "warningcorner"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/engineering/workshop)
@@ -12920,8 +12553,7 @@
phorontanks = 0
},
/obj/machinery/camera/network/command{
- dir = 4;
- icon_state = "camera"
+ dir = 4
},
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 4
@@ -12950,8 +12582,7 @@
/area/crew_quarters/sleep/spacedorm2)
"axY" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 1;
- icon_state = "warning"
+ dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals4,
/turf/simulated/floor/tiled,
@@ -12963,9 +12594,7 @@
/area/hallway/station/docks)
"aya" = (
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 8
@@ -13069,8 +12698,7 @@
icon_state = "2-8"
},
/obj/machinery/light/small{
- dir = 1;
- icon_state = "bulb1"
+ dir = 1
},
/turf/simulated/floor/wood,
/area/crew_quarters/sleep/spacedorm3)
@@ -13106,8 +12734,7 @@
/area/bridge/secondary/teleporter)
"aym" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 4;
- icon_state = "warning"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/bridge/secondary/teleporter)
@@ -13121,8 +12748,7 @@
icon_state = "2-4"
},
/obj/machinery/light/small{
- dir = 1;
- icon_state = "bulb1"
+ dir = 1
},
/turf/simulated/floor/wood,
/area/crew_quarters/sleep/spacedorm4)
@@ -13262,9 +12888,7 @@
pixel_x = -24
},
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 8
@@ -13317,15 +12941,13 @@
/obj/structure/table/woodentable,
/obj/item/weapon/storage/box/cups,
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
+ dir = 4
},
/turf/simulated/floor/wood,
/area/bridge/meeting_room)
"ayG" = (
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
pixel_x = -22
},
/turf/simulated/floor/tiled,
@@ -13338,7 +12960,6 @@
"ayI" = (
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
pixel_x = -22
},
/turf/simulated/floor/wood,
@@ -13370,7 +12991,6 @@
},
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -13394,9 +13014,7 @@
dir = 4
},
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 8
@@ -13425,7 +13043,6 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/structure/extinguisher_cabinet{
dir = 8;
- icon_state = "extinguisher_closed";
pixel_x = 30
},
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
@@ -13456,12 +13073,10 @@
icon_state = "1-4"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5;
- icon_state = "intact-supply"
+ dir = 5
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5;
- icon_state = "intact-scrubbers"
+ dir = 5
},
/obj/effect/floor_decal/borderfloor/corner{
dir = 4
@@ -13493,8 +13108,7 @@
dir = 1
},
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 1
@@ -13542,16 +13156,13 @@
dir = 4
},
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 1
},
/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4;
- icon_state = "borderfloorcorner2";
- pixel_y = 0
+ dir = 4
},
/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
dir = 4
@@ -13578,8 +13189,7 @@
dir = 1
},
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 1
@@ -13608,8 +13218,7 @@
dir = 1
},
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 1
@@ -13654,9 +13263,7 @@
dir = 5
},
/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4;
- icon_state = "borderfloorcorner2";
- pixel_y = 0
+ dir = 4
},
/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
dir = 4
@@ -13686,8 +13293,7 @@
/area/tether/station/visitorhallway)
"aza" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5;
- icon_state = "intact-supply"
+ dir = 5
},
/turf/simulated/floor/tiled,
/area/bridge/secondary/teleporter)
@@ -13741,8 +13347,7 @@
/area/bridge/secondary)
"aze" = (
/obj/effect/floor_decal/steeldecal/steel_decals_central5{
- dir = 4;
- icon_state = "steel_decals_central5"
+ dir = 4
},
/mob/living/simple_mob/animal/passive/opossum/poppy,
/turf/simulated/floor/tiled/monotile,
@@ -13791,8 +13396,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/airlock/engineering{
- name = "Engineering Washroom";
- req_one_access = list(10)
+ name = "Engineering Washroom"
},
/turf/simulated/floor/tiled/white,
/area/engineering/break_room)
@@ -13961,8 +13565,7 @@
dir = 8
},
/obj/effect/floor_decal/industrial/warning{
- dir = 1;
- icon_state = "warning"
+ dir = 1
},
/turf/simulated/floor/tiled/dark,
/area/bridge/secondary/teleporter)
@@ -13992,9 +13595,7 @@
/area/maintenance/station/spacecommandmaint)
"azA" = (
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 8
@@ -14015,7 +13616,6 @@
dir = 4
},
/obj/machinery/light_switch{
- dir = 2;
name = "light switch ";
pixel_x = 6;
pixel_y = 32
@@ -14057,7 +13657,6 @@
"azG" = (
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/obj/machinery/vending/cigarette,
@@ -14103,7 +13702,6 @@
/area/tether/station/visitorhallway/laundry)
"azL" = (
/obj/machinery/light_switch{
- dir = 2;
name = "light switch ";
pixel_x = -6;
pixel_y = 32
@@ -14119,8 +13717,7 @@
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5;
- icon_state = "intact-scrubbers"
+ dir = 5
},
/turf/simulated/floor/tiled,
/area/tether/station/stairs_one)
@@ -14169,8 +13766,7 @@
"azT" = (
/obj/machinery/washing_machine,
/obj/machinery/light/small{
- dir = 8;
- pixel_y = 0
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/tether/station/visitorhallway/laundry)
@@ -14259,8 +13855,7 @@
dir = 4
},
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 1
@@ -14314,8 +13909,7 @@
dir = 4
},
/obj/machinery/light/small{
- dir = 8;
- pixel_y = 0
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/tether/station/visitorhallway/lounge)
@@ -14383,8 +13977,7 @@
icon_state = "pipe-c"
},
/obj/machinery/light/small{
- dir = 1;
- icon_state = "bulb1"
+ dir = 1
},
/turf/simulated/floor,
/area/maintenance/station/spacecommandmaint)
@@ -14402,15 +13995,13 @@
/area/bridge/meeting_room)
"aAp" = (
/obj/machinery/light/small{
- dir = 1;
- icon_state = "bulb1"
+ dir = 1
},
/turf/simulated/floor,
/area/maintenance/station/spacecommandmaint)
"aAr" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/turf/simulated/floor/wood,
/area/bridge/meeting_room)
@@ -14430,8 +14021,7 @@
/area/bridge/meeting_room)
"aAu" = (
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/bridge/secondary/teleporter)
@@ -14485,7 +14075,6 @@
},
/obj/machinery/computer/id_restorer{
dir = 1;
- icon_state = "restorer";
pixel_y = -32
},
/obj/effect/floor_decal/corner/lightgrey/border,
@@ -14649,14 +14238,11 @@
"aAM" = (
/obj/structure/mirror{
dir = 4;
- pixel_x = 28;
- pixel_y = 0
+ pixel_x = 28
},
/obj/structure/sink{
dir = 4;
- icon_state = "sink";
- pixel_x = 11;
- pixel_y = 0
+ pixel_x = 11
},
/obj/effect/landmark{
name = "morphspawn"
@@ -14690,7 +14276,6 @@
frequency = 1379;
master_tag = "eng_starboard_airlock";
name = "exterior access button";
- pixel_x = 0;
pixel_y = -25;
req_one_access = list(11,24)
},
@@ -14800,7 +14385,6 @@
/obj/structure/table/bench/standard,
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
pixel_x = -22
},
/turf/simulated/floor/tiled,
@@ -14869,7 +14453,6 @@
"aBn" = (
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
pixel_x = -22
},
/turf/simulated/floor/wood,
@@ -14890,7 +14473,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 24
},
/obj/structure/cable/green{
@@ -14906,8 +14488,7 @@
pixel_y = 3
},
/obj/item/weapon/storage/briefcase/inflatable{
- pixel_x = -3;
- pixel_y = 0
+ pixel_x = -3
},
/turf/simulated/floor/tiled,
/area/engineering/engine_eva)
@@ -15030,8 +14611,7 @@
/area/engineering/hallway)
"aBB" = (
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 9;
- icon_state = "intact"
+ dir = 9
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -15043,8 +14623,7 @@
dir = 4
},
/obj/machinery/light/small{
- dir = 8;
- pixel_y = 0
+ dir = 8
},
/obj/effect/landmark{
name = "xeno_spawn";
@@ -15072,7 +14651,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 24
},
/obj/structure/cable/green{
@@ -15106,8 +14684,7 @@
/obj/structure/sign/securearea{
desc = "A warning sign which reads 'HIGH VOLTAGE'";
icon_state = "shock";
- name = "HIGH VOLTAGE";
- pixel_y = 0
+ name = "HIGH VOLTAGE"
},
/turf/simulated/wall/r_wall,
/area/maintenance/substation/civilian)
@@ -15359,9 +14936,7 @@
/area/engineering/atmos/backup)
"aCk" = (
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 8
@@ -15382,7 +14957,6 @@
"aCm" = (
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/obj/effect/landmark{
@@ -15399,8 +14973,7 @@
"aCo" = (
/obj/effect/floor_decal/industrial/hatch/yellow,
/obj/machinery/camera/network/command{
- dir = 9;
- icon_state = "camera"
+ dir = 9
},
/turf/simulated/floor/tiled/dark,
/area/gateway/prep_room)
@@ -15469,9 +15042,7 @@
icon_state = "4-8"
},
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 1
@@ -15599,7 +15170,6 @@
},
/obj/structure/extinguisher_cabinet{
dir = 8;
- icon_state = "extinguisher_closed";
pixel_x = 30
},
/obj/machinery/camera/network/tether{
@@ -15668,9 +15238,7 @@
/obj/structure/table/reinforced,
/obj/machinery/recharger,
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_x = 0
+ dir = 4
},
/obj/structure/window/reinforced{
dir = 1
@@ -15685,8 +15253,7 @@
/area/engineering/workshop)
"aCR" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{
- dir = 4;
- icon_state = "map"
+ dir = 4
},
/obj/structure/cable{
d1 = 1;
@@ -15714,9 +15281,7 @@
/obj/effect/floor_decal/industrial/outline/yellow,
/obj/machinery/portable_atmospherics/powered/pump/filled,
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
+ dir = 8
},
/turf/simulated/floor/tiled{
icon_state = "monotile"
@@ -15754,9 +15319,7 @@
dir = 10
},
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_x = 0
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/engineering/hallway)
@@ -15772,7 +15335,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 24
},
/obj/structure/cable/green{
@@ -15789,8 +15351,7 @@
/obj/item/weapon/storage/box/lights/mixed,
/obj/item/weapon/storage/box/lights/mixed,
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5;
- icon_state = "intact-supply"
+ dir = 5
},
/turf/simulated/floor/tiled,
/area/tether/station/stairs_one)
@@ -15819,8 +15380,7 @@
},
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 8
@@ -15833,8 +15393,7 @@
},
/obj/machinery/status_display{
layer = 4;
- pixel_x = 32;
- pixel_y = 0
+ pixel_x = 32
},
/obj/effect/floor_decal/borderfloor{
dir = 4
@@ -15877,8 +15436,7 @@
"aDi" = (
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/obj/structure/window/reinforced{
dir = 1
@@ -15890,9 +15448,7 @@
dir = 9
},
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_x = 0
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/crew_quarters/sleep/engi_wash)
@@ -15910,7 +15466,6 @@
icon_state = "0-4"
},
/obj/machinery/power/apc{
- cell_type = /obj/item/weapon/cell/apc;
dir = 8;
name = "west bump";
pixel_x = -28
@@ -15991,8 +15546,7 @@
/area/tether/station/visitorhallway)
"aDy" = (
/obj/machinery/light/small{
- dir = 8;
- pixel_y = 0
+ dir = 8
},
/turf/simulated/floor/wood,
/area/bridge/meeting_room)
@@ -16065,8 +15619,7 @@
/obj/effect/floor_decal/industrial/warning,
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/turf/simulated/floor,
/area/maintenance/substation/civilian)
@@ -16098,7 +15651,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 24
},
/obj/random/junk,
@@ -16169,7 +15721,6 @@
/area/hallway/station/atrium)
"aEa" = (
/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
frequency = 1379;
id_tag = "eng_starboard_pump"
},
@@ -16179,8 +15730,7 @@
"aEb" = (
/obj/machinery/alarm{
dir = 4;
- pixel_x = -23;
- pixel_y = 0
+ pixel_x = -23
},
/turf/simulated/floor/tiled,
/area/engineering/engine_eva)
@@ -16190,7 +15740,6 @@
/obj/machinery/door/blast/regular{
closed_layer = 10;
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "secondary_bridge_blast";
layer = 1;
@@ -16280,8 +15829,7 @@
/area/tether/station/dock_one)
"aEp" = (
/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4;
- icon_state = "warningcorner"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/tether/station/dock_one)
@@ -16375,8 +15923,7 @@
/area/engineering/foyer)
"aEv" = (
/obj/machinery/camera/network/command{
- dir = 9;
- icon_state = "camera"
+ dir = 9
},
/turf/simulated/floor/wood,
/area/bridge/meeting_room)
@@ -16389,8 +15936,7 @@
/area/bridge/meeting_room)
"aEx" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{
- dir = 4;
- icon_state = "map"
+ dir = 4
},
/obj/machinery/meter,
/obj/structure/cable{
@@ -16404,8 +15950,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -16447,22 +15992,18 @@
},
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/turf/simulated/floor/tiled,
/area/engineering/hallway)
"aEB" = (
/obj/structure/sink{
dir = 4;
- icon_state = "sink";
- pixel_x = 11;
- pixel_y = 0
+ pixel_x = 11
},
/obj/structure/mirror{
dir = 4;
- pixel_x = 28;
- pixel_y = 0
+ pixel_x = 28
},
/obj/effect/landmark{
name = "morphspawn"
@@ -16484,8 +16025,7 @@
"aED" = (
/obj/machinery/alarm{
dir = 8;
- pixel_x = 22;
- pixel_y = 0
+ pixel_x = 22
},
/turf/simulated/floor/wood,
/area/bridge/meeting_room)
@@ -16494,8 +16034,7 @@
dir = 4
},
/obj/machinery/light/small{
- dir = 8;
- pixel_y = 0
+ dir = 8
},
/turf/simulated/floor/tiled/white,
/area/crew_quarters/sleep/engi_wash)
@@ -16525,8 +16064,7 @@
"aEI" = (
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/obj/machinery/atmospherics/unary/vent_scrubber/on,
/turf/simulated/floor/tiled,
@@ -16577,12 +16115,10 @@
/obj/machinery/computer/security/telescreen/entertainment{
desc = "Damn, looks like it's on the clown world channel. I wonder what else is on?";
icon_state = "frame";
- pixel_x = 0;
pixel_y = 32
},
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 1
@@ -16606,8 +16142,7 @@
dir = 8
},
/obj/machinery/door/window/northleft{
- name = "Shower";
- req_access = list()
+ name = "Shower"
},
/obj/structure/curtain/open/shower/engineering,
/turf/simulated/floor/tiled,
@@ -16616,8 +16151,7 @@
/obj/machinery/computer/security/telescreen/entertainment{
desc = "Looks like its Fawkes News, I wonder what else is on?";
icon_state = "frame";
- pixel_x = 32;
- pixel_y = 0
+ pixel_x = 32
},
/turf/simulated/floor/tiled,
/area/tether/station/visitorhallway/lounge)
@@ -16638,8 +16172,7 @@
dir = 4
},
/obj/machinery/door/window/northleft{
- name = "Shower";
- req_access = list()
+ name = "Shower"
},
/obj/structure/curtain/open/shower/engineering,
/turf/simulated/floor/tiled,
@@ -16647,9 +16180,7 @@
"aEX" = (
/obj/machinery/power/smes/buildable{
RCon_tag = "Substation - Civilian";
- charge = 0;
- output_attempt = 0;
- outputting = 0
+ output_attempt = 0
},
/obj/structure/cable/green{
d2 = 2;
@@ -16661,8 +16192,7 @@
"aFc" = (
/obj/machinery/alarm{
dir = 4;
- pixel_x = -23;
- pixel_y = 0
+ pixel_x = -23
},
/turf/simulated/floor,
/area/storage/emergency_storage/emergency4)
@@ -16685,7 +16215,6 @@
id_tag = "eng_starboard_pump"
},
/obj/machinery/airlock_sensor{
- frequency = 1379;
id_tag = "eng_starboard_sensor";
pixel_x = 24;
pixel_y = 10
@@ -16815,8 +16344,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -16919,8 +16447,7 @@
/area/engineering/workshop)
"aIi" = (
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 9;
- icon_state = "intact"
+ dir = 9
},
/obj/structure/cable{
d1 = 1;
@@ -16949,7 +16476,6 @@
},
/obj/structure/extinguisher_cabinet{
dir = 8;
- icon_state = "extinguisher_closed";
pixel_x = 30
},
/turf/simulated/floor/tiled,
@@ -16960,14 +16486,11 @@
},
/obj/structure/mirror{
dir = 4;
- pixel_x = 28;
- pixel_y = 0
+ pixel_x = 28
},
/obj/structure/sink{
dir = 4;
- icon_state = "sink";
- pixel_x = 11;
- pixel_y = 0
+ pixel_x = 11
},
/turf/simulated/floor/tiled/white,
/area/crew_quarters/sleep/engi_wash)
@@ -16975,7 +16498,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 28
},
/obj/structure/cable{
@@ -17034,8 +16556,7 @@
/area/tether/station/dock_two)
"aJk" = (
/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 8;
- icon_state = "map"
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/engineering/engineering_airlock)
@@ -17044,12 +16565,10 @@
dir = 4
},
/obj/effect/floor_decal/corner_steel_grid{
- dir = 9;
- icon_state = "steel_grid"
+ dir = 9
},
/obj/effect/floor_decal/industrial/warning{
- dir = 8;
- icon_state = "warning"
+ dir = 8
},
/obj/effect/floor_decal/corner/yellow/bordercorner{
dir = 4
@@ -17067,7 +16586,6 @@
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "englockdown";
name = "Engineering Lockdown";
@@ -17139,8 +16657,7 @@
/obj/structure/disposalpipe/segment,
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/airlock/glass_engineering{
- name = "Engineering Hallway";
- req_one_access = list(10)
+ name = "Engineering Hallway"
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -17193,9 +16710,7 @@
/obj/structure/bedsheetbin,
/obj/random/soap,
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_x = 0
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/crew_quarters/sleep/engi_wash)
@@ -17210,8 +16725,7 @@
/obj/machinery/atmospherics/pipe/zpipe/up/scrubbers,
/obj/machinery/atmospherics/pipe/zpipe/up/supply,
/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
+ dir = 4
},
/obj/structure/cable{
icon_state = "16-0"
@@ -17287,7 +16801,6 @@
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "englockdown";
name = "Engineering Lockdown";
@@ -17504,7 +17017,6 @@
dir = 4
},
/obj/item/device/radio/intercom{
- dir = 2;
pixel_y = -24
},
/turf/simulated/floor/tiled,
@@ -17660,8 +17172,7 @@
/area/engineering/hallway)
"aMl" = (
/obj/machinery/light/small{
- dir = 8;
- pixel_y = 0
+ dir = 8
},
/obj/machinery/recharge_station,
/turf/simulated/floor/tiled/white,
@@ -17669,7 +17180,6 @@
"aMp" = (
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/obj/machinery/washing_machine,
@@ -17701,8 +17211,7 @@
/obj/structure/cable{
d1 = 4;
d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
+ icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 8
@@ -17757,26 +17266,22 @@
/obj/machinery/portable_atmospherics/canister/air/airlock,
/obj/effect/floor_decal/industrial/outline/yellow,
/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4;
- icon_state = "warningcorner"
+ dir = 4
},
/obj/machinery/power/apc{
- dir = 2;
name = "south bump";
pixel_y = -32
},
/obj/structure/cable/green,
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/turf/simulated/floor/tiled,
/area/engineering/engineering_airlock)
"aNe" = (
/obj/machinery/light/small{
- dir = 8;
- pixel_y = 0
+ dir = 8
},
/obj/machinery/atmospherics/portables_connector{
dir = 1
@@ -17788,8 +17293,7 @@
icon_state = "space";
layer = 4;
name = "EXTERNAL AIRLOCK";
- pixel_x = -32;
- pixel_y = 0
+ pixel_x = -32
},
/turf/simulated/floor/tiled,
/area/engineering/engineering_airlock)
@@ -17851,9 +17355,7 @@
/area/crew_quarters/heads/chief)
"aOU" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/yellow/border{
dir = 1
@@ -17883,8 +17385,7 @@
/obj/structure/table/reinforced,
/obj/machinery/alarm{
dir = 4;
- pixel_x = -23;
- pixel_y = 0
+ pixel_x = -23
},
/obj/item/weapon/storage/toolbox/emergency,
/obj/item/weapon/storage/toolbox/electrical,
@@ -17912,9 +17413,7 @@
dir = 1
},
/obj/machinery/firealarm{
- dir = 2;
layer = 3.3;
- pixel_x = 0;
pixel_y = 26
},
/turf/simulated/floor/carpet,
@@ -18017,9 +17516,7 @@
dir = 4
},
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/engineering/engineering_monitoring)
@@ -18141,13 +17638,10 @@
/area/crew_quarters/sleep/engi_wash)
"aSa" = (
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
+ dir = 8
},
/obj/machinery/computer/station_alert/all{
- dir = 4;
- icon_state = "computer"
+ dir = 4
},
/obj/structure/window/reinforced{
dir = 1
@@ -18209,9 +17703,7 @@
"aSu" = (
/obj/structure/table/reinforced,
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_x = 0
+ dir = 4
},
/obj/machinery/firealarm{
dir = 4;
@@ -18263,7 +17755,6 @@
"aSL" = (
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/obj/item/device/radio/intercom{
@@ -18281,8 +17772,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/turf/simulated/floor,
/area/maintenance/station/eng_lower)
@@ -18306,8 +17796,7 @@
icon_state = "1-2"
},
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -18450,8 +17939,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/turf/simulated/floor,
/area/maintenance/station/eng_lower)
@@ -18473,7 +17961,6 @@
department = "Chief Engineer's Desk";
departmentType = 6;
name = "Chief Engineer RC";
- pixel_x = 0;
pixel_y = -32
},
/turf/simulated/floor/tiled,
@@ -18486,15 +17973,13 @@
/area/crew_quarters/heads/chief)
"aVH" = (
/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8;
- icon_state = "warningcorner"
+ dir = 8
},
/obj/structure/disposalpipe/segment{
dir = 8;
icon_state = "pipe-c"
},
/obj/item/device/radio/intercom{
- dir = 2;
pixel_y = -24
},
/turf/simulated/floor/tiled,
@@ -18502,7 +17987,6 @@
"aVK" = (
/obj/structure/table/reinforced,
/obj/item/device/radio/intercom{
- dir = 2;
pixel_y = -24
},
/obj/random/tech_supply,
@@ -18516,8 +18000,7 @@
},
/obj/machinery/newscaster{
layer = 3.3;
- pixel_x = -27;
- pixel_y = 0
+ pixel_x = -27
},
/obj/random/tech_supply,
/obj/random/tech_supply,
@@ -18525,16 +18008,14 @@
/area/engineering/engineering_monitoring)
"aVP" = (
/obj/machinery/computer/power_monitor{
- dir = 1;
- icon_state = "computer"
+ dir = 1
},
/obj/machinery/light,
/turf/simulated/floor/tiled,
/area/engineering/engineering_monitoring)
"aVW" = (
/obj/machinery/computer/rcon{
- dir = 1;
- icon_state = "computer"
+ dir = 1
},
/obj/machinery/requests_console/preset/engineering{
pixel_y = -30
@@ -18546,8 +18027,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/turf/simulated/floor,
/area/maintenance/station/eng_lower)
@@ -18565,9 +18045,7 @@
dir = 6
},
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
@@ -18625,7 +18103,6 @@
/obj/machinery/button/remote/driver{
id = "enginecore";
name = "Emergency Core Eject";
- pixel_x = 0;
pixel_y = -21
},
/turf/simulated/floor/tiled/freezer,
@@ -18711,9 +18188,7 @@
dir = 4
},
/obj/machinery/firealarm{
- dir = 2;
layer = 3.3;
- pixel_x = 0;
pixel_y = 26
},
/obj/machinery/door/firedoor/glass,
@@ -18775,8 +18250,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
@@ -18822,8 +18296,7 @@
/area/hallway/station/atrium)
"baQ" = (
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
+ dir = 4
},
/obj/effect/floor_decal/techfloor{
dir = 4
@@ -18869,8 +18342,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/turf/simulated/floor/tiled,
/area/hallway/station/atrium)
@@ -18891,8 +18363,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 1
@@ -18992,7 +18463,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 28
},
/obj/effect/floor_decal/techfloor{
@@ -19030,8 +18500,7 @@
/obj/structure/cable{
d1 = 4;
d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
+ icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -19071,8 +18540,7 @@
/obj/structure/cable{
d1 = 4;
d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
+ icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -19116,8 +18584,7 @@
/obj/structure/cable{
d1 = 4;
d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
+ icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -19135,7 +18602,6 @@
},
/obj/machinery/firealarm{
dir = 1;
- pixel_x = 0;
pixel_y = -24
},
/turf/simulated/floor/tiled,
@@ -19298,7 +18764,6 @@
"beY" = (
/obj/machinery/door/airlock/multi_tile/metal{
dir = 2;
- icon_state = "door_closed";
name = "Cryogenic Storage"
},
/obj/machinery/door/firedoor/glass,
@@ -19388,7 +18853,6 @@
"bhc" = (
/obj/structure/extinguisher_cabinet{
dir = 4;
- icon_state = "extinguisher_closed";
pixel_x = -30
},
/obj/effect/floor_decal/borderfloor{
@@ -19426,8 +18890,7 @@
},
/obj/machinery/alarm{
dir = 4;
- pixel_x = -23;
- pixel_y = 0
+ pixel_x = -23
},
/turf/simulated/floor/tiled,
/area/crew_quarters/heads/chief)
@@ -19499,8 +18962,7 @@
icon_state = "1-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
+ dir = 9
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 9
@@ -19516,8 +18978,7 @@
/obj/random/tech_supply,
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/random/tech_supply,
@@ -19529,8 +18990,7 @@
dir = 4
},
/obj/machinery/light/small{
- dir = 8;
- pixel_y = 0
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/storage/tools)
@@ -19597,12 +19057,10 @@
/area/tether/station/dock_two)
"bnl" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 9;
- icon_state = "intact"
+ dir = 9
},
/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
+ dir = 4
},
/obj/structure/table/rack{
dir = 8;
@@ -19615,8 +19073,7 @@
/area/hallway/station/docks)
"bno" = (
/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 1;
- icon_state = "map"
+ dir = 1
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 9
@@ -19641,7 +19098,6 @@
"boc" = (
/obj/structure/extinguisher_cabinet{
dir = 4;
- icon_state = "extinguisher_closed";
pixel_x = -30
},
/obj/effect/floor_decal/borderfloor{
@@ -19809,8 +19265,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/structure/cable/green{
d1 = 4;
@@ -19834,8 +19289,7 @@
"bqT" = (
/obj/machinery/alarm{
dir = 4;
- pixel_x = -23;
- pixel_y = 0
+ pixel_x = -23
},
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 4
@@ -19861,17 +19315,14 @@
"brX" = (
/obj/structure/sink{
dir = 4;
- icon_state = "sink";
- pixel_x = 11;
- pixel_y = 0
+ pixel_x = 11
},
/obj/machinery/light{
dir = 1
},
/obj/structure/mirror{
dir = 4;
- pixel_x = 28;
- pixel_y = 0
+ pixel_x = 28
},
/turf/simulated/floor/tiled/white,
/area/crew_quarters/toilet)
@@ -19892,8 +19343,7 @@
"btr" = (
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 8
@@ -19903,22 +19353,18 @@
"btt" = (
/obj/machinery/computer/guestpass{
dir = 4;
- pixel_x = -28;
- pixel_y = 0
+ pixel_x = -28
},
/turf/simulated/floor/tiled,
/area/hallway/station/docks)
"bvs" = (
/obj/structure/sink{
dir = 4;
- icon_state = "sink";
- pixel_x = 11;
- pixel_y = 0
+ pixel_x = 11
},
/obj/structure/mirror{
dir = 4;
- pixel_x = 28;
- pixel_y = 0
+ pixel_x = 28
},
/turf/simulated/floor/tiled/white,
/area/crew_quarters/toilet)
@@ -19935,27 +19381,17 @@
"byy" = (
/obj/machinery/recharge_station,
/obj/machinery/light/small{
- dir = 8;
- pixel_x = 0
+ dir = 8
},
/turf/simulated/floor/tiled/white,
/area/crew_quarters/toilet)
"byA" = (
/obj/machinery/firealarm{
dir = 1;
- pixel_x = 0;
pixel_y = -24
},
/turf/simulated/floor/tiled/white,
/area/crew_quarters/toilet)
-"byP" = (
-/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_x = 0
- },
-/turf/simulated/floor/tiled,
-/area/tether/station/dock_two)
"bzn" = (
/obj/structure/grille,
/obj/structure/window/reinforced/full,
@@ -20039,8 +19475,7 @@
desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
icon_state = "space";
layer = 4;
- name = "EXTERNAL AIRLOCK";
- pixel_x = 0
+ name = "EXTERNAL AIRLOCK"
},
/obj/structure/window/reinforced{
dir = 1
@@ -20058,8 +19493,7 @@
desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
icon_state = "space";
layer = 4;
- name = "EXTERNAL AIRLOCK";
- pixel_x = 0
+ name = "EXTERNAL AIRLOCK"
},
/obj/structure/window/reinforced{
dir = 1
@@ -20102,7 +19536,6 @@
/obj/machinery/airlock_sensor{
frequency = 1380;
id_tag = "dock_d1a2_sensor";
- pixel_x = 0;
pixel_y = -25
},
/obj/machinery/embedded_controller/radio/airlock/docking_port{
@@ -20151,7 +19584,6 @@
/obj/machinery/airlock_sensor{
frequency = 1380;
id_tag = "dock_d2a2_sensor";
- pixel_x = 0;
pixel_y = -25
},
/obj/effect/map_helper/airlock/atmos/chamber_pump,
@@ -20179,8 +19611,7 @@
/area/tether/station/dock_two)
"bKo" = (
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
+ dir = 4
},
/obj/machinery/door/firedoor/glass/hidden/steel{
dir = 8
@@ -20202,8 +19633,7 @@
desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
icon_state = "space";
layer = 4;
- name = "EXTERNAL AIRLOCK";
- pixel_x = 0
+ name = "EXTERNAL AIRLOCK"
},
/obj/machinery/door/firedoor/glass,
/obj/structure/grille,
@@ -20219,7 +19649,6 @@
"bPl" = (
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/turf/simulated/floor/tiled,
@@ -20256,7 +19685,6 @@
/obj/machinery/airlock_sensor{
frequency = 1380;
id_tag = "dock_d1a1_sensor";
- pixel_x = 0;
pixel_y = -25
},
/obj/machinery/atmospherics/unary/vent_pump/high_volume{
@@ -20300,7 +19728,6 @@
/obj/machinery/airlock_sensor{
frequency = 1380;
id_tag = "dock_d2a1_sensor";
- pixel_x = 0;
pixel_y = -25
},
/obj/machinery/embedded_controller/radio/airlock/docking_port{
@@ -20334,8 +19761,7 @@
/area/tether/station/dock_two)
"bPO" = (
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/tether/station/dock_two)
@@ -20382,15 +19808,13 @@
dir = 9
},
/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 8;
- icon_state = "map"
+ dir = 8
},
/turf/simulated/floor/tiled/dark,
/area/tether/station/dock_two)
"bQl" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 10;
- icon_state = "intact"
+ dir = 10
},
/obj/machinery/light/small{
dir = 4
@@ -20457,8 +19881,7 @@
desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
icon_state = "space";
layer = 4;
- name = "EXTERNAL AIRLOCK";
- pixel_x = 0
+ name = "EXTERNAL AIRLOCK"
},
/obj/structure/window/reinforced,
/obj/structure/window/reinforced{
@@ -20512,8 +19935,7 @@
desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
icon_state = "space";
layer = 4;
- name = "EXTERNAL AIRLOCK";
- pixel_x = 0
+ name = "EXTERNAL AIRLOCK"
},
/turf/simulated/floor/plating,
/area/tether/station/dock_two)
@@ -20754,8 +20176,7 @@
"ceq" = (
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/airlock/glass_engineering{
- name = "Engineering Hallway";
- req_one_access = list(10)
+ name = "Engineering Hallway"
},
/obj/structure/cable{
d1 = 1;
@@ -20773,8 +20194,7 @@
},
/obj/structure/closet/radiation,
/obj/effect/floor_decal/corner_steel_grid{
- dir = 1;
- icon_state = "steel_grid"
+ dir = 1
},
/turf/simulated/floor/tiled,
/area/engineering/gravity_lobby)
@@ -20885,8 +20305,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 4;
- icon_state = "map"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -20978,8 +20397,7 @@
desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
icon_state = "space";
layer = 4;
- name = "EXTERNAL AIRLOCK";
- pixel_x = 0
+ name = "EXTERNAL AIRLOCK"
},
/turf/simulated/floor/plating,
/area/tether/station/dock_one)
@@ -21065,7 +20483,6 @@
/obj/effect/floor_decal/corner/purple/bordercorner2,
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
@@ -21131,8 +20548,7 @@
dir = 1
},
/obj/effect/floor_decal/corner/yellow/bordercorner{
- dir = 1;
- icon_state = "bordercolorcorner"
+ dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 4
@@ -21179,17 +20595,13 @@
/area/hallway/station/atrium)
"eMS" = (
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/tether/station/dock_one)
"eYw" = (
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/yellow/border{
dir = 8
@@ -21222,9 +20634,7 @@
/area/hallway/station/atrium)
"fgA" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/yellow/border{
dir = 1
@@ -21234,7 +20644,6 @@
"fil" = (
/obj/structure/extinguisher_cabinet{
dir = 8;
- icon_state = "extinguisher_closed";
pixel_x = 30
},
/turf/simulated/floor/tiled,
@@ -21247,13 +20656,10 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 28
},
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 1
@@ -21287,7 +20693,6 @@
/area/hallway/station/docks)
"fqP" = (
/obj/machinery/power/apc{
- cell_type = /obj/item/weapon/cell/apc;
dir = 8;
name = "west bump";
pixel_x = -28
@@ -21343,7 +20748,6 @@
alarm_id = null;
breach_detection = 0;
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/turf/simulated/floor/tiled,
@@ -21377,9 +20781,7 @@
dir = 5
},
/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4;
- icon_state = "borderfloorcorner2";
- pixel_y = 0
+ dir = 4
},
/obj/effect/floor_decal/corner/purple/bordercorner2{
dir = 4
@@ -21426,9 +20828,7 @@
/area/engineering/hallway)
"fUR" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/yellow/border{
dir = 1
@@ -21463,17 +20863,14 @@
/area/engineering/hallway)
"ghJ" = (
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/yellow/border{
dir = 8
},
/obj/machinery/alarm{
dir = 4;
- pixel_x = -35;
- pixel_y = 0
+ pixel_x = -35
},
/turf/simulated/floor/tiled,
/area/engineering/gravity_lobby)
@@ -21531,8 +20928,7 @@
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 4;
- icon_state = "map"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/tether/station/dock_two)
@@ -21540,9 +20936,7 @@
/obj/structure/sign/securearea{
desc = "A warning sign which reads 'RADIOACTIVE AREA'";
icon_state = "radiation";
- name = "RADIOACTIVE AREA";
- pixel_x = 0;
- pixel_y = 0
+ name = "RADIOACTIVE AREA"
},
/turf/simulated/wall/r_wall,
/area/engineering/gravity_lobby)
@@ -21566,9 +20960,7 @@
/area/tether/station/dock_two)
"gOT" = (
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/yellow/border{
dir = 8
@@ -21619,8 +21011,7 @@
/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 4;
- icon_state = "map"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/hallway/station/docks)
@@ -21708,8 +21099,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/machinery/door/firedoor/glass/hidden/steel,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
@@ -21746,8 +21136,7 @@
dir = 10
},
/obj/effect/floor_decal/corner_steel_grid{
- dir = 4;
- icon_state = "steel_grid"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/engineering/gravity_gen)
@@ -21825,8 +21214,7 @@
dir = 1
},
/obj/effect/floor_decal/corner/yellow/bordercorner{
- dir = 1;
- icon_state = "bordercolorcorner"
+ dir = 1
},
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 1
@@ -21849,21 +21237,17 @@
pixel_x = 28
},
/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 4;
- icon_state = "map"
+ dir = 4
},
/turf/simulated/floor/tiled/dark,
/area/tether/station/dock_one)
"iIr" = (
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 1
@@ -21901,14 +21285,12 @@
},
/obj/structure/extinguisher_cabinet{
dir = 4;
- icon_state = "extinguisher_closed";
pixel_x = -30
},
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 1
@@ -22012,8 +21394,7 @@
dir = 8
},
/obj/effect/floor_decal/corner/yellow/bordercorner{
- dir = 8;
- icon_state = "bordercolorcorner"
+ dir = 8
},
/obj/machinery/atmospherics/unary/vent_scrubber/on,
/obj/structure/cable/green{
@@ -22023,9 +21404,7 @@
/area/engineering/gravity_gen)
"jNX" = (
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/yellow/border{
dir = 8
@@ -22040,8 +21419,7 @@
/area/engineering/gravity_lobby)
"jOe" = (
/obj/effect/floor_decal/corner_steel_grid{
- dir = 9;
- icon_state = "steel_grid"
+ dir = 9
},
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 1
@@ -22089,8 +21467,7 @@
/obj/structure/cable{
d1 = 4;
d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
+ icon_state = "4-8"
},
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/lightgrey/border,
@@ -22127,8 +21504,7 @@
"jXa" = (
/obj/effect/floor_decal/sign/dock/two,
/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 4;
- icon_state = "map"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/tether/station/dock_two)
@@ -22176,8 +21552,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 5;
- icon_state = "intact"
+ dir = 5
},
/turf/simulated/floor/tiled,
/area/engineering/gravity_lobby)
@@ -22230,7 +21605,6 @@
/obj/machinery/airlock_sensor{
frequency = 1380;
id_tag = "dock_d1a3_sensor";
- pixel_x = 0;
pixel_y = -25
},
/obj/machinery/embedded_controller/radio/airlock/docking_port{
@@ -22245,7 +21619,6 @@
"kRp" = (
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/obj/machinery/atmospherics/unary/vent_scrubber/on{
@@ -22337,8 +21710,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 9
@@ -22448,8 +21820,7 @@
},
/obj/structure/closet/emcloset,
/obj/effect/floor_decal/corner_steel_grid{
- dir = 1;
- icon_state = "steel_grid"
+ dir = 1
},
/turf/simulated/floor/tiled,
/area/engineering/gravity_lobby)
@@ -22467,12 +21838,10 @@
dir = 4
},
/obj/effect/floor_decal/industrial/danger{
- dir = 4;
- icon_state = "danger"
+ dir = 4
},
/obj/effect/floor_decal/corner_steel_grid{
- dir = 9;
- icon_state = "steel_grid"
+ dir = 9
},
/turf/simulated/floor/tiled,
/area/engineering/gravity_gen)
@@ -22545,9 +21914,7 @@
/area/tether/station/dock_one)
"mPs" = (
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/yellow/border{
dir = 8
@@ -22647,8 +22014,7 @@
"nYL" = (
/obj/machinery/alarm{
dir = 4;
- pixel_x = -23;
- pixel_y = 0
+ pixel_x = -23
},
/turf/simulated/floor/tiled,
/area/tether/station/dock_one)
@@ -22689,8 +22055,7 @@
},
/obj/structure/closet/radiation,
/obj/effect/floor_decal/corner_steel_grid{
- dir = 8;
- icon_state = "steel_grid"
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/engineering/gravity_lobby)
@@ -22725,9 +22090,7 @@
/area/tether/station/dock_two)
"ort" = (
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/yellow/border{
dir = 8
@@ -22760,9 +22123,7 @@
dir = 6
},
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_x = 0
+ dir = 4
},
/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled,
@@ -22819,8 +22180,7 @@
"oOm" = (
/obj/effect/floor_decal/industrial/warning/corner,
/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1;
- icon_state = "warningcorner"
+ dir = 1
},
/obj/structure/disposalpipe/segment{
dir = 8;
@@ -22876,8 +22236,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 4
@@ -22892,9 +22251,7 @@
/area/engineering/hallway)
"pbR" = (
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/yellow/border{
dir = 8
@@ -22912,8 +22269,7 @@
/area/engineering/gravity_gen)
"pny" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 1;
- icon_state = "warning"
+ dir = 1
},
/turf/simulated/floor/tiled/techmaint,
/area/engineering/gravity_gen)
@@ -22960,7 +22316,6 @@
"pSI" = (
/obj/structure/extinguisher_cabinet{
dir = 4;
- icon_state = "extinguisher_closed";
pixel_x = -30
},
/obj/effect/floor_decal/borderfloor{
@@ -22985,8 +22340,7 @@
dir = 6
},
/obj/effect/floor_decal/corner_steel_grid{
- dir = 6;
- icon_state = "steel_grid"
+ dir = 6
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -23026,8 +22380,7 @@
},
/obj/machinery/portable_atmospherics/canister/air/airlock,
/obj/effect/floor_decal/corner_steel_grid{
- dir = 8;
- icon_state = "steel_grid"
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/engineering/gravity_lobby)
@@ -23051,8 +22404,7 @@
/obj/structure/disposalpipe/segment,
/obj/machinery/computer/guestpass{
dir = 4;
- pixel_x = -28;
- pixel_y = 0
+ pixel_x = -28
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -23062,8 +22414,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 1
@@ -23189,9 +22540,7 @@
/area/engineering/gravity_lobby)
"rys" = (
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/yellow/border{
dir = 8
@@ -23268,8 +22617,7 @@
},
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled,
@@ -23347,12 +22695,10 @@
dir = 4
},
/obj/effect/floor_decal/industrial/danger{
- dir = 4;
- icon_state = "danger"
+ dir = 4
},
/obj/effect/floor_decal/corner_steel_grid{
- dir = 9;
- icon_state = "steel_grid"
+ dir = 9
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -23364,8 +22710,7 @@
/area/engineering/gravity_gen)
"scB" = (
/obj/machinery/computer/shuttle_control/tether_backup{
- dir = 8;
- icon_state = "computer"
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/tether/station/dock_one)
@@ -23414,8 +22759,7 @@
dir = 10
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
+ dir = 9
},
/turf/simulated/floor/tiled/techmaint,
/area/engineering/gravity_gen)
@@ -23493,8 +22837,7 @@
/obj/structure/cable{
d1 = 4;
d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
+ icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -23511,9 +22854,7 @@
/area/hallway/station/atrium)
"sTb" = (
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/yellow/border{
dir = 8
@@ -23658,12 +22999,10 @@
/area/tether/station/dock_one)
"tAQ" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 1;
- icon_state = "warning"
+ dir = 1
},
/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8;
- icon_state = "warningcorner"
+ dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 1
@@ -23724,8 +23063,7 @@
/area/tether/station/dock_one)
"tOr" = (
/obj/machinery/camera/network/command{
- dir = 9;
- icon_state = "camera"
+ dir = 9
},
/obj/effect/floor_decal/borderfloor{
dir = 6
@@ -23871,8 +23209,7 @@
dir = 10
},
/obj/effect/floor_decal/corner_steel_grid{
- dir = 4;
- icon_state = "steel_grid"
+ dir = 4
},
/obj/item/device/geiger,
/obj/structure/table/standard,
@@ -23923,7 +23260,6 @@
/obj/machinery/computer/security/telescreen/entertainment{
desc = "Looks like it's set to GNN, I wonder what else is on?";
icon_state = "frame";
- pixel_x = 0;
pixel_y = -32
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
@@ -23967,8 +23303,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 1
@@ -24112,7 +23447,6 @@
dir = 4
},
/obj/item/device/radio/intercom{
- dir = 2;
pixel_y = -24
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
@@ -24125,9 +23459,7 @@
/area/hallway/station/docks)
"vYM" = (
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/yellow/border{
dir = 8
@@ -24158,9 +23490,7 @@
dir = 6
},
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
+ dir = 8
},
/obj/structure/disposalpipe/segment,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -24192,8 +23522,7 @@
dir = 1
},
/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 4;
- icon_state = "map"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/tether/station/dock_one)
@@ -24254,8 +23583,7 @@
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5;
- icon_state = "intact-scrubbers"
+ dir = 5
},
/turf/simulated/floor/tiled/techmaint,
/area/engineering/gravity_gen)
@@ -24314,9 +23642,7 @@
pixel_z = -8
},
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 1
@@ -32943,7 +32269,7 @@ aBi
aBi
aDu
aCN
-byP
+bPO
aDL
jbc
fil
@@ -33061,7 +32387,7 @@ aDj
aER
aaV
aIo
-aec
+aeh
aMr
aqt
amB
@@ -37586,7 +36912,7 @@ aac
aac
aac
adO
-ajx
+aec
ajS
alJ
ali
diff --git a/maps/tether/tether-06-station2.dmm b/maps/tether/tether-06-station2.dmm
index 8d0015ec8f..5b3b9de658 100644
--- a/maps/tether/tether-06-station2.dmm
+++ b/maps/tether/tether-06-station2.dmm
@@ -99,17 +99,14 @@
/area/maintenance/station/sec_lower)
"an" = (
/obj/effect/floor_decal/corner/red{
- dir = 9;
- icon_state = "corner_white"
+ dir = 9
},
/obj/effect/floor_decal/corner/red{
- dir = 6;
- icon_state = "corner_white"
+ dir = 6
},
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "brig_lockdown";
name = "Security Blast Doors";
@@ -126,16 +123,13 @@
/area/security/brig/visitation)
"ao" = (
/obj/effect/floor_decal/borderfloor/shifted{
- dir = 4;
- icon_state = "borderfloor_shifted"
+ dir = 4
},
/obj/effect/floor_decal/corner/red/border/shifted{
- dir = 4;
- icon_state = "bordercolor_shifted"
+ dir = 4
},
/obj/effect/floor_decal/corner/red{
- dir = 6;
- icon_state = "corner_white"
+ dir = 6
},
/obj/structure/table/reinforced,
/obj/machinery/atmospherics/unary/vent_scrubber/on,
@@ -151,16 +145,13 @@
/area/security/brig/visitation)
"ap" = (
/obj/effect/floor_decal/borderfloor/shifted{
- dir = 4;
- icon_state = "borderfloor_shifted"
+ dir = 4
},
/obj/effect/floor_decal/corner/red/border/shifted{
- dir = 4;
- icon_state = "bordercolor_shifted"
+ dir = 4
},
/obj/effect/floor_decal/corner/red{
- dir = 6;
- icon_state = "corner_white"
+ dir = 6
},
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 1
@@ -188,8 +179,7 @@
/obj/structure/bed/chair,
/obj/effect/floor_decal/borderfloor/corner,
/obj/machinery/atmospherics/pipe/manifold/hidden/green{
- dir = 1;
- icon_state = "map"
+ dir = 1
},
/obj/effect/floor_decal/corner/lightorange/bordercorner,
/turf/simulated/floor/tiled,
@@ -210,12 +200,10 @@
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/green{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/effect/floor_decal/corner/lightorange/bordercorner{
- dir = 8;
- icon_state = "bordercolorcorner"
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/security/brig)
@@ -250,7 +238,6 @@
},
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/turf/simulated/floor/tiled/freezer,
@@ -274,8 +261,7 @@
dir = 1
},
/obj/structure/holohoop{
- dir = 4;
- icon_state = "hoop"
+ dir = 4
},
/turf/simulated/floor/tiled/monotile,
/area/security/brig)
@@ -305,8 +291,7 @@
},
/obj/effect/floor_decal/corner/white/border,
/obj/structure/holohoop{
- dir = 8;
- icon_state = "hoop"
+ dir = 8
},
/turf/simulated/floor/tiled/monotile,
/area/security/brig)
@@ -387,8 +372,7 @@
dir = 10
},
/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 8;
- icon_state = "borderfloorcorner2_black"
+ dir = 8
},
/obj/structure/disposalpipe/trunk{
dir = 1
@@ -436,9 +420,7 @@
"aT" = (
/obj/structure/sink{
dir = 4;
- icon_state = "sink";
- pixel_x = 11;
- pixel_y = 0
+ pixel_x = 11
},
/turf/simulated/floor/tiled/freezer,
/area/security/brig/bathroom)
@@ -489,9 +471,7 @@
dir = 8
},
/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10;
- icon_state = "borderfloorcorner2";
- pixel_x = 0
+ dir = 10
},
/obj/effect/floor_decal/corner/red/bordercorner2{
dir = 10
@@ -519,16 +499,13 @@
/area/security/security_cell_hallway)
"aY" = (
/obj/effect/floor_decal/borderfloor/shifted{
- dir = 1;
- icon_state = "borderfloor_shifted"
+ dir = 1
},
/obj/effect/floor_decal/corner/lightorange/border/shifted{
- dir = 1;
- icon_state = "bordercolor_shifted"
+ dir = 1
},
/obj/effect/floor_decal/corner/lightorange{
- dir = 5;
- icon_state = "corner_white"
+ dir = 5
},
/obj/structure/table/steel,
/obj/machinery/alarm{
@@ -562,8 +539,7 @@
dir = 4
},
/obj/effect/floor_decal/corner/lightorange/border{
- dir = 4;
- icon_state = "bordercolor"
+ dir = 4
},
/turf/simulated/floor/tiled/steel_dirty,
/area/security/brig)
@@ -576,8 +552,7 @@
dir = 8
},
/obj/effect/floor_decal/corner/lightorange/border{
- dir = 8;
- icon_state = "bordercolor"
+ dir = 8
},
/turf/simulated/floor/tiled/steel_dirty,
/area/security/brig)
@@ -589,9 +564,7 @@
dir = 8
},
/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10;
- icon_state = "borderfloorcorner2";
- pixel_x = 0
+ dir = 10
},
/obj/effect/floor_decal/corner/red/bordercorner2{
dir = 10
@@ -620,8 +593,7 @@
req_access = list(1,2)
},
/obj/machinery/camera/network/security{
- dir = 5;
- icon_state = "camera"
+ dir = 5
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/turf/simulated/floor/tiled,
@@ -675,9 +647,7 @@
dir = 1
},
/obj/machinery/firealarm{
- dir = 2;
layer = 3.3;
- pixel_x = 0;
pixel_y = 26
},
/turf/simulated/floor/tiled,
@@ -685,9 +655,7 @@
"bj" = (
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
+ pixel_x = -22
},
/turf/simulated/floor,
/area/maintenance/station/sec_lower)
@@ -719,8 +687,7 @@
"bm" = (
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/spline/plain{
- dir = 8;
- icon_state = "spline_plain"
+ dir = 8
},
/obj/structure/railing{
dir = 8
@@ -730,8 +697,7 @@
/area/security/brig)
"bn" = (
/obj/machinery/atmospherics/pipe/simple/hidden/green{
- dir = 5;
- icon_state = "intact"
+ dir = 5
},
/obj/machinery/power/apc{
dir = 8;
@@ -758,8 +724,7 @@
dir = 5
},
/obj/machinery/atmospherics/pipe/simple/hidden/green{
- dir = 10;
- icon_state = "intact"
+ dir = 10
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 5
@@ -787,7 +752,6 @@
},
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "brig_lockdown";
name = "Security Blast Doors";
@@ -846,8 +810,7 @@
},
/obj/machinery/atmospherics/pipe/simple/hidden/green,
/obj/effect/floor_decal/corner/lightorange/bordercorner{
- dir = 4;
- icon_state = "bordercolorcorner"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/security/brig)
@@ -862,8 +825,7 @@
dir = 1
},
/obj/effect/floor_decal/corner/lightorange/bordercorner{
- dir = 1;
- icon_state = "bordercolorcorner"
+ dir = 1
},
/turf/simulated/floor/tiled/steel_dirty,
/area/security/brig)
@@ -881,12 +843,10 @@
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/green{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/effect/floor_decal/corner/lightorange/bordercorner{
- dir = 8;
- icon_state = "bordercolorcorner"
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/security/brig)
@@ -905,8 +865,7 @@
/area/maintenance/station/exploration)
"bz" = (
/obj/machinery/light/small{
- dir = 1;
- icon_state = "bulb1"
+ dir = 1
},
/turf/simulated/floor,
/area/maintenance/station/exploration)
@@ -928,8 +887,7 @@
dir = 4
},
/obj/effect/floor_decal/corner/lightorange/border{
- dir = 4;
- icon_state = "bordercolor"
+ dir = 4
},
/turf/simulated/floor/tiled/steel_dirty,
/area/security/brig)
@@ -966,8 +924,7 @@
dir = 8
},
/obj/effect/floor_decal/corner/lightorange/border{
- dir = 8;
- icon_state = "bordercolor"
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/security/brig)
@@ -1007,8 +964,7 @@
dir = 1
},
/obj/effect/floor_decal/corner/lightorange/bordercorner{
- dir = 1;
- icon_state = "bordercolorcorner"
+ dir = 1
},
/turf/simulated/floor/tiled,
/area/security/brig)
@@ -1041,8 +997,6 @@
icon_state = "1-2"
},
/obj/machinery/door_timer/cell_3{
- id = "Cell 3";
- name = "Cell 3";
pixel_x = -32
},
/turf/simulated/floor/tiled,
@@ -1062,7 +1016,6 @@
},
/obj/structure/sink{
dir = 8;
- icon_state = "sink";
pixel_x = -12;
pixel_y = 2
},
@@ -1110,7 +1063,6 @@
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "brig_lockdown";
name = "Security Blast Doors";
@@ -1141,8 +1093,7 @@
/area/security/security_cell_hallway)
"bN" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 4;
- icon_state = "warning"
+ dir = 4
},
/obj/structure/cable/green{
d1 = 4;
@@ -1232,8 +1183,7 @@
/area/maintenance/station/sec_lower)
"bS" = (
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/security/brig)
@@ -1243,7 +1193,6 @@
"bU" = (
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
pixel_x = -22
},
/turf/simulated/floor,
@@ -1253,8 +1202,7 @@
dir = 9
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 9;
- icon_state = "bordercolor"
+ dir = 9
},
/obj/machinery/camera/network/exploration,
/turf/simulated/floor/tiled,
@@ -1268,8 +1216,7 @@
dir = 4
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 4;
- icon_state = "bordercolor"
+ dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
@@ -1308,20 +1255,16 @@
/area/tether/exploration/crew)
"bY" = (
/obj/effect/floor_decal/borderfloor/shifted{
- dir = 1;
- icon_state = "borderfloor_shifted"
+ dir = 1
},
/obj/effect/floor_decal/corner/lightorange/border/shifted{
- dir = 1;
- icon_state = "bordercolor_shifted"
+ dir = 1
},
/obj/effect/floor_decal/corner/lightorange{
- dir = 5;
- icon_state = "corner_white"
+ dir = 5
},
/obj/machinery/light/small{
- dir = 1;
- icon_state = "bulb1"
+ dir = 1
},
/obj/structure/bed/padded,
/turf/simulated/floor/tiled,
@@ -1338,7 +1281,6 @@
/obj/machinery/atmospherics/unary/outlet_injector{
dir = 4;
frequency = 1442;
- icon_state = "map_injector";
id = "riot_inject"
},
/obj/effect/floor_decal/industrial/outline/yellow,
@@ -1346,20 +1288,16 @@
/area/security/brig)
"ca" = (
/obj/effect/floor_decal/borderfloor/shifted{
- dir = 1;
- icon_state = "borderfloor_shifted"
+ dir = 1
},
/obj/effect/floor_decal/corner/lightorange/border/shifted{
- dir = 1;
- icon_state = "bordercolor_shifted"
+ dir = 1
},
/obj/effect/floor_decal/corner/lightorange{
- dir = 5;
- icon_state = "corner_white"
+ dir = 5
},
/obj/machinery/light/small{
- dir = 1;
- icon_state = "bulb1"
+ dir = 1
},
/turf/simulated/floor/tiled/dark,
/area/security/brig)
@@ -1368,7 +1306,6 @@
/obj/machinery/atmospherics/unary/outlet_injector{
dir = 8;
frequency = 1442;
- icon_state = "map_injector";
id = "riot_inject"
},
/obj/effect/floor_decal/industrial/outline/yellow,
@@ -1376,20 +1313,16 @@
/area/security/brig)
"cc" = (
/obj/effect/floor_decal/borderfloor/shifted{
- dir = 1;
- icon_state = "borderfloor_shifted"
+ dir = 1
},
/obj/effect/floor_decal/corner/lightorange/border/shifted{
- dir = 1;
- icon_state = "bordercolor_shifted"
+ dir = 1
},
/obj/effect/floor_decal/corner/lightorange{
- dir = 5;
- icon_state = "corner_white"
+ dir = 5
},
/obj/machinery/light/small{
- dir = 1;
- icon_state = "bulb1"
+ dir = 1
},
/obj/structure/bed/padded,
/obj/item/weapon/bedsheet,
@@ -1440,13 +1373,10 @@
/area/security/brig)
"cj" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 1;
- icon_state = "bordercolor"
+ dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals7,
/obj/effect/floor_decal/steeldecal/steel_decals7{
@@ -1596,8 +1526,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/green{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/structure/cable/green{
d1 = 4;
@@ -1623,8 +1552,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/green{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/structure/cable/green{
d1 = 4;
@@ -1660,16 +1588,13 @@
/area/security/security_cell_hallway)
"cw" = (
/obj/effect/floor_decal/borderfloor/shifted{
- dir = 1;
- icon_state = "borderfloor_shifted"
+ dir = 1
},
/obj/effect/floor_decal/corner/lightorange/border/shifted{
- dir = 1;
- icon_state = "bordercolor_shifted"
+ dir = 1
},
/obj/effect/floor_decal/corner/lightorange{
- dir = 5;
- icon_state = "corner_white"
+ dir = 5
},
/obj/machinery/atmospherics/unary/vent_pump/on,
/obj/machinery/cryopod{
@@ -1699,7 +1624,6 @@
},
/obj/machinery/door/airlock/maintenance/sec{
name = "Riot Control";
- req_access = list();
req_one_access = list(2,63)
},
/obj/structure/disposalpipe/segment,
@@ -1747,8 +1671,7 @@
dir = 4
},
/obj/machinery/camera/network/security{
- dir = 10;
- icon_state = "camera"
+ dir = 10
},
/turf/simulated/floor/tiled,
/area/security/security_cell_hallway)
@@ -1760,13 +1683,10 @@
/area/security/brig)
"cE" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 1;
- icon_state = "bordercolor"
+ dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals7,
/obj/effect/floor_decal/steeldecal/steel_decals7{
@@ -1783,13 +1703,10 @@
/area/tether/exploration/crew)
"cF" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 1;
- icon_state = "bordercolor"
+ dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals7,
/obj/effect/floor_decal/steeldecal/steel_decals7{
@@ -1800,25 +1717,20 @@
name = "Explorer"
},
/obj/machinery/light_switch{
- dir = 2;
name = "light switch ";
- pixel_x = 0;
pixel_y = 26
},
/turf/simulated/floor/tiled,
/area/tether/exploration/crew)
"cG" = (
/obj/effect/floor_decal/borderfloor/shifted{
- dir = 8;
- icon_state = "borderfloor_shifted"
+ dir = 8
},
/obj/effect/floor_decal/corner/red/border/shifted{
- dir = 8;
- icon_state = "bordercolor_shifted"
+ dir = 8
},
/obj/effect/floor_decal/corner/red{
- dir = 9;
- icon_state = "corner_white"
+ dir = 9
},
/obj/structure/table/reinforced,
/obj/machinery/atmospherics/unary/vent_scrubber/on,
@@ -1829,13 +1741,10 @@
/area/security/brig/visitation)
"cH" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 1;
- icon_state = "bordercolor"
+ dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals7,
/obj/effect/floor_decal/steeldecal/steel_decals7{
@@ -1893,16 +1802,13 @@
/area/maintenance/station/sec_lower)
"cM" = (
/obj/effect/floor_decal/borderfloor/shifted{
- dir = 1;
- icon_state = "borderfloor_shifted"
+ dir = 1
},
/obj/effect/floor_decal/corner/lightorange/border/shifted{
- dir = 1;
- icon_state = "bordercolor_shifted"
+ dir = 1
},
/obj/effect/floor_decal/corner/lightorange{
- dir = 5;
- icon_state = "corner_white"
+ dir = 5
},
/obj/machinery/atmospherics/unary/vent_pump/on,
/turf/simulated/floor/tiled/dark,
@@ -1960,8 +1866,7 @@
icon_state = "4-8"
},
/obj/machinery/camera/network/security{
- dir = 10;
- icon_state = "camera"
+ dir = 10
},
/turf/simulated/floor/tiled/dark,
/area/security/brig)
@@ -1994,7 +1899,6 @@
},
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "brig_lockdown";
name = "Security Blast Doors";
@@ -2003,7 +1907,6 @@
/obj/effect/floor_decal/industrial/hatch/yellow,
/obj/machinery/door/window/brigdoor/southleft{
dir = 4;
- icon_state = "leftsecure";
id = "Cell 3";
name = "Cell 3";
req_access = list(2)
@@ -2059,7 +1962,6 @@
},
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "brig_lockdown";
name = "Security Blast Doors";
@@ -2165,13 +2067,10 @@
/area/tether/exploration/showers)
"de" = (
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 8;
- icon_state = "bordercolor"
+ dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 6
@@ -2214,13 +2113,10 @@
/area/engineering/shaft)
"di" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 1;
- icon_state = "bordercolor"
+ dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals7,
/obj/effect/floor_decal/steeldecal/steel_decals7{
@@ -2237,16 +2133,13 @@
/area/security/brig/visitation)
"dk" = (
/obj/effect/floor_decal/borderfloor/shifted{
- dir = 4;
- icon_state = "borderfloor_shifted"
+ dir = 4
},
/obj/effect/floor_decal/corner/red/border/shifted{
- dir = 4;
- icon_state = "bordercolor_shifted"
+ dir = 4
},
/obj/effect/floor_decal/corner/red{
- dir = 6;
- icon_state = "corner_white"
+ dir = 6
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 10
@@ -2296,16 +2189,13 @@
/area/engineering/shaft)
"do" = (
/obj/effect/floor_decal/borderfloor/shifted{
- dir = 8;
- icon_state = "borderfloor_shifted"
+ dir = 8
},
/obj/effect/floor_decal/corner/red/border/shifted{
- dir = 8;
- icon_state = "bordercolor_shifted"
+ dir = 8
},
/obj/effect/floor_decal/corner/red{
- dir = 9;
- icon_state = "corner_white"
+ dir = 9
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 6
@@ -2321,7 +2211,6 @@
"dp" = (
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/obj/machinery/vending/hydronutrients/brig{
@@ -2331,16 +2220,13 @@
/area/security/brig)
"dq" = (
/obj/effect/floor_decal/borderfloor/shifted{
- dir = 1;
- icon_state = "borderfloor_shifted"
+ dir = 1
},
/obj/effect/floor_decal/corner/lightorange/border/shifted{
- dir = 1;
- icon_state = "bordercolor_shifted"
+ dir = 1
},
/obj/effect/floor_decal/corner/lightorange{
- dir = 5;
- icon_state = "corner_white"
+ dir = 5
},
/obj/machinery/atmospherics/unary/vent_pump/on,
/obj/structure/closet/secure_closet/brig{
@@ -2375,16 +2261,13 @@
/area/security/security_cell_hallway)
"dt" = (
/obj/effect/floor_decal/borderfloor/shifted{
- dir = 8;
- icon_state = "borderfloor_shifted"
+ dir = 8
},
/obj/effect/floor_decal/corner/red/border/shifted{
- dir = 8;
- icon_state = "bordercolor_shifted"
+ dir = 8
},
/obj/effect/floor_decal/corner/red{
- dir = 9;
- icon_state = "corner_white"
+ dir = 9
},
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 1
@@ -2396,8 +2279,7 @@
dir = 8
},
/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 10;
- icon_state = "borderfloorcorner2_black"
+ dir = 10
},
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 4
@@ -2427,16 +2309,13 @@
/area/security/recstorage)
"dw" = (
/obj/effect/floor_decal/borderfloor/shifted{
- dir = 1;
- icon_state = "borderfloor_shifted"
+ dir = 1
},
/obj/effect/floor_decal/corner/lightorange/border/shifted{
- dir = 1;
- icon_state = "bordercolor_shifted"
+ dir = 1
},
/obj/effect/floor_decal/corner/lightorange{
- dir = 5;
- icon_state = "corner_white"
+ dir = 5
},
/obj/machinery/atmospherics/unary/vent_pump/on,
/obj/structure/closet/secure_closet/brig{
@@ -2448,8 +2327,7 @@
/obj/effect/floor_decal/borderfloor/shifted,
/obj/effect/floor_decal/corner/red/border/shifted,
/obj/effect/floor_decal/corner/red{
- dir = 10;
- icon_state = "corner_white"
+ dir = 10
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 8
@@ -2503,7 +2381,6 @@
icon_state = "0-8"
},
/obj/machinery/power/apc{
- dir = 2;
name = "south bump";
pixel_y = -28
},
@@ -2515,7 +2392,6 @@
},
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/turf/simulated/floor/tiled/white,
@@ -2543,7 +2419,6 @@
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "englockdown";
name = "Engineering Lockdown";
@@ -2568,7 +2443,6 @@
/obj/machinery/atmospherics/unary/outlet_injector{
dir = 8;
frequency = 1442;
- icon_state = "map_injector";
id = "riot_inject"
},
/obj/effect/floor_decal/industrial/outline/yellow,
@@ -2587,8 +2461,7 @@
/obj/effect/floor_decal/borderfloor/shifted,
/obj/effect/floor_decal/corner/red/border/shifted,
/obj/effect/floor_decal/corner/red{
- dir = 10;
- icon_state = "corner_white"
+ dir = 10
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 8
@@ -2614,7 +2487,6 @@
/obj/machinery/atmospherics/unary/outlet_injector{
dir = 4;
frequency = 1442;
- icon_state = "map_injector";
id = "riot_inject"
},
/obj/effect/floor_decal/industrial/outline/yellow,
@@ -2622,16 +2494,13 @@
/area/security/brig)
"dO" = (
/obj/effect/floor_decal/borderfloor/shifted{
- dir = 1;
- icon_state = "borderfloor_shifted"
+ dir = 1
},
/obj/effect/floor_decal/corner/lightorange/border/shifted{
- dir = 1;
- icon_state = "bordercolor_shifted"
+ dir = 1
},
/obj/effect/floor_decal/corner/lightorange{
- dir = 5;
- icon_state = "corner_white"
+ dir = 5
},
/obj/machinery/atmospherics/unary/vent_pump/on,
/obj/structure/closet/secure_closet/brig{
@@ -2686,9 +2555,7 @@
dir = 8
},
/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10;
- icon_state = "borderfloorcorner2";
- pixel_x = 0
+ dir = 10
},
/obj/effect/floor_decal/corner/red/bordercorner2{
dir = 10
@@ -2764,8 +2631,7 @@
dir = 4
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 4;
- icon_state = "bordercolor"
+ dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
@@ -2837,12 +2703,10 @@
"ef" = (
/obj/machinery/meter,
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 5;
- icon_state = "intact"
+ dir = 5
},
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/turf/simulated/floor/tiled/dark,
@@ -2883,8 +2747,7 @@
/obj/machinery/atmospherics/unary/vent_scrubber/on,
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/turf/simulated/floor/tiled/dark,
/area/storage/tech)
@@ -2939,8 +2802,7 @@
},
/obj/effect/floor_decal/steeldecal/steel_decals9,
/obj/effect/floor_decal/industrial/warning{
- dir = 4;
- icon_state = "warning"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/security/brig/visitation)
@@ -2980,8 +2842,7 @@
},
/obj/machinery/atmospherics/pipe/simple/hidden/green,
/obj/effect/floor_decal/corner/lightorange/bordercorner{
- dir = 4;
- icon_state = "bordercolorcorner"
+ dir = 4
},
/obj/structure/bed/chair{
dir = 1
@@ -2990,8 +2851,7 @@
/area/security/brig)
"et" = (
/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
+ dir = 4
},
/obj/machinery/alarm{
dir = 1;
@@ -3040,7 +2900,6 @@
},
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "brig_lockdown";
name = "Security Blast Doors";
@@ -3057,13 +2916,10 @@
/area/security/brig)
"ex" = (
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 8;
- icon_state = "bordercolor"
+ dir = 8
},
/obj/machinery/door/firedoor/glass/hidden/steel,
/turf/simulated/floor/tiled,
@@ -3103,13 +2959,10 @@
/area/ai_upload)
"eB" = (
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 8;
- icon_state = "bordercolor"
+ dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 6
@@ -3122,7 +2975,6 @@
icon_state = "0-4"
},
/obj/machinery/power/apc{
- cell_type = /obj/item/weapon/cell/apc;
dir = 8;
name = "west bump";
pixel_x = -28
@@ -3172,14 +3024,11 @@
dir = 1
},
/obj/effect/floor_decal/corner/white/bordercorner2{
- dir = 1;
- icon_state = "bordercolorcorner2"
+ dir = 1
},
/obj/machinery/status_display{
- density = 0;
layer = 4;
- pixel_x = -32;
- pixel_y = 0
+ pixel_x = -32
},
/turf/simulated/floor/tiled/white,
/area/medical/surgery)
@@ -3189,8 +3038,7 @@
dir = 10
},
/obj/effect/floor_decal/corner/white/border{
- dir = 10;
- icon_state = "bordercolor"
+ dir = 10
},
/turf/simulated/floor/tiled/white,
/area/medical/surgery)
@@ -3202,8 +3050,7 @@
dir = 4
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 4;
- icon_state = "bordercolor"
+ dir = 4
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 5
@@ -3232,13 +3079,10 @@
dir = 9
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 9;
- icon_state = "bordercolor"
+ dir = 9
},
/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10;
- icon_state = "borderfloorcorner2";
- pixel_x = 0
+ dir = 10
},
/obj/effect/floor_decal/corner/purple/bordercorner2{
dir = 10
@@ -3279,13 +3123,10 @@
/area/tether/exploration/hallway)
"eL" = (
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 8;
- icon_state = "bordercolor"
+ dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 6
@@ -3297,8 +3138,7 @@
dir = 4
},
/obj/machinery/camera/network/exploration{
- dir = 5;
- icon_state = "camera"
+ dir = 5
},
/turf/simulated/floor/tiled,
/area/tether/exploration/staircase)
@@ -3378,16 +3218,14 @@
/area/tether/exploration/staircase)
"eS" = (
/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1;
- icon_state = "warningcorner"
+ dir = 1
},
/obj/machinery/disposal,
/obj/structure/disposalpipe/trunk{
dir = 4
},
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/obj/structure/sign/deathsposal{
pixel_x = -32
@@ -3477,8 +3315,7 @@
id = "interrogation"
},
/obj/structure/window/reinforced/tinted{
- dir = 8;
- icon_state = "twindow"
+ dir = 8
},
/obj/structure/window/reinforced/tinted,
/obj/structure/window/reinforced/tinted{
@@ -3505,8 +3342,7 @@
/obj/structure/table/steel,
/obj/item/toy/stickhorse,
/obj/machinery/camera/network/security{
- dir = 8;
- icon_state = "camera"
+ dir = 8
},
/turf/simulated/floor/tiled/dark,
/area/security/recstorage)
@@ -3520,8 +3356,7 @@
id = "interrogation"
},
/obj/structure/window/reinforced/tinted{
- dir = 4;
- icon_state = "twindow"
+ dir = 4
},
/obj/structure/window/reinforced/tinted,
/obj/structure/window/reinforced/tinted{
@@ -3562,7 +3397,6 @@
/obj/structure/disposalpipe/segment,
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/turf/simulated/floor/tiled,
@@ -3570,9 +3404,7 @@
"fi" = (
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
+ pixel_x = -22
},
/obj/structure/catwalk,
/turf/simulated/floor,
@@ -3687,8 +3519,7 @@
dir = 4
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 4;
- icon_state = "bordercolor"
+ dir = 4
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 5
@@ -3706,18 +3537,13 @@
/area/tether/exploration/hallway)
"fz" = (
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 8;
- icon_state = "bordercolor"
+ dir = 8
},
/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10;
- icon_state = "borderfloorcorner2";
- pixel_x = 0
+ dir = 10
},
/obj/effect/floor_decal/corner/purple/bordercorner2{
dir = 10
@@ -3733,7 +3559,6 @@
icon_state = "0-4"
},
/obj/machinery/power/apc{
- cell_type = /obj/item/weapon/cell/apc;
dir = 8;
name = "west bump";
pixel_x = -28
@@ -3768,8 +3593,7 @@
dir = 4
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 4;
- icon_state = "bordercolor"
+ dir = 4
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 5
@@ -3833,8 +3657,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4;
- icon_state = "map-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/hallway/station/starboard)
@@ -3885,13 +3708,10 @@
/area/security/interrogation)
"fL" = (
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 8;
- icon_state = "bordercolor"
+ dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 6
@@ -3948,8 +3768,7 @@
dir = 4
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 4;
- icon_state = "bordercolor"
+ dir = 4
},
/obj/structure/disposalpipe/segment,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -4014,8 +3833,7 @@
icon_state = "1-2"
},
/obj/machinery/door/airlock/maintenance/engi{
- name = "Engineering Electrical Shaft";
- req_one_access = list(10)
+ name = "Engineering Electrical Shaft"
},
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/plating,
@@ -4035,7 +3853,6 @@
},
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "brig_lockdown";
name = "Security Blast Doors";
@@ -4077,7 +3894,6 @@
},
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/turf/simulated/floor/tiled/dark,
@@ -4087,8 +3903,7 @@
dir = 4
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 4;
- icon_state = "bordercolor"
+ dir = 4
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 6
@@ -4110,13 +3925,10 @@
/area/tether/exploration/crew)
"ge" = (
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 8;
- icon_state = "bordercolor"
+ dir = 8
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 8
@@ -4131,8 +3943,7 @@
dir = 5
},
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/tether/exploration/hallway)
@@ -4185,8 +3996,7 @@
dir = 10
},
/obj/machinery/camera/network/command{
- dir = 4;
- icon_state = "camera"
+ dir = 4
},
/turf/simulated/floor/bluegrid,
/area/ai_upload)
@@ -4243,7 +4053,6 @@
icon_state = "0-8"
},
/obj/machinery/power/apc{
- dir = 2;
name = "south bump";
pixel_y = -32
},
@@ -4301,8 +4110,7 @@
dir = 1
},
/obj/effect/floor_decal/corner/yellow/bordercorner{
- dir = 1;
- icon_state = "bordercolorcorner"
+ dir = 1
},
/turf/simulated/floor/tiled,
/area/engineering/locker_room)
@@ -4334,8 +4142,7 @@
/area/hallway/station/starboard)
"gy" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -4348,13 +4155,10 @@
/area/security/security_cell_hallway)
"gz" = (
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 8;
- icon_state = "bordercolor"
+ dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 6
@@ -4366,8 +4170,7 @@
/obj/item/weapon/paper_bin,
/obj/item/device/taperecorder,
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/tether/exploration/crew)
@@ -4411,8 +4214,7 @@
dir = 4
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 4;
- icon_state = "bordercolor"
+ dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 9
@@ -4434,13 +4236,10 @@
/area/tether/exploration/crew)
"gH" = (
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 8;
- icon_state = "bordercolor"
+ dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 6
@@ -4458,8 +4257,7 @@
dir = 4
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 4;
- icon_state = "bordercolor"
+ dir = 4
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 6
@@ -4481,13 +4279,10 @@
/area/tether/exploration/hallway)
"gJ" = (
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 8;
- icon_state = "bordercolor"
+ dir = 8
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 8
@@ -4506,7 +4301,6 @@
},
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
pixel_x = -22
},
/turf/simulated/floor/tiled,
@@ -4519,8 +4313,7 @@
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4;
- icon_state = "map-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/tether/exploration/staircase)
@@ -4623,8 +4416,7 @@
dir = 8
},
/obj/machinery/camera/network/security{
- dir = 10;
- icon_state = "camera"
+ dir = 10
},
/turf/simulated/floor/tiled,
/area/security/brig)
@@ -4650,8 +4442,7 @@
/area/security/security_cell_hallway)
"gW" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -4702,8 +4493,7 @@
icon_state = "comfychair_preview"
},
/obj/machinery/camera/network/exploration{
- dir = 1;
- icon_state = "camera"
+ dir = 1
},
/turf/simulated/floor/tiled,
/area/tether/exploration/crew)
@@ -4753,13 +4543,10 @@
/area/tether/exploration/crew)
"hf" = (
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 8;
- icon_state = "bordercolor"
+ dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 6
@@ -4790,8 +4577,7 @@
dir = 4
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 4;
- icon_state = "bordercolor"
+ dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 9
@@ -4806,8 +4592,7 @@
},
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/turf/simulated/floor/tiled,
/area/tether/exploration/hallway)
@@ -4853,8 +4638,7 @@
/area/maintenance/station/exploration)
"hn" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -4973,7 +4757,6 @@
},
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/turf/simulated/floor/tiled/dark,
@@ -5049,14 +4832,9 @@
/turf/simulated/floor/tiled,
/area/tether/exploration/staircase)
"hC" = (
-/obj/effect/floor_decal/borderfloor/corner,
-/obj/effect/floor_decal/corner/purple/bordercorner,
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 9
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
/obj/structure/disposalpipe/segment{
dir = 4
},
@@ -5076,8 +4854,7 @@
/area/tether/exploration/hallway)
"hD" = (
/obj/machinery/ai_status_display{
- pixel_x = -32;
- pixel_y = 0
+ pixel_x = -32
},
/obj/machinery/porta_turret,
/turf/simulated/floor/bluegrid,
@@ -5096,7 +4873,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 28
},
/turf/simulated/floor/tiled/techfloor,
@@ -5128,17 +4904,14 @@
},
/obj/item/device/radio/intercom/locked/ai_private{
dir = 1;
- icon_state = "intercom";
pixel_y = 32
},
/turf/simulated/floor/tiled/techfloor,
/area/ai_upload)
"hH" = (
/obj/machinery/status_display{
- density = 0;
layer = 4;
- pixel_x = 32;
- pixel_y = 0
+ pixel_x = 32
},
/obj/machinery/porta_turret,
/turf/simulated/floor/bluegrid,
@@ -5208,8 +4981,7 @@
"hP" = (
/obj/structure/railing,
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
+ dir = 4
},
/turf/simulated/open,
/area/engineering/locker_room)
@@ -5218,13 +4990,10 @@
/area/engineering/foyer_mezzenine)
"hR" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 1;
- icon_state = "bordercolor"
+ dir = 1
},
/obj/machinery/door/firedoor/glass/hidden/steel{
dir = 2
@@ -5233,13 +5002,10 @@
/area/tether/exploration/hallway)
"hS" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 1;
- icon_state = "bordercolor"
+ dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals7,
/obj/effect/floor_decal/steeldecal/steel_decals7{
@@ -5380,9 +5146,7 @@
"if" = (
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
+ pixel_x = -22
},
/turf/simulated/floor/bluegrid,
/area/ai_upload)
@@ -5455,26 +5219,21 @@
dir = 9
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 9;
- icon_state = "bordercolor"
+ dir = 9
},
/turf/simulated/floor/tiled,
/area/tether/exploration/hallway)
"in" = (
/obj/structure/disposalpipe/sortjunction{
dir = 8;
- icon_state = "pipe-j1s";
name = "Exploration Hangar";
sortType = "Exploration Hangar"
},
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 1;
- icon_state = "bordercolor"
+ dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals7,
/obj/effect/floor_decal/steeldecal/steel_decals7{
@@ -5488,13 +5247,10 @@
icon_state = "pipe-c"
},
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 1;
- icon_state = "bordercolor"
+ dir = 1
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 1
@@ -5573,8 +5329,7 @@
icon_state = "4-8"
},
/obj/machinery/camera/network/security{
- dir = 10;
- icon_state = "camera"
+ dir = 10
},
/turf/simulated/floor/tiled/dark,
/area/security/interrogation)
@@ -5592,18 +5347,13 @@
/area/tether/exploration/staircase)
"iy" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 1;
- icon_state = "bordercolor"
+ dir = 1
},
/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4;
- icon_state = "borderfloorcorner2";
- pixel_y = 0
+ dir = 4
},
/obj/effect/floor_decal/corner/purple/bordercorner2{
dir = 4
@@ -5640,13 +5390,10 @@
/area/security/riot_control)
"iA" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 1;
- icon_state = "bordercolor"
+ dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals7,
/obj/effect/floor_decal/steeldecal/steel_decals7{
@@ -5657,13 +5404,10 @@
/area/tether/exploration/hallway)
"iB" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 1;
- icon_state = "bordercolor"
+ dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals7,
/obj/effect/floor_decal/steeldecal/steel_decals7{
@@ -5689,13 +5433,10 @@
/area/security/security_cell_hallway)
"iE" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 1;
- icon_state = "bordercolor"
+ dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals7,
/obj/effect/floor_decal/steeldecal/steel_decals7{
@@ -5704,7 +5445,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 28
},
/obj/structure/cable/green{
@@ -5751,13 +5491,10 @@
icon_state = "1-2"
},
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 1;
- icon_state = "bordercolor"
+ dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 4
@@ -5767,13 +5504,10 @@
/area/tether/exploration/hallway)
"iI" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 1;
- icon_state = "bordercolor"
+ dir = 1
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 1
@@ -5786,22 +5520,17 @@
dir = 4
},
/obj/machinery/firealarm{
- dir = 2;
layer = 3.3;
- pixel_x = 0;
pixel_y = 26
},
/turf/simulated/floor/tiled,
/area/tether/exploration/hallway)
"iJ" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 1;
- icon_state = "bordercolor"
+ dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals7,
/obj/effect/floor_decal/steeldecal/steel_decals7{
@@ -5831,8 +5560,7 @@
},
/obj/structure/flora/pottedplant/crystal,
/obj/machinery/camera/network/exploration{
- dir = 9;
- icon_state = "camera"
+ dir = 9
},
/turf/simulated/floor/tiled,
/area/tether/exploration/hallway)
@@ -6026,20 +5754,16 @@
dir = 4
},
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
+ dir = 4
},
/turf/simulated/floor/bluegrid,
/area/ai_upload)
"iY" = (
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 8;
- icon_state = "bordercolor"
+ dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 6
@@ -6051,8 +5775,7 @@
dir = 4
},
/obj/machinery/camera/network/exploration{
- dir = 5;
- icon_state = "camera"
+ dir = 5
},
/turf/simulated/floor/tiled,
/area/tether/exploration/hallway)
@@ -6115,7 +5838,6 @@
"jc" = (
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "englockdown";
name = "Engineering Lockdown";
@@ -6266,7 +5988,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 24
},
/obj/structure/cable/green{
@@ -6284,14 +6005,6 @@
/turf/simulated/floor/bluegrid,
/area/ai_upload)
"jn" = (
-/obj/effect/floor_decal/borderfloor,
-/obj/effect/floor_decal/corner/purple/border,
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 1
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 8
- },
/obj/structure/disposalpipe/segment{
dir = 4
},
@@ -6304,6 +6017,14 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor/corner,
+/obj/effect/floor_decal/corner/purple/bordercorner,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/turf/simulated/floor/tiled,
/area/tether/exploration/hallway)
"jo" = (
@@ -6384,8 +6105,7 @@
dir = 4
},
/obj/machinery/camera/network/exploration{
- dir = 1;
- icon_state = "camera"
+ dir = 1
},
/turf/simulated/floor/tiled,
/area/tether/exploration/hallway)
@@ -6444,8 +6164,7 @@
/area/tether/exploration/crew)
"ju" = (
/obj/machinery/light/small{
- dir = 1;
- icon_state = "bulb1"
+ dir = 1
},
/obj/structure/railing,
/turf/simulated/floor,
@@ -6559,7 +6278,6 @@
/obj/effect/floor_decal/corner/yellow/border,
/obj/structure/cable/green,
/obj/machinery/power/apc{
- dir = 2;
name = "south bump";
pixel_y = -32
},
@@ -6609,8 +6327,7 @@
},
/obj/machinery/alarm{
dir = 4;
- pixel_x = -23;
- pixel_y = 0
+ pixel_x = -23
},
/turf/simulated/floor/tiled,
/area/engineering/foyer_mezzenine)
@@ -6783,7 +6500,6 @@
/area/storage/tech)
"jS" = (
/obj/machinery/power/apc{
- cell_type = /obj/item/weapon/cell/apc;
dir = 8;
name = "west bump";
pixel_x = -28
@@ -6866,33 +6582,32 @@
/area/ai_upload)
"kb" = (
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
+ dir = 4
},
/turf/simulated/floor/bluegrid,
/area/ai_upload)
"kc" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 1;
- icon_state = "bordercolor"
+ dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals7,
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 4
},
/obj/structure/table/rack/shelf,
-/obj/item/device/multitool/tether_buffered{
- pixel_y = 2
+/obj/item/weapon/tank/oxygen,
+/obj/item/device/suit_cooling_unit,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/mask/breath,
+/obj/item/clothing/suit/space/void/expedition_medical,
+/obj/item/clothing/head/helmet/space/void/expedition_medical,
+/obj/item/device/radio/intercom{
+ dir = 1;
+ pixel_y = 24
},
-/obj/item/weapon/storage/toolbox/mechanical{
- pixel_y = -4
- },
-/obj/item/weapon/hand_labeler,
/turf/simulated/floor/tiled,
/area/tether/exploration/equipment)
"kd" = (
@@ -6905,13 +6620,10 @@
/area/ai_upload)
"ke" = (
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 8;
- icon_state = "bordercolor"
+ dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 6
@@ -6923,8 +6635,7 @@
dir = 4
},
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/tether/exploration/hallway)
@@ -6988,24 +6699,25 @@
/turf/simulated/floor/tiled,
/area/hallway/station/starboard)
"km" = (
+/obj/item/clothing/under/gladiator,
+/obj/item/clothing/head/helmet/gladiator,
+/turf/simulated/floor,
+/area/tether/exploration/hallway)
+"kn" = (
/obj/effect/floor_decal/borderfloor{
dir = 4
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 4;
- icon_state = "bordercolor"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
+ dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 10
},
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
/turf/simulated/floor/tiled,
/area/tether/exploration/hallway)
-"kn" = (
-/turf/simulated/wall,
-/area/tether/exploration/hallway)
"ko" = (
/obj/structure/catwalk,
/turf/simulated/floor,
@@ -7073,8 +6785,7 @@
},
/obj/effect/floor_decal/techfloor/hole/right,
/obj/machinery/camera/network/command{
- dir = 10;
- icon_state = "camera"
+ dir = 10
},
/turf/simulated/floor/tiled/techfloor,
/area/ai_upload)
@@ -7134,55 +6845,63 @@
/turf/simulated/floor/tiled,
/area/tether/exploration/hallway)
"kA" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 6
- },
-/obj/effect/floor_decal/corner/purple/border{
- dir = 6
- },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/purple/border,
/obj/effect/floor_decal/borderfloor/corner2,
/obj/effect/floor_decal/corner/purple/bordercorner2,
-/obj/structure/flora/pottedplant/unusual,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
/turf/simulated/floor/tiled,
/area/tether/exploration/hallway)
"kB" = (
-/obj/item/clothing/under/gladiator,
-/obj/item/clothing/head/helmet/gladiator,
-/turf/simulated/floor,
-/area/tether/exploration/hallway)
-"kC" = (
/obj/item/weapon/material/twohanded/spear/foam,
/turf/simulated/floor,
/area/tether/exploration/hallway)
-"kD" = (
-/obj/structure/table/rack/shelf,
+"kC" = (
/obj/effect/floor_decal/borderfloor{
- dir = 9
+ dir = 6
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 9;
- icon_state = "bordercolor"
+ dir = 6
},
+/obj/structure/flora/pottedplant/unusual,
+/turf/simulated/floor/tiled,
+/area/tether/exploration/hallway)
+"kD" = (
+/obj/structure/table/rack/shelf,
/obj/item/weapon/tank/oxygen,
/obj/item/device/suit_cooling_unit,
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/purple/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/suit/space/void/exploration,
/obj/item/clothing/mask/breath,
+/obj/item/clothing/suit/space/void/exploration,
/obj/item/clothing/head/helmet/space/void/exploration,
-/obj/machinery/atmospherics/unary/vent_pump/on,
-/obj/item/weapon/tank/jetpack/carbondioxide,
+/obj/machinery/firealarm{
+ layer = 3.3;
+ pixel_y = 26
+ },
/turf/simulated/floor/tiled,
/area/tether/exploration/equipment)
"kE" = (
/obj/structure/table/rack/shelf,
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 1;
- icon_state = "bordercolor"
+ dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals7,
/obj/effect/floor_decal/steeldecal/steel_decals7{
@@ -7190,18 +6909,14 @@
},
/obj/item/weapon/tank/oxygen,
/obj/item/device/suit_cooling_unit,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/suit/space/void/exploration,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/head/helmet/space/void/exploration,
-/obj/machinery/atmospherics/unary/vent_scrubber/on,
/obj/machinery/light_switch{
- dir = 2;
name = "light switch ";
- pixel_x = 0;
pixel_y = 26
},
-/obj/item/weapon/tank/jetpack/carbondioxide,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/mask/breath,
+/obj/item/clothing/suit/space/void/exploration,
+/obj/item/clothing/head/helmet/space/void/exploration,
/turf/simulated/floor/tiled,
/area/tether/exploration/equipment)
"kF" = (
@@ -7233,14 +6948,11 @@
"kH" = (
/obj/machinery/power/smes/buildable{
RCon_tag = "Substation - Exploration";
- charge = 0;
- output_attempt = 0;
- outputting = 0
+ output_attempt = 0
},
/obj/structure/cable{
d2 = 2;
- icon_state = "0-2";
- pixel_y = 0
+ icon_state = "0-2"
},
/obj/structure/cable/green,
/obj/machinery/camera/network/engineering{
@@ -7305,15 +7017,11 @@
/turf/simulated/floor,
/area/storage/tech)
"kR" = (
-/obj/structure/table/rack/shelf,
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 1;
- icon_state = "bordercolor"
+ dir = 1
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 1
@@ -7325,19 +7033,7 @@
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 4
},
-/obj/item/weapon/tank/oxygen,
-/obj/item/device/suit_cooling_unit,
-/obj/item/clothing/shoes/magboots,
-/obj/item/clothing/suit/space/void/exploration,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/head/helmet/space/void/exploration,
-/obj/machinery/firealarm{
- dir = 2;
- layer = 3.3;
- pixel_x = 0;
- pixel_y = 26
- },
-/obj/item/weapon/tank/jetpack/carbondioxide,
+/obj/machinery/suit_cycler/exploration,
/turf/simulated/floor/tiled,
/area/tether/exploration/equipment)
"kS" = (
@@ -7351,8 +7047,7 @@
dir = 9
},
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/engineering/foyer_mezzenine)
@@ -7402,8 +7097,7 @@
/area/maintenance/station/eng_upper)
"kX" = (
/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
+ dir = 4
},
/obj/machinery/atmospherics/pipe/zpipe/down,
/obj/machinery/atmospherics/pipe/zpipe/down/scrubbers,
@@ -7486,13 +7180,11 @@
/area/hallway/station/starboard)
"lc" = (
/obj/machinery/power/terminal{
- dir = 8;
- icon_state = "term"
+ dir = 8
},
/obj/structure/cable{
d2 = 2;
- icon_state = "0-2";
- pixel_y = 0
+ icon_state = "0-2"
},
/obj/machinery/light/small{
dir = 4
@@ -7538,15 +7230,16 @@
/turf/simulated/floor,
/area/maintenance/substation/exploration)
"lg" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 5
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
},
-/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 5
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
},
-/obj/structure/closet/emcloset,
/turf/simulated/floor/tiled,
-/area/hallway/station/starboard)
+/area/tether/exploration/equipment)
"lh" = (
/obj/structure/cable{
d1 = 4;
@@ -7575,24 +7268,27 @@
/obj/structure/disposalpipe/segment{
dir = 4
},
-/obj/effect/floor_decal/borderfloor/corner{
- dir = 4
- },
-/obj/effect/floor_decal/corner/lightgrey/bordercorner{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
/obj/effect/floor_decal/steeldecal/steel_decals7,
/obj/structure/cable/green{
d1 = 4;
d2 = 8;
icon_state = "4-8"
},
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
/turf/simulated/floor/tiled,
/area/hallway/station/starboard)
"lk" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
/turf/simulated/floor/tiled,
/area/tether/exploration/equipment)
"ll" = (
@@ -7637,18 +7333,13 @@
/area/maintenance/station/exploration)
"lo" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 1;
- icon_state = "bordercolor"
+ dir = 1
},
/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4;
- icon_state = "borderfloorcorner2";
- pixel_y = 0
+ dir = 4
},
/obj/effect/floor_decal/corner/purple/bordercorner2{
dir = 4
@@ -7657,26 +7348,18 @@
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 4
},
-/obj/item/device/radio/intercom{
- dir = 1;
- pixel_y = 24;
- req_access = list()
- },
-/obj/machinery/portable_atmospherics/canister/oxygen,
+/obj/structure/flora/pottedplant/unusual,
/turf/simulated/floor/tiled,
/area/tether/exploration/equipment)
"lp" = (
/obj/effect/floor_decal/borderfloor/shifted{
- dir = 1;
- icon_state = "borderfloor_shifted"
+ dir = 1
},
/obj/effect/floor_decal/corner/lightorange/border/shifted{
- dir = 1;
- icon_state = "bordercolor_shifted"
+ dir = 1
},
/obj/effect/floor_decal/corner/lightorange{
- dir = 5;
- icon_state = "corner_white"
+ dir = 5
},
/obj/machinery/atmospherics/unary/vent_scrubber/on,
/obj/structure/table/steel,
@@ -7694,7 +7377,13 @@
/obj/effect/floor_decal/corner/purple/border{
dir = 5
},
-/obj/machinery/suit_cycler/exploration,
+/obj/structure/table/rack/shelf,
+/obj/item/weapon/tank/oxygen,
+/obj/item/device/suit_cooling_unit,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/mask/breath,
+/obj/item/clothing/suit/space/void/expedition_medical,
+/obj/item/clothing/head/helmet/space/void/expedition_medical,
/turf/simulated/floor/tiled,
/area/tether/exploration/equipment)
"lr" = (
@@ -7707,8 +7396,7 @@
dir = 9
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
+ dir = 9
},
/obj/structure/catwalk,
/turf/simulated/floor,
@@ -7721,7 +7409,6 @@
},
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/obj/structure/catwalk,
@@ -7806,8 +7493,7 @@
"ly" = (
/obj/machinery/status_display{
layer = 4;
- pixel_x = -32;
- pixel_y = 0
+ pixel_x = -32
},
/obj/structure/disposalpipe/segment,
/turf/simulated/floor,
@@ -7930,8 +7616,7 @@
dir = 9
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 9;
- icon_state = "bordercolor"
+ dir = 9
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 1
@@ -7978,42 +7663,24 @@
/turf/simulated/floor/tiled,
/area/tether/exploration/hallway)
"lM" = (
-/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
- },
/obj/effect/floor_decal/borderfloor{
- dir = 4
+ dir = 5
},
/obj/effect/floor_decal/corner/lightgrey/border{
- dir = 4
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
- },
-/obj/item/device/radio/intercom{
- dir = 4;
- pixel_x = 24
+ dir = 5
},
+/obj/structure/closet/emcloset,
/turf/simulated/floor/tiled,
/area/hallway/station/starboard)
"lN" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 1;
- icon_state = "bordercolor"
+ dir = 1
},
/obj/effect/floor_decal/borderfloor/corner2{
- dir = 4;
- icon_state = "borderfloorcorner2";
- pixel_y = 0
+ dir = 4
},
/obj/effect/floor_decal/corner/purple/bordercorner2{
dir = 4
@@ -8023,9 +7690,7 @@
dir = 4
},
/obj/machinery/light_switch{
- dir = 2;
name = "light switch ";
- pixel_x = 0;
pixel_y = 26
},
/obj/machinery/photocopier,
@@ -8109,51 +7774,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/starboard)
-"lU" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
- },
-/obj/effect/floor_decal/corner/purple/border{
- dir = 8;
- icon_state = "bordercolor"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/structure/cable/green{
- d2 = 4;
- icon_state = "0-4"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5
- },
-/obj/machinery/power/apc{
- cell_type = /obj/item/weapon/cell/apc;
- dir = 8;
- name = "west bump";
- pixel_x = -28
- },
-/turf/simulated/floor/tiled,
-/area/tether/exploration/equipment)
-"lV" = (
-/obj/structure/cable/green{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5
- },
-/turf/simulated/floor/tiled,
-/area/tether/exploration/equipment)
"lW" = (
/obj/structure/cable/green{
d1 = 4;
@@ -8163,9 +7783,6 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4
- },
/turf/simulated/floor/tiled,
/area/tether/exploration/equipment)
"lX" = (
@@ -8175,11 +7792,10 @@
icon_state = "1-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
+ dir = 9
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 9
+ dir = 5
},
/turf/simulated/floor/tiled,
/area/tether/exploration/equipment)
@@ -8188,8 +7804,7 @@
dir = 4
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 4;
- icon_state = "bordercolor"
+ dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 9
@@ -8212,13 +7827,10 @@
/area/tether/exploration/pathfinder_office)
"ma" = (
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 8;
- icon_state = "bordercolor"
+ dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 6
@@ -8294,7 +7906,6 @@
icon_state = "0-2"
},
/obj/machinery/power/apc{
- cell_type = /obj/item/weapon/cell/apc;
dir = 8;
name = "west bump";
pixel_x = -28
@@ -8405,12 +8016,10 @@
"ml" = (
/obj/structure/table/steel,
/obj/item/device/integrated_electronics/debugger{
- pixel_x = -5;
- pixel_y = 0
+ pixel_x = -5
},
/obj/item/device/integrated_electronics/wirer{
- pixel_x = 5;
- pixel_y = 0
+ pixel_x = 5
},
/turf/simulated/floor,
/area/storage/tech)
@@ -8508,8 +8117,7 @@
/obj/structure/cable,
/obj/structure/cable{
d2 = 2;
- icon_state = "0-2";
- pixel_y = 0
+ icon_state = "0-2"
},
/obj/structure/cable{
d2 = 8;
@@ -8526,20 +8134,22 @@
/turf/simulated/floor/tiled,
/area/hallway/station/starboard)
"mv" = (
-/obj/effect/floor_decal/borderfloor{
+/obj/structure/disposalpipe/segment{
dir = 4
},
-/obj/effect/floor_decal/corner/lightgrey/border{
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 9
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 10
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
},
/turf/simulated/floor/tiled,
-/area/hallway/station/starboard)
+/area/tether/exploration/hallway)
"mw" = (
/obj/structure/railing,
/obj/random/junk,
@@ -8558,8 +8168,7 @@
dir = 4
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 4;
- icon_state = "bordercolor"
+ dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 9
@@ -8817,7 +8426,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 24
},
/obj/structure/cable/green{
@@ -8892,9 +8500,7 @@
dir = 4
},
/obj/machinery/firealarm{
- dir = 2;
layer = 3.3;
- pixel_x = 0;
pixel_y = 26
},
/obj/structure/cable/green{
@@ -9037,7 +8643,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 28
},
/obj/machinery/atmospherics/unary/vent_scrubber/on,
@@ -9047,13 +8652,11 @@
/obj/machinery/turretid/stun{
control_area = /area/ai_upload;
name = "AI Upload turret control";
- pixel_x = 0;
pixel_y = 30
},
/obj/machinery/alarm{
dir = 4;
- pixel_x = -23;
- pixel_y = 0
+ pixel_x = -23
},
/turf/simulated/floor/tiled/techfloor,
/area/ai_upload_foyer)
@@ -9166,8 +8769,7 @@
/area/hallway/station/starboard)
"nm" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/engineering/foyer_mezzenine)
@@ -9179,7 +8781,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 28
},
/obj/machinery/atmospherics/unary/vent_scrubber/on,
@@ -9376,7 +8977,6 @@
},
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "englockdown";
name = "Engineering Lockdown";
@@ -9398,7 +8998,6 @@
},
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/turf/simulated/floor,
@@ -9556,7 +9155,6 @@
/area/tether/station/stairs_two)
"nU" = (
/obj/machinery/ai_status_display{
- pixel_x = 0;
pixel_y = -32
},
/obj/structure/table/rack/steel,
@@ -9630,8 +9228,7 @@
"nZ" = (
/obj/machinery/status_display{
layer = 4;
- pixel_x = -32;
- pixel_y = 0
+ pixel_x = -32
},
/obj/effect/floor_decal/rust,
/turf/simulated/floor,
@@ -9679,8 +9276,7 @@
dir = 1
},
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/turf/simulated/open,
/area/engineering/foyer_mezzenine)
@@ -9727,8 +9323,7 @@
dir = 10
},
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
+ dir = 4
},
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 8
@@ -9762,8 +9357,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/structure/catwalk,
/obj/structure/disposalpipe/segment,
@@ -9785,8 +9379,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/structure/cable{
d1 = 2;
@@ -9816,13 +9409,11 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/obj/structure/catwalk,
/obj/structure/disposalpipe/segment,
@@ -9839,8 +9430,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/structure/catwalk,
/obj/structure/disposalpipe/segment,
@@ -9951,33 +9541,6 @@
},
/turf/simulated/floor/tiled,
/area/hallway/station/starboard)
-"oB" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
- },
-/obj/effect/floor_decal/corner/purple/border{
- dir = 8;
- icon_state = "bordercolor"
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 6
- },
-/obj/effect/floor_decal/steeldecal/steel_decals7{
- dir = 5
- },
-/obj/structure/table/bench/wooden,
-/obj/machinery/alarm{
- dir = 4;
- icon_state = "alarm0";
- pixel_x = -22
- },
-/obj/effect/landmark/start{
- name = "Field Medic"
- },
-/turf/simulated/floor/tiled,
-/area/tether/exploration/equipment)
"oC" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
@@ -10045,8 +9608,7 @@
},
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/turf/simulated/floor/tiled,
/area/engineering/foyer_mezzenine)
@@ -10121,7 +9683,6 @@
/obj/machinery/door/airlock/glass_command{
id_tag = "evadoors";
name = "E.V.A.";
- req_access = list();
req_one_access = list(18,19,43,67)
},
/obj/machinery/door/firedoor/glass,
@@ -10143,7 +9704,6 @@
/obj/machinery/door/airlock/glass_command{
id_tag = "evadoors";
name = "E.V.A.";
- req_access = list();
req_one_access = list(18,19,43,67)
},
/obj/machinery/door/firedoor/glass,
@@ -10311,7 +9871,7 @@
"pu" = (
/obj/structure/table/bench/wooden,
/obj/effect/landmark/start{
- name = "Field Medic"
+ name = "Explorer"
},
/turf/simulated/floor/tiled,
/area/tether/exploration/equipment)
@@ -10364,8 +9924,7 @@
},
/obj/machinery/requests_console{
department = "EVA";
- pixel_x = -32;
- pixel_y = 0
+ pixel_x = -32
},
/turf/simulated/floor/tiled,
/area/ai_monitored/storage/eva)
@@ -10403,8 +9962,7 @@
/area/ai_monitored/storage/eva)
"pC" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 4;
- icon_state = "warning"
+ dir = 4
},
/obj/structure/cable/green{
d1 = 4;
@@ -10436,13 +9994,6 @@
/obj/item/clothing/head/helmet/space/void/security,
/turf/simulated/floor/tiled/dark,
/area/ai_monitored/storage/eva)
-"pF" = (
-/obj/structure/table/bench/wooden,
-/obj/effect/landmark/start{
- name = "Explorer"
- },
-/turf/simulated/floor/tiled,
-/area/tether/exploration/equipment)
"pG" = (
/turf/simulated/floor/plating,
/area/vacant/vacant_restaurant_upper)
@@ -10507,8 +10058,7 @@
"pN" = (
/obj/machinery/requests_console{
department = "Tech storage";
- pixel_x = -28;
- pixel_y = 0
+ pixel_x = -28
},
/turf/simulated/floor,
/area/storage/tech)
@@ -10551,7 +10101,6 @@
/area/hallway/station/starboard)
"pR" = (
/obj/machinery/power/apc{
- dir = 2;
name = "south bump";
pixel_y = -32
},
@@ -10595,8 +10144,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/effect/floor_decal/borderfloor{
dir = 8
@@ -10612,9 +10160,7 @@
},
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
+ pixel_x = -22
},
/turf/simulated/floor/tiled,
/area/hallway/station/starboard)
@@ -10656,8 +10202,7 @@
dir = 4
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 4;
- icon_state = "bordercolor"
+ dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 9
@@ -10667,7 +10212,7 @@
},
/obj/structure/table/bench/wooden,
/obj/effect/landmark/start{
- name = "Explorer"
+ name = "Field Medic"
},
/turf/simulated/floor/tiled,
/area/tether/exploration/equipment)
@@ -10676,8 +10221,7 @@
/area/ai_monitored/storage/eva)
"qd" = (
/obj/machinery/door/airlock/glass_medical{
- name = "Medical Hardsuits";
- req_one_access = list(5)
+ name = "Medical Hardsuits"
},
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor/tiled,
@@ -10703,8 +10247,7 @@
/area/ai_monitored/storage/eva)
"qh" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 4;
- icon_state = "warning"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/ai_monitored/storage/eva)
@@ -10827,7 +10370,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 28
},
/obj/structure/cable{
@@ -10874,8 +10416,7 @@
/obj/structure/cable{
d1 = 4;
d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
+ icon_state = "4-8"
},
/obj/effect/floor_decal/borderfloor{
dir = 1
@@ -10902,7 +10443,6 @@
},
/obj/structure/extinguisher_cabinet{
dir = 1;
- icon_state = "extinguisher_closed";
pixel_y = -32
},
/obj/structure/disposalpipe/segment{
@@ -11007,6 +10547,29 @@
},
/turf/simulated/floor/tiled/dark,
/area/tether/station/public_meeting_room)
+"qJ" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/purple/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/machinery/alarm{
+ dir = 4;
+ pixel_x = -22
+ },
+/obj/structure/table/bench/wooden,
+/obj/effect/landmark/start{
+ name = "Explorer"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/exploration/equipment)
"qL" = (
/obj/structure/sign/nosmoking_1{
pixel_y = 32
@@ -11050,9 +10613,7 @@
/area/medical/surgery_hallway)
"qP" = (
/obj/machinery/firealarm{
- dir = 2;
layer = 3.3;
- pixel_x = 0;
pixel_y = 26
},
/obj/item/device/radio/intercom{
@@ -11116,15 +10677,13 @@
/area/ai_monitored/storage/eva)
"qU" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 4;
- icon_state = "warning"
+ dir = 4
},
/obj/structure/table/rack,
/obj/item/device/suit_cooling_unit,
/obj/item/device/suit_cooling_unit,
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/turf/simulated/floor/tiled,
@@ -11157,8 +10716,7 @@
dir = 4
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 4;
- icon_state = "bordercolor"
+ dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 9
@@ -11171,8 +10729,7 @@
department = "Pathfinder's Office"
},
/obj/machinery/camera/network/exploration{
- dir = 9;
- icon_state = "camera"
+ dir = 9
},
/turf/simulated/floor/tiled,
/area/tether/exploration/pathfinder_office)
@@ -11187,8 +10744,7 @@
/area/ai_server_room)
"rb" = (
/obj/structure/disposalpipe/broken{
- dir = 4;
- icon_state = "pipe-b"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -11323,7 +10879,6 @@
desc = "A remote control switch for exiting EVA.";
id = "evadoors";
name = "EVA Door Control";
- pixel_x = 0;
pixel_y = 28
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -11336,9 +10891,7 @@
pixel_x = -24
},
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 8
@@ -11361,8 +10914,7 @@
"ry" = (
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 4
@@ -11383,8 +10935,7 @@
/area/medical/surgery_hallway)
"rE" = (
/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
+ dir = 4
},
/obj/structure/catwalk,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -11461,8 +11012,7 @@
dir = 4
},
/obj/machinery/camera/network/command{
- dir = 9;
- icon_state = "camera"
+ dir = 9
},
/turf/simulated/floor/tiled,
/area/ai_monitored/storage/eva)
@@ -11568,8 +11118,7 @@
/obj/structure/cable{
d1 = 4;
d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
+ icon_state = "4-8"
},
/obj/effect/floor_decal/borderfloor{
dir = 1
@@ -11602,7 +11151,6 @@
},
/obj/machinery/firealarm{
dir = 1;
- pixel_x = 0;
pixel_y = -25
},
/turf/simulated/floor/tiled,
@@ -11623,7 +11171,6 @@
},
/obj/structure/extinguisher_cabinet{
dir = 1;
- icon_state = "extinguisher_closed";
pixel_y = -32
},
/obj/effect/floor_decal/borderfloor/corner2{
@@ -11636,8 +11183,7 @@
/area/hallway/station/port)
"rZ" = (
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
+ dir = 4
},
/obj/structure/table/reinforced,
/obj/fiftyspawner/rglass,
@@ -11694,8 +11240,7 @@
scrub_id = "sec_riot_control"
},
/obj/machinery/camera/network/security{
- dir = 5;
- icon_state = "camera"
+ dir = 5
},
/turf/simulated/floor/plating,
/area/security/brig)
@@ -11824,8 +11369,7 @@
/obj/effect/floor_decal/borderfloorwhite,
/obj/effect/floor_decal/corner/paleblue/border,
/obj/machinery/camera/network/medbay{
- dir = 10;
- icon_state = "camera"
+ dir = 10
},
/turf/simulated/floor/tiled/white,
/area/medical/surgery_hallway)
@@ -11835,14 +11379,11 @@
/area/medical/psych)
"sJ" = (
/obj/machinery/firealarm{
- dir = 2;
layer = 3.3;
- pixel_x = 0;
pixel_y = 26
},
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 9
@@ -11872,8 +11413,7 @@
/area/medical/surgery_hallway)
"sP" = (
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/obj/structure/table/reinforced,
/obj/item/weapon/storage/toolbox/electrical{
@@ -11965,8 +11505,7 @@
dir = 1
},
/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 1;
- icon_state = "map"
+ dir = 1
},
/turf/simulated/floor/tiled/dark,
/area/ai_monitored/storage/eva)
@@ -12068,8 +11607,7 @@
"tr" = (
/obj/machinery/alarm{
dir = 4;
- pixel_x = -23;
- pixel_y = 0
+ pixel_x = -23
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 8
@@ -12214,8 +11752,7 @@
/obj/machinery/suit_storage_unit/standard_unit,
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/obj/machinery/atmospherics/pipe/simple/hidden,
/turf/simulated/floor/tiled/dark,
@@ -12238,18 +11775,14 @@
/area/ai_upload_foyer)
"tH" = (
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_x = 0
+ dir = 4
},
/turf/simulated/open,
/area/vacant/vacant_restaurant_upper)
"tI" = (
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
+ pixel_x = -22
},
/obj/effect/floor_decal/borderfloor{
dir = 8
@@ -12275,8 +11808,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals4{
dir = 6
@@ -12336,9 +11868,7 @@
pixel_y = -3
},
/obj/machinery/firealarm{
- dir = 2;
layer = 3.3;
- pixel_x = 0;
pixel_y = 26
},
/obj/machinery/atmospherics/unary/vent_pump/on,
@@ -12403,8 +11933,7 @@
/obj/structure/disposalpipe/segment,
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/obj/structure/cable/green{
d1 = 1;
@@ -12447,8 +11976,7 @@
/area/ai_monitored/storage/eva)
"uh" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 4;
- icon_state = "warning"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -12475,8 +12003,7 @@
"uk" = (
/obj/machinery/suit_storage_unit/standard_unit,
/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 4;
- icon_state = "map"
+ dir = 4
},
/turf/simulated/floor/tiled/dark,
/area/ai_monitored/storage/eva)
@@ -12512,9 +12039,7 @@
"ur" = (
/obj/machinery/shower{
dir = 4;
- icon_state = "shower";
- pixel_x = 2;
- pixel_y = 0
+ pixel_x = 2
},
/obj/effect/floor_decal/steeldecal/steel_decals10{
dir = 5
@@ -12527,8 +12052,7 @@
/area/medical/resleeving)
"us" = (
/obj/machinery/light/small{
- dir = 1;
- icon_state = "bulb1"
+ dir = 1
},
/obj/effect/floor_decal/techfloor{
dir = 1
@@ -12539,9 +12063,7 @@
"ut" = (
/obj/machinery/washing_machine,
/obj/machinery/firealarm{
- dir = 2;
layer = 3.3;
- pixel_x = 0;
pixel_y = 26
},
/obj/machinery/atmospherics/unary/vent_scrubber/on,
@@ -12593,8 +12115,7 @@
/obj/item/weapon/storage/box/syringes,
/obj/item/device/radio/intercom{
dir = 1;
- pixel_y = 24;
- req_access = list()
+ pixel_y = 24
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 1
@@ -12672,15 +12193,13 @@
"uG" = (
/obj/effect/floor_decal/industrial/warning,
/obj/machinery/camera/network/command{
- dir = 10;
- icon_state = "camera"
+ dir = 10
},
/turf/simulated/floor/tiled,
/area/ai_monitored/storage/eva)
"uH" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 4;
- icon_state = "warning"
+ dir = 4
},
/obj/structure/cable/green{
d1 = 4;
@@ -12717,8 +12236,7 @@
req_one_access = list(18)
},
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 5;
- icon_state = "intact"
+ dir = 5
},
/turf/simulated/floor/tiled,
/area/ai_monitored/storage/eva)
@@ -12733,7 +12251,6 @@
icon_state = "space";
layer = 4;
name = "EXTERNAL AIRLOCK";
- pixel_x = 0;
pixel_y = -32
},
/obj/effect/map_helper/airlock/door/int_door,
@@ -12908,8 +12425,7 @@
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/resleeving)
@@ -12919,8 +12435,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/resleeving)
@@ -12932,8 +12447,7 @@
/area/ai_monitored/storage/eva)
"vj" = (
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/obj/structure/table/reinforced,
/obj/item/weapon/storage/toolbox/mechanical{
@@ -12948,8 +12462,7 @@
/area/ai_monitored/storage/eva)
"vk" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 4;
- icon_state = "warning"
+ dir = 4
},
/obj/structure/reagent_dispensers/watertank,
/turf/simulated/floor/tiled,
@@ -12969,8 +12482,7 @@
/area/vacant/vacant_restaurant_upper)
"vn" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 1;
- icon_state = "warning"
+ dir = 1
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 6
@@ -12979,8 +12491,7 @@
/area/tether/station/stairs_two)
"vo" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 1;
- icon_state = "warning"
+ dir = 1
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -12995,8 +12506,7 @@
dir = 1
},
/obj/effect/floor_decal/industrial/warning{
- dir = 1;
- icon_state = "warning"
+ dir = 1
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -13011,8 +12521,7 @@
/area/tether/station/stairs_two)
"vq" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 1;
- icon_state = "warning"
+ dir = 1
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -13024,8 +12533,7 @@
/area/tether/station/stairs_two)
"vr" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 1;
- icon_state = "warning"
+ dir = 1
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -13050,8 +12558,7 @@
},
/obj/machinery/door/firedoor/glass,
/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1;
- icon_state = "warningcorner"
+ dir = 1
},
/turf/simulated/floor/tiled/monofloor{
dir = 1
@@ -13083,8 +12590,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/resleeving)
@@ -13093,8 +12599,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 4
@@ -13115,8 +12620,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/resleeving)
@@ -13125,8 +12629,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/effect/floor_decal/techfloor{
dir = 10
@@ -13138,8 +12641,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/effect/floor_decal/techfloor,
/turf/simulated/floor/tiled/dark,
@@ -13147,9 +12649,7 @@
"vB" = (
/obj/structure/sink{
dir = 4;
- icon_state = "sink";
- pixel_x = 11;
- pixel_y = 0
+ pixel_x = 11
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 9
@@ -13193,7 +12693,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 28
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
@@ -13248,7 +12747,6 @@
/obj/effect/floor_decal/industrial/warning,
/obj/structure/extinguisher_cabinet{
dir = 1;
- icon_state = "extinguisher_closed";
pixel_y = -32
},
/turf/simulated/floor/tiled,
@@ -13266,7 +12764,6 @@
/obj/effect/floor_decal/industrial/warning/corner,
/obj/structure/cable/green,
/obj/machinery/power/apc{
- dir = 2;
name = "south bump";
pixel_y = -24
},
@@ -13406,8 +12903,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals4,
/obj/effect/floor_decal/steeldecal/steel_decals4{
@@ -13431,8 +12927,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/resleeving)
@@ -13446,8 +12941,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals4{
dir = 1
@@ -13478,8 +12972,7 @@
icon_state = "2-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
+ dir = 9
},
/turf/simulated/floor/tiled/white,
/area/medical/resleeving)
@@ -13523,8 +13016,7 @@
pixel_y = -2
},
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 8
@@ -13586,10 +13078,7 @@
pixel_x = 5;
pixel_y = 5
},
-/obj/item/weapon/storage/firstaid/o2{
- pixel_x = 0;
- pixel_y = 0
- },
+/obj/item/weapon/storage/firstaid/o2,
/obj/effect/floor_decal/corner/blue/full{
dir = 8
},
@@ -13626,9 +13115,7 @@
dir = 1
},
/obj/machinery/status_display{
- density = 0;
layer = 4;
- pixel_x = 0;
pixel_y = 32
},
/turf/simulated/floor/tiled/white,
@@ -13678,7 +13165,6 @@
},
/obj/machinery/light_switch{
dir = 1;
- pixel_x = 0;
pixel_y = -26
},
/turf/simulated/floor/tiled/white,
@@ -13692,7 +13178,6 @@
/obj/effect/floor_decal/corner/paleblue/border,
/obj/machinery/computer/guestpass{
dir = 1;
- icon_state = "guest";
pixel_y = -28
},
/turf/simulated/floor/tiled/white,
@@ -13702,7 +13187,6 @@
dir = 1
},
/obj/machinery/power/apc{
- dir = 2;
name = "south bump";
pixel_y = -28
},
@@ -13760,7 +13244,6 @@
/obj/structure/table/glass,
/obj/item/weapon/book/manual/resleeving,
/obj/item/device/radio/intercom{
- dir = 2;
pixel_y = -24
},
/obj/structure/sign/nosmoking_1{
@@ -13798,10 +13281,7 @@
pixel_x = 5;
pixel_y = 5
},
-/obj/item/weapon/storage/firstaid/toxin{
- pixel_x = 0;
- pixel_y = 0
- },
+/obj/item/weapon/storage/firstaid/toxin,
/obj/effect/floor_decal/corner/green/full,
/turf/simulated/floor/tiled/white,
/area/medical/biostorage)
@@ -13811,10 +13291,7 @@
pixel_x = 5;
pixel_y = 5
},
-/obj/item/weapon/storage/firstaid/fire{
- pixel_x = 0;
- pixel_y = 0
- },
+/obj/item/weapon/storage/firstaid/fire,
/obj/effect/floor_decal/corner/yellow/full{
dir = 4
},
@@ -13822,8 +13299,7 @@
/area/medical/biostorage)
"wP" = (
/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
+ dir = 4
},
/obj/structure/cable/green{
d1 = 1;
@@ -13875,8 +13351,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/structure/disposalpipe/segment,
/obj/structure/cable/green{
@@ -13907,7 +13382,6 @@
"wV" = (
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/turf/simulated/floor,
@@ -13915,15 +13389,13 @@
"wW" = (
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
pixel_x = -22
},
/obj/machinery/portable_atmospherics/powered/scrubber/huge/stationary{
scrub_id = "sec_riot_control"
},
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/turf/simulated/floor/plating,
/area/security/brig)
@@ -13940,12 +13412,10 @@
/area/medical/surgery_hallway)
"wY" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
+ dir = 9
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/effect/floor_decal/techfloor,
/obj/effect/landmark{
@@ -14010,8 +13480,7 @@
dir = 8
},
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4;
- icon_state = "map-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/surgery_hallway)
@@ -14052,8 +13521,7 @@
"xk" = (
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/obj/structure/cable/green{
d1 = 1;
@@ -14131,8 +13599,7 @@
dir = 4
},
/obj/machinery/camera/network/medbay{
- dir = 9;
- icon_state = "camera"
+ dir = 9
},
/turf/simulated/floor/tiled/white,
/area/medical/biostorage)
@@ -14156,8 +13623,7 @@
/obj/item/device/healthanalyzer,
/obj/item/device/radio/intercom{
dir = 1;
- pixel_y = 24;
- req_access = list()
+ pixel_y = 24
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 1
@@ -14194,7 +13660,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 28
},
/obj/structure/cable/green{
@@ -14215,9 +13680,7 @@
"xv" = (
/obj/structure/bed/chair,
/obj/machinery/firealarm{
- dir = 2;
layer = 3.3;
- pixel_x = 0;
pixel_y = 26
},
/obj/effect/floor_decal/borderfloorwhite{
@@ -14269,8 +13732,7 @@
dir = 8
},
/obj/machinery/camera/network/medbay{
- dir = 4;
- icon_state = "camera"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/surgery_hallway)
@@ -14339,8 +13801,7 @@
},
/obj/structure/closet/crate{
icon_state = "crate";
- name = "Grenade Crate";
- opened = 0
+ name = "Grenade Crate"
},
/obj/item/weapon/grenade/chem_grenade,
/obj/item/weapon/grenade/chem_grenade,
@@ -14401,8 +13862,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/biostorage)
@@ -14416,8 +13876,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals4{
dir = 1
@@ -14465,8 +13924,7 @@
dir = 4
},
/obj/machinery/camera/network/medbay{
- dir = 9;
- icon_state = "camera"
+ dir = 9
},
/turf/simulated/floor/tiled/white,
/area/medical/surgery_hallway)
@@ -14477,15 +13935,13 @@
dir = 10
},
/obj/effect/floor_decal/corner/white/border{
- dir = 10;
- icon_state = "bordercolor"
+ dir = 10
},
/obj/effect/floor_decal/borderfloorwhite/corner2{
dir = 9
},
/obj/effect/floor_decal/corner/white/bordercorner2{
- dir = 9;
- icon_state = "bordercolorcorner2"
+ dir = 9
},
/turf/simulated/floor/tiled/white,
/area/medical/surgery)
@@ -14532,7 +13988,6 @@
"ye" = (
/obj/structure/sink{
dir = 4;
- icon_state = "sink";
pixel_x = 12;
pixel_y = 8
},
@@ -14546,8 +14001,7 @@
dir = 5
},
/obj/effect/floor_decal/corner/white/bordercorner2{
- dir = 5;
- icon_state = "bordercolorcorner2"
+ dir = 5
},
/turf/simulated/floor/tiled/white,
/area/medical/surgery)
@@ -14596,7 +14050,6 @@
icon_state = "pipe-c"
},
/obj/machinery/power/apc{
- dir = 2;
name = "south bump";
pixel_y = -28
},
@@ -14641,8 +14094,7 @@
/area/medical/surgery_hallway)
"yr" = (
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
+ dir = 4
},
/obj/effect/floor_decal/borderfloor{
dir = 4
@@ -14672,8 +14124,7 @@
/area/tether/station/stairs_two)
"yt" = (
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
+ dir = 4
},
/obj/effect/landmark{
name = "JoinLateCyborg"
@@ -14703,17 +14154,15 @@
/turf/simulated/floor,
/area/maintenance/station/medbay)
"yA" = (
-/obj/effect/floor_decal/borderfloor{
- dir = 10
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/purple/border,
+/obj/structure/closet/secure_closet/explorer,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
},
-/obj/effect/floor_decal/corner/purple/border{
- dir = 10
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
},
-/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
- },
-/obj/structure/closet/secure_closet/sar,
/turf/simulated/floor/tiled,
/area/tether/exploration/equipment)
"yB" = (
@@ -14729,7 +14178,7 @@
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 8
},
-/obj/structure/closet/secure_closet/sar,
+/obj/structure/closet/secure_closet/explorer,
/turf/simulated/floor/tiled,
/area/tether/exploration/equipment)
"yJ" = (
@@ -14740,8 +14189,7 @@
dir = 4
},
/obj/machinery/camera/network/security{
- dir = 10;
- icon_state = "camera"
+ dir = 10
},
/turf/simulated/floor/tiled/dark,
/area/security/brig)
@@ -14804,8 +14252,7 @@
"yZ" = (
/obj/machinery/optable,
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/obj/effect/floor_decal/industrial/hatch/yellow,
/turf/simulated/floor/tiled/white,
@@ -14870,8 +14317,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/surgery)
@@ -14908,8 +14354,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/machinery/door/airlock/maintenance/medical,
/turf/simulated/floor/tiled/white,
@@ -14999,8 +14444,7 @@
dir = 6
},
/obj/machinery/camera/network/medbay{
- dir = 9;
- icon_state = "camera"
+ dir = 9
},
/turf/simulated/floor/tiled/white,
/area/medical/surgery)
@@ -15012,10 +14456,8 @@
dir = 4
},
/obj/machinery/status_display{
- density = 0;
layer = 4;
- pixel_x = 32;
- pixel_y = 0
+ pixel_x = 32
},
/turf/simulated/floor/tiled/white,
/area/medical/surgery_hallway)
@@ -15027,8 +14469,7 @@
},
/obj/structure/disposalpipe/segment,
/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
+ dir = 4
},
/turf/simulated/floor,
/area/maintenance/station/medbay)
@@ -15076,8 +14517,7 @@
/obj/structure/closet/secure_closet/personal/patient,
/obj/item/device/radio/intercom{
dir = 1;
- pixel_y = 24;
- req_access = list()
+ pixel_y = 24
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 9
@@ -15107,13 +14547,11 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 28
},
/obj/machinery/button/windowtint{
id = "patient_room_a";
- pixel_x = 26;
- pixel_y = 0
+ pixel_x = 26
},
/obj/structure/cable/green{
d2 = 2;
@@ -15191,8 +14629,7 @@
},
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/obj/structure/disposalpipe/segment,
/obj/random/junk,
@@ -15226,8 +14663,7 @@
dir = 6
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals4{
dir = 10
@@ -15250,8 +14686,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/patient_a)
@@ -15269,8 +14704,7 @@
/obj/structure/disposalpipe/segment,
/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4;
- icon_state = "map-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/surgery_hallway)
@@ -15293,8 +14727,7 @@
"zZ" = (
/obj/machinery/door/firedoor/glass/hidden/steel,
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 8
@@ -15367,9 +14800,7 @@
"Af" = (
/obj/structure/table/glass,
/obj/machinery/computer/med_data/laptop{
- dir = 8;
- pixel_x = 0;
- pixel_y = 0
+ dir = 8
},
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 1
@@ -15401,9 +14832,7 @@
/area/medical/surgery_hallway)
"Ah" = (
/obj/machinery/firealarm{
- dir = 2;
layer = 3.3;
- pixel_x = 0;
pixel_y = 26
},
/turf/simulated/floor/wood,
@@ -15421,8 +14850,7 @@
/obj/structure/table/woodentable,
/obj/item/device/radio/intercom{
dir = 1;
- pixel_y = 24;
- req_access = list()
+ pixel_y = 24
},
/obj/machinery/light{
dir = 4
@@ -15492,8 +14920,7 @@
icon_state = "0-4"
},
/obj/structure/railing{
- dir = 4;
- icon_state = "railing0"
+ dir = 4
},
/obj/random/junk,
/obj/structure/table/rack{
@@ -15503,7 +14930,6 @@
/turf/simulated/floor,
/area/maintenance/station/medbay)
"As" = (
-/obj/structure/closet/secure_closet/explorer,
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/purple/border,
/obj/effect/floor_decal/steeldecal/steel_decals7{
@@ -15512,6 +14938,14 @@
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 8
},
+/obj/structure/table/rack/shelf,
+/obj/item/weapon/storage/toolbox/mechanical{
+ pixel_y = -4
+ },
+/obj/item/device/multitool/tether_buffered{
+ pixel_y = 2
+ },
+/obj/item/weapon/hand_labeler,
/turf/simulated/floor/tiled,
/area/tether/exploration/equipment)
"At" = (
@@ -15574,8 +15008,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/surgery_hallway)
@@ -15590,16 +15023,14 @@
/area/medical/surgery_hallway)
"AC" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
+ dir = 9
},
/turf/simulated/floor/tiled/white,
/area/medical/surgery_hallway)
"AD" = (
/obj/structure/railing,
/obj/structure/railing{
- dir = 4;
- icon_state = "railing0"
+ dir = 4
},
/obj/random/trash_pile,
/turf/simulated/floor,
@@ -15619,8 +15050,7 @@
"AF" = (
/obj/item/device/radio/intercom{
dir = 1;
- pixel_y = 24;
- req_access = list()
+ pixel_y = 24
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 9
@@ -15643,13 +15073,11 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 28
},
/obj/machinery/button/windowtint{
id = "patient_room_b";
- pixel_x = 26;
- pixel_y = 0
+ pixel_x = 26
},
/obj/structure/cable/green{
d2 = 2;
@@ -15822,8 +15250,7 @@
dir = 6
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals4{
dir = 10
@@ -15846,8 +15273,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/patient_b)
@@ -15888,8 +15314,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/surgery_hallway)
@@ -15905,8 +15330,7 @@
icon_state = "2-4"
},
/obj/structure/disposalpipe/junction{
- dir = 4;
- icon_state = "pipe-j1"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 1
@@ -15930,8 +15354,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/surgery_hallway)
@@ -15955,8 +15378,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4;
- icon_state = "map-scrubbers"
+ dir = 4
},
/obj/structure/disposalpipe/junction{
dir = 4;
@@ -16150,7 +15572,6 @@
/turf/simulated/floor/tiled/white,
/area/medical/surgery_hallway)
"Bt" = (
-/obj/structure/closet/secure_closet/explorer,
/obj/effect/floor_decal/borderfloor{
dir = 6
},
@@ -16160,6 +15581,7 @@
/obj/machinery/light{
dir = 4
},
+/obj/structure/closet/secure_closet/sar,
/turf/simulated/floor/tiled,
/area/tether/exploration/equipment)
"Bu" = (
@@ -16206,7 +15628,6 @@
"By" = (
/obj/structure/closet/crate/freezer,
/obj/machinery/power/apc{
- dir = 2;
name = "south bump";
pixel_y = -32
},
@@ -16220,7 +15641,6 @@
/obj/item/weapon/storage/box/bloodpacks,
/obj/structure/extinguisher_cabinet{
dir = 1;
- icon_state = "extinguisher_closed";
pixel_y = -32
},
/obj/effect/floor_decal/borderfloorwhite,
@@ -16233,8 +15653,7 @@
/obj/effect/floor_decal/borderfloorwhite,
/obj/effect/floor_decal/corner/paleblue/border,
/obj/machinery/camera/network/medbay{
- dir = 10;
- icon_state = "camera"
+ dir = 10
},
/turf/simulated/floor/tiled/white,
/area/medical/surgery_hallway)
@@ -16264,7 +15683,6 @@
},
/obj/structure/extinguisher_cabinet{
dir = 8;
- icon_state = "extinguisher_closed";
pixel_x = 30
},
/obj/effect/floor_decal/borderfloorwhite{
@@ -16380,7 +15798,6 @@
},
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
pixel_x = -22
},
/obj/machinery/recharger/wallcharger{
@@ -16401,8 +15818,7 @@
/obj/structure/disposalpipe/segment,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5;
- icon_state = "intact-scrubbers"
+ dir = 5
},
/obj/effect/floor_decal/steeldecal/steel_decals4{
dir = 9
@@ -16514,16 +15930,14 @@
pixel_y = 6
},
/obj/machinery/light/small{
- dir = 1;
- icon_state = "bulb1"
+ dir = 1
},
/turf/simulated/floor/tiled/white,
/area/medical/recoveryrestroom)
"Cg" = (
/obj/machinery/recharge_station,
/obj/machinery/light/small{
- dir = 1;
- icon_state = "bulb1"
+ dir = 1
},
/turf/simulated/floor/tiled/techfloor,
/area/medical/recoveryrestroom)
@@ -16543,7 +15957,6 @@
},
/obj/structure/cable/green,
/obj/machinery/power/apc{
- dir = 2;
name = "south bump";
pixel_y = -28
},
@@ -16626,8 +16039,7 @@
dir = 4
},
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 8
@@ -16679,8 +16091,7 @@
"Cy" = (
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/obj/machinery/light,
/turf/simulated/floor/tiled/white,
@@ -16729,8 +16140,7 @@
dir = 6
},
/obj/machinery/camera/network/medbay{
- dir = 9;
- icon_state = "camera"
+ dir = 9
},
/turf/simulated/floor/tiled/white,
/area/medical/surgery_hallway)
@@ -16798,8 +16208,7 @@
"CM" = (
/obj/machinery/alarm{
dir = 4;
- pixel_x = -23;
- pixel_y = 0
+ pixel_x = -23
},
/turf/simulated/floor/tiled/white,
/area/medical/recoveryrestroom)
@@ -16887,8 +16296,7 @@
dir = 8
},
/obj/machinery/camera/network/medbay{
- dir = 4;
- icon_state = "camera"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/ward)
@@ -16908,8 +16316,7 @@
/obj/item/weapon/bedsheet/medical,
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 4
@@ -16939,9 +16346,7 @@
/obj/structure/table/standard,
/obj/random/soap,
/obj/machinery/firealarm{
- dir = 2;
layer = 3.3;
- pixel_x = 0;
pixel_y = 26
},
/obj/machinery/atmospherics/unary/vent_scrubber/on,
@@ -16959,14 +16364,11 @@
"Da" = (
/obj/structure/sink{
dir = 4;
- icon_state = "sink";
- pixel_x = 11;
- pixel_y = 0
+ pixel_x = 11
},
/obj/structure/mirror{
dir = 4;
- pixel_x = 28;
- pixel_y = 0
+ pixel_x = 28
},
/turf/simulated/floor/tiled/white,
/area/medical/recoveryrestroom)
@@ -17001,8 +16403,7 @@
"De" = (
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/obj/structure/cable/green{
d1 = 1;
@@ -17028,8 +16429,7 @@
},
/obj/machinery/light_switch{
dir = 4;
- pixel_x = -28;
- pixel_y = 0
+ pixel_x = -28
},
/turf/simulated/floor/tiled/white,
/area/medical/ward)
@@ -17074,8 +16474,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/ward)
@@ -17151,8 +16550,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals4,
/obj/effect/floor_decal/steeldecal/steel_decals4{
@@ -17167,12 +16565,10 @@
},
/obj/item/device/radio/intercom/locked/ai_private{
dir = 4;
- icon_state = "intercom";
pixel_x = 32
},
/obj/machinery/camera/network/command{
- dir = 9;
- icon_state = "camera"
+ dir = 9
},
/turf/simulated/floor/tiled/techfloor,
/area/ai_upload_foyer)
@@ -17187,6 +16583,28 @@
/obj/structure/closet/wardrobe/orange,
/turf/simulated/floor/tiled/dark,
/area/security/recstorage)
+"Dt" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/item/device/radio/intercom{
+ dir = 4;
+ pixel_x = 24
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/starboard)
"Dv" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
@@ -17374,7 +16792,6 @@
icon_state = "0-4"
},
/obj/machinery/power/apc{
- cell_type = /obj/item/weapon/cell/apc;
dir = 8;
name = "west bump";
pixel_x = -28
@@ -17477,9 +16894,7 @@
/area/maintenance/station/exploration)
"Ec" = (
/obj/machinery/firealarm{
- dir = 2;
layer = 3.3;
- pixel_x = 0;
pixel_y = 26
},
/obj/structure/railing{
@@ -17511,8 +16926,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/ward)
@@ -17531,13 +16945,10 @@
/area/maintenance/station/sec_lower)
"Eh" = (
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/purple/border{
- dir = 8;
- icon_state = "bordercolor"
+ dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 6
@@ -17575,6 +16986,9 @@
/area/tether/exploration/crew)
"El" = (
/obj/machinery/hologram/holopad,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
/turf/simulated/floor/tiled,
/area/tether/exploration/equipment)
"En" = (
@@ -17594,8 +17008,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals4{
dir = 6
@@ -17658,8 +17071,7 @@
dir = 1
},
/obj/machinery/atmospherics/pipe/simple/hidden/green{
- dir = 10;
- icon_state = "intact"
+ dir = 10
},
/obj/structure/cable/green{
d1 = 2;
@@ -17719,8 +17131,7 @@
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
+ dir = 9
},
/turf/simulated/floor/tiled/white,
/area/medical/recoveryrestroom)
@@ -17735,17 +17146,13 @@
"EI" = (
/obj/structure/sink{
dir = 4;
- icon_state = "sink";
- pixel_x = 11;
- pixel_y = 0
+ pixel_x = 11
},
/obj/structure/mirror{
dir = 4;
- pixel_x = 28;
- pixel_y = 0
+ pixel_x = 28
},
/obj/machinery/power/apc{
- dir = 2;
name = "south bump";
pixel_y = -28
},
@@ -17768,7 +17175,6 @@
},
/obj/machinery/light_switch{
dir = 1;
- pixel_x = 0;
pixel_y = -24
},
/turf/simulated/floor/tiled/white,
@@ -17839,8 +17245,7 @@
},
/obj/structure/disposalpipe/segment,
/obj/machinery/camera/network/security{
- dir = 5;
- icon_state = "camera"
+ dir = 5
},
/turf/simulated/floor/tiled,
/area/security/brig/visitation)
@@ -17884,8 +17289,7 @@
/area/medical/ward)
"ET" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/ward)
@@ -17922,8 +17326,7 @@
},
/obj/machinery/newscaster{
layer = 3.3;
- pixel_x = -27;
- pixel_y = 0
+ pixel_x = -27
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 10
@@ -17948,8 +17351,7 @@
icon_state = "1-4"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
+ dir = 9
},
/obj/effect/floor_decal/borderfloorwhite,
/obj/effect/floor_decal/corner/paleblue/border,
@@ -17970,8 +17372,7 @@
},
/obj/structure/disposalpipe/segment,
/obj/machinery/camera/network/security{
- dir = 5;
- icon_state = "camera"
+ dir = 5
},
/turf/simulated/floor/tiled,
/area/security/brig/visitation)
@@ -17987,8 +17388,7 @@
/area/medical/ward)
"Fb" = (
/obj/machinery/camera/network/security{
- dir = 10;
- icon_state = "camera"
+ dir = 10
},
/turf/simulated/floor/tiled,
/area/security/brig/visitation)
@@ -17996,7 +17396,6 @@
/obj/structure/bed/padded,
/obj/item/weapon/bedsheet/medical,
/obj/machinery/power/apc{
- dir = 2;
name = "south bump";
pixel_y = -28
},
@@ -18048,9 +17447,7 @@
dir = 1
},
/obj/machinery/status_display{
- density = 0;
layer = 4;
- pixel_x = 0;
pixel_y = 32
},
/turf/simulated/floor/tiled/white,
@@ -18065,10 +17462,8 @@
dir = 4
},
/obj/machinery/status_display{
- density = 0;
layer = 4;
- pixel_x = 32;
- pixel_y = 0
+ pixel_x = 32
},
/turf/simulated/floor/tiled/white,
/area/medical/ward)
@@ -18076,8 +17471,7 @@
/obj/structure/cable{
d1 = 4;
d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
+ icon_state = "4-8"
},
/obj/machinery/status_display{
pixel_y = 30
@@ -18161,8 +17555,7 @@
/obj/structure/cable{
d1 = 4;
d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
+ icon_state = "4-8"
},
/obj/effect/floor_decal/borderfloor{
dir = 1
@@ -18184,7 +17577,6 @@
/turf/simulated/floor,
/area/maintenance/station/sec_lower)
"Fy" = (
-/obj/structure/closet/secure_closet/explorer,
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/purple/border,
/obj/effect/floor_decal/steeldecal/steel_decals7{
@@ -18194,9 +17586,9 @@
dir = 8
},
/obj/machinery/camera/network/exploration{
- dir = 1;
- icon_state = "camera"
+ dir = 1
},
+/obj/machinery/portable_atmospherics/canister/oxygen,
/turf/simulated/floor/tiled,
/area/tether/exploration/equipment)
"Fz" = (
@@ -18267,7 +17659,6 @@
/turf/simulated/floor/tiled,
/area/tether/station/stairs_two)
"FE" = (
-/obj/structure/table/bench/wooden,
/turf/simulated/floor/tiled,
/area/tether/exploration/equipment)
"FH" = (
@@ -18371,6 +17762,19 @@
"Gw" = (
/turf/simulated/floor/tiled/dark,
/area/security/brig)
+"GC" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 10
+ },
+/obj/machinery/light{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/purple/border{
+ dir = 10
+ },
+/obj/structure/closet/secure_closet/explorer,
+/turf/simulated/floor/tiled,
+/area/tether/exploration/equipment)
"GD" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -18443,8 +17847,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/effect/floor_decal/borderfloor{
dir = 4
@@ -18494,8 +17897,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/effect/floor_decal/borderfloor{
dir = 4
@@ -18750,9 +18152,7 @@
/area/hallway/station/starboard)
"IG" = (
/obj/machinery/firealarm{
- dir = 2;
layer = 3.3;
- pixel_x = 0;
pixel_y = 26
},
/turf/simulated/floor/carpet/bcarpet,
@@ -18768,7 +18168,6 @@
},
/obj/structure/extinguisher_cabinet{
dir = 1;
- icon_state = "extinguisher_closed";
pixel_y = -32
},
/turf/simulated/floor/tiled,
@@ -18816,8 +18215,7 @@
"Jp" = (
/obj/machinery/alarm{
dir = 4;
- pixel_x = -23;
- pixel_y = 0
+ pixel_x = -23
},
/obj/structure/cable/green{
d1 = 1;
@@ -18882,8 +18280,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/green{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/structure/cable/green{
d1 = 4;
@@ -18929,6 +18326,32 @@
/obj/structure/inflatable/door,
/turf/simulated/floor,
/area/maintenance/station/sec_lower)
+"Kq" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/purple/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/exploration/hallway)
+"Kt" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/starboard)
"Kv" = (
/obj/effect/floor_decal/borderfloorblack{
dir = 6
@@ -19130,11 +18553,8 @@
"LP" = (
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/airlock/multi_tile/glass{
- autoclose = 1;
- dir = 4;
id_tag = null;
name = "Exploration Equipment Storage";
- req_access = list();
req_one_access = list(19,43,67)
},
/obj/structure/cable/green{
@@ -19150,6 +18570,12 @@
/obj/effect/floor_decal/industrial/outline/yellow,
/turf/simulated/shuttle/floor,
/area/shuttle/large_escape_pod1)
+"Mf" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/exploration/equipment)
"Mn" = (
/obj/structure/table/steel,
/turf/simulated/floor,
@@ -19179,8 +18605,7 @@
/area/engineering/foyer_mezzenine)
"Mw" = (
/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
+ dir = 4
},
/obj/structure/closet/crate,
/obj/random/junk,
@@ -19207,13 +18632,10 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_x = 0
+ dir = 4
},
/obj/effect/floor_decal/borderfloor{
dir = 4
@@ -19292,8 +18714,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/green{
- dir = 5;
- icon_state = "intact"
+ dir = 5
},
/obj/structure/cable/green{
d1 = 4;
@@ -19323,8 +18744,7 @@
/area/engineering/locker_room)
"Ng" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -19470,8 +18890,7 @@
"Oj" = (
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/obj/structure/table/steel,
/obj/random/maintenance/engineering,
@@ -19486,8 +18905,7 @@
/obj/structure/cable{
d1 = 4;
d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
+ icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -19557,9 +18975,7 @@
dir = 8
},
/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10;
- icon_state = "borderfloorcorner2";
- pixel_x = 0
+ dir = 10
},
/obj/effect/floor_decal/corner/red/bordercorner2{
dir = 10
@@ -19585,8 +19001,7 @@
dir = 8
},
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 1;
- icon_state = "map-scrubbers"
+ dir = 1
},
/turf/simulated/floor/tiled,
/area/hallway/station/port)
@@ -19651,16 +19066,14 @@
/area/hallway/station/starboard)
"Pm" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 4;
- icon_state = "warning"
+ dir = 4
},
/obj/machinery/recharge_station,
/turf/simulated/floor/tiled,
/area/security/brig)
"Pn" = (
/obj/effect/floor_decal/corner_steel_grid{
- dir = 4;
- icon_state = "steel_grid"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 1
@@ -19687,8 +19100,7 @@
/area/maintenance/station/sec_lower)
"PJ" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -19714,12 +19126,10 @@
},
/obj/structure/disposalpipe/segment,
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/obj/machinery/light_switch{
dir = 4;
- icon_state = "light1";
pixel_x = -24
},
/turf/simulated/floor/tiled,
@@ -19733,8 +19143,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/effect/floor_decal/steeldecal/steel_decals7{
dir = 9
@@ -19918,7 +19327,6 @@
},
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/turf/simulated/floor/tiled,
@@ -20020,8 +19428,7 @@
/area/maintenance/station/sec_lower)
"Rg" = (
/obj/effect/floor_decal/corner/white/border{
- dir = 4;
- icon_state = "bordercolor"
+ dir = 4
},
/turf/simulated/floor/tiled/monotile,
/area/security/brig)
@@ -20138,9 +19545,7 @@
/area/hallway/station/starboard)
"Sb" = (
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 8
@@ -20165,9 +19570,7 @@
icon_state = "pipe-c"
},
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 8
@@ -20218,13 +19621,10 @@
"SW" = (
/obj/machinery/alarm{
dir = 4;
- pixel_x = -23;
- pixel_y = 0
+ pixel_x = -23
},
/obj/effect/floor_decal/borderfloor{
- dir = 8;
- icon_state = "borderfloor";
- pixel_x = 0
+ dir = 8
},
/obj/effect/floor_decal/corner/lightgrey/border{
dir = 8
@@ -20295,6 +19695,13 @@
},
/turf/simulated/floor/tiled,
/area/security/brig/visitation)
+"Tl" = (
+/obj/structure/table/bench/wooden,
+/obj/effect/landmark/start{
+ name = "Field Medic"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/exploration/equipment)
"Tm" = (
/obj/effect/floor_decal/techfloor{
dir = 8
@@ -20436,7 +19843,6 @@
icon_state = "1-4"
},
/obj/machinery/door/blast/regular{
- dir = 1;
id = "Cell 1";
name = "Cell 1"
},
@@ -20610,6 +20016,30 @@
/obj/structure/bed/chair/shuttle,
/turf/simulated/shuttle/floor,
/area/shuttle/large_escape_pod1)
+"Vi" = (
+/obj/machinery/power/apc{
+ dir = 8;
+ name = "west bump";
+ pixel_x = -28
+ },
+/obj/structure/cable/green{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/purple/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/tether/exploration/equipment)
"Vk" = (
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/lightgrey/border,
@@ -20669,8 +20099,7 @@
dir = 4
},
/obj/structure/disposalpipe/junction{
- dir = 4;
- icon_state = "pipe-j1"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/hallway/station/port)
@@ -20703,7 +20132,6 @@
icon_state = "1-4"
},
/obj/machinery/door/blast/regular{
- dir = 1;
id = "Cell 3";
name = "Cell 3"
},
@@ -20838,7 +20266,6 @@
"WE" = (
/obj/structure/sink{
dir = 8;
- icon_state = "sink";
pixel_x = -12;
pixel_y = 8
},
@@ -20880,12 +20307,34 @@
},
/turf/simulated/floor/tiled,
/area/tether/station/stairs_two)
+"WR" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/purple/border,
+/turf/simulated/floor/tiled,
+/area/tether/exploration/hallway)
"WU" = (
/obj/machinery/vending/wallmed1{
layer = 3.3;
name = "Emergency NanoMed";
- pixel_x = 28;
- pixel_y = 0
+ pixel_x = 28
},
/obj/structure/closet/walllocker/emerglocker/north,
/obj/structure/bed/chair/shuttle,
@@ -20914,8 +20363,7 @@
/area/tether/station/stairs_two)
"Xp" = (
/obj/machinery/atmospherics/pipe/tank/nitrous_oxide{
- dir = 1;
- icon_state = "n2o_map"
+ dir = 1
},
/turf/simulated/floor,
/area/security/riot_control)
@@ -20977,6 +20425,18 @@
/obj/structure/catwalk,
/turf/simulated/floor,
/area/maintenance/station/sec_lower)
+"XP" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/purple/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/structure/closet/secure_closet/sar,
+/turf/simulated/floor/tiled,
+/area/tether/exploration/equipment)
"XQ" = (
/obj/effect/floor_decal/borderfloor{
dir = 8
@@ -21018,16 +20478,13 @@
/area/security/brig/visitation)
"XT" = (
/obj/effect/floor_decal/borderfloor/shifted{
- dir = 1;
- icon_state = "borderfloor_shifted"
+ dir = 1
},
/obj/effect/floor_decal/corner/lightorange/border/shifted{
- dir = 1;
- icon_state = "bordercolor_shifted"
+ dir = 1
},
/obj/effect/floor_decal/corner/lightorange{
- dir = 5;
- icon_state = "corner_white"
+ dir = 5
},
/obj/machinery/alarm{
pixel_y = 22
@@ -21064,8 +20521,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/obj/structure/catwalk,
/turf/simulated/floor/airless,
@@ -21146,9 +20602,7 @@
/area/security/brig)
"YH" = (
/obj/machinery/status_display{
- density = 0;
layer = 4;
- pixel_x = 0;
pixel_y = -32
},
/obj/structure/bed/chair/shuttle{
@@ -21279,6 +20733,27 @@
"Zy" = (
/turf/simulated/floor/plating,
/area/engineering/shaft)
+"ZA" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/starboard)
"ZE" = (
/obj/structure/table/steel,
/obj/random/maintenance/engineering,
@@ -21290,6 +20765,22 @@
},
/turf/simulated/floor/tiled,
/area/security/brig)
+"ZI" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/purple/border{
+ dir = 9
+ },
+/obj/structure/table/rack/shelf,
+/obj/item/weapon/tank/oxygen,
+/obj/item/device/suit_cooling_unit,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/mask/breath,
+/obj/item/clothing/suit/space/void/exploration,
+/obj/item/clothing/head/helmet/space/void/exploration,
+/turf/simulated/floor/tiled,
+/area/tether/exploration/equipment)
"ZJ" = (
/obj/structure/table/steel,
/obj/item/weapon/storage/briefcase/inflatable,
@@ -21317,12 +20808,10 @@
},
/obj/machinery/alarm{
dir = 4;
- pixel_x = -23;
- pixel_y = 0
+ pixel_x = -23
},
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/obj/structure/table/reinforced,
/obj/random/maintenance/clean,
@@ -21341,7 +20830,6 @@
icon_state = "1-4"
},
/obj/machinery/door/blast/regular{
- dir = 1;
id = "Cell 2";
name = "Cell 2"
},
@@ -31797,7 +31285,7 @@ jt
hK
jO
hC
-km
+fv
kA
ea
hz
@@ -31938,11 +31426,11 @@ Ek
gZ
bA
iy
-jK
-kn
-kn
+mv
+fv
+Kq
ea
-nl
+kx
lJ
lJ
li
@@ -32082,12 +31570,12 @@ gG
iA
jn
kn
-kB
+kC
ea
-nl
-lJ
-lJ
-li
+lM
+Dt
+Kt
+ZA
nN
pQ
DL
@@ -32222,13 +31710,13 @@ gF
he
gG
iB
-jo
-kn
-kC
-ea
-lg
-lM
-mv
+WR
+kp
+kp
+kp
+kp
+kp
+kp
lj
nO
pR
@@ -32366,10 +31854,10 @@ bA
iE
jp
kp
-kp
-kp
-kp
-kp
+ZI
+Vi
+qJ
+GC
kp
lm
nQ
@@ -32496,8 +31984,8 @@ ac
ac
ac
ac
-ac
-ac
+ea
+km
ea
eI
gh
@@ -32509,8 +31997,8 @@ iF
jq
kp
kD
-lU
-oB
+lg
+pu
yA
kp
lT
@@ -32638,8 +32126,8 @@ ac
ac
ac
ac
-ac
-ac
+ea
+kB
ea
eK
fy
@@ -32651,7 +32139,7 @@ iG
jr
kp
kE
-lV
+lW
pu
yH
kp
@@ -33078,7 +32566,7 @@ lL
ks
Es
El
-pF
+FE
Fy
kp
na
@@ -33220,7 +32708,7 @@ jx
kp
lo
lk
-pF
+FE
As
kp
nb
@@ -33361,9 +32849,9 @@ iJ
jy
kp
kc
-lk
-pF
-As
+Mf
+Tl
+XP
kp
nb
nR
diff --git a/maps/tether/tether-07-station3.dmm b/maps/tether/tether-07-station3.dmm
index 3e3f625621..aeb496cda4 100644
--- a/maps/tether/tether-07-station3.dmm
+++ b/maps/tether/tether-07-station3.dmm
@@ -40,8 +40,7 @@
req_one_access = list(13)
},
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 5;
- icon_state = "intact"
+ dir = 5
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 6
@@ -63,8 +62,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/effect/landmark{
name = "morphspawn"
@@ -107,13 +105,11 @@
icon_state = "space";
layer = 4;
name = "EXTERNAL AIRLOCK";
- pixel_x = -32;
- pixel_y = 0
+ pixel_x = -32
},
/obj/effect/floor_decal/industrial/hatch/yellow,
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 5;
- icon_state = "intact"
+ dir = 5
},
/obj/effect/map_helper/airlock/door/int_door,
/turf/simulated/floor,
@@ -128,8 +124,7 @@
/area/security/eva)
"aao" = (
/obj/machinery/camera/network/security{
- dir = 10;
- icon_state = "camera"
+ dir = 10
},
/obj/machinery/atmospherics/binary/passive_gate/on{
dir = 4
@@ -146,8 +141,7 @@
/area/maintenance/station/ai)
"aar" = (
/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 8;
- icon_state = "map"
+ dir = 8
},
/obj/machinery/meter{
frequency = 1443;
@@ -155,8 +149,7 @@
name = "Distribution Loop"
},
/obj/machinery/camera/network/security{
- dir = 5;
- icon_state = "camera"
+ dir = 5
},
/turf/simulated/floor/tiled,
/area/security/eva)
@@ -210,8 +203,7 @@
/obj/effect/floor_decal/industrial/hatch/yellow,
/obj/machinery/door/airlock/glass_external,
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 10;
- icon_state = "intact"
+ dir = 10
},
/obj/effect/map_helper/airlock/door/int_door,
/turf/simulated/floor,
@@ -256,7 +248,6 @@
"aaB" = (
/obj/effect/floor_decal/rust,
/obj/machinery/power/apc{
- dir = 2;
name = "south bump";
pixel_y = -28
},
@@ -433,8 +424,7 @@
icon_state = "4-8"
},
/obj/machinery/camera/network/command{
- dir = 10;
- icon_state = "camera"
+ dir = 10
},
/turf/simulated/floor,
/area/maintenance/station/ai)
@@ -443,8 +433,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/machinery/firealarm{
dir = 4;
@@ -459,8 +448,7 @@
},
/obj/machinery/portable_atmospherics/canister/phoron,
/obj/machinery/atmospherics/portables_connector/fuel{
- dir = 4;
- icon_state = "map_connector-fuel"
+ dir = 4
},
/obj/effect/floor_decal/industrial/outline/red,
/turf/simulated/floor/tiled/techfloor,
@@ -473,8 +461,7 @@
icon_state = "1-4"
},
/obj/machinery/camera/network/command{
- dir = 4;
- icon_state = "camera"
+ dir = 4
},
/turf/simulated/floor,
/area/maintenance/station/ai)
@@ -544,9 +531,7 @@
/obj/structure/catwalk,
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
+ pixel_x = -22
},
/turf/simulated/floor,
/area/maintenance/station/sec_upper)
@@ -596,8 +581,7 @@
"abj" = (
/obj/structure/catwalk,
/obj/machinery/light/small{
- dir = 1;
- icon_state = "bulb1"
+ dir = 1
},
/turf/simulated/floor,
/area/maintenance/station/ai)
@@ -622,7 +606,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 28
},
/obj/structure/cable/green{
@@ -635,8 +618,7 @@
dir = 8
},
/obj/structure/railing{
- dir = 1;
- icon_state = "railing0"
+ dir = 1
},
/turf/simulated/floor,
/area/maintenance/station/sec_upper)
@@ -657,8 +639,7 @@
/area/maintenance/station/elevator)
"abr" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -686,8 +667,7 @@
/area/security/hallwayaux)
"abs" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -716,8 +696,7 @@
/area/security/hallwayaux)
"abt" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -737,8 +716,7 @@
/area/security/hallwayaux)
"abu" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -779,16 +757,14 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/structure/cable{
icon_state = "2-8"
},
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/turf/simulated/floor,
/area/maintenance/substation/security)
@@ -810,9 +786,7 @@
"abA" = (
/obj/machinery/power/smes/buildable{
RCon_tag = "Substation - Security";
- charge = 0;
- output_attempt = 0;
- outputting = 0
+ output_attempt = 0
},
/obj/structure/cable/green{
d2 = 4;
@@ -844,9 +818,7 @@
},
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
+ pixel_x = -22
},
/obj/effect/floor_decal/rust,
/turf/simulated/floor,
@@ -868,7 +840,6 @@
icon_state = "1-4"
},
/obj/machinery/power/apc{
- dir = 2;
name = "south bump";
pixel_y = -32
},
@@ -885,9 +856,7 @@
dir = 8
},
/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10;
- icon_state = "borderfloorcorner2";
- pixel_x = 0
+ dir = 10
},
/obj/effect/floor_decal/corner/red/bordercorner2{
dir = 10
@@ -916,7 +885,6 @@
/obj/effect/floor_decal/corner/red/border,
/obj/machinery/firealarm{
dir = 1;
- pixel_x = 0;
pixel_y = -24
},
/turf/simulated/floor/tiled,
@@ -953,8 +921,7 @@
dir = 8
},
/obj/effect/floor_decal/corner/red/bordercorner{
- dir = 8;
- icon_state = "bordercolorcorner"
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/security/hallwayaux)
@@ -975,8 +942,7 @@
/obj/structure/cable{
d1 = 4;
d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
+ icon_state = "4-8"
},
/turf/simulated/floor,
/area/maintenance/cargo)
@@ -1018,8 +984,7 @@
/area/maintenance/station/ai)
"abW" = (
/obj/machinery/power/terminal{
- dir = 1;
- icon_state = "term"
+ dir = 1
},
/obj/structure/cable{
icon_state = "0-4"
@@ -1050,9 +1015,7 @@
"abZ" = (
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/red/border,
-/obj/effect/floor_decal/borderfloor/corner2{
- dir = 2
- },
+/obj/effect/floor_decal/borderfloor/corner2,
/turf/simulated/floor/tiled,
/area/security/hallway)
"aca" = (
@@ -1142,8 +1105,7 @@
/area/maintenance/station/elevator)
"aci" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -1166,8 +1128,7 @@
/area/security/hallwayaux)
"acj" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -1223,8 +1184,7 @@
/obj/structure/cable{
d1 = 4;
d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
+ icon_state = "4-8"
},
/obj/machinery/door/firedoor/glass,
/turf/simulated/floor,
@@ -1287,7 +1247,6 @@
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "brig_lockdown";
name = "Security Blast Doors";
@@ -1337,9 +1296,7 @@
"acy" = (
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
+ pixel_x = -22
},
/turf/simulated/floor,
/area/maintenance/station/ai)
@@ -1411,8 +1368,7 @@
dir = 8
},
/obj/effect/floor_decal/industrial/danger/corner{
- dir = 1;
- icon_state = "dangercorner"
+ dir = 1
},
/turf/simulated/floor/tiled/monotile,
/area/tether/exploration)
@@ -1441,9 +1397,7 @@
"acL" = (
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
+ pixel_x = -22
},
/obj/structure/catwalk,
/turf/simulated/floor/plating,
@@ -1486,9 +1440,7 @@
dir = 8
},
/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10;
- icon_state = "borderfloorcorner2";
- pixel_x = 0
+ dir = 10
},
/obj/effect/floor_decal/corner/red/bordercorner2{
dir = 10
@@ -1655,9 +1607,7 @@
},
/obj/item/device/radio/intercom/department/security{
dir = 4;
- icon_state = "secintercom";
- pixel_x = 24;
- pixel_y = 0
+ pixel_x = 24
},
/turf/simulated/floor/wood,
/area/security/breakroom)
@@ -1702,15 +1652,13 @@
"adl" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4;
- icon_state = "map-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled/monotile,
/area/tether/exploration)
"adm" = (
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -1720,7 +1668,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 24
},
/obj/structure/cable{
@@ -1791,8 +1738,7 @@
name = "tripai"
},
/obj/machinery/camera/network/command{
- dir = 4;
- icon_state = "camera"
+ dir = 4
},
/turf/simulated/floor/bluegrid,
/area/ai)
@@ -1815,8 +1761,7 @@
dir = 8
},
/obj/structure/railing{
- dir = 4;
- icon_state = "railing0"
+ dir = 4
},
/turf/simulated/floor/plating,
/area/maintenance/station/cargo)
@@ -1854,9 +1799,7 @@
"adA" = (
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
+ pixel_x = -22
},
/obj/structure/cable{
d1 = 1;
@@ -1877,8 +1820,7 @@
desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
icon_state = "space";
layer = 4;
- name = "EXTERNAL AIRLOCK";
- pixel_x = 0
+ name = "EXTERNAL AIRLOCK"
},
/turf/simulated/wall/r_wall,
/area/quartermaster/belterdock)
@@ -1887,8 +1829,7 @@
/area/quartermaster/belterdock/surface_mining_outpost_shuttle_hangar)
"adE" = (
/obj/structure/extinguisher_cabinet{
- pixel_x = -28;
- pixel_y = 0
+ pixel_x = -28
},
/obj/machinery/recharge_station,
/turf/simulated/floor/tiled,
@@ -1977,8 +1918,7 @@
"adN" = (
/obj/random/trash_pile,
/obj/structure/railing{
- dir = 4;
- icon_state = "railing0"
+ dir = 4
},
/turf/simulated/floor/plating,
/area/maintenance/station/cargo)
@@ -2038,8 +1978,7 @@
/obj/structure/bed/chair/shuttle,
/obj/item/device/radio/intercom{
dir = 1;
- pixel_y = 24;
- req_access = list()
+ pixel_y = 24
},
/turf/simulated/shuttle/floor/yellow,
/area/shuttle/mining_outpost/shuttle)
@@ -2071,8 +2010,7 @@
},
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/turf/simulated/floor,
/area/maintenance/substation/cargo)
@@ -2086,7 +2024,6 @@
"aea" = (
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/turf/simulated/floor/plating,
@@ -2142,8 +2079,7 @@
dir = 8
},
/obj/effect/floor_decal/corner/red/bordercorner{
- dir = 8;
- icon_state = "bordercolorcorner"
+ dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -2264,7 +2200,6 @@
},
/obj/machinery/firealarm{
dir = 1;
- pixel_x = 0;
pixel_y = -24
},
/turf/simulated/floor/tiled,
@@ -2280,8 +2215,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/manifold/hidden/fuel{
- dir = 1;
- icon_state = "map-fuel"
+ dir = 1
},
/turf/simulated/floor/tiled/techmaint,
/area/shuttle/excursion/general)
@@ -2302,20 +2236,17 @@
},
/obj/structure/closet/secure_closet/security,
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/obj/item/device/holowarrant,
/turf/simulated/floor/tiled/dark,
/area/security/security_lockerroom)
"aev" = (
/obj/effect/floor_decal/borderfloorblack/corner{
- dir = 8;
- icon_state = "borderfloorcorner_black"
+ dir = 8
},
/obj/effect/floor_decal/corner/red/bordercorner{
- dir = 8;
- icon_state = "bordercolorcorner"
+ dir = 8
},
/obj/structure/table/bench/steel,
/obj/effect/landmark/start{
@@ -2352,8 +2283,7 @@
},
/obj/machinery/firealarm{
dir = 8;
- pixel_x = -24;
- pixel_y = 0
+ pixel_x = -24
},
/turf/simulated/floor/tiled/techmaint,
/area/shuttle/excursion/general)
@@ -2362,8 +2292,7 @@
/area/security/breakroom)
"aez" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 6;
- icon_state = "intact-fuel"
+ dir = 6
},
/obj/structure/shuttle/engine/heater,
/obj/structure/window/reinforced{
@@ -2373,12 +2302,10 @@
/area/shuttle/excursion/general)
"aeA" = (
/obj/effect/floor_decal/corner/red{
- dir = 10;
- icon_state = "corner_white"
+ dir = 10
},
/obj/effect/floor_decal/corner/red{
- dir = 5;
- icon_state = "corner_white"
+ dir = 5
},
/obj/effect/floor_decal/steeldecal/steel_decals9,
/obj/effect/floor_decal/steeldecal/steel_decals9{
@@ -2394,19 +2321,16 @@
dir = 1
},
/obj/machinery/camera/network/security{
- dir = 10;
- icon_state = "camera"
+ dir = 10
},
/turf/simulated/floor/tiled,
/area/security/hallwayaux)
"aeB" = (
/obj/effect/floor_decal/corner/red{
- dir = 10;
- icon_state = "corner_white"
+ dir = 10
},
/obj/effect/floor_decal/corner/red{
- dir = 5;
- icon_state = "corner_white"
+ dir = 5
},
/obj/effect/floor_decal/steeldecal/steel_decals9,
/obj/effect/floor_decal/steeldecal/steel_decals9{
@@ -2481,8 +2405,7 @@
/area/security/breakroom)
"aeG" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/fuel{
- dir = 1;
- icon_state = "map-fuel"
+ dir = 1
},
/obj/structure/shuttle/engine/heater,
/obj/structure/window/reinforced{
@@ -2492,8 +2415,7 @@
/area/shuttle/excursion/general)
"aeH" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 10;
- icon_state = "intact-fuel"
+ dir = 10
},
/obj/structure/shuttle/engine/heater,
/obj/structure/window/reinforced{
@@ -2640,7 +2562,6 @@
},
/obj/machinery/firealarm{
dir = 1;
- pixel_x = 0;
pixel_y = -24
},
/obj/effect/floor_decal/corner/lightgrey/border,
@@ -2660,14 +2581,11 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
+ pixel_x = -22
},
/turf/simulated/floor,
/area/maintenance/station/sec_upper)
@@ -2763,7 +2681,6 @@
"afb" = (
/obj/machinery/light_switch{
dir = 4;
- icon_state = "light1";
pixel_x = -24
},
/turf/simulated/floor/tiled/white,
@@ -2803,7 +2720,6 @@
},
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/turf/simulated/floor/tiled,
@@ -2821,8 +2737,7 @@
dir = 4
},
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -2848,7 +2763,6 @@
alarms_hidden = 1;
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 28;
req_access = list();
req_one_access = list(11,67)
@@ -2900,8 +2814,7 @@
req_one_access = list(11,67)
},
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 5;
- icon_state = "intact"
+ dir = 5
},
/obj/structure/cable{
icon_state = "0-4"
@@ -2949,7 +2862,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 24
},
/obj/structure/cable/green{
@@ -2968,8 +2880,7 @@
/area/maintenance/station/ai)
"afq" = (
/obj/structure/railing{
- dir = 1;
- icon_state = "railing0"
+ dir = 1
},
/obj/structure/railing{
dir = 4
@@ -2979,7 +2890,6 @@
"afr" = (
/obj/machinery/power/apc{
alarms_hidden = 1;
- dir = 2;
name = "south bump";
pixel_y = -28;
req_access = list();
@@ -2999,8 +2909,7 @@
dir = 4
},
/obj/effect/floor_decal/industrial/warning{
- dir = 8;
- icon_state = "warning"
+ dir = 8
},
/turf/simulated/floor/plating,
/area/shuttle/excursion/cargo)
@@ -3056,7 +2965,6 @@
},
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/obj/machinery/atmospherics/unary/vent_scrubber/on{
@@ -3148,7 +3056,6 @@
},
/obj/structure/extinguisher_cabinet{
dir = 8;
- icon_state = "extinguisher_closed";
pixel_x = 30
},
/obj/machinery/door/firedoor/glass/hidden/steel{
@@ -3164,8 +3071,7 @@
dir = 9
},
/obj/machinery/shower{
- dir = 1;
- icon_state = "shower"
+ dir = 1
},
/obj/structure/curtain/open/shower/security,
/turf/simulated/floor/tiled,
@@ -3218,13 +3124,11 @@
/obj/structure/table/steel,
/obj/item/device/camera,
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/obj/machinery/firealarm{
dir = 8;
- pixel_x = -24;
- pixel_y = 0
+ pixel_x = -24
},
/obj/item/device/retail_scanner/security,
/turf/simulated/floor/tiled,
@@ -3243,7 +3147,6 @@
},
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "shuttle blast";
name = "Shuttle Blast Doors";
@@ -3325,11 +3228,13 @@
/turf/simulated/floor/bluegrid,
/area/ai)
"afV" = (
-/obj/machinery/atmospherics/unary/engine{
- dir = 1
+/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
+ dir = 9
},
-/turf/space,
-/turf/simulated/shuttle/plating/airless/carry,
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 6
+ },
+/turf/simulated/wall/rshull,
/area/shuttle/excursion/general)
"afW" = (
/obj/effect/floor_decal/borderfloorblack,
@@ -3413,20 +3318,21 @@
/turf/simulated/open,
/area/security/brig)
"agc" = (
-/obj/structure/shuttle/engine/propulsion{
- dir = 8;
- icon_state = "propulsion_l"
+/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
+ dir = 5
},
-/turf/simulated/floor/tiled/asteroid_steel/airless,
-/turf/simulated/shuttle/plating/airless/carry,
-/area/shuttle/mining_outpost/shuttle)
+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 4
+ },
+/turf/simulated/wall/rshull,
+/area/shuttle/excursion/general)
"agd" = (
-/obj/structure/shuttle/engine/propulsion{
- dir = 8
+/obj/machinery/atmospherics/unary/engine{
+ dir = 1
},
-/turf/simulated/floor/tiled/asteroid_steel/airless,
+/turf/space,
/turf/simulated/shuttle/plating/airless/carry,
-/area/shuttle/mining_outpost/shuttle)
+/area/shuttle/excursion/general)
"age" = (
/obj/structure/window/reinforced{
dir = 8
@@ -3435,7 +3341,6 @@
alarms_hidden = 1;
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 28;
req_access = list();
req_one_access = list(11,67)
@@ -3451,7 +3356,7 @@
"agf" = (
/obj/structure/shuttle/engine/propulsion{
dir = 8;
- icon_state = "propulsion_r"
+ icon_state = "propulsion_l"
},
/turf/simulated/floor/tiled/asteroid_steel/airless,
/turf/simulated/shuttle/plating/airless/carry,
@@ -3459,6 +3364,21 @@
"agg" = (
/turf/simulated/floor/airless,
/area/space)
+"agh" = (
+/obj/structure/shuttle/engine/propulsion{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/asteroid_steel/airless,
+/turf/simulated/shuttle/plating/airless/carry,
+/area/shuttle/mining_outpost/shuttle)
+"agi" = (
+/obj/structure/shuttle/engine/propulsion{
+ dir = 8;
+ icon_state = "propulsion_r"
+ },
+/turf/simulated/floor/tiled/asteroid_steel/airless,
+/turf/simulated/shuttle/plating/airless/carry,
+/area/shuttle/mining_outpost/shuttle)
"agj" = (
/obj/machinery/access_button{
command = "cycle_exterior";
@@ -3483,7 +3403,6 @@
/area/space)
"agx" = (
/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
frequency = 1379;
id_tag = "sec_fore_pump"
},
@@ -3505,15 +3424,13 @@
"agY" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/structure/cable/green{
d2 = 8;
icon_state = "0-8"
},
/obj/machinery/power/apc{
- dir = 2;
name = "south bump";
pixel_y = -28
},
@@ -3528,8 +3445,7 @@
/area/security/eva)
"aha" = (
/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 1;
- icon_state = "map"
+ dir = 1
},
/obj/machinery/meter,
/turf/simulated/floor/tiled,
@@ -3602,7 +3518,6 @@
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "security_lockdown";
name = "Security Blast Doors";
@@ -3661,8 +3576,7 @@
pixel_y = -2
},
/obj/machinery/camera/network/security{
- dir = 5;
- icon_state = "camera"
+ dir = 5
},
/obj/item/weapon/storage/box/holowarrants,
/turf/simulated/floor/tiled/dark,
@@ -3672,7 +3586,6 @@
dir = 1
},
/obj/machinery/power/apc{
- dir = 2;
name = "south bump";
pixel_y = -32
},
@@ -3687,8 +3600,7 @@
/obj/effect/floor_decal/borderfloor/shifted,
/obj/effect/floor_decal/corner/red/border/shifted,
/obj/effect/floor_decal/corner/red{
- dir = 10;
- icon_state = "corner_white"
+ dir = 10
},
/obj/structure/cable/green,
/turf/simulated/floor/tiled,
@@ -3849,9 +3761,7 @@
dir = 8
},
/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10;
- icon_state = "borderfloorcorner2";
- pixel_x = 0
+ dir = 10
},
/obj/effect/floor_decal/corner/red/bordercorner2{
dir = 10
@@ -3874,8 +3784,7 @@
icon_state = "1-4"
},
/obj/machinery/camera/network/security{
- dir = 5;
- icon_state = "camera"
+ dir = 5
},
/turf/simulated/floor/tiled,
/area/security/hallway)
@@ -3889,8 +3798,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/turf/simulated/floor,
/area/maintenance/station/sec_upper)
@@ -3908,8 +3816,7 @@
/area/ai)
"aiz" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -3951,8 +3858,7 @@
/area/security/hallwayaux)
"aiB" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -3981,8 +3887,7 @@
/area/security/hallwayaux)
"aiC" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -4003,15 +3908,13 @@
},
/obj/structure/extinguisher_cabinet{
dir = 1;
- icon_state = "extinguisher_closed";
pixel_y = 32
},
/turf/simulated/floor/tiled,
/area/security/hallwayaux)
"aiD" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -4045,8 +3948,7 @@
icon_state = "4-8"
},
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -4080,15 +3982,13 @@
dir = 9
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
+ dir = 9
},
/turf/simulated/floor/tiled,
/area/security/hallwayaux)
"aiG" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -4137,7 +4037,6 @@
},
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "security_lockdown";
name = "Security Blast Doors";
@@ -4185,15 +4084,13 @@
/area/maintenance/cargo)
"aiX" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 6;
- icon_state = "intact-fuel"
+ dir = 6
},
/turf/simulated/wall/rshull,
/area/shuttle/excursion/general)
"aiY" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 8;
- icon_state = "intact-fuel"
+ dir = 8
},
/obj/machinery/shuttle_sensor{
dir = 5;
@@ -4202,9 +4099,7 @@
},
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
+ pixel_x = -22
},
/obj/structure/handrail{
dir = 1
@@ -4247,9 +4142,7 @@
dir = 1
},
/obj/machinery/firealarm{
- dir = 2;
layer = 3.3;
- pixel_x = 0;
pixel_y = 26
},
/turf/simulated/floor/wood,
@@ -4345,8 +4238,7 @@
dir = 8
},
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/security/hallway)
@@ -4447,8 +4339,7 @@
/area/ai)
"ajQ" = (
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
+ dir = 4
},
/turf/simulated/floor/bluegrid,
/area/ai)
@@ -4563,16 +4454,13 @@
},
/obj/item/device/radio/intercom/locked/ai_private{
dir = 4;
- icon_state = "intercom";
pixel_x = 32
},
/obj/item/device/radio/intercom{
broadcasting = 1;
dir = 8;
- listening = 1;
name = "Common Channel";
- pixel_x = -21;
- pixel_y = 0
+ pixel_x = -21
},
/obj/item/device/radio/intercom{
dir = 1;
@@ -4593,7 +4481,6 @@
},
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
pixel_x = -22
},
/turf/simulated/floor/tiled,
@@ -4622,14 +4509,12 @@
/obj/structure/catwalk,
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/turf/simulated/floor,
/area/maintenance/station/sec_upper)
@@ -4650,8 +4535,7 @@
"akx" = (
/obj/machinery/door/firedoor/glass,
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 8;
- icon_state = "intact-fuel"
+ dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -4682,8 +4566,7 @@
},
/obj/item/device/radio/intercom{
dir = 1;
- pixel_y = 24;
- req_access = list()
+ pixel_y = 24
},
/turf/simulated/floor/tiled/dark,
/area/security/security_equiptment_storage)
@@ -4775,8 +4658,7 @@
name = "tripai"
},
/obj/machinery/camera/network/command{
- dir = 9;
- icon_state = "camera"
+ dir = 9
},
/turf/simulated/floor/bluegrid,
/area/ai)
@@ -4788,19 +4670,15 @@
/area/security/security_equiptment_storage)
"akN" = (
/obj/effect/floor_decal/borderfloor/shifted{
- dir = 1;
- icon_state = "borderfloor_shifted"
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border/shifted{
- dir = 1;
- icon_state = "bordercolor_shifted"
+ dir = 1
},
/obj/effect/floor_decal/corner/red{
- dir = 5;
- icon_state = "corner_white"
+ dir = 5
},
/obj/machinery/computer/area_atmos/tag{
- dir = 2;
scrub_id = "sec_riot_control"
},
/turf/simulated/floor/tiled,
@@ -4841,8 +4719,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/turf/simulated/floor,
/area/maintenance/station/ai)
@@ -4906,7 +4783,6 @@
},
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/turf/simulated/floor/tiled,
@@ -5138,7 +5014,6 @@
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "brig_lockdown";
name = "Security Blast Doors";
@@ -5266,7 +5141,6 @@
"alR" = (
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/turf/simulated/floor/bluegrid,
@@ -5276,8 +5150,7 @@
dir = 4
},
/obj/machinery/camera/network/command{
- dir = 10;
- icon_state = "camera"
+ dir = 10
},
/turf/simulated/floor/bluegrid,
/area/ai)
@@ -5309,9 +5182,7 @@
dir = 8
},
/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10;
- icon_state = "borderfloorcorner2";
- pixel_x = 0
+ dir = 10
},
/obj/effect/floor_decal/corner/red/bordercorner2{
dir = 10
@@ -5399,13 +5270,10 @@
},
/obj/item/device/radio/intercom/department/security{
dir = 8;
- icon_state = "secintercom";
- pixel_x = -24;
- pixel_y = 0
+ pixel_x = -24
},
/obj/structure/extinguisher_cabinet{
dir = 1;
- icon_state = "extinguisher_closed";
pixel_y = 32
},
/turf/simulated/floor/tiled/dark,
@@ -5490,15 +5358,13 @@
dir = 8
},
/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 8;
- icon_state = "borderfloorcorner2_black"
+ dir = 8
},
/obj/structure/closet{
name = "Evidence Closet"
},
/obj/machinery/camera/network/security{
- dir = 5;
- icon_state = "camera"
+ dir = 5
},
/turf/simulated/floor/tiled/dark,
/area/security/evidence_storage)
@@ -5522,8 +5388,7 @@
/area/security/hallway)
"amj" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -5575,9 +5440,7 @@
/area/tether/exploration)
"ams" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- icon_state = "borderfloor";
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/industrial/danger{
dir = 1
@@ -5589,8 +5452,7 @@
dir = 1
},
/obj/effect/floor_decal/industrial/danger/corner{
- dir = 8;
- icon_state = "dangercorner"
+ dir = 8
},
/turf/simulated/floor/tiled/monotile,
/area/tether/exploration)
@@ -5600,8 +5462,7 @@
dir = 8
},
/obj/machinery/camera/network/exploration{
- dir = 5;
- icon_state = "camera"
+ dir = 5
},
/turf/simulated/floor/tiled/monotile,
/area/tether/exploration)
@@ -5706,9 +5567,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden,
/obj/structure/disposalpipe/segment,
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock)
@@ -5736,9 +5595,7 @@
},
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
+ pixel_x = -22
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock)
@@ -5756,7 +5613,6 @@
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/red/border,
/obj/item/device/radio/intercom{
- dir = 2;
pixel_y = -24
},
/obj/machinery/atmospherics/unary/vent_scrubber/on{
@@ -5829,7 +5685,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 28
},
/turf/simulated/floor/bluegrid,
@@ -5864,7 +5719,6 @@
},
/obj/item/device/radio/intercom/locked/ai_private{
dir = 1;
- icon_state = "intercom";
pixel_y = 32
},
/turf/simulated/floor/bluegrid,
@@ -5907,29 +5761,10 @@
"ane" = (
/obj/structure/extinguisher_cabinet{
dir = 1;
- icon_state = "extinguisher_closed";
pixel_y = 32
},
/turf/simulated/floor/wood,
/area/security/breakroom)
-"anf" = (
-/obj/structure/cable{
- d1 = 4;
- d2 = 8;
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/simulated/floor/tiled,
-/area/hallway/station/upper)
"ang" = (
/obj/structure/cable{
d1 = 4;
@@ -5985,7 +5820,6 @@
},
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/obj/item/device/holowarrant,
@@ -6078,8 +5912,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4;
- icon_state = "map-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled/monotile,
/area/tether/exploration)
@@ -6097,7 +5930,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 28
},
/obj/structure/cable/green{
@@ -6124,8 +5956,7 @@
/obj/structure/closet/secure_closet/security,
/obj/machinery/firealarm{
dir = 8;
- pixel_x = -24;
- pixel_y = 0
+ pixel_x = -24
},
/obj/item/device/holowarrant,
/turf/simulated/floor/tiled/dark,
@@ -6271,8 +6102,7 @@
/obj/structure/closet/secure_closet/security,
/obj/machinery/light_switch{
dir = 4;
- pixel_x = -28;
- pixel_y = 0
+ pixel_x = -28
},
/obj/item/device/holowarrant,
/turf/simulated/floor/tiled/dark,
@@ -6345,7 +6175,6 @@
},
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
pixel_x = -22
},
/turf/simulated/floor/tiled,
@@ -6409,7 +6238,6 @@
/obj/structure/table/steel,
/obj/machinery/light_switch{
dir = 4;
- icon_state = "light1";
pixel_x = -24
},
/obj/item/device/taperecorder,
@@ -6417,8 +6245,7 @@
/area/security/security_processing)
"aoD" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -6471,7 +6298,6 @@
/obj/machinery/requests_console{
department = "Cargo Bay";
departmentType = 2;
- pixel_x = 0;
pixel_y = 30
},
/obj/structure/table/standard,
@@ -6515,7 +6341,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 28
},
/obj/structure/cable/green{
@@ -6554,7 +6379,6 @@
/obj/structure/disposalpipe/segment,
/obj/structure/extinguisher_cabinet{
dir = 8;
- icon_state = "extinguisher_closed";
pixel_x = 30
},
/turf/simulated/floor/tiled,
@@ -6569,8 +6393,7 @@
dir = 4
},
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -6599,8 +6422,7 @@
icon_state = "4-8"
},
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -6644,8 +6466,7 @@
/area/security/hallway)
"apd" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -6687,8 +6508,7 @@
/area/security/hallway)
"apf" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -6714,8 +6534,7 @@
/area/security/hallway)
"apg" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -6741,8 +6560,7 @@
dir = 1
},
/obj/effect/floor_decal/corner/red/bordercorner{
- dir = 1;
- icon_state = "bordercolorcorner"
+ dir = 1
},
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 4
@@ -6797,8 +6615,7 @@
dir = 9
},
/obj/effect/floor_decal/borderfloorblack/corner2{
- dir = 10;
- icon_state = "borderfloorcorner2_black"
+ dir = 10
},
/obj/structure/closet{
name = "Evidence Closet"
@@ -6951,8 +6768,7 @@
/area/security/hallway)
"apH" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -6978,8 +6794,7 @@
dir = 8
},
/obj/effect/floor_decal/corner/red/bordercorner{
- dir = 8;
- icon_state = "bordercolorcorner"
+ dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -7058,9 +6873,7 @@
dir = 8
},
/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10;
- icon_state = "borderfloorcorner2";
- pixel_x = 0
+ dir = 10
},
/obj/effect/floor_decal/corner/red/bordercorner2{
dir = 10
@@ -7299,9 +7112,7 @@
dir = 8
},
/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10;
- icon_state = "borderfloorcorner2";
- pixel_x = 0
+ dir = 10
},
/obj/effect/floor_decal/corner/red/bordercorner2{
dir = 10
@@ -7349,7 +7160,6 @@
},
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/turf/simulated/floor/tiled/dark,
@@ -7371,8 +7181,7 @@
/area/security/security_processing)
"aqP" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -7389,8 +7198,7 @@
icon_state = "2-4"
},
/obj/structure/disposalpipe/junction{
- dir = 4;
- icon_state = "pipe-j1"
+ dir = 4
},
/obj/structure/cable/green{
d1 = 4;
@@ -7539,7 +7347,6 @@
},
/obj/machinery/light_switch{
dir = 4;
- icon_state = "light1";
pixel_x = -24
},
/turf/simulated/floor/tiled/dark,
@@ -7563,7 +7370,6 @@
},
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
pixel_x = -22
},
/obj/structure/filingcabinet/chestdrawer,
@@ -7631,7 +7437,6 @@
},
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "security_lockdown";
name = "Security Blast Doors";
@@ -7698,8 +7503,7 @@
},
/obj/machinery/firealarm{
dir = 8;
- pixel_x = -24;
- pixel_y = 0
+ pixel_x = -24
},
/turf/simulated/floor/tiled,
/area/quartermaster/delivery)
@@ -7729,9 +7533,7 @@
icon_state = "4-8"
},
/obj/machinery/light_switch{
- dir = 2;
name = "light switch ";
- pixel_x = 0;
pixel_y = 26
},
/obj/effect/floor_decal/borderfloor{
@@ -7890,8 +7692,7 @@
/obj/structure/disposalpipe/segment,
/obj/machinery/firealarm{
dir = 8;
- pixel_x = -24;
- pixel_y = 0
+ pixel_x = -24
},
/turf/simulated/floor/tiled,
/area/security/hallway)
@@ -8047,8 +7848,7 @@
"asE" = (
/obj/machinery/newscaster{
layer = 3.3;
- pixel_x = -27;
- pixel_y = 0
+ pixel_x = -27
},
/obj/effect/floor_decal/borderfloor{
dir = 8
@@ -8082,7 +7882,6 @@
/obj/effect/floor_decal/steeldecal/steel_decals4,
/obj/machinery/firealarm{
dir = 1;
- pixel_x = 0;
pixel_y = -24
},
/turf/simulated/floor/tiled,
@@ -8159,7 +7958,6 @@
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "security_lockdown";
name = "Security Blast Doors";
@@ -8176,13 +7974,11 @@
/obj/machinery/recharger,
/obj/effect/floor_decal/borderfloor/shifted,
/obj/effect/floor_decal/borderfloor/shifted{
- dir = 1;
- icon_state = "borderfloor_shifted"
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border/shifted,
/obj/effect/floor_decal/corner/red/border/shifted{
- dir = 1;
- icon_state = "bordercolor_shifted"
+ dir = 1
},
/turf/simulated/floor/tiled,
/area/security/lobby)
@@ -8220,8 +8016,7 @@
/area/security/hallway)
"ata" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -8253,8 +8048,7 @@
/area/security/hallway)
"atb" = (
/obj/machinery/camera/network/security{
- dir = 10;
- icon_state = "camera"
+ dir = 10
},
/turf/simulated/mineral/floor/vacuum,
/area/security/nuke_storage)
@@ -8278,8 +8072,7 @@
/area/hallway/station/upper)
"atd" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -8351,8 +8144,7 @@
dir = 1
},
/obj/effect/floor_decal/corner/red/bordercorner{
- dir = 1;
- icon_state = "bordercolorcorner"
+ dir = 1
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -8398,8 +8190,7 @@
pixel_x = -16
},
/obj/effect/floor_decal/corner/red{
- dir = 6;
- icon_state = "corner_white"
+ dir = 6
},
/obj/structure/table/steel,
/obj/item/roller,
@@ -8438,9 +8229,7 @@
dir = 5
},
/obj/machinery/firealarm{
- dir = 2;
layer = 3.3;
- pixel_x = 0;
pixel_y = 26
},
/obj/structure/flora/pottedplant/stoutbush,
@@ -8535,7 +8324,6 @@
/obj/item/weapon/storage/box,
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/obj/effect/floor_decal/borderfloor{
@@ -8589,8 +8377,7 @@
/obj/structure/table/standard,
/obj/item/weapon/material/ashtray/glass,
/obj/machinery/newscaster{
- pixel_x = 28;
- pixel_y = 0
+ pixel_x = 28
},
/obj/item/weapon/deck/cards,
/obj/effect/floor_decal/borderfloor{
@@ -8720,8 +8507,7 @@
/obj/structure/railing,
/obj/random/tool,
/obj/machinery/light/small{
- dir = 1;
- icon_state = "bulb1"
+ dir = 1
},
/turf/simulated/floor,
/area/maintenance/station/elevator)
@@ -8813,8 +8599,7 @@
/obj/structure/cable{
d1 = 4;
d2 = 8;
- icon_state = "4-8";
- pixel_x = 0
+ icon_state = "4-8"
},
/turf/simulated/floor,
/area/storage/emergency_storage/emergency3)
@@ -8831,7 +8616,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 24
},
/obj/structure/cable{
@@ -8987,8 +8771,7 @@
dir = 1
},
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
+ dir = 4
},
/obj/effect/floor_decal/borderfloor{
dir = 4
@@ -9028,7 +8811,6 @@
"auN" = (
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/obj/effect/floor_decal/borderfloor,
@@ -9127,7 +8909,6 @@
/obj/machinery/computer/security/telescreen/entertainment{
desc = "Damn, looks like it's on the clown world channel. I wonder what else is on?";
icon_state = "frame";
- pixel_x = 0;
pixel_y = 32
},
/turf/simulated/floor/tiled,
@@ -9184,8 +8965,7 @@
/obj/random/maintenance/cargo,
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/obj/item/weapon/storage/box/lights/mixed,
/obj/item/weapon/storage/box/lights/mixed,
@@ -9382,7 +9162,6 @@
/obj/machinery/recharge_station,
/obj/structure/extinguisher_cabinet{
dir = 4;
- icon_state = "extinguisher_closed";
pixel_x = -30
},
/turf/simulated/floor/tiled,
@@ -9419,8 +9198,7 @@
},
/obj/machinery/computer/security,
/obj/machinery/camera/network/security{
- dir = 8;
- icon_state = "camera"
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/security/lobby)
@@ -9432,21 +9210,17 @@
dir = 9
},
/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10;
- icon_state = "borderfloorcorner2";
- pixel_x = 0
+ dir = 10
},
/obj/effect/floor_decal/corner/red/bordercorner2{
dir = 10
},
/obj/structure/bed/chair,
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/obj/structure/extinguisher_cabinet{
dir = 4;
- icon_state = "extinguisher_closed";
pixel_x = -30
},
/turf/simulated/floor/tiled,
@@ -9476,7 +9250,6 @@
/obj/machinery/computer/security/telescreen/entertainment{
desc = "Looks like its set to the cooking channel. Wait did I just see one of those hot dogs moving? I wonder what else is on?";
icon_state = "frame";
- pixel_x = 0;
pixel_y = 32
},
/turf/simulated/floor/tiled,
@@ -9676,7 +9449,6 @@
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "security_lockdown";
name = "Security Blast Doors";
@@ -9836,7 +9608,6 @@
/obj/machinery/computer/security/telescreen/entertainment{
desc = "Damn, looks like it's on the clown world channel. I wonder what else is on?";
icon_state = "frame";
- pixel_x = 0;
pixel_y = 32
},
/turf/simulated/floor/tiled/white,
@@ -9877,7 +9648,6 @@
/obj/item/device/multitool,
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/obj/effect/floor_decal/borderfloor{
@@ -9901,8 +9671,7 @@
},
/obj/machinery/papershredder,
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/obj/machinery/newscaster/security_unit{
pixel_x = -32
@@ -9945,7 +9714,6 @@
id = "BrigFoyer";
name = "Brig Foyer";
pixel_x = -6;
- pixel_y = 0;
req_access = list(1)
},
/turf/simulated/floor/tiled,
@@ -9954,8 +9722,7 @@
/obj/effect/floor_decal/borderfloor/shifted,
/obj/effect/floor_decal/corner/red/border/shifted,
/obj/effect/floor_decal/corner/red{
- dir = 10;
- icon_state = "corner_white"
+ dir = 10
},
/obj/machinery/computer/security{
dir = 1
@@ -9986,7 +9753,6 @@
},
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/turf/simulated/floor/tiled,
@@ -10057,13 +9823,10 @@
},
/obj/structure/sign/directions/security{
dir = 1;
- icon_state = "direction_sec";
pixel_y = 8
},
/obj/structure/sign/directions/medical{
- dir = 4;
- pixel_x = 0;
- pixel_y = 0
+ dir = 4
},
/turf/simulated/wall,
/area/tether/station/stairs_three)
@@ -10151,8 +9914,7 @@
/obj/structure/table/standard,
/obj/item/weapon/folder/yellow,
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
+ dir = 4
},
/obj/effect/floor_decal/borderfloor{
dir = 4
@@ -10170,7 +9932,6 @@
"axu" = (
/obj/structure/sign/directions/security{
dir = 1;
- icon_state = "direction_sec";
pixel_y = 8
},
/obj/structure/sign/directions/cargo{
@@ -10178,9 +9939,7 @@
pixel_y = -8
},
/obj/structure/sign/directions/medical{
- dir = 4;
- pixel_x = 0;
- pixel_y = 0
+ dir = 4
},
/turf/simulated/wall/r_wall,
/area/tether/station/stairs_three)
@@ -10231,8 +9990,7 @@
},
/obj/machinery/firealarm{
dir = 8;
- pixel_x = -24;
- pixel_y = 0
+ pixel_x = -24
},
/turf/simulated/floor/tiled,
/area/security/lobby)
@@ -10255,7 +10013,6 @@
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "security_lockdown";
name = "Security Blast Doors";
@@ -10344,8 +10101,7 @@
pixel_y = -25
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5;
- icon_state = "intact-supply"
+ dir = 5
},
/turf/simulated/floor/tiled,
/area/maintenance/station/cargo)
@@ -10460,8 +10216,7 @@
},
/obj/structure/disposalpipe/segment,
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
+ dir = 9
},
/obj/structure/disposalpipe/segment{
dir = 4
@@ -10518,7 +10273,6 @@
/obj/machinery/disposal,
/obj/machinery/light_switch{
dir = 4;
- icon_state = "light1";
pixel_x = -24
},
/turf/simulated/floor/tiled,
@@ -10554,7 +10308,6 @@
},
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/turf/simulated/floor/tiled,
@@ -10576,8 +10329,7 @@
dir = 1
},
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/security/lobby)
@@ -10653,8 +10405,7 @@
/area/hallway/station/upper)
"ayB" = (
/obj/machinery/camera/network/security{
- dir = 8;
- icon_state = "camera"
+ dir = 8
},
/turf/space,
/area/security/nuke_storage)
@@ -10703,7 +10454,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 28
},
/obj/structure/cable{
@@ -10810,7 +10560,6 @@
"ayP" = (
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
@@ -10889,7 +10638,6 @@
icon_state = "0-4"
},
/obj/machinery/power/apc{
- dir = 2;
name = "south bump";
pixel_y = -32
},
@@ -11231,8 +10979,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/turf/simulated/floor/tiled,
/area/hallway/station/upper)
@@ -11256,8 +11003,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5;
- icon_state = "intact-scrubbers"
+ dir = 5
},
/turf/simulated/floor/tiled,
/area/maintenance/station/cargo)
@@ -11342,10 +11088,7 @@
/turf/simulated/floor/tiled,
/area/hallway/station/upper)
"azJ" = (
-/obj/structure/sign/poster{
- pixel_x = 0;
- pixel_y = 0
- },
+/obj/structure/sign/poster,
/turf/simulated/wall,
/area/quartermaster/qm)
"azK" = (
@@ -11402,7 +11145,6 @@
/obj/machinery/computer/security/telescreen/entertainment{
desc = "Oh, hey look it's a shopping channel! Are... Are they selling acid resistant underwear? I wonder what else is on?";
icon_state = "frame";
- pixel_x = 0;
pixel_y = 32
},
/turf/simulated/floor/tiled,
@@ -11416,9 +11158,7 @@
"azS" = (
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
+ pixel_x = -22
},
/turf/simulated/floor/tiled/dark,
/area/security/nuke_storage)
@@ -11442,18 +11182,14 @@
dir = 9
},
/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10;
- icon_state = "borderfloorcorner2";
- pixel_x = 0
+ dir = 10
},
/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
dir = 10
},
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
+ pixel_x = -22
},
/turf/simulated/floor/tiled,
/area/hallway/station/upper)
@@ -11596,9 +11332,7 @@
dir = 4
},
/obj/machinery/firealarm{
- dir = 2;
layer = 3.3;
- pixel_x = 0;
pixel_y = 26
},
/turf/simulated/floor/tiled,
@@ -11708,7 +11442,6 @@
department = "Medical Department";
departmentType = 3;
name = "Medical RC";
- pixel_x = 0;
pixel_y = 30
},
/obj/effect/floor_decal/borderfloorwhite{
@@ -11718,8 +11451,7 @@
dir = 5
},
/obj/machinery/camera/network/medbay{
- dir = 9;
- icon_state = "camera"
+ dir = 9
},
/turf/simulated/floor/tiled/white,
/area/medical/chemistry)
@@ -11727,9 +11459,7 @@
/obj/machinery/disposal,
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
+ pixel_x = -22
},
/obj/structure/disposalpipe/trunk{
dir = 4
@@ -11754,7 +11484,6 @@
/obj/machinery/computer/security/telescreen/entertainment{
desc = "Looks like it's on the fishing channel. I wonder what else is on?";
icon_state = "frame";
- pixel_x = 0;
pixel_y = -32
},
/turf/simulated/floor/tiled/white,
@@ -11827,8 +11556,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/maintenance/station/cargo)
@@ -11898,9 +11626,7 @@
/area/quartermaster/storage)
"aAQ" = (
/obj/machinery/light_switch{
- dir = 2;
name = "light switch ";
- pixel_x = 0;
pixel_y = 26
},
/obj/structure/closet/secure_closet/cargotech,
@@ -11948,7 +11674,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 28
},
/obj/structure/closet/secure_closet/cargotech,
@@ -12060,8 +11785,7 @@
icon_state = "4-8"
},
/obj/effect/floor_decal/industrial/danger{
- dir = 8;
- icon_state = "danger"
+ dir = 8
},
/turf/simulated/floor/tiled,
/area/hallway/station/upper)
@@ -12244,8 +11968,7 @@
/obj/item/weapon/reagent_containers/dropper,
/obj/machinery/firealarm{
dir = 8;
- pixel_x = -24;
- pixel_y = 0
+ pixel_x = -24
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 8
@@ -12295,8 +12018,7 @@
/area/medical/chemistry)
"aBL" = (
/obj/machinery/camera/network/cargo{
- dir = 8;
- icon_state = "camera"
+ dir = 8
},
/obj/effect/floor_decal/industrial/warning/corner,
/turf/simulated/floor/tiled,
@@ -12363,7 +12085,6 @@
},
/obj/structure/extinguisher_cabinet{
dir = 4;
- icon_state = "extinguisher_closed";
pixel_x = -30
},
/turf/simulated/floor/tiled/white,
@@ -12451,7 +12172,6 @@
/obj/effect/floor_decal/corner/lightgrey/border,
/obj/machinery/firealarm{
dir = 1;
- pixel_x = 0;
pixel_y = -24
},
/obj/machinery/atmospherics/unary/vent_pump/on{
@@ -12494,8 +12214,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/effect/floor_decal/steeldecal/steel_decals4{
dir = 8
@@ -12541,8 +12260,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/effect/floor_decal/steeldecal/steel_decals6,
@@ -12656,8 +12374,7 @@
"aCx" = (
/obj/effect/floor_decal/rust,
/obj/structure/railing{
- dir = 4;
- icon_state = "railing0"
+ dir = 4
},
/obj/structure/closet/crate,
/obj/random/maintenance/clean,
@@ -12727,8 +12444,7 @@
pixel_x = 28
},
/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4;
- icon_state = "warningcorner"
+ dir = 4
},
/obj/effect/floor_decal/industrial/warning/corner,
/turf/simulated/floor/tiled,
@@ -12798,8 +12514,7 @@
},
/obj/structure/table/standard,
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/obj/structure/cable/green{
d1 = 1;
@@ -12818,7 +12533,6 @@
"aCL" = (
/obj/structure/disposalpipe/sortjunction{
dir = 1;
- icon_state = "pipe-j1s";
name = "Cargo Bay";
sortType = "Cargo Bay"
},
@@ -12842,8 +12556,7 @@
id = "QMLoad2"
},
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
+ dir = 4
},
/obj/effect/floor_decal/industrial/warning{
dir = 6
@@ -12873,8 +12586,7 @@
desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
icon_state = "space";
layer = 4;
- name = "EXTERNAL AIRLOCK";
- pixel_x = 0
+ name = "EXTERNAL AIRLOCK"
},
/obj/structure/window/reinforced{
dir = 4
@@ -12923,19 +12635,16 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4;
- icon_state = "map-scrubbers"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/structure/disposalpipe/junction,
/turf/simulated/floor/tiled/white,
/area/medical/sleeper)
"aCW" = (
/obj/machinery/power/apc{
- dir = 2;
name = "south bump";
pixel_y = -24
},
@@ -12983,8 +12692,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/machinery/door/firedoor/glass,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -13011,8 +12719,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -13053,8 +12760,7 @@
/area/medical/reception)
"aDn" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/chemistry)
@@ -13161,8 +12867,7 @@
dir = 9
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
+ dir = 9
},
/turf/simulated/floor/wood,
/area/quartermaster/qm)
@@ -13246,8 +12951,7 @@
dir = 9
},
/obj/machinery/camera/network/medbay{
- dir = 10;
- icon_state = "camera"
+ dir = 10
},
/turf/simulated/floor/tiled/white,
/area/medical/reception)
@@ -13268,8 +12972,7 @@
dir = 5
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
+ dir = 9
},
/turf/simulated/floor,
/area/tether/station/stairs_three)
@@ -13326,9 +13029,7 @@
"aDU" = (
/obj/machinery/power/smes/buildable{
RCon_tag = "Substation - Medical";
- charge = 0;
- output_attempt = 0;
- outputting = 0
+ output_attempt = 0
},
/obj/structure/cable/green{
d2 = 2;
@@ -13391,9 +13092,7 @@
/area/quartermaster/warehouse)
"aEe" = (
/obj/machinery/light_switch{
- dir = 2;
name = "light switch ";
- pixel_x = 0;
pixel_y = 26
},
/obj/structure/cable/green{
@@ -13546,7 +13245,6 @@
/obj/item/weapon/coin/silver,
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/obj/machinery/light,
@@ -13632,8 +13330,7 @@
"aEA" = (
/obj/machinery/firealarm{
dir = 8;
- pixel_x = -24;
- pixel_y = 0
+ pixel_x = -24
},
/turf/simulated/floor,
/area/tether/station/stairs_three)
@@ -13667,7 +13364,6 @@
id = "qm_warehouse";
name = "Warehouse Door Control";
pixel_x = -26;
- pixel_y = 0;
req_access = list(31)
},
/turf/simulated/floor/tiled,
@@ -13725,7 +13421,6 @@
"aEQ" = (
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/obj/effect/floor_decal/rust,
@@ -13763,7 +13458,6 @@
icon_state = "0-4"
},
/obj/machinery/power/apc{
- dir = 2;
name = "south bump";
pixel_y = -32
},
@@ -13805,9 +13499,7 @@
/obj/item/clothing/glasses/science,
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
+ pixel_x = -22
},
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 4
@@ -13943,8 +13635,7 @@
"aFl" = (
/obj/structure/filingcabinet/filingcabinet,
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/obj/structure/cable/green{
d1 = 1;
@@ -13981,8 +13672,7 @@
desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
icon_state = "space";
layer = 4;
- name = "EXTERNAL AIRLOCK";
- pixel_x = 0
+ name = "EXTERNAL AIRLOCK"
},
/obj/structure/window/reinforced{
dir = 4
@@ -13996,7 +13686,6 @@
"aFo" = (
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/obj/structure/table,
@@ -14024,9 +13713,7 @@
"aFt" = (
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
+ pixel_x = -22
},
/turf/simulated/open,
/area/tether/station/stairs_three)
@@ -14072,8 +13759,7 @@
/area/maintenance/substation/cargo)
"aFD" = (
/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8;
- icon_state = "warningcorner"
+ dir = 8
},
/obj/machinery/power/apc{
dir = 4;
@@ -14123,8 +13809,7 @@
"aFH" = (
/obj/structure/closet/secure_closet/medical1,
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 8
@@ -14211,7 +13896,6 @@
},
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/obj/effect/floor_decal/borderfloorwhite{
@@ -14232,9 +13916,7 @@
dir = 1
},
/obj/machinery/status_display{
- density = 0;
layer = 4;
- pixel_x = 0;
pixel_y = -32
},
/turf/simulated/floor/tiled,
@@ -14255,8 +13937,7 @@
},
/obj/machinery/light_switch{
dir = 4;
- pixel_x = -28;
- pixel_y = 0
+ pixel_x = -28
},
/turf/simulated/floor/tiled/white,
/area/medical/chemistry)
@@ -14296,9 +13977,7 @@
},
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
+ pixel_x = -22
},
/obj/structure/cable/green{
d1 = 1;
@@ -14372,7 +14051,6 @@
dir = 1
},
/obj/item/device/radio/intercom{
- dir = 2;
pixel_y = -24
},
/obj/item/device/radio/intercom/department/medbay{
@@ -14393,7 +14071,6 @@
},
/obj/machinery/firealarm{
dir = 1;
- pixel_x = 0;
pixel_y = -24
},
/obj/effect/floor_decal/borderfloorwhite{
@@ -14422,8 +14099,7 @@
/obj/effect/floor_decal/borderfloorwhite/corner2,
/obj/effect/floor_decal/corner/paleblue/bordercorner2,
/obj/machinery/camera/network/medbay{
- dir = 9;
- icon_state = "camera"
+ dir = 9
},
/turf/simulated/floor/tiled/white,
/area/medical/reception)
@@ -14506,7 +14182,6 @@
/area/medical/reception)
"aGv" = (
/obj/machinery/power/apc{
- dir = 2;
name = "south bump";
pixel_y = -28
},
@@ -14667,7 +14342,6 @@
"aGP" = (
/obj/machinery/conveyor{
dir = 10;
- icon_state = "conveyor0";
id = "QMLoad"
},
/turf/simulated/floor,
@@ -14694,7 +14368,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 28
},
/obj/structure/cable/green{
@@ -14702,8 +14375,7 @@
icon_state = "0-2"
},
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 10;
- icon_state = "intact"
+ dir = 10
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 5
@@ -14721,7 +14393,6 @@
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/airlock/glass_medical{
name = "Chemistry";
- req_access = list();
req_one_access = list(33)
},
/obj/structure/cable/green{
@@ -14792,7 +14463,6 @@
"aHg" = (
/obj/machinery/firealarm{
dir = 1;
- pixel_x = 0;
pixel_y = -24
},
/obj/effect/floor_decal/industrial/outline/yellow,
@@ -14819,8 +14489,7 @@
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{
- dir = 4;
- icon_state = "map"
+ dir = 4
},
/obj/effect/floor_decal/borderfloorwhite/corner{
dir = 4
@@ -14855,9 +14524,7 @@
/obj/item/device/flashlight/pen,
/obj/item/device/flashlight/pen,
/obj/machinery/firealarm{
- dir = 2;
layer = 3.3;
- pixel_x = 0;
pixel_y = 26
},
/obj/effect/floor_decal/borderfloorwhite{
@@ -14883,9 +14550,7 @@
pixel_x = 4;
pixel_y = 4
},
-/obj/item/weapon/storage/box/masks{
- pixel_y = 0
- },
+/obj/item/weapon/storage/box/masks,
/obj/structure/table/glass,
/obj/item/device/radio/intercom/department/medbay{
dir = 1;
@@ -14916,8 +14581,7 @@
/obj/structure/table/glass,
/obj/item/device/radio/intercom{
dir = 1;
- pixel_y = 24;
- req_access = list()
+ pixel_y = 24
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 5
@@ -14948,9 +14612,7 @@
dir = 9
},
/obj/machinery/status_display{
- density = 0;
layer = 4;
- pixel_x = 0;
pixel_y = 32
},
/turf/simulated/floor/tiled/white,
@@ -15000,9 +14662,7 @@
pixel_y = 1
},
/obj/machinery/firealarm{
- dir = 2;
layer = 3.3;
- pixel_x = 0;
pixel_y = 26
},
/obj/effect/floor_decal/borderfloorwhite{
@@ -15028,8 +14688,7 @@
"aHu" = (
/obj/structure/table/glass,
/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{
- pixel_x = -4;
- pixel_y = 0
+ pixel_x = -4
},
/obj/machinery/light{
dir = 1
@@ -15211,8 +14870,7 @@
desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
icon_state = "space";
layer = 4;
- name = "EXTERNAL AIRLOCK";
- pixel_x = 0
+ name = "EXTERNAL AIRLOCK"
},
/obj/structure/window/reinforced{
dir = 4
@@ -15223,7 +14881,6 @@
"aHI" = (
/obj/structure/extinguisher_cabinet{
dir = 1;
- icon_state = "extinguisher_closed";
pixel_y = 32
},
/obj/structure/cable/green{
@@ -15249,7 +14906,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 28
},
/obj/structure/cable/green{
@@ -15276,14 +14932,11 @@
dir = 9
},
/obj/machinery/status_display{
- density = 0;
layer = 4;
- pixel_x = 0;
pixel_y = 32
},
/obj/machinery/camera/network/medbay{
- dir = 4;
- icon_state = "camera"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/sleeper)
@@ -15297,8 +14950,7 @@
dir = 5
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5;
- icon_state = "intact-scrubbers"
+ dir = 5
},
/obj/effect/floor_decal/borderfloorwhite,
/obj/effect/floor_decal/corner/paleblue/border,
@@ -15325,9 +14977,7 @@
dir = 1
},
/obj/machinery/status_display{
- density = 0;
layer = 4;
- pixel_x = 0;
pixel_y = 32
},
/turf/simulated/floor/tiled/white,
@@ -15352,8 +15002,7 @@
dir = 8
},
/obj/machinery/camera/network/medbay{
- dir = 4;
- icon_state = "camera"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/medbay_primary_storage)
@@ -15373,8 +15022,7 @@
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/medbay_primary_storage)
@@ -15403,8 +15051,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 10;
- icon_state = "intact"
+ dir = 10
},
/turf/simulated/floor/tiled/white,
/area/medical/medbay_primary_storage)
@@ -15506,8 +15153,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/sleeper)
@@ -15516,8 +15162,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/effect/floor_decal/borderfloorwhite/corner,
/obj/effect/floor_decal/corner/paleblue/bordercorner,
@@ -15528,8 +15173,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/effect/floor_decal/borderfloorwhite,
/obj/effect/floor_decal/corner/paleblue/border,
@@ -15540,8 +15184,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/effect/floor_decal/borderfloorwhite/corner{
dir = 8
@@ -15556,8 +15199,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/sleeper)
@@ -15669,7 +15311,6 @@
/area/quartermaster/storage)
"aIv" = (
/obj/machinery/conveyor_switch/oneway{
- convdir = 1;
id = "QMLoad"
},
/obj/effect/floor_decal/industrial/warning{
@@ -15705,8 +15346,7 @@
/obj/item/bodybag/cryobag,
/obj/item/bodybag/cryobag,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/medbay_primary_storage)
@@ -15721,8 +15361,7 @@
dir = 6
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/medbay_primary_storage)
@@ -15737,8 +15376,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/medbay_primary_storage)
@@ -15752,8 +15390,7 @@
/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 5;
- icon_state = "intact"
+ dir = 5
},
/turf/simulated/floor/tiled/white,
/area/medical/medbay_primary_storage)
@@ -15767,12 +15404,10 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/structure/disposalpipe/segment{
dir = 4;
@@ -15790,12 +15425,10 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals4{
dir = 10
@@ -15821,12 +15454,10 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/structure/disposalpipe/segment{
dir = 4
@@ -15843,12 +15474,10 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals4{
dir = 1
@@ -15871,12 +15500,10 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/structure/disposalpipe/segment{
dir = 4
@@ -15893,12 +15520,10 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/obj/structure/disposalpipe/segment{
dir = 4
@@ -15931,9 +15556,7 @@
"aIP" = (
/obj/machinery/power/smes/buildable{
RCon_tag = "Substation - Cargo";
- charge = 0;
- output_attempt = 0;
- outputting = 0
+ output_attempt = 0
},
/obj/structure/cable/green{
d2 = 4;
@@ -15950,8 +15573,7 @@
/area/maintenance/substation/cargo)
"aIQ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 4;
- icon_state = "intact"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/sleeper)
@@ -15959,9 +15581,7 @@
/obj/structure/closet/crate,
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
+ pixel_x = -22
},
/obj/effect/floor_decal/industrial/outline/yellow,
/turf/simulated/floor/tiled/steel,
@@ -15977,7 +15597,6 @@
id = "qm_warehouse";
name = "Warehouse Door Control";
pixel_x = 26;
- pixel_y = 0;
req_access = list(31)
},
/turf/simulated/floor/tiled,
@@ -15996,7 +15615,6 @@
},
/obj/machinery/firealarm{
dir = 1;
- pixel_x = 0;
pixel_y = -24
},
/turf/simulated/floor/tiled,
@@ -16021,8 +15639,7 @@
/area/quartermaster/storage)
"aIZ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
- dir = 9;
- icon_state = "intact"
+ dir = 9
},
/turf/simulated/floor/tiled/white,
/area/medical/sleeper)
@@ -16092,8 +15709,7 @@
dir = 4
},
/obj/machinery/camera/network/medbay{
- dir = 9;
- icon_state = "camera"
+ dir = 9
},
/turf/simulated/floor/tiled/white,
/area/hallway/secondary/escape/medical_escape_pod_hallway)
@@ -16113,8 +15729,7 @@
},
/obj/machinery/newscaster{
layer = 3.3;
- pixel_x = -27;
- pixel_y = 0
+ pixel_x = -27
},
/obj/effect/floor_decal/corner/paleblue/diagonal,
/turf/simulated/floor/tiled/white,
@@ -16123,8 +15738,7 @@
/obj/structure/sign/goldenplaque{
desc = "Done No Harm.";
name = "Best Doctor 2552";
- pixel_x = -32;
- pixel_y = 0
+ pixel_x = -32
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 8
@@ -16240,8 +15854,7 @@
"aJx" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4;
- icon_state = "map-scrubbers"
+ dir = 4
},
/obj/structure/disposalpipe/segment,
/obj/effect/floor_decal/steeldecal/steel_decals10,
@@ -16295,8 +15908,7 @@
dir = 4
},
/obj/machinery/camera/network/medbay{
- dir = 9;
- icon_state = "camera"
+ dir = 9
},
/turf/simulated/floor/tiled/white,
/area/medical/sleeper)
@@ -16326,8 +15938,7 @@
/area/maintenance/station/cargo)
"aJH" = (
/obj/machinery/light/small{
- dir = 8;
- pixel_y = 0
+ dir = 8
},
/obj/effect/floor_decal/industrial/outline/yellow,
/obj/structure/closet/crate/freezer,
@@ -16351,7 +15962,6 @@
"aJM" = (
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/turf/simulated/floor/tiled,
@@ -16422,23 +16032,19 @@
/obj/effect/floor_decal/corner/paleblue/border,
/obj/machinery/light_switch{
dir = 1;
- pixel_x = 0;
pixel_y = -24
},
/turf/simulated/floor/tiled/white,
/area/medical/medbay_primary_storage)
"aJW" = (
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
+ dir = 4
},
/turf/space,
/area/security/nuke_storage)
"aJX" = (
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
+ dir = 8
},
/turf/simulated/mineral/floor/vacuum,
/area/security/nuke_storage)
@@ -16467,7 +16073,6 @@
},
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/obj/effect/floor_decal/borderfloorwhite,
@@ -16542,8 +16147,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/effect/floor_decal/corner_steel_grid{
dir = 5
@@ -16555,8 +16159,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals10{
dir = 1
@@ -16565,12 +16168,10 @@
/area/medical/sleeper)
"aKo" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
+ dir = 9
},
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4;
- icon_state = "map-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/sleeper)
@@ -16600,8 +16201,7 @@
},
/obj/structure/disposalpipe/segment,
/obj/machinery/camera/network/security{
- dir = 5;
- icon_state = "camera"
+ dir = 5
},
/turf/simulated/floor/tiled,
/area/security/hallway)
@@ -16639,8 +16239,7 @@
dir = 8
},
/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
+ dir = 4
},
/turf/simulated/floor/plating,
/area/maintenance/station/cargo)
@@ -16658,9 +16257,7 @@
dir = 1
},
/obj/machinery/status_display{
- density = 0;
layer = 4;
- pixel_x = 0;
pixel_y = 32
},
/turf/simulated/floor/tiled/white,
@@ -16685,8 +16282,7 @@
name = "Scan Records"
},
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 8
@@ -16745,9 +16341,7 @@
"aKO" = (
/obj/structure/sink{
dir = 4;
- icon_state = "sink";
- pixel_x = 11;
- pixel_y = 0
+ pixel_x = 11
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 4
@@ -16781,7 +16375,6 @@
"aKR" = (
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/obj/structure/railing{
@@ -16851,7 +16444,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 28
},
/obj/structure/cable/green{
@@ -17030,10 +16622,8 @@
},
/obj/effect/floor_decal/spline/plain,
/obj/machinery/status_display{
- density = 0;
layer = 4;
- pixel_x = -32;
- pixel_y = 0
+ pixel_x = -32
},
/obj/effect/floor_decal/corner/paleblue/diagonal,
/turf/simulated/floor/tiled/white,
@@ -17088,8 +16678,7 @@
/area/maintenance/station/cargo)
"aLy" = (
/obj/structure/railing{
- dir = 4;
- icon_state = "railing0"
+ dir = 4
},
/obj/structure/railing,
/obj/structure/closet/crate,
@@ -17187,8 +16776,7 @@
/area/medical/sleeper)
"aLJ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5;
- icon_state = "intact-scrubbers"
+ dir = 5
},
/turf/simulated/floor/tiled/white,
/area/medical/sleeper)
@@ -17237,7 +16825,6 @@
"aLP" = (
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/obj/structure/cable/green{
@@ -17291,8 +16878,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/effect/floor_decal/borderfloorwhite,
/obj/effect/floor_decal/corner/paleblue/border,
@@ -17308,8 +16894,7 @@
dir = 10
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/structure/disposalpipe/segment{
dir = 1;
@@ -17492,8 +17077,7 @@
},
/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/effect/floor_decal/corner/paleblue/diagonal,
/turf/simulated/floor/tiled/white,
@@ -17521,8 +17105,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/effect/floor_decal/corner/paleblue/diagonal,
/turf/simulated/floor/tiled/white,
@@ -17538,8 +17121,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/effect/floor_decal/corner/paleblue/diagonal,
/turf/simulated/floor/tiled/white,
@@ -17554,8 +17136,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/structure/disposalpipe/segment{
dir = 4;
@@ -17574,8 +17155,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/structure/disposalpipe/segment{
dir = 4
@@ -17602,8 +17182,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/structure/disposalpipe/segment{
dir = 4
@@ -17620,8 +17199,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals4{
dir = 1
@@ -17630,8 +17208,7 @@
dir = 6
},
/obj/structure/disposalpipe/junction{
- dir = 4;
- icon_state = "pipe-j1"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/medical/sleeper)
@@ -17645,8 +17222,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/structure/disposalpipe/segment{
dir = 4
@@ -17668,8 +17244,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/structure/disposalpipe/segment{
dir = 4
@@ -17728,8 +17303,7 @@
"aMx" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 8
@@ -17781,8 +17355,7 @@
dir = 9
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
+ dir = 9
},
/obj/structure/disposalpipe/segment{
dir = 8;
@@ -17793,12 +17366,10 @@
/area/quartermaster/storage)
"aMB" = (
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/obj/machinery/light_switch{
dir = 4;
- icon_state = "light1";
pixel_x = -24
},
/obj/structure/reagent_dispensers/water_cooler/full{
@@ -17850,9 +17421,7 @@
"aMI" = (
/obj/structure/sink{
dir = 4;
- icon_state = "sink";
- pixel_x = 11;
- pixel_y = 0
+ pixel_x = 11
},
/obj/effect/floor_decal/corner/paleblue/diagonal,
/turf/simulated/floor/tiled/white,
@@ -17910,15 +17479,13 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 28
},
/obj/structure/cable/green{
icon_state = "0-4"
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/crew_quarters/medical_restroom)
@@ -17927,8 +17494,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/structure/cable/green{
d1 = 4;
@@ -17951,8 +17517,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/structure/cable/green{
d1 = 4;
@@ -17971,8 +17536,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals4{
dir = 6
@@ -17990,8 +17554,7 @@
icon_state = "1-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
+ dir = 9
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 9
@@ -18109,9 +17672,7 @@
"aNj" = (
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
+ pixel_x = -22
},
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 1
@@ -18135,8 +17696,7 @@
dir = 4
},
/obj/machinery/camera/network/exploration{
- dir = 9;
- icon_state = "camera"
+ dir = 9
},
/turf/simulated/floor/tiled/monotile,
/area/tether/exploration)
@@ -18164,8 +17724,7 @@
/obj/item/weapon/storage/box/cups,
/obj/effect/floor_decal/corner/paleblue/diagonal,
/obj/machinery/camera/network/medbay{
- dir = 4;
- icon_state = "camera"
+ dir = 4
},
/turf/simulated/floor/tiled/white,
/area/crew_quarters/medbreak)
@@ -18285,8 +17844,7 @@
pixel_x = -16
},
/obj/effect/floor_decal/corner/red{
- dir = 6;
- icon_state = "corner_white"
+ dir = 6
},
/obj/structure/table/steel,
/obj/item/bodybag/cryobag{
@@ -18306,8 +17864,7 @@
},
/obj/item/weapon/reagent_containers/spray/cleaner,
/obj/machinery/camera/network/security{
- dir = 10;
- icon_state = "camera"
+ dir = 10
},
/turf/simulated/floor/tiled,
/area/security/hallway)
@@ -18337,8 +17894,7 @@
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/red/border,
/obj/machinery/camera/network/security{
- dir = 10;
- icon_state = "camera"
+ dir = 10
},
/turf/simulated/floor/tiled,
/area/security/hallwayaux)
@@ -18392,8 +17948,7 @@
/area/quartermaster/storage)
"aNY" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -18467,8 +18022,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 10;
- icon_state = "intact"
+ dir = 10
},
/obj/structure/disposalpipe/segment,
/turf/simulated/floor/tiled,
@@ -18515,8 +18069,7 @@
/area/quartermaster/belterdock)
"aOO" = (
/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 4;
- icon_state = "map"
+ dir = 4
},
/obj/machinery/camera/network/mining{
dir = 8
@@ -18534,8 +18087,7 @@
},
/obj/machinery/disposal,
/obj/machinery/camera/network/medbay{
- dir = 10;
- icon_state = "camera"
+ dir = 10
},
/turf/simulated/floor/tiled/white,
/area/crew_quarters/medbreak)
@@ -18545,8 +18097,7 @@
},
/obj/machinery/disposal,
/obj/machinery/camera/network/security{
- dir = 10;
- icon_state = "camera"
+ dir = 10
},
/turf/simulated/floor/wood,
/area/security/breakroom)
@@ -18601,16 +18152,14 @@
/area/ai_core_foyer)
"aPq" = (
/obj/machinery/camera/network/security{
- dir = 10;
- icon_state = "camera"
+ dir = 10
},
/turf/simulated/open,
/area/security/hallway)
"aPr" = (
/obj/effect/floor_decal/techfloor,
/obj/machinery/camera/network/command{
- dir = 10;
- icon_state = "camera"
+ dir = 10
},
/turf/simulated/floor/tiled/techfloor,
/area/ai_core_foyer)
@@ -18621,15 +18170,13 @@
/obj/effect/floor_decal/borderfloorwhite,
/obj/effect/floor_decal/corner/paleblue/border,
/obj/machinery/camera/network/medbay{
- dir = 10;
- icon_state = "camera"
+ dir = 10
},
/turf/simulated/floor/tiled/white,
/area/medical/sleeper)
"aPx" = (
/obj/machinery/camera/network/exploration{
- dir = 5;
- icon_state = "camera"
+ dir = 5
},
/turf/simulated/floor/tiled/monotile,
/area/tether/exploration)
@@ -18656,8 +18203,7 @@
dir = 4
},
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
+ dir = 4
},
/obj/effect/floor_decal/industrial/warning,
/turf/simulated/floor/bluegrid,
@@ -18684,8 +18230,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/camera/network/exploration{
- dir = 9;
- icon_state = "camera"
+ dir = 9
},
/turf/simulated/floor/tiled/monotile,
/area/tether/exploration)
@@ -18695,8 +18240,7 @@
/area/maintenance/station/cargo)
"aQb" = (
/obj/machinery/camera/network/exploration{
- dir = 9;
- icon_state = "camera"
+ dir = 9
},
/turf/simulated/open,
/area/tether/exploration)
@@ -18733,8 +18277,7 @@
id = "QMLoad"
},
/obj/machinery/camera/network/cargo{
- dir = 8;
- icon_state = "camera"
+ dir = 8
},
/turf/simulated/floor,
/area/quartermaster/storage)
@@ -18806,8 +18349,7 @@
/area/hallway/station/upper)
"aQl" = (
/obj/machinery/camera/network/security{
- dir = 10;
- icon_state = "camera"
+ dir = 10
},
/turf/simulated/open,
/area/security/brig)
@@ -18863,8 +18405,7 @@
/area/ai_core_foyer)
"aQx" = (
/obj/machinery/light/small{
- dir = 1;
- icon_state = "bulb1"
+ dir = 1
},
/turf/simulated/floor/tiled/white,
/area/crew_quarters/medical_restroom)
@@ -18921,7 +18462,6 @@
"aQH" = (
/obj/structure/cable/green,
/obj/machinery/power/apc{
- dir = 2;
name = "south bump";
pixel_y = -32
},
@@ -19006,23 +18546,19 @@
"aQV" = (
/obj/machinery/atmospherics/unary/vent_pump/on,
/obj/machinery/light/small{
- dir = 1;
- icon_state = "bulb1"
+ dir = 1
},
/obj/machinery/alarm{
pixel_y = 22
},
/obj/effect/floor_decal/borderfloor/shifted{
- dir = 1;
- icon_state = "borderfloor_shifted"
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border/shifted{
- dir = 1;
- icon_state = "bordercolor_shifted"
+ dir = 1
},
/obj/effect/floor_decal/corner/red{
- dir = 5;
- icon_state = "corner_white"
+ dir = 5
},
/turf/simulated/floor/tiled,
/area/security/observation)
@@ -19056,8 +18592,7 @@
/area/maintenance/station/sec_upper)
"aRb" = (
/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
+ dir = 4
},
/obj/structure/catwalk,
/turf/simulated/floor,
@@ -19067,9 +18602,7 @@
dir = 8
},
/obj/effect/floor_decal/borderfloor/corner2{
- dir = 10;
- icon_state = "borderfloorcorner2";
- pixel_x = 0
+ dir = 10
},
/obj/effect/floor_decal/corner/red/bordercorner2{
dir = 8
@@ -19158,13 +18691,11 @@
dir = 9
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
+ dir = 9
},
/obj/machinery/alarm{
dir = 8;
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/turf/simulated/floor,
/area/tether/exploration)
@@ -19186,12 +18717,10 @@
/area/quartermaster/office)
"aRv" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 10;
- icon_state = "intact-fuel"
+ dir = 10
},
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 6;
- icon_state = "intact"
+ dir = 6
},
/turf/simulated/wall/rshull,
/area/shuttle/excursion/general)
@@ -19225,8 +18754,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/turf/simulated/floor,
/area/maintenance/station/ai)
@@ -19236,8 +18764,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/turf/simulated/floor,
/area/maintenance/station/ai)
@@ -19248,8 +18775,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/turf/simulated/floor,
/area/maintenance/station/sec_upper)
@@ -19258,8 +18784,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/structure/cable{
icon_state = "2-8"
@@ -19271,8 +18796,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/turf/simulated/floor,
/area/maintenance/station/sec_upper)
@@ -19467,8 +18991,7 @@
"aSs" = (
/obj/effect/floor_decal/rust,
/obj/machinery/light/small{
- dir = 8;
- pixel_y = 0
+ dir = 8
},
/turf/simulated/floor,
/area/maintenance/station/ai)
@@ -19507,7 +19030,6 @@
},
/obj/machinery/firealarm{
dir = 1;
- pixel_x = 0;
pixel_y = -24
},
/turf/simulated/floor,
@@ -19546,15 +19068,13 @@
"aSA" = (
/obj/machinery/door/airlock/maintenance/cargo{
name = "Belter Shuttle Access";
- req_access = list();
req_one_access = list(48,65,66)
},
/turf/simulated/floor/plating,
/area/maintenance/station/cargo)
"aSB" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 6;
- icon_state = "intact"
+ dir = 6
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 6
@@ -19604,7 +19124,6 @@
"aSJ" = (
/obj/machinery/door/airlock/maintenance/cargo{
name = "Belter Shuttle Access";
- req_access = list();
req_one_access = list(48,65,66)
},
/obj/machinery/atmospherics/pipe/simple/hidden{
@@ -19680,7 +19199,6 @@
"aSU" = (
/obj/machinery/door/airlock/maintenance/cargo{
name = "Belter Shuttle Access";
- req_access = list();
req_one_access = list(48,65,66)
},
/obj/machinery/atmospherics/pipe/simple/hidden,
@@ -19718,20 +19236,17 @@
/area/maintenance/station/cargo)
"aSZ" = (
/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 1;
- icon_state = "map"
+ dir = 1
},
/obj/machinery/meter,
/turf/simulated/floor/plating,
/area/maintenance/station/cargo)
"aTa" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 9;
- icon_state = "intact"
+ dir = 9
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 5;
- icon_state = "intact-supply"
+ dir = 5
},
/turf/simulated/floor/plating,
/area/maintenance/station/cargo)
@@ -19815,7 +19330,6 @@
pixel_y = 28
},
/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
frequency = 1379;
id_tag = "belter_access_pump"
},
@@ -19829,7 +19343,6 @@
pixel_y = 28
},
/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
frequency = 1379;
id_tag = "belter_access_pump"
},
@@ -19838,8 +19351,7 @@
/area/quartermaster/belterdock)
"aTo" = (
/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 4;
- icon_state = "map"
+ dir = 4
},
/turf/simulated/floor/plating,
/area/maintenance/station/cargo)
@@ -19847,8 +19359,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/structure/catwalk,
/turf/simulated/floor,
@@ -19941,15 +19452,13 @@
/obj/machinery/mineral/equipment_vendor,
/obj/machinery/alarm{
dir = 4;
- pixel_x = -22;
- pixel_y = 0
+ pixel_x = -22
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/refinery)
"aTC" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 5;
- icon_state = "intact"
+ dir = 5
},
/turf/simulated/floor/plating,
/area/maintenance/station/cargo)
@@ -19959,15 +19468,13 @@
},
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/turf/simulated/floor/plating,
/area/maintenance/station/cargo)
"aTF" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 9;
- icon_state = "intact"
+ dir = 9
},
/turf/simulated/floor/plating,
/area/maintenance/station/cargo)
@@ -19981,7 +19488,6 @@
"aTI" = (
/obj/machinery/door/airlock/glass_mining{
name = "Belter Control Room";
- req_access = list();
req_one_access = list(48,66)
},
/obj/structure/cable/green{
@@ -20043,12 +19549,10 @@
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
+ dir = 9
},
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 5;
- icon_state = "intact"
+ dir = 5
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock)
@@ -20105,7 +19609,6 @@
"aTX" = (
/obj/machinery/alarm{
dir = 8;
- icon_state = "alarm0";
pixel_x = 24
},
/turf/simulated/floor/tiled/white,
@@ -20117,8 +19620,7 @@
/area/quartermaster/belterdock)
"aUa" = (
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/turf/simulated/floor/outdoors/grass/forest,
/area/quartermaster/qm)
@@ -20156,15 +19658,13 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/aux{
- dir = 8;
- icon_state = "intact-aux"
+ dir = 8
},
/turf/simulated/floor/tiled/techmaint,
/area/shuttle/excursion/general)
"aUg" = (
/obj/machinery/firealarm{
dir = 1;
- pixel_x = 0;
pixel_y = -24
},
/obj/structure/table/rack,
@@ -20202,8 +19702,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/aux{
- dir = 8;
- icon_state = "intact-aux"
+ dir = 8
},
/obj/machinery/door/airlock/hatch{
req_one_access = list()
@@ -20236,7 +19735,6 @@
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "security_lockdown";
name = "Security Blast Doors";
@@ -20267,7 +19765,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 28
},
/turf/simulated/floor/wood,
@@ -20280,9 +19777,7 @@
},
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
+ pixel_x = -22
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock)
@@ -20346,8 +19841,7 @@
/area/quartermaster/belterdock)
"aUG" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock)
@@ -20368,8 +19862,7 @@
/area/quartermaster/belterdock)
"aUJ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5;
- icon_state = "intact-scrubbers"
+ dir = 5
},
/obj/structure/cable/cyan{
d1 = 1;
@@ -20381,8 +19874,7 @@
/area/shuttle/excursion/cockpit)
"aUN" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 5;
- icon_state = "warning"
+ dir = 5
},
/obj/structure/window/reinforced{
dir = 1
@@ -20471,8 +19963,7 @@
/obj/machinery/portable_atmospherics/canister/phoron,
/obj/effect/floor_decal/industrial/outline/red,
/obj/machinery/atmospherics/portables_connector/fuel{
- dir = 8;
- icon_state = "map_connector-fuel"
+ dir = 8
},
/turf/simulated/floor/tiled/techfloor,
/area/shuttle/excursion/general)
@@ -20551,8 +20042,7 @@
},
/obj/machinery/firealarm{
dir = 8;
- pixel_x = -24;
- pixel_y = 0
+ pixel_x = -24
},
/obj/structure/mirror{
pixel_y = 32
@@ -20561,7 +20051,6 @@
/area/crew_quarters/medical_restroom)
"aVx" = (
/obj/structure/extinguisher_cabinet{
- pixel_x = 0;
pixel_y = -32
},
/turf/simulated/floor/tiled,
@@ -20654,8 +20143,7 @@
/area/shuttle/belter)
"aVP" = (
/obj/machinery/atmospherics/unary/engine{
- dir = 4;
- icon_state = "nozzle"
+ dir = 4
},
/turf/simulated/floor/airless,
/area/shuttle/medivac/engines)
@@ -20732,8 +20220,7 @@
/obj/structure/sign/securearea{
desc = "A warning sign which reads 'HIGH VOLTAGE'";
icon_state = "shock";
- name = "HIGH VOLTAGE";
- pixel_y = 0
+ name = "HIGH VOLTAGE"
},
/turf/simulated/wall,
/area/maintenance/substation/cargo)
@@ -20751,8 +20238,7 @@
/obj/structure/closet/emcloset,
/obj/machinery/firealarm{
dir = 8;
- pixel_x = -24;
- pixel_y = 0
+ pixel_x = -24
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/refinery)
@@ -20796,8 +20282,7 @@
/area/shuttle/excursion/cockpit)
"aWq" = (
/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1;
- icon_state = "warningcorner"
+ dir = 1
},
/turf/simulated/floor/airless,
/area/quartermaster/belterdock)
@@ -20819,8 +20304,7 @@
},
/obj/structure/handrail,
/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
+ dir = 4
},
/obj/effect/map_helper/airlock/sensor/chamber_sensor,
/obj/machinery/atmospherics/unary/vent_pump/high_volume{
@@ -20832,16 +20316,13 @@
"aWv" = (
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
+ pixel_x = -22
},
/turf/simulated/floor/tiled/white,
/area/crew_quarters/medical_restroom)
"aWz" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 1;
- icon_state = "warning"
+ dir = 1
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/refinery)
@@ -20851,9 +20332,7 @@
},
/obj/structure/sink{
dir = 4;
- icon_state = "sink";
- pixel_x = 11;
- pixel_y = 0
+ pixel_x = 11
},
/obj/structure/mirror{
pixel_x = 25
@@ -20879,8 +20358,7 @@
/area/crew_quarters/medical_restroom)
"aWG" = (
/obj/machinery/computer/shuttle_control/explore/excursion{
- dir = 1;
- icon_state = "computer"
+ dir = 1
},
/obj/item/device/radio/intercom{
pixel_y = -24
@@ -20898,7 +20376,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 24
},
/obj/machinery/light_switch{
@@ -20920,15 +20397,12 @@
},
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
+ pixel_x = -22
},
/turf/simulated/floor/tiled/techfloor,
/area/shuttle/excursion/general)
"aWO" = (
/obj/machinery/conveyor{
- dir = 2;
id = "miningops"
},
/turf/simulated/floor/plating,
@@ -20943,7 +20417,6 @@
/obj/machinery/door/firedoor/glass,
/obj/machinery/door/airlock/glass_mining{
name = "Mining Gear Storage";
- req_access = list();
req_one_access = list(48,66)
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
@@ -20971,8 +20444,7 @@
/area/quartermaster/belterdock/gear)
"aWT" = (
/obj/effect/floor_decal/industrial/warning/dust/corner{
- dir = 1;
- icon_state = "warningcorner_dust"
+ dir = 1
},
/turf/simulated/floor/airless,
/area/mine/explored/upper_level)
@@ -20983,9 +20455,7 @@
/obj/structure/cable/green{
icon_state = "4-8"
},
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 2
- },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
@@ -21092,9 +20562,7 @@
icon_state = "pipe-c"
},
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1";
- pixel_y = 0
+ dir = 8
},
/obj/structure/cable/green{
icon_state = "4-8"
@@ -21152,8 +20620,7 @@
/area/quartermaster/belterdock/refinery)
"aXA" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
+ dir = 9
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 10
@@ -21163,17 +20630,6 @@
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/refinery)
-"aXC" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 5;
- icon_state = "intact-fuel"
- },
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 9;
- icon_state = "intact"
- },
-/turf/simulated/wall/rshull,
-/area/shuttle/excursion/general)
"aXD" = (
/obj/structure/bed/chair/shuttle{
dir = 8
@@ -21248,8 +20704,7 @@
/obj/effect/floor_decal/industrial/outline/yellow,
/obj/item/device/radio/intercom{
dir = 1;
- pixel_y = 24;
- req_access = list()
+ pixel_y = 24
},
/obj/structure/handrail,
/turf/simulated/floor/tiled/techfloor,
@@ -21271,8 +20726,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/turf/simulated/floor/tiled,
/area/hallway/station/upper)
@@ -21316,13 +20770,10 @@
"aYh" = (
/obj/structure/sink{
dir = 4;
- icon_state = "sink";
- pixel_x = 11;
- pixel_y = 0
+ pixel_x = 11
},
/obj/structure/mirror{
- pixel_x = 25;
- pixel_y = 0
+ pixel_x = 25
},
/turf/simulated/floor/tiled/white,
/area/crew_quarters/medical_restroom)
@@ -21333,9 +20784,7 @@
/obj/structure/cable/green{
icon_state = "4-8"
},
-/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
- dir = 2
- },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
@@ -21353,11 +20802,6 @@
/obj/effect/floor_decal/corner/brown/border,
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/gear)
-"aYp" = (
-/turf/simulated/wall{
- can_open = 0
- },
-/area/crew_quarters/medical_restroom)
"aYt" = (
/obj/structure/dispenser/oxygen,
/obj/effect/floor_decal/borderfloor,
@@ -21372,7 +20816,6 @@
},
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "shuttle blast";
name = "Shuttle Blast Doors";
@@ -21423,7 +20866,6 @@
"aYG" = (
/obj/machinery/mineral/input,
/obj/machinery/conveyor{
- dir = 2;
id = "miningops"
},
/turf/simulated/floor/plating,
@@ -21453,7 +20895,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 24
},
/obj/machinery/light_switch{
@@ -21473,8 +20914,7 @@
"aYQ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4;
- icon_state = "map-scrubbers"
+ dir = 4
},
/obj/structure/cable/green{
d1 = 1;
@@ -21492,8 +20932,7 @@
/area/security/breakroom)
"aZf" = (
/obj/effect/floor_decal/industrial/loading{
- dir = 8;
- icon_state = "loadingarea"
+ dir = 8
},
/obj/structure/sign/warning/moving_parts{
pixel_y = -32
@@ -21509,7 +20948,6 @@
"aZh" = (
/obj/machinery/mineral/output,
/obj/machinery/conveyor{
- dir = 2;
id = "miningops"
},
/turf/simulated/floor/plating,
@@ -21517,7 +20955,6 @@
"aZi" = (
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
@@ -21542,8 +20979,7 @@
/area/quartermaster/qm)
"aZp" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/turf/simulated/floor/outdoors/grass/forest,
/area/quartermaster/qm)
@@ -21584,8 +21020,7 @@
},
/obj/item/stack/flag/red,
/obj/item/stack/flag/green{
- pixel_x = -4;
- pixel_y = 0
+ pixel_x = -4
},
/obj/item/weapon/storage/box/nifsofts_mining,
/obj/effect/floor_decal/borderfloor,
@@ -21606,18 +21041,11 @@
"aZC" = (
/obj/machinery/conveyor{
dir = 5;
- icon_state = "conveyor0";
id = "miningops"
},
/obj/machinery/mineral/input,
/turf/simulated/floor/plating,
/area/quartermaster/belterdock/refinery)
-"aZD" = (
-/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 9
- },
-/turf/simulated/wall/rshull,
-/area/shuttle/excursion/general)
"aZH" = (
/obj/machinery/conveyor{
dir = 8;
@@ -21670,8 +21098,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/turf/simulated/floor/wood,
/area/quartermaster/qm)
@@ -21703,8 +21130,7 @@
"bad" = (
/obj/effect/floor_decal/industrial/warning,
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
+ dir = 9
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -21713,8 +21139,7 @@
/area/quartermaster/belterdock/surface_mining_outpost_shuttle_hangar)
"bae" = (
/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8;
- icon_state = "warningcorner"
+ dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 10
@@ -21723,8 +21148,7 @@
/area/quartermaster/belterdock/surface_mining_outpost_shuttle_hangar)
"baf" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 4;
- icon_state = "warning"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/tiled,
@@ -21742,8 +21166,7 @@
icon_state = "1-4"
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5;
- icon_state = "intact-scrubbers"
+ dir = 5
},
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/surface_mining_outpost_shuttle_hangar)
@@ -21767,8 +21190,7 @@
dir = 1
},
/obj/effect/floor_decal/industrial/warning/corner{
- dir = 8;
- icon_state = "warningcorner"
+ dir = 8
},
/turf/simulated/floor/airless,
/area/quartermaster/belterdock)
@@ -21787,9 +21209,7 @@
/obj/structure/cable/green{
icon_state = "4-8"
},
-/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 2
- },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
/turf/simulated/floor/tiled,
/area/quartermaster/belterdock/surface_mining_outpost_shuttle_hangar)
"bao" = (
@@ -21816,8 +21236,7 @@
/area/shuttle/belter)
"bar" = (
/obj/effect/floor_decal/industrial/warning{
- dir = 8;
- icon_state = "warning"
+ dir = 8
},
/turf/simulated/floor/airless,
/area/quartermaster/belterdock)
@@ -21861,8 +21280,7 @@
"baA" = (
/obj/structure/closet/emcloset,
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1"
+ dir = 4
},
/turf/simulated/shuttle/floor/yellow,
/area/shuttle/mining_outpost/shuttle)
@@ -21889,8 +21307,7 @@
/obj/machinery/embedded_controller/radio/airlock/docking_port{
dir = 8;
id_tag = "belter_docking";
- pixel_x = 26;
- pixel_y = 0
+ pixel_x = 26
},
/turf/simulated/shuttle/floor/yellow/airless,
/area/shuttle/belter)
@@ -21952,15 +21369,13 @@
/obj/machinery/embedded_controller/radio/airlock/docking_port{
dir = 8;
id_tag = "mining_docking";
- pixel_x = 0;
pixel_y = 26
},
/turf/simulated/shuttle/floor/yellow,
/area/shuttle/mining_outpost/shuttle)
"baP" = (
/obj/effect/floor_decal/industrial/warning/corner{
- dir = 4;
- icon_state = "warningcorner"
+ dir = 4
},
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 1
@@ -21969,8 +21384,7 @@
/area/quartermaster/belterdock/surface_mining_outpost_shuttle_hangar)
"baQ" = (
/obj/effect/floor_decal/industrial/warning/corner{
- dir = 1;
- icon_state = "warningcorner"
+ dir = 1
},
/obj/machinery/atmospherics/unary/vent_scrubber/on{
dir = 1
@@ -22020,8 +21434,7 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 4
@@ -22095,8 +21508,7 @@
/area/mine/explored/upper_level)
"bDD" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 5;
- icon_state = "intact-fuel"
+ dir = 5
},
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 8
@@ -22136,12 +21548,10 @@
/area/shuttle/securiship/engines)
"bNj" = (
/obj/effect/floor_decal/corner/blue{
- dir = 10;
- icon_state = "corner_white"
+ dir = 10
},
/obj/effect/floor_decal/corner/blue{
- dir = 4;
- icon_state = "corner_white"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 4
@@ -22245,9 +21655,7 @@
/area/hallway/station/upper)
"ccy" = (
/obj/machinery/light{
- dir = 4;
- icon_state = "tube1";
- pixel_x = 0
+ dir = 4
},
/obj/structure/cable/cyan{
d1 = 1;
@@ -22315,15 +21723,13 @@
/area/shuttle/securiship/general)
"cGX" = (
/obj/machinery/computer/ship/sensors{
- dir = 8;
- icon_state = "computer"
+ dir = 8
},
/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
/area/shuttle/securiship/cockpit)
"cIJ" = (
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/obj/structure/cable{
d1 = 2;
@@ -22365,8 +21771,7 @@
/area/security/security_equiptment_storage)
"cNv" = (
/obj/machinery/power/terminal{
- dir = 1;
- icon_state = "term"
+ dir = 1
},
/obj/structure/cable/green{
icon_state = "0-2"
@@ -22378,7 +21783,6 @@
/obj/effect/map_helper/airlock/door/ext_door,
/obj/machinery/airlock_sensor/airlock_exterior/shuttle{
dir = 4;
- pixel_x = 0;
pixel_y = -28
},
/obj/effect/map_helper/airlock/sensor/ext_sensor,
@@ -22392,8 +21796,7 @@
/area/shuttle/medivac/engines)
"daI" = (
/obj/machinery/computer/shuttle_control/explore/medivac{
- dir = 1;
- icon_state = "computer"
+ dir = 1
},
/obj/machinery/atmospherics/pipe/simple/hidden,
/turf/simulated/floor/tiled/eris/steel/cyancorner,
@@ -22457,8 +21860,7 @@
/area/hallway/station/upper)
"dAo" = (
/obj/machinery/power/terminal{
- dir = 1;
- icon_state = "term"
+ dir = 1
},
/obj/structure/cable/green{
d2 = 4;
@@ -22513,8 +21915,7 @@
/area/shuttle/medivac/engines)
"dSk" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -22535,8 +21936,7 @@
/area/security/hallway)
"dYt" = (
/obj/machinery/computer/ship/helm{
- dir = 8;
- icon_state = "computer"
+ dir = 8
},
/obj/machinery/light{
dir = 1
@@ -22617,27 +22017,18 @@
},
/obj/machinery/firealarm{
dir = 8;
- pixel_x = -24;
- pixel_y = 0
+ pixel_x = -24
},
/turf/simulated/floor/tiled/techfloor,
/area/shuttle/excursion/general)
"eof" = (
/obj/machinery/firealarm{
dir = 1;
- pixel_x = 0;
pixel_y = -24
},
/obj/machinery/light,
/turf/simulated/floor/tiled/monotile,
/area/tether/exploration)
-"esH" = (
-/obj/machinery/atmospherics/pipe/manifold/hidden{
- dir = 1;
- icon_state = "map"
- },
-/turf/simulated/wall/rshull,
-/area/shuttle/excursion/general)
"esK" = (
/obj/machinery/door/firedoor/glass/hidden/steel{
dir = 1
@@ -22650,7 +22041,6 @@
},
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/turf/simulated/floor/tiled/techfloor,
@@ -22659,7 +22049,6 @@
/obj/machinery/light/small,
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/obj/effect/floor_decal/industrial/outline/yellow,
@@ -22679,8 +22068,7 @@
dir = 9
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
+ dir = 9
},
/obj/item/device/radio/intercom{
dir = 4;
@@ -22690,8 +22078,7 @@
/area/shuttle/excursion/general)
"ewT" = (
/obj/machinery/atmospherics/portables_connector/fuel{
- dir = 8;
- icon_state = "map_connector-fuel"
+ dir = 8
},
/obj/machinery/portable_atmospherics/canister/phoron,
/obj/effect/floor_decal/industrial/outline/red,
@@ -22719,7 +22106,6 @@
},
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "shuttle blast";
name = "Shuttle Blast Doors";
@@ -22824,13 +22210,6 @@
/obj/machinery/door/firedoor/glass/hidden/steel,
/turf/simulated/floor/tiled,
/area/hallway/station/upper)
-"fmc" = (
-/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 6;
- icon_state = "intact"
- },
-/turf/simulated/wall/rshull,
-/area/shuttle/excursion/general)
"fox" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -22953,8 +22332,7 @@
/area/tether/exploration)
"gqZ" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -22978,8 +22356,7 @@
dir = 4
},
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/turf/simulated/floor/tiled/eris/white,
/area/shuttle/medivac/general)
@@ -22994,8 +22371,7 @@
/area/shuttle/excursion/general)
"gBb" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -23093,12 +22469,10 @@
},
/obj/effect/overmap/visitable/ship/landable/excursion,
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 8;
- icon_state = "intact-fuel"
+ dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/aux{
- dir = 8;
- icon_state = "intact-aux"
+ dir = 8
},
/obj/effect/map_helper/airlock/atmos/chamber_pump,
/obj/machinery/atmospherics/unary/vent_pump/high_volume{
@@ -23115,8 +22489,7 @@
/area/security/nuke_storage)
"gSE" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 10;
- icon_state = "intact-fuel"
+ dir = 10
},
/turf/simulated/wall/rshull,
/area/shuttle/securiship/engines)
@@ -23226,8 +22599,7 @@
/area/security/security_processing)
"hyn" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 6;
- icon_state = "intact-fuel"
+ dir = 6
},
/turf/simulated/wall/rshull,
/area/shuttle/securiship/engines)
@@ -23246,8 +22618,7 @@
dir = 1
},
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 10;
- icon_state = "intact"
+ dir = 10
},
/obj/structure/cable{
icon_state = "2-4"
@@ -23272,8 +22643,7 @@
/obj/effect/floor_decal/industrial/outline/red,
/obj/machinery/portable_atmospherics/canister/phoron,
/obj/machinery/atmospherics/portables_connector/fuel{
- dir = 8;
- icon_state = "map_connector-fuel"
+ dir = 8
},
/turf/simulated/floor/tiled/techfloor,
/area/shuttle/excursion/general)
@@ -23310,8 +22680,7 @@
/area/security/hallway)
"ijU" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 10;
- icon_state = "intact"
+ dir = 10
},
/obj/structure/cable/yellow,
/obj/machinery/power/port_gen/pacman/mrs{
@@ -23322,12 +22691,10 @@
/area/shuttle/excursion/general)
"ikk" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 8;
- icon_state = "intact-fuel"
+ dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/aux{
- dir = 8;
- icon_state = "intact-aux"
+ dir = 8
},
/obj/machinery/atmospherics/unary/vent_pump/high_volume{
dir = 4
@@ -23338,7 +22705,6 @@
"imZ" = (
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/obj/structure/catwalk,
@@ -23354,8 +22720,7 @@
icon_state = "4-8"
},
/obj/effect/floor_decal/corner/blue{
- dir = 5;
- icon_state = "corner_white"
+ dir = 5
},
/obj/effect/floor_decal/corner/blue,
/turf/simulated/floor/tiled/eris/white,
@@ -23418,19 +22783,16 @@
pixel_x = -32
},
/obj/machinery/atmospherics/pipe/manifold/hidden/yellow{
- dir = 8;
- icon_state = "map"
+ dir = 8
},
/turf/simulated/floor/tiled/eris/dark/techfloor,
/area/shuttle/medivac/engines)
"iEV" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 8;
- icon_state = "intact-fuel"
+ dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/aux{
- dir = 8;
- icon_state = "intact-aux"
+ dir = 8
},
/obj/machinery/atmospherics/pipe/manifold/hidden,
/turf/simulated/floor/tiled/techmaint,
@@ -23483,8 +22845,7 @@
dir = 8
},
/obj/structure/bed/chair/bay/chair/padded/beige{
- dir = 4;
- icon_state = "bay_chair_preview"
+ dir = 4
},
/turf/simulated/floor/tiled/eris/steel/gray_perforated,
/area/shuttle/securiship/general)
@@ -23498,8 +22859,7 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 4;
- icon_state = "intact-scrubbers"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
@@ -23514,8 +22874,7 @@
"jfu" = (
/obj/machinery/newscaster{
layer = 3.3;
- pixel_x = -27;
- pixel_y = 0
+ pixel_x = -27
},
/obj/effect/floor_decal/borderfloor{
dir = 8
@@ -23544,8 +22903,7 @@
icon_state = "1-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden/aux{
- dir = 5;
- icon_state = "intact-aux"
+ dir = 5
},
/turf/simulated/floor/tiled/eris/steel/gray_perforated,
/area/shuttle/securiship/general)
@@ -23602,19 +22960,16 @@
"jQx" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel,
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
- dir = 9;
- pixel_y = 0
+ dir = 9
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
- dir = 5;
- icon_state = "intact-scrubbers"
+ dir = 5
},
/turf/simulated/floor/tiled/techmaint,
/area/shuttle/excursion/general)
"jRD" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -23635,7 +22990,6 @@
},
/obj/structure/extinguisher_cabinet{
dir = 1;
- icon_state = "extinguisher_closed";
pixel_y = 32
},
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
@@ -23667,7 +23021,6 @@
"kkg" = (
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/obj/effect/landmark/start{
@@ -23726,8 +23079,7 @@
/area/shuttle/excursion/cockpit)
"kDC" = (
/obj/structure/bed/chair/bay/chair/padded/blue{
- dir = 4;
- icon_state = "bay_chair_preview"
+ dir = 4
},
/obj/machinery/button/remote/blast_door{
dir = 8;
@@ -23786,8 +23138,7 @@
/area/shuttle/excursion/general)
"kSC" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -23859,12 +23210,10 @@
/area/hallway/station/upper)
"ldH" = (
/obj/structure/bed/chair/bay/chair/padded/blue{
- dir = 4;
- icon_state = "bay_chair_preview"
+ dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 10;
- icon_state = "intact"
+ dir = 10
},
/turf/simulated/floor/tiled/eris/steel/cyancorner,
/area/shuttle/medivac/cockpit)
@@ -23894,7 +23243,6 @@
dir = 9
},
/obj/item/device/radio/intercom{
- dir = 2;
pixel_y = -24
},
/obj/machinery/atmospherics/unary/vent_pump/on{
@@ -23934,8 +23282,7 @@
/area/shuttle/medivac/general)
"lyg" = (
/obj/machinery/computer/ship/engines{
- dir = 4;
- icon_state = "computer"
+ dir = 4
},
/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
/area/shuttle/securiship/cockpit)
@@ -24079,8 +23426,7 @@
/area/shuttle/medivac/cockpit)
"mDQ" = (
/obj/machinery/camera/network/security{
- dir = 5;
- icon_state = "camera"
+ dir = 5
},
/turf/simulated/floor/tiled/dark,
/area/security/nuke_storage)
@@ -24089,7 +23435,6 @@
pixel_x = 28
},
/obj/machinery/atmospherics/unary/vent_pump/high_volume{
- dir = 2;
frequency = 1380;
id_tag = "medivac_docker_pump_out_internal"
},
@@ -24099,8 +23444,7 @@
/area/shuttle/medivac/general)
"mLa" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -24128,12 +23472,10 @@
/area/tether/exploration/pilot_office)
"ndd" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 5;
- icon_state = "intact-fuel"
+ dir = 5
},
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
@@ -24166,25 +23508,21 @@
pixel_y = 28
},
/obj/effect/floor_decal/industrial/warning{
- dir = 8;
- icon_state = "warning"
+ dir = 8
},
/obj/effect/map_helper/airlock/door/ext_door,
/obj/effect/map_helper/airlock/sensor/ext_sensor,
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 8;
- icon_state = "intact-fuel"
+ dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/aux{
- dir = 8;
- icon_state = "intact-aux"
+ dir = 8
},
/turf/simulated/floor/tiled/techfloor,
/area/shuttle/excursion/general)
"nlX" = (
/obj/machinery/atmospherics/pipe/simple/hidden/aux{
- dir = 8;
- icon_state = "intact-aux"
+ dir = 8
},
/obj/machinery/airlock_sensor{
pixel_y = 28
@@ -24246,7 +23584,6 @@
/obj/machinery/button/remote/blast_door{
id = "VaultAc";
name = "Vault Blast Door";
- pixel_x = 0;
pixel_y = -32;
req_access = list(53);
req_one_access = list(53)
@@ -24266,15 +23603,13 @@
/area/shuttle/securiship/general)
"nvV" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/fuel{
- dir = 1;
- icon_state = "map-fuel"
+ dir = 1
},
/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
/area/shuttle/securiship/engines)
"nzo" = (
/obj/machinery/power/terminal{
- dir = 1;
- icon_state = "term"
+ dir = 1
},
/obj/structure/cable/green{
icon_state = "0-4"
@@ -24326,8 +23661,7 @@
/area/shuttle/securiship/general)
"oiV" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -24350,8 +23684,7 @@
/area/security/security_processing)
"okJ" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 8;
- icon_state = "intact-fuel"
+ dir = 8
},
/turf/simulated/wall/rshull,
/area/shuttle/securiship/engines)
@@ -24368,6 +23701,7 @@
dir = 8
},
/obj/effect/floor_decal/industrial/outline/yellow,
+/obj/machinery/portable_atmospherics/canister/oxygen,
/turf/simulated/floor/tiled/techfloor,
/area/shuttle/excursion/general)
"opL" = (
@@ -24383,8 +23717,7 @@
},
/obj/item/device/radio/intercom{
dir = 1;
- pixel_y = 24;
- req_access = list()
+ pixel_y = 24
},
/turf/simulated/floor/tiled,
/area/hallway/station/upper)
@@ -24395,8 +23728,7 @@
/obj/machinery/meter,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
- dir = 4;
- icon_state = "map-scrubbers"
+ dir = 4
},
/turf/simulated/floor/tiled/techmaint,
/area/shuttle/excursion/general)
@@ -24454,8 +23786,7 @@
/area/security/hallwayaux)
"ozS" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 9;
- icon_state = "intact"
+ dir = 9
},
/turf/simulated/wall/rshull,
/area/shuttle/excursion/general)
@@ -24467,8 +23798,7 @@
/area/shuttle/medivac/general)
"oDB" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 8;
- icon_state = "intact-fuel"
+ dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -24491,8 +23821,7 @@
/area/security/hallway)
"oJa" = (
/obj/machinery/atmospherics/pipe/simple/hidden/aux{
- dir = 6;
- icon_state = "intact-aux"
+ dir = 6
},
/turf/simulated/wall/rshull,
/area/shuttle/securiship/general)
@@ -24536,9 +23865,7 @@
},
/obj/machinery/alarm{
dir = 4;
- icon_state = "alarm0";
- pixel_x = -22;
- pixel_y = 0
+ pixel_x = -22
},
/turf/simulated/floor/tiled/techfloor,
/area/shuttle/excursion/cargo)
@@ -24561,8 +23888,7 @@
icon_state = "1-8"
},
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 9;
- icon_state = "intact"
+ dir = 9
},
/turf/simulated/floor/tiled/eris/white,
/area/shuttle/medivac/general)
@@ -24583,8 +23909,7 @@
/area/shuttle/medivac/general)
"plY" = (
/obj/machinery/atmospherics/pipe/manifold/hidden/fuel{
- dir = 1;
- icon_state = "map-fuel"
+ dir = 1
},
/turf/simulated/wall/rshull,
/area/shuttle/securiship/engines)
@@ -24593,8 +23918,7 @@
dir = 1
},
/obj/machinery/light/small{
- dir = 4;
- pixel_y = 0
+ dir = 4
},
/obj/effect/map_helper/airlock/atmos/pump_out_internal,
/obj/machinery/oxygen_pump{
@@ -24641,7 +23965,6 @@
},
/obj/machinery/door/blast/regular{
density = 0;
- dir = 1;
icon_state = "pdoor0";
id = "medivac blast";
name = "Shuttle Blast Doors";
@@ -24657,8 +23980,7 @@
/area/shuttle/medivac/general)
"pUV" = (
/obj/structure/bed/chair/bay/chair{
- dir = 1;
- icon_state = "bay_chair_preview"
+ dir = 1
},
/turf/simulated/floor/tiled/eris/dark/violetcorener,
/area/shuttle/securiship/general)
@@ -24717,8 +24039,7 @@
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/aux{
- dir = 5;
- icon_state = "intact-aux"
+ dir = 5
},
/turf/simulated/floor/tiled/techmaint,
/area/shuttle/excursion/general)
@@ -24731,8 +24052,7 @@
/area/shuttle/excursion/cargo)
"qJK" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 8;
- icon_state = "intact-fuel"
+ dir = 8
},
/turf/simulated/floor/tiled/techfloor,
/area/shuttle/excursion/general)
@@ -24742,8 +24062,7 @@
/area/maintenance/station/sec_upper)
"qMb" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -24776,7 +24095,6 @@
"qOY" = (
/obj/machinery/door/airlock/multi_tile/metal/mait{
dir = 2;
- icon_state = "door_closed";
req_one_access = list(5,67)
},
/obj/machinery/door/firedoor/glass,
@@ -24830,15 +24148,13 @@
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/aux{
- dir = 6;
- icon_state = "intact-aux"
+ dir = 6
},
/turf/simulated/floor/tiled/techmaint,
/area/shuttle/excursion/general)
"rhv" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 8;
- icon_state = "intact-fuel"
+ dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
@@ -24900,7 +24216,6 @@
/obj/machinery/power/apc{
dir = 1;
name = "north bump";
- pixel_x = 0;
pixel_y = 24
},
/obj/structure/cable/green{
@@ -24984,19 +24299,16 @@
},
/obj/effect/map_helper/airlock/sensor/int_sensor,
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 8;
- icon_state = "intact-fuel"
+ dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/aux{
- dir = 8;
- icon_state = "intact-aux"
+ dir = 8
},
/turf/simulated/floor/tiled/techmaint,
/area/shuttle/excursion/general)
"scI" = (
/obj/machinery/alarm{
dir = 1;
- icon_state = "alarm0";
pixel_y = -22
},
/obj/structure/cable/green{
@@ -25022,8 +24334,7 @@
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 6;
- icon_state = "intact-fuel"
+ dir = 6
},
/turf/simulated/floor/tiled/eris/dark/techfloor_grid,
/area/shuttle/securiship/engines)
@@ -25043,7 +24354,6 @@
/obj/machinery/alarm{
breach_detection = 0;
dir = 8;
- icon_state = "alarm0";
pixel_x = 25;
rcon_setting = 3;
report_danger_level = 0
@@ -25142,12 +24452,10 @@
/area/shuttle/excursion/general)
"tTA" = (
/obj/effect/floor_decal/corner/blue{
- dir = 10;
- icon_state = "corner_white"
+ dir = 10
},
/obj/effect/floor_decal/corner/blue{
- dir = 1;
- icon_state = "corner_white"
+ dir = 1
},
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 4
@@ -25170,11 +24478,9 @@
/area/maintenance/station/cargo)
"ukN" = (
/obj/structure/bed/chair/bay/chair/padded/beige{
- dir = 1;
- icon_state = "bay_chair_preview"
+ dir = 1
},
/obj/machinery/button/remote/blast_door{
- dir = 2;
id = "securiship blast";
name = "Shuttle Blast Doors";
pixel_x = -28;
@@ -25260,7 +24566,6 @@
"uQo" = (
/obj/machinery/firealarm{
dir = 1;
- pixel_x = 0;
pixel_y = -24
},
/obj/machinery/atmospherics/unary/vent_pump/on{
@@ -25302,8 +24607,7 @@
/area/shuttle/medivac/general)
"uVS" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 8;
- icon_state = "intact-fuel"
+ dir = 8
},
/obj/structure/extinguisher_cabinet{
dir = 8;
@@ -25316,8 +24620,7 @@
/area/shuttle/excursion/general)
"uZd" = (
/obj/structure/bed/chair/bay/chair/padded/beige{
- dir = 4;
- icon_state = "bay_chair_preview"
+ dir = 4
},
/turf/simulated/floor/tiled/eris/steel/gray_perforated,
/area/shuttle/securiship/general)
@@ -25356,8 +24659,7 @@
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/hidden/aux{
- dir = 9;
- icon_state = "intact-aux"
+ dir = 9
},
/turf/simulated/floor/tiled/eris/steel/gray_perforated,
/area/shuttle/securiship/general)
@@ -25394,8 +24696,7 @@
/area/shuttle/excursion/general)
"vQT" = (
/obj/structure/bed/chair/bay/chair/padded/beige{
- dir = 4;
- icon_state = "bay_chair_preview"
+ dir = 4
},
/turf/simulated/floor/tiled/eris/dark/techfloor,
/area/shuttle/securiship/general)
@@ -25421,23 +24722,20 @@
dir = 4
},
/obj/structure/bed/chair/bay/chair{
- dir = 1;
- icon_state = "bay_chair_preview"
+ dir = 1
},
/turf/simulated/floor/tiled/eris/dark/violetcorener,
/area/shuttle/securiship/general)
"wcZ" = (
/obj/machinery/computer/ship/sensors{
- dir = 8;
- icon_state = "computer"
+ dir = 8
},
/obj/machinery/light,
/turf/simulated/floor/tiled/eris/steel/cyancorner,
/area/shuttle/medivac/cockpit)
"wiE" = (
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 10;
- icon_state = "intact-fuel"
+ dir = 10
},
/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
dir = 4
@@ -25483,12 +24781,10 @@
/obj/structure/cable{
d1 = 1;
d2 = 2;
- icon_state = "1-2";
- pixel_y = 0
+ icon_state = "1-2"
},
/obj/machinery/light{
- dir = 8;
- icon_state = "tube1"
+ dir = 8
},
/turf/simulated/floor/tiled/eris/white,
/area/shuttle/medivac/general)
@@ -25552,12 +24848,10 @@
},
/obj/effect/map_helper/airlock/door/int_door,
/obj/machinery/atmospherics/pipe/simple/hidden/fuel{
- dir = 8;
- icon_state = "intact-fuel"
+ dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/aux{
- dir = 8;
- icon_state = "intact-aux"
+ dir = 8
},
/turf/simulated/floor/tiled/techmaint,
/area/shuttle/excursion/general)
@@ -25639,12 +24933,10 @@
icon_state = "4-8"
},
/obj/effect/floor_decal/corner/blue{
- dir = 5;
- icon_state = "corner_white"
+ dir = 5
},
/obj/effect/floor_decal/corner/blue{
- dir = 8;
- icon_state = "corner_white"
+ dir = 8
},
/turf/simulated/floor/tiled/eris/white,
/area/shuttle/medivac/general)
@@ -25662,8 +24954,7 @@
pixel_y = 28
},
/obj/machinery/atmospherics/pipe/simple/hidden{
- dir = 5;
- icon_state = "intact"
+ dir = 5
},
/obj/effect/map_helper/airlock/sensor/int_sensor,
/turf/simulated/floor/tiled/eris/white,
@@ -25777,8 +25068,7 @@
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/hidden/aux{
- dir = 8;
- icon_state = "intact-aux"
+ dir = 8
},
/turf/simulated/floor/tiled/techmaint,
/area/shuttle/excursion/general)
@@ -25795,8 +25085,7 @@
/area/maintenance/station/sec_upper)
"ygj" = (
/obj/effect/floor_decal/borderfloor{
- dir = 1;
- pixel_y = 0
+ dir = 1
},
/obj/effect/floor_decal/corner/red/border{
dir = 1
@@ -25813,7 +25102,6 @@
icon_state = "4-8"
},
/obj/machinery/embedded_controller/radio/simple_docking_controller{
- dir = 2;
frequency = 1380;
id_tag = "securiship_bay";
pixel_x = -22;
@@ -25829,8 +25117,7 @@
/obj/machinery/atmospherics/unary/vent_pump/high_volume/aux,
/obj/effect/map_helper/airlock/atmos/chamber_pump,
/obj/machinery/light/small{
- dir = 8;
- pixel_x = 0
+ dir = 8
},
/turf/simulated/floor/tiled/eris/techmaint_cargo,
/area/shuttle/securiship/general)
@@ -31901,7 +31188,7 @@ aab
aab
aab
aKE
-aYp
+aKE
aKE
aKE
aMO
@@ -34155,7 +33442,7 @@ auP
auP
azt
ayA
-anf
+aBs
aCh
ayM
aAC
@@ -36827,7 +36114,7 @@ aUJ
aXb
afT
aez
-afV
+agd
ams
aXq
abe
@@ -36969,7 +36256,7 @@ wRt
eug
afT
aeG
-afV
+agd
ams
aXq
abe
@@ -37110,8 +36397,8 @@ wOI
afO
wOI
aiX
-aZD
-acK
+afV
+vJd
ams
aXq
abe
@@ -37252,8 +36539,8 @@ hNx
kTn
ckU
aiY
-fmc
-vJd
+xiw
+acK
ams
ghy
abe
@@ -37820,8 +37107,8 @@ aXS
rLd
opv
uVS
-esH
-vJd
+xiw
+acK
ams
eof
abe
@@ -37962,8 +37249,8 @@ uGF
wPw
xvO
aRv
-aXC
-acK
+agc
+vJd
ams
amq
abe
@@ -38105,7 +37392,7 @@ ikk
efQ
wPF
aeG
-afV
+agd
ams
aSx
krj
@@ -38247,7 +37534,7 @@ iEV
tEV
xiw
aeH
-afV
+agd
ams
eAm
abe
@@ -40284,11 +39571,11 @@ avt
avt
adD
aZS
-agc
-agd
-agd
-agd
agf
+agh
+agh
+agh
+agi
baB
adD
avt
diff --git a/maps/tether/tether_areas.dm b/maps/tether/tether_areas.dm
index d44b934837..1389266ce8 100644
--- a/maps/tether/tether_areas.dm
+++ b/maps/tether/tether_areas.dm
@@ -250,7 +250,6 @@
name = "\improper Vacant Prep Area"
/area/vacant/vacant_site/gateway/lower
name = "\improper Lower Vacant Prep Area"
-//TFF 5/4/20 - Mining Ops move TODO Change all Vacant areas to construction_site per vermin event location announcement.
/area/construction/vacant_mining_ops
name = "\improper Vacant Mining Operations"
@@ -267,7 +266,6 @@
/area/tether/surfacebase/emergency_storage/atrium
name = "\improper Atrium Emergency Storage"
-//TFF 7/4/20 - New areas for Surface Cargo bits as well as the Mining Outpost. Some former ones deleted. Others renamed.
// Surface Cargo/Mining EVA/Warehouse/Mining Outpost adadditions
/area/tether/surfacebase/cargo
name = "Surface Cargo Foyer"
@@ -650,7 +648,6 @@
name = "Atmospherics Gas Storage"
icon_state = "atmos"
-//TFF 11/12/19 - Minor refactor, makes mice spawn only in Atmos.
/area/engineering/atmos_intake
name = "\improper Atmospherics Intake"
icon_state = "atmos"
@@ -776,7 +773,6 @@
/area/rnd/robotics/resleeving
name = "\improper Robotics Resleeving"
-//TFF 28/8/19 - cleanup of areas placement
/area/rnd/research/testingrange
name = "\improper Weapons Testing Range"
icon_state = "firingrange"
@@ -787,7 +783,6 @@
//Outpost areas
-//TFF 28/8/19 - cleanup of areas placement
/area/rnd/outpost
name = "\improper Research Outpost Hallway"
icon_state = "research"
@@ -939,7 +934,6 @@
name = "Public Meeting Room"
icon_state = "blue"
sound_env = SMALL_SOFTFLOOR
-//TFF 28/8/19 - cleanup of areas placement
/area/chapel/observation
name = "\improper Chapel Observation"
icon_state = "chapel"
@@ -979,6 +973,9 @@
icon_state = "recreation_area_restroom"
sound_env = SMALL_ENCLOSED
+/area/crew_quarters/sleep
+ limit_mob_size = FALSE
+
/area/crew_quarters/sleep/maintDorm1
name = "\improper Construction Dorm 1"
icon_state = "Sleep"
@@ -1003,7 +1000,6 @@
flags = RAD_SHIELDED
soundproofed = TRUE
-//TFF 28/8/19 - cleanup of areas placement
/area/crew_quarters/sleep/vistor_room_1
flags = RAD_SHIELDED | BLUE_SHIELDED
soundproofed = TRUE
@@ -1141,6 +1137,9 @@
flags = RAD_SHIELDED | BLUE_SHIELDED
soundproofed = TRUE
+/area/holodeck/holodorm
+ limit_mob_size = FALSE
+
/area/holodeck/holodorm/source_basic
name = "\improper Holodeck Source"
flags = RAD_SHIELDED | BLUE_SHIELDED
@@ -1412,7 +1411,6 @@
/area/shuttle/securiship/engines
name = "\improper Securiship Engines"
-//TFF 5/4/20 - Mining Ops move
// Asteroid Mining belter and Mining Outpost shuttles and refinery/gear areas
/area/quartermaster/belterdock
name = "\improper Cargo Belter Access"
@@ -1463,7 +1461,6 @@ area/shuttle/mining_outpost/shuttle
name = "\improper Ninjacraft"
icon_state = "shuttle2"
-//TFF 28/8/19 - cleanup of areas placement
/area/teleporter/departing
name = "\improper Long-Range Teleporter"
icon_state = "teleporter"
@@ -1537,6 +1534,7 @@ area/shuttle/mining_outpost/shuttle
requires_power = 0
flags = RAD_SHIELDED
icon_state = "red2"
+ limit_mob_size = FALSE
/area/unknown/dorm1
name = "Unknown Dorm 1"
diff --git a/maps/tether/tether_defines.dm b/maps/tether/tether_defines.dm
index b7c7fcfc90..17ad40190a 100644
--- a/maps/tether/tether_defines.dm
+++ b/maps/tether/tether_defines.dm
@@ -143,7 +143,6 @@
/area/rnd/miscellaneous_lab
)
-//TFF 5/4/20 - Mining Ops move, airlock path change
unit_test_exempt_from_atmos = list(
/area/engineering/atmos_intake, // Outside,
/area/rnd/external, // Outside,
@@ -165,7 +164,6 @@
)
lateload_single_pick = list(
- list("Snow Outpost"),
list("Carp Farm"),
list("Snow Field"),
list("Listening Post")
@@ -191,7 +189,6 @@
belter_belt_z = list(Z_LEVEL_ROGUEMINE_1,
Z_LEVEL_ROGUEMINE_2)
-//TFF 16/4/20 - mining outpost shuttle defines
mining_station_z = list(Z_LEVEL_SPACE_HIGH)
mining_outpost_z = list(Z_LEVEL_SURFACE_MINE)
diff --git a/maps/tether/tether_shuttle_defs.dm b/maps/tether/tether_shuttle_defs.dm
index 29489eea93..847cd0e480 100644
--- a/maps/tether/tether_shuttle_defs.dm
+++ b/maps/tether/tether_shuttle_defs.dm
@@ -212,7 +212,7 @@
..()
//////////////////////////////////////////////////////////////
-//TFF 12/4/20 Surface Mining Outpost Shuttle
+// Surface Mining Outpost Shuttle
/datum/shuttle/autodock/ferry/surface_mining_outpost
name = "Mining Outpost"
diff --git a/maps/tether/tether_shuttles.dm b/maps/tether/tether_shuttles.dm
index 6ec0c4bc62..e380c18003 100644
--- a/maps/tether/tether_shuttles.dm
+++ b/maps/tether/tether_shuttles.dm
@@ -32,7 +32,6 @@
shuttle_tag = "Trade"
req_one_access = list(access_trader)
-//TFF 12/4/20 - Add console for Mining Outpost Shuttle
/obj/machinery/computer/shuttle_control/surface_mining_outpost
name = "surface mining outpost shuttle control console"
shuttle_tag = "Mining Outpost"
diff --git a/maps/tether_better/submaps/_tether_submaps.dm b/maps/tether_better/submaps/_tether_submaps.dm
new file mode 100644
index 0000000000..7ad00d5fa2
--- /dev/null
+++ b/maps/tether_better/submaps/_tether_submaps.dm
@@ -0,0 +1,546 @@
+ // This causes tether submap maps to get 'checked' and compiled, when undergoing a unit test.
+// This is so CI can validate PoIs, and ensure future changes don't break PoIs, as PoIs are loaded at runtime and the compiler can't catch errors.
+
+//////////////////////////////////////////////////////////////////////////////
+/// Static Load
+/datum/map_template/tether_lateload/tether_misc
+ name = "Tether - Misc"
+ desc = "Misc areas, like some transit areas, holodecks, merc area."
+ mappath = 'tether_misc.dmm'
+
+ associated_map_datum = /datum/map_z_level/tether_lateload/misc
+
+/datum/map_z_level/tether_lateload/misc
+ name = "Misc"
+ flags = MAP_LEVEL_ADMIN|MAP_LEVEL_SEALED|MAP_LEVEL_CONTACT|MAP_LEVEL_XENOARCH_EXEMPT
+
+#include "underdark_pois/_templates.dm"
+#include "underdark_pois/underdark_things.dm"
+/datum/map_template/tether_lateload/tether_underdark
+ name = "Tether - Underdark"
+ desc = "Mining, but harder."
+ mappath = 'tether_underdark.dmm'
+
+ associated_map_datum = /datum/map_z_level/tether_lateload/underdark
+
+/datum/map_z_level/tether_lateload/underdark
+ name = "Underdark"
+ flags = MAP_LEVEL_CONTACT|MAP_LEVEL_PLAYER|MAP_LEVEL_SEALED
+ base_turf = /turf/simulated/mineral/floor/virgo3b_better
+ z = Z_LEVEL_UNDERDARK
+
+/datum/map_template/tether_lateload/tether_underdark/on_map_loaded(z)
+ . = ..()
+ seed_submaps(list(Z_LEVEL_UNDERDARK), 100, /area/mine/unexplored/underdark, /datum/map_template/underdark)
+ new /datum/random_map/automata/cave_system/no_cracks(null, 3, 3, Z_LEVEL_UNDERDARK, world.maxx - 4, world.maxy - 4) // Create the mining Z-level.
+ new /datum/random_map/noise/ore(null, 1, 1, Z_LEVEL_UNDERDARK, 64, 64) // Create the mining ore distribution map.
+
+
+/datum/map_template/tether_lateload/tether_plains
+ name = "Tether - Plains"
+ desc = "The Virgo 3BB away mission."
+ mappath = 'tether_plains.dmm'
+ associated_map_datum = /datum/map_z_level/tether_lateload/tether_plains
+
+/datum/map_z_level/tether_lateload/tether_plains
+ name = "Away Mission - Plains"
+ flags = MAP_LEVEL_CONTACT|MAP_LEVEL_PLAYER|MAP_LEVEL_SEALED
+ base_turf = /turf/simulated/mineral/floor/virgo3b_better
+ z = Z_LEVEL_PLAINS
+
+/datum/map_template/tether_lateload/tether_plains/on_map_loaded(z)
+ . = ..()
+ seed_submaps(list(Z_LEVEL_PLAINS), 120, /area/tether/outpost/exploration_plains, /datum/map_template/surface/plains)
+
+//////////////////////////////////////////////////////////////////////////////
+//Antag/Event/ERT Areas
+
+#include "../../submaps/admin_use_vr/ert.dm"
+#include "../../submaps/admin_use_vr/mercship.dm"
+#include "../../submaps/admin_use_vr/guttersite.dm"
+
+/datum/map_template/admin_use/ert
+ name = "Special Area - ERT"
+ desc = "It's the ERT ship! Lorge."
+ mappath = 'maps/submaps/admin_use_vr/ert.dmm'
+
+/datum/map_template/admin_use/trader
+ name = "Special Area - Trader"
+ desc = "Big trader ship."
+ mappath = 'maps/submaps/admin_use_vr/tradeship.dmm'
+
+/datum/map_template/admin_use/salamander_trader
+ name = "Special Area - Salamander Trader"
+ desc = "Modest trader ship."
+ mappath = 'maps/offmap_vr/om_ships/salamander.dmm'
+
+/datum/map_template/admin_use/mercenary
+ name = "Special Area - Merc Ship"
+ desc = "Prepare tae be boarded, arr!"
+ mappath = 'maps/submaps/admin_use_vr/kk_mercship.dmm'
+
+/datum/map_template/admin_use/skipjack
+ name = "Special Area - Skipjack Base"
+ desc = "Stinky!"
+ mappath = 'maps/submaps/admin_use_vr/skipjack.dmm'
+
+/datum/map_template/admin_use/thunderdome
+ name = "Special Area - Thunderdome"
+ desc = "Thunderrrrdomeee"
+ mappath = 'maps/submaps/admin_use_vr/thunderdome.dmm'
+
+/datum/map_template/admin_use/wizardbase
+ name = "Special Area - Wizard Base"
+ desc = "Wingardium Levosia"
+ mappath = 'maps/submaps/admin_use_vr/wizard.dmm'
+
+/datum/map_template/admin_use/dojo
+ name = "Special Area - Ninja Dojo"
+ desc = "Sneaky"
+ mappath = 'maps/submaps/admin_use_vr/dojo.dmm'
+
+/datum/map_template/admin_use/guttersite
+ name = "Special Area - Guttersite"
+ desc = "A space for bad guys to hang out"
+ mappath = 'maps/submaps/admin_use_vr/guttersite.dmm'
+
+//////////////////////////////////////////////////////////////////////////////
+//Rogue Mines Stuff
+
+/datum/map_template/tether_lateload/tether_roguemines1
+ name = "Asteroid Belt 1"
+ desc = "Mining, but rogue. Zone 1"
+ mappath = 'maps/submaps/rogue_mines_vr/rogue_mine1.dmm'
+
+ associated_map_datum = /datum/map_z_level/tether_lateload/roguemines1
+
+/datum/map_z_level/tether_lateload/roguemines1
+ name = "Belt 1"
+ flags = MAP_LEVEL_CONTACT|MAP_LEVEL_PLAYER
+ z = Z_LEVEL_ROGUEMINE_1
+
+/datum/map_template/tether_lateload/tether_roguemines2
+ name = "Asteroid Belt 2"
+ desc = "Mining, but rogue. Zone 2"
+ mappath = 'maps/submaps/rogue_mines_vr/rogue_mine2.dmm'
+
+ associated_map_datum = /datum/map_z_level/tether_lateload/roguemines2
+
+/datum/map_z_level/tether_lateload/roguemines2
+ name = "Belt 2"
+ flags = MAP_LEVEL_CONTACT|MAP_LEVEL_PLAYER
+ z = Z_LEVEL_ROGUEMINE_2
+
+//////////////////////////////////////////////////////////////////////////////
+/// Away Missions
+#if AWAY_MISSION_TEST
+#include "../../expedition_vr/beach/beach.dmm"
+#include "../../expedition_vr/beach/cave.dmm"
+#include "../../expedition_vr/alienship/alienship.dmm"
+#include "../../expedition_vr/aerostat/aerostat.dmm"
+#include "../../expedition_vr/aerostat/surface.dmm"
+#include "../../expedition_vr/space/debrisfield.dmm"
+#include "../../expedition_vr/space/fueldepot.dmm"
+#endif
+
+#include "../../expedition_vr/beach/_beach.dm"
+/datum/map_template/tether_lateload/away_beach
+ name = "Desert Planet - Z1 Beach"
+ desc = "The beach away mission."
+ mappath = 'maps/expedition_vr/beach/beach.dmm'
+ associated_map_datum = /datum/map_z_level/tether_lateload/away_beach
+
+/datum/map_z_level/tether_lateload/away_beach
+ name = "Away Mission - Desert Beach"
+ z = Z_LEVEL_BEACH
+ base_turf = /turf/simulated/floor/outdoors/rocks/caves
+
+/datum/map_template/tether_lateload/away_beach_cave
+ name = "Desert Planet - Z2 Cave"
+ desc = "The beach away mission's cave."
+ mappath = 'maps/expedition_vr/beach/cave.dmm'
+ associated_map_datum = /datum/map_z_level/tether_lateload/away_beach_cave
+
+/datum/map_template/tether_lateload/away_beach_cave/on_map_loaded(z)
+ . = ..()
+ seed_submaps(list(Z_LEVEL_BEACH_CAVE), 120, /area/tether_away/cave/unexplored/normal, /datum/map_template/surface/mountains/normal)
+ //seed_submaps(list(Z_LEVEL_BEACH_CAVE), 70, /area/tether_away/cave/unexplored/normal, /datum/map_template/surface/mountains/deep)
+
+ // Now for the tunnels.
+ new /datum/random_map/automata/cave_system/no_cracks(null, 3, 3, Z_LEVEL_BEACH_CAVE, world.maxx - 4, world.maxy - 4)
+ new /datum/random_map/noise/ore/beachmine(null, 1, 1, Z_LEVEL_BEACH_CAVE, 64, 64)
+
+/datum/map_z_level/tether_lateload/away_beach_cave
+ name = "Away Mission - Desert Cave"
+ z = Z_LEVEL_BEACH_CAVE
+ base_turf = /turf/simulated/floor/outdoors/rocks/caves
+
+/obj/effect/step_trigger/zlevel_fall/beach
+ var/static/target_z
+
+
+#include "../../expedition_vr/alienship/_alienship.dm"
+/datum/map_template/tether_lateload/away_alienship
+ name = "Alien Ship - Z1 Ship"
+ desc = "The alien ship away mission."
+ mappath = 'maps/expedition_vr/alienship/alienship.dmm'
+ associated_map_datum = /datum/map_z_level/tether_lateload/away_alienship
+
+/datum/map_z_level/tether_lateload/away_alienship
+ name = "Away Mission - Alien Ship"
+
+
+#include "../../expedition_vr/aerostat/_aerostat.dm"
+/datum/map_template/tether_lateload/away_aerostat
+ name = "Remmi Aerostat - Z1 Aerostat"
+ desc = "The Virgo 2 Aerostat away mission."
+ mappath = 'maps/expedition_vr/aerostat/aerostat.dmm'
+ associated_map_datum = /datum/map_z_level/tether_lateload/away_aerostat
+
+/datum/map_z_level/tether_lateload/away_aerostat
+ name = "Away Mission - Aerostat"
+ z = Z_LEVEL_AEROSTAT
+ base_turf = /turf/unsimulated/floor/sky/virgo2_sky
+
+/datum/map_template/tether_lateload/away_aerostat_surface
+ name = "Remmi Aerostat - Z2 Surface"
+ desc = "The surface from the Virgo 2 Aerostat."
+ mappath = 'maps/expedition_vr/aerostat/surface.dmm'
+ associated_map_datum = /datum/map_z_level/tether_lateload/away_aerostat_surface
+
+/datum/map_template/tether_lateload/away_aerostat_surface/on_map_loaded(z)
+ . = ..()
+ seed_submaps(list(Z_LEVEL_AEROSTAT_SURFACE), 120, /area/tether_away/aerostat/surface/unexplored, /datum/map_template/virgo2)
+ new /datum/random_map/automata/cave_system/no_cracks(null, 3, 3, Z_LEVEL_AEROSTAT_SURFACE, world.maxx - 4, world.maxy - 4)
+ new /datum/random_map/noise/ore/virgo2(null, 1, 1, Z_LEVEL_AEROSTAT_SURFACE, 64, 64)
+
+/datum/map_z_level/tether_lateload/away_aerostat_surface
+ name = "Away Mission - Aerostat Surface"
+ z = Z_LEVEL_AEROSTAT_SURFACE
+ base_turf = /turf/simulated/mineral/floor/ignore_mapgen/virgo2
+
+
+#include "../../expedition_vr/space/_debrisfield.dm"
+#include "../../expedition_vr/space/_fueldepot.dm"
+#include "../../submaps/pois_vr/debris_field/_templates.dm"
+#include "../../submaps/pois_vr/debris_field/debrisfield_things.dm"
+/datum/map_template/tether_lateload/away_debrisfield
+ name = "Debris Field - Z1 Space"
+ desc = "The Virgo 3 Debris Field away mission."
+ mappath = 'maps/expedition_vr/space/debrisfield.dmm'
+ associated_map_datum = /datum/map_z_level/tether_lateload/away_debrisfield
+
+/datum/map_template/tether_lateload/away_debrisfield/on_map_loaded(z)
+ . = ..()
+ //Commented out until we actually get POIs
+ seed_submaps(list(Z_LEVEL_DEBRISFIELD), 400, /area/space, /datum/map_template/debrisfield)
+
+/datum/map_z_level/tether_lateload/away_debrisfield
+ name = "Away Mission - Debris Field"
+ z = Z_LEVEL_DEBRISFIELD
+
+/datum/map_template/tether_lateload/away_fueldepot
+ name = "Fuel Depot - Z1 Space"
+ desc = "An unmanned fuel depot floating in space."
+ mappath = 'maps/expedition_vr/space/fueldepot.dmm'
+ associated_map_datum = /datum/map_z_level/tether_lateload/away_fueldepot
+
+/datum/map_z_level/tether_lateload/away_fueldepot
+ name = "Away Mission - Fuel Depot"
+ z = Z_LEVEL_FUELDEPOT
+
+//////////////////////////////////////////////////////////////////////////////////////
+// Gateway submaps go here
+
+/obj/effect/overmap/visitable/sector/tether_gateway
+ name = "Unknown"
+ desc = "Approach and perform a scan to obtain further information."
+ icon_state = "object" //or "globe" for planetary stuff
+ known = FALSE
+
+/datum/map_template/tether_lateload/gateway
+ name = "Gateway Submap"
+ desc = "Please do not use this."
+ mappath = null
+ associated_map_datum = null
+
+/datum/map_z_level/tether_lateload/gateway_destination
+ name = "Gateway Destination"
+ z = Z_LEVEL_GATEWAY
+/* //Disabled because mercs
+#include "../../gateway_vr/snow_outpost.dm"
+/datum/map_template/tether_lateload/gateway/snow_outpost
+ name = "Snow Outpost"
+ desc = "Big snowy area with various outposts."
+ mappath = 'maps/gateway_vr/snow_outpost.dmm'
+ associated_map_datum = /datum/map_z_level/tether_lateload/gateway_destination
+*/ //Disabled because mercs
+#include "../../gateway_vr/zoo.dm"
+/datum/map_template/tether_lateload/gateway/zoo
+ name = "Zoo"
+ desc = "Gigantic space zoo"
+ mappath = 'maps/gateway_vr/zoo.dmm'
+ associated_map_datum = /datum/map_z_level/tether_lateload/gateway_destination
+
+#include "../../gateway_vr/carpfarm.dm"
+/datum/map_template/tether_lateload/gateway/carpfarm
+ name = "Carp Farm"
+ desc = "Asteroid base surrounded by carp"
+ mappath = 'maps/gateway_vr/carpfarm.dmm'
+ associated_map_datum = /datum/map_z_level/tether_lateload/gateway_destination
+
+#include "../../gateway_vr/snowfield.dm"
+/datum/map_template/tether_lateload/gateway/snowfield
+ name = "Snow Field"
+ desc = "An old base in middle of snowy wasteland"
+ mappath = 'maps/gateway_vr/snowfield.dmm'
+ associated_map_datum = /datum/map_z_level/tether_lateload/gateway_destination
+
+#include "../../gateway_vr/listeningpost.dm"
+/datum/map_template/tether_lateload/gateway/listeningpost
+ name = "Listening Post"
+ desc = "Asteroid-bound mercenary listening post"
+ mappath = 'maps/gateway_vr/listeningpost.dmm'
+ associated_map_datum = /datum/map_z_level/tether_lateload/gateway_destination
+
+//////////////////////////////////////////////////////////////////////////////////////
+// Admin-use z-levels for loading whenever an admin feels like
+#if AWAY_MISSION_TEST
+#include "../../submaps/admin_use_vr/spa.dmm"
+#endif
+#include "../../submaps/admin_use_vr/fun.dm"
+/datum/map_template/tether_lateload/fun/spa
+ name = "Space Spa"
+ desc = "A pleasant spa located in a spaceship."
+ mappath = 'maps/submaps/admin_use_vr/spa.dmm'
+
+ associated_map_datum = /datum/map_z_level/tether_lateload/fun/spa
+
+/datum/map_z_level/tether_lateload/fun/spa
+ name = "Spa"
+ flags = MAP_LEVEL_PLAYER|MAP_LEVEL_SEALED
+
+//////////////////////////////////////////////////////////////////////////////////////
+// Code Shenanigans for Tether lateload maps
+/datum/map_template/tether_lateload
+ allow_duplicates = FALSE
+ var/associated_map_datum
+
+/datum/map_template/tether_lateload/on_map_loaded(z)
+ if(!associated_map_datum || !ispath(associated_map_datum))
+ log_game("Extra z-level [src] has no associated map datum")
+ return
+
+ new associated_map_datum(using_map, z)
+
+/datum/map_z_level/tether_lateload
+ z = 0
+
+/datum/map_z_level/tether_lateload/New(var/datum/map/map, mapZ)
+ if(mapZ && !z)
+ z = mapZ
+ return ..(map)
+
+/obj/effect/step_trigger/zlevel_fall //Don't ever use this, only use subtypes.Define a new var/static/target_z on each
+ affect_ghosts = 1
+
+/obj/effect/step_trigger/zlevel_fall/Initialize()
+ . = ..()
+
+ if(istype(get_turf(src), /turf/simulated/floor))
+ src:target_z = z
+ return INITIALIZE_HINT_QDEL
+
+/obj/effect/step_trigger/zlevel_fall/Trigger(var/atom/movable/A) //mostly from /obj/effect/step_trigger/teleporter/planetary_fall, step_triggers.dm L160
+ if(!src:target_z)
+ return
+
+ var/attempts = 100
+ var/turf/simulated/T
+ while(attempts && !T)
+ var/turf/simulated/candidate = locate(rand(5,world.maxx-5),rand(5,world.maxy-5),src:target_z)
+ if(candidate.density)
+ attempts--
+ continue
+
+ T = candidate
+ break
+
+ if(!T)
+ return
+
+ if(isobserver(A))
+ A.forceMove(T) // Harmlessly move ghosts.
+ return
+
+ A.forceMove(T)
+ if(isliving(A)) // Someday, implement parachutes. For now, just turbomurder whoever falls.
+ message_admins("\The [A] fell out of the sky.")
+ var/mob/living/L = A
+ L.fall_impact(T, 42, 90, FALSE, TRUE) //You will not be defibbed from this.
+
+/////////////////////////////
+/obj/tether_away_spawner
+ name = "RENAME ME, JERK"
+ desc = "Spawns the mobs!"
+ icon = 'icons/mob/screen1.dmi'
+ icon_state = "x"
+ invisibility = 101
+ mouse_opacity = 0
+ density = 0
+ anchored = 1
+
+ //Weighted with values (not %chance, but relative weight)
+ //Can be left value-less for all equally likely
+ var/list/mobs_to_pick_from
+
+ //When the below chance fails, the spawner is marked as depleted and stops spawning
+ var/prob_spawn = 100 //Chance of spawning a mob whenever they don't have one
+ var/prob_fall = 5 //Above decreases by this much each time one spawns
+
+ //Settings to help mappers/coders have their mobs do what they want in this case
+ var/faction //To prevent infighting if it spawns various mobs, set a faction
+ var/atmos_comp //TRUE will set all their survivability to be within 20% of the current air
+ //var/guard //# will set the mobs to remain nearby their spawn point within this dist
+
+ //Internal use only
+ var/mob/living/simple_mob/my_mob
+ var/depleted = FALSE
+
+/obj/tether_away_spawner/Initialize()
+ . = ..()
+
+ if(!LAZYLEN(mobs_to_pick_from))
+ error("Mob spawner at [x],[y],[z] ([get_area(src)]) had no mobs_to_pick_from set on it!")
+ initialized = TRUE
+ return INITIALIZE_HINT_QDEL
+ START_PROCESSING(SSobj, src)
+
+/obj/tether_away_spawner/process()
+ if(my_mob && my_mob.stat != DEAD)
+ return //No need
+
+ for(var/mob/living/L in view(src,world.view))
+ if(L.client)
+ return //I'll wait.
+
+ if(prob(prob_spawn))
+ prob_spawn -= prob_fall
+ var/picked_type = pickweight(mobs_to_pick_from)
+ my_mob = new picked_type(get_turf(src))
+ my_mob.low_priority = TRUE
+
+ if(faction)
+ my_mob.faction = faction
+
+ if(atmos_comp)
+ var/turf/T = get_turf(src)
+ var/datum/gas_mixture/env = T.return_air()
+ if(env)
+ if(my_mob.minbodytemp > env.temperature)
+ my_mob.minbodytemp = env.temperature * 0.8
+ if(my_mob.maxbodytemp < env.temperature)
+ my_mob.maxbodytemp = env.temperature * 1.2
+
+ var/list/gaslist = env.gas
+ if(my_mob.min_oxy)
+ my_mob.min_oxy = gaslist["oxygen"] * 0.8
+ if(my_mob.min_tox)
+ my_mob.min_tox = gaslist["phoron"] * 0.8
+ if(my_mob.min_n2)
+ my_mob.min_n2 = gaslist["nitrogen"] * 0.8
+ if(my_mob.min_co2)
+ my_mob.min_co2 = gaslist["carbon_dioxide"] * 0.8
+ if(my_mob.max_oxy)
+ my_mob.max_oxy = gaslist["oxygen"] * 1.2
+ if(my_mob.max_tox)
+ my_mob.max_tox = gaslist["phoron"] * 1.2
+ if(my_mob.max_n2)
+ my_mob.max_n2 = gaslist["nitrogen"] * 1.2
+ if(my_mob.max_co2)
+ my_mob.max_co2 = gaslist["carbon_dioxide"] * 1.2
+/* //VORESTATION AI TEMPORARY REMOVAL
+ if(guard)
+ my_mob.returns_home = TRUE
+ my_mob.wander_distance = guard
+*/
+ return
+ else
+ STOP_PROCESSING(SSobj, src)
+ depleted = TRUE
+ return
+
+//Shadekin spawner. Could have them show up on any mission, so it's here.
+//Make sure to put them away from others, so they don't get demolished by rude mobs.
+/obj/tether_away_spawner/shadekin
+ name = "Shadekin Spawner"
+ icon = 'icons/mob/vore_shadekin.dmi'
+ icon_state = "spawner"
+
+ faction = "shadekin"
+ prob_spawn = 1
+ prob_fall = 1
+ //guard = 10 //Don't wander too far, to stay alive.
+ mobs_to_pick_from = list(
+ /mob/living/simple_mob/shadekin
+ )
+
+//////////////////////////////////////////////////////////////////////////////
+//Overmap ship spawns
+
+#include "../../offmap_vr/om_ships/hybridshuttle.dm"
+#include "../../offmap_vr/om_ships/screebarge.dm"
+#include "../../offmap_vr/om_ships/aro.dm"
+#include "../../offmap_vr/om_ships/aro2.dm"
+#include "../../offmap_vr/om_ships/bearcat.dm"
+#include "../../offmap_vr/om_ships/cruiser.dm"
+#include "../../offmap_vr/om_ships/vespa.dm"
+#include "../../offmap_vr/om_ships/generic_shuttle.dm"
+#include "../../offmap_vr/om_ships/salamander.dm"
+#include "../../offmap_vr/om_ships/geckos.dm"
+#include "../../offmap_vr/om_ships/mackerels.dm"
+#include "../../offmap_vr/om_ships/mercenarybase.dm"
+#include "../../offmap_vr/om_ships/mercship.dm"
+#include "../../offmap_vr/om_ships/curashuttle.dm"
+#include "../../offmap_vr/om_ships/itglight.dm"
+#include "../../offmap_vr/om_ships/abductor.dm"
+
+//////////////////////////////////////////////////////////////////////////////
+//Capsule deployed ships
+#include "../../offmap_vr/om_ships/shelter_5.dm"
+#include "../../offmap_vr/om_ships/shelter_6.dm"
+
+//////////////////////////////////////////////////////////////////////////////
+//Offmap Spawn Locations
+#include "../../offmap_vr/talon/talon.dm"
+#include "../../offmap_vr/talon/talon_areas.dm"
+
+#if MAP_TEST
+#include "../../offmap_vr/talon/talon1.dmm"
+#include "../../offmap_vr/talon/talon2.dmm"
+#endif
+
+// Talon offmap spawn
+/datum/map_template/tether_lateload/offmap/talon1
+ name = "Offmap Ship - Talon Z1"
+ desc = "Offmap spawn ship, the Talon."
+ mappath = 'maps/offmap_vr/talon/talon1.dmm'
+ associated_map_datum = /datum/map_z_level/tether_lateload/talon1
+
+/datum/map_template/tether_lateload/offmap/talon2
+ name = "Offmap Ship - Talon Z2"
+ desc = "Offmap spawn ship, the Talon."
+ mappath = 'maps/offmap_vr/talon/talon2.dmm'
+ associated_map_datum = /datum/map_z_level/tether_lateload/talon2
+
+/datum/map_z_level/tether_lateload/talon1
+ name = "Talon Deck One"
+ flags = MAP_LEVEL_PLAYER
+ base_turf = /turf/space
+ z = Z_LEVEL_OFFMAP1
+
+/datum/map_z_level/tether_lateload/talon2
+ name = "Talon Deck Two"
+ flags = MAP_LEVEL_PLAYER
+ base_turf = /turf/simulated/open
+ z = Z_LEVEL_OFFMAP2
diff --git a/maps/tether_better/submaps/submaps_readme.md b/maps/tether_better/submaps/submaps_readme.md
new file mode 100644
index 0000000000..2eddf761f5
--- /dev/null
+++ b/maps/tether_better/submaps/submaps_readme.md
@@ -0,0 +1,5 @@
+DO NOT PUT EXPEDITION SUBMAPS HERE.
+
+Only submaps and areas EXCLUSIVE to the Tether go here. Underdark POIs are here because they use Virgo3b turfs EXCLUSIVE to Tether.
+
+If you're unsure, ask in #dev-general.
\ No newline at end of file
diff --git a/maps/tether_better/submaps/tether_misc.dmm b/maps/tether_better/submaps/tether_misc.dmm
new file mode 100644
index 0000000000..07c606f6ee
--- /dev/null
+++ b/maps/tether_better/submaps/tether_misc.dmm
@@ -0,0 +1,24795 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/obj/machinery/vending/coffee,
+/turf/unsimulated/beach/sand,
+/area/beach)
+"ab" = (
+/obj/structure/window/reinforced/holowindow{
+ dir = 8
+ },
+/obj/structure/flora/pottedplant{
+ icon_state = "plant-10"
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_courtroom)
+"ac" = (
+/obj/structure/window/reinforced/holowindow{
+ dir = 8
+ },
+/obj/structure/holostool,
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_emptycourt)
+"ad" = (
+/obj/machinery/door/window/holowindoor{
+ dir = 8
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_courtroom)
+"ae" = (
+/turf/unsimulated/mineral/virgo3b_better,
+/area/space)
+"af" = (
+/obj/structure/shuttle/engine/propulsion{
+ icon_state = "burst_l"
+ },
+/turf/space,
+/turf/simulated/shuttle/plating/airless/carry{
+ dir = 1
+ },
+/area/shuttle/supply)
+"ag" = (
+/obj/structure/flora/ausbushes/brflowers,
+/obj/effect/floor_decal/spline/fancy/wood{
+ dir = 6
+ },
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"ah" = (
+/obj/machinery/door/window/holowindoor{
+ dir = 1;
+ name = "Jury Box"
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 8
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 9
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 4
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 5
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_courtroom)
+"ai" = (
+/obj/structure/shuttle/engine/propulsion,
+/turf/space,
+/turf/simulated/shuttle/plating/airless/carry{
+ dir = 1
+ },
+/area/shuttle/supply)
+"aj" = (
+/obj/structure/sign/warning{
+ name = "\improper STAND AWAY FROM TRACK EDGE"
+ },
+/turf/unsimulated/wall,
+/area/centcom/simulated/terminal)
+"ak" = (
+/obj/structure/table/woodentable/holotable,
+/obj/structure/window/reinforced/holowindow{
+ dir = 4
+ },
+/obj/structure/window/reinforced/holowindow{
+ dir = 1
+ },
+/turf/simulated/floor/holofloor/wood,
+/area/holodeck/source_courtroom)
+"al" = (
+/obj/structure/window/reinforced/holowindow{
+ dir = 8
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_courtroom)
+"am" = (
+/obj/machinery/door/window/holowindoor{
+ dir = 8;
+ name = "Red Team"
+ },
+/turf/simulated/floor/holofloor/tiled/dark,
+/area/holodeck/source_emptycourt)
+"an" = (
+/obj/structure/holostool,
+/turf/simulated/floor/holofloor/desert,
+/area/holodeck/source_picnicarea)
+"ao" = (
+/obj/structure/flora/ausbushes/ywflowers,
+/obj/effect/floor_decal/spline/fancy/wood{
+ dir = 9
+ },
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"ap" = (
+/turf/space,
+/area/space)
+"aq" = (
+/obj/effect/step_trigger/teleporter/random,
+/turf/space,
+/area/space)
+"ar" = (
+/turf/unsimulated/wall,
+/area/space)
+"as" = (
+/obj/structure/window/reinforced,
+/turf/unsimulated/wall,
+/area/space)
+"at" = (
+/obj/structure/flora/ausbushes/brflowers,
+/obj/effect/floor_decal/spline/fancy/wood{
+ dir = 5
+ },
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"au" = (
+/obj/structure/bed/chair/holochair{
+ dir = 4
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 8
+ },
+/obj/effect/floor_decal/carpet/corners{
+ dir = 5
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_courtroom)
+"av" = (
+/obj/structure/bed/chair/holochair{
+ dir = 4
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 1
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 4
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 5
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_courtroom)
+"aw" = (
+/obj/structure/table/woodentable/holotable,
+/obj/structure/window/reinforced/holowindow{
+ dir = 4
+ },
+/turf/simulated/floor/holofloor/wood,
+/area/holodeck/source_courtroom)
+"ax" = (
+/obj/structure/flora/ausbushes/brflowers,
+/obj/effect/floor_decal/spline/fancy/wood/corner{
+ dir = 4
+ },
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"ay" = (
+/obj/structure/bed/chair/holochair{
+ dir = 4
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 8
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_courtroom)
+"az" = (
+/obj/structure/bed/chair/holochair{
+ dir = 4
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 4
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_courtroom)
+"aA" = (
+/obj/structure/flora/ausbushes/ywflowers,
+/obj/effect/floor_decal/spline/fancy/wood{
+ dir = 10
+ },
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"aB" = (
+/obj/structure/flora/ausbushes/brflowers,
+/obj/effect/floor_decal/spline/fancy/wood/corner{
+ dir = 8
+ },
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"aC" = (
+/obj/machinery/door/window/holowindoor{
+ base_state = "right";
+ dir = 8;
+ icon_state = "right"
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_courtroom)
+"aD" = (
+/obj/machinery/door/window/holowindoor{
+ base_state = "right";
+ dir = 8;
+ icon_state = "right";
+ name = "Green Team"
+ },
+/turf/simulated/floor/holofloor/tiled/dark,
+/area/holodeck/source_emptycourt)
+"aE" = (
+/obj/structure/bed/chair/holochair{
+ dir = 4
+ },
+/obj/effect/floor_decal/carpet,
+/obj/effect/floor_decal/carpet{
+ dir = 8
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 10
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_courtroom)
+"aF" = (
+/obj/structure/bed/chair/holochair{
+ dir = 4
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 4
+ },
+/obj/effect/floor_decal/carpet,
+/obj/effect/floor_decal/carpet{
+ dir = 6
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_courtroom)
+"aG" = (
+/obj/structure/window/reinforced/holowindow{
+ dir = 8
+ },
+/obj/structure/holostool,
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_basketball)
+"aH" = (
+/obj/structure/window/reinforced/holowindow{
+ dir = 8
+ },
+/obj/structure/holostool,
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_thunderdomecourt)
+"aI" = (
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/turf/unsimulated/wall,
+/area/space)
+"aJ" = (
+/turf/simulated/floor/holofloor/desert,
+/area/holodeck/source_desert)
+"aK" = (
+/obj/structure/flora/ausbushes/sparsegrass,
+/turf/simulated/floor/holofloor/desert,
+/area/holodeck/source_desert)
+"aL" = (
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/unsimulated/wall,
+/area/space)
+"aM" = (
+/obj/structure/flora/ausbushes/fullgrass,
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"aN" = (
+/obj/structure/flora/ausbushes/sparsegrass,
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"aO" = (
+/obj/structure/table/rack/holorack,
+/obj/item/clothing/under/dress/dress_saloon,
+/obj/item/clothing/head/pin/flower,
+/turf/simulated/floor/holofloor/tiled/dark,
+/area/holodeck/source_theatre)
+"aP" = (
+/obj/effect/landmark/costume,
+/obj/structure/table/rack/holorack,
+/turf/simulated/floor/holofloor/tiled/dark,
+/area/holodeck/source_theatre)
+"aQ" = (
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_courtroom)
+"aR" = (
+/obj/machinery/door/window/holowindoor{
+ dir = 8;
+ name = "Red Team"
+ },
+/turf/simulated/floor/holofloor/tiled/dark,
+/area/holodeck/source_basketball)
+"aS" = (
+/obj/structure/table/woodentable/holotable,
+/turf/simulated/floor/holofloor/wood,
+/area/holodeck/source_courtroom)
+"aT" = (
+/turf/simulated/floor/holofloor/reinforced,
+/area/holodeck/source_wildlife)
+"aU" = (
+/turf/simulated/floor/holofloor/reinforced,
+/area/holodeck/source_plating)
+"aV" = (
+/turf/simulated/floor/holofloor/tiled/dark,
+/area/holodeck/source_emptycourt)
+"aW" = (
+/obj/structure/holostool,
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_emptycourt)
+"aX" = (
+/obj/machinery/door/window/holowindoor{
+ dir = 8;
+ name = "Red Team"
+ },
+/turf/simulated/floor/holofloor/tiled/dark,
+/area/holodeck/source_thunderdomecourt)
+"aY" = (
+/obj/effect/floor_decal/corner/red/full{
+ dir = 8
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_emptycourt)
+"aZ" = (
+/obj/effect/floor_decal/corner/red{
+ dir = 5
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_emptycourt)
+"ba" = (
+/obj/effect/floor_decal/corner/red/full{
+ dir = 1
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_emptycourt)
+"bb" = (
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/unsimulated/wall,
+/area/space)
+"bc" = (
+/turf/simulated/shuttle/wall,
+/area/shuttle/supply)
+"bd" = (
+/obj/structure/flora/ausbushes/fullgrass,
+/turf/simulated/floor/holofloor/desert,
+/area/holodeck/source_desert)
+"be" = (
+/obj/structure/flora/ausbushes/ywflowers,
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"bf" = (
+/obj/structure/flora/ausbushes/brflowers,
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"bg" = (
+/turf/simulated/floor/holofloor/tiled/dark,
+/area/holodeck/source_theatre)
+"bh" = (
+/obj/machinery/door/window/holowindoor{
+ base_state = "right";
+ dir = 8;
+ icon_state = "right";
+ name = "Green Team"
+ },
+/turf/simulated/floor/holofloor/tiled/dark,
+/area/holodeck/source_basketball)
+"bi" = (
+/turf/simulated/floor/holofloor/wood,
+/area/holodeck/source_courtroom)
+"bj" = (
+/obj/effect/landmark{
+ name = "Holocarp Spawn"
+ },
+/turf/simulated/floor/holofloor/reinforced,
+/area/holodeck/source_wildlife)
+"bk" = (
+/obj/effect/floor_decal/corner/red{
+ dir = 9
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_emptycourt)
+"bl" = (
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_emptycourt)
+"bm" = (
+/obj/effect/floor_decal/corner/red{
+ dir = 6
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_emptycourt)
+"bn" = (
+/turf/simulated/shuttle/floor,
+/area/shuttle/supply)
+"bo" = (
+/obj/structure/flora/ausbushes/brflowers,
+/obj/effect/floor_decal/spline/fancy/wood/corner,
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"bp" = (
+/obj/structure/flora/ausbushes/ywflowers,
+/obj/effect/floor_decal/spline/fancy/wood,
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"bq" = (
+/obj/structure/flora/ausbushes/brflowers,
+/obj/effect/floor_decal/spline/fancy/wood,
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"br" = (
+/obj/machinery/door/window/holowindoor{
+ base_state = "right";
+ dir = 8;
+ icon_state = "right";
+ name = "Green Team"
+ },
+/turf/simulated/floor/holofloor/tiled/dark,
+/area/holodeck/source_thunderdomecourt)
+"bs" = (
+/turf/simulated/fitness,
+/area/holodeck/source_boxingcourt)
+"bt" = (
+/obj/structure/bed/chair/holochair,
+/turf/simulated/floor/holofloor/wood,
+/area/holodeck/source_courtroom)
+"bu" = (
+/obj/structure/fitness/boxing_ropes{
+ dir = 1
+ },
+/obj/structure/fitness/boxing_turnbuckle{
+ dir = 8;
+ layer = 3.4
+ },
+/turf/simulated/fitness,
+/area/holodeck/source_boxingcourt)
+"bv" = (
+/obj/structure/window/reinforced/holowindow{
+ dir = 1
+ },
+/obj/structure/table/woodentable/holotable,
+/turf/simulated/floor/holofloor/wood,
+/area/holodeck/source_courtroom)
+"bw" = (
+/obj/structure/fitness/boxing_ropes{
+ dir = 1
+ },
+/turf/simulated/fitness,
+/area/holodeck/source_boxingcourt)
+"bx" = (
+/obj/structure/fitness/boxing_ropes{
+ dir = 1
+ },
+/obj/structure/fitness/boxing_turnbuckle{
+ dir = 4;
+ layer = 3.4
+ },
+/turf/simulated/fitness,
+/area/holodeck/source_boxingcourt)
+"by" = (
+/obj/machinery/light{
+ dir = 8
+ },
+/turf/simulated/shuttle/floor,
+/area/shuttle/supply)
+"bz" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/shuttle/floor,
+/area/shuttle/supply)
+"bA" = (
+/obj/structure/fitness/boxing_ropes{
+ dir = 8
+ },
+/turf/simulated/fitness,
+/area/holodeck/source_boxingcourt)
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+ },
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+ },
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+ name = "escapeshuttle_leave";
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+"ug" = (
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+ },
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+ name = "CentComm Accounts database"
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+"xi" = (
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+ desc = "A warning sign which reads 'HIGH VOLTAGE'";
+ icon_state = "shock";
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+"Hf" = (
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+ base_turf = /turf/space/transit/north;
+ landmark_tag = "ninja_transit";
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+ },
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+/obj/structure/prop/alien/power,
+/turf/simulated/shuttle/floor/alienplating,
+/area/unknown/dorm3)
+"TI" = (
+/obj/effect/wingrille_spawn/reinforced/crescent,
+/obj/machinery/door/firedoor,
+/turf/simulated/floor/plating,
+/area/centcom/simulated/terminal)
+"TJ" = (
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/multi_tile/glass,
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/main_hall)
+"TK" = (
+/turf/simulated/shuttle/wall/alien/hard_corner,
+/area/unknown/dorm2)
+"TM" = (
+/turf/simulated/shuttle/wall/alien,
+/area/unknown/dorm2)
+"TN" = (
+/obj/machinery/recharge_station,
+/turf/simulated/shuttle/floor/alienplating,
+/area/unknown/dorm2)
+"TP" = (
+/turf/simulated/shuttle/floor/alienplating,
+/area/unknown/dorm2)
+"TQ" = (
+/obj/structure/toilet,
+/turf/simulated/shuttle/floor/alienplating,
+/area/unknown/dorm2)
+"TR" = (
+/obj/machinery/shower{
+ pixel_y = 13
+ },
+/obj/structure/curtain/open/shower,
+/obj/effect/floor_decal/steeldecal/steel_decals10{
+ dir = 5
+ },
+/turf/simulated/shuttle/floor/alienplating,
+/area/unknown/dorm2)
+"TS" = (
+/obj/machinery/door/airlock/alien/public,
+/turf/simulated/shuttle/floor/alienplating,
+/area/unknown/dorm2)
+"TT" = (
+/obj/structure/closet/alien,
+/turf/simulated/shuttle/floor/alien,
+/area/unknown/dorm2)
+"TU" = (
+/turf/simulated/shuttle/floor/alien,
+/area/unknown/dorm2)
+"TV" = (
+/obj/structure/fans,
+/turf/simulated/shuttle/floor/alien,
+/area/unknown/dorm2)
+"TW" = (
+/obj/machinery/smartfridge/survival_pod,
+/obj/item/weapon/storage/mre/menu11,
+/obj/item/weapon/storage/mre/menu11,
+/obj/item/weapon/storage/mre/menu13,
+/obj/item/weapon/storage/mre/menu13,
+/obj/item/weapon/storage/mre/menu10,
+/obj/item/weapon/storage/mre/menu10,
+/obj/item/weapon/storage/mre/menu9,
+/obj/item/weapon/storage/mre/menu9,
+/obj/item/weapon/storage/mre/random,
+/obj/item/weapon/storage/mre/random,
+/obj/item/weapon/storage/mre/random,
+/obj/item/weapon/storage/mre/random,
+/obj/item/weapon/storage/mre/random,
+/obj/item/weapon/storage/mre/random,
+/obj/item/weapon/storage/mre/random,
+/obj/item/weapon/storage/mre/random,
+/obj/item/weapon/towel/random,
+/obj/item/weapon/towel/random,
+/turf/simulated/shuttle/floor/alien,
+/area/unknown/dorm2)
+"TX" = (
+/obj/machinery/sleeper/survival_pod,
+/turf/simulated/shuttle/floor/alien,
+/area/unknown/dorm2)
+"TY" = (
+/obj/machinery/door/firedoor,
+/turf/unsimulated/floor/steel,
+/area/centcom/simulated/terminal)
+"TZ" = (
+/obj/effect/floor_decal/industrial/warning/dust/corner,
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/evac)
+"Ua" = (
+/obj/structure/table/survival_pod,
+/turf/simulated/shuttle/floor/alien,
+/area/unknown/dorm2)
+"Ub" = (
+/obj/item/device/perfect_tele_beacon/stationary{
+ tele_name = "Unknown";
+ tele_network = "unktwo"
+ },
+/turf/simulated/shuttle/floor/alienplating,
+/area/unknown/dorm2)
+"Uc" = (
+/obj/item/weapon/bedsheet/rddouble,
+/obj/structure/bed/double/padded,
+/turf/simulated/shuttle/floor/alien,
+/area/unknown/dorm2)
+"Ud" = (
+/obj/structure/prop/alien/computer{
+ dir = 8
+ },
+/turf/simulated/shuttle/floor/alien,
+/area/unknown/dorm2)
+"Uf" = (
+/obj/structure/prop/alien/dispenser,
+/turf/simulated/shuttle/floor/alien,
+/area/unknown/dorm2)
+"Ug" = (
+/obj/structure/closet/secure_closet/personal,
+/turf/simulated/shuttle/floor/alien,
+/area/unknown/dorm2)
+"Uh" = (
+/obj/structure/bed/chair/comfy/black,
+/turf/simulated/shuttle/floor/alien,
+/area/unknown/dorm2)
+"Ui" = (
+/obj/structure/bed/chair/comfy/black{
+ dir = 4
+ },
+/turf/simulated/shuttle/floor/alien,
+/area/unknown/dorm2)
+"Uj" = (
+/obj/structure/table/alien,
+/turf/simulated/shuttle/floor/alien,
+/area/unknown/dorm2)
+"Uk" = (
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/machinery/teleport/hub,
+/turf/simulated/shuttle/floor/voidcraft,
+/area/unknown/dorm2)
+"Ul" = (
+/obj/machinery/teleport/station,
+/turf/simulated/shuttle/floor/alienplating,
+/area/unknown/dorm2)
+"Um" = (
+/obj/machinery/computer/teleporter{
+ dir = 1
+ },
+/turf/simulated/shuttle/floor/alienplating,
+/area/unknown/dorm2)
+"Uo" = (
+/obj/structure/prop/alien/power,
+/turf/simulated/shuttle/floor/alienplating,
+/area/unknown/dorm2)
+"Up" = (
+/obj/effect/floor_decal/industrial/warning/dust,
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/evac)
+"Ur" = (
+/obj/effect/floor_decal/rust,
+/obj/effect/floor_decal/industrial/warning/dust,
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/evac)
+"Us" = (
+/obj/effect/floor_decal/industrial/warning/dust/corner{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/evac)
+"Ut" = (
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/evac)
+"Uu" = (
+/obj/effect/floor_decal/industrial/warning/dust,
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/evac)
+"Uv" = (
+/obj/effect/floor_decal/industrial/outline,
+/obj/structure/bed/chair,
+/turf/unsimulated/floor/steel,
+/area/centcom/simulated/main_hall)
+"Uw" = (
+/turf/simulated/shuttle/wall/alien/hard_corner,
+/area/unknown/dorm1)
+"Ux" = (
+/turf/simulated/shuttle/wall/alien,
+/area/unknown/dorm1)
+"Uz" = (
+/obj/machinery/recharge_station,
+/turf/simulated/shuttle/floor/alienplating,
+/area/unknown/dorm1)
+"UA" = (
+/turf/simulated/shuttle/floor/alienplating,
+/area/unknown/dorm1)
+"UC" = (
+/obj/structure/toilet,
+/turf/simulated/shuttle/floor/alienplating,
+/area/unknown/dorm1)
+"UD" = (
+/obj/machinery/shower{
+ pixel_y = 13
+ },
+/obj/structure/curtain/open/shower,
+/obj/effect/floor_decal/steeldecal/steel_decals10{
+ dir = 5
+ },
+/turf/simulated/shuttle/floor/alienplating,
+/area/unknown/dorm1)
+"UE" = (
+/obj/effect/floor_decal/industrial/outline,
+/obj/structure/bed/chair,
+/obj/machinery/status_display{
+ pixel_y = 29
+ },
+/turf/unsimulated/floor/steel,
+/area/centcom/simulated/main_hall)
+"UF" = (
+/obj/machinery/door/airlock/alien/public,
+/turf/simulated/shuttle/floor/alienplating,
+/area/unknown/dorm1)
+"UG" = (
+/obj/structure/closet/alien,
+/turf/simulated/shuttle/floor/alien,
+/area/unknown/dorm1)
+"UH" = (
+/turf/simulated/shuttle/floor/alien,
+/area/unknown/dorm1)
+"UI" = (
+/obj/structure/fans,
+/turf/simulated/shuttle/floor/alien,
+/area/unknown/dorm1)
+"UJ" = (
+/obj/machinery/smartfridge/survival_pod,
+/obj/item/weapon/storage/mre/menu11,
+/obj/item/weapon/storage/mre/menu11,
+/obj/item/weapon/storage/mre/menu13,
+/obj/item/weapon/storage/mre/menu13,
+/obj/item/weapon/storage/mre/menu10,
+/obj/item/weapon/storage/mre/menu10,
+/obj/item/weapon/storage/mre/menu9,
+/obj/item/weapon/storage/mre/menu9,
+/obj/item/weapon/storage/mre/random,
+/obj/item/weapon/storage/mre/random,
+/obj/item/weapon/storage/mre/random,
+/obj/item/weapon/storage/mre/random,
+/obj/item/weapon/storage/mre/random,
+/obj/item/weapon/storage/mre/random,
+/obj/item/weapon/storage/mre/random,
+/obj/item/weapon/storage/mre/random,
+/obj/item/weapon/towel/random,
+/obj/item/weapon/towel/random,
+/turf/simulated/shuttle/floor/alien,
+/area/unknown/dorm1)
+"UK" = (
+/obj/machinery/sleeper/survival_pod,
+/turf/simulated/shuttle/floor/alien,
+/area/unknown/dorm1)
+"UM" = (
+/obj/structure/table/survival_pod,
+/turf/simulated/shuttle/floor/alien,
+/area/unknown/dorm1)
+"UN" = (
+/obj/item/device/perfect_tele_beacon/stationary{
+ tele_name = "Unknown";
+ tele_network = "unkone"
+ },
+/turf/simulated/shuttle/floor/alienplating,
+/area/unknown/dorm1)
+"UP" = (
+/obj/item/weapon/bedsheet/rddouble,
+/obj/structure/bed/double/padded,
+/turf/simulated/shuttle/floor/alien,
+/area/unknown/dorm1)
+"UQ" = (
+/obj/structure/prop/alien/computer{
+ dir = 8
+ },
+/turf/simulated/shuttle/floor/alien,
+/area/unknown/dorm1)
+"UR" = (
+/obj/structure/prop/alien/dispenser,
+/turf/simulated/shuttle/floor/alien,
+/area/unknown/dorm1)
+"US" = (
+/obj/structure/closet/secure_closet/personal,
+/turf/simulated/shuttle/floor/alien,
+/area/unknown/dorm1)
+"UT" = (
+/obj/structure/bed/chair/comfy/black,
+/turf/simulated/shuttle/floor/alien,
+/area/unknown/dorm1)
+"UU" = (
+/obj/structure/bed/chair/comfy/black{
+ dir = 4
+ },
+/turf/simulated/shuttle/floor/alien,
+/area/unknown/dorm1)
+"UV" = (
+/obj/structure/table/alien,
+/turf/simulated/shuttle/floor/alien,
+/area/unknown/dorm1)
+"UW" = (
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/machinery/teleport/hub,
+/turf/simulated/shuttle/floor/voidcraft,
+/area/unknown/dorm1)
+"UX" = (
+/obj/machinery/teleport/station,
+/turf/simulated/shuttle/floor/alienplating,
+/area/unknown/dorm1)
+"UY" = (
+/obj/machinery/computer/teleporter{
+ dir = 1
+ },
+/turf/simulated/shuttle/floor/alienplating,
+/area/unknown/dorm1)
+"UZ" = (
+/obj/structure/prop/alien/power,
+/turf/simulated/shuttle/floor/alienplating,
+/area/unknown/dorm1)
+"Va" = (
+/obj/effect/floor_decal/rust/steel_decals_rusted2,
+/obj/effect/floor_decal/industrial/warning/dust,
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/evac)
+"Vb" = (
+/obj/machinery/recharge_station,
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/bathroom)
+"Vc" = (
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/bathroom)
+"Vd" = (
+/turf/unsimulated/wall,
+/area/centcom/simulated/medical)
+"Ve" = (
+/obj/effect/wingrille_spawn/reinforced/crescent,
+/obj/structure/sign/department/medbay,
+/turf/unsimulated/floor{
+ icon_state = "plating";
+ name = "plating"
+ },
+/area/centcom/simulated/medical)
+"Vf" = (
+/obj/machinery/door/airlock{
+ name = "Unit 4"
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/bathroom)
+"Vg" = (
+/turf/unsimulated/wall,
+/area/centcom/simulated/living)
+"Vh" = (
+/obj/effect/floor_decal/corner_steel_grid/diagonal,
+/obj/effect/floor_decal/corner_steel_grid/diagonal{
+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/danger{
+ dir = 8
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/terminal)
+"Vi" = (
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/evac)
+"Vj" = (
+/turf/simulated/floor/tiled/steel,
+/area/shuttle/large_escape_pod2/centcom{
+ base_turf = /turf/simulated/floor/tiled/steel_dirty/virgo3b_better
+ })
+"Vk" = (
+/turf/unsimulated/wall,
+/area/centcom/simulated/bathroom)
+"Vl" = (
+/obj/structure/sign/warning{
+ name = "\improper STAND AWAY FROM TRACK EDGE"
+ },
+/turf/unsimulated/wall,
+/area/centcom/simulated/living)
+"Vm" = (
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/tiled/steel,
+/area/shuttle/large_escape_pod2/centcom{
+ base_turf = /turf/simulated/floor/tiled/steel_dirty/virgo3b_better
+ })
+"Vn" = (
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 10
+ },
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/evac)
+"Vo" = (
+/obj/machinery/door/blast/regular,
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/evac)
+"Vp" = (
+/obj/effect/floor_decal/rust/part_rusted3,
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/evac)
+"Vq" = (
+/obj/effect/floor_decal/rust/part_rusted3,
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/evac)
+"Vr" = (
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/evac)
+"Vs" = (
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/evac)
+"Vt" = (
+/obj/effect/floor_decal/rust/mono_rusted3,
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/evac)
+"Vu" = (
+/turf/unsimulated/wall,
+/area/centcom/simulated/main_hall)
+"Vv" = (
+/obj/machinery/door/airlock/multi_tile/glass{
+ dir = 1
+ },
+/obj/machinery/door/firedoor,
+/turf/unsimulated/floor/steel,
+/area/centcom/simulated/terminal)
+"Vw" = (
+/obj/machinery/door/firedoor,
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/main_hall)
+"Vy" = (
+/obj/machinery/door/airlock{
+ name = "Unit 3"
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/bathroom)
+"Vz" = (
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/bathroom)
+"VB" = (
+/obj/effect/floor_decal/sign/dock/one,
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/evac)
+"VC" = (
+/turf/unsimulated/beach/sand,
+/area/beach)
+"VD" = (
+/obj/effect/floor_decal/corner_steel_grid/diagonal,
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/evac)
+"VE" = (
+/obj/effect/shuttle_landmark{
+ base_area = /area/centcom/simulated/evac;
+ base_turf = /turf/unsimulated/floor/steel;
+ docking_controller = null;
+ landmark_tag = "escapepod1_cc";
+ name = "Centcom Recovery Area"
+ },
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/evac)
+"VF" = (
+/obj/effect/floor_decal/sign/dock/two,
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/evac)
+"VI" = (
+/turf/unsimulated/wall,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
+"VJ" = (
+/obj/effect/floor_decal/rust,
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/evac)
+"VK" = (
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/multi_tile/glass,
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/restaurant)
+"VL" = (
+/obj/machinery/door/firedoor,
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/restaurant)
+"VM" = (
+/turf/unsimulated/wall,
+/area/centcom/simulated/restaurant)
+"VN" = (
+/obj/effect/floor_decal/corner_steel_grid/diagonal,
+/turf/simulated/floor/tiled/steel,
+/area/shuttle/large_escape_pod2/centcom{
+ base_turf = /turf/simulated/floor/tiled/steel_dirty/virgo3b_better
+ })
+"VO" = (
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/evac)
+"VP" = (
+/obj/effect/floor_decal/industrial/warning/dust/corner{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/evac)
+"VQ" = (
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
+"VR" = (
+/obj/structure/bed/chair/wood/wings,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
+"VS" = (
+/obj/effect/floor_decal/corner_steel_grid/diagonal,
+/obj/effect/floor_decal/industrial/warning/dust/corner{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/evac)
+"VU" = (
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/evac)
+"VV" = (
+/obj/effect/floor_decal/rust,
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/evac)
+"VW" = (
+/turf/space,
+/turf/space/internal_edge/topleft,
+/area/space)
+"VX" = (
+/obj/effect/floor_decal/industrial/warning/dust/corner{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/evac)
+"VY" = (
+/obj/structure/closet/crate/bin,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
+"VZ" = (
+/obj/structure/bed/chair/wood/wings{
+ dir = 4
+ },
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
+"Wb" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/snacks/pastatomato,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
+"Wc" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/snacks/meatballspagetti,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
+"Wd" = (
+/obj/structure/bed/chair/wood/wings{
+ dir = 8
+ },
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
+"We" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/snacks/fries,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
+"Wf" = (
+/obj/item/toy/chess/queen_white,
+/turf/simulated/floor/holofloor/wmarble,
+/area/holodeck/source_chess)
+"Wh" = (
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/evac)
+"Wi" = (
+/obj/machinery/door/airlock{
+ name = "Unisex Restrooms"
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/bathroom)
+"Wj" = (
+/obj/effect/blocker,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/living)
+"Wk" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/snacks/cheeseburger{
+ pixel_x = 3;
+ pixel_y = 3
+ },
+/obj/item/weapon/reagent_containers/food/snacks/cheeseburger,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
+"Wl" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/snacks/kitsuneudon,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
+"Wm" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/snacks/lasagna,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
+"Wo" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/snacks/hotdog,
+/obj/item/weapon/reagent_containers/food/snacks/hotdog{
+ pixel_x = -5;
+ pixel_y = -3
+ },
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
+"Wp" = (
+/obj/machinery/cryopod/robot/door/dorms,
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/living)
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+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 1
+ },
+/obj/machinery/computer/cryopod/dorms{
+ name = "Company Property Retention System";
+ pixel_y = 32
+ },
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/living)
+"Ws" = (
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/living)
+"Wt" = (
+/obj/machinery/porta_turret/crescent{
+ density = 1
+ },
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
+"Wu" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/snacks/bigbiteburger,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
+"Wv" = (
+/obj/effect/floor_decal/industrial/outline,
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
+"Wz" = (
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+ dir = 1
+ },
+/turf/simulated/floor/wood,
+/area/centcom/simulated/restaurant)
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+/obj/item/weapon/reagent_containers/food/snacks/grilledcheese,
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+/turf/simulated/floor/plating,
+/area/centcom/simulated/medical)
+"WD" = (
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+/obj/effect/overlay/coconut,
+/turf/unsimulated/beach/sand,
+/area/beach)
+"WE" = (
+/obj/effect/wingrille_spawn/reinforced/crescent,
+/obj/machinery/door/blast/regular{
+ density = 0;
+ dir = 4;
+ icon_state = "pdoor0";
+ id = "FrontlockC2";
+ name = "Security Door";
+ opacity = 0
+ },
+/obj/machinery/door/firedoor,
+/turf/simulated/floor/plating,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
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+/obj/item/weapon/reagent_containers/food/snacks/meatballsoup,
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+/obj/item/weapon/reagent_containers/food/snacks/roastbeef,
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+/area/centcom/simulated/restaurant)
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+/obj/structure/table/reinforced,
+/obj/machinery/door/window/brigdoor/northleft{
+ req_access = list(63);
+ req_one_access = list(1)
+ },
+/obj/item/weapon/paper_bin{
+ pixel_x = 1;
+ pixel_y = 9
+ },
+/obj/item/weapon/pen,
+/obj/machinery/door/blast/regular{
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+ dir = 4;
+ icon_state = "pdoor0";
+ id = "FrontlockC2";
+ name = "Security Door";
+ opacity = 0
+ },
+/obj/machinery/door/firedoor,
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
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+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/window/brigdoor/northright{
+ req_access = list(63);
+ req_one_access = list(1)
+ },
+/obj/machinery/door/blast/regular{
+ density = 0;
+ dir = 4;
+ icon_state = "pdoor0";
+ id = "FrontlockC2";
+ name = "Security Door";
+ opacity = 0
+ },
+/obj/machinery/computer/skills,
+/obj/machinery/door/firedoor,
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
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+/obj/item/weapon/reagent_containers/food/snacks/meatsteak,
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+/area/centcom/simulated/restaurant)
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+ dir = 4
+ },
+/obj/machinery/light{
+ dir = 8
+ },
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+/area/centcom/simulated/restaurant)
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+/obj/item/weapon/reagent_containers/food/drinks/bottle/cola,
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+/area/centcom/simulated/bar)
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+/obj/machinery/cash_register/civilian,
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+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/drinks/bottle/space_mountain_wind,
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+/area/centcom/simulated/bar)
+"WR" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/reagent_containers/food/snacks/toastedsandwich{
+ pixel_y = 10
+ },
+/turf/simulated/floor/wood,
+/area/centcom/simulated/bar)
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+/area/centcom/simulated/medical)
+"WU" = (
+/obj/structure/table/standard,
+/obj/item/weapon/reagent_containers/spray/cleaner{
+ desc = "Someone has crossed out the Space from Space Cleaner and written in Surgery. 'Do not remove under punishment of death!!!' is scrawled on the back.";
+ name = "Surgery Cleaner";
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/turf/simulated/floor/tiled/white,
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+/area/centcom/simulated/restaurant)
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+/area/centcom/simulated/restaurant)
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+/area/centcom/simulated/restaurant)
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+/area/centcom/simulated/bar)
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+/obj/machinery/vending/boozeomat,
+/turf/simulated/floor/wood,
+/area/centcom/simulated/bar)
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+/obj/structure/table/reinforced,
+/obj/machinery/chemical_dispenser/bar_soft/full,
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+/area/centcom/simulated/bar)
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+/obj/structure/table/reinforced,
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+"Xi" = (
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+"Xj" = (
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+/obj/item/weapon/storage/firstaid/surgery,
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+"Xk" = (
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+/obj/machinery/door/airlock/multi_tile/glass,
+/turf/unsimulated/floor/steel{
+ icon_state = "white"
+ },
+/area/centcom/simulated/medical)
+"Xl" = (
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+"Xm" = (
+/obj/machinery/door/firedoor,
+/turf/unsimulated/floor/steel{
+ icon_state = "white"
+ },
+/area/centcom/simulated/medical)
+"Xn" = (
+/obj/structure/sign/greencross,
+/turf/unsimulated/wall,
+/area/centcom/simulated/medical)
+"Xp" = (
+/obj/structure/toilet{
+ dir = 8
+ },
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/bathroom)
+"Xr" = (
+/obj/structure/bed/chair,
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"Xs" = (
+/obj/machinery/computer/card{
+ dir = 4
+ },
+/obj/item/device/radio/intercom{
+ dir = 1;
+ frequency = 1475;
+ name = "Station Intercom (Security)";
+ pixel_y = 27
+ },
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
+"Xv" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
+"Xw" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
+"Xx" = (
+/obj/machinery/computer/security{
+ dir = 8
+ },
+/obj/machinery/camera/network/crescent,
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
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+"XA" = (
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+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/white,
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+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/obj/structure/sink{
+ dir = 4;
+ pixel_x = 12;
+ pixel_y = 8
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"XC" = (
+/obj/machinery/computer/secure_data{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
+"XD" = (
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
+"XH" = (
+/obj/structure/bed/chair{
+ dir = 8
+ },
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/terminal)
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+/obj/structure/table/glass,
+/obj/item/device/healthanalyzer/improved,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"XK" = (
+/obj/structure/table/glass,
+/obj/machinery/computer/med_data{
+ icon_keyboard = "laptop_key";
+ icon_screen = "medlaptop";
+ icon_state = "laptop";
+ light_color = "#00b000"
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"XM" = (
+/obj/structure/table/glass{
+ desc = "It's a table, it has some scracthes..they say 'Mlem'."
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"XN" = (
+/obj/structure/table/glass,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"XO" = (
+/obj/structure/signpost,
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+"XP" = (
+/obj/machinery/oxygen_pump/anesthetic,
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+/area/centcom/simulated/medical)
+"XQ" = (
+/obj/machinery/optable,
+/obj/machinery/light{
+ dir = 8
+ },
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"XR" = (
+/obj/machinery/computer/operating{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"XS" = (
+/obj/structure/closet/crate/freezer,
+/obj/item/weapon/reagent_containers/blood/OMinus,
+/obj/item/weapon/reagent_containers/blood/OMinus,
+/obj/item/weapon/reagent_containers/blood/OMinus,
+/obj/item/weapon/reagent_containers/blood/OMinus,
+/obj/item/weapon/reagent_containers/blood/OMinus,
+/obj/item/weapon/reagent_containers/blood/OMinus,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"XU" = (
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 1
+ },
+/obj/machinery/light,
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/evac)
+"XV" = (
+/obj/machinery/turretid/stun{
+ check_access = 0;
+ check_anomalies = 0;
+ check_records = 0;
+ control_area = "\improper CentCom Security Arrivals";
+ pixel_x = 32;
+ req_access = list(101);
+ req_one_access = list(101)
+ },
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
+"XX" = (
+/obj/machinery/computer/crew{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"XY" = (
+/obj/structure/closet,
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+/area/beach)
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+/obj/structure/bed/chair/office/dark,
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+/area/centcom/simulated/medical)
+"Ya" = (
+/obj/machinery/camera/network/crescent,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"Yb" = (
+/obj/structure/table/glass,
+/obj/item/weapon/paper_bin{
+ pixel_x = -1;
+ pixel_y = 3
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"Yc" = (
+/obj/structure/table/standard,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"Yg" = (
+/obj/structure/sign/department/operational,
+/turf/unsimulated/wall,
+/area/centcom/simulated/medical)
+"Yh" = (
+/obj/effect/floor_decal/industrial/loading{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"Yj" = (
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 10
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"Yk" = (
+/obj/structure/medical_stand,
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"Yl" = (
+/obj/machinery/door/airlock/security{
+ name = "Security"
+ },
+/obj/machinery/door/firedoor,
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
+"Ym" = (
+/obj/machinery/vending/medical,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"Yo" = (
+/obj/structure/closet/secure_closet/medical2,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"Yr" = (
+/obj/structure/table/reinforced,
+/obj/machinery/microwave{
+ pixel_y = 5
+ },
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
+"Ys" = (
+/obj/machinery/recharger/wallcharger{
+ pixel_x = 4;
+ pixel_y = 26
+ },
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
+"Yt" = (
+/obj/effect/floor_decal/rust,
+/obj/effect/floor_decal/industrial/warning/dust{
+ dir = 1
+ },
+/obj/machinery/light,
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/evac)
+"Yu" = (
+/obj/machinery/camera/network/crescent,
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
+"Yv" = (
+/obj/machinery/door/airlock/multi_tile/glass{
+ req_access = list(5)
+ },
+/obj/machinery/door/firedoor/multi_tile,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"Yw" = (
+/obj/machinery/door/airlock/medical{
+ name = "Operating Theatre";
+ req_access = list(45)
+ },
+/obj/machinery/door/firedoor,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"Yx" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/terminal)
+"Yy" = (
+/obj/structure/reagent_dispensers/peppertank{
+ pixel_x = 30
+ },
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
+"YB" = (
+/obj/structure/table/standard,
+/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{
+ pixel_x = 5;
+ pixel_y = 5
+ },
+/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone,
+/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{
+ pixel_x = 7;
+ pixel_y = 1
+ },
+/obj/item/weapon/tool/wrench,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"YC" = (
+/obj/machinery/atmospherics/unary/cryo_cell,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"YD" = (
+/obj/machinery/atmospherics/unary/freezer,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"YE" = (
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/main_hall)
+"YF" = (
+/obj/structure/table/glass,
+/obj/item/device/defib_kit/loaded,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"YG" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/steel,
+/area/centcom/simulated/living)
+"YH" = (
+/obj/structure/table/glass,
+/obj/item/weapon/storage/pill_bottle/spaceacillin,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"YI" = (
+/obj/structure/table/reinforced,
+/obj/item/weapon/melee/baton/loaded,
+/obj/item/weapon/melee/baton/loaded,
+/obj/item/weapon/gun/energy/taser,
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
+"YJ" = (
+/obj/structure/closet/secure_closet/nanotrasen_security,
+/obj/item/weapon/storage/box/handcuffs,
+/obj/item/weapon/gun/energy/gun,
+/obj/item/weapon/shield/riot,
+/turf/simulated/floor/tiled,
+/area/centcom/simulated/security{
+ name = "\improper CentCom Security Arrivals"
+ })
+"YK" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"YL" = (
+/obj/machinery/atmospherics/pipe/manifold4w/hidden,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"YM" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"YN" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"YO" = (
+/obj/machinery/computer/transhuman/designer{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"YP" = (
+/obj/machinery/atmospherics/portables_connector{
+ dir = 1
+ },
+/obj/machinery/portable_atmospherics/canister/oxygen/prechilled,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"YQ" = (
+/obj/structure/table/glass,
+/obj/machinery/chemical_dispenser/full,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"YR" = (
+/turf/unsimulated/floor/steel,
+/area/centcom/simulated/main_hall)
+"YT" = (
+/obj/machinery/chem_master,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"YU" = (
+/obj/structure/table/glass,
+/obj/machinery/chemical_dispenser/ert,
+/turf/simulated/floor/tiled/white,
+/area/centcom/simulated/medical)
+"YV" = (
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diff --git a/maps/tether_better/submaps/tether_plains.dmm b/maps/tether_better/submaps/tether_plains.dmm
new file mode 100644
index 0000000000..b97caffe27
--- /dev/null
+++ b/maps/tether_better/submaps/tether_plains.dmm
@@ -0,0 +1,20017 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/obj/effect/floor_decal/rust,
+/obj/effect/map_effect/portal/master/side_b{
+ name = "from_tether_to_wild";
+ portal_id = "wilderness_step"
+ },
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/tether/outpost/exploration_shed)
+"ab" = (
+/turf/simulated/floor/outdoors/grass/sif/virgo3b_better,
+/area/tether/outpost/exploration_plains)
+"ac" = (
+/turf/unsimulated/mineral/virgo3b_better,
+/area/mine/explored)
+"ad" = (
+/turf/simulated/floor/outdoors/dirt/virgo3b_better,
+/area/tether/outpost/exploration_plains)
+"ae" = (
+/turf/simulated/mineral/virgo3b_better/rich,
+/area/mine/explored)
+"af" = (
+/obj/effect/floor_decal/rust,
+/obj/effect/map_effect/portal/line/side_b,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/tether/outpost/exploration_shed)
+"ag" = (
+/turf/simulated/wall/r_wall,
+/area/tether/outpost/exploration_shed)
+"ah" = (
+/obj/structure/sign/hostilefauna,
+/turf/simulated/wall/r_wall,
+/area/tether/outpost/exploration_shed)
+"ai" = (
+/obj/effect/floor_decal/rust,
+/obj/machinery/button/remote/blast_door{
+ dir = 1;
+ id = "wilderness";
+ name = "Anti-Fauna shutters";
+ pixel_y = -25
+ },
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/tether/outpost/exploration_shed)
+"aj" = (
+/obj/effect/floor_decal/rust,
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/tether/outpost/exploration_shed)
+"ak" = (
+/obj/effect/floor_decal/rust,
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/tether/outpost/exploration_shed)
+"al" = (
+/obj/effect/floor_decal/rust,
+/obj/machinery/power/apc{
+ alarms_hidden = 1;
+ dir = 4;
+ name = "east bump";
+ pixel_x = 24
+ },
+/obj/structure/cable/green{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/tether/outpost/exploration_shed)
+"am" = (
+/obj/effect/floor_decal/rust,
+/obj/structure/cable/green,
+/obj/machinery/power/port_gen/pacman,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/tether/outpost/exploration_shed)
+"an" = (
+/turf/simulated/floor/outdoors/dirt/virgo3b_better,
+/area/tether/outpost/exploration_shed)
+"ao" = (
+/obj/machinery/door/blast/shutters{
+ dir = 2;
+ id = "wilderness";
+ name = "Anti-Fauna Shutters"
+ },
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/tether/outpost/exploration_shed)
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diff --git a/maps/tether_better/submaps/tether_underdark.dmm b/maps/tether_better/submaps/tether_underdark.dmm
new file mode 100644
index 0000000000..3d116258c1
--- /dev/null
+++ b/maps/tether_better/submaps/tether_underdark.dmm
@@ -0,0 +1,20110 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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+(139,1,1) = {"
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+(140,1,1) = {"
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diff --git a/maps/tether_better/submaps/underdark_pois/Corridor.dmm b/maps/tether_better/submaps/underdark_pois/Corridor.dmm
new file mode 100644
index 0000000000..ff6ebe335f
--- /dev/null
+++ b/maps/tether_better/submaps/underdark_pois/Corridor.dmm
@@ -0,0 +1,452 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/mine/explored/underdark)
+"b" = (
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"c" = (
+/obj/tether_away_spawner/underdark_normal,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+
+(1,1,1) = {"
+a
+a
+a
+b
+b
+b
+b
+b
+a
+a
+a
+a
+a
+a
+a
+a
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+"}
+(2,1,1) = {"
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+b
+b
+a
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+a
+a
+a
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+"}
+(3,1,1) = {"
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+b
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+a
+a
+a
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+"}
+(4,1,1) = {"
+b
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+b
+b
+b
+b
+a
+a
+a
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+"}
+(5,1,1) = {"
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+c
+b
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+b
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+"}
+(6,1,1) = {"
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+"}
+(7,1,1) = {"
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+b
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+b
+b
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+b
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+"}
+(8,1,1) = {"
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+b
+b
+b
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+b
+b
+b
+b
+b
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+b
+b
+"}
+(9,1,1) = {"
+b
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+b
+b
+b
+b
+a
+a
+a
+a
+b
+b
+b
+b
+b
+b
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+b
+b
+"}
+(10,1,1) = {"
+b
+b
+b
+b
+b
+b
+a
+a
+a
+a
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+"}
+(11,1,1) = {"
+b
+b
+b
+b
+b
+b
+a
+a
+a
+a
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+"}
+(12,1,1) = {"
+b
+b
+b
+b
+b
+b
+a
+a
+a
+a
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+"}
+(13,1,1) = {"
+b
+b
+b
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+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+"}
+(14,1,1) = {"
+b
+b
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+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
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+b
+b
+b
+"}
+(15,1,1) = {"
+b
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+b
+b
+b
+b
+b
+b
+b
+b
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+b
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+"}
+(16,1,1) = {"
+b
+b
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+b
+b
+b
+b
+b
+b
+b
+b
+b
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+b
+b
+b
+"}
+(17,1,1) = {"
+a
+a
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+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+"}
+(18,1,1) = {"
+a
+a
+a
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+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+a
+a
+a
+"}
+(19,1,1) = {"
+a
+a
+a
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+a
+a
+a
+"}
+(20,1,1) = {"
+a
+a
+a
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+b
+b
+b
+b
+b
+b
+b
+b
+b
+a
+a
+a
+"}
diff --git a/maps/tether_better/submaps/underdark_pois/_templates.dm b/maps/tether_better/submaps/underdark_pois/_templates.dm
new file mode 100644
index 0000000000..8ef97af207
--- /dev/null
+++ b/maps/tether_better/submaps/underdark_pois/_templates.dm
@@ -0,0 +1,165 @@
+/datum/map_template/underdark
+ name = "Underdark Content"
+ desc = "For seeding submaps in Underdark"
+ allow_duplicates = TRUE
+
+/datum/map_template/underdark/normal_mob
+ name = "Underdark Normal Mob Spawn"
+ mappath = 'normal_mob.dmm'
+ cost = 5
+
+/datum/map_template/underdark/hard_mob
+ name = "Underdark Hard Mob Spawn"
+ mappath = 'hard_mob.dmm'
+ cost = 15
+
+/datum/map_template/underdark/vault1
+ name = "Underdark Vault 1"
+ mappath = 'vault1.dmm'
+ cost = 10
+
+/datum/map_template/underdark/vault2
+ name = "Underdark Vault 2"
+ mappath = 'vault2.dmm'
+ cost = 15
+
+/datum/map_template/underdark/vault3
+ name = "Underdark Vault 3"
+ mappath = 'vault3.dmm'
+ cost = 10
+
+/datum/map_template/underdark/guardedloot_normal
+ name = "Underdark Guarded Loot Normal"
+ mappath = 'guardedloot_normal.dmm'
+ cost = 10
+
+/datum/map_template/underdark/guardedloot_hard
+ name = "Underdark Guarded Loot Hard"
+ mappath = 'guardedloot_hard.dmm'
+ cost = 15
+
+/datum/map_template/underdark/blaster
+ name = "Underdark Blaster"
+ mappath = 'blaster.dmm'
+ cost = 10
+
+/datum/map_template/underdark/mechwreck
+ name = "Underdark Mech Wreck"
+ mappath = 'mechwreck.dmm'
+ cost = 15
+ allow_duplicates = FALSE
+
+/datum/map_template/underdark/abandonedshelter
+ name = "Underdark Abandoned Shelter"
+ mappath = 'abandonedshelter.dmm'
+ cost = 15
+ allow_duplicates = FALSE
+
+/datum/map_template/underdark/deadminer
+ name = "Underdark Dead Miner"
+ mappath = 'deadminer.dmm'
+ cost = 15
+ allow_duplicates = FALSE
+
+/datum/map_template/underdark/underhall
+ name = "Underdark Golden Hall"
+ mappath = 'goldhall.dmm'
+ cost = 20
+ allow_duplicates = FALSE
+
+/datum/map_template/underdark/mechbay
+ name = "Underdark Mech Bay"
+ mappath = 'mechbay.dmm'
+ cost = 25
+ allow_duplicates = FALSE
+
+/datum/map_template/underdark/testsite
+ name = "Underdark Test Site"
+ mappath = 'testsite.dmm'
+ cost = 20
+ allow_duplicates = FALSE
+/*
+/datum/map_template/underdark/corridor // Bob was a derp
+ name = "Underdark Corridor"
+ mappath = 'Corridor.dmm'
+ cost = 5
+ allow_duplicates = FALSE
+*/
+/datum/map_template/underdark/old_drone_hive
+ name = "Underdark Old Drone Hive"
+ mappath = 'old_drone_hive.dmm'
+ cost = 15
+
+/datum/map_template/underdark/phoron_rat_den
+ name = "Underdark Phoron Rat Den"
+ mappath = 'phoron_rat_den.dmm'
+ cost = 25
+ allow_duplicates = FALSE
+
+/datum/map_template/underdark/subterranean_lake
+ name = "Underdark Underground Lake"
+ mappath = 'subterranean_lake.dmm'
+ cost = 5
+
+/datum/map_template/underdark/spider_nest
+ name = "Underdark Spider Nest"
+ mappath = 'spider_nest.dmm'
+ cost = 15
+
+/datum/map_template/underdark/rykka_easter_egg // bark bark Rykka was here. <3
+ name = "Underdark GSD"
+ mappath = 'rykka_easter_egg.dmm'
+ cost = 5
+ allow_duplicates = FALSE
+
+/datum/map_template/underdark/tree_shrine
+ name = "Underdark Tree"
+ mappath = 'tree_shrine.dmm'
+ cost = 10
+ allow_duplicates = FALSE
+
+/datum/map_template/underdark/abandoned_outpost
+ name = "Underdark Abandonded Outpost"
+ mappath = 'abandonded_outpost.dmm'
+ cost = 45
+ allow_duplicates = FALSE
+ discard_prob = 35
+/*
+/datum/map_template/underdark/mimicry
+ name = "Underdark Mimic Death"
+ mappath = 'mimicry.dmm'
+ cost = 15
+*/
+/datum/map_template/underdark/wolf_den
+ name = "Underdark Wolf Den"
+ mappath = 'wolf_den.dmm'
+ cost = 15
+
+/datum/map_template/underdark/puzzle_corridor
+ name = "Underdark Puzzle Corridor"
+ mappath = 'puzzle_corridor.dmm'
+ cost = 10
+
+/*
+// Comment out unfinished/unbalanced POI's here
+/datum/map_template/underdark/rad_threat
+ name = "Underdark Rad Threat"
+ mappath = 'rad_threat.dmm'
+ cost = 10
+
+/datum/map_template/underdark/broken_engine
+ name = "Underdark Broken Twin Engine"
+ mappath = 'broken_engine.dmm'
+ cost = 10
+
+/datum/map_template/underdark/boss_mob
+ name = "Underdark Boss Mob Spawn"
+ mappath = 'boss_mob.dmm'
+ cost = 60
+ allow_duplicates = FALSE
+
+/datum/map_template/underdark/whatever_treasure
+ name = "Some Kinda Treasure" //A name, only visible to admins
+ mappath = 'hard_mob.dmm' //The .dmm file for this template (in this folder)
+ cost = 10 //How 'valuable' this template is
+*/
diff --git a/maps/tether_better/submaps/underdark_pois/abandonded_outpost.dmm b/maps/tether_better/submaps/underdark_pois/abandonded_outpost.dmm
new file mode 100644
index 0000000000..c061252614
--- /dev/null
+++ b/maps/tether_better/submaps/underdark_pois/abandonded_outpost.dmm
@@ -0,0 +1,1026 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/template_noop,
+/area/mine/explored/underdark)
+"ab" = (
+/turf/simulated/wall,
+/area/mine/explored/underdark)
+"ac" = (
+/turf/template_noop,
+/area/space)
+"ad" = (
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"ae" = (
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/mine/explored/underdark)
+"af" = (
+/obj/machinery/door/airlock/uranium,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/mine/explored/underdark)
+"ag" = (
+/obj/machinery/door/airlock/multi_tile/glass{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/mine/explored/underdark)
+"ah" = (
+/obj/machinery/floodlight,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"aj" = (
+/obj/machinery/crystal,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"ak" = (
+/obj/machinery/light/flicker,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"al" = (
+/obj/machinery/mech_recharger,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/mine/explored/underdark)
+"am" = (
+/obj/machinery/gravity_generator,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"an" = (
+/obj/machinery/implantchair,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/mine/explored/underdark)
+"ao" = (
+/obj/machinery/particle_smasher,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"ap" = (
+/obj/machinery/particle_smasher,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/mine/explored/underdark)
+"aq" = (
+/obj/machinery/particle_accelerator/control_box,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/mine/explored/underdark)
+"ar" = (
+/obj/structure/old_roboprinter,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/mine/explored/underdark)
+"as" = (
+/obj/tether_away_spawner/underdark_drone_swarm,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/mine/explored/underdark)
+"at" = (
+/obj/tether_away_spawner/underdark_hard,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"au" = (
+/obj/tether_away_spawner/underdark_normal,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/mine/explored/underdark)
+"av" = (
+/obj/structure/ore_box,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/mine/explored/underdark)
+"aw" = (
+/obj/structure/dogbed,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/mine/explored/underdark)
+"ax" = (
+/obj/structure/cult/forge,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/mine/explored/underdark)
+"ay" = (
+/obj/structure/cult/tome,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/mine/explored/underdark)
+"az" = (
+/obj/structure/bed,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/mine/explored/underdark)
+"aA" = (
+/obj/structure/barricade,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
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diff --git a/maps/tether_better/submaps/underdark_pois/abandonedshelter.dmm b/maps/tether_better/submaps/underdark_pois/abandonedshelter.dmm
new file mode 100644
index 0000000000..57331cbedb
--- /dev/null
+++ b/maps/tether_better/submaps/underdark_pois/abandonedshelter.dmm
@@ -0,0 +1,100 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
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+"b" = (
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+"i" = (
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+"l" = (
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+
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diff --git a/maps/tether_better/submaps/underdark_pois/blaster.dmm b/maps/tether_better/submaps/underdark_pois/blaster.dmm
new file mode 100644
index 0000000000..0741674946
--- /dev/null
+++ b/maps/tether_better/submaps/underdark_pois/blaster.dmm
@@ -0,0 +1,61 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
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+"b" = (
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+"c" = (
+/obj/random/bomb_supply,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"d" = (
+/obj/tether_away_spawner/underdark_normal,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"e" = (
+/obj/item/clothing/head/bomb_hood,
+/obj/item/clothing/suit/bomb_suit,
+/obj/effect/decal/remains,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"f" = (
+/obj/effect/spawner/newbomb/timer,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+
+(1,1,1) = {"
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+"}
+(2,1,1) = {"
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+"}
+(4,1,1) = {"
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+"}
+(5,1,1) = {"
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+"}
diff --git a/maps/tether_better/submaps/underdark_pois/boss_mob.dmm b/maps/tether_better/submaps/underdark_pois/boss_mob.dmm
new file mode 100644
index 0000000000..441251d2e9
--- /dev/null
+++ b/maps/tether_better/submaps/underdark_pois/boss_mob.dmm
@@ -0,0 +1,132 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/mine/explored/underdark)
+"b" = (
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"c" = (
+/obj/tether_away_spawner/underdark_boss,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+
+(1,1,1) = {"
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+"}
+(2,1,1) = {"
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+(3,1,1) = {"
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+(4,1,1) = {"
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+"}
+(5,1,1) = {"
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+"}
+(6,1,1) = {"
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+"}
+(7,1,1) = {"
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+(8,1,1) = {"
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+(9,1,1) = {"
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+(10,1,1) = {"
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+"}
diff --git a/maps/tether_better/submaps/underdark_pois/broken_engine.dmm b/maps/tether_better/submaps/underdark_pois/broken_engine.dmm
new file mode 100644
index 0000000000..fdc8fe5174
--- /dev/null
+++ b/maps/tether_better/submaps/underdark_pois/broken_engine.dmm
@@ -0,0 +1,140 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/mine/explored/underdark)
+"b" = (
+/turf/simulated/wall,
+/area/mine/explored/underdark)
+"c" = (
+/obj/machinery/door/airlock/glass_engineering,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/mine/explored/underdark)
+"d" = (
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/mine/explored/underdark)
+"e" = (
+/obj/structure/sign/warning/radioactive,
+/turf/simulated/wall,
+/area/mine/explored/underdark)
+"f" = (
+/obj/structure/sign/warning/radioactive,
+/obj/effect/map_effect/interval/sound_emitter/geiger/high,
+/turf/simulated/wall,
+/area/mine/explored/underdark)
+"g" = (
+/obj/item/device/geiger,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/mine/explored/underdark)
+"h" = (
+/obj/effect/map_effect/radiation_emitter/strong,
+/obj/item/poi/brokenoldreactor,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/mine/explored/underdark)
+"i" = (
+/obj/effect/map_effect/interval/sound_emitter/geiger/ext,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/mine/explored/underdark)
+"I" = (
+/obj/structure/salvageable/server,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/mine/explored/underdark)
+
+(1,1,1) = {"
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+(2,1,1) = {"
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+(3,1,1) = {"
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+"}
+(4,1,1) = {"
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+"}
+(5,1,1) = {"
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+(6,1,1) = {"
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+(7,1,1) = {"
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+"}
+(8,1,1) = {"
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+"}
+(9,1,1) = {"
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+"}
diff --git a/maps/tether_better/submaps/underdark_pois/deadminer.dmm b/maps/tether_better/submaps/underdark_pois/deadminer.dmm
new file mode 100644
index 0000000000..1a9fae98a7
--- /dev/null
+++ b/maps/tether_better/submaps/underdark_pois/deadminer.dmm
@@ -0,0 +1,87 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"b" = (
+/turf/simulated/mineral/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"c" = (
+/turf/template_noop,
+/area/mine/explored/underdark)
+"d" = (
+/obj/effect/decal/remains,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"e" = (
+/obj/random/multiple/underdark/ores,
+/obj/random/multiple/underdark/miningdrills,
+/obj/item/clothing/head/helmet/space/void/mining,
+/obj/item/clothing/suit/space/void/mining,
+/obj/item/clothing/accessory/poncho/roles/cloak/mining,
+/obj/structure/closet/crate/mimic/safe,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+
+(1,1,1) = {"
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+"}
+(2,1,1) = {"
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+"}
+(3,1,1) = {"
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+"}
+(4,1,1) = {"
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+"}
+(5,1,1) = {"
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+"}
+(6,1,1) = {"
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+b
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+b
+"}
+(7,1,1) = {"
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+b
+b
+b
+b
+c
+"}
diff --git a/maps/tether_better/submaps/underdark_pois/goldhall.dmm b/maps/tether_better/submaps/underdark_pois/goldhall.dmm
new file mode 100644
index 0000000000..16ac7ee52b
--- /dev/null
+++ b/maps/tether_better/submaps/underdark_pois/goldhall.dmm
@@ -0,0 +1,209 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/simulated/wall/gold,
+/area/mine/explored/underdark)
+"b" = (
+/turf/template_noop,
+/area/mine/explored/underdark)
+"c" = (
+/obj/structure/window/basic/full,
+/turf/simulated/floor/tiled/kafel_full/yellow/virgo3b_better,
+/area/mine/explored/underdark)
+"d" = (
+/turf/simulated/floor/tiled/kafel_full/yellow/virgo3b_better,
+/area/mine/explored/underdark)
+"e" = (
+/obj/item/weapon/reagent_containers/food/condiment/ketchup,
+/turf/simulated/floor/tiled/kafel_full/yellow/virgo3b_better,
+/area/mine/explored/underdark)
+"f" = (
+/obj/item/clothing/suit/storage/toggle/hoodie/blue,
+/obj/item/clothing/shoes/slippers/worn,
+/turf/simulated/floor/tiled/kafel_full/yellow/virgo3b_better,
+/area/mine/explored/underdark)
+"g" = (
+/obj/effect/decal/remains,
+/obj/item/weapon/ore/bluespace_crystal,
+/turf/simulated/floor/tiled/kafel_full/yellow/virgo3b_better,
+/area/mine/explored/underdark)
+
+(1,1,1) = {"
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+b
+"}
+(2,1,1) = {"
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+"}
+(3,1,1) = {"
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+b
+"}
+(4,1,1) = {"
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+d
+b
+"}
+(5,1,1) = {"
+a
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+d
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+d
+a
+"}
+(6,1,1) = {"
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+b
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+a
+"}
+(7,1,1) = {"
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+d
+a
+"}
+(8,1,1) = {"
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+d
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+b
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+b
+b
+"}
+(9,1,1) = {"
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+d
+d
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+d
+b
+b
+b
+"}
+(10,1,1) = {"
+a
+d
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+d
+e
+g
+d
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+d
+a
+"}
+(11,1,1) = {"
+a
+b
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+d
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+d
+d
+a
+d
+a
+"}
+(12,1,1) = {"
+a
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+d
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+d
+d
+d
+a
+"}
+(13,1,1) = {"
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+b
+"}
+(14,1,1) = {"
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+d
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+d
+b
+"}
+(15,1,1) = {"
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+b
+d
+b
+b
+"}
diff --git a/maps/tether_better/submaps/underdark_pois/guardedloot_hard.dmm b/maps/tether_better/submaps/underdark_pois/guardedloot_hard.dmm
new file mode 100644
index 0000000000..999f14d601
--- /dev/null
+++ b/maps/tether_better/submaps/underdark_pois/guardedloot_hard.dmm
@@ -0,0 +1,42 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/mine/explored/underdark)
+"b" = (
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"c" = (
+/obj/tether_away_spawner/underdark_hard,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"d" = (
+/obj/structure/closet/crate/mimic/safe,
+/obj/random/underdark,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+
+(1,1,1) = {"
+a
+a
+b
+"}
+(2,1,1) = {"
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+b
+d
+"}
+(3,1,1) = {"
+b
+b
+b
+"}
+(4,1,1) = {"
+c
+b
+a
+"}
+(5,1,1) = {"
+a
+b
+a
+"}
diff --git a/maps/tether_better/submaps/underdark_pois/guardedloot_normal.dmm b/maps/tether_better/submaps/underdark_pois/guardedloot_normal.dmm
new file mode 100644
index 0000000000..feae026bda
--- /dev/null
+++ b/maps/tether_better/submaps/underdark_pois/guardedloot_normal.dmm
@@ -0,0 +1,45 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/mine/explored/underdark)
+"b" = (
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"c" = (
+/obj/random/underdark,
+/obj/structure/closet/crate/mimic/safe,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"d" = (
+/obj/tether_away_spawner/underdark_normal,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+
+(1,1,1) = {"
+a
+b
+b
+b
+a
+"}
+(2,1,1) = {"
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+b
+c
+b
+b
+"}
+(3,1,1) = {"
+a
+b
+b
+d
+b
+"}
+(4,1,1) = {"
+a
+a
+b
+b
+a
+"}
diff --git a/maps/tether_better/submaps/underdark_pois/hard_mob.dmm b/maps/tether_better/submaps/underdark_pois/hard_mob.dmm
new file mode 100644
index 0000000000..e35e5ae6ff
--- /dev/null
+++ b/maps/tether_better/submaps/underdark_pois/hard_mob.dmm
@@ -0,0 +1,132 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/mine/explored/underdark)
+"b" = (
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"c" = (
+/obj/tether_away_spawner/underdark_hard,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+
+(1,1,1) = {"
+a
+a
+a
+b
+b
+b
+b
+a
+a
+a
+"}
+(2,1,1) = {"
+a
+a
+b
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+b
+b
+b
+b
+a
+a
+"}
+(3,1,1) = {"
+a
+b
+b
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+b
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+b
+b
+a
+"}
+(4,1,1) = {"
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+b
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+b
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+b
+b
+"}
+(5,1,1) = {"
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+b
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+b
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+b
+c
+b
+b
+b
+"}
+(6,1,1) = {"
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+b
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+b
+b
+"}
+(7,1,1) = {"
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+"}
+(8,1,1) = {"
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+a
+"}
+(9,1,1) = {"
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+a
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+"}
+(10,1,1) = {"
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+b
+b
+a
+a
+a
+"}
diff --git a/maps/tether_better/submaps/underdark_pois/mechbay.dmm b/maps/tether_better/submaps/underdark_pois/mechbay.dmm
new file mode 100644
index 0000000000..db918c9c44
--- /dev/null
+++ b/maps/tether_better/submaps/underdark_pois/mechbay.dmm
@@ -0,0 +1,177 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/mine/explored/underdark)
+"b" = (
+/turf/simulated/mineral/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"c" = (
+/turf/simulated/wall/sandstone,
+/area/mine/explored/underdark)
+"d" = (
+/turf/simulated/floor/virgo3b_better,
+/area/mine/explored/underdark)
+"e" = (
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"f" = (
+/obj/structure/closet/crate/mimic/cointoss,
+/obj/random/underdark,
+/turf/simulated/floor/virgo3b_better,
+/area/mine/explored/underdark)
+"g" = (
+/obj/structure/closet/crate/mimic/cointoss,
+/obj/random/multiple/underdark/mechtool,
+/turf/simulated/floor/virgo3b_better,
+/area/mine/explored/underdark)
+"h" = (
+/obj/random/underdark/uncertain,
+/turf/simulated/floor/virgo3b_better,
+/area/mine/explored/underdark)
+"i" = (
+/obj/machinery/mech_recharger,
+/turf/simulated/floor/virgo3b_better,
+/area/mine/explored/underdark)
+"j" = (
+/obj/random/multiple/underdark/mechtool,
+/turf/simulated/floor/virgo3b_better,
+/area/mine/explored/underdark)
+"k" = (
+/obj/mecha/working/ripley/abandoned,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"m" = (
+/obj/effect/decal/remains,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+
+(1,1,1) = {"
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+c
+c
+c
+c
+e
+e
+a
+a
+a
+"}
+(2,1,1) = {"
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+c
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+c
+e
+e
+e
+a
+a
+"}
+(3,1,1) = {"
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+d
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+e
+e
+e
+e
+a
+"}
+(4,1,1) = {"
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+c
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+d
+c
+e
+e
+e
+e
+e
+"}
+(5,1,1) = {"
+a
+c
+c
+c
+c
+c
+e
+e
+e
+e
+e
+"}
+(6,1,1) = {"
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+c
+h
+j
+b
+c
+e
+e
+m
+e
+e
+"}
+(7,1,1) = {"
+b
+b
+b
+b
+b
+d
+e
+k
+e
+e
+a
+"}
+(8,1,1) = {"
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+b
+b
+c
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+e
+e
+a
+a
+"}
+(9,1,1) = {"
+b
+b
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+c
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+e
+e
+a
+a
+a
+"}
+(10,1,1) = {"
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+b
+a
+a
+a
+a
+a
+a
+a
+a
+"}
diff --git a/maps/tether_better/submaps/underdark_pois/mechwreck.dmm b/maps/tether_better/submaps/underdark_pois/mechwreck.dmm
new file mode 100644
index 0000000000..e1c7aa5842
--- /dev/null
+++ b/maps/tether_better/submaps/underdark_pois/mechwreck.dmm
@@ -0,0 +1,58 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/mine/explored/underdark)
+"b" = (
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"c" = (
+/obj/random/multiple/underdark/mechtool,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"d" = (
+/obj/effect/decal/mecha_wreckage/ripley,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+
+(1,1,1) = {"
+a
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+"}
+(2,1,1) = {"
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+(3,1,1) = {"
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+(4,1,1) = {"
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+(5,1,1) = {"
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+"}
+(6,1,1) = {"
+a
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+"}
diff --git a/maps/tether_better/submaps/underdark_pois/mimicry.dmm b/maps/tether_better/submaps/underdark_pois/mimicry.dmm
new file mode 100644
index 0000000000..da6b0f40de
--- /dev/null
+++ b/maps/tether_better/submaps/underdark_pois/mimicry.dmm
@@ -0,0 +1,97 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/simulated/mineral/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"b" = (
+/turf/template_noop,
+/area/mine/explored/underdark)
+"c" = (
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"e" = (
+/obj/structure/closet/crate/mimic/cointoss,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"f" = (
+/obj/structure/closet/crate/mimic/guaranteed,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"g" = (
+/obj/structure/closet/crate/mimic/dangerous,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"h" = (
+/obj/structure/closet/crate/mimic/safe,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"i" = (
+/obj/effect/decal/remains/deer,
+/obj/effect/decal/cleanable/blood,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"j" = (
+/obj/effect/decal/remains/tajaran,
+/obj/effect/decal/cleanable/blood,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+
+(1,1,1) = {"
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+"}
+(2,1,1) = {"
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+(3,1,1) = {"
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+(4,1,1) = {"
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+(5,1,1) = {"
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+(6,1,1) = {"
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+"}
diff --git a/maps/tether_better/submaps/underdark_pois/normal_mob.dmm b/maps/tether_better/submaps/underdark_pois/normal_mob.dmm
new file mode 100644
index 0000000000..1248502250
--- /dev/null
+++ b/maps/tether_better/submaps/underdark_pois/normal_mob.dmm
@@ -0,0 +1,132 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/mine/explored/underdark)
+"b" = (
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"c" = (
+/obj/tether_away_spawner/underdark_normal,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+
+(1,1,1) = {"
+a
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+b
+b
+a
+a
+a
+"}
+(2,1,1) = {"
+a
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+b
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+"}
+(3,1,1) = {"
+a
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+"}
+(4,1,1) = {"
+b
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+"}
+(5,1,1) = {"
+b
+b
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+"}
+(6,1,1) = {"
+b
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+"}
+(7,1,1) = {"
+b
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+"}
+(8,1,1) = {"
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+"}
+(9,1,1) = {"
+a
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+a
+a
+"}
+(10,1,1) = {"
+a
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+a
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+b
+a
+a
+a
+"}
diff --git a/maps/tether_better/submaps/underdark_pois/old_drone_hive.dmm b/maps/tether_better/submaps/underdark_pois/old_drone_hive.dmm
new file mode 100644
index 0000000000..adb2be6cbd
--- /dev/null
+++ b/maps/tether_better/submaps/underdark_pois/old_drone_hive.dmm
@@ -0,0 +1,138 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"b" = (
+/turf/template_noop,
+/area/mine/explored/underdark)
+"c" = (
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/mine/explored/underdark)
+"d" = (
+/obj/effect/decal/remains/tajaran,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/mine/explored/underdark)
+"e" = (
+/obj/effect/decal/remains/tajaran,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"f" = (
+/obj/random/underdark,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"g" = (
+/obj/effect/decal/remains/deer,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"h" = (
+/obj/structure/ore_box,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"i" = (
+/turf/simulated/wall,
+/area/mine/explored/underdark)
+"j" = (
+/obj/random/underdark,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/mine/explored/underdark)
+"k" = (
+/obj/structure/old_roboprinter,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/mine/explored/underdark)
+"l" = (
+/obj/tether_away_spawner/underdark_drone_swarm,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/mine/explored/underdark)
+"m" = (
+/obj/structure/barricade,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"n" = (
+/obj/machinery/door/airlock/multi_tile/glass,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/mine/explored/underdark)
+
+(1,1,1) = {"
+b
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+"}
+(2,1,1) = {"
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+c
+i
+"}
+(3,1,1) = {"
+a
+e
+a
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+c
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+k
+k
+c
+i
+"}
+(4,1,1) = {"
+a
+a
+a
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+c
+c
+c
+c
+i
+"}
+(5,1,1) = {"
+b
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+i
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+c
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+"}
+(6,1,1) = {"
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+i
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+i
+i
+i
+i
+i
+"}
diff --git a/maps/tether_better/submaps/underdark_pois/phoron_rat_den.dmm b/maps/tether_better/submaps/underdark_pois/phoron_rat_den.dmm
new file mode 100644
index 0000000000..81896e7527
--- /dev/null
+++ b/maps/tether_better/submaps/underdark_pois/phoron_rat_den.dmm
@@ -0,0 +1,305 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/obj/effect/decal/cleanable/cobweb,
+/turf/simulated/floor/outdoors/dirt/virgo3b_better,
+/area/mine/explored/underdark)
+"b" = (
+/turf/template_noop,
+/area/mine/explored/underdark)
+"c" = (
+/turf/simulated/mineral/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"d" = (
+/obj/effect/decal/cleanable/blood/tracks/paw,
+/obj/effect/decal/cleanable/blood/drip,
+/turf/simulated/floor/outdoors/dirt/virgo3b_better,
+/area/mine/explored/underdark)
+"f" = (
+/obj/structure/barricade,
+/turf/simulated/floor/outdoors/dirt/virgo3b_better,
+/area/mine/explored/underdark)
+"g" = (
+/turf/simulated/floor/outdoors/dirt/virgo3b_better,
+/area/mine/explored/underdark)
+"h" = (
+/obj/effect/decal/cleanable/blood/drip,
+/turf/simulated/floor/outdoors/dirt/virgo3b_better,
+/area/mine/explored/underdark)
+"i" = (
+/obj/effect/decal/cleanable/blood/tracks/paw,
+/turf/simulated/floor/outdoors/dirt/virgo3b_better,
+/area/mine/explored/underdark)
+"j" = (
+/obj/effect/decal/remains/mouse,
+/turf/simulated/floor/outdoors/dirt/virgo3b_better,
+/area/mine/explored/underdark)
+"l" = (
+/obj/effect/decal/cleanable/blood,
+/obj/effect/decal/cleanable/blood,
+/turf/simulated/floor/outdoors/dirt/virgo3b_better,
+/area/mine/explored/underdark)
+"m" = (
+/obj/effect/decal/remains/deer,
+/obj/effect/decal/cleanable/blood,
+/turf/simulated/floor/outdoors/dirt/virgo3b_better,
+/area/mine/explored/underdark)
+"n" = (
+/obj/structure/frame,
+/turf/simulated/floor/outdoors/dirt/virgo3b_better,
+/area/mine/explored/underdark)
+"o" = (
+/obj/structure/bonfire/permanent,
+/turf/simulated/floor/outdoors/dirt/virgo3b_better,
+/area/mine/explored/underdark)
+"p" = (
+/obj/effect/decal/cleanable/blood,
+/turf/simulated/floor/outdoors/dirt/virgo3b_better,
+/area/mine/explored/underdark)
+"q" = (
+/obj/effect/decal/remains/tajaran,
+/obj/effect/decal/cleanable/blood,
+/turf/simulated/floor/outdoors/dirt/virgo3b_better,
+/area/mine/explored/underdark)
+"r" = (
+/obj/effect/decal/cleanable/blood/drip,
+/obj/structure/barricade,
+/turf/simulated/floor/outdoors/dirt/virgo3b_better,
+/area/mine/explored/underdark)
+"s" = (
+/obj/effect/decal/remains/human,
+/obj/effect/decal/cleanable/blood,
+/turf/simulated/floor/outdoors/dirt/virgo3b_better,
+/area/mine/explored/underdark)
+"t" = (
+/obj/structure/girder,
+/turf/simulated/floor/outdoors/dirt/virgo3b_better,
+/area/mine/explored/underdark)
+"u" = (
+/obj/structure/outcrop/diamond,
+/turf/simulated/floor/outdoors/dirt/virgo3b_better,
+/area/mine/explored/underdark)
+
+(1,1,1) = {"
+b
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+c
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+"}
+(2,1,1) = {"
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+p
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+"}
+(3,1,1) = {"
+b
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+b
+c
+g
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+g
+g
+g
+g
+p
+c
+"}
+(4,1,1) = {"
+c
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+c
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+q
+c
+"}
+(5,1,1) = {"
+a
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+g
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+g
+c
+"}
+(6,1,1) = {"
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+d
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+"}
+(7,1,1) = {"
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+g
+c
+"}
+(8,1,1) = {"
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+o
+g
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+q
+c
+"}
+(9,1,1) = {"
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+g
+g
+g
+c
+"}
+(10,1,1) = {"
+c
+g
+g
+u
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+m
+g
+h
+g
+g
+s
+c
+"}
+(11,1,1) = {"
+f
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+g
+g
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+h
+g
+g
+g
+c
+"}
+(12,1,1) = {"
+f
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+g
+g
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+h
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+g
+g
+c
+"}
+(13,1,1) = {"
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+c
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+g
+g
+h
+g
+g
+g
+c
+"}
+(14,1,1) = {"
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+c
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+g
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+g
+g
+m
+c
+"}
+(15,1,1) = {"
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+c
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+h
+g
+p
+m
+c
+"}
+(16,1,1) = {"
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+c
+c
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+c
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+c
+c
+"}
diff --git a/maps/tether_better/submaps/underdark_pois/puzzle_corridor.dmm b/maps/tether_better/submaps/underdark_pois/puzzle_corridor.dmm
new file mode 100644
index 0000000000..ce076f0e96
--- /dev/null
+++ b/maps/tether_better/submaps/underdark_pois/puzzle_corridor.dmm
@@ -0,0 +1,140 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"b" = (
+/turf/unsimulated/mineral/virgo3b_better,
+/area/mine/explored/underdark)
+"c" = (
+/obj/tether_away_spawner/underdark_normal,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+
+(1,1,1) = {"
+b
+b
+b
+b
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+"}
+(2,1,1) = {"
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+"}
+(3,1,1) = {"
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+b
+"}
+(4,1,1) = {"
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+a
+a
+a
+b
+a
+a
+b
+b
+b
+b
+a
+a
+"}
+(5,1,1) = {"
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+a
+b
+a
+b
+a
+a
+a
+a
+b
+a
+a
+a
+a
+"}
+(6,1,1) = {"
+b
+b
+b
+a
+a
+a
+c
+b
+a
+a
+a
+b
+b
+b
+"}
+(7,1,1) = {"
+b
+b
+b
+a
+a
+b
+b
+a
+a
+b
+a
+b
+b
+b
+"}
+(8,1,1) = {"
+b
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+a
+b
+b
+a
+b
+b
+b
+b
+b
+b
+"}
diff --git a/maps/tether_better/submaps/underdark_pois/rad_threat.dmm b/maps/tether_better/submaps/underdark_pois/rad_threat.dmm
new file mode 100644
index 0000000000..e285b6651b
--- /dev/null
+++ b/maps/tether_better/submaps/underdark_pois/rad_threat.dmm
@@ -0,0 +1,63 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"b" = (
+/turf/template_noop,
+/area/mine/explored/underdark)
+"c" = (
+/obj/effect/map_effect/radiation_emitter{
+ desc = "if you can see this, poke a coder"
+ },
+/obj/item/poi/brokenoldreactor,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+
+(1,1,1) = {"
+b
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+"}
+(2,1,1) = {"
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+a
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+"}
+(3,1,1) = {"
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+a
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+"}
+(4,1,1) = {"
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+"}
+(5,1,1) = {"
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+a
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+"}
+(6,1,1) = {"
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+b
+b
+"}
diff --git a/maps/tether_better/submaps/underdark_pois/rykka_easter_egg.dmm b/maps/tether_better/submaps/underdark_pois/rykka_easter_egg.dmm
new file mode 100644
index 0000000000..4ad4eca1c4
--- /dev/null
+++ b/maps/tether_better/submaps/underdark_pois/rykka_easter_egg.dmm
@@ -0,0 +1,51 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"b" = (
+/turf/simulated/mineral/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"c" = (
+/obj/structure/dogbed,
+/mob/living/simple_mob/animal/wolf/direwolf/rykka{
+ attacktext = list("attacked, bites, gnaws");
+ friendly = list("nuzzles, cuddles, rubs against")
+ },
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+
+(1,1,1) = {"
+b
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+a
+b
+b
+"}
+(2,1,1) = {"
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+a
+a
+a
+b
+"}
+(3,1,1) = {"
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+a
+a
+"}
+(4,1,1) = {"
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+a
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+"}
+(5,1,1) = {"
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+b
+a
+b
+b
+"}
diff --git a/maps/tether_better/submaps/underdark_pois/spider_nest.dmm b/maps/tether_better/submaps/underdark_pois/spider_nest.dmm
new file mode 100644
index 0000000000..6325082f13
--- /dev/null
+++ b/maps/tether_better/submaps/underdark_pois/spider_nest.dmm
@@ -0,0 +1,111 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"b" = (
+/turf/template_noop,
+/area/mine/explored/underdark)
+"c" = (
+/turf/simulated/mineral/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"d" = (
+/obj/tether_away_spawner/underdark_normal,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"e" = (
+/obj/effect/decal/cleanable/spiderling_remains,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"f" = (
+/obj/effect/decal/cleanable/cobweb,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"g" = (
+/obj/effect/decal/cleanable/cobweb2,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"h" = (
+/obj/structure/barricade,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"i" = (
+/obj/structure/bonfire/permanent,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"j" = (
+/obj/random/underdark/uncertain,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"k" = (
+/obj/random/underdark,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"l" = (
+/obj/random/outcrop,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+
+(1,1,1) = {"
+b
+c
+a
+e
+a
+b
+"}
+(2,1,1) = {"
+c
+c
+a
+a
+a
+k
+"}
+(3,1,1) = {"
+e
+f
+a
+d
+a
+a
+"}
+(4,1,1) = {"
+e
+a
+a
+i
+a
+a
+"}
+(5,1,1) = {"
+l
+d
+a
+j
+a
+a
+"}
+(6,1,1) = {"
+b
+b
+a
+a
+d
+g
+"}
+(7,1,1) = {"
+b
+b
+a
+e
+c
+c
+"}
+(8,1,1) = {"
+b
+b
+h
+h
+c
+c
+"}
diff --git a/maps/tether_better/submaps/underdark_pois/subterranean_lake.dmm b/maps/tether_better/submaps/underdark_pois/subterranean_lake.dmm
new file mode 100644
index 0000000000..b99bd20a33
--- /dev/null
+++ b/maps/tether_better/submaps/underdark_pois/subterranean_lake.dmm
@@ -0,0 +1,162 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/mine/explored/underdark)
+"b" = (
+/turf/simulated/floor/water,
+/area/mine/explored/underdark)
+"c" = (
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"d" = (
+/turf/simulated/floor/water/deep,
+/area/mine/explored/underdark)
+"e" = (
+/obj/tether_away_spawner/underdark_normal,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+
+(1,1,1) = {"
+a
+a
+c
+c
+c
+c
+c
+c
+a
+a
+"}
+(2,1,1) = {"
+a
+e
+c
+b
+b
+b
+b
+c
+c
+a
+"}
+(3,1,1) = {"
+c
+c
+b
+d
+d
+d
+d
+b
+c
+a
+"}
+(4,1,1) = {"
+c
+b
+d
+d
+d
+d
+d
+d
+b
+c
+"}
+(5,1,1) = {"
+c
+b
+d
+d
+d
+d
+d
+d
+b
+c
+"}
+(6,1,1) = {"
+c
+b
+d
+d
+d
+d
+d
+d
+b
+c
+"}
+(7,1,1) = {"
+c
+b
+d
+d
+d
+d
+d
+d
+b
+c
+"}
+(8,1,1) = {"
+c
+b
+d
+d
+d
+d
+d
+d
+b
+c
+"}
+(9,1,1) = {"
+c
+b
+d
+d
+d
+d
+d
+d
+b
+c
+"}
+(10,1,1) = {"
+c
+c
+b
+d
+d
+d
+d
+b
+c
+a
+"}
+(11,1,1) = {"
+a
+c
+c
+b
+b
+b
+b
+c
+e
+a
+"}
+(12,1,1) = {"
+a
+a
+c
+c
+c
+c
+c
+c
+a
+a
+"}
diff --git a/maps/tether_better/submaps/underdark_pois/testsite.dmm b/maps/tether_better/submaps/underdark_pois/testsite.dmm
new file mode 100644
index 0000000000..4939a8a085
--- /dev/null
+++ b/maps/tether_better/submaps/underdark_pois/testsite.dmm
@@ -0,0 +1,247 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/mine/explored/underdark)
+"b" = (
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"c" = (
+/obj/tether_away_spawner/underdark_normal,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"d" = (
+/obj/random/underdark,
+/obj/random/underdark,
+/obj/structure/closet/crate/mimic/safe,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"e" = (
+/turf/simulated/wall/r_lead,
+/area/mine/explored/underdark)
+"f" = (
+/obj/structure/frame/computer,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"g" = (
+/obj/structure/frame,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"h" = (
+/obj/machinery/the_singularitygen,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"i" = (
+/obj/random/underdark/uncertain,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"j" = (
+/turf/simulated/mineral/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"k" = (
+/obj/structure/closet/crate/mimic/safe,
+/obj/item/stack/cable_coil/brown,
+/obj/item/stack/material/lead{
+ amount = 10
+ },
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"l" = (
+/obj/machinery/power/port_gen/pacman/super,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"m" = (
+/obj/item/stack/material/uranium{
+ amount = 5
+ },
+/obj/structure/closet/crate/mimic/safe,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"n" = (
+/obj/effect/decal/remains,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"B" = (
+/obj/structure/salvageable/data,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+
+(1,1,1) = {"
+a
+a
+a
+b
+b
+b
+b
+a
+a
+a
+"}
+(2,1,1) = {"
+a
+a
+b
+b
+b
+b
+b
+b
+a
+a
+"}
+(3,1,1) = {"
+a
+b
+b
+g
+b
+b
+b
+l
+b
+a
+"}
+(4,1,1) = {"
+c
+b
+f
+b
+b
+b
+b
+m
+b
+a
+"}
+(5,1,1) = {"
+b
+b
+b
+g
+n
+b
+b
+b
+b
+a
+"}
+(6,1,1) = {"
+b
+b
+g
+g
+i
+b
+b
+b
+b
+a
+"}
+(7,1,1) = {"
+b
+b
+b
+b
+b
+b
+b
+b
+b
+b
+"}
+(8,1,1) = {"
+b
+d
+B
+b
+b
+b
+b
+i
+b
+b
+"}
+(9,1,1) = {"
+b
+e
+e
+e
+b
+k
+j
+j
+c
+b
+"}
+(10,1,1) = {"
+b
+e
+b
+b
+b
+e
+j
+j
+j
+b
+"}
+(11,1,1) = {"
+b
+e
+b
+h
+b
+e
+j
+j
+j
+j
+"}
+(12,1,1) = {"
+b
+e
+b
+b
+b
+j
+j
+j
+j
+j
+"}
+(13,1,1) = {"
+b
+e
+e
+e
+e
+j
+j
+j
+j
+a
+"}
+(14,1,1) = {"
+b
+b
+b
+b
+j
+j
+j
+j
+j
+a
+"}
+(15,1,1) = {"
+a
+a
+b
+b
+b
+j
+j
+j
+a
+a
+"}
diff --git a/maps/tether_better/submaps/underdark_pois/tree_shrine.dmm b/maps/tether_better/submaps/underdark_pois/tree_shrine.dmm
new file mode 100644
index 0000000000..575b5acda8
--- /dev/null
+++ b/maps/tether_better/submaps/underdark_pois/tree_shrine.dmm
@@ -0,0 +1,115 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/simulated/floor/outdoors/dirt/virgo3b_better,
+/area/mine/explored/underdark)
+"b" = (
+/obj/structure/flora/ausbushes/ppflowers,
+/turf/simulated/floor/outdoors/grass/sif/virgo3b_better,
+/area/mine/explored/underdark)
+"c" = (
+/turf/template_noop,
+/area/mine/explored/underdark)
+"d" = (
+/obj/structure/flora/ausbushes/fullgrass,
+/turf/simulated/floor/outdoors/grass/sif/virgo3b_better,
+/area/mine/explored/underdark)
+"e" = (
+/obj/structure/flora/ausbushes/leafybush,
+/turf/simulated/floor/outdoors/grass/sif/virgo3b_better,
+/area/mine/explored/underdark)
+"f" = (
+/turf/simulated/floor/outdoors/grass/sif/virgo3b_better,
+/area/mine/explored/underdark)
+"g" = (
+/obj/structure/flora/ausbushes/brflowers,
+/turf/simulated/floor/outdoors/grass/sif/virgo3b_better,
+/area/mine/explored/underdark)
+"h" = (
+/obj/structure/flora/tree/pine,
+/turf/simulated/floor/outdoors/grass/sif/virgo3b_better,
+/area/mine/explored/underdark)
+"i" = (
+/obj/tether_away_spawner/underdark_hard,
+/turf/simulated/floor/outdoors/dirt/virgo3b_better,
+/area/mine/explored/underdark)
+
+(1,1,1) = {"
+c
+c
+c
+c
+c
+c
+c
+c
+"}
+(2,1,1) = {"
+c
+i
+a
+a
+a
+a
+a
+c
+"}
+(3,1,1) = {"
+c
+a
+b
+b
+d
+h
+a
+c
+"}
+(4,1,1) = {"
+c
+a
+d
+b
+d
+d
+a
+c
+"}
+(5,1,1) = {"
+c
+a
+e
+d
+g
+d
+a
+c
+"}
+(6,1,1) = {"
+c
+a
+d
+f
+h
+b
+a
+c
+"}
+(7,1,1) = {"
+c
+a
+a
+a
+a
+a
+a
+c
+"}
+(8,1,1) = {"
+c
+c
+c
+c
+c
+c
+c
+c
+"}
diff --git a/maps/tether_better/submaps/underdark_pois/underdark_things.dm b/maps/tether_better/submaps/underdark_pois/underdark_things.dm
new file mode 100644
index 0000000000..8d78766baf
--- /dev/null
+++ b/maps/tether_better/submaps/underdark_pois/underdark_things.dm
@@ -0,0 +1,289 @@
+// Weakened version of Phoron spiders
+/mob/living/simple_mob/animal/giant_spider/phorogenic/weak
+ maxHealth = 100
+ health = 100
+
+ melee_damage_lower = 10
+ melee_damage_upper = 25
+ attack_armor_pen = 10
+
+ poison_chance = 20
+
+// Adds Phoron Wolf
+/mob/living/simple_mob/animal/wolf/phoron
+
+ faction = "underdark"
+ movement_cooldown = 0
+
+ harm_intent_damage = 5
+ melee_damage_lower = 5
+ melee_damage_upper = 12
+
+ minbodytemp = 200
+
+// Lazy way of making sure wolves survive outside.
+ min_oxy = 0
+ max_oxy = 0
+ min_tox = 0
+ max_tox = 0
+ min_co2 = 0
+ max_co2 = 0
+ min_n2 = 0
+ max_n2 = 0
+
+// Underdark mob spawners
+/obj/tether_away_spawner/underdark_drone_swarm
+ name = "Underdark Drone Swarm Spawner"
+ faction = "underdark"
+ atmos_comp = TRUE
+ prob_spawn = 100
+ prob_fall = 10
+ //guard = 20
+ mobs_to_pick_from = list(
+ /mob/living/simple_mob/vore/oregrub = 3,
+ )
+
+/obj/tether_away_spawner/underdark_normal
+ name = "Underdark Normal Spawner"
+ faction = "underdark"
+ atmos_comp = TRUE
+ prob_spawn = 100
+ prob_fall = 50
+ //guard = 20
+ mobs_to_pick_from = list(
+ /mob/living/simple_mob/vore/catgirl = 4,
+ /mob/living/simple_mob/vore/cookiegirl = 1,
+ /mob/living/simple_mob/vore/oregrub = 2,
+ )
+
+/obj/tether_away_spawner/underdark_hard
+ name = "Underdark Hard Spawner"
+ faction = "underdark"
+ atmos_comp = TRUE
+ prob_spawn = 100
+ prob_fall = 50
+ //guard = 20
+ mobs_to_pick_from = list(
+ /mob/living/simple_mob/vore/wolfgirl = 3,
+ /mob/living/simple_mob/vore/lamia/random = 6,
+ /mob/living/simple_mob/vore/oregrub/lava = 1,
+ )
+
+/obj/tether_away_spawner/underdark_boss
+ name = "Underdark Boss Spawner"
+ faction = "underdark"
+ atmos_comp = TRUE
+ prob_spawn = 100
+ prob_fall = 100
+ //guard = 70
+ mobs_to_pick_from = list(
+ /mob/living/simple_mob/vore/aggressive/dragon = 1
+ )
+
+/obj/random/underdark
+ name = "random underdark loot"
+ desc = "Random loot for Underdark."
+ icon = 'icons/obj/items.dmi'
+ icon_state = "spickaxe"
+
+/obj/random/underdark/item_to_spawn()
+ return pick(prob(3);/obj/random/multiple/underdark/miningdrills,
+ prob(3);/obj/random/multiple/underdark/ores,
+ prob(2);/obj/random/multiple/underdark/treasure,
+ prob(1);/obj/random/multiple/underdark/mechtool)
+
+/obj/random/underdark/uncertain
+ icon_state = "upickaxe"
+ spawn_nothing_percentage = 65 //only 33% to spawn loot
+
+/obj/random/multiple/underdark/miningdrills
+ name = "random underdark mining tool loot"
+ desc = "Random mining tool loot for Underdark."
+ icon = 'icons/obj/items.dmi'
+ icon_state = "spickaxe"
+
+/obj/random/multiple/underdark/miningdrills/item_to_spawn()
+ return pick(
+ prob(10);list(/obj/item/weapon/pickaxe/silver),
+ prob(8);list(/obj/item/weapon/pickaxe/drill),
+ prob(6);list(/obj/item/weapon/pickaxe/jackhammer),
+ prob(5);list(/obj/item/weapon/pickaxe/gold),
+ prob(4);list(/obj/item/weapon/pickaxe/plasmacutter),
+ prob(2);list(/obj/item/weapon/pickaxe/diamond),
+ prob(1);list(/obj/item/weapon/pickaxe/diamonddrill)
+ )
+
+/obj/random/multiple/underdark/ores
+ name = "random underdark mining ore loot"
+ desc = "Random mining utility loot for Underdark."
+ icon = 'icons/obj/mining.dmi'
+ icon_state = "satchel"
+
+/obj/random/multiple/underdark/ores/item_to_spawn()
+ return pick(
+ prob(9);list(
+ /obj/item/weapon/storage/bag/ore,
+ /obj/item/weapon/shovel,
+ /obj/item/weapon/ore/glass,
+ /obj/item/weapon/ore/glass,
+ /obj/item/weapon/ore/glass,
+ /obj/item/weapon/ore/glass,
+ /obj/item/weapon/ore/glass,
+ /obj/item/weapon/ore/glass,
+ /obj/item/weapon/ore/glass,
+ /obj/item/weapon/ore/glass,
+ /obj/item/weapon/ore/glass,
+ /obj/item/weapon/ore/glass,
+ /obj/item/weapon/ore/hydrogen,
+ /obj/item/weapon/ore/hydrogen,
+ /obj/item/weapon/ore/hydrogen,
+ /obj/item/weapon/ore/hydrogen,
+ /obj/item/weapon/ore/hydrogen,
+ /obj/item/weapon/ore/hydrogen
+ ),
+ prob(7);list(
+ /obj/item/weapon/storage/bag/ore,
+ /obj/item/weapon/pickaxe,
+ /obj/item/weapon/ore/osmium,
+ /obj/item/weapon/ore/osmium,
+ /obj/item/weapon/ore/osmium,
+ /obj/item/weapon/ore/osmium,
+ /obj/item/weapon/ore/osmium,
+ /obj/item/weapon/ore/osmium,
+ /obj/item/weapon/ore/osmium,
+ /obj/item/weapon/ore/osmium,
+ /obj/item/weapon/ore/osmium,
+ /obj/item/weapon/ore/osmium
+ ),
+ prob(4);list(
+ /obj/item/clothing/suit/radiation,
+ /obj/item/clothing/head/radiation,
+ /obj/item/weapon/ore/uranium,
+ /obj/item/weapon/ore/uranium,
+ /obj/item/weapon/ore/uranium,
+ /obj/item/weapon/ore/uranium,
+ /obj/item/weapon/ore/uranium,
+ /obj/item/weapon/ore/uranium,
+ /obj/item/weapon/ore/uranium,
+ /obj/item/weapon/ore/uranium,
+ /obj/item/weapon/ore/uranium,
+ /obj/item/weapon/ore/uranium,
+ /obj/item/weapon/ore/uranium,
+ /obj/item/weapon/ore/uranium,
+ /obj/item/weapon/ore/uranium,
+ /obj/item/weapon/ore/uranium,
+ /obj/item/weapon/ore/uranium,
+ /obj/item/weapon/ore/uranium,
+ /obj/item/weapon/ore/uranium,
+ /obj/item/weapon/ore/uranium,
+ /obj/item/weapon/ore/uranium,
+ /obj/item/weapon/ore/uranium),
+ prob(2);list(
+ /obj/item/device/flashlight/lantern,
+ /obj/item/clothing/glasses/material,
+ /obj/item/weapon/ore/diamond,
+ /obj/item/weapon/ore/diamond,
+ /obj/item/weapon/ore/diamond,
+ /obj/item/weapon/ore/diamond,
+ /obj/item/weapon/ore/diamond,
+ /obj/item/weapon/ore/diamond,
+ /obj/item/weapon/ore/diamond,
+ /obj/item/weapon/ore/diamond,
+ /obj/item/weapon/ore/diamond,
+ /obj/item/weapon/ore/diamond
+ ),
+ prob(1);list(
+ /obj/item/weapon/mining_scanner,
+ /obj/item/weapon/shovel/spade,
+ /obj/item/weapon/ore/verdantium,
+ /obj/item/weapon/ore/verdantium,
+ /obj/item/weapon/ore/verdantium,
+ /obj/item/weapon/ore/verdantium,
+ /obj/item/weapon/ore/verdantium
+ )
+ )
+
+/obj/random/multiple/underdark/treasure
+ name = "random underdark treasure"
+ desc = "Random treasure loot for Underdark."
+ icon = 'icons/obj/storage.dmi'
+ icon_state = "cashbag"
+
+/obj/random/multiple/underdark/treasure/item_to_spawn()
+ return pick(
+ prob(5);list(
+ /obj/random/coin,
+ /obj/random/coin,
+ /obj/random/coin,
+ /obj/random/coin,
+ /obj/random/coin,
+ /obj/item/clothing/head/pirate
+ ),
+ prob(4);list(
+ /obj/item/weapon/storage/bag/cash,
+ /obj/item/weapon/spacecash/c500,
+ /obj/item/weapon/spacecash/c100,
+ /obj/item/weapon/spacecash/c50
+ ),
+ prob(3);list(
+ /obj/item/clothing/head/hardhat/orange,
+ /obj/item/stack/material/gold,
+ /obj/item/stack/material/gold,
+ /obj/item/stack/material/gold,
+ /obj/item/stack/material/gold,
+ /obj/item/stack/material/gold,
+ /obj/item/stack/material/gold,
+ /obj/item/stack/material/gold,
+ /obj/item/stack/material/gold,
+ /obj/item/stack/material/gold,
+ /obj/item/stack/material/gold),
+ prob(1);list(
+ /obj/item/stack/material/phoron,
+ /obj/item/stack/material/phoron,
+ /obj/item/stack/material/phoron,
+ /obj/item/stack/material/phoron,
+ /obj/item/stack/material/diamond,
+ /obj/item/stack/material/diamond,
+ /obj/item/stack/material/diamond
+ )
+ )
+
+/obj/random/multiple/underdark/mechtool
+ name = "random underdark mech equipment"
+ desc = "Random mech equipment loot for Underdark."
+ icon = 'icons/mecha/mecha_equipment.dmi'
+ icon_state = "mecha_clamp"
+
+/obj/random/multiple/underdark/mechtool/item_to_spawn()
+ return pick(
+ prob(12);list(/obj/item/mecha_parts/mecha_equipment/tool/drill),
+ prob(10);list(/obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp),
+ prob(8);list(/obj/item/mecha_parts/mecha_equipment/generator),
+ prob(7);list(/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot/rigged),
+ prob(6);list(/obj/item/mecha_parts/mecha_equipment/repair_droid),
+ prob(3);list(/obj/item/mecha_parts/mecha_equipment/gravcatapult),
+ prob(2);list(/obj/item/mecha_parts/mecha_equipment/weapon/energy/riggedlaser),
+ prob(2);list(/obj/item/mecha_parts/mecha_equipment/weapon/energy/flamer/rigged),
+ prob(1);list(/obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill),
+ )
+
+//POI STUFF
+VIRGO3BB_TURF_CREATE(/turf/simulated/mineral/ignore_oregen)
+VIRGO3BB_TURF_CREATE(/turf/simulated/mineral/floor/ignore_oregen)
+VIRGO3BB_TURF_CREATE(/turf/simulated/mineral/ignore_cavegen)
+VIRGO3BB_TURF_CREATE(/turf/simulated/mineral/floor/ignore_cavegen)
+
+//Vault2
+VIRGO3BB_TURF_CREATE(/turf/simulated/floor/tiled/freezer)
+
+//Abandonedshelter
+VIRGO3BB_TURF_CREATE(/turf/simulated/shuttle/floor/voidcraft)
+
+//Goldhall
+VIRGO3BB_TURF_CREATE(/turf/simulated/floor/tiled/kafel_full/yellow)
+
+//Mechbay
+/obj/mecha/working/ripley/abandoned/Initialize()
+ ..()
+ for(var/obj/item/mecha_parts/mecha_tracking/B in src.contents) //Deletes the beacon so it can't be found easily
+ qdel(B)
\ No newline at end of file
diff --git a/maps/tether_better/submaps/underdark_pois/vault1.dmm b/maps/tether_better/submaps/underdark_pois/vault1.dmm
new file mode 100644
index 0000000000..2c22205294
--- /dev/null
+++ b/maps/tether_better/submaps/underdark_pois/vault1.dmm
@@ -0,0 +1,75 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/virgo3b_better,
+/area/mine/explored/underdark)
+"b" = (
+/turf/simulated/wall/iron,
+/area/mine/explored/underdark)
+"c" = (
+/turf/template_noop,
+/area/mine/explored/underdark)
+"d" = (
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"e" = (
+/obj/effect/floor_decal/rust,
+/obj/random/underdark,
+/obj/structure/closet/crate/mimic/safe,
+/turf/simulated/floor/virgo3b_better,
+/area/mine/explored/underdark)
+"f" = (
+/obj/effect/floor_decal/rust,
+/obj/random/underdark/uncertain,
+/obj/structure/closet/crate/mimic/safe,
+/turf/simulated/floor/virgo3b_better,
+/area/mine/explored/underdark)
+
+(1,1,1) = {"
+b
+b
+b
+b
+b
+b
+"}
+(2,1,1) = {"
+b
+a
+e
+a
+a
+b
+"}
+(3,1,1) = {"
+b
+d
+d
+a
+f
+b
+"}
+(4,1,1) = {"
+b
+d
+d
+d
+a
+b
+"}
+(5,1,1) = {"
+c
+c
+d
+d
+d
+b
+"}
+(6,1,1) = {"
+c
+c
+c
+b
+b
+b
+"}
diff --git a/maps/tether_better/submaps/underdark_pois/vault2.dmm b/maps/tether_better/submaps/underdark_pois/vault2.dmm
new file mode 100644
index 0000000000..fc17372b30
--- /dev/null
+++ b/maps/tether_better/submaps/underdark_pois/vault2.dmm
@@ -0,0 +1,60 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/simulated/wall/titanium,
+/area/mine/explored/underdark)
+"b" = (
+/turf/simulated/mineral/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"c" = (
+/obj/random/multiple/underdark/treasure,
+/obj/structure/closet/crate/mimic/safe,
+/turf/simulated/floor/tiled/freezer/virgo3b_better,
+/area/mine/explored/underdark)
+"d" = (
+/turf/simulated/floor/tiled/freezer/virgo3b_better,
+/area/mine/explored/underdark)
+"e" = (
+/obj/random/underdark,
+/obj/structure/closet/crate/mimic/safe,
+/turf/simulated/floor/tiled/freezer/virgo3b_better,
+/area/mine/explored/underdark)
+"f" = (
+/obj/structure/simple_door/silver,
+/turf/simulated/floor/tiled/freezer/virgo3b_better,
+/area/mine/explored/underdark)
+
+(1,1,1) = {"
+a
+a
+a
+a
+a
+"}
+(2,1,1) = {"
+a
+c
+d
+d
+a
+"}
+(3,1,1) = {"
+a
+d
+d
+d
+f
+"}
+(4,1,1) = {"
+b
+b
+e
+d
+a
+"}
+(5,1,1) = {"
+b
+b
+b
+a
+a
+"}
diff --git a/maps/tether_better/submaps/underdark_pois/vault3.dmm b/maps/tether_better/submaps/underdark_pois/vault3.dmm
new file mode 100644
index 0000000000..59024715e1
--- /dev/null
+++ b/maps/tether_better/submaps/underdark_pois/vault3.dmm
@@ -0,0 +1,75 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/mine/explored/underdark)
+"b" = (
+/turf/simulated/mineral/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"c" = (
+/turf/simulated/wall/r_wall,
+/area/mine/explored/underdark)
+"d" = (
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/mine/explored/underdark)
+"e" = (
+/obj/random/underdark,
+/obj/structure/closet/crate/mimic/safe,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/mine/explored/underdark)
+
+(1,1,1) = {"
+a
+a
+b
+b
+a
+a
+"}
+(2,1,1) = {"
+a
+b
+b
+b
+b
+a
+"}
+(3,1,1) = {"
+b
+b
+b
+b
+b
+b
+"}
+(4,1,1) = {"
+b
+b
+b
+b
+b
+c
+"}
+(5,1,1) = {"
+b
+b
+b
+b
+d
+c
+"}
+(6,1,1) = {"
+b
+b
+b
+b
+e
+c
+"}
+(7,1,1) = {"
+a
+b
+b
+c
+c
+c
+"}
diff --git a/maps/tether_better/submaps/underdark_pois/wolf_den.dmm b/maps/tether_better/submaps/underdark_pois/wolf_den.dmm
new file mode 100644
index 0000000000..1beaacb0b0
--- /dev/null
+++ b/maps/tether_better/submaps/underdark_pois/wolf_den.dmm
@@ -0,0 +1,262 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"b" = (
+/turf/template_noop,
+/area/mine/explored/underdark)
+"c" = (
+/turf/simulated/mineral/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"d" = (
+/obj/effect/decal/remains/tajaran,
+/obj/effect/decal/cleanable/blood,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"e" = (
+/obj/effect/decal/remains/mouse,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"f" = (
+/obj/effect/decal/remains/deer,
+/obj/effect/decal/cleanable/blood,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"g" = (
+/mob/living/simple_mob/vore/wolfgirl,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"h" = (
+/obj/effect/decal/remains/ribcage,
+/obj/effect/decal/cleanable/blood,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"i" = (
+/obj/effect/decal/remains/deer,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"k" = (
+/obj/structure/dogbed,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"l" = (
+/obj/structure/barricade,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"m" = (
+/obj/item/broken_device/random,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"n" = (
+/obj/item/resonator/upgraded,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+"o" = (
+/obj/random/multiple/underdark,
+/turf/simulated/mineral/floor/ignore_cavegen/virgo3b_better,
+/area/mine/explored/underdark)
+
+(1,1,1) = {"
+b
+b
+c
+c
+c
+c
+c
+b
+b
+c
+c
+c
+c
+c
+c
+"}
+(2,1,1) = {"
+b
+b
+c
+a
+a
+a
+l
+l
+l
+l
+a
+a
+a
+e
+c
+"}
+(3,1,1) = {"
+c
+c
+c
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+c
+"}
+(4,1,1) = {"
+a
+d
+a
+a
+a
+a
+a
+a
+a
+g
+a
+a
+a
+a
+b
+"}
+(5,1,1) = {"
+a
+a
+a
+a
+a
+a
+a
+i
+a
+a
+a
+n
+a
+a
+b
+"}
+(6,1,1) = {"
+a
+e
+a
+a
+h
+a
+a
+a
+k
+a
+a
+a
+a
+a
+b
+"}
+(7,1,1) = {"
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+b
+"}
+(8,1,1) = {"
+a
+a
+a
+m
+a
+a
+a
+a
+a
+a
+a
+a
+a
+a
+b
+"}
+(9,1,1) = {"
+a
+f
+a
+a
+g
+a
+a
+a
+a
+a
+a
+a
+a
+a
+c
+"}
+(10,1,1) = {"
+c
+c
+c
+a
+a
+a
+e
+a
+a
+g
+a
+e
+a
+a
+c
+"}
+(11,1,1) = {"
+b
+b
+c
+a
+a
+a
+l
+l
+l
+l
+a
+a
+a
+o
+c
+"}
+(12,1,1) = {"
+b
+b
+c
+c
+c
+c
+c
+b
+b
+c
+c
+c
+c
+c
+c
+"}
diff --git a/maps/tether_better/tether-01-surface1.dmm b/maps/tether_better/tether-01-surface1.dmm
new file mode 100644
index 0000000000..4364cda48f
--- /dev/null
+++ b/maps/tether_better/tether-01-surface1.dmm
@@ -0,0 +1,57590 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aaa" = (
+/turf/unsimulated/wall/planetary/virgo3b_better,
+/area/tether/surfacebase/outside/outside1)
+"aab" = (
+/obj/structure/sign/warning/bomb_range{
+ name = "\improper MINING AREA - WATCH FOR BLASTING"
+ },
+/turf/unsimulated/wall/planetary/virgo3b_better,
+/area/tether/surfacebase/outside/outside1)
+"aac" = (
+/obj/effect/map_effect/portal/master/side_a{
+ portal_id = "surfacemine"
+ },
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/tether/surfacebase/lowernortheva/external)
+"aad" = (
+/turf/simulated/floor/outdoors/grass/sif/virgo3b_better,
+/area/tether/surfacebase/outside/outside1)
+"aae" = (
+/turf/simulated/floor/outdoors/grass/sif/virgo3b_better,
+/area/tether/surfacebase/lowernortheva/external)
+"aaf" = (
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/tether/surfacebase/lowernortheva/external)
+"aag" = (
+/obj/machinery/hologram/holopad,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/tether/surfacebase/lowernortheva/external)
+"aah" = (
+/turf/simulated/mineral,
+/area/tether/surfacebase/outside/outside1)
+"aai" = (
+/obj/machinery/camera/network/outside{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/tether/surfacebase/lowernortheva/external)
+"aaj" = (
+/obj/structure/railing{
+ dir = 8
+ },
+/obj/structure/cable/heavyduty{
+ icon_state = "1-2"
+ },
+/obj/structure/railing{
+ dir = 4
+ },
+/turf/simulated/floor/virgo3b_better,
+/area/tether/surfacebase/outside/outside1)
+"aak" = (
+/obj/machinery/power/apc{
+ name = "south bump";
+ pixel_y = -28
+ },
+/obj/structure/cable{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/tether/surfacebase/lowernortheva/external)
+"aal" = (
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/tether/surfacebase/lowernortheva/external)
+"aam" = (
+/obj/machinery/light,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/tether/surfacebase/lowernortheva/external)
+"aan" = (
+/turf/simulated/wall,
+/area/tether/surfacebase/medical/mentalhealth)
+"aao" = (
+/turf/simulated/wall,
+/area/tether/surfacebase/medical/paramed)
+"aap" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/blast/shutters{
+ closed_layer = 10;
+ density = 0;
+ dir = 2;
+ icon_state = "shutter0";
+ id = "medbayquar";
+ layer = 1;
+ name = "Medbay Emergency Lockdown Shutters";
+ opacity = 0;
+ open_layer = 1
+ },
+/obj/structure/window/reinforced,
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/medical/paramed)
+"aaq" = (
+/turf/simulated/wall,
+/area/tether/surfacebase/lowernortheva)
+"aar" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced/polarized/full{
+ id = "psych_office"
+ },
+/obj/structure/grille,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/blast/shutters{
+ closed_layer = 10;
+ density = 0;
+ dir = 2;
+ icon_state = "shutter0";
+ id = "medbayquar";
+ layer = 1;
+ name = "Medbay Emergency Lockdown Shutters";
+ opacity = 0;
+ open_layer = 1
+ },
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/medical/mentalhealth)
+"aas" = (
+/obj/structure/grille/broken,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/public_garden_maintenence)
+"aat" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/door/airlock/multi_tile/glass{
+ dir = 4;
+ name = "Surface EVA"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals_central1{
+ dir = 8
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/tiled/monofloor{
+ dir = 8
+ },
+/area/tether/surfacebase/lowernortheva)
+"aau" = (
+/obj/machinery/suit_cycler/medical,
+/obj/effect/floor_decal/corner/paleblue{
+ dir = 6
+ },
+/obj/effect/floor_decal/corner/paleblue{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9,
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 4
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/medical/paramed)
+"aav" = (
+/obj/effect/floor_decal/borderfloorblack{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/medical/paramed)
+"aaw" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/obj/effect/floor_decal/borderfloorblack{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/medical/paramed)
+"aax" = (
+/obj/effect/floor_decal/borderfloorblack{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/medical/paramed)
+"aay" = (
+/obj/structure/table/rack,
+/obj/item/device/gps/medical{
+ pixel_y = 3
+ },
+/obj/item/device/gps/medical{
+ pixel_x = -3
+ },
+/obj/item/device/radio{
+ pixel_x = 2
+ },
+/obj/item/device/radio{
+ pixel_x = -1;
+ pixel_y = -3
+ },
+/obj/effect/floor_decal/corner/paleblue{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/paleblue{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9,
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/medical/paramed)
+"aaz" = (
+/obj/structure/flora/pottedplant/subterranean,
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/lowernortheva)
+"aaA" = (
+/obj/structure/grille,
+/obj/structure/railing{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/lowernortheva)
+"aaB" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/lowernortheva)
+"aaC" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/lowernortheva)
+"aaD" = (
+/obj/structure/closet/crate/bin,
+/obj/machinery/light{
+ dir = 1
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+ },
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+ },
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+ id = "Psych";
+ name = "Exit Button";
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+ pixel_y = -26
+ },
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+ dir = 2;
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+ id = "medbayquar";
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+ opacity = 0;
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+ },
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+ },
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+ density = 0;
+ dir = 4;
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+ name = "Atmospherics Lockdown";
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+ },
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+ name = "Atmospherics Lockdown";
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+ },
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+ },
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+"aef" = (
+/turf/simulated/wall,
+/area/tether/surfacebase/lowernorthhall)
+"aeg" = (
+/obj/structure/sign/nosmoking_2{
+ pixel_x = -32
+ },
+/obj/machinery/washing_machine,
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/tether/surfacebase/lowernorthhall)
+"aeh" = (
+/obj/machinery/floodlight,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/mining_eva)
+"aei" = (
+/obj/structure/bed/chair/comfy/brown{
+ dir = 1
+ },
+/turf/simulated/floor/carpet/blue,
+/area/tether/surfacebase/medical/mentalhealth)
+"aej" = (
+/obj/machinery/door/airlock/maintenance/engi{
+ name = "Atmospherics";
+ req_access = list(24)
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/door/blast/regular{
+ density = 0;
+ dir = 4;
+ icon_state = "pdoor0";
+ id = "atmoslockdown";
+ layer = 1;
+ name = "Atmospherics Lockdown";
+ opacity = 0;
+ open_layer = 1
+ },
+/turf/simulated/floor/plating,
+/area/engineering/atmos/processing)
+"aek" = (
+/obj/structure/bed/psych,
+/turf/simulated/floor/carpet/blue,
+/area/tether/surfacebase/medical/mentalhealth)
+"ael" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/clipboard,
+/obj/machinery/light,
+/turf/simulated/floor/carpet/blue,
+/area/tether/surfacebase/medical/mentalhealth)
+"aem" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/lowernorthhall)
+"aen" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/black,
+/turf/simulated/wall/r_wall,
+/area/medical/virology)
+"aeo" = (
+/turf/simulated/floor/virgo3b_better,
+/area/tether/surfacebase/outside/outside1)
+"aep" = (
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/virgo3b_better,
+/area/tether/surfacebase/outside/outside1)
+"aeq" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/lower/first_west)
+"aer" = (
+/obj/machinery/door/airlock/maintenance/engi{
+ name = "Atmospherics";
+ req_access = list(24)
+ },
+/obj/machinery/door/firedoor,
+/obj/machinery/door/blast/regular{
+ density = 0;
+ dir = 4;
+ icon_state = "pdoor0";
+ id = "atmoslockdown";
+ layer = 1;
+ name = "Atmospherics Lockdown";
+ opacity = 0;
+ open_layer = 1
+ },
+/turf/simulated/floor/plating,
+/area/engineering/atmos)
+"aes" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/machinery/camera/network/cargo{
+ dir = 8
+ },
+/obj/structure/closet/hydrant{
+ pixel_x = 32
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/lowernorthhall)
+"aet" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/borderfloor/corner2,
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/lower/first_west)
+"aeu" = (
+/obj/machinery/door/airlock/maintenance/engi{
+ name = "Atmospherics";
+ req_access = list(24)
+ },
+/obj/machinery/door/blast/regular{
+ density = 0;
+ icon_state = "pdoor0";
+ id = "atmoslockdown";
+ layer = 1;
+ name = "Atmospherics Lockdown";
+ opacity = 0;
+ open_layer = 1
+ },
+/obj/machinery/door/firedoor,
+/turf/simulated/floor/plating,
+/area/engineering/atmos/processing)
+"aev" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/medical{
+ name = "EMT Bay"
+ },
+/obj/machinery/door/blast/shutters{
+ closed_layer = 10;
+ density = 0;
+ dir = 2;
+ icon_state = "shutter0";
+ id = "medbayquar";
+ layer = 1;
+ name = "Medbay Emergency Lockdown Shutters";
+ opacity = 0;
+ open_layer = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/medical/paramed)
+"aew" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
+ dir = 9
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/lower/first_west)
+"aex" = (
+/obj/structure/bed/chair{
+ dir = 1
+ },
+/obj/machinery/computer/security/telescreen/entertainment{
+ desc = "Looks like it's set to history channel, the show is talking about modern aliens. I wonder what else is on?";
+ icon_state = "frame";
+ pixel_y = -32
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/tram)
+"aey" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals_central1{
+ dir = 1
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/tiled/monofloor{
+ dir = 1
+ },
+/area/tether/surfacebase/north_stairs_one)
+"aez" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor/corner2,
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 1
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/north_stairs_one)
+"aeA" = (
+/obj/machinery/light/small{
+ dir = 1
+ },
+/obj/structure/railing{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/supply{
+ dir = 10
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/mining_eva)
+"aeB" = (
+/obj/effect/floor_decal/rust,
+/obj/structure/closet,
+/obj/random/maintenance/cargo,
+/obj/random/maintenance/cargo,
+/obj/random/maintenance/clean,
+/obj/random/tool,
+/obj/effect/decal/cleanable/cobweb{
+ icon_state = "cobweb2"
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/mining_eva)
+"aeC" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/light_switch{
+ pixel_x = 24;
+ pixel_y = 30
+ },
+/turf/simulated/floor/tiled/steel_dirty,
+/area/tether/surfacebase/cargostore/warehouse)
+"aeD" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 10
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/lowernorthhall)
+"aeE" = (
+/turf/simulated/wall/r_wall,
+/area/medical/virology)
+"aeF" = (
+/obj/random/junk,
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lowmedbaymaint)
+"aeG" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/north_stairs_one)
+"aeH" = (
+/obj/effect/floor_decal/industrial/warning,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/north_stairs_one)
+"aeI" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/computer/security/telescreen/entertainment{
+ desc = "Looks like its set to the kek-centeral. I wonder what else is on?";
+ icon_state = "frame";
+ pixel_x = 32
+ },
+/turf/simulated/floor/wood,
+/area/vacant/vacant_bar)
+"aeJ" = (
+/obj/structure/bed/chair/wheelchair{
+ dir = 8
+ },
+/obj/structure/sign/poster{
+ pixel_y = 32
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lowmedbaymaint)
+"aeK" = (
+/obj/machinery/light/small,
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/borderfloor/corner2,
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/north_stairs_one)
+"aeL" = (
+/obj/machinery/computer/security/telescreen/entertainment{
+ desc = "Looks like it's on MTV. Now you can't blame that demi-cowgirl for working her money maker. I wonder what else is on?";
+ icon_state = "frame";
+ pixel_y = 32
+ },
+/turf/simulated/floor/lino,
+/area/crew_quarters/visitor_dining)
+"aeM" = (
+/obj/machinery/computer/security/telescreen/entertainment{
+ desc = "Looks like it's on the fishing channel. I wonder what else is on?";
+ icon_state = "frame";
+ pixel_y = 32
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_one_hall)
+"aeN" = (
+/obj/item/device/radio/intercom{
+ dir = 8;
+ pixel_x = -24
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/lowernorthhall)
+"aeO" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock{
+ name = "Secondary Janitorial Closet";
+ req_access = list(26)
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/north_stairs_one)
+"aeP" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/structure/extinguisher_cabinet{
+ dir = 1;
+ pixel_y = -32
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/north_stairs_one)
+"aeQ" = (
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/lowernorthhall)
+"aeR" = (
+/turf/simulated/floor/reinforced,
+/area/rnd/testingroom)
+"aeS" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/lowernorthhall)
+"aeT" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/turf/simulated/floor/tiled,
+/area/hallway/lower/first_west)
+"aeU" = (
+/turf/simulated/wall,
+/area/tether/surfacebase/medical/lowerhall)
+"aeV" = (
+/obj/structure/railing{
+ dir = 4
+ },
+/obj/structure/stairs/spawner/south,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/lowerhall)
+"aeW" = (
+/turf/simulated/wall,
+/area/storage/primary)
+"aeX" = (
+/obj/structure/cable{
+ icon_state = "0-4"
+ },
+/obj/machinery/power/apc{
+ name = "south bump";
+ pixel_y = -28
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/north_stairs_one)
+"aeY" = (
+/obj/machinery/door/airlock/medical{
+ id_tag = "mentaldoor";
+ name = "Mental Health";
+ req_access = list(64)
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/mentalhealth)
+"aeZ" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 2
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/lowernorthhall)
+"afa" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/north_stairs_one)
+"afb" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced/polarized/full{
+ id = "psych_office_inside"
+ },
+/obj/structure/grille,
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/medical/mentalhealth)
+"afc" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 10
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/north_stairs_one)
+"afd" = (
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/mining_eva)
+"afe" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1
+ },
+/turf/simulated/floor/reinforced,
+/area/rnd/testingroom)
+"aff" = (
+/turf/simulated/wall,
+/area/medical/virologyaccess)
+"afg" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/hardstorage)
+"afh" = (
+/obj/effect/floor_decal/spline/plain{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/door/airlock/multi_tile/glass{
+ dir = 1;
+ name = "West Hallway"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals_central1,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/monofloor,
+/area/tether/surfacebase/surface_one_hall)
+"afi" = (
+/obj/machinery/atmospherics/unary/vent_pump/on,
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+ },
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+/obj/structure/cable/green{
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+ },
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+ },
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+ },
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+/obj/random/maintenance/cargo,
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+ },
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+/area/maintenance/lower/trash_pit)
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+ },
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+ },
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+ },
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+ },
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+/obj/random/tech_supply,
+/obj/random/tech_supply,
+/obj/random/tech_supply,
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+ },
+/obj/machinery/light_switch{
+ pixel_x = 12;
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+ },
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+ pixel_y = -28
+ },
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+/area/storage/primary)
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+/area/tether/surfacebase/outside/outside1)
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+ },
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+/obj/item/weapon/reagent_containers/food/drinks/bottle/small/beer{
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+ },
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+ pixel_x = -10;
+ pixel_y = 5
+ },
+/obj/item/trash/raisins{
+ desc = "This trash looks like it's had one too many.";
+ name = "Wasted waste"
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/plating,
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+/obj/random/cigarettes,
+/obj/random/junk,
+/obj/structure/cable{
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+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/structure/cable{
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+ d2 = 4;
+ icon_state = "2-4"
+ },
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+ name = "Public Gardens"
+ },
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+/obj/effect/floor_decal/steeldecal/steel_decals_central1{
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+ },
+/turf/simulated/floor/tiled/monofloor{
+ dir = 8
+ },
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+ dir = 4
+ },
+/obj/structure/cable/green{
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+ },
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+ },
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+/obj/structure/cable/green{
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+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/door/airlock/glass{
+ name = "Primary Tool Storage"
+ },
+/turf/simulated/floor/tiled/steel_grid,
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+ },
+/obj/structure/cable,
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+ dir = 4;
+ name = "east bump";
+ pixel_x = 28
+ },
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+ },
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+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
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+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
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+ },
+/turf/simulated/floor/tiled,
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+ },
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+ },
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+ },
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+ },
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+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
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+ dir = 4
+ },
+/obj/machinery/firealarm{
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+ pixel_y = 26
+ },
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+/obj/structure/cable/green{
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+ d2 = 2;
+ icon_state = "1-2"
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
+/obj/random/junk,
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+ },
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+ },
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+/obj/machinery/door/airlock/maintenance/common{
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+ },
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+ },
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+ },
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+/area/security/checkpoint)
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+ icon_state = "0-2"
+ },
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+ name = "north bump";
+ pixel_y = 28
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+ pixel_x = 24
+ },
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+"anK" = (
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+ can_open = 1
+ },
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+ },
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+ },
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+ icon_state = "2-4"
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/machinery/camera/network/tether,
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+ },
+/obj/effect/floor_decal/borderfloor{
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+ },
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+ },
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+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/item/device/radio/intercom{
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+ pixel_y = 24
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
+/obj/structure/disposalpipe/sortjunction{
+ dir = 2;
+ name = "Primary Tool Storage";
+ sortType = "Primary Tool Storage"
+ },
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+ },
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+/area/tether/surfacebase/surface_one_hall)
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+ icon_state = "4-8"
+ },
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+ icon_state = "4-8"
+ },
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+/area/tether/surfacebase/surface_one_hall)
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+ icon_state = "4-8"
+ },
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+ },
+/obj/structure/cable{
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+ d2 = 8;
+ icon_state = "4-8"
+ },
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+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
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+ },
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+ },
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+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock/maintenance/int{
+ name = "Emergency Storage"
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/tether/surfacebase/surface_one_hall)
+"aob" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/structure/cable{
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+ d2 = 8;
+ icon_state = "4-8"
+ },
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+"aoc" = (
+/obj/structure/cable{
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+ d2 = 8;
+ icon_state = "2-8"
+ },
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+"aod" = (
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+/obj/effect/floor_decal/industrial/outline/yellow,
+/obj/machinery/light/small{
+ dir = 4
+ },
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+"aoe" = (
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+/obj/machinery/vending/wallmed_airlock{
+ pixel_x = 32
+ },
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+"aof" = (
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+/obj/machinery/camera/network/civilian,
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+ },
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+ },
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+ },
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+ name = "\improper Secondary Evacuation Route"
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+/obj/structure/cable/orange{
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+ },
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+ },
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+ },
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+/turf/simulated/floor/plating,
+/area/maintenance/lower/atmos)
+"aDS" = (
+/obj/machinery/door/airlock/maintenance/common{
+ name = "Laundry Maintenance Access"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/catwalk,
+/turf/simulated/floor/tiled/techfloor,
+/area/crew_quarters/locker/laundry_arrival)
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+/obj/effect/floor_decal/steeldecal/steel_decals_central1{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/monofloor{
+ dir = 1
+ },
+/area/tether/surfacebase/surface_one_hall)
+"aDU" = (
+/obj/machinery/disposal/deliveryChute{
+ dir = 1
+ },
+/obj/machinery/conveyor{
+ dir = 1;
+ id = "gloriouscargopipeline"
+ },
+/obj/structure/disposalpipe/trunk,
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/steel_dirty,
+/area/tether/surfacebase/cargostore/warehouse)
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+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/conveyor_switch/oneway{
+ id = "gloriouscargopipeline";
+ name = "Mining Ops conveyor switch";
+ pixel_x = -5;
+ pixel_y = -3;
+ req_access = list(48);
+ req_one_access = list(48)
+ },
+/turf/simulated/floor/tiled/steel_dirty,
+/area/tether/surfacebase/cargostore/warehouse)
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+ dir = 6
+ },
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+ },
+/obj/structure/cable/green{
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+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/steel_dirty,
+/area/tether/surfacebase/cargostore/warehouse)
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+/turf/simulated/floor/lino,
+/area/crew_quarters/visitor_dining)
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+ dir = 8;
+ req_one_access = list(25)
+ },
+/turf/simulated/floor/tiled,
+/area/crew_quarters/visitor_dining)
+"aDZ" = (
+/obj/machinery/light_switch{
+ name = "light switch ";
+ pixel_x = 10;
+ pixel_y = 36
+ },
+/obj/machinery/button/remote/blast_door{
+ desc = "A remote control-switch for shutters.";
+ id = "cafe";
+ name = "Cafe Shutters";
+ pixel_x = -10;
+ pixel_y = 36;
+ req_one_access = list(25)
+ },
+/obj/structure/sink{
+ pixel_y = 28
+ },
+/turf/simulated/floor/tiled,
+/area/crew_quarters/visitor_dining)
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+/obj/item/weapon/hand_labeler,
+/obj/item/weapon/reagent_containers/food/condiment/small/sugar,
+/obj/machinery/floor_light/prebuilt{
+ on = 1
+ },
+/obj/item/weapon/reagent_containers/glass/rag,
+/obj/machinery/alarm{
+ pixel_y = 22
+ },
+/turf/simulated/floor/tiled,
+/area/crew_quarters/visitor_dining)
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+ dir = 4;
+ pixel_x = -30
+ },
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+/area/tether/surfacebase/tram)
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+ pixel_y = 30
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/tram)
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+ },
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+ },
+/turf/simulated/floor/tiled/steel_dirty,
+/area/tether/surfacebase/cargostore/warehouse)
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+ },
+/obj/effect/floor_decal/borderfloor{
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+ },
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+ dir = 4
+ },
+/obj/structure/disposalpipe/segment,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
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+ },
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+ dir = 9
+ },
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+ d2 = 2;
+ icon_state = "1-2"
+ },
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+/area/tether/surfacebase/cargostore/warehouse)
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+ },
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+ },
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+/area/tether/surfacebase/cargostore/warehouse)
+"aEh" = (
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+ },
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+ },
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+/area/tether/surfacebase/cargostore/warehouse)
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+ },
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+ dir = 9
+ },
+/obj/machinery/light/small{
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+ },
+/turf/simulated/floor/tiled/steel_dirty,
+/area/tether/surfacebase/cargostore/warehouse)
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+ dir = 1;
+ icon_state = "pipe-c"
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/sign/warning/moving_parts{
+ desc = "A warning sign for moving parts. This one states 'Put your gathered ore here for processing!' on it.";
+ name = "To Mining Operations Processing";
+ pixel_x = -32
+ },
+/obj/structure/closet/crate,
+/turf/simulated/floor/tiled/steel_dirty,
+/area/tether/surfacebase/cargostore/warehouse)
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+ dir = 4
+ },
+/turf/simulated/floor/tiled/steel_dirty,
+/area/tether/surfacebase/cargostore/warehouse)
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+ dir = 2;
+ icon_state = "pipe-c"
+ },
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+ dir = 8
+ },
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
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+ d2 = 2;
+ icon_state = "1-2"
+ },
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+/turf/simulated/floor/tiled,
+/area/rnd/hallway)
+"aEn" = (
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+ dir = 4
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/vending/coffee{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9,
+/turf/simulated/floor/tiled/monotile,
+/area/rnd/hallway)
+"aEo" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/steel_dirty,
+/area/tether/surfacebase/cargostore/warehouse)
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+ dir = 4
+ },
+/obj/effect/floor_decal/corner/mauve/border{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
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+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/hallway)
+"aEq" = (
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+ name = "Emergency Storage"
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/tiled/techfloor,
+/area/rnd/hallway)
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+ d2 = 8;
+ icon_state = "1-8"
+ },
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+/area/tether/surfacebase/emergency_storage/rnd)
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+/turf/simulated/floor/tiled/techfloor,
+/area/tether/surfacebase/emergency_storage/rnd)
+"aEt" = (
+/obj/machinery/floodlight,
+/obj/effect/floor_decal/industrial/outline/yellow,
+/obj/machinery/alarm{
+ dir = 8;
+ pixel_x = 24
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/tether/surfacebase/emergency_storage/rnd)
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+ dir = 4
+ },
+/obj/structure/cable/cyan{
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+ d2 = 8;
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/plating,
+/area/engineering/atmos/processing)
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+/obj/machinery/camera/network/engineering{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/engineering/atmos/processing)
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+/turf/simulated/floor/plating,
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+"aEz" = (
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+/turf/simulated/floor/plating,
+/area/maintenance/lower/research)
+"aEA" = (
+/obj/machinery/atmospherics/pipe/simple/visible/purple{
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+ },
+/turf/simulated/floor/plating,
+/area/engineering/atmos/processing)
+"aEB" = (
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+ dir = 4
+ },
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+/obj/random/maintenance/engineering,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/atmos)
+"aEE" = (
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+ name = "maint_pred"
+ },
+/turf/simulated/floor/plating,
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+/obj/effect/floor_decal/steeldecal/steel_decals_central1,
+/obj/machinery/door/airlock/multi_tile/glass{
+ dir = 2;
+ id_tag = null;
+ name = "Construction Site"
+ },
+/turf/simulated/floor/tiled/monofloor,
+/area/tether/surfacebase/surface_one_hall)
+"aEG" = (
+/obj/structure/table/rack,
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/steel_dirty,
+/area/tether/surfacebase/cargostore/warehouse)
+"aEH" = (
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 10
+ },
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+ },
+/turf/simulated/floor/tiled/monofloor{
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+ },
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+"aEL" = (
+/obj/structure/table/marble,
+/obj/machinery/door/blast/shutters{
+ dir = 8;
+ id = "cafe";
+ layer = 3.1;
+ name = "Cafe Shutters"
+ },
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+ },
+/turf/simulated/floor/tiled,
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+ dir = 4
+ },
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+ },
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+ d2 = 2;
+ icon_state = "1-2"
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
+/obj/structure/flora/pottedplant/stoutbush,
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+ },
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+/obj/machinery/door/airlock/multi_tile/metal{
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+/area/maintenance/lower/atmos)
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+ icon_state = "4-8"
+ },
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+ },
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+"aFm" = (
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+ desc = "No unarmed personnel beyond this point.";
+ name = "\improper DANGER - WILDERNESS"
+ },
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+ name = "Cargo Office Shutters"
+ },
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+ name = "Cargo Office Shutters"
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+ },
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+ },
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+ },
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+ },
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+ },
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+ icon_state = "0-4"
+ },
+/obj/machinery/power/sensor{
+ name = "Powernet Sensor - SurfMed Subgrid";
+ name_tag = "SurfMed Subgrid"
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/effect/floor_decal/steeldecal/steel_decals7{
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+ },
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+/obj/item/weapon/storage/box/gloves{
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+ },
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+ },
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+"bcj" = (
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+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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+ },
+/obj/effect/floor_decal/steeldecal/steel_decals5,
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+/obj/random/drinkbottle,
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+ },
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+ name = "Security Blast Doors";
+ opacity = 0
+ },
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+ },
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+ },
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+ name = "Holodeck"
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+"bdo" = (
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+ },
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+ },
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+"bdp" = (
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+ id = "holodeck";
+ pixel_x = 35;
+ range = 14;
+ req_access = newlist()
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/alarm{
+ alarm_id = "anomaly_testing";
+ breach_detection = 0;
+ dir = 8;
+ pixel_x = 22;
+ report_danger_level = 0
+ },
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+ dir = 8
+ },
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+ info = "Brusies sustained in the holodeck can be healed simply by sleeping.";
+ name = "Holodeck Disclaimer"
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+/obj/machinery/door/airlock{
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+ },
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+ dir = 10
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
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+ },
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+ },
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+ },
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+ pixel_x = -24
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+ dir = 4
+ },
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+ dir = 4
+ },
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+ },
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+ },
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+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass,
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+ icon_state = "4-8"
+ },
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+ },
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+ dir = 8
+ },
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+ dir = 8
+ },
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+ dir = 4;
+ pixel_x = -22
+ },
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+ dir = 1
+ },
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+ dir = 4
+ },
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+ },
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+ },
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+ dir = 4
+ },
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+ },
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+ },
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+ dir = 1
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+/obj/item/weapon/weldingtool/mini{
+ desc = "It says 'keychain welder' on the side, but there's no bail to hook it on.";
+ name = "keychain welder";
+ toolspeed = 5
+ },
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+ },
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+ d2 = 8;
+ icon_state = "4-8"
+ },
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+ name = "lightsout"
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+ },
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+ dir = 4
+ },
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+ dir = 4
+ },
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+ dir = 1;
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+ },
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+ },
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+ },
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+ dir = 2;
+ id_tag = null;
+ name = "Laundry"
+ },
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+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
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+ },
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+ },
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+ dir = 8
+ },
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+ dir = 10
+ },
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+ dir = 8
+ },
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+ dir = 5
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ dir = 4
+ },
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+ dir = 5
+ },
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+ d1 = 4;
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+ icon_state = "4-8"
+ },
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+ },
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+ dir = 1
+ },
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+ dir = 1
+ },
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+ dir = 4
+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/machinery/computer/looking_glass{
+ lg_id = "one"
+ },
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+ dir = 9
+ },
+/obj/structure/cable/green{
+ d2 = 2;
+ icon_state = "0-2"
+ },
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+ dir = 4;
+ name = "east bump";
+ pixel_x = 28
+ },
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+ dir = 1
+ },
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+ dir = 1
+ },
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+ dir = 4
+ },
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+ dir = 4
+ },
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+ dir = 4
+ },
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+/obj/item/weapon/storage/belt/utility{
+ desc = "It's full of holes and tears.";
+ name = "raggedy tool-belt"
+ },
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+ dir = 8
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+ name = "funny locker";
+ req_one_access = list(136)
+ },
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+/area/tether/surfacebase/funny/clownoffice)
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+/area/maintenance/lowmedbaymaint)
+"fLB" = (
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+ },
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+/area/tether/surfacebase/security/lowerhall)
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+ },
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+ },
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+ },
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+ },
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+/area/tether/surfacebase/security/weaponsrange)
+"fRJ" = (
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+ desc = "Dents and old flaky paint blanket this old storage unit.";
+ name = "old locker"
+ },
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+ },
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+ pixel_x = 24
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/machinery/door/firedoor/glass,
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+ },
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+/area/maintenance/lower/trash_pit)
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+ id_tag = "briginner";
+ name = "Brig";
+ req_access = list(2);
+ req_one_access = newlist()
+ },
+/obj/structure/cable/green{
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+ d2 = 8;
+ icon_state = "4-8"
+ },
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+ },
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+ },
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+ },
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+ icon_state = "4-8"
+ },
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+ name = "lightsout"
+ },
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+ dir = 4
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ dir = 1
+ },
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+ },
+/obj/structure/cable/green{
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+/area/crew_quarters/visitor_laundry)
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+ },
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+ },
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+ },
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+ },
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+ },
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+ icon_state = "1-2"
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ req_access = list(2)
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ icon_state = "4-8"
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+ },
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+ },
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+ },
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+ },
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+ },
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+ pixel_x = 28
+ },
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+ },
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+ pixel_x = 28;
+ req_access = list(1,2)
+ },
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+ },
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+ },
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+ },
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+ },
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+ icon_state = "4-8"
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+ },
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+ d2 = 2;
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ icon_state = "1-2"
+ },
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+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/machinery/door/blast/regular{
+ density = 0;
+ icon_state = "pdoor0";
+ id = "brig_lockdown";
+ name = "Security Blast Doors";
+ opacity = 0
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+ },
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+ },
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+ },
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+ opacity = 0
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ name = "west bump";
+ pixel_x = -28
+ },
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+ },
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+ dir = 6
+ },
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+ },
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+ },
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+ },
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+ d2 = 2;
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+ },
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+ },
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+ },
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+ },
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+/area/tether/surfacebase/security/weaponsrange)
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+ dir = 4
+ },
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+ },
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+ },
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+ name = "south bump";
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+ },
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+ dir = 4
+ },
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+ dir = 4
+ },
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+ icon_state = "4-8"
+ },
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+ dir = 1
+ },
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+ dir = 1
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+ dir = 10
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+ desc = "Haven't I seen this before?";
+ name = "old red crowbar";
+ toolspeed = 3
+ },
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+ dir = 1
+ },
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+/area/tether/surfacebase/funny/mimeoffice)
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+/obj/machinery/door/blast/regular{
+ id = "Cell 1";
+ name = "Cell 1"
+ },
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+ dir = 1
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+ dir = 8
+ },
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+ dir = 1
+ },
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+ dir = 1;
+ pixel_y = -32
+ },
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+ dir = 2;
+ name = "package tagger - Void";
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+ dir = 8
+ },
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+ dir = 1
+ },
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+ icon_state = "1-8"
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+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
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+ dir = 1
+ },
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+ name = "plastic table frame"
+ },
+/obj/item/clothing/head/caphat/formal/fedcover/fedcoversec{
+ desc = "An officer's cap shamelessly bootlegged by the Clown College's security force.";
+ name = "Clown Officer's Cap"
+ },
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+ req_one_access = list(38,63)
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+ dir = 8
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+ dir = 4
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+ },
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+ dir = 1
+ },
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+ dir = 1
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+ dir = 1
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+ dir = 4
+ },
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+ d1 = 4;
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+ icon_state = "4-8"
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+ dir = 2
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+ dir = 4
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+ dir = 9
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+ dir = 9
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+ dir = 10
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+ dir = 10
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+ dir = 4;
+ pixel_x = 11
+ },
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+"oId" = (
+/obj/structure/closet{
+ desc = "Dents and old flaky paint blanket this old storage unit.";
+ name = "old locker"
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+ name = "obscure table"
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+ },
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+ },
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+/obj/structure/railing{
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+ },
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+ dir = 1;
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+ name = "old locker"
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+ },
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+ icon_state = "1-2"
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+ pixel_y = 3
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ d1 = 4;
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+ },
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+ dir = 1
+ },
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+/obj/item/clothing/mask/gas/sexymime,
+/obj/item/clothing/head/soft/mime,
+/obj/structure/closet/secure_closet{
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+ req_one_access = list(138)
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+ },
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+ dir = 8
+ },
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+ dir = 8
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+ },
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+ dir = 4
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+ dir = 8
+ },
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+ },
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+ desc = "A warning sign which reads 'HIGH VOLTAGE'";
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+ name = "HIGH VOLTAGE"
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+ dir = 4
+ },
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+ req_one_access = newlist()
+ },
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+ dir = 4
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+ },
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+ },
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+ },
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+ dir = 4
+ },
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+ dir = 6
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+ dir = 9
+ },
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+ pixel_y = 22
+ },
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+ icon_state = "4-8"
+ },
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+ dir = 5
+ },
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+ desc = "Is this imported?";
+ name = "obscure table"
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+ dir = 8
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+ dir = 8
+ },
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+ dir = 5
+ },
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+ dir = 6
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+ dir = 1
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+ d1 = 4;
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+ icon_state = "4-8"
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+ dir = 4
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+ dir = 4
+ },
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diff --git a/maps/tether_better/tether-02-surface2.dmm b/maps/tether_better/tether-02-surface2.dmm
new file mode 100644
index 0000000000..6ffee34cc6
--- /dev/null
+++ b/maps/tether_better/tether-02-surface2.dmm
@@ -0,0 +1,54901 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aaa" = (
+/turf/unsimulated/wall/planetary/virgo3b_better,
+/area/tether/surfacebase/outside/outside2)
+"aab" = (
+/turf/simulated/open/virgo3b_better,
+/area/tether/surfacebase/outside/outside2)
+"aac" = (
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+"aad" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/grille,
+/obj/machinery/door/blast/shutters{
+ closed_layer = 10;
+ density = 0;
+ dir = 2;
+ icon_state = "shutter0";
+ id = "medbayquar";
+ layer = 1;
+ name = "Medbay Emergency Lockdown Shutters";
+ opacity = 0;
+ open_layer = 1
+ },
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced,
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/medical/centralhall)
+"aae" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/grille,
+/obj/machinery/door/blast/shutters{
+ closed_layer = 10;
+ density = 0;
+ dir = 2;
+ icon_state = "shutter0";
+ id = "medbayquar";
+ layer = 1;
+ name = "Medbay Emergency Lockdown Shutters";
+ opacity = 0;
+ open_layer = 1
+ },
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/medical/centralhall)
+"aaf" = (
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 9
+ },
+/obj/effect/floor_decal/borderfloorwhite/corner2{
+ dir = 10
+ },
+/obj/effect/floor_decal/corner/paleblue/bordercorner2{
+ dir = 10
+ },
+/obj/machinery/alarm{
+ dir = 4;
+ pixel_x = -22
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/centralhall)
+"aag" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/resleeving)
+"aah" = (
+/obj/machinery/camera/network/medbay,
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/centralhall)
+"aai" = (
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 5
+ },
+/obj/structure/flora/pottedplant/minitree,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/centralhall)
+"aaj" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/grille,
+/obj/machinery/door/blast/shutters{
+ closed_layer = 10;
+ density = 0;
+ dir = 2;
+ icon_state = "shutter0";
+ id = "medbayquar";
+ layer = 1;
+ name = "Medbay Emergency Lockdown Shutters";
+ opacity = 0;
+ open_layer = 1
+ },
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 1e+006
+ },
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/medical/centralhall)
+"aak" = (
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/pink/border{
+ dir = 5
+ },
+/obj/structure/flora/pottedplant/stoutbush,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/examroom)
+"aal" = (
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloorwhite/corner2{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/paleblue/bordercorner2{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/centralhall)
+"aam" = (
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/centralhall)
+"aan" = (
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/centralhall)
+"aao" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/centralhall)
+"aap" = (
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
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+/area/tether/surfacebase/medical/bathroom)
+"abq" = (
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloorwhite/corner2{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/paleblue/bordercorner2{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/centralhall)
+"abr" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 2
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/patient_a)
+"abs" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ icon_state = "1-2"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/centralhall)
+"abt" = (
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 2
+ },
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 1
+ },
+/obj/structure/extinguisher_cabinet{
+ dir = 1;
+ pixel_y = 32
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/centralhall)
+"abu" = (
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/uppernorthstairwell{
+ name = "\improper North Medical Stairwell"
+ })
+"abv" = (
+/obj/structure/stairs/spawner/east,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/uppernorthstairwell{
+ name = "\improper North Medical Stairwell"
+ })
+"abw" = (
+/obj/machinery/power/apc{
+ dir = 1;
+ name = "north bump";
+ pixel_y = 24
+ },
+/obj/structure/cable/green{
+ icon_state = "0-2"
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/bathroom)
+"abx" = (
+/obj/structure/bed/chair{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloorwhite/corner2{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/paleblue/bordercorner2{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/recoveryward)
+"aby" = (
+/obj/machinery/disposal,
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 8
+ },
+/obj/structure/disposalpipe/trunk{
+ dir = 4
+ },
+/obj/item/device/radio/intercom{
+ dir = 1;
+ name = "Station Intercom (General)";
+ pixel_x = -28
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/recoveryward)
+"abz" = (
+/turf/simulated/wall,
+/area/tether/surfacebase/medical/cmo)
+"abA" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ icon_state = "1-2"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/centralhall)
+"abB" = (
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+/obj/item/weapon/folder/white,
+/obj/item/device/healthanalyzer,
+/obj/item/weapon/cane,
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 8
+ },
+/obj/machinery/button/windowtint{
+ id = "ward_tint";
+ pixel_x = -24;
+ pixel_y = 8;
+ range = 12
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/recoveryward)
+"abC" = (
+/obj/structure/railing,
+/obj/structure/stairs/spawner/east,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/uppernorthstairwell{
+ name = "\improper North Medical Stairwell"
+ })
+"abD" = (
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/centralhall)
+"abE" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/disposalpipe/segment,
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ icon_state = "1-2"
+ },
+/obj/effect/floor_decal/borderfloorwhite/corner2{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/paleblue/bordercorner2{
+ dir = 5
+ },
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/centralhall)
+"abF" = (
+/turf/simulated/open,
+/area/tether/surfacebase/medical/centralstairwell)
+"abG" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 2
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/patient_b)
+"abH" = (
+/obj/machinery/camera/network/medbay,
+/turf/simulated/open,
+/area/tether/surfacebase/medical/centralstairwell)
+"abI" = (
+/obj/structure/catwalk,
+/obj/machinery/atmospherics/pipe/simple/visible/supply,
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
+/obj/structure/disposalpipe/segment,
+/obj/machinery/door/airlock/maintenance/common,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/chapel/main)
+"abJ" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/grille,
+/obj/structure/window/reinforced/polarized/full{
+ id = "cmo_office"
+ },
+/obj/structure/window/reinforced/polarized{
+ dir = 1;
+ id = "cmo_office"
+ },
+/obj/machinery/door/blast/shutters{
+ closed_layer = 10;
+ density = 0;
+ dir = 2;
+ icon_state = "shutter0";
+ id = "medbayquar";
+ layer = 1;
+ name = "Medbay Emergency Lockdown Shutters";
+ opacity = 0;
+ open_layer = 1
+ },
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/medical/cmo)
+"abK" = (
+/obj/machinery/washing_machine,
+/obj/effect/floor_decal/techfloor{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/medical/resleeving)
+"abL" = (
+/obj/machinery/washing_machine,
+/obj/effect/floor_decal/techfloor{
+ dir = 1
+ },
+/obj/machinery/light/small{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/medical/resleeving)
+"abM" = (
+/obj/effect/floor_decal/techfloor{
+ dir = 5
+ },
+/obj/machinery/vending/wallmed1{
+ pixel_x = 30
+ },
+/obj/machinery/alarm{
+ pixel_y = 22
+ },
+/obj/structure/table/standard,
+/obj/random/soap,
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/medical/resleeving)
+"abN" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/grille,
+/obj/machinery/door/blast/shutters{
+ closed_layer = 10;
+ density = 0;
+ dir = 2;
+ icon_state = "shutter0";
+ id = "medbayquar";
+ layer = 1;
+ name = "Medbay Emergency Lockdown Shutters";
+ opacity = 0;
+ open_layer = 1
+ },
+/obj/structure/window/reinforced/polarized/full{
+ id = "surfresleeving"
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/medical/resleeving)
+"abO" = (
+/obj/structure/table/glass,
+/obj/machinery/photocopier/faxmachine{
+ department = "CMO's Office"
+ },
+/obj/machinery/newscaster{
+ layer = 3.3;
+ pixel_x = -27
+ },
+/obj/machinery/status_display{
+ layer = 4;
+ pixel_y = 32
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/wood,
+/area/tether/surfacebase/medical/cmo)
+"abP" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/wood,
+/area/tether/surfacebase/medical/cmo)
+"abQ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/turf/simulated/floor/wood,
+/area/tether/surfacebase/medical/cmo)
+"abR" = (
+/obj/structure/table/glass,
+/obj/item/weapon/paper_bin{
+ pixel_y = 4
+ },
+/obj/item/weapon/pen{
+ pixel_y = 4
+ },
+/obj/item/clothing/accessory/stethoscope,
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 8
+ },
+/obj/machinery/alarm{
+ dir = 4;
+ pixel_x = -35
+ },
+/obj/machinery/light{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/recoveryward)
+"abS" = (
+/obj/machinery/keycard_auth{
+ pixel_x = 32;
+ pixel_y = 28
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/wood,
+/area/tether/surfacebase/medical/cmo)
+"abT" = (
+/obj/item/modular_computer/console/preset/command{
+ dir = 8
+ },
+/obj/item/device/radio/intercom{
+ dir = 4;
+ pixel_x = 24
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/wood,
+/area/tether/surfacebase/medical/cmo)
+"abU" = (
+/obj/effect/floor_decal/techfloor{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/medical/resleeving)
+"abV" = (
+/obj/machinery/alarm{
+ pixel_y = 22
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/uppernorthstairwell{
+ name = "\improper North Medical Stairwell"
+ })
+"abW" = (
+/obj/structure/railing{
+ dir = 1
+ },
+/obj/structure/stairs/spawner/east,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/middlehall)
+"abX" = (
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloorwhite/corner2{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/paleblue/bordercorner2{
+ dir = 5
+ },
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/uppernorthstairwell{
+ name = "\improper North Medical Stairwell"
+ })
+"abY" = (
+/obj/structure/railing,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/uppernorthstairwell{
+ name = "\improper North Medical Stairwell"
+ })
+"abZ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/medical/resleeving)
+"aca" = (
+/obj/effect/floor_decal/techfloor{
+ dir = 4
+ },
+/obj/structure/table/standard,
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/medical/resleeving)
+"acb" = (
+/obj/structure/table/glass,
+/obj/item/weapon/book/manual/resleeving,
+/obj/structure/sign/nosmoking_1{
+ pixel_x = -32
+ },
+/obj/item/device/sleevemate,
+/obj/machinery/alarm{
+ pixel_y = 28
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/resleeving)
+"acc" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/resleeving)
+"acd" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/resleeving)
+"ace" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 1
+ },
+/obj/machinery/transhuman/resleever,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/resleeving)
+"acf" = (
+/obj/machinery/clonepod/transhuman,
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/resleeving)
+"acg" = (
+/obj/machinery/photocopier,
+/obj/machinery/firealarm{
+ dir = 8;
+ pixel_x = -24
+ },
+/turf/simulated/floor/wood,
+/area/tether/surfacebase/medical/cmo)
+"ach" = (
+/turf/simulated/floor/carpet,
+/area/tether/surfacebase/medical/cmo)
+"aci" = (
+/obj/structure/table/glass,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/carpet,
+/area/tether/surfacebase/medical/cmo)
+"acj" = (
+/obj/structure/bed/chair/office/light,
+/obj/machinery/button/remote/blast_door{
+ desc = "A remote control-switch for shutters.";
+ id = "medbayquar";
+ name = "Medbay Emergency Lockdown Control";
+ pixel_x = -36;
+ req_access = list(5)
+ },
+/obj/machinery/button/remote/airlock{
+ desc = "A remote control switch for the CMO's office.";
+ id = "cmodoor";
+ name = "CMO Office Door Control";
+ pixel_x = -36;
+ pixel_y = -11
+ },
+/obj/machinery/button/remote/blast_door{
+ desc = "A remote control-switch for shutters.";
+ id = "virologyquar";
+ name = "Virology Emergency Lockdown Control";
+ pixel_x = -28;
+ req_access = list(5)
+ },
+/obj/machinery/button/windowtint{
+ id = "cmo_office";
+ pixel_x = -26;
+ pixel_y = -10
+ },
+/obj/effect/landmark/start{
+ name = "Chief Medical Officer"
+ },
+/turf/simulated/floor/carpet,
+/area/tether/surfacebase/medical/cmo)
+"ack" = (
+/obj/structure/filingcabinet,
+/obj/item/device/radio/intercom/department/medbay{
+ dir = 4;
+ pixel_x = 24
+ },
+/turf/simulated/floor/wood,
+/area/tether/surfacebase/medical/cmo)
+"acl" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/medical/resleeving)
+"acm" = (
+/turf/simulated/wall,
+/area/tether/surfacebase/security/detective)
+"acn" = (
+/obj/structure/grille,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/blast/regular{
+ density = 0;
+ icon_state = "pdoor0";
+ id = "surfbriglockdown";
+ name = "Security Blast Doors";
+ opacity = 0
+ },
+/obj/structure/cable/green{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/turf/simulated/floor,
+/area/tether/surfacebase/security/detective)
+"aco" = (
+/turf/simulated/wall,
+/area/tether/surfacebase/security/evidence)
+"acp" = (
+/obj/structure/lattice,
+/turf/simulated/open/virgo3b_better,
+/area/tether/surfacebase/outside/outside2)
+"acq" = (
+/obj/structure/sink{
+ dir = 4;
+ pixel_x = 11
+ },
+/obj/structure/mirror{
+ dir = 4;
+ pixel_x = 25
+ },
+/obj/effect/floor_decal/techfloor{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/medical/resleeving)
+"acr" = (
+/obj/machinery/computer/transhuman/resleeving{
+ dir = 4
+ },
+/obj/machinery/light{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/resleeving)
+"acs" = (
+/obj/structure/bed/chair/office/light{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/resleeving)
+"act" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/resleeving)
+"acu" = (
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloorwhite/corner2{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/paleblue/bordercorner2{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/resleeving)
+"acv" = (
+/obj/structure/window/reinforced/polarized/full{
+ id = "surfresleeving"
+ },
+/obj/structure/grille,
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/medical/resleeving)
+"acw" = (
+/obj/structure/railing,
+/obj/structure/stairs/spawner/east,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/middlehall)
+"acx" = (
+/obj/machinery/vending/medical{
+ dir = 8
+ },
+/obj/machinery/camera/network/medbay{
+ dir = 9
+ },
+/obj/structure/window/reinforced{
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+ },
+/turf/simulated/floor/wood,
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+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced/polarized/full{
+ id = "cmo_office"
+ },
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/medical/cmo)
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+/obj/item/weapon/stamp/cmo,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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+/obj/item/weapon/paper_bin,
+/obj/item/weapon/pen,
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+/area/tether/surfacebase/medical/cmo)
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+/obj/machinery/computer/med_data/laptop{
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+ pixel_y = 4
+ },
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+/obj/machinery/computer/skills{
+ dir = 1;
+ pixel_x = -9;
+ pixel_y = 4
+ },
+/obj/machinery/requests_console{
+ announcementConsole = 1;
+ department = "Chief Medical Officer's Desk";
+ departmentType = 5;
+ dir = 8;
+ name = "Chief Medical Officer RC";
+ pixel_x = 22
+ },
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+ },
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+ },
+/obj/effect/floor_decal/techfloor/corner{
+ dir = 8
+ },
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+ },
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+ dir = 8
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 8
+ },
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+ dir = 10
+ },
+/obj/effect/floor_decal/corner/paleblue/bordercorner2{
+ dir = 10
+ },
+/obj/structure/flora/pottedplant/decorative,
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+/obj/effect/floor_decal/borderfloorwhite{
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+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 5
+ },
+/obj/effect/floor_decal/borderfloorwhite/corner2{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/paleblue/bordercorner2{
+ dir = 5
+ },
+/obj/effect/floor_decal/borderfloorwhite/corner2{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/paleblue/bordercorner2{
+ dir = 4
+ },
+/obj/machinery/alarm{
+ pixel_y = 22
+ },
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+ },
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+ dir = 8
+ },
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+/area/tether/surfacebase/medical/resleeving)
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+ },
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+ },
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+/obj/item/device/reagent_scanner,
+/obj/item/device/mass_spectrometer/adv,
+/obj/machinery/camera/network/security{
+ dir = 5
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
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+/obj/item/clothing/gloves/sterile/latex,
+/obj/item/weapon/reagent_containers/syringe,
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/obj/structure/cable/green{
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+ d2 = 4;
+ icon_state = "1-4"
+ },
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+/obj/item/device/uv_light,
+/obj/item/weapon/reagent_containers/spray/luminol,
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
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+/area/tether/surfacebase/security/detective)
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+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
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+/obj/structure/table/reinforced,
+/obj/machinery/microscope,
+/obj/structure/cable/green{
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+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
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+/obj/item/weapon/forensics/sample_kit/powder,
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+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/tiled/white,
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+"acR" = (
+/obj/structure/table/reinforced,
+/obj/item/weapon/forensics/sample_kit,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/security/detective)
+"acS" = (
+/obj/structure/closet{
+ name = "Evidence Closet"
+ },
+/obj/machinery/alarm{
+ dir = 4;
+ pixel_x = -23
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/evidence)
+"acT" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/camera/network/security,
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+/area/tether/surfacebase/security/evidence)
+"acU" = (
+/obj/structure/table/reinforced,
+/obj/machinery/power/apc{
+ dir = 1;
+ name = "north bump";
+ pixel_y = 24
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/structure/cable/green{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/evidence)
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/sign/poster{
+ pixel_y = 32
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/evidence)
+"acW" = (
+/obj/structure/closet{
+ name = "Evidence Closet"
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/evidence)
+"acX" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 10
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4,
+/obj/structure/cable/green{
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/resleeving)
+"acY" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock/glass_medical/polarized{
+ id_tag = "SurfMedicalResleeving";
+ name = "Resleeving Lab";
+ req_access = list(5)
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/resleeving)
+"acZ" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/centralstairwell)
+"ada" = (
+/obj/structure/cable/green{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
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+ dir = 8
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloorwhite/corner2{
+ dir = 10
+ },
+/obj/effect/floor_decal/corner/paleblue/bordercorner2{
+ dir = 10
+ },
+/obj/machinery/camera/network/medbay{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/centralhall)
+"adb" = (
+/obj/structure/dogbed{
+ desc = "Runtime's bed. Some of her disappointment seems to have rubbed off on it.";
+ name = "cat bed"
+ },
+/obj/item/toy/plushie/mouse/fluff,
+/mob/living/simple_mob/animal/passive/cat/runtime,
+/turf/simulated/floor/wood,
+/area/tether/surfacebase/medical/cmo)
+"adc" = (
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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+/turf/simulated/floor/carpet,
+/area/tether/surfacebase/medical/cmo)
+"add" = (
+/obj/structure/bed/chair{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/carpet,
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+"ade" = (
+/obj/machinery/power/apc{
+ dir = 4;
+ name = "east bump";
+ pixel_x = 24
+ },
+/obj/structure/cable/green{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/structure/flora/pottedplant/minitree,
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+"adf" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/grille,
+/obj/structure/window/reinforced/polarized/full{
+ id = "patient_room_a"
+ },
+/obj/structure/window/reinforced/polarized{
+ dir = 1;
+ id = "patient_room_a"
+ },
+/obj/machinery/door/blast/shutters{
+ closed_layer = 10;
+ density = 0;
+ dir = 2;
+ icon_state = "shutter0";
+ id = "medbayquar";
+ layer = 1;
+ name = "Medbay Emergency Lockdown Shutters";
+ opacity = 0;
+ open_layer = 1
+ },
+/turf/simulated/floor/plating,
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+"adg" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/grille,
+/obj/structure/window/reinforced/polarized/full{
+ id = "patient_room_b"
+ },
+/obj/structure/window/reinforced/polarized{
+ dir = 1;
+ id = "patient_room_b"
+ },
+/obj/machinery/door/blast/shutters{
+ closed_layer = 10;
+ density = 0;
+ dir = 2;
+ icon_state = "shutter0";
+ id = "medbayquar";
+ layer = 1;
+ name = "Medbay Emergency Lockdown Shutters";
+ opacity = 0;
+ open_layer = 1
+ },
+/turf/simulated/floor/plating,
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+"adh" = (
+/obj/structure/grille,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced/polarized/full{
+ id = "cmo_office"
+ },
+/obj/structure/window/reinforced/polarized{
+ dir = 8;
+ id = "cmo_office"
+ },
+/turf/simulated/floor/plating,
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+"adj" = (
+/obj/structure/curtain/open/shower/medical,
+/obj/effect/floor_decal/steeldecal/steel_decals10,
+/obj/effect/floor_decal/steeldecal/steel_decals10{
+ dir = 4
+ },
+/obj/machinery/shower{
+ dir = 1
+ },
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+/obj/effect/floor_decal/techfloor,
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+ dir = 10
+ },
+/obj/machinery/light/small,
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+ dir = 5
+ },
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+ dir = 5
+ },
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+/obj/effect/floor_decal/techfloor{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 8
+ },
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+ dir = 4
+ },
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+/obj/machinery/door/firedoor/glass,
+/obj/structure/grille,
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+ id = "patient_room_c"
+ },
+/obj/structure/window/reinforced/polarized{
+ dir = 1;
+ id = "patient_room_c"
+ },
+/obj/machinery/door/blast/shutters{
+ closed_layer = 10;
+ density = 0;
+ dir = 2;
+ icon_state = "shutter0";
+ id = "medbayquar";
+ layer = 1;
+ name = "Medbay Emergency Lockdown Shutters";
+ opacity = 0;
+ open_layer = 1
+ },
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/medical/patient_c)
+"adn" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
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+"ado" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/grille,
+/obj/structure/window/reinforced/polarized/full{
+ id = "exam_room"
+ },
+/obj/structure/window/reinforced/polarized{
+ dir = 1;
+ id = "exam_room"
+ },
+/turf/simulated/floor/plating,
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+"adp" = (
+/obj/structure/table/glass,
+/obj/machinery/firealarm{
+ dir = 8;
+ pixel_x = -24
+ },
+/obj/item/weapon/paper_bin,
+/obj/item/weapon/pen,
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/pink/border{
+ dir = 9
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
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+"adq" = (
+/obj/structure/bed/chair/office/light,
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/pink/border{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/turf/simulated/floor/tiled/white,
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+"adr" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
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+"ads" = (
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
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+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
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+"adt" = (
+/turf/simulated/mineral,
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+"adu" = (
+/obj/machinery/chem_master,
+/obj/item/device/radio/intercom{
+ dir = 8;
+ pixel_x = -24
+ },
+/turf/simulated/floor/tiled/white,
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+"adw" = (
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+"adx" = (
+/obj/machinery/hologram/holopad,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/security/detective)
+"ady" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/security/detective)
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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+/area/tether/surfacebase/security/detective)
+"adA" = (
+/obj/structure/table/reinforced,
+/obj/machinery/computer/med_data/laptop{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/security/detective)
+"adB" = (
+/obj/structure/closet{
+ name = "Evidence Closet"
+ },
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/dark,
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/light_switch{
+ dir = 1;
+ pixel_x = -24;
+ pixel_y = -28
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/evidence)
+"adE" = (
+/obj/machinery/firealarm{
+ dir = 1;
+ pixel_y = -26
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/evidence)
+"adF" = (
+/obj/structure/closet{
+ name = "Evidence Closet"
+ },
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/evidence)
+"adG" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/resleeving)
+"adH" = (
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloorwhite/corner2{
+ dir = 6
+ },
+/obj/effect/floor_decal/corner/paleblue/bordercorner2{
+ dir = 6
+ },
+/obj/structure/cable/green{
+ icon_state = "1-2"
+ },
+/obj/machinery/button/remote/airlock{
+ desc = "A remote control switch for the medbay recovery room door.";
+ dir = 8;
+ id = "SurfMedicalResleeving";
+ name = "Exit Button";
+ pixel_x = 28;
+ pixel_y = -4
+ },
+/obj/machinery/button/windowtint/multitint{
+ dir = 8;
+ id = "surfresleeving";
+ pixel_x = 28;
+ pixel_y = 8
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/resleeving)
+"adI" = (
+/obj/structure/bed/chair/comfy/brown{
+ dir = 4
+ },
+/turf/simulated/floor/wood,
+/area/tether/surfacebase/medical/cmo)
+"adJ" = (
+/obj/effect/floor_decal/corner/paleblue/diagonal,
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
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+/obj/structure/window/reinforced/polarized/full{
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+ name = "Forensics Lab";
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+ },
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+/obj/machinery/door/airlock/glass_security/polarized{
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+ req_access = list(4)
+ },
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+ },
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+ },
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+ },
+/obj/item/device/radio/intercom{
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+ },
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+ },
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+/obj/machinery/door/firedoor,
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+/obj/item/weapon/book/manual/security_space_law,
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+"ahe" = (
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+/obj/machinery/power/apc{
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+ name = "north bump";
+ pixel_y = 24
+ },
+/obj/structure/cable/green{
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+/obj/machinery/light_switch{
+ dir = 8;
+ pixel_x = 24;
+ pixel_y = -8
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/outfitting/storage)
+"ajs" = (
+/obj/structure/table/steel,
+/obj/item/weapon/storage/box/stunshells{
+ pixel_x = 3;
+ pixel_y = 3
+ },
+/obj/item/weapon/storage/box/flashshells{
+ pixel_x = 1
+ },
+/obj/item/weapon/storage/box/beanbags{
+ pixel_x = 4;
+ pixel_y = -5
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/armory)
+"ajt" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/armory)
+"aju" = (
+/obj/structure/table/rack/steel,
+/obj/item/clothing/gloves/arm_guard/riot,
+/obj/item/clothing/shoes/leg_guard/riot,
+/obj/item/clothing/suit/armor/riot/alt,
+/obj/item/clothing/head/helmet/riot,
+/obj/item/weapon/shield/riot,
+/obj/item/clothing/gloves/arm_guard/riot,
+/obj/item/clothing/shoes/leg_guard/riot,
+/obj/item/clothing/suit/armor/riot/alt,
+/obj/item/clothing/head/helmet/riot,
+/obj/item/weapon/shield/riot,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced,
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/armory)
+"ajv" = (
+/obj/structure/table/rack/steel,
+/obj/item/clothing/gloves/arm_guard/bulletproof,
+/obj/item/clothing/shoes/leg_guard/bulletproof,
+/obj/item/clothing/suit/armor/bulletproof/alt,
+/obj/item/clothing/head/helmet/bulletproof,
+/obj/item/clothing/gloves/arm_guard/bulletproof,
+/obj/item/clothing/shoes/leg_guard/bulletproof,
+/obj/item/clothing/suit/armor/bulletproof/alt,
+/obj/item/clothing/head/helmet/bulletproof,
+/obj/structure/window/reinforced,
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/armory)
+"ajw" = (
+/obj/structure/table/rack/steel,
+/obj/item/clothing/gloves/arm_guard/laserproof,
+/obj/item/clothing/shoes/leg_guard/laserproof,
+/obj/item/clothing/suit/armor/laserproof,
+/obj/item/clothing/head/helmet/laserproof,
+/obj/item/clothing/gloves/arm_guard/laserproof,
+/obj/item/clothing/shoes/leg_guard/laserproof,
+/obj/item/clothing/suit/armor/laserproof,
+/obj/item/clothing/head/helmet/laserproof,
+/obj/structure/window/reinforced,
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/armory)
+"ajx" = (
+/obj/structure/filingcabinet/chestdrawer{
+ desc = "A large drawer filled with autopsy reports.";
+ name = "Autopsy Reports"
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/tether/surfacebase/medical/morgue)
+"ajy" = (
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/breakroom)
+"ajz" = (
+/obj/machinery/alarm{
+ dir = 1;
+ pixel_y = -25
+ },
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloorwhite,
+/obj/effect/floor_decal/corner/paleblue/border,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/centralhall)
+"ajA" = (
+/obj/structure/mirror{
+ dir = 4;
+ pixel_x = -25
+ },
+/obj/structure/sink{
+ dir = 8;
+ pixel_x = -12;
+ pixel_y = 2
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/recoveryward)
+"ajB" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/recoveryward)
+"ajC" = (
+/obj/machinery/door/airlock{
+ name = "Restroom"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/recoveryward)
+"ajD" = (
+/obj/machinery/firealarm{
+ dir = 4;
+ layer = 3.3;
+ pixel_x = 26
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/recoveryward)
+"ajE" = (
+/turf/simulated/wall,
+/area/maintenance/lower/north)
+"ajF" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/medical/breakroom)
+"ajG" = (
+/turf/simulated/wall,
+/area/tether/surfacebase/medical/breakroom)
+"ajH" = (
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloorwhite,
+/obj/effect/floor_decal/corner/paleblue/border,
+/obj/machinery/vending/wallmed1{
+ dir = 1;
+ pixel_y = -30
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/centralhall)
+"ajI" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/tether/surfacebase/medical/morgue)
+"ajJ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/tether/surfacebase/medical/morgue)
+"ajK" = (
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/vending/snack,
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/obj/effect/floor_decal/corner/paleblue{
+ dir = 6
+ },
+/obj/effect/floor_decal/corner/paleblue{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/uppersouthstairwell)
+"ajL" = (
+/obj/machinery/vending/cola/soft,
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/effect/floor_decal/corner/paleblue{
+ dir = 6
+ },
+/obj/effect/floor_decal/corner/paleblue{
+ dir = 9
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/uppersouthstairwell)
+"ajM" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/medical/uppersouthstairwell)
+"ajN" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/tether/surfacebase/medical/morgue)
+"ajO" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/tether/surfacebase/medical/morgue)
+"ajP" = (
+/obj/structure/disposalpipe/segment{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/tether/surfacebase/medical/morgue)
+"ajQ" = (
+/obj/machinery/door/airlock{
+ name = "Unisex Showers"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/recoveryward)
+"ajR" = (
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/camera/network/medbay{
+ dir = 10
+ },
+/obj/effect/floor_decal/borderfloorwhite,
+/obj/effect/floor_decal/corner/paleblue/border,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/structure/cable/green{
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/centralhall)
+"ajS" = (
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/light,
+/obj/effect/floor_decal/borderfloorwhite,
+/obj/effect/floor_decal/corner/paleblue/border,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/centralhall)
+"ajT" = (
+/obj/machinery/door/airlock/multi_tile/glass{
+ name = "Infirmary Lobby"
+ },
+/obj/machinery/door/firedoor/multi_tile,
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/north)
+"ajU" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/recoveryward)
+"ajV" = (
+/turf/simulated/wall,
+/area/maintenance/lower/public_garden_maintenence/upper)
+"ajW" = (
+/obj/structure/table/woodentable,
+/obj/item/device/flashlight/lamp/green,
+/obj/machinery/button/windowtint/multitint{
+ id = "detoffice1";
+ pixel_x = -24;
+ pixel_y = 8
+ },
+/turf/simulated/floor/carpet,
+/area/tether/surfacebase/security/detective/officea)
+"ajX" = (
+/obj/structure/table/woodentable,
+/obj/random/cigarettes,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 8
+ },
+/turf/simulated/floor/carpet,
+/area/tether/surfacebase/security/detective/officea)
+"ajY" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/paper_bin,
+/obj/item/clothing/glasses/sunglasses,
+/obj/item/weapon/pen/blue{
+ pixel_x = 5;
+ pixel_y = 5
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/carpet,
+/area/tether/surfacebase/security/detective/officea)
+"ajZ" = (
+/turf/simulated/floor/carpet,
+/area/tether/surfacebase/security/detective/officea)
+"aka" = (
+/turf/simulated/floor/carpet,
+/area/tether/surfacebase/security/detective/officeb)
+"akb" = (
+/obj/structure/table/woodentable,
+/obj/item/weapon/paper_bin,
+/obj/item/clothing/glasses/sunglasses,
+/obj/item/weapon/pen/blue{
+ pixel_x = 5;
+ pixel_y = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/simulated/floor/carpet,
+/area/tether/surfacebase/security/detective/officeb)
+"akc" = (
+/obj/structure/table/woodentable,
+/obj/random/cigarettes,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/carpet,
+/area/tether/surfacebase/security/detective/officeb)
+"akd" = (
+/obj/structure/table/woodentable,
+/obj/item/device/flashlight/lamp/green,
+/obj/machinery/button/windowtint/multitint{
+ id = "detoffice0";
+ pixel_x = 24;
+ pixel_y = 8
+ },
+/turf/simulated/floor/carpet,
+/area/tether/surfacebase/security/detective/officeb)
+"ake" = (
+/obj/machinery/door/airlock/multi_tile/glass{
+ name = "Security Airlock";
+ req_one_access = list(1)
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/middlehall)
+"akf" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 6
+ },
+/obj/effect/floor_decal/corner/red/bordercorner2{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/middlehall)
+"akg" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/glass_security{
+ name = "Equipment Storage"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/outfitting)
+"akh" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/turf/simulated/floor,
+/area/tether/surfacebase/security/outfitting)
+"aki" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/glass_security{
+ name = "Equipment Storage"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/outfitting)
+"akj" = (
+/obj/machinery/door/airlock/security{
+ name = "Armory";
+ req_access = list(3);
+ secured_wires = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/door/firedoor,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/outfitting/storage)
+"akk" = (
+/obj/structure/table/steel,
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -6;
+ pixel_y = 3
+ },
+/obj/item/weapon/cell/device/weapon,
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = 5;
+ pixel_y = 3
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -1;
+ pixel_y = 4
+ },
+/obj/item/weapon/cell/device/weapon{
+ pixel_x = -6;
+ pixel_y = -3
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/armory)
+"akl" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/armory)
+"akm" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/armory)
+"akn" = (
+/obj/effect/floor_decal/borderfloorblack/full,
+/obj/machinery/atmospherics/pipe/simple/hidden/universal{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/armory)
+"ako" = (
+/obj/effect/floor_decal/borderfloorblack/full,
+/obj/machinery/portable_atmospherics/canister/air,
+/obj/effect/floor_decal/industrial/outline,
+/obj/machinery/atmospherics/portables_connector{
+ dir = 8
+ },
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/armory)
+"akp" = (
+/obj/effect/floor_decal/corner/paleblue/diagonal,
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 2
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/breakroom)
+"akq" = (
+/turf/simulated/wall,
+/area/tether/surfacebase/medical/bathroom)
+"akr" = (
+/obj/effect/floor_decal/corner/paleblue/diagonal,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/obj/structure/disposalpipe/sortjunction{
+ dir = 1;
+ name = "Medical Breakroom";
+ sortType = "Medical Breakroom"
+ },
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 2
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/breakroom)
+"aks" = (
+/obj/machinery/door/airlock/multi_tile/glass{
+ name = "Medbay Airlock";
+ req_access = list(5);
+ req_one_access = list(5)
+ },
+/obj/machinery/door/firedoor/multi_tile,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/uppersouthstairwell)
+"akt" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/disposalpipe/segment,
+/obj/structure/cable/green{
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/uppersouthstairwell)
+"aku" = (
+/obj/structure/table/steel,
+/obj/item/device/sleevemate,
+/obj/item/device/camera{
+ name = "Autopsy Camera";
+ pixel_x = -2;
+ pixel_y = 7
+ },
+/obj/machinery/camera/network/medbay{
+ dir = 10
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/tether/surfacebase/medical/morgue)
+"akv" = (
+/obj/structure/bookcase/manuals/medical,
+/obj/item/weapon/book/manual/resleeving,
+/obj/item/weapon/book/manual/stasis,
+/obj/item/weapon/book/manual/medical_diagnostics_manual{
+ pixel_y = 7
+ },
+/obj/effect/floor_decal/corner/paleblue/diagonal,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/breakroom)
+"akw" = (
+/obj/machinery/computer/security/telescreen/entertainment{
+ desc = "Looks like it's set to ree-Anur-ntertanment, I wonder what else is on?";
+ icon_state = "frame";
+ pixel_y = 32
+ },
+/obj/effect/floor_decal/corner/paleblue/diagonal,
+/obj/machinery/vending/cola,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/breakroom)
+"akx" = (
+/obj/machinery/vending/fitness,
+/obj/effect/floor_decal/corner/paleblue/diagonal,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/breakroom)
+"aky" = (
+/obj/machinery/vending/coffee,
+/obj/effect/floor_decal/corner/paleblue/diagonal,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/breakroom)
+"akz" = (
+/obj/effect/floor_decal/corner/paleblue/diagonal,
+/obj/structure/flora/pottedplant,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/breakroom)
+"akA" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/uppersouthstairwell)
+"akB" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/uppersouthstairwell)
+"akC" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
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+/obj/machinery/atmospherics/pipe/simple/visible/supply,
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/mining)
+"arU" = (
+/obj/structure/catwalk,
+/obj/machinery/light/small{
+ dir = 1
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/mining)
+"arV" = (
+/obj/machinery/atmospherics/pipe/simple/visible/supply,
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/rnd)
+"arW" = (
+/obj/structure/railing{
+ dir = 8
+ },
+/obj/effect/floor_decal/techfloor{
+ dir = 4
+ },
+/obj/structure/railing,
+/obj/effect/floor_decal/rust,
+/obj/random/cutout,
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/asmaint2)
+"arX" = (
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/visible/supply,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/rnd)
+"arY" = (
+/obj/structure/catwalk,
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/asmaint2)
+"arZ" = (
+/obj/effect/floor_decal/techfloor{
+ dir = 4
+ },
+/obj/structure/catwalk,
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/asmaint2)
+"asa" = (
+/obj/structure/railing{
+ dir = 8
+ },
+/obj/effect/floor_decal/techfloor{
+ dir = 4
+ },
+/obj/structure/railing{
+ dir = 1
+ },
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/asmaint2)
+"asb" = (
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/structure/undies_wardrobe,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/recoveryward)
+"asc" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1
+ },
+/obj/structure/cable/green,
+/obj/structure/cable/green{
+ icon_state = "0-4"
+ },
+/obj/machinery/power/sensor{
+ name = "Powernet Sensor - Surfsec Subgrid";
+ name_tag = "Surfsec Subgrid"
+ },
+/turf/simulated/floor,
+/area/maintenance/substation/medsec)
+"asd" = (
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/camera/network/engineering{
+ dir = 1
+ },
+/turf/simulated/floor,
+/area/maintenance/substation/medsec)
+"ase" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor,
+/area/maintenance/substation/medsec)
+"asf" = (
+/obj/structure/closet,
+/obj/random/tool,
+/obj/random/toolbox,
+/obj/random/powercell,
+/obj/random/maintenance/cargo,
+/obj/random/maintenance/cargo,
+/obj/random/maintenance/clean,
+/obj/random/maintenance/clean,
+/obj/random/action_figure,
+/obj/effect/floor_decal/techfloor{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/bar)
+"asg" = (
+/obj/effect/floor_decal/techfloor{
+ dir = 1
+ },
+/obj/machinery/vending/cigarette{
+ name = "Cigarette machine";
+ prices = list();
+ products = list(/obj/item/weapon/storage/fancy/cigarettes = 10, /obj/item/weapon/storage/box/matches = 10, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/smokable/cigarette/cigar/havana = 2)
+ },
+/obj/effect/floor_decal/techfloor/hole{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/bar)
+"ash" = (
+/obj/effect/floor_decal/techfloor{
+ dir = 1
+ },
+/obj/machinery/vending/sovietsoda,
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/bar)
+"asi" = (
+/obj/effect/floor_decal/techfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/techfloor/hole/right{
+ dir = 1
+ },
+/obj/machinery/status_display{
+ pixel_y = 30
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/bar)
+"asj" = (
+/obj/effect/floor_decal/techfloor{
+ dir = 5
+ },
+/obj/structure/table/steel,
+/obj/item/weapon/storage/fancy/candle_box,
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/bar)
+"ask" = (
+/obj/structure/railing{
+ dir = 4
+ },
+/obj/effect/floor_decal/techfloor{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/purple{
+ dir = 1
+ },
+/obj/random/junk,
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/asmaint2)
+"asl" = (
+/obj/structure/railing{
+ dir = 8
+ },
+/obj/effect/floor_decal/techfloor{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/black{
+ dir = 1
+ },
+/obj/random/junk,
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/asmaint2)
+"asm" = (
+/obj/item/toy/plushie/kitten{
+ desc = "An odd appearing, cryptic plush of a cat.";
+ name = "Pablo"
+ },
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/outside/outside2)
+"asn" = (
+/obj/item/clothing/under/batter,
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/outside/outside2)
+"aso" = (
+/obj/machinery/space_heater,
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/emergency_storage/atmos)
+"asp" = (
+/obj/structure/cable/cyan{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/machinery/power/apc{
+ dir = 1;
+ name = "north bump";
+ pixel_y = 28
+ },
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/emergency_storage/atmos)
+"asq" = (
+/obj/effect/floor_decal/corner_steel_grid{
+ dir = 10
+ },
+/turf/simulated/floor/virgo3b_better,
+/area/tether/surfacebase/outside/outside2)
+"asr" = (
+/obj/structure/closet/hydrant{
+ pixel_x = -32
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 10
+ },
+/obj/effect/floor_decal/corner/lime/border{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/public_garden_two)
+"ass" = (
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lime/bordercorner{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/public_garden_two)
+"ast" = (
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lime/border{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/public_garden_two)
+"asu" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lime/border{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/public_garden_two)
+"asv" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lime/bordercorner{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/public_garden_two)
+"asw" = (
+/obj/machinery/seed_extractor,
+/obj/effect/floor_decal/borderfloor{
+ dir = 6
+ },
+/obj/effect/floor_decal/corner/lime/border{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/public_garden_two)
+"asx" = (
+/obj/item/clothing/shoes/boots/jackboots{
+ desc = "Very old and worn baseball cleats.";
+ name = "baseball cleats"
+ },
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/outside/outside2)
+"asy" = (
+/obj/structure/table/rack/holorack,
+/obj/random/maintenance/clean,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/public_garden_maintenence/upper)
+"asz" = (
+/obj/machinery/door/airlock/security{
+ name = "Security Restroom";
+ req_one_access = list(1,38)
+ },
+/obj/machinery/door/firedoor,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/security/brig/bathroom)
+"asA" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 10
+ },
+/obj/effect/floor_decal/corner/red/bordercorner2{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/middlehall)
+"asB" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/middlehall)
+"asC" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/middlehall)
+"asD" = (
+/obj/structure/disposalpipe/segment,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/middlehall)
+"asE" = (
+/obj/item/weapon/book/manual/security_space_law,
+/obj/item/weapon/gun/projectile/shotgun/pump/combat{
+ ammo_type = /obj/item/ammo_casing/a12g/beanbag;
+ desc = "Built for close quarters combat, the Hesphaistos Industries KS-40 is widely regarded as a weapon of choice for repelling boarders. This one has 'Property of the Warden' inscribed on the stock.";
+ name = "warden's shotgun"
+ },
+/obj/structure/closet/secure_closet/warden,
+/obj/machinery/light,
+/obj/effect/floor_decal/borderfloor{
+ dir = 10
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 10
+ },
+/obj/structure/cable/green{
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/warden)
+"asF" = (
+/obj/machinery/power/apc{
+ name = "south bump";
+ pixel_y = -28;
+ req_access = list(67)
+ },
+/obj/structure/cable/green,
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/red/border,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/warden)
+"asG" = (
+/obj/structure/bed{
+ desc = "Not the most comfy, but useful for napping when no one is in the brig.";
+ name = "cot"
+ },
+/obj/item/weapon/bedsheet/brown,
+/obj/machinery/camera/network/security{
+ dir = 10
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/red/border,
+/obj/effect/landmark/start{
+ name = "Warden"
+ },
+/obj/structure/curtain/open/bed,
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/warden)
+"asH" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/red/border,
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/warden)
+"asI" = (
+/obj/structure/table/reinforced,
+/obj/item/weapon/tool/crowbar,
+/obj/item/weapon/tool/wrench,
+/obj/item/weapon/hand_labeler,
+/obj/effect/floor_decal/borderfloor{
+ dir = 6
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 6
+ },
+/obj/machinery/newscaster/security_unit{
+ pixel_x = 32
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/warden)
+"asJ" = (
+/obj/structure/table/rack{
+ dir = 8;
+ layer = 2.6
+ },
+/obj/item/weapon/tank/jetpack/carbondioxide,
+/obj/item/weapon/tank/jetpack/carbondioxide,
+/obj/machinery/camera/network/security{
+ dir = 5
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 10
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/evastorage)
+"asK" = (
+/obj/machinery/light,
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/red/border,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/evastorage)
+"asL" = (
+/obj/structure/table/reinforced,
+/obj/item/device/gps/security{
+ pixel_y = 3
+ },
+/obj/item/device/gps/security{
+ pixel_x = -3
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 6
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/evastorage)
+"asM" = (
+/obj/structure/railing{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/supply{
+ dir = 6
+ },
+/obj/effect/floor_decal/techfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/techfloor/hole{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/north)
+"asN" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/engineering{
+ name = "Security Substation";
+ secured_wires = 1
+ },
+/turf/simulated/floor,
+/area/maintenance/substation/medsec)
+"asO" = (
+/obj/item/clothing/head/soft/black{
+ desc = "Its a dusty old cap, It hides most your eyes."
+ },
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/outside/outside2)
+"asP" = (
+/obj/machinery/alarm{
+ dir = 1;
+ pixel_y = -22
+ },
+/obj/structure/flora/pottedplant/large,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/bathroom)
+"asQ" = (
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/emergency_storage/atmos)
+"asR" = (
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/emergency_storage/atmos)
+"asS" = (
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/catwalk,
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/north)
+"asT" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/north)
+"asU" = (
+/obj/item/weapon/material/twohanded/baseballbat{
+ desc = "This bat looks very off.";
+ health = 500
+ },
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/outside/outside2)
+"asV" = (
+/obj/structure/catwalk,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/mining)
+"asW" = (
+/obj/structure/catwalk,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/supply{
+ dir = 4;
+ pixel_y = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/mining)
+"asX" = (
+/obj/structure/catwalk,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold/visible/supply,
+/obj/machinery/atmospherics/pipe/manifold/visible/scrubbers,
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/mining)
+"asY" = (
+/obj/structure/catwalk,
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/supply{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 10
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/mining)
+"asZ" = (
+/obj/structure/catwalk,
+/obj/machinery/power/apc{
+ dir = 4;
+ name = "east bump";
+ pixel_x = 28
+ },
+/obj/structure/cable{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/mining)
+"ata" = (
+/obj/structure/railing{
+ dir = 8
+ },
+/obj/effect/floor_decal/techfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/rust,
+/obj/structure/table/rack,
+/obj/random/maintenance/research,
+/obj/random/maintenance/research,
+/obj/random/maintenance/clean,
+/obj/random/drinkbottle,
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/asmaint2)
+"atb" = (
+/obj/machinery/light/small{
+ dir = 8
+ },
+/obj/machinery/recharge_station,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/bathroom)
+"atc" = (
+/obj/structure/table/standard,
+/obj/item/device/t_scanner,
+/obj/item/weapon/storage/box/lights/mixed,
+/obj/item/weapon/storage/box/lights/mixed,
+/obj/item/weapon/storage/briefcase/inflatable,
+/obj/random/maintenance/clean,
+/obj/random/maintenance/medical,
+/obj/random/maintenance/research,
+/obj/random/tech_supply,
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/emergency_storage/atmos)
+"atd" = (
+/obj/structure/bed/chair/office/light{
+ dir = 8
+ },
+/obj/effect/landmark/start{
+ name = "Medical Doctor"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/recoveryward)
+"ate" = (
+/obj/structure/bed/padded,
+/obj/item/weapon/bedsheet/medical,
+/obj/structure/curtain/open/privacy,
+/obj/machinery/camera/network/medbay{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/recoveryward)
+"atf" = (
+/obj/machinery/floodlight,
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/emergency_storage/atmos)
+"atg" = (
+/obj/effect/floor_decal/corner_techfloor_grid{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner_techfloor_grid{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/south)
+"ath" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 6
+ },
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+ },
+/obj/machinery/atmospherics/pipe/manifold/visible/supply{
+ dir = 1
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/mining)
+"avJ" = (
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+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
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+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/bar)
+"avK" = (
+/obj/structure/catwalk,
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold/visible/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/visible/scrubbers{
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+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/bar)
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+/turf/simulated/floor/plating,
+/area/maintenance/lower/bar)
+"avM" = (
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+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/bar)
+"avN" = (
+/obj/structure/symbol/sa,
+/turf/simulated/wall{
+ can_open = 1
+ },
+/area/maintenance/lower/bar)
+"avO" = (
+/obj/effect/floor_decal/techfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/techfloor/hole{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/bar)
+"avP" = (
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+ dir = 4
+ },
+/obj/structure/bed/padded,
+/obj/item/weapon/bedsheet/red,
+/obj/effect/floor_decal/techfloor/hole/right{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/bar)
+"avQ" = (
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+/obj/effect/floor_decal/rust,
+/obj/random/maintenance/clean,
+/obj/random/tech_supply,
+/obj/random/maintenance/research,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/public_garden_maintenence/upper)
+"avR" = (
+/obj/structure/cable/green{
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+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/public_garden_maintenence/upper)
+"avS" = (
+/obj/effect/floor_decal/industrial/outline/yellow,
+/obj/effect/floor_decal/rust,
+/obj/structure/cable/green{
+ d1 = 16;
+ d2 = 0;
+ icon_state = "16-0"
+ },
+/obj/machinery/atmospherics/pipe/zpipe/up/supply{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/zpipe/up/scrubbers{
+ dir = 8
+ },
+/obj/structure/cable/green{
+ icon_state = "0-8"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/public_garden_maintenence/upper)
+"avT" = (
+/turf/simulated/wall,
+/area/tether/surfacebase/security/interrogation)
+"avU" = (
+/obj/machinery/door/airlock/security{
+ name = "Observation";
+ req_one_access = list(63,4)
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/door/firedoor,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/interrogation)
+"avV" = (
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+ name = "Interrogation";
+ req_access = newlist();
+ req_one_access = list(2,4)
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/door/firedoor,
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+/obj/structure/reagent_dispensers/fueltank,
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+/area/maintenance/lower/north)
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+/turf/simulated/floor/plating,
+/area/maintenance/lower/north)
+"avZ" = (
+/obj/structure/catwalk,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/north)
+"awa" = (
+/obj/structure/catwalk,
+/obj/machinery/light/small,
+/obj/structure/disposalpipe/sortjunction{
+ dir = 8;
+ name = "Warden";
+ sortType = "Warden"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/north)
+"awb" = (
+/obj/structure/catwalk,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/north)
+"awc" = (
+/obj/structure/catwalk,
+/obj/structure/disposalpipe/segment{
+ dir = 2;
+ icon_state = "pipe-c"
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/supply,
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/north)
+"awd" = (
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+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_two_hall)
+"awe" = (
+/obj/effect/floor_decal/industrial/outline/yellow,
+/obj/effect/landmark{
+ name = "morphspawn"
+ },
+/turf/simulated/floor/plating,
+/area/engineering/atmos/storage)
+"awf" = (
+/obj/effect/floor_decal/rust,
+/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{
+ dir = 4
+ },
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/engineering/pumpstation)
+"awg" = (
+/obj/structure/catwalk,
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/supply{
+ dir = 4
+ },
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+/area/maintenance/lower/south)
+"awh" = (
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+/turf/simulated/floor/plating,
+/area/maintenance/lower/mining)
+"awi" = (
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+/turf/simulated/floor/plating,
+/area/maintenance/lower/mining)
+"awj" = (
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+ dir = 1
+ },
+/obj/structure/railing{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/mining)
+"awk" = (
+/obj/effect/floor_decal/rust,
+/obj/structure/railing{
+ dir = 1
+ },
+/obj/structure/cable/green,
+/obj/structure/cable/green{
+ icon_state = "16-0"
+ },
+/obj/machinery/atmospherics/pipe/zpipe/up/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/zpipe/up/scrubbers{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/mining)
+"awl" = (
+/obj/structure/railing{
+ dir = 1
+ },
+/obj/structure/railing{
+ dir = 4
+ },
+/obj/random/trash_pile,
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/bar)
+"awm" = (
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+/turf/simulated/floor/plating,
+/area/maintenance/lower/bar)
+"awn" = (
+/obj/structure/catwalk,
+/obj/effect/floor_decal/rust,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/supply,
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+/turf/simulated/floor/plating,
+/area/maintenance/lower/bar)
+"awo" = (
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+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/bar)
+"awp" = (
+/obj/structure/railing{
+ dir = 8
+ },
+/obj/structure/railing{
+ dir = 1
+ },
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/tiled/techmaint,
+/area/maintenance/lower/bar)
+"awq" = (
+/obj/structure/catwalk,
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/supply{
+ dir = 9
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/south)
+"awr" = (
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+/obj/random/toy,
+/obj/random/tech_supply,
+/obj/random/junk,
+/obj/item/weapon/flame/lighter/zippo,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/bar)
+"aws" = (
+/obj/effect/floor_decal/techfloor,
+/obj/effect/floor_decal/techfloor/hole/right,
+/obj/machinery/alarm{
+ dir = 1;
+ pixel_y = -25
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/bar)
+"awt" = (
+/obj/effect/floor_decal/techfloor,
+/obj/machinery/vending/wallmed1/public{
+ pixel_y = -28
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/bar)
+"awu" = (
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+/obj/effect/floor_decal/techfloor/hole,
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+/area/maintenance/lower/bar)
+"awv" = (
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+/obj/item/weapon/handcuffs/fuzzy,
+/obj/item/weapon/handcuffs/fuzzy,
+/obj/item/weapon/handcuffs/legcuffs/fuzzy,
+/obj/item/weapon/handcuffs/fuzzy,
+/obj/item/clothing/accessory/shiny/socks,
+/obj/item/clothing/under/shiny/catsuit,
+/obj/item/clothing/accessory/shiny/gloves,
+/obj/item/clothing/head/shiny_hood,
+/obj/effect/floor_decal/techfloor{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/bar)
+"aww" = (
+/turf/simulated/mineral,
+/area/maintenance/lower/public_garden_maintenence/upper)
+"awx" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/firealarm{
+ dir = 8;
+ pixel_x = -24
+ },
+/obj/machinery/light_switch{
+ pixel_x = 25;
+ pixel_y = 25
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/interrogation)
+"awy" = (
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+ dir = 4
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/dark,
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+"awz" = (
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+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced/polarized/full{
+ id = "interrogation"
+ },
+/obj/structure/window/reinforced/tinted{
+ dir = 4
+ },
+/obj/structure/window/reinforced/tinted{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/security/interrogation)
+"awA" = (
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+ dir = 6
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/interrogation)
+"awB" = (
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+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/interrogation)
+"awC" = (
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+ dir = 10
+ },
+/obj/machinery/firealarm{
+ dir = 4;
+ pixel_x = 24
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/interrogation)
+"awD" = (
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+/area/maintenance/lower/north)
+"awE" = (
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+ dir = 8
+ },
+/obj/effect/floor_decal/techfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/asmaint2)
+"awF" = (
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+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/asmaint2)
+"awG" = (
+/obj/structure/railing{
+ dir = 1
+ },
+/obj/effect/floor_decal/techfloor{
+ dir = 8
+ },
+/obj/effect/landmark{
+ name = "maint_pred"
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/north)
+"awH" = (
+/obj/structure/railing{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/north)
+"awI" = (
+/obj/structure/cable/green{
+ icon_state = "16-0"
+ },
+/obj/structure/cable/green{
+ icon_state = "0-4"
+ },
+/obj/structure/cable/green{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/effect/floor_decal/industrial/outline/yellow,
+/turf/simulated/floor/plating,
+/area/maintenance/asmaint2)
+"awJ" = (
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+ dir = 1
+ },
+/obj/random/junk,
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/north)
+"awK" = (
+/obj/effect/floor_decal/techfloor{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/north)
+"awL" = (
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+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/maintenance/lower/north)
+"awM" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/disposalpipe/segment,
+/obj/machinery/door/airlock/multi_tile/metal/mait{
+ name = "Maintenance Access"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/tether/surfacebase/surface_two_hall)
+"awN" = (
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+/area/tether/surfacebase/fish_farm)
+"awO" = (
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+/area/tether/surfacebase/surface_two_hall)
+"awP" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/multi_tile/metal/mait{
+ name = "Maintenance Access"
+ },
+/obj/structure/catwalk,
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/tether/surfacebase/surface_two_hall)
+"awQ" = (
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+/turf/simulated/floor/tiled/techfloor/grid,
+/area/tether/surfacebase/surface_two_hall)
+"awR" = (
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+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/railing{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/asmaint2)
+"awS" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/catwalk,
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+/turf/simulated/floor/plating,
+/area/maintenance/asmaint2)
+"awT" = (
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+ dir = 1
+ },
+/obj/structure/catwalk,
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+/area/maintenance/lower/bar)
+"awU" = (
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+/obj/effect/floor_decal/techfloor/orange{
+ dir = 1
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
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+/area/maintenance/lower/bar)
+"awV" = (
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+/obj/effect/floor_decal/techfloor/orange{
+ dir = 1
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/bar)
+"awW" = (
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+ dir = 8
+ },
+/obj/effect/floor_decal/techfloor/orange{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/bar)
+"awX" = (
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+ },
+/obj/effect/floor_decal/rust,
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+/area/maintenance/lower/bar)
+"awY" = (
+/turf/simulated/mineral,
+/area/tether/surfacebase/fish_farm)
+"awZ" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/alarm{
+ dir = 4;
+ pixel_x = -22
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/interrogation)
+"axa" = (
+/obj/structure/bed/chair{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/interrogation)
+"axb" = (
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+ dir = 4
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/interrogation)
+"axc" = (
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+/obj/item/device/flashlight/lamp,
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/interrogation)
+"axd" = (
+/obj/structure/bed/chair{
+ dir = 8
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/security/interrogation)
+"axe" = (
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+/turf/simulated/open,
+/area/maintenance/lower/north)
+"axf" = (
+/obj/effect/floor_decal/techfloor{
+ dir = 4
+ },
+/obj/structure/railing{
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+ },
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/asmaint2)
+"axg" = (
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+ dir = 10
+ },
+/obj/random/trash_pile,
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/north)
+"axh" = (
+/obj/effect/floor_decal/techfloor/corner{
+ dir = 4
+ },
+/obj/effect/floor_decal/rust,
+/obj/machinery/atmospherics/pipe/simple/visible/black{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/asmaint2)
+"axi" = (
+/obj/machinery/alarm{
+ dir = 4;
+ pixel_x = -22
+ },
+/obj/effect/floor_decal/rust,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/asmaint2)
+"axj" = (
+/obj/effect/floor_decal/techfloor{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/north)
+"axk" = (
+/obj/effect/floor_decal/techfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/techfloor{
+ dir = 8
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/techfloor,
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+ },
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+ },
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+ department = "Research Director's Desk";
+ departmentType = 5;
+ dir = 8;
+ name = "Research Director RC";
+ pixel_x = 22;
+ pixel_y = -2
+ },
+/obj/effect/floor_decal/corner/mauve/border{
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+/obj/structure/lattice,
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+ },
+/obj/structure/disposalpipe/down,
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+/area/maintenance/lower/rnd)
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+/area/maintenance/lower/atmos)
+"aJY" = (
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+ ailock = 1;
+ check_synth = 1;
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+ desc = "A firewall prevents AIs from interacting with this device.";
+ name = "Telecoms lethal turret control";
+ pixel_x = 29;
+ req_access = list(61);
+ req_one_access = list(12)
+ },
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+ pixel_y = 30
+ },
+/obj/effect/decal/cleanable/cobweb2,
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+/area/tcomsat{
+ name = "\improper Telecomms Lobby"
+ })
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+ },
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+ },
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+ },
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+ },
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+/obj/machinery/photocopier/faxmachine{
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+ },
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+ pixel_y = -16
+ },
+/obj/machinery/button/remote/airlock{
+ id = "RDdoor";
+ name = "RD Office Door Control";
+ pixel_x = -30;
+ pixel_y = -18
+ },
+/obj/effect/landmark/start{
+ name = "Research Director"
+ },
+/obj/machinery/button/remote/blast_door{
+ id = "xenobiolockdown";
+ name = "Xenobiology Lockdown Control";
+ pixel_x = -40;
+ pixel_y = -18;
+ req_one_access = list(47,55)
+ },
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+ },
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+/area/rnd/rdoffice)
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+ },
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+ },
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+ },
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+ },
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+ name = "Science Substation";
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+ },
+/obj/machinery/door/firedoor,
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+ },
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+ },
+/obj/structure/cable{
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+/obj/structure/disposalpipe/segment{
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+/obj/machinery/door/firedoor/glass,
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+/obj/structure/disposalpipe/segment{
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+ },
+/obj/structure/cable{
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+ },
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+ },
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+"aKu" = (
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+/obj/structure/window/basic{
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+ },
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+"aKy" = (
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+ },
+/obj/effect/floor_decal/corner/green/border{
+ dir = 8
+ },
+/obj/structure/window/basic{
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+ },
+/obj/structure/cable{
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+ icon_state = "1-2"
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ nitrogen = 500;
+ oxygen = 0;
+ temperature = 80
+ },
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+ },
+/turf/simulated/floor/bluegrid{
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+ nitrogen = 500;
+ oxygen = 0;
+ temperature = 80
+ },
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+/obj/effect/floor_decal/techfloor{
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+"aKO" = (
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+ },
+/obj/machinery/atmospherics/unary/freezer{
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+ icon_state = "freezer_1";
+ power_setting = 20;
+ set_temperature = 73;
+ use_power = 1
+ },
+/obj/effect/floor_decal/industrial/outline/blue,
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+"aKP" = (
+/obj/machinery/papershredder,
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+ },
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+ },
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+ },
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+ },
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+ },
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+"aKT" = (
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+ pixel_y = 9
+ },
+/obj/item/device/megaphone,
+/obj/item/weapon/paper/monitorkey,
+/obj/effect/floor_decal/borderfloor{
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+ },
+/obj/effect/floor_decal/corner/mauve/border{
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+ },
+/obj/machinery/camera/network/research{
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+ },
+/turf/simulated/floor/tiled,
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+"aKU" = (
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+ RCon_tag = "Substation - Research";
+ output_attempt = 0
+ },
+/obj/structure/cable/green,
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+ },
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+ },
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+/area/maintenance/substation/research)
+"aKW" = (
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+ name = "east bump";
+ pixel_x = 28
+ },
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+ icon_state = "0-2"
+ },
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+"aKX" = (
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+ d2 = 4;
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+ },
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+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
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+ name = "\improper Telecomms Entrance"
+ })
+"aKY" = (
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+ },
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+ },
+/obj/structure/railing,
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+ },
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+/obj/machinery/status_display{
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+ },
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+/area/tether/surfacebase/surface_two_hall)
+"aLe" = (
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+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/obj/machinery/alarm{
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+ },
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+ d2 = 4;
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+ },
+/obj/structure/cable/cyan{
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+ d2 = 8;
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+ },
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+ },
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+ },
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+ },
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+ dir = 4
+ },
+/obj/machinery/door/airlock/glass_atmos{
+ name = "Atmospherics";
+ req_access = list(24)
+ },
+/obj/structure/disposalpipe/segment{
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+ },
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+ },
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+ },
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+ },
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+/area/engineering/lower/breakroom)
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+ d2 = 8;
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+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/structure/table/glass,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/button/remote/blast_door{
+ id = "atmoslockdown";
+ name = "Atmospherics Lockdown";
+ req_one_access = list(10,24)
+ },
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+/area/engineering/lower/breakroom)
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+ },
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+ },
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+ },
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+ },
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+/obj/structure/disposalpipe/segment,
+/obj/structure/cable{
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+ d2 = 2;
+ icon_state = "1-2"
+ },
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+ },
+/obj/effect/floor_decal/techfloor/hole/right{
+ dir = 4
+ },
+/obj/machinery/portable_atmospherics/hydroponics,
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+/area/maintenance/lower/south)
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+ },
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+/obj/random/maintenance/clean,
+/obj/random/maintenance/clean,
+/obj/random/maintenance/cargo,
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+ },
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+/obj/effect/floor_decal/corner_techfloor_grid{
+ dir = 10
+ },
+/mob/living/simple_mob/animal/passive/lizard{
+ desc = "It's the secret head of Janitoria!";
+ name = "Bucket"
+ },
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+/area/maintenance/lower/south)
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+ },
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+/area/tether/elevator)
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+ dir = 4;
+ icon_state = "tube1"
+ },
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+ },
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+/area/tether/surfacebase/fish_farm)
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+ },
+/obj/effect/floor_decal/corner/mauve/border{
+ dir = 8
+ },
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+ dir = 8
+ },
+/obj/machinery/firealarm{
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+ pixel_x = -24
+ },
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+ },
+/obj/structure/railing{
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+ },
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+ },
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+ pixel_y = 26
+ },
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+/area/rnd/breakroom)
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+ dir = 2;
+ icon_state = "pipe-j2"
+ },
+/obj/structure/cable/green{
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+ },
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+ },
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+ },
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+ },
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+ },
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+ name = "north bump";
+ pixel_y = 24
+ },
+/obj/structure/cable/green{
+ icon_state = "0-8"
+ },
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+/area/rnd/breakroom)
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+ desc = "Looks like it's set to Free-Anur-Entertanment, I wonder what else is on?";
+ icon_state = "frame";
+ pixel_y = 32
+ },
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+/area/rnd/breakroom)
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+ },
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+ },
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+/obj/item/weapon/extinguisher,
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+/obj/item/clothing/glasses/meson,
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+/area/tether/surfacebase/emergency_storage/atmos)
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+ },
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+ dir = 8
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 1
+ },
+/obj/machinery/power/apc{
+ dir = 8;
+ name = "west bump";
+ pixel_x = -28
+ },
+/obj/structure/cable/cyan,
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+/area/engineering/lower/lobby)
+"aPX" = (
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+ },
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+ },
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+ },
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+ },
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+ d2 = 2;
+ icon_state = "1-2"
+ },
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+ },
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+ },
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+ dir = 4
+ },
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+ },
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+ dir = 6
+ },
+/obj/effect/floor_decal/corner/yellow/bordercorner2{
+ dir = 6
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
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+ dir = 4
+ },
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+ },
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+ dir = 1
+ },
+/obj/effect/landmark/start{
+ name = "Atmospheric Technician"
+ },
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+/obj/item/weapon/storage/box/cups,
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+/obj/machinery/camera/network/engineering{
+ dir = 8
+ },
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+ icon_state = "1-2"
+ },
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+ pixel_x = -22
+ },
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+ },
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+ },
+/obj/effect/floor_decal/techfloor/hole/right{
+ dir = 1
+ },
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+ name = "Maintenance Access"
+ },
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+ },
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+ },
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+ dir = 4
+ },
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+"aQr" = (
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+ anchored = 1
+ },
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+ },
+/obj/effect/floor_decal/techfloor{
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+ },
+/obj/effect/floor_decal/rust,
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+ dir = 1
+ },
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+ },
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+/obj/machinery/alarm{
+ dir = 8;
+ pixel_x = 24
+ },
+/obj/random/tool,
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+"aQy" = (
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+ },
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+ dir = 4;
+ pixel_x = -28
+ },
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+ },
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+ d2 = 2;
+ icon_state = "1-2"
+ },
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+ icon_state = "1-4"
+ },
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+/obj/structure/cable/green{
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+ d2 = 8;
+ icon_state = "4-8"
+ },
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+ dir = 4
+ },
+/obj/structure/cable/green{
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+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/effect/landmark/start{
+ name = "Roboticist"
+ },
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+"aQG" = (
+/obj/structure/bed/chair{
+ dir = 8
+ },
+/obj/effect/landmark/start{
+ name = "Scientist"
+ },
+/turf/simulated/floor/wood,
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+/obj/effect/floor_decal/corner/white/border/shifted,
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+ },
+/obj/structure/flora/pottedplant/subterranean,
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+/obj/effect/floor_decal/corner/blue/border/shifted,
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+ dir = 10
+ },
+/obj/machinery/atmospherics/portables_connector{
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+ },
+/obj/machinery/portable_atmospherics/powered/pump/filled,
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+/obj/effect/floor_decal/borderfloor/shifted,
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+ dir = 10
+ },
+/obj/machinery/atmospherics/portables_connector{
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+/obj/effect/floor_decal/corner/white/border/shifted,
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+ dir = 10
+ },
+/obj/structure/bed/chair{
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+/obj/machinery/camera/network/engineering{
+ dir = 1
+ },
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+/obj/effect/floor_decal/corner/yellow{
+ dir = 8
+ },
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+/obj/item/weapon/grenade/chem_grenade/cleaner,
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+/obj/structure/cable{
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+ d2 = 2;
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
+/obj/machinery/computer/general_air_control/large_tank_control{
+ dir = 4;
+ input_tag = "atmos_out";
+ name = "Atmos Intake Control";
+ output_tag = "atmos_in";
+ sensors = list("atmos_intake" = "Tank")
+ },
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+/obj/random/tool,
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+ },
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+ },
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+ },
+/obj/machinery/computer/security/telescreen/entertainment{
+ desc = "Looks like it's set to history channel, the show is talking about modern aliens. I wonder what else is on?";
+ icon_state = "frame";
+ pixel_x = 32
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+"aZl" = (
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+ },
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+ },
+/obj/effect/floor_decal/corner/yellow/border{
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+ },
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+ scrub_id = "atrium"
+ },
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+ },
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+ },
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+ pixel_y = 7
+ },
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+ },
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+ },
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+"aZG" = (
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+ name = "Drone Bay";
+ req_access = list(24)
+ },
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+ },
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+ },
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/blast/regular{
+ density = 0;
+ icon_state = "pdoor0";
+ id = "atmoslockdown";
+ layer = 1;
+ name = "Atmospherics Lockdown";
+ opacity = 0;
+ open_layer = 1
+ },
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+/area/engineering/drone_fabrication)
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+ },
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+ },
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+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced,
+/obj/structure/grille,
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/door/blast/regular{
+ density = 0;
+ icon_state = "pdoor0";
+ id = "xenobiopen2";
+ name = "Pen 2 Blast Doors";
+ opacity = 0
+ },
+/turf/simulated/floor/reinforced,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"bes" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/floor/reinforced,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"bet" = (
+/obj/structure/railing{
+ dir = 4
+ },
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/atmos)
+"beu" = (
+/obj/structure/table/steel,
+/obj/random/medical/pillbottle,
+/obj/machinery/light/small{
+ dir = 8
+ },
+/obj/random/tech_supply,
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/atmos)
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+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/atmos)
+"bex" = (
+/obj/structure/table/steel,
+/obj/random/medical/lite,
+/obj/machinery/alarm{
+ dir = 8;
+ pixel_x = 24
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/atmos)
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+/obj/structure/table/steel,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/atmos)
+"bez" = (
+/obj/item/weapon/stool,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/atmos)
+"beA" = (
+/obj/structure/railing{
+ dir = 8
+ },
+/obj/effect/floor_decal/techfloor{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/supply,
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
+/obj/effect/floor_decal/rust,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/south)
+"beB" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/effect/floor_decal/industrial/warning,
+/turf/simulated/floor/plating,
+/area/maintenance/substation/tcomms)
+"beC" = (
+/obj/machinery/power/terminal,
+/obj/structure/cable{
+ icon_state = "0-8"
+ },
+/obj/effect/floor_decal/industrial/warning,
+/turf/simulated/floor/plating,
+/area/maintenance/substation/tcomms)
+"beE" = (
+/obj/machinery/power/apc{
+ dir = 4;
+ name = "east bump";
+ pixel_x = 28
+ },
+/obj/structure/cable/green{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/substation/tcomms)
+"beF" = (
+/turf/simulated/wall/r_wall,
+/area/tcommsat/computer)
+"beG" = (
+/obj/machinery/alarm/monitor/isolation{
+ alarm_id = "slime_pens";
+ dir = 4;
+ pixel_x = -22
+ },
+/turf/simulated/floor/reinforced,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"beH" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/door/airlock/research{
+ name = "Slime Pen 1";
+ req_one_access = list(47,55)
+ },
+/obj/machinery/door/blast/regular{
+ density = 0;
+ icon_state = "pdoor0";
+ id = "xenobiopen1";
+ name = "Pen 1 Blast Doors";
+ opacity = 0
+ },
+/turf/simulated/floor/reinforced,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"beI" = (
+/turf/simulated/floor/tiled/white,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"beJ" = (
+/obj/machinery/hologram/holopad,
+/obj/structure/bed/chair/office/dark{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/white,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"beK" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/door/airlock/research{
+ name = "Slime Pen 2";
+ req_one_access = list(47,55)
+ },
+/obj/machinery/door/blast/regular{
+ density = 0;
+ icon_state = "pdoor0";
+ id = "xenobiopen2";
+ name = "Pen 2 Blast Doors";
+ opacity = 0
+ },
+/turf/simulated/floor/reinforced,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"beL" = (
+/obj/machinery/alarm/monitor/isolation{
+ alarm_id = "slime_pens";
+ dir = 8;
+ pixel_x = 22
+ },
+/turf/simulated/floor/reinforced,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"beO" = (
+/obj/machinery/mecha_part_fabricator/pros{
+ component_coeff = 0.9;
+ desc = "A machine used for construction of legit prosthetics. You weren't sure if cardboard was considered an engineering material until now.";
+ dir = 4;
+ name = "Legitimate Prosthetics Fabricator";
+ req_access = list();
+ res_max_amount = 150000;
+ time_coeff = 0.2
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/atmos)
+"beP" = (
+/obj/effect/decal/cleanable/blood/oil,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/atmos)
+"beQ" = (
+/turf/simulated/floor/tiled/techfloor,
+/area/maintenance/lower/atmos)
+"beR" = (
+/obj/machinery/vending/assist,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/atmos)
+"beS" = (
+/obj/random/trash_pile,
+/obj/structure/railing{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/atmos)
+"beT" = (
+/obj/machinery/light/small,
+/obj/structure/catwalk,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/atmos)
+"beU" = (
+/obj/structure/table/steel,
+/obj/item/weapon/paper_bin,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/atmos)
+"beV" = (
+/obj/structure/table/steel,
+/obj/item/device/flashlight/lamp,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/atmos)
+"beW" = (
+/obj/structure/railing{
+ dir = 8
+ },
+/obj/effect/floor_decal/techfloor{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/supply,
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
+/obj/random/junk,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/south)
+"beX" = (
+/obj/machinery/power/breakerbox/activated{
+ RCon_tag = "Telecomms Substation Bypass"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/substation/tcomms)
+"beY" = (
+/obj/machinery/power/smes/buildable{
+ RCon_tag = "Substation - Telecomms";
+ charge = 100000;
+ output_attempt = 0
+ },
+/obj/structure/cable/green{
+ icon_state = "0-4"
+ },
+/obj/structure/cable/green{
+ icon_state = "0-8"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/substation/tcomms)
+"beZ" = (
+/obj/machinery/power/sensor{
+ name = "Powernet Sensor - Telecomms Subgrid";
+ name_tag = "Telecomms Subgrid"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/obj/structure/cable/green{
+ icon_state = "0-8"
+ },
+/obj/structure/cable/green{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/structure/cable/green{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/substation/tcomms)
+"bfa" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/machinery/light/small,
+/obj/machinery/camera/network/engineering{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/substation/tcomms)
+"bfb" = (
+/turf/simulated/wall/r_wall,
+/area/maintenance/substation/tcomms)
+"bfc" = (
+/turf/simulated/wall/r_wall,
+/area/tcomsat{
+ name = "\improper Telecomms Lobby"
+ })
+"bfd" = (
+/obj/machinery/atmospherics/portables_connector,
+/obj/machinery/portable_atmospherics/canister/air/airlock{
+ start_pressure = 4559.63
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tcommsat/computer)
+"bfe" = (
+/obj/structure/filingcabinet,
+/obj/machinery/status_display{
+ pixel_y = 30
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tcommsat/computer)
+"bff" = (
+/obj/structure/table/standard,
+/obj/item/weapon/folder/yellow,
+/obj/item/weapon/folder/yellow,
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/machinery/firealarm{
+ layer = 3.3;
+ pixel_y = 26
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tcommsat/computer)
+"bfg" = (
+/obj/structure/table/standard,
+/obj/item/weapon/paper_bin,
+/obj/item/weapon/pen/blue{
+ pixel_x = -3;
+ pixel_y = 2
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tcommsat/computer)
+"bfh" = (
+/obj/machinery/alarm{
+ pixel_y = 22
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tcommsat/computer)
+"bfi" = (
+/obj/structure/table/standard,
+/obj/item/device/flashlight/lamp,
+/turf/simulated/floor/tiled/dark,
+/area/tcommsat/computer)
+"bfj" = (
+/obj/machinery/firealarm{
+ dir = 8;
+ pixel_x = -24
+ },
+/turf/simulated/floor/reinforced,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"bfk" = (
+/obj/structure/disposalpipe/trunk{
+ dir = 4
+ },
+/obj/structure/disposaloutlet{
+ dir = 8
+ },
+/turf/simulated/floor/reinforced,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"bfl" = (
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 1e+006
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced,
+/obj/structure/grille,
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/door/blast/regular{
+ density = 0;
+ icon_state = "pdoor0";
+ id = "xenobiopen1";
+ name = "Pen 1 Blast Doors";
+ opacity = 0
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/reinforced,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"bfm" = (
+/obj/machinery/disposal,
+/obj/structure/disposalpipe/trunk{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/white,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"bfn" = (
+/obj/structure/table/steel,
+/turf/simulated/floor/tiled/white,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"bfo" = (
+/obj/machinery/disposal,
+/obj/structure/disposalpipe/trunk{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"bfp" = (
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced,
+/obj/structure/grille,
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/door/blast/regular{
+ density = 0;
+ icon_state = "pdoor0";
+ id = "xenobiopen2";
+ name = "Pen 2 Blast Doors";
+ opacity = 0
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/reinforced,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"bfq" = (
+/obj/structure/disposalpipe/trunk{
+ dir = 8
+ },
+/obj/structure/disposaloutlet{
+ dir = 4
+ },
+/turf/simulated/floor/reinforced,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"bfr" = (
+/obj/machinery/firealarm{
+ dir = 4;
+ layer = 3.3;
+ pixel_x = 26
+ },
+/turf/simulated/floor/reinforced,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"bft" = (
+/obj/structure/closet/crate/freezer,
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/atmos)
+"bfu" = (
+/turf/simulated/wall{
+ can_open = 1
+ },
+/area/maintenance/lower/atmos)
+"bfv" = (
+/obj/structure/railing{
+ dir = 8
+ },
+/obj/effect/floor_decal/techfloor{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/visible/supply,
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/south)
+"bfw" = (
+/turf/simulated/wall,
+/area/tcommsat/entrance{
+ name = "\improper Telecomms Entrance"
+ })
+"bfx" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/wall/r_wall,
+/area/tcomsat{
+ name = "\improper Telecomms Lobby"
+ })
+"bfy" = (
+/obj/structure/sign/securearea,
+/turf/simulated/wall/r_wall,
+/area/tcomsat{
+ name = "\improper Telecomms Lobby"
+ })
+"bfz" = (
+/obj/machinery/porta_turret{
+ dir = 6
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tcomsat{
+ name = "\improper Telecomms Lobby"
+ })
+"bfA" = (
+/obj/machinery/camera/network/tcomms,
+/turf/simulated/floor/tiled/dark,
+/area/tcomsat{
+ name = "\improper Telecomms Lobby"
+ })
+"bfC" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/tcommsat/computer)
+"bfD" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tcommsat/computer)
+"bfE" = (
+/obj/structure/bed/chair/office/dark{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tcommsat/computer)
+"bfF" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tcommsat/computer)
+"bfG" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tcommsat/computer)
+"bfH" = (
+/obj/machinery/computer/telecomms/monitor{
+ dir = 8;
+ network = "tcommsat"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tcommsat/computer)
+"bfI" = (
+/obj/machinery/light/small,
+/turf/simulated/floor/plating,
+/area/maintenance/readingrooms)
+"bfJ" = (
+/obj/machinery/door/blast/regular{
+ id = "xenobiodiv1";
+ layer = 8;
+ name = "Divider 1 Blast Door"
+ },
+/turf/simulated/floor/reinforced,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"bfK" = (
+/obj/machinery/button/remote/blast_door{
+ id = "xenobiodiv1";
+ name = "Divider 1 Blast Doors";
+ pixel_x = -38;
+ req_access = list(55)
+ },
+/obj/machinery/button/remote/blast_door{
+ id = "xenobiopen3";
+ name = "Pen 3 Containment";
+ pixel_x = -30;
+ pixel_y = -8;
+ req_access = list(55)
+ },
+/obj/machinery/button/remote/blast_door{
+ id = "xenobiopen1";
+ name = "Pen 1 Containment";
+ pixel_x = -30;
+ pixel_y = 8;
+ req_access = list(55)
+ },
+/obj/machinery/light{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/dark,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"bfL" = (
+/turf/simulated/floor/tiled/dark,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"bfM" = (
+/obj/structure/table/steel,
+/turf/simulated/floor/tiled/dark,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"bfN" = (
+/obj/machinery/button/remote/blast_door{
+ id = "xenobiodiv2";
+ name = "Divider 2 Blast Doors";
+ pixel_x = 38;
+ req_access = list(55)
+ },
+/obj/machinery/button/remote/blast_door{
+ id = "xenobiopen2";
+ name = "Pen 2 Containment";
+ pixel_x = 30;
+ pixel_y = 8;
+ req_access = list(55)
+ },
+/obj/machinery/button/remote/blast_door{
+ id = "xenobiopen4";
+ name = "Pen 4 Containment";
+ pixel_x = 30;
+ pixel_y = -8;
+ req_access = list(55)
+ },
+/turf/simulated/floor/tiled/dark,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"bfO" = (
+/obj/machinery/door/blast/regular{
+ id = "xenobiodiv2";
+ layer = 8;
+ name = "Divider 2 Blast Door"
+ },
+/turf/simulated/floor/reinforced,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"bfP" = (
+/obj/structure/morgue,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/atmos)
+"bfR" = (
+/turf/simulated/mineral,
+/area/maintenance/lower/atmos)
+"bfS" = (
+/obj/effect/floor_decal/techfloor{
+ dir = 4
+ },
+/obj/structure/railing{
+ dir = 8
+ },
+/obj/structure/railing,
+/obj/machinery/atmospherics/pipe/simple/visible/supply,
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
+/obj/structure/table/rack,
+/obj/random/maintenance/engineering,
+/obj/random/maintenance/clean,
+/obj/random/maintenance/clean,
+/obj/random/maintenance/clean,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/south)
+"bfT" = (
+/obj/structure/sign/department/telecoms,
+/turf/simulated/wall,
+/area/tcommsat/entrance{
+ name = "\improper Telecomms Entrance"
+ })
+"bfU" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/obj/effect/decal/cleanable/cobweb,
+/obj/machinery/light/small{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tcommsat/entrance{
+ name = "\improper Telecomms Entrance"
+ })
+"bfV" = (
+/obj/structure/cable/green{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/machinery/power/apc{
+ dir = 1;
+ name = "north bump";
+ pixel_y = 28
+ },
+/turf/simulated/floor/tiled,
+/area/tcommsat/entrance{
+ name = "\improper Telecomms Entrance"
+ })
+"bfW" = (
+/obj/machinery/turretid/stun{
+ ailock = 1;
+ check_synth = 1;
+ control_area = /area/tcomsat;
+ desc = "A firewall prevents AIs from interacting with this device.";
+ name = "Telecoms Foyer turret control";
+ pixel_x = 29;
+ req_access = list(61);
+ req_one_access = list(12)
+ },
+/obj/machinery/firealarm{
+ layer = 3.3;
+ pixel_y = 26
+ },
+/turf/simulated/floor/tiled,
+/area/tcommsat/entrance{
+ name = "\improper Telecomms Entrance"
+ })
+"bfX" = (
+/obj/machinery/alarm{
+ pixel_y = 22
+ },
+/turf/simulated/floor/tiled,
+/area/tcomsat{
+ name = "\improper Telecomms Lobby"
+ })
+"bfY" = (
+/obj/machinery/camera/network/tcomms,
+/obj/structure/sign/electricshock{
+ pixel_y = 32
+ },
+/turf/simulated/floor/tiled,
+/area/tcomsat{
+ name = "\improper Telecomms Lobby"
+ })
+"bfZ" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/tcomsat{
+ name = "\improper Telecomms Lobby"
+ })
+"bga" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tcomsat{
+ name = "\improper Telecomms Lobby"
+ })
+"bgb" = (
+/obj/structure/window/reinforced/full,
+/obj/structure/grille,
+/obj/structure/cable/green{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/machinery/door/firedoor,
+/turf/simulated/floor/plating,
+/area/tcomsat{
+ name = "\improper Telecomms Lobby"
+ })
+"bgc" = (
+/turf/simulated/floor/tiled,
+/area/tcomsat{
+ name = "\improper Telecomms Lobby"
+ })
+"bgd" = (
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+ },
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+ pixel_y = -28
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
+/turf/simulated/floor/tiled,
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+"bhA" = (
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+ frequency = 1381;
+ icon_state = "door_locked";
+ id_tag = "server_access_outer";
+ locked = 1;
+ name = "Telecoms Server Access";
+ req_access = list(61)
+ },
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+ },
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+/area/tcommsat/chamber)
+"bhB" = (
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+ pixel_x = 12;
+ pixel_y = 25
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 8;
+ frequency = 1381;
+ id_tag = "server_access_pump"
+ },
+/obj/machinery/embedded_controller/radio/airlock/advanced_airlock_controller{
+ frequency = 1381;
+ id_tag = "server_access_airlock";
+ name = "Server Access Airlock";
+ pixel_y = 25;
+ tag_airpump = "server_access_pump";
+ tag_chamber_sensor = "server_access_sensor";
+ tag_exterior_door = "server_access_outer";
+ tag_exterior_sensor = "server_access_ex_sensor";
+ tag_interior_door = "server_access_inner";
+ tag_interior_sensor = "server_access_in_sensor";
+ tag_secure = 1
+ },
+/turf/simulated/floor/plating,
+/area/tcommsat/chamber)
+"bhC" = (
+/obj/machinery/light/small{
+ dir = 1
+ },
+/turf/simulated/floor/plating,
+/area/tcommsat/chamber)
+"bhD" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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+ },
+/obj/structure/disposalpipe/segment{
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+ icon_state = "pipe-c"
+ },
+/obj/structure/closet/hydrant{
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+ },
+/turf/simulated/floor/wood,
+/area/tether/surfacebase/reading_room)
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+ },
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+ dir = 1
+ },
+/obj/machinery/status_display{
+ pixel_y = 30
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 2;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/wood,
+/area/tether/surfacebase/reading_room)
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+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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+ },
+/obj/machinery/firealarm{
+ layer = 3.3;
+ pixel_y = 26
+ },
+/turf/simulated/floor/wood,
+/area/tether/surfacebase/reading_room)
+"bhG" = (
+/obj/machinery/door/airlock{
+ id_tag = "ReadingRoom1";
+ name = "Room 1"
+ },
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+ },
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+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/wood,
+/area/tether/surfacebase/reading_room)
+"bhH" = (
+/obj/machinery/button/remote/airlock{
+ id = "ReadingRoom1";
+ name = "Room 1 Bolt";
+ pixel_y = 30;
+ specialfunctions = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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+ },
+/turf/simulated/floor/wood,
+/area/tether/surfacebase/reading_room)
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+ dir = 8
+ },
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+/obj/item/device/flashlight/lamp/green,
+/turf/simulated/floor/wood,
+/area/tether/surfacebase/reading_room)
+"bhK" = (
+/obj/machinery/door/blast/regular{
+ density = 0;
+ icon_state = "pdoor0";
+ id = "xenobiopen3";
+ name = "Pen 3 Blast Doors";
+ opacity = 0
+ },
+/obj/machinery/door/firedoor,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 1e+006
+ },
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+/turf/simulated/floor/reinforced,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"bhL" = (
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+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
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+ },
+/obj/structure/grille,
+/turf/simulated/floor/tiled/dark,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/door/firedoor/glass/hidden{
+ dir = 2
+ },
+/turf/simulated/floor/tiled/dark,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"bhO" = (
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+ dir = 8
+ },
+/turf/simulated/floor/tiled/dark,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"bhP" = (
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 1e+006
+ },
+/obj/structure/grille,
+/turf/simulated/floor/tiled/dark,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"bhQ" = (
+/obj/machinery/door/blast/regular{
+ density = 0;
+ icon_state = "pdoor0";
+ id = "xenobiopen4";
+ name = "Pen 4 Blast Doors";
+ opacity = 0
+ },
+/obj/machinery/door/firedoor,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/grille,
+/turf/simulated/floor/reinforced,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"bhR" = (
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+/obj/structure/catwalk,
+/obj/random/maintenance/clean,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/atmos)
+"bhS" = (
+/obj/random/junk,
+/obj/random/junk,
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/atmos)
+"bhT" = (
+/obj/machinery/alarm{
+ pixel_y = 22
+ },
+/obj/item/weapon/bananapeel,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/atmos)
+"bhU" = (
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+/obj/effect/floor_decal/industrial/outline/blue,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/atmos)
+"bhV" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/plating,
+/area/vacant/vacant_bar_upper)
+"bhW" = (
+/turf/simulated/floor/wood,
+/area/vacant/vacant_bar_upper)
+"bhX" = (
+/obj/structure/table/rack/shelf/steel,
+/obj/item/weapon/reagent_containers/food/drinks/bottle/space_mountain_wind,
+/obj/item/weapon/reagent_containers/food/drinks/bottle/cola,
+/turf/simulated/floor/wood,
+/area/vacant/vacant_bar_upper)
+"bhY" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 1
+ },
+/obj/machinery/porta_turret{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tcomsat{
+ name = "\improper Telecomms Lobby"
+ })
+"bhZ" = (
+/turf/simulated/floor/tiled/dark,
+/area/tcomsat{
+ name = "\improper Telecomms Lobby"
+ })
+"bia" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/dark,
+/area/tcomsat{
+ name = "\improper Telecomms Lobby"
+ })
+"bib" = (
+/obj/structure/cable/green{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/obj/structure/window/reinforced/full,
+/obj/structure/grille,
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/atmospherics/pipe/simple/hidden/black{
+ dir = 6
+ },
+/turf/simulated/floor/plating,
+/area/tcommsat/chamber)
+"bic" = (
+/obj/structure/cable/green{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/obj/structure/cable/green{
+ d2 = 8;
+ icon_state = "0-8"
+ },
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+/obj/structure/grille,
+/obj/machinery/door/firedoor/glass,
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+/turf/simulated/floor/plating,
+/area/tcommsat/chamber)
+"bid" = (
+/obj/structure/cable/green{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/obj/structure/cable/green{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/structure/cable/green,
+/obj/structure/cable/green{
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+ icon_state = "0-2"
+ },
+/obj/structure/window/reinforced/full,
+/obj/structure/grille,
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/atmospherics/pipe/simple/hidden/black{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/tcommsat/chamber)
+"bie" = (
+/obj/structure/cable/green{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/obj/structure/cable/green{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/structure/window/reinforced/full,
+/obj/structure/grille,
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/atmospherics/pipe/simple/hidden/black{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/tcommsat/chamber)
+"bif" = (
+/obj/structure/cable/green{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/structure/window/reinforced/full,
+/obj/structure/grille,
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/atmospherics/pipe/simple/hidden/black{
+ dir = 10
+ },
+/turf/simulated/floor/plating,
+/area/tcommsat/chamber)
+"big" = (
+/obj/machinery/door/airlock/maintenance_hatch{
+ frequency = 1381;
+ icon_state = "door_locked";
+ id_tag = "server_access_inner";
+ locked = 1;
+ name = "Telecoms Server Access";
+ req_access = list(61)
+ },
+/turf/simulated/floor/tiled/dark{
+ nitrogen = 100;
+ oxygen = 0;
+ temperature = 80
+ },
+/area/tcommsat/chamber)
+"bih" = (
+/obj/machinery/alarm{
+ dir = 4;
+ pixel_x = -28
+ },
+/turf/simulated/floor/wood,
+/area/tether/surfacebase/reading_room)
+"bii" = (
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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+/turf/simulated/floor/wood,
+/area/tether/surfacebase/reading_room)
+"bij" = (
+/turf/simulated/floor/wood,
+/area/tether/surfacebase/reading_room)
+"bik" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
+/obj/machinery/alarm{
+ dir = 1;
+ pixel_x = 3;
+ pixel_y = -28
+ },
+/obj/structure/bed/chair/comfy/brown{
+ dir = 4
+ },
+/turf/simulated/floor/wood,
+/area/tether/surfacebase/reading_room)
+"bil" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/obj/structure/table/glass,
+/turf/simulated/floor/wood,
+/area/tether/surfacebase/reading_room)
+"bim" = (
+/obj/machinery/door/blast/regular{
+ id = "xenobiodiv3";
+ layer = 8;
+ name = "Divider 3 Blast Door"
+ },
+/turf/simulated/floor/reinforced,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"bin" = (
+/obj/machinery/button/remote/blast_door{
+ id = "xenobiopen5";
+ name = "Pen 5 Containment";
+ pixel_x = -20;
+ pixel_y = -8;
+ req_access = list(55)
+ },
+/obj/machinery/button/remote/blast_door{
+ id = "xenobiopen3";
+ name = "Pen 3 Containment";
+ pixel_x = -20;
+ pixel_y = 8;
+ req_access = list(55)
+ },
+/obj/machinery/button/remote/blast_door{
+ id = "xenobiodiv3";
+ name = "Divider 3 Blast Doors";
+ pixel_x = -25;
+ req_access = list(55)
+ },
+/obj/machinery/alarm{
+ dir = 4;
+ pixel_x = -35
+ },
+/obj/machinery/camera/network/research/xenobio{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/dark,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"bio" = (
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/table/steel,
+/obj/machinery/computer/atmoscontrol/laptop{
+ monitored_alarm_ids = list("slime_pens");
+ req_one_access = list(47,55)
+ },
+/turf/simulated/floor/tiled/dark,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"bip" = (
+/obj/machinery/button/remote/blast_door{
+ id = "xenobiodiv4";
+ name = "Divider 4 Blast Doors";
+ pixel_x = 38;
+ req_access = list(55)
+ },
+/obj/machinery/button/remote/blast_door{
+ id = "xenobiopen4";
+ name = "Pen 4 Containment";
+ pixel_x = 30;
+ pixel_y = 8;
+ req_access = list(55)
+ },
+/obj/machinery/button/remote/blast_door{
+ id = "xenobiopen6";
+ name = "Pen 6 Containment";
+ pixel_x = 30;
+ pixel_y = -8;
+ req_access = list(55)
+ },
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/dark,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"biq" = (
+/obj/machinery/door/blast/regular{
+ id = "xenobiodiv4";
+ layer = 8;
+ name = "Divider 4 Blast Door"
+ },
+/turf/simulated/floor/reinforced,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"bis" = (
+/obj/machinery/light_construct{
+ dir = 8
+ },
+/obj/structure/closet/secure_closet/personal,
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+/area/vacant/vacant_bar_upper)
+"biu" = (
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+/obj/item/weapon/reagent_containers/food/drinks/bottle/orangejuice,
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+/obj/item/weapon/reagent_containers/food/drinks/bottle/limejuice,
+/obj/item/weapon/reagent_containers/food/drinks/bottle/lemonjuice,
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/floor/wood,
+/area/vacant/vacant_bar_upper)
+"biv" = (
+/turf/simulated/wall/r_wall,
+/area/tcomfoyer{
+ name = "\improper Telecomms Storage"
+ })
+"biw" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor,
+/turf/simulated/floor/plating,
+/area/tcomfoyer{
+ name = "\improper Telecomms Storage"
+ })
+"bix" = (
+/obj/machinery/door/airlock/glass{
+ name = "Telecomms Storage";
+ req_access = list(61);
+ req_one_access = list(12)
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/door/firedoor/glass,
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/dark,
+/area/tcomfoyer{
+ name = "\improper Telecomms Storage"
+ })
+"biy" = (
+/turf/simulated/floor/bluegrid{
+ name = "Mainframe Base";
+ nitrogen = 100;
+ oxygen = 0;
+ temperature = 80
+ },
+/area/tcommsat/chamber)
+"biz" = (
+/obj/structure/cable/green{
+ icon_state = "0-4"
+ },
+/obj/machinery/power/apc/super/critical{
+ dir = 1;
+ name = "north bump";
+ pixel_y = 24
+ },
+/turf/simulated/floor/bluegrid{
+ name = "Mainframe Base";
+ nitrogen = 100;
+ oxygen = 0;
+ temperature = 80
+ },
+/area/tcommsat/chamber)
+"biA" = (
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+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/bluegrid{
+ name = "Mainframe Base";
+ nitrogen = 100;
+ oxygen = 0;
+ temperature = 80
+ },
+/area/tcommsat/chamber)
+"biB" = (
+/obj/machinery/porta_turret/stationary,
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/bluegrid{
+ name = "Mainframe Base";
+ nitrogen = 100;
+ oxygen = 0;
+ temperature = 80
+ },
+/area/tcommsat/chamber)
+"biC" = (
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/bluegrid{
+ name = "Mainframe Base";
+ nitrogen = 100;
+ oxygen = 0;
+ temperature = 80
+ },
+/area/tcommsat/chamber)
+"biD" = (
+/obj/machinery/porta_turret/stationary,
+/turf/simulated/floor/bluegrid{
+ name = "Mainframe Base";
+ nitrogen = 100;
+ oxygen = 0;
+ temperature = 80
+ },
+/area/tcommsat/chamber)
+"biE" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/black,
+/turf/simulated/floor/bluegrid{
+ name = "Mainframe Base";
+ nitrogen = 100;
+ oxygen = 0;
+ temperature = 80
+ },
+/area/tcommsat/chamber)
+"biF" = (
+/obj/machinery/airlock_sensor/airlock_interior{
+ frequency = 1381;
+ id_tag = "server_access_in_sensor";
+ master_tag = "server_access_airlock";
+ name = "interior sensor";
+ pixel_x = 8;
+ pixel_y = 25
+ },
+/turf/simulated/floor/bluegrid{
+ name = "Mainframe Base";
+ nitrogen = 100;
+ oxygen = 0;
+ temperature = 80
+ },
+/area/tcommsat/chamber)
+"biG" = (
+/obj/machinery/airlock_sensor/airlock_interior{
+ frequency = 1381;
+ id_tag = "server_access_in_sensor";
+ name = "interior sensor";
+ pixel_y = 25
+ },
+/obj/structure/sign/securearea{
+ desc = "A warning sign which reads 'SERVER ROOM'.";
+ name = "SERVER ROOM";
+ pixel_y = 32
+ },
+/turf/simulated/floor/bluegrid{
+ name = "Mainframe Base";
+ nitrogen = 100;
+ oxygen = 0;
+ temperature = 80
+ },
+/area/tcommsat/chamber)
+"biH" = (
+/turf/simulated/floor/tiled/dark{
+ nitrogen = 100;
+ oxygen = 0;
+ temperature = 80
+ },
+/area/tcommsat/chamber)
+"biI" = (
+/obj/structure/sign/securearea{
+ desc = "A warning sign which reads 'SERVER ROOM'.";
+ name = "SERVER ROOM";
+ pixel_y = 32
+ },
+/turf/simulated/floor/bluegrid{
+ name = "Mainframe Base";
+ nitrogen = 100;
+ oxygen = 0;
+ temperature = 80
+ },
+/area/tcommsat/chamber)
+"biJ" = (
+/obj/structure/table/glass,
+/obj/item/weapon/paper_bin,
+/obj/item/weapon/pen,
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/simulated/floor/wood,
+/area/tether/surfacebase/reading_room)
+"biK" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/wood,
+/area/tether/surfacebase/reading_room)
+"biL" = (
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/simulated/floor/wood,
+/area/tether/surfacebase/reading_room)
+"biM" = (
+/obj/machinery/door/blast/regular{
+ density = 0;
+ icon_state = "pdoor0";
+ id = "xenobiopen5";
+ name = "Pen 5 Blast Doors";
+ opacity = 0
+ },
+/obj/machinery/door/firedoor,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 1e+006
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/grille,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/reinforced,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"biN" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/dark,
+/area/rnd/outpost/xenobiology/outpost_slimepens)
+"biO" = (
+/obj/machinery/door/blast/regular{
+ density = 0;
+ icon_state = "pdoor0";
+ id = "xenobiopen6";
+ name = "Pen 6 Blast Doors";
+ opacity = 0
+ },
+/obj/machinery/door/firedoor,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 1e+006
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/grille,
+/obj/structure/disposalpipe/segment{
+ dir = 4
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+"}
diff --git a/maps/tether_better/tether-03-surface3.dmm b/maps/tether_better/tether-03-surface3.dmm
new file mode 100644
index 0000000000..d94c2dae6b
--- /dev/null
+++ b/maps/tether_better/tether-03-surface3.dmm
@@ -0,0 +1,63041 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aaa" = (
+/turf/unsimulated/wall/planetary/virgo3b_better,
+/area/tether/surfacebase/outside/outside3)
+"aab" = (
+/turf/simulated/open/virgo3b_better,
+/area/tether/surfacebase/outside/outside3)
+"aac" = (
+/turf/simulated/floor/outdoors/grass/sif/virgo3b_better,
+/area/tether/surfacebase/outside/outside3)
+"aad" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/blast/shutters{
+ closed_layer = 10;
+ density = 0;
+ dir = 2;
+ icon_state = "shutter0";
+ id = "medbayquar";
+ layer = 1;
+ name = "Medbay Emergency Lockdown Shutters";
+ opacity = 0;
+ open_layer = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 1e+006
+ },
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/medical/uppernorthstairwell{
+ name = "\improper North Medical Stairwell"
+ })
+"aae" = (
+/turf/simulated/wall,
+/area/tether/surfacebase/security/iaa)
+"aaf" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/security/iaa)
+"aag" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/blast/shutters{
+ closed_layer = 10;
+ density = 0;
+ dir = 2;
+ icon_state = "shutter0";
+ id = "medbayquar";
+ layer = 1;
+ name = "Medbay Emergency Lockdown Shutters";
+ opacity = 0;
+ open_layer = 1
+ },
+/obj/structure/window/reinforced,
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/medical/uppernorthstairwell{
+ name = "\improper North Medical Stairwell"
+ })
+"aah" = (
+/turf/simulated/wall,
+/area/tether/surfacebase/medical/triage)
+"aai" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/machinery/door/blast/regular{
+ density = 0;
+ icon_state = "pdoor0";
+ id = "surfbriglockdown";
+ name = "Security Blast Doors";
+ opacity = 0
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/security/breakroom)
+"aaj" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
+/obj/machinery/light_switch{
+ dir = 1;
+ pixel_x = 22;
+ pixel_y = -24
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/breakroom)
+"aak" = (
+/obj/machinery/vending/snack{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 10
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/breakroom)
+"aal" = (
+/obj/machinery/vending/cola{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/red/border,
+/obj/machinery/camera/network/security{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/breakroom)
+"aam" = (
+/obj/machinery/vending/coffee{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/red/border,
+/obj/machinery/light,
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/red/bordercorner2{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/breakroom)
+"aan" = (
+/obj/structure/table/bench/steel,
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/obj/machinery/camera/network/security,
+/obj/item/device/radio/intercom{
+ dir = 8;
+ pixel_x = -24
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/iaa)
+"aao" = (
+/turf/simulated/wall,
+/area/tether/surfacebase/medical/storage)
+"aap" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/triage)
+"aaq" = (
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/tether/surfacebase/outside/outside3)
+"aar" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/blast/shutters{
+ closed_layer = 10;
+ density = 0;
+ dir = 2;
+ icon_state = "shutter0";
+ id = "medbayquar";
+ layer = 1;
+ name = "Medbay Emergency Lockdown Shutters";
+ opacity = 0;
+ open_layer = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/medical/uppernorthstairwell{
+ name = "\improper North Medical Stairwell"
+ })
+"aas" = (
+/obj/structure/table/rack,
+/obj/random/maintenance/medical,
+/obj/random/maintenance/clean,
+/obj/random/medical/lite,
+/obj/random/maintenance/medical,
+/obj/random/toy,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/medsec_maintenance)
+"aat" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor,
+/obj/machinery/door/blast/shutters{
+ closed_layer = 10;
+ density = 0;
+ dir = 2;
+ icon_state = "shutter0";
+ id = "medbayquar";
+ layer = 1;
+ name = "Medbay Emergency Lockdown Shutters";
+ opacity = 0;
+ open_layer = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 1e+006
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/medical/uppernorthstairwell{
+ name = "\improper North Medical Stairwell"
+ })
+"aau" = (
+/obj/structure/table/bench/steel,
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/iaa)
+"aav" = (
+/obj/structure/table/glass,
+/obj/item/weapon/storage/box/cups,
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/iaa)
+"aaw" = (
+/obj/structure/reagent_dispensers/water_cooler/full{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/iaa)
+"aax" = (
+/obj/structure/table/bench/steel,
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/machinery/firealarm{
+ layer = 3.3;
+ pixel_y = 26
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 5
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/red/bordercorner2{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/iaa)
+"aay" = (
+/obj/machinery/vending/coffee,
+/obj/effect/floor_decal/borderfloor{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/iaa)
+"aaz" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/blast/shutters{
+ closed_layer = 10;
+ density = 0;
+ dir = 2;
+ icon_state = "shutter0";
+ id = "medbayquar";
+ layer = 1;
+ name = "Medbay Emergency Lockdown Shutters";
+ opacity = 0;
+ open_layer = 1
+ },
+/obj/structure/window/reinforced,
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/medical/storage)
+"aaA" = (
+/obj/machinery/door/airlock/multi_tile/glass{
+ id_tag = "MedbayTriage";
+ name = "Medbay Airlock";
+ req_one_access = list(5)
+ },
+/obj/machinery/door/firedoor/multi_tile,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/triage)
+"aaB" = (
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 9
+ },
+/obj/machinery/vending/medical{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/storage)
+"aaC" = (
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/storage)
+"aaD" = (
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 1
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/structure/flora/pottedplant/stoutbush,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/storage)
+"aaE" = (
+/turf/simulated/wall,
+/area/maintenance/lower/medsec_maintenance)
+"aaF" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/medsec_maintenance)
+"aaG" = (
+/obj/machinery/door/airlock/glass_security{
+ name = "Break Room";
+ req_one_access = list(1,38)
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/breakroom)
+"aaH" = (
+/obj/structure/catwalk,
+/obj/structure/catwalk,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/tether/surfacebase/outside/outside3)
+"aaI" = (
+/obj/machinery/portable_atmospherics/canister/oxygen/prechilled,
+/obj/machinery/atmospherics/portables_connector,
+/obj/item/weapon/tool/wrench,
+/obj/machinery/door/window/brigdoor/southright{
+ req_access = list();
+ req_one_access = list(5)
+ },
+/obj/machinery/alarm{
+ pixel_y = 25
+ },
+/obj/effect/floor_decal/corner/paleblue{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/paleblue{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/triage)
+"aaJ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 4
+ },
+/obj/structure/closet/secure_closet/medical3,
+/obj/item/weapon/soap/nanotrasen,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/storage)
+"aaK" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/obj/structure/closet/secure_closet/medical3,
+/obj/item/weapon/soap/nanotrasen,
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/storage)
+"aaL" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/medical/storage)
+"aaM" = (
+/obj/structure/railing{
+ dir = 1
+ },
+/turf/simulated/open,
+/area/tether/surfacebase/security/upperhall)
+"aaN" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/obj/machinery/alarm{
+ pixel_y = 22
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/red/bordercorner2{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/upperhall)
+"aaO" = (
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 2
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/upperhall)
+"aaP" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/camera/network/security,
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/red/bordercorner2{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/upperhall)
+"aaQ" = (
+/turf/simulated/open,
+/area/tether/surfacebase/medical/uppernorthstairwell{
+ name = "\improper North Medical Stairwell"
+ })
+"aaR" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/medical/storage)
+"aaS" = (
+/obj/structure/table/standard,
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 8
+ },
+/obj/item/clothing/suit/straight_jacket,
+/obj/item/clothing/mask/muzzle,
+/obj/machinery/status_display{
+ pixel_x = -32
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/storage)
+"aaT" = (
+/obj/structure/sign/nosmoking_1{
+ pixel_x = 32
+ },
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/obj/structure/closet/secure_closet/medical3,
+/obj/item/weapon/soap/nanotrasen,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/storage)
+"aaU" = (
+/obj/structure/railing,
+/obj/structure/railing{
+ dir = 8
+ },
+/turf/simulated/floor/outdoors/grass/sif/virgo3b_better,
+/area/tether/surfacebase/outside/outside3)
+"aaV" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/alarm{
+ pixel_y = 22
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/upperhall)
+"aaW" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/firealarm{
+ pixel_y = 26
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/upperhall)
+"aaX" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/red/bordercorner{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/iaa)
+"aaY" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/upperhall)
+"aaZ" = (
+/obj/structure/table/standard,
+/obj/item/device/defib_kit/loaded,
+/obj/item/weapon/reagent_containers/spray/cleaner{
+ desc = "Someone has crossed out the Space from Space Cleaner and written in Surgery. 'Do not remove under punishment of death!!!' is scrawled on the back.";
+ name = "Surgery Cleaner";
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/device/radio/intercom/department/medbay{
+ dir = 4;
+ pixel_x = 24
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/surgery2)
+"aba" = (
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/open,
+/area/tether/surfacebase/medical/uppernorthstairwell{
+ name = "\improper North Medical Stairwell"
+ })
+"abb" = (
+/obj/structure/disposalpipe/segment{
+ dir = 2;
+ icon_state = "pipe-c"
+ },
+/obj/structure/table/standard,
+/obj/random/tetheraid,
+/obj/random/tetheraid,
+/obj/item/weapon/storage/secure/briefcase/ml3m_pack_med,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/storage)
+"abc" = (
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 8
+ },
+/obj/structure/sink{
+ dir = 8;
+ pixel_x = -12
+ },
+/obj/machinery/firealarm{
+ dir = 8;
+ pixel_x = -24
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/storage)
+"abd" = (
+/obj/structure/railing,
+/obj/structure/railing{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/tether/surfacebase/outside/outside3)
+"abe" = (
+/obj/structure/closet,
+/obj/item/weapon/reagent_containers/food/drinks/bottle/tequilla,
+/turf/simulated/floor/plating,
+/area/maintenance/lower/medsec_maintenance)
+"abf" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/obj/structure/cable/green{
+ icon_state = "1-2"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/triage)
+"abg" = (
+/obj/machinery/door/blast/shutters{
+ id = "hangarsurface";
+ name = "Engine Repair Bay"
+ },
+/obj/machinery/door/firedoor,
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/shuttle_pad)
+"abh" = (
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+/obj/effect/floor_decal/borderfloorwhite,
+/obj/effect/floor_decal/corner/paleblue/border,
+/obj/structure/medical_stand,
+/obj/effect/floor_decal/borderfloorwhite/corner2,
+/obj/effect/floor_decal/corner/paleblue/bordercorner2,
+/obj/structure/medical_stand,
+/obj/structure/medical_stand,
+/obj/structure/medical_stand,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/storage)
+"abi" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 5
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/red/bordercorner2{
+ dir = 4
+ },
+/obj/structure/sign/poster{
+ pixel_x = 32
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 8;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/upperhall)
+"abj" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/upperhall)
+"abk" = (
+/obj/machinery/firealarm{
+ layer = 3.3;
+ pixel_y = 26
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/simulated/floor/wood,
+/area/maintenance/lower/medsec_maintenance)
+"abl" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/obj/effect/landmark{
+ name = "morphspawn"
+ },
+/turf/simulated/floor/wood,
+/area/maintenance/lower/medsec_maintenance)
+"abm" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/closet,
+/obj/random/maintenance/medical,
+/obj/random/maintenance/medical,
+/obj/random/maintenance/clean,
+/obj/random/junk,
+/obj/item/weapon/reagent_containers/food/drinks/bottle/rum{
+ desc = "TASTE DEMOCRACY";
+ name = "Managed Democra-cider"
+ },
+/obj/random/contraband,
+/obj/random/cigarettes,
+/turf/simulated/floor/wood,
+/area/maintenance/lower/medsec_maintenance)
+"abn" = (
+/obj/structure/railing,
+/turf/simulated/floor/outdoors/grass/sif/virgo3b_better,
+/area/tether/surfacebase/outside/outside3)
+"abo" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/triage)
+"abp" = (
+/obj/structure/table/standard,
+/obj/item/weapon/storage/firstaid/surgery,
+/obj/item/device/radio/intercom{
+ dir = 4;
+ name = "Station Intercom (General)";
+ pixel_x = 24
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/surgery2)
+"abq" = (
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/uppernorthstairwell{
+ name = "\improper North Medical Stairwell"
+ })
+"abr" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 8
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/triage)
+"abs" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/uppernorthstairwell{
+ name = "\improper North Medical Stairwell"
+ })
+"abt" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/admin)
+"abu" = (
+/obj/machinery/light_switch{
+ dir = 8;
+ on = 0;
+ pixel_x = 24;
+ pixel_y = -22
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/obj/structure/closet/secure_closet/medical3,
+/obj/item/weapon/soap/nanotrasen,
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 4
+ },
+/obj/machinery/camera/network/medbay{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/storage)
+"abv" = (
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/triage)
+"abw" = (
+/obj/machinery/door/airlock/medical,
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/triage)
+"abx" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/cyan{
+ dir = 10
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/paleblue{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/paleblue{
+ dir = 6
+ },
+/obj/machinery/camera/network/medbay,
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/triage)
+"aby" = (
+/obj/machinery/alarm{
+ pixel_y = 25
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/xenobiology/xenoflora_storage)
+"abz" = (
+/obj/structure/lattice,
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/atmospherics/pipe/zpipe/down/supply,
+/obj/machinery/atmospherics/pipe/zpipe/down/scrubbers,
+/obj/structure/cable/green{
+ d1 = 32;
+ d2 = 2;
+ icon_state = "32-2"
+ },
+/turf/simulated/open,
+/area/tether/surfacebase/surface_three_hall)
+"abA" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"abB" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/railing,
+/obj/structure/grille,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/surface_three_hall)
+"abC" = (
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/iaa)
+"abD" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/obj/machinery/light,
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/red/border,
+/obj/effect/floor_decal/borderfloor/corner2,
+/obj/effect/floor_decal/corner/red/bordercorner2,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/upperhall)
+"abE" = (
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/red/border,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/upperhall)
+"abF" = (
+/obj/effect/landmark{
+ name = "lightsout"
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/iaa)
+"abG" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/iaa)
+"abH" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 8
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/iaa)
+"abI" = (
+/obj/machinery/power/apc{
+ dir = 8;
+ name = "west bump";
+ pixel_x = -28
+ },
+/obj/machinery/alarm{
+ dir = 1;
+ pixel_y = -25
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 10
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 10
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/red/bordercorner2{
+ dir = 9
+ },
+/obj/structure/cable/green{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/iaa)
+"abJ" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/iaa)
+"abK" = (
+/obj/machinery/computer/security,
+/obj/item/device/radio/intercom{
+ dir = 1;
+ name = "Station Intercom (General)";
+ pixel_y = 24
+ },
+/turf/simulated/floor/wood,
+/area/tether/surfacebase/security/hos)
+"abL" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/disposalpipe/junction{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/red/bordercorner{
+ dir = 8
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/iaa)
+"abM" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor/corner,
+/obj/effect/floor_decal/corner/red/bordercorner,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/iaa)
+"abN" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 8;
+ icon_state = "pipe-c"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/iaa)
+"abO" = (
+/obj/structure/disposalpipe/segment,
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/iaa)
+"abP" = (
+/obj/machinery/alarm{
+ dir = 4;
+ pixel_x = -22
+ },
+/obj/random/junk,
+/turf/simulated/floor/wood,
+/area/maintenance/lower/medsec_maintenance)
+"abQ" = (
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/wood,
+/area/maintenance/lower/medsec_maintenance)
+"abR" = (
+/turf/simulated/floor/plating,
+/area/maintenance/lower/medsec_maintenance)
+"abS" = (
+/obj/structure/table/steel,
+/obj/item/weapon/reagent_containers/food/drinks/cup{
+ desc = "Taste liberty";
+ name = "Cup of Liber-tea"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/lower/medsec_maintenance)
+"abT" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/admin)
+"abU" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/iaa)
+"abV" = (
+/obj/structure/disposalpipe/segment{
+ dir = 1;
+ icon_state = "pipe-c"
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/iaa)
+"abW" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/iaa)
+"abX" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/blast/regular{
+ density = 0;
+ icon_state = "pdoor0";
+ id = "surfbriglockdown";
+ name = "Security Blast Doors";
+ opacity = 0
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/security/breakroom)
+"abY" = (
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/upperhall)
+"abZ" = (
+/obj/machinery/vending/wallmed1{
+ pixel_x = 32
+ },
+/obj/structure/disposalpipe/segment,
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/security/upperhall)
+"aca" = (
+/obj/effect/floor_decal/corner/paleblue/bordercorner{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloorwhite/corner{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/paleblue/bordercorner{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/admin)
+"acb" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/blast/shutters{
+ closed_layer = 10;
+ density = 0;
+ dir = 2;
+ icon_state = "shutter0";
+ id = "medbayquar";
+ layer = 1;
+ name = "Medbay Emergency Lockdown Shutters";
+ opacity = 0;
+ open_layer = 1
+ },
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/medical/triage)
+"acc" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/obj/machinery/power/apc{
+ dir = 4;
+ name = "east bump";
+ pixel_x = 24
+ },
+/obj/structure/cable/green{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/structure/flora/pottedplant{
+ icon_state = "plant-10"
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/uppernorthstairwell{
+ name = "\improper North Medical Stairwell"
+ })
+"acd" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 8;
+ icon_state = "pipe-c"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 1
+ },
+/obj/structure/extinguisher_cabinet{
+ pixel_y = -30
+ },
+/turf/simulated/floor/tiled/white,
+/area/tether/surfacebase/medical/surgery2)
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+ },
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+ })
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+ name = "Chemistry Cleaner"
+ },
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+ name = "south bump";
+ pixel_y = -24
+ },
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+ icon_state = "0-8"
+ },
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+/obj/effect/floor_decal/corner/red/bordercorner2,
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+ icon_state = "4-8"
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+ },
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+ id_tag = "BrigFoyer";
+ layer = 2.8;
+ name = "Security";
+ req_one_access = list(38,63)
+ },
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+ },
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+ d2 = 2;
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+ dir = 1;
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+ },
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+ },
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+ },
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+ },
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+ dir = 4
+ },
+/obj/machinery/button/windowtint{
+ id = "iaal";
+ pixel_x = 25;
+ pixel_y = 7
+ },
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+ dir = 8
+ },
+/obj/machinery/light{
+ dir = 8
+ },
+/obj/effect/landmark/start{
+ name = "Internal Affairs Agent"
+ },
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+ dir = 4
+ },
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+ },
+/obj/machinery/door/blast/regular{
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+ },
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+ },
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+/obj/random/maintenance/clean,
+/obj/random/junk,
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+ },
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+ },
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+/turf/simulated/wall,
+/area/tether/surfacebase/north_stairs_three)
+"alg" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 10
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
+ dir = 10
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/machinery/light{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"alh" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"ali" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"alj" = (
+/turf/simulated/wall/r_wall,
+/area/crew_quarters/captain)
+"alk" = (
+/obj/effect/floor_decal/corner/lightgrey{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/lightgrey{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"all" = (
+/obj/machinery/shower{
+ pixel_y = 8
+ },
+/obj/item/weapon/soap/deluxe,
+/obj/structure/curtain/open/shower,
+/obj/item/weapon/bikehorn/rubberducky,
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/captain)
+"alm" = (
+/obj/machinery/light/small{
+ dir = 4
+ },
+/obj/machinery/suit_cycler/captain,
+/turf/simulated/floor/wood,
+/area/crew_quarters/captain)
+"aln" = (
+/obj/structure/table/reinforced,
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/window/northleft{
+ dir = 4;
+ icon_state = "right";
+ name = "Reception Window"
+ },
+/obj/machinery/door/window/brigdoor/eastright{
+ dir = 8;
+ name = "Head of Personnel's Desk";
+ req_access = list(57)
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/machinery/door/blast/shutters{
+ dir = 4;
+ id = "hop_office_desk";
+ layer = 3.1;
+ name = "HoP's Shutters"
+ },
+/turf/simulated/floor/tiled,
+/area/crew_quarters/heads/hop)
+"alo" = (
+/turf/simulated/wall/r_wall,
+/area/tether/surfacebase/surface_three_hall)
+"alp" = (
+/obj/machinery/vending/coffee{
+ dir = 4
+ },
+/obj/machinery/alarm{
+ dir = 4;
+ pixel_x = -22
+ },
+/turf/simulated/floor/wood,
+/area/tether/surfacebase/surface_three_hall)
+"alq" = (
+/turf/simulated/floor/wood,
+/area/tether/surfacebase/surface_three_hall)
+"alr" = (
+/obj/structure/window/reinforced,
+/obj/machinery/atmospherics/portables_connector{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/xenobiology/xenoflora_storage)
+"als" = (
+/obj/effect/floor_decal/techfloor{
+ dir = 8
+ },
+/obj/machinery/camera/network/civilian{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/crew_quarters/panic_shelter)
+"alt" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/obj/machinery/floor_light/prebuilt,
+/turf/simulated/floor/tiled/techfloor,
+/area/crew_quarters/panic_shelter)
+"alu" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/crew_quarters/panic_shelter)
+"alv" = (
+/obj/structure/extinguisher_cabinet{
+ pixel_x = 27
+ },
+/obj/effect/floor_decal/techfloor{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/crew_quarters/panic_shelter)
+"alw" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/crew_quarters/pool)
+"alx" = (
+/obj/structure/closet/secure_closet/personal,
+/obj/effect/floor_decal/spline/plain{
+ dir = 9
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/turf/simulated/floor/tiled/freezer,
+/area/crew_quarters/pool)
+"aly" = (
+/obj/structure/closet/secure_closet/personal,
+/obj/effect/floor_decal/spline/plain{
+ dir = 1
+ },
+/obj/machinery/status_display{
+ pixel_y = 30
+ },
+/turf/simulated/floor/tiled/freezer,
+/area/crew_quarters/pool)
+"alz" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock/glass_research{
+ name = "Xenoflora Research";
+ req_one_access = list(77)
+ },
+/obj/machinery/door/firedoor,
+/turf/simulated/floor/tiled/steel_grid,
+/area/rnd/xenobiology/xenoflora_storage)
+"alA" = (
+/obj/effect/floor_decal/spline/plain{
+ dir = 1
+ },
+/obj/structure/closet{
+ name = "Clothing Storage"
+ },
+/obj/machinery/camera/network/civilian,
+/turf/simulated/floor/tiled/freezer,
+/area/crew_quarters/pool)
+"alB" = (
+/obj/effect/floor_decal/spline/plain{
+ dir = 1
+ },
+/obj/machinery/firealarm{
+ layer = 3.3;
+ pixel_y = 26
+ },
+/turf/simulated/floor/tiled/freezer,
+/area/crew_quarters/pool)
+"alC" = (
+/obj/effect/floor_decal/spline/plain{
+ dir = 1
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/freezer,
+/area/crew_quarters/pool)
+"alD" = (
+/obj/effect/floor_decal/spline/plain{
+ dir = 1
+ },
+/obj/machinery/power/apc{
+ dir = 1;
+ name = "north bump";
+ pixel_y = 28
+ },
+/obj/structure/cable/green{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/turf/simulated/floor/tiled/freezer,
+/area/crew_quarters/pool)
+"alE" = (
+/obj/effect/floor_decal/spline/plain{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/freezer,
+/area/crew_quarters/pool)
+"alF" = (
+/obj/effect/floor_decal/spline/plain{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/freezer,
+/area/crew_quarters/pool)
+"alG" = (
+/obj/effect/floor_decal/spline/plain{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/freezer,
+/area/crew_quarters/pool)
+"alH" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 1e+006
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/rnd/outpost/xenobiology/outpost_hallway)
+"alI" = (
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/effect/floor_decal/techfloor{
+ dir = 6
+ },
+/obj/machinery/camera/network/research{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/rnd/workshop)
+"alJ" = (
+/obj/machinery/vending/fitness,
+/turf/simulated/floor/tiled,
+/area/crew_quarters/pool)
+"alK" = (
+/obj/structure/closet/athletic_mixed,
+/obj/machinery/status_display{
+ pixel_y = 30
+ },
+/turf/simulated/floor/wood,
+/area/crew_quarters/recreation_area)
+"alL" = (
+/obj/machinery/fitness/punching_bag/clown,
+/turf/simulated/floor/wood,
+/area/crew_quarters/recreation_area)
+"alM" = (
+/obj/structure/window/reinforced,
+/obj/machinery/atmospherics/portables_connector{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/danger{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 5
+ },
+/obj/machinery/status_display{
+ pixel_x = 32
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/xenobiology/xenoflora_storage)
+"alN" = (
+/obj/machinery/fitness/heavy/lifter,
+/turf/simulated/floor/wood,
+/area/crew_quarters/recreation_area)
+"alO" = (
+/obj/structure/closet/athletic_mixed,
+/obj/structure/extinguisher_cabinet{
+ pixel_x = 27
+ },
+/obj/item/clothing/shoes/boots/jackboots{
+ desc = "This pair of Jackboots look worn and freshly used. They have several claw markings inside and you can read the initials D and M at the bottom";
+ name = "Dhaeleena's Jackboots"
+ },
+/turf/simulated/floor/wood,
+/area/crew_quarters/recreation_area)
+"alP" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor,
+/obj/structure/window/reinforced,
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/surface_three_hall)
+"alQ" = (
+/obj/machinery/light_switch{
+ pixel_y = 25
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/obj/structure/extinguisher_cabinet{
+ dir = 4;
+ pixel_x = -30
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/north_stairs_three)
+"alR" = (
+/obj/machinery/alarm{
+ pixel_y = 22
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/north_stairs_three)
+"alS" = (
+/obj/machinery/firealarm{
+ layer = 3.3;
+ pixel_y = 26
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/north_stairs_three)
+"alT" = (
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/north_stairs_three)
+"alU" = (
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/north_stairs_three)
+"alV" = (
+/obj/effect/floor_decal/spline/plain{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/effect/floor_decal/steeldecal/steel_decals_central1{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/monofloor{
+ dir = 1
+ },
+/area/tether/surfacebase/north_stairs_three)
+"alW" = (
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"alX" = (
+/obj/structure/railing{
+ dir = 8
+ },
+/turf/simulated/open,
+/area/tether/surfacebase/surface_three_hall)
+"alY" = (
+/turf/simulated/open,
+/area/tether/surfacebase/surface_three_hall)
+"alZ" = (
+/obj/structure/railing{
+ dir = 4
+ },
+/turf/simulated/open,
+/area/tether/surfacebase/surface_three_hall)
+"ama" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"amb" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor,
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/surface_three_hall)
+"amc" = (
+/obj/machinery/vending/cigarette{
+ dir = 4
+ },
+/turf/simulated/floor/wood,
+/area/tether/surfacebase/surface_three_hall)
+"amd" = (
+/obj/structure/table/glass,
+/obj/item/weapon/material/ashtray/plastic,
+/obj/item/device/radio/intercom{
+ dir = 4;
+ pixel_x = 24
+ },
+/turf/simulated/floor/wood,
+/area/tether/surfacebase/surface_three_hall)
+"ame" = (
+/obj/structure/table/alien,
+/obj/machinery/floor_light/prebuilt,
+/obj/structure/dancepole,
+/turf/simulated/floor/tiled/techfloor,
+/area/crew_quarters/panic_shelter)
+"amf" = (
+/obj/structure/ladder,
+/obj/effect/floor_decal/industrial/outline/blue,
+/turf/simulated/floor/tiled/techfloor,
+/area/crew_quarters/panic_shelter)
+"amg" = (
+/obj/machinery/light/small,
+/obj/effect/floor_decal/techfloor,
+/turf/simulated/floor/tiled/techfloor,
+/area/crew_quarters/panic_shelter)
+"amh" = (
+/obj/machinery/door/firedoor,
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/turf/simulated/floor/plating,
+/area/rnd/research)
+"ami" = (
+/obj/effect/floor_decal/techfloor,
+/turf/simulated/floor/tiled/techfloor,
+/area/crew_quarters/panic_shelter)
+"amj" = (
+/obj/effect/floor_decal/techfloor,
+/obj/machinery/firealarm{
+ dir = 1;
+ pixel_y = -25
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/crew_quarters/panic_shelter)
+"amk" = (
+/obj/effect/floor_decal/techfloor/corner,
+/obj/effect/floor_decal/techfloor/corner{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/crew_quarters/panic_shelter)
+"aml" = (
+/obj/effect/floor_decal/techfloor{
+ dir = 6
+ },
+/obj/effect/floor_decal/techfloor/hole,
+/obj/machinery/light_switch{
+ pixel_x = 25
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/crew_quarters/panic_shelter)
+"amm" = (
+/obj/effect/floor_decal/spline/plain{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/freezer,
+/area/crew_quarters/pool)
+"amn" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/freezer,
+/area/crew_quarters/pool)
+"amo" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/freezer,
+/area/crew_quarters/pool)
+"amp" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/freezer,
+/area/crew_quarters/pool)
+"amq" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/tiled/freezer,
+/area/crew_quarters/pool)
+"amr" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/freezer,
+/area/crew_quarters/pool)
+"ams" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/tiled/freezer,
+/area/crew_quarters/pool)
+"amt" = (
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers{
+ dir = 10
+ },
+/obj/structure/catwalk,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/tether/surfacebase/outside/outside3)
+"amu" = (
+/obj/machinery/atmospherics/pipe/simple/visible/scrubbers,
+/obj/structure/catwalk,
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/tether/surfacebase/outside/outside3)
+"amv" = (
+/turf/simulated/floor/tiled,
+/area/crew_quarters/pool)
+"amw" = (
+/turf/simulated/floor/wood,
+/area/crew_quarters/recreation_area)
+"amx" = (
+/obj/machinery/light_switch{
+ pixel_x = 25
+ },
+/turf/simulated/floor/wood,
+/area/crew_quarters/recreation_area)
+"amy" = (
+/turf/simulated/floor/outdoors/grass/sif/virgo3b_better,
+/area/tether/surfacebase/north_stairs_three)
+"amz" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/north_stairs_three)
+"amA" = (
+/obj/structure/cable{
+ icon_state = "0-4"
+ },
+/obj/machinery/power/apc{
+ name = "south bump";
+ pixel_y = -28
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/north_stairs_three)
+"amB" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/north_stairs_three)
+"amC" = (
+/obj/effect/floor_decal/industrial/warning/corner,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/item/device/radio/intercom{
+ pixel_y = -24
+ },
+/obj/machinery/camera/network/tether{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/north_stairs_three)
+"amD" = (
+/obj/effect/floor_decal/industrial/warning,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/north_stairs_three)
+"amE" = (
+/obj/effect/floor_decal/industrial/warning,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/north_stairs_three)
+"amF" = (
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+ },
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+ },
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+ })
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+ },
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+/area/crew_quarters/kitchen)
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+/obj/machinery/portable_atmospherics/canister/phoron,
+/turf/simulated/floor/tiled,
+/area/rnd/xenobiology/xenoflora_storage)
+"apk" = (
+/obj/machinery/portable_atmospherics/canister/phoron,
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/xenobiology/xenoflora_storage)
+"apl" = (
+/obj/machinery/atmospherics/portables_connector{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/mauve/border,
+/turf/simulated/floor/tiled,
+/area/rnd/xenobiology/xenoflora_storage)
+"apm" = (
+/obj/effect/floor_decal/spline/plain{
+ dir = 8
+ },
+/obj/machinery/disposal,
+/obj/structure/disposalpipe/trunk{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/freezer,
+/area/crew_quarters/pool)
+"apn" = (
+/obj/structure/disposalpipe/segment{
+ dir = 2;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/tiled/freezer,
+/area/crew_quarters/pool)
+"apo" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 9
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 10
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
+ dir = 10
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"app" = (
+/obj/machinery/atm{
+ pixel_y = 31
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"apq" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/disposalpipe/segment,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"apr" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"aps" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
+ },
+/obj/machinery/firealarm{
+ layer = 3.3;
+ pixel_y = 26
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"apt" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/machinery/vending/nifsoft_shop,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"apu" = (
+/obj/machinery/disposal,
+/obj/structure/disposalpipe/trunk{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"apv" = (
+/obj/machinery/shower{
+ dir = 4;
+ pixel_x = 5
+ },
+/obj/structure/curtain/open/shower,
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/recreation_area_restroom{
+ name = "\improper Recreation Area Showers"
+ })
+"apw" = (
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/recreation_area_restroom{
+ name = "\improper Recreation Area Showers"
+ })
+"apx" = (
+/obj/machinery/light_switch{
+ pixel_y = 25
+ },
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/recreation_area_restroom{
+ name = "\improper Recreation Area Showers"
+ })
+"apy" = (
+/obj/machinery/shower{
+ dir = 8;
+ pixel_x = -5
+ },
+/obj/structure/curtain/open/shower,
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/recreation_area_restroom{
+ name = "\improper Recreation Area Showers"
+ })
+"apz" = (
+/obj/structure/table/rack,
+/obj/random/maintenance/research,
+/obj/random/maintenance/medical,
+/obj/random/maintenance/clean,
+/obj/random/maintenance/clean,
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/surface_three_hall)
+"apA" = (
+/obj/structure/table/steel,
+/obj/fiftyspawner/steel,
+/obj/effect/floor_decal/techfloor{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/rnd/workshop)
+"apB" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"apC" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/structure/closet/hydrant{
+ pixel_x = 32
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"apD" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"apE" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/disposalpipe/sortjunction/flipped{
+ dir = 1;
+ name = "Library";
+ sortType = "Library"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"apF" = (
+/obj/machinery/atmospherics/portables_connector{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/mauve/border,
+/obj/machinery/camera/network/research{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/xenobiology/xenoflora_storage)
+"apG" = (
+/obj/structure/table/glass,
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/mauve/border,
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 1
+ },
+/obj/machinery/alarm{
+ dir = 1;
+ pixel_y = -22
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/xenobiology/xenoflora_storage)
+"apH" = (
+/obj/structure/closet/firecloset,
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/mauve/border{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/xenobiology/xenoflora)
+"apI" = (
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled/freezer,
+/area/crew_quarters/pool)
+"apJ" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/tiled/freezer,
+/area/crew_quarters/pool)
+"apK" = (
+/obj/structure/sign/department/robo{
+ pixel_x = 32
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/mauve/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/research/researchdivision)
+"apL" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/crew_quarters/pool)
+"apM" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/crew_quarters/pool)
+"apN" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/door/airlock/glass{
+ name = "Pool"
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/tiled/steel_grid,
+/area/crew_quarters/pool)
+"apO" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"apP" = (
+/obj/structure/table/glass,
+/obj/effect/floor_decal/borderfloor{
+ dir = 6
+ },
+/obj/effect/floor_decal/corner/mauve/border{
+ dir = 6
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 1
+ },
+/obj/machinery/light_switch{
+ pixel_x = 25
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/xenobiology/xenoflora_storage)
+"apQ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"apR" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/obj/structure/disposalpipe/junction,
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"apS" = (
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"apT" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"apU" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/obj/machinery/power/apc{
+ cell_type = /obj/item/weapon/cell/super;
+ dir = 8;
+ name = "west bump";
+ pixel_x = -30
+ },
+/obj/structure/cable/green{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/recreation_area_restroom{
+ name = "\improper Recreation Area Showers"
+ })
+"apV" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/recreation_area_restroom{
+ name = "\improper Recreation Area Showers"
+ })
+"apW" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/recreation_area_restroom{
+ name = "\improper Recreation Area Showers"
+ })
+"apX" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"apY" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/machinery/computer/timeclock/premade/south,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"apZ" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/glass,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"aqa" = (
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 8;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"aqb" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"aqc" = (
+/obj/machinery/light/small{
+ dir = 1
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/captain)
+"aqd" = (
+/obj/effect/floor_decal/corner/blue/diagonal,
+/obj/effect/floor_decal/corner/blue/diagonal{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"aqe" = (
+/obj/machinery/portable_atmospherics/hydroponics/soil,
+/turf/simulated/floor/grass,
+/area/hydroponics)
+"aqf" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/danger{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"aqg" = (
+/obj/structure/grille,
+/obj/structure/railing{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_three_hall)
+"aqh" = (
+/obj/structure/bonfire/permanent/comfy,
+/turf/simulated/floor/tiled/techmaint,
+/area/tether/surfacebase/surface_three_hall)
+"aqi" = (
+/obj/machinery/door/airlock/maintenance/common,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/vacant/vacant_shop)
+"aqj" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/vacant/vacant_shop)
+"aqk" = (
+/obj/effect/floor_decal/techfloor{
+ dir = 4
+ },
+/obj/machinery/power/apc{
+ dir = 4;
+ name = "east bump";
+ pixel_x = 28
+ },
+/obj/structure/cable/green{
+ icon_state = "0-8"
+ },
+/obj/random/junk,
+/obj/structure/disposalpipe/segment{
+ dir = 8;
+ icon_state = "pipe-c"
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/techfloor,
+/area/vacant/vacant_shop)
+"aql" = (
+/obj/structure/closet/l3closet/scientist,
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/mauve/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/mauve/bordercorner2{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/xenobiology/xenoflora)
+"aqm" = (
+/obj/machinery/beehive,
+/turf/simulated/floor/grass,
+/area/hydroponics)
+"aqn" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/xenobiology/xenoflora)
+"aqo" = (
+/obj/effect/floor_decal/spline/plain{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/eris/cafe,
+/area/hydroponics)
+"aqp" = (
+/obj/machinery/portable_atmospherics/hydroponics,
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+/turf/simulated/floor/tiled/steel_grid,
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+ },
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+ name = "Xenobiology North Airlock"
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+ },
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+ },
+/obj/machinery/door/airlock/glass_research{
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+ },
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+ },
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+ },
+/obj/effect/floor_decal/corner/lightgrey{
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+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
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+ },
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+"aur" = (
+/obj/structure/table/standard,
+/obj/item/weapon/stock_parts/matter_bin,
+/obj/item/weapon/stock_parts/matter_bin,
+/obj/item/weapon/stock_parts/console_screen,
+/obj/item/weapon/stock_parts/console_screen,
+/obj/item/weapon/stock_parts/console_screen,
+/obj/machinery/light_switch{
+ pixel_x = -25
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/mauve/border{
+ dir = 9
+ },
+/obj/machinery/camera/network/research,
+/turf/simulated/floor/tiled,
+/area/rnd/research)
+"aus" = (
+/obj/structure/cable/green{
+ icon_state = "0-2"
+ },
+/obj/machinery/power/apc{
+ dir = 1;
+ name = "north bump";
+ pixel_y = 28
+ },
+/obj/effect/floor_decal/industrial/warning/corner,
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/mauve/border{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/rnd/research)
+"aut" = (
+/obj/structure/cable,
+/obj/structure/cable/orange{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/machinery/power/smes/buildable{
+ RCon_tag = "Substation - Surface Civilian";
+ output_attempt = 0
+ },
+/obj/machinery/camera/network/engineering{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/substation/bar{
+ name = "\improper Surface Civilian Substation"
+ })
+"auu" = (
+/turf/simulated/open,
+/area/rnd/staircase/thirdfloor)
+"auv" = (
+/obj/machinery/alarm{
+ pixel_y = 22
+ },
+/obj/effect/floor_decal/industrial/warning,
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/mauve/border{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/rnd/research)
+"auw" = (
+/obj/machinery/firealarm{
+ layer = 3.3;
+ pixel_y = 26
+ },
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/mauve/border{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/rnd/research)
+"aux" = (
+/turf/simulated/floor/holofloor/tiled/dark,
+/area/tether/elevator)
+"auy" = (
+/obj/machinery/botany/extractor,
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/mauve/border{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/xenobiology/xenoflora)
+"auz" = (
+/obj/item/device/radio/intercom{
+ dir = 1;
+ pixel_y = 24
+ },
+/obj/machinery/power/apc{
+ dir = 4;
+ name = "east bump";
+ pixel_x = 24
+ },
+/obj/structure/cable/green{
+ icon_state = "0-8"
+ },
+/obj/structure/closet/wardrobe/science_white,
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/dark,
+/area/rnd/outpost/xenobiology/outpost_south_airlock)
+"auA" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/turf/simulated/floor/tiled,
+/area/hallway/lower/third_south)
+"auB" = (
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/turf/simulated/floor/tiled,
+/area/hallway/lower/third_south)
+"auC" = (
+/obj/machinery/firealarm{
+ layer = 3.3;
+ pixel_y = 26
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/turf/simulated/floor/tiled,
+/area/hallway/lower/third_south)
+"auD" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/industrial/danger{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/lower/third_south)
+"auE" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/machinery/status_display{
+ pixel_y = 30
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/tiled,
+/area/hallway/lower/third_south)
+"auF" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
+ },
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"auG" = (
+/obj/structure/disposalpipe/segment{
+ dir = 8;
+ icon_state = "pipe-c"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"auH" = (
+/obj/structure/railing{
+ dir = 8
+ },
+/obj/structure/railing,
+/turf/simulated/open,
+/area/tether/surfacebase/surface_three_hall)
+"auI" = (
+/obj/structure/railing,
+/turf/simulated/open,
+/area/tether/surfacebase/surface_three_hall)
+"auJ" = (
+/obj/structure/railing,
+/obj/structure/railing{
+ dir = 4
+ },
+/turf/simulated/open,
+/area/tether/surfacebase/surface_three_hall)
+"auK" = (
+/obj/structure/reagent_dispensers/watertank,
+/obj/item/weapon/reagent_containers/glass/bucket,
+/obj/machinery/light{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/mauve/border{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/xenobiology/xenoflora)
+"auL" = (
+/obj/structure/sink{
+ dir = 4;
+ pixel_x = 11
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/mauve/border{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/xenobiology/xenoflora)
+"auM" = (
+/obj/machinery/botany/extractor,
+/obj/machinery/light{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/mauve/border{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/xenobiology/xenoflora)
+"auN" = (
+/obj/structure/table/glass,
+/obj/item/weapon/storage/box/gloves{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/weapon/storage/box/syringes,
+/obj/item/weapon/storage/box/beakers{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/xenobiology/xenoflora)
+"auO" = (
+/obj/structure/bed/chair/wood,
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lime/border{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/cafe,
+/area/hydroponics)
+"auP" = (
+/obj/structure/bed/chair/office/light,
+/obj/effect/landmark/start{
+ name = "Xenobotanist"
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/xenobiology/xenoflora)
+"auQ" = (
+/obj/structure/table/woodentable,
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lime/border{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/eris/cafe,
+/area/hydroponics)
+"auR" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/simulated/floor/plating,
+/area/rnd/xenobiology/xenoflora)
+"auS" = (
+/obj/effect/floor_decal/corner/lightgrey{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/lightgrey{
+ dir = 6
+ },
+/obj/structure/table/standard,
+/obj/machinery/computer/security/telescreen/entertainment{
+ desc = "Look's like it's set to the info station... I wonder what else is on?";
+ icon_state = "frame";
+ pixel_y = 32
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"auT" = (
+/obj/structure/table/glass,
+/obj/machinery/chemical_dispenser/xenoflora/full,
+/turf/simulated/floor/tiled,
+/area/rnd/xenobiology/xenoflora)
+"auU" = (
+/obj/structure/disposalpipe/segment{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/grass,
+/area/hydroponics)
+"auV" = (
+/obj/structure/railing{
+ dir = 4
+ },
+/turf/simulated/open,
+/area/rnd/staircase/thirdfloor)
+"auW" = (
+/obj/structure/flora/pottedplant/stoutbush,
+/obj/effect/floor_decal/borderfloor{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/mauve/border{
+ dir = 5
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/mauve/bordercorner2{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/staircase/thirdfloor)
+"auX" = (
+/obj/machinery/hologram/holopad,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled,
+/area/hallway/lower/third_south)
+"auY" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor,
+/turf/simulated/floor/plating,
+/area/rnd/research)
+"auZ" = (
+/obj/machinery/door/firedoor/glass/hidden/steel,
+/turf/simulated/floor/tiled,
+/area/hallway/lower/third_south)
+"ava" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/lower/third_south)
+"avb" = (
+/obj/structure/table/glass,
+/obj/item/weapon/storage/box/beakers{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/weapon/storage/box/syringes,
+/obj/item/weapon/storage/box/gloves{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/effect/floor_decal/borderfloor/corner,
+/obj/effect/floor_decal/corner/mauve/bordercorner,
+/turf/simulated/floor/tiled,
+/area/rnd/xenobiology/xenoflora)
+"avc" = (
+/obj/machinery/seed_storage/xenobotany{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/mauve/border,
+/turf/simulated/floor/tiled,
+/area/rnd/xenobiology/xenoflora)
+"avd" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor,
+/obj/structure/disposalpipe/segment{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/crew_quarters/kitchen)
+"ave" = (
+/obj/machinery/smartfridge/drying_rack,
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/mauve/border,
+/turf/simulated/floor/tiled,
+/area/rnd/xenobiology/xenoflora)
+"avf" = (
+/obj/machinery/biogenerator,
+/obj/effect/floor_decal/borderfloor{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/xenobiology/xenoflora)
+"avg" = (
+/obj/machinery/computer/security/telescreen/entertainment{
+ desc = "Damn, looks like it's on the clown world channel. I wonder what else is on?";
+ icon_state = "frame";
+ pixel_y = 32
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 8
+ },
+/obj/structure/table/woodentable,
+/turf/simulated/floor/grass,
+/area/hydroponics)
+"avh" = (
+/obj/structure/extinguisher_cabinet{
+ dir = 4;
+ pixel_x = -30
+ },
+/obj/machinery/camera/network/research{
+ dir = 5
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/mauve/border{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/xenobiology/xenoflora)
+"avi" = (
+/obj/structure/disposalpipe/segment,
+/obj/effect/floor_decal/borderfloor/corner,
+/obj/effect/floor_decal/corner/mauve/bordercorner,
+/turf/simulated/floor/tiled,
+/area/rnd/xenobiology/xenoflora)
+"avj" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"avk" = (
+/obj/machinery/atmospherics/pipe/tank/phoron{
+ dir = 8;
+ name = "Xenoflora Waste Buffer";
+ start_pressure = 0
+ },
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/tether/surfacebase/outside/outside3)
+"avl" = (
+/obj/structure/bed/chair/comfy/brown{
+ dir = 8
+ },
+/obj/machinery/light_switch{
+ dir = 1;
+ pixel_x = -8;
+ pixel_y = -26
+ },
+/obj/item/device/radio/intercom{
+ dir = 4;
+ pixel_x = 24
+ },
+/turf/simulated/floor/wood,
+/area/crew_quarters/captain)
+"avm" = (
+/obj/machinery/door/blast/shutters{
+ dir = 2;
+ id = "kitchen";
+ layer = 3.3;
+ name = "Kitchen Shutters"
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/effect/floor_decal/spline/plain{
+ dir = 1
+ },
+/obj/structure/table/reinforced,
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/kitchen)
+"avn" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/beige/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"avo" = (
+/obj/structure/table/reinforced,
+/obj/machinery/door/blast/shutters{
+ dir = 2;
+ id = "kitchen";
+ layer = 3.3;
+ name = "Kitchen Shutters"
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/effect/floor_decal/spline/plain{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/kitchen)
+"avp" = (
+/obj/machinery/door/firedoor,
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/turf/simulated/floor/plating,
+/area/crew_quarters/kitchen)
+"avq" = (
+/obj/structure/disposalpipe/segment{
+ dir = 8
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/grass,
+/area/hydroponics)
+"avr" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/turf/simulated/floor/grass,
+/area/hydroponics)
+"avs" = (
+/obj/effect/floor_decal/borderfloorblack{
+ dir = 1
+ },
+/obj/effect/floor_decal/industrial/danger{
+ dir = 1
+ },
+/obj/machinery/alarm{
+ dir = 1;
+ pixel_y = -22
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/shuttle_pad)
+"avt" = (
+/obj/structure/table/standard,
+/obj/item/weapon/stock_parts/micro_laser,
+/obj/item/weapon/stock_parts/micro_laser,
+/obj/item/weapon/stock_parts/manipulator,
+/obj/item/weapon/stock_parts/manipulator,
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/mauve/border{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/rnd/research)
+"avu" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/rnd/research)
+"avv" = (
+/obj/machinery/r_n_d/destructive_analyzer,
+/turf/simulated/floor/tiled/dark,
+/area/rnd/research)
+"avw" = (
+/obj/machinery/computer/rdconsole/core,
+/turf/simulated/floor/tiled/dark,
+/area/rnd/research)
+"avx" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/rnd/research)
+"avy" = (
+/obj/effect/floor_decal/spline/plain{
+ dir = 1
+ },
+/turf/simulated/wall,
+/area/crew_quarters/kitchen)
+"avz" = (
+/obj/item/weapon/stool/padded,
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/kitchen)
+"avA" = (
+/obj/item/weapon/stool/padded,
+/obj/effect/floor_decal/corner/beige{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/kitchen)
+"avB" = (
+/obj/structure/table/glass,
+/obj/machinery/reagentgrinder,
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/mauve/border,
+/turf/simulated/floor/tiled,
+/area/rnd/xenobiology/xenoflora)
+"avC" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/lower/third_south)
+"avD" = (
+/obj/effect/floor_decal/corner/grey/diagonal,
+/obj/machinery/disposal,
+/obj/structure/disposalpipe/trunk,
+/obj/machinery/button/remote/blast_door{
+ id = "kitchen";
+ name = "Kitchen shutters";
+ pixel_x = -24
+ },
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/kitchen)
+"avE" = (
+/obj/machinery/chem_master,
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/mauve/border,
+/turf/simulated/floor/tiled,
+/area/rnd/xenobiology/xenoflora)
+"avF" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/recreation_area_restroom)
+"avG" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"avH" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/glass,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"avI" = (
+/obj/structure/table/glass,
+/obj/effect/floor_decal/borderfloor,
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+ req_one_access = newlist()
+ },
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+ },
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+/obj/item/weapon/gun/projectile/shotgun/doublebarrel,
+/obj/item/weapon/paper{
+ info = "This permit signifies that the Bartender is permitted to posess this firearm in the bar, and ONLY the bar. Failure to adhere to this permit will result in confiscation of the weapon and possibly arrest.";
+ name = "Shotgun permit"
+ },
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+ },
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+ },
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+ },
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+ },
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+ dir = 2;
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+ layer = 3.3;
+ name = "Kitchen Shutters"
+ },
+/obj/machinery/door/firedoor/glass,
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+ dir = 1
+ },
+/obj/item/weapon/reagent_containers/food/condiment/small/saltshaker{
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+ },
+/obj/item/weapon/reagent_containers/food/condiment/small/peppermill{
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+ },
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+ },
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+ pixel_y = 6
+ },
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+ },
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+ },
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+ },
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+ },
+/obj/structure/disposalpipe/segment,
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+ d2 = 8;
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+ },
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+ },
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+ },
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+ },
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+/obj/machinery/light{
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+/obj/item/weapon/hand_labeler,
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+/obj/machinery/atmospherics/unary/vent_pump/on{
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+ },
+/obj/effect/floor_decal/borderfloor,
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+/obj/item/weapon/disk/design_disk,
+/obj/item/weapon/disk/design_disk,
+/obj/item/weapon/reagent_containers/dropper{
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+ },
+/obj/item/clothing/glasses/omnihud/rnd,
+/obj/item/clothing/gloves/sterile/latex,
+/obj/machinery/light,
+/obj/item/device/radio/intercom{
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+ },
+/obj/effect/floor_decal/borderfloor,
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+/obj/structure/cable/green{
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+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
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+ dir = 8
+ },
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+"axP" = (
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+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloorblack{
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+ },
+/obj/machinery/camera/network/research/xenobio,
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+ },
+/obj/effect/floor_decal/corner/lime/border{
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+ },
+/obj/effect/floor_decal/borderfloor/corner2{
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+/turf/simulated/floor/tiled,
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+ },
+/turf/simulated/floor/tiled,
+/area/hallway/lower/third_south)
+"axS" = (
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+ name = "Library"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals_central1{
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+ },
+/obj/machinery/door/firedoor/glass,
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+/turf/simulated/floor/tiled/monofloor{
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+ },
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+/obj/effect/floor_decal/steeldecal/steel_decals_central1{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment,
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+ dir = 4
+ },
+/area/library)
+"axU" = (
+/obj/structure/bookcase{
+ desc = "There appears to be a shrine to WGW at the back...";
+ name = "Forbidden Knowledge"
+ },
+/obj/item/weapon/book/manual/engineering_hacking,
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+/turf/simulated/floor/carpet,
+/area/tether/surfacebase/library/study)
+"axV" = (
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+ },
+/obj/structure/closet,
+/obj/item/clothing/under/suit_jacket/red,
+/obj/item/weapon/barcodescanner,
+/obj/item/weapon/pen/invisible,
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+/obj/item/weapon/pen/invisible,
+/turf/simulated/floor/carpet,
+/area/tether/surfacebase/library/study)
+"axW" = (
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+ dir = 8;
+ layer = 2.9
+ },
+/obj/item/weapon/storage/briefcase{
+ pixel_x = -2;
+ pixel_y = -5
+ },
+/obj/item/weapon/storage/briefcase{
+ pixel_x = 3
+ },
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/wood,
+/area/tether/surfacebase/bar_backroom)
+"axZ" = (
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+ dir = 8
+ },
+/obj/item/weapon/stool/padded,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/turf/simulated/floor/lino,
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+/turf/simulated/floor/tiled/eris/steel/bar_dance,
+/area/tether/surfacebase/barbackmaintenance)
+"ayc" = (
+/obj/structure/cable/green{
+ icon_state = "2-4"
+ },
+/obj/machinery/button/windowtint{
+ id = "secreet";
+ name = "Window Tint Control";
+ pixel_x = -25;
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+/obj/item/honey_frame,
+/obj/item/weapon/tool/crowbar,
+/obj/item/bee_smoker,
+/obj/item/beehive_assembly,
+/obj/structure/closet/crate/hydroponics{
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+ name = "beekeeping crate"
+ },
+/obj/item/beehive_assembly,
+/obj/item/beehive_assembly,
+/obj/item/beehive_assembly,
+/obj/item/beehive_assembly,
+/obj/item/bee_pack,
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+/obj/item/bee_pack,
+/obj/item/honey_frame,
+/obj/item/honey_frame,
+/obj/item/honey_frame,
+/obj/effect/floor_decal/borderfloor{
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+ },
+/obj/effect/floor_decal/corner/lime/border{
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+ },
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+ },
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+ },
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+ },
+/obj/structure/cable/green{
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+ },
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+ },
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+ },
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+ name = "south bump";
+ pixel_y = -28;
+ req_access = list();
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+ },
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+ },
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+ },
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+ },
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+ name = "Service";
+ sortType = "Service"
+ },
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+ },
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+ d2 = 2;
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+"aEa" = (
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+ name = "Bridge";
+ req_access = list(19)
+ },
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+ dir = 4
+ },
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+ },
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+ name = "Head of Personnel";
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+ },
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+ dir = 4;
+ id = "DRAMATIC";
+ name = "Dramatic Blast Door"
+ },
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+ id = "draama";
+ name = "Mystery Window"
+ },
+/obj/structure/window/reinforced/polarized{
+ dir = 1;
+ id = "draama";
+ name = "Mystery Window"
+ },
+/obj/machinery/door/blast/shutters{
+ id = "Druma";
+ layer = 3.3;
+ name = "Entertainment Shutters"
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+ dir = 1
+ },
+/turf/simulated/floor/tiled/monotile,
+/area/tether/surfacebase/southhall)
+"bht" = (
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/southhall)
+"bhu" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/surface_three_hall)
+"bhv" = (
+/obj/machinery/alarm{
+ pixel_y = 28
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/southhall)
+"bhw" = (
+/obj/structure/cable/orange{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/effect/landmark{
+ name = "lightsout"
+ },
+/obj/structure/cable/orange{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,
+/obj/structure/disposalpipe/segment,
+/obj/structure/cable/orange{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/southhall)
+"bhx" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/cable/orange{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/southhall)
+"bhy" = (
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/structure/cable/orange{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/monotile,
+/area/tether/surfacebase/southhall)
+"bhz" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/obj/structure/cable/orange{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/southhall)
+"bhA" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/obj/structure/cable/orange{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/southhall)
+"bhB" = (
+/obj/structure/dogbed,
+/mob/living/simple_mob/animal/sif/shantak/scruffy,
+/turf/simulated/floor/wood,
+/area/tether/surfacebase/security/hos)
+"bhC" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/southhall)
+"bhE" = (
+/turf/simulated/wall,
+/area/tether/surfacebase/topairlock)
+"bhF" = (
+/obj/structure/table/rack{
+ dir = 4
+ },
+/obj/random/maintenance/clean,
+/obj/item/clothing/mask/gas,
+/obj/random/maintenance/engineering,
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/topairlock)
+"bhH" = (
+/obj/machinery/alarm{
+ dir = 4;
+ pixel_x = -28
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/southhall)
+"bhI" = (
+/turf/simulated/open,
+/area/tether/surfacebase/southhall)
+"bhJ" = (
+/obj/machinery/light/small,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/southhall)
+"bhK" = (
+/obj/machinery/door/firedoor,
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced,
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/southhall)
+"bhX" = (
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/tether/surfacebase/topairlock)
+"bic" = (
+/obj/machinery/portable_atmospherics/canister/oxygen,
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1
+ },
+/obj/machinery/firealarm{
+ pixel_y = 24
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/topairlock)
+"bid" = (
+/obj/structure/dispenser/oxygen,
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1
+ },
+/obj/structure/extinguisher_cabinet{
+ pixel_x = 5;
+ pixel_y = 28
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/topairlock)
+"bik" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals_central1{
+ dir = 1
+ },
+/obj/structure/cable/orange{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/monofloor{
+ dir = 1
+ },
+/area/tether/surfacebase/topairlock)
+"bil" = (
+/obj/effect/floor_decal/steeldecal/steel_decals5{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals5{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 6
+ },
+/obj/structure/cable/orange{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/topairlock)
+"bim" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals5{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals5{
+ dir = 4
+ },
+/obj/structure/cable/orange{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable/orange{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/topairlock)
+"bin" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable/orange{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/topairlock)
+"bit" = (
+/obj/effect/floor_decal/steeldecal/steel_decals5{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals5{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/topairlock)
+"biu" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/multi_tile/glass{
+ dir = 1;
+ name = "Surface EVA"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals_central1,
+/turf/simulated/floor/tiled/monofloor,
+/area/tether/surfacebase/topairlock)
+"biv" = (
+/obj/effect/floor_decal/steeldecal/steel_decals5{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals5{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/topairlock)
+"biw" = (
+/obj/effect/floor_decal/steeldecal/steel_decals5{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals5{
+ dir = 4
+ },
+/obj/structure/cable/orange{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/topairlock)
+"bix" = (
+/obj/machinery/door/airlock/multi_tile/glass{
+ dir = 1;
+ name = "Surface EVA"
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/topairlock)
+"biy" = (
+/obj/machinery/camera/network/civilian{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/steel_dirty/virgo3b_better,
+/area/tether/surfacebase/topairlock)
+"biB" = (
+/obj/structure/table/rack,
+/obj/item/clothing/mask/gas,
+/obj/item/clothing/suit/storage/hooded/wintercoat,
+/obj/item/weapon/tank/emergency/oxygen/engi,
+/obj/machinery/light{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/topairlock)
+"biC" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 1
+ },
+/obj/machinery/alarm{
+ dir = 8;
+ pixel_x = 25
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/topairlock)
+"biD" = (
+/obj/machinery/light{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/topairlock)
+"biE" = (
+/obj/structure/table/reinforced,
+/obj/effect/floor_decal/industrial/warning,
+/obj/item/stack/cable_coil{
+ pixel_x = 3;
+ pixel_y = -7
+ },
+/obj/item/weapon/cell/high{
+ charge = 100;
+ maxcharge = 15000
+ },
+/obj/item/stack/cable_coil{
+ pixel_x = 3;
+ pixel_y = -7
+ },
+/obj/item/weapon/cell/high{
+ charge = 100;
+ maxcharge = 15000
+ },
+/obj/item/weapon/storage/toolbox/mechanical{
+ pixel_x = -2;
+ pixel_y = -1
+ },
+/obj/machinery/power/apc{
+ name = "south bump";
+ pixel_y = -24
+ },
+/obj/machinery/light_switch{
+ pixel_x = 12;
+ pixel_y = -24
+ },
+/obj/structure/cable/orange,
+/obj/machinery/alarm{
+ dir = 8;
+ pixel_x = 28
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/topairlock)
+"biF" = (
+/turf/simulated/wall,
+/area/tether/surfacebase/cafeteria)
+"biG" = (
+/obj/machinery/door/airlock/glass{
+ name = "Cafeteria"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/orange{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/cafeteria)
+"biH" = (
+/obj/machinery/door/firedoor,
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/turf/simulated/floor/plating,
+/area/tether/surfacebase/cafeteria)
+"biI" = (
+/obj/machinery/door/airlock/glass{
+ name = "Cafeteria"
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/cafeteria)
+"biJ" = (
+/obj/machinery/door/airlock{
+ name = "Decontamination"
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/topairlock)
+"biK" = (
+/obj/machinery/door/airlock{
+ name = "Decontamination"
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/topairlock)
+"biL" = (
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/cafeteria)
+"biM" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/orange{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 8;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/cafeteria)
+"biN" = (
+/obj/machinery/light_switch{
+ pixel_y = 25
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/cafeteria)
+"biO" = (
+/obj/machinery/computer/security/telescreen/entertainment{
+ desc = "Looks like it's set to Free-Anur-Entertanment, I wonder what else is on?";
+ icon_state = "frame";
+ pixel_y = 32
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/cafeteria)
+"biP" = (
+/obj/machinery/power/apc{
+ dir = 1;
+ name = "north bump";
+ pixel_y = 28
+ },
+/obj/structure/cable/orange{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/cafeteria)
+"biQ" = (
+/obj/machinery/alarm{
+ pixel_y = 28
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/cafeteria)
+"biR" = (
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/topairlock)
+"biS" = (
+/obj/structure/sink{
+ pixel_y = 22
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/topairlock)
+"biT" = (
+/obj/machinery/alarm{
+ dir = 8;
+ pixel_x = 28
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/topairlock)
+"biU" = (
+/obj/machinery/vending/snack{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/lightgrey{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/cafeteria)
+"biV" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
+/obj/structure/cable/orange{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/cafeteria)
+"biW" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable/orange{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/cafeteria)
+"biX" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable/orange{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/cafeteria)
+"biY" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable/orange{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/cafeteria)
+"biZ" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/cafeteria)
+"bja" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/cafeteria)
+"bjb" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/cafeteria)
+"bjc" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/cafeteria)
+"bjd" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/cafeteria)
+"bje" = (
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/topairlock)
+"bjf" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/topairlock)
+"bjg" = (
+/obj/machinery/light/small{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/topairlock)
+"bjh" = (
+/obj/machinery/vending/fitness{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/lightgrey{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/cafeteria)
+"bji" = (
+/obj/structure/table/bench/sifwooden/padded,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/cafeteria)
+"bjj" = (
+/obj/structure/table/bench/sifwooden/padded,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/cafeteria)
+"bjk" = (
+/obj/structure/table/bench/sifwooden/padded,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/cafeteria)
+"bjl" = (
+/obj/machinery/shower{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9,
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 4
+ },
+/obj/structure/curtain/open/shower,
+/turf/simulated/floor/tiled/monotile,
+/area/tether/surfacebase/topairlock)
+"bjm" = (
+/obj/machinery/washing_machine,
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/topairlock)
+"bjn" = (
+/obj/machinery/washing_machine,
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/surfacebase/topairlock)
+"bjo" = (
+/obj/machinery/vending/coffee{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/lightgrey{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/cafeteria)
+"bjp" = (
+/obj/structure/table/wooden_reinforced,
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/surfacebase/cafeteria)
+"bjq" = (
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diff --git a/maps/tether_better/tether-04-transit.dmm b/maps/tether_better/tether-04-transit.dmm
new file mode 100644
index 0000000000..5db7f5c8ad
--- /dev/null
+++ b/maps/tether_better/tether-04-transit.dmm
@@ -0,0 +1,20427 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/unsimulated/wall,
+/area/space)
+"ab" = (
+/turf/simulated/wall/r_wall,
+/area/maintenance/tether_midpoint)
+"ac" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/obj/machinery/alarm{
+ pixel_y = 26
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/tether_midpoint)
+"ad" = (
+/turf/simulated/shuttle/wall/voidcraft/green{
+ hard_corner = 1
+ },
+/area/tether/elevator)
+"ae" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/tether_midpoint)
+"af" = (
+/turf/simulated/floor/holofloor/tiled/dark,
+/area/tether/elevator)
+"ag" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/tether/midpoint)
+"ah" = (
+/obj/structure/disposalpipe/segment,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/plating,
+/area/maintenance/tether_midpoint)
+"ai" = (
+/obj/machinery/light/small{
+ dir = 4;
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/zpipe/down,
+/obj/machinery/atmospherics/pipe/zpipe/down/scrubbers,
+/obj/machinery/atmospherics/pipe/zpipe/down/supply,
+/obj/structure/lattice,
+/obj/structure/cable{
+ icon_state = "32-2"
+ },
+/obj/structure/disposalpipe/down,
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/open,
+/area/maintenance/tether_midpoint)
+"aj" = (
+/obj/structure/disposalpipe/segment{
+ dir = 1;
+ icon_state = "pipe-c"
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5;
+ icon_state = "intact-scrubbers"
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/tether_midpoint)
+"ak" = (
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1"
+ },
+/obj/structure/flora/pottedplant/unusual,
+/turf/simulated/floor/wood,
+/area/tether/midpoint)
+"al" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/door/firedoor/glass/hidden{
+ dir = 2
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/midpoint)
+"am" = (
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/obj/machinery/firealarm{
+ dir = 2;
+ layer = 3.3;
+ pixel_x = 0;
+ pixel_y = 26
+ },
+/obj/machinery/disposal,
+/obj/structure/disposalpipe/trunk{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/midpoint)
+"an" = (
+/obj/structure/table/woodentable,
+/turf/simulated/floor/wood,
+/area/tether/midpoint)
+"ao" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/door/firedoor/glass/hidden{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/midpoint)
+"ap" = (
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1"
+ },
+/obj/structure/flora/pottedplant/unusual,
+/obj/structure/cable,
+/obj/machinery/power/apc{
+ dir = 8;
+ name = "west bump";
+ pixel_x = -28
+ },
+/turf/simulated/floor/wood,
+/area/tether/midpoint)
+"aq" = (
+/turf/simulated/floor/wood,
+/area/tether/midpoint)
+"ar" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/door/firedoor/glass/hidden,
+/turf/simulated/floor/tiled/dark,
+/area/tether/midpoint)
+"as" = (
+/obj/machinery/atmospherics/pipe/simple/visible,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/effect/ceiling,
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/obj/machinery/atmospherics/pipe/manifold/visible/scrubbers{
+ dir = 4;
+ icon_state = "map-scrubbers"
+ },
+/obj/machinery/atmospherics/pipe/manifold/visible/supply{
+ dir = 4
+ },
+/obj/structure/disposalpipe/sortjunction/flipped{
+ dir = 1;
+ name = "Tether Midpoint";
+ sortType = "Tether Midpoint"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/tether_midpoint)
+"at" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/structure/lattice,
+/obj/structure/disposalpipe/down,
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/open,
+/area/maintenance/tether_midpoint)
+"au" = (
+/obj/effect/step_trigger/teleporter/planetary_fall/virgo3b_better,
+/turf/simulated/sky/virgo3b_better,
+/area/tether/transit)
+"av" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/tether/midpoint)
+"aw" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/tether/midpoint)
+"ax" = (
+/obj/machinery/atmospherics/pipe/zpipe/up/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/zpipe/up/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/zpipe/up{
+ dir = 1
+ },
+/obj/structure/disposalpipe/up{
+ dir = 1
+ },
+/obj/structure/cable{
+ icon_state = "16-0"
+ },
+/obj/structure/cable,
+/turf/simulated/floor/plating,
+/area/maintenance/tether_midpoint)
+"ay" = (
+/turf/simulated/wall/r_wall,
+/area/tether/midpoint)
+"az" = (
+/obj/machinery/power/apc{
+ cell_type = /obj/item/weapon/cell/super;
+ dir = 8;
+ name = "west bump";
+ pixel_x = -24
+ },
+/obj/structure/cable,
+/obj/structure/disposalpipe/segment{
+ dir = 1;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/tether_midpoint)
+"aA" = (
+/obj/structure/disposalpipe/up{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/tether_midpoint)
+"aB" = (
+/turf/simulated/floor/plating,
+/area/maintenance/tether_midpoint)
+"aC" = (
+/obj/structure/disposalpipe/up,
+/turf/simulated/floor/plating,
+/area/maintenance/tether_midpoint)
+"aD" = (
+/obj/structure/disposalpipe/down{
+ dir = 1
+ },
+/obj/machinery/light/small{
+ dir = 4;
+ pixel_y = 0
+ },
+/obj/structure/lattice,
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/open,
+/area/maintenance/tether_midpoint)
+"aE" = (
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/wood,
+/area/tether/midpoint)
+"aF" = (
+/obj/structure/table/bench/padded,
+/turf/simulated/floor/wood,
+/area/tether/midpoint)
+"aG" = (
+/obj/structure/grille,
+/turf/simulated/floor/plating,
+/area/maintenance/tether_midpoint)
+"aH" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/door/airlock/maintenance/engi,
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/maintenance/tether_midpoint)
+"aI" = (
+/obj/structure/closet,
+/obj/random/plushie,
+/turf/simulated/floor/plating,
+/area/maintenance/tether_midpoint)
+"aJ" = (
+/obj/structure/table/woodentable,
+/obj/machinery/camera/network/civilian,
+/turf/simulated/floor/wood,
+/area/tether/midpoint)
+"aK" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/midpoint)
+"aL" = (
+/obj/structure/bed/chair/comfy/black{
+ dir = 8
+ },
+/turf/simulated/floor/wood,
+/area/tether/midpoint)
+"aM" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/tether/midpoint)
+"aN" = (
+/obj/structure/table/woodentable,
+/obj/machinery/camera/network/civilian{
+ dir = 1
+ },
+/turf/simulated/floor/wood,
+/area/tether/midpoint)
+"aO" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/midpoint)
+"aP" = (
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/obj/machinery/vending/snack{
+ dir = 1
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/midpoint)
+"aQ" = (
+/obj/effect/blocker,
+/obj/effect/step_trigger/teleporter/planetary_fall/virgo3b_better,
+/turf/simulated/sky/virgo3b_better,
+/area/tether/transit)
+"aR" = (
+/obj/structure/table/woodentable,
+/obj/structure/flora/pottedplant/small{
+ pixel_y = 8
+ },
+/turf/simulated/floor/wood,
+/area/tether/midpoint)
+"aS" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/midpoint)
+"aT" = (
+/obj/structure/table/woodentable,
+/obj/structure/flora/pottedplant/smallcactus{
+ pixel_x = 0;
+ pixel_y = 8
+ },
+/turf/simulated/floor/wood,
+/area/tether/midpoint)
+"aU" = (
+/obj/structure/bed/chair/comfy/black{
+ dir = 4
+ },
+/turf/simulated/floor/wood,
+/area/tether/midpoint)
+"aV" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5;
+ icon_state = "intact-scrubbers"
+ },
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/midpoint)
+"aW" = (
+/obj/structure/stairs/spawner/west,
+/turf/simulated/floor/holofloor/tiled/dark,
+/area/tether/elevator)
+"aX" = (
+/obj/machinery/vending/coffee{
+ dir = 1
+ },
+/obj/machinery/holoposter{
+ pixel_y = -30
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/midpoint)
+"aY" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/alarm{
+ pixel_y = 26
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/midpoint)
+"aZ" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/midpoint)
+"ba" = (
+/turf/simulated/open,
+/area/tether/elevator)
+"bb" = (
+/obj/structure/railing/grey{
+ dir = 1
+ },
+/turf/simulated/floor/holofloor/tiled/dark,
+/area/tether/elevator)
+"bc" = (
+/obj/structure/railing/grey,
+/turf/simulated/floor/holofloor/tiled/dark,
+/area/tether/elevator)
+"bd" = (
+/obj/structure/bed/chair/sofa/orange/left{
+ dir = 4
+ },
+/turf/simulated/floor/holofloor/tiled/dark,
+/area/tether/elevator)
+"be" = (
+/obj/structure/bed/chair/sofa/orange/right{
+ dir = 4
+ },
+/turf/simulated/floor/holofloor/tiled/dark,
+/area/tether/elevator)
+"bf" = (
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1"
+ },
+/turf/simulated/floor/holofloor/tiled/dark,
+/area/tether/elevator)
+"bg" = (
+/obj/machinery/door/airlock/multi_tile/glass{
+ dir = 1;
+ name = "Tethercase"
+ },
+/turf/simulated/floor/holofloor/tiled/dark,
+/area/tether/elevator)
+"bh" = (
+/obj/structure/railing/grey{
+ dir = 4
+ },
+/obj/structure/table/darkglass,
+/obj/item/device/flashlight/lamp/green,
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1"
+ },
+/turf/simulated/floor/holofloor/tiled/dark,
+/area/tether/elevator)
+
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diff --git a/maps/tether_better/tether-05-station1.dmm b/maps/tether_better/tether-05-station1.dmm
new file mode 100644
index 0000000000..18dc6b2c4d
--- /dev/null
+++ b/maps/tether_better/tether-05-station1.dmm
@@ -0,0 +1,44402 @@
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+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
+"aay" = (
+/obj/structure/bed/chair{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/burial)
+"aaz" = (
+/obj/machinery/power/terminal{
+ dir = 4
+ },
+/obj/structure/cable/yellow{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/machinery/camera/network/engine,
+/turf/simulated/floor,
+/area/engineering/engine_smes)
+"aaA" = (
+/obj/machinery/power/terminal{
+ dir = 8;
+ icon_state = "term"
+ },
+/obj/structure/cable/yellow{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/turf/simulated/floor,
+/area/engineering/engine_smes)
+"aaB" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/obj/machinery/door/airlock/maintenance_hatch{
+ name = "SMES Access";
+ req_access = list(11)
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/tiled/techmaint,
+/area/engineering/engine_smes)
+"aaC" = (
+/obj/machinery/power/grid_checker,
+/obj/structure/cable{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/structure/cable{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/turf/simulated/floor,
+/area/engineering/engine_smes)
+"aaD" = (
+/obj/structure/table/standard,
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/burial)
+"aaE" = (
+/obj/structure/cable/yellow{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock/hatch{
+ icon_state = "door_locked";
+ id_tag = "engine_electrical_maintenance";
+ locked = 1;
+ name = "Electrical Maintenance";
+ req_access = list(10)
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/tiled/techmaint,
+/area/engineering/engine_smes)
+"aaF" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/door/airlock/maintenance_hatch{
+ name = "SMES Access";
+ req_access = list(11)
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/tiled/techmaint,
+/area/engineering/engine_smes)
+"aaG" = (
+/obj/machinery/power/smes/buildable{
+ RCon_tag = "Power - Main";
+ charge = 2e+007;
+ cur_coils = 4;
+ input_attempt = 1;
+ input_level = 500000;
+ output_level = 1e+006
+ },
+/obj/structure/cable{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/turf/simulated/floor,
+/area/engineering/engine_smes)
+"aaH" = (
+/obj/structure/grille,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/turf/simulated/floor,
+/area/tether/station/burial)
+"aaI" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/door/airlock{
+ name = "Burial Services";
+ req_access = list(27)
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/burial)
+"aaJ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/burial)
+"aaK" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/burial)
+"aaL" = (
+/obj/structure/cable{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/machinery/power/sensor{
+ name = "Powernet Sensor - Master Grid";
+ name_tag = "Master"
+ },
+/turf/simulated/floor,
+/area/engineering/engine_smes)
+"aaM" = (
+/obj/structure/bed/chair{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/burial)
+"aaN" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/structure/extinguisher_cabinet{
+ dir = 4;
+ icon_state = "extinguisher_closed";
+ pixel_x = -30
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
+"aaO" = (
+/obj/effect/landmark/engine_loader{
+ clean_turfs = list(list(20,93,30,118),list(31,94,35,96),list(29,97,43,118),list(44,113,46,118))
+ },
+/turf/space,
+/area/space)
+"aaP" = (
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+/turf/simulated/floor/tiled/dark,
+/area/tether/station/burial)
+"aaQ" = (
+/obj/machinery/door/blast/regular{
+ dir = 4;
+ icon_state = "pdoor1";
+ id = "EngineVent";
+ name = "Reactor Vent";
+ p_open = 0
+ },
+/turf/simulated/floor/reinforced/nitrogen{
+ nitrogen = 82.1472
+ },
+/area/engineering/engine_room)
+"aaR" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1
+ },
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/button/remote/airlock{
+ id = "engine_electrical_maintenance";
+ name = "Door Bolt Control";
+ pixel_x = -25;
+ pixel_y = 0;
+ req_access = list(10);
+ specialfunctions = 4
+ },
+/obj/structure/table/steel,
+/obj/machinery/cell_charger,
+/obj/item/stack/cable_coil{
+ pixel_x = 3;
+ pixel_y = 3
+ },
+/obj/item/weapon/cell/high{
+ charge = 100;
+ maxcharge = 15000
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/engineering/engine_smes)
+"aaS" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/table/reinforced,
+/turf/simulated/floor/tiled,
+/area/engineering/engine_monitoring)
+"aaT" = (
+/turf/simulated/wall,
+/area/hallway/station/atrium)
+"aaU" = (
+/obj/machinery/door/airlock/maintenance_hatch{
+ name = "SMES Access";
+ req_access = list(11)
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/tiled/steel_grid,
+/area/engineering/engine_monitoring)
+"aaV" = (
+/turf/simulated/wall/r_wall,
+/area/crew_quarters/sleep/engi_wash)
+"aaW" = (
+/obj/machinery/firealarm{
+ dir = 8;
+ pixel_x = -24
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/burial)
+"aaX" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1
+ },
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/engineering/engine_smes)
+"aaY" = (
+/obj/machinery/door/airlock/maintenance/common,
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor,
+/area/maintenance/station/eng_lower)
+"aaZ" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5;
+ icon_state = "intact-supply"
+ },
+/obj/structure/cable/green{
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/burial)
+"aba" = (
+/obj/structure/bed/chair{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/burial)
+"abb" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1
+ },
+/obj/structure/table/steel,
+/obj/item/weapon/paper{
+ info = "The big blue box recently installed in here is a 'grid checker' which will shut off the power if a dangerous power spike from the engine erupts into the powernet. Shutting everything down protects everything from electrical damage, however the outages can be disruptive to colony operations, so it is designed to restore power after a somewhat significant delay, up to ten minutes or so. The grid checker can be manually hacked in order to end the outage sooner. To do that, you must cut three specific wires which do not cause a red light to shine, then pulse a fourth wire. Electrical protection is highly recommended when doing maintenance on the grid checker.";
+ name = "grid checker info"
+ },
+/obj/item/weapon/cell/high{
+ charge = 100;
+ maxcharge = 15000
+ },
+/obj/item/weapon/storage/box/lights/mixed,
+/turf/simulated/floor/tiled/techmaint,
+/area/engineering/engine_smes)
+"abc" = (
+/obj/structure/table/standard,
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/burial)
+"abd" = (
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/burial)
+"abe" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1
+ },
+/obj/structure/table/steel,
+/obj/item/weapon/storage/toolbox/electrical,
+/obj/item/clothing/gloves/yellow,
+/obj/item/device/multitool{
+ pixel_x = 5
+ },
+/obj/item/stack/cable_coil{
+ pixel_x = 3;
+ pixel_y = 3
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/engineering/engine_smes)
+"abf" = (
+/obj/structure/sign/securearea{
+ desc = "A warning sign which reads 'HIGH VOLTAGE'";
+ icon_state = "shock";
+ name = "HIGH VOLTAGE";
+ pixel_y = 0
+ },
+/turf/simulated/wall/r_wall,
+/area/engineering/engine_smes)
+"abg" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/engineering/engine_smes)
+"abh" = (
+/obj/machinery/button/remote/driver{
+ id = "chapelgun";
+ name = "Chapel Mass Driver";
+ pixel_x = 32;
+ pixel_y = 2
+ },
+/obj/structure/cable/green{
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/burial)
+"abi" = (
+/obj/structure/closet,
+/obj/random/contraband,
+/obj/random/junk,
+/turf/simulated/floor,
+/area/maintenance/station/eng_lower)
+"abj" = (
+/turf/simulated/floor/reinforced/nitrogen{
+ nitrogen = 82.1472
+ },
+/area/engineering/engine_room)
+"abk" = (
+/turf/simulated/floor/reinforced,
+/area/engineering/engine_room)
+"abl" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1;
+ icon_state = "borderfloor";
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/corner/yellow/border{
+ dir = 1
+ },
+/obj/machinery/camera/network/engineering,
+/turf/simulated/floor/tiled,
+/area/engineering/gravity_lobby)
+"abm" = (
+/obj/structure/cable/green{
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/burial)
+"abn" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/simulated/floor,
+/area/maintenance/station/eng_lower)
+"abo" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/simulated/floor,
+/area/maintenance/station/eng_lower)
+"abp" = (
+/obj/machinery/mass_driver{
+ dir = 4;
+ icon_state = "mass_driver";
+ id = "chapelgun"
+ },
+/obj/machinery/door/window{
+ dir = 8;
+ name = "Mass Driver";
+ req_access = list(22)
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/burial)
+"abq" = (
+/obj/machinery/door/airlock/maintenance_hatch{
+ frequency = 1379;
+ icon_state = "door_closed";
+ id_tag = "engine_airlock_interior";
+ locked = 0;
+ name = "Engine Airlock Interior";
+ req_access = list(11)
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/engineering/engine_airlock)
+"abr" = (
+/obj/structure/cable/cyan{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/engineering/engine_smes)
+"abs" = (
+/obj/machinery/door/airlock/maintenance_hatch{
+ frequency = 1379;
+ icon_state = "door_closed";
+ id_tag = "engine_airlock_exterior";
+ locked = 0;
+ name = "Engine Airlock Exterior";
+ req_access = list(11)
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/tiled/steel_grid,
+/area/engineering/engine_airlock)
+"abt" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/engineering/engine_smes)
+"abu" = (
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/engineering/engine_smes)
+"abv" = (
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 4
+ },
+/obj/structure/table/reinforced,
+/obj/item/device/pipe_painter,
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/atmos/backup)
+"abw" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/engineering/engine_smes)
+"abx" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1";
+ pixel_x = 0
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
+"aby" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
+"abz" = (
+/obj/structure/sign/securearea{
+ desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
+ icon_state = "space";
+ layer = 4;
+ name = "EXTERNAL AIRLOCK";
+ pixel_x = 0;
+ pixel_y = 32
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
+/turf/simulated/floor,
+/area/tether/station/burial)
+"abA" = (
+/obj/effect/floor_decal/rust,
+/obj/structure/table/rack{
+ dir = 8;
+ layer = 2.9
+ },
+/obj/random/maintenance/medical,
+/turf/simulated/floor,
+/area/maintenance/station/eng_lower)
+"abB" = (
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 1
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/visible/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/visible/scrubbers{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/atmos/backup)
+"abC" = (
+/turf/simulated/wall,
+/area/maintenance/station/eng_lower)
+"abD" = (
+/obj/structure/cable/yellow{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/engineering/engine_smes)
+"abE" = (
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/button/remote/blast_door{
+ desc = "A remote control-switch for the engine control room blast doors.";
+ id = "EngineEmitterPortWest2";
+ name = "Engine Room Blast Doors";
+ pixel_x = 25;
+ pixel_y = 0;
+ req_access = null;
+ req_one_access = list(11,24)
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/atmos/backup)
+"abF" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/engineering/engine_smes)
+"abG" = (
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/structure/cable/yellow{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/light/small,
+/obj/item/device/radio/intercom{
+ dir = 2;
+ pixel_y = -24
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/engineering/engine_smes)
+"abH" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/light_switch{
+ dir = 1;
+ pixel_y = -24
+ },
+/obj/machinery/light/small,
+/turf/simulated/floor/tiled/techmaint,
+/area/engineering/engine_smes)
+"abI" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/alarm{
+ dir = 1;
+ icon_state = "alarm0";
+ pixel_y = -22
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/engineering/engine_smes)
+"abJ" = (
+/obj/machinery/door/blast/regular{
+ dir = 8;
+ id = "chapelgun";
+ name = "Chapel Launcher Door"
+ },
+/obj/structure/fans/tiny,
+/turf/simulated/floor,
+/area/tether/station/burial)
+"abK" = (
+/obj/structure/cable/green{
+ icon_state = "1-2"
+ },
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/burial)
+"abL" = (
+/obj/structure/closet/coffin,
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/burial)
+"abM" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/power/apc{
+ dir = 2;
+ name = "south bump";
+ pixel_y = -32
+ },
+/obj/structure/cable/green{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/engineering/engine_smes)
+"abN" = (
+/obj/machinery/alarm{
+ dir = 1;
+ icon_state = "alarm0";
+ pixel_y = -22
+ },
+/turf/simulated/floor,
+/area/maintenance/substation/engineering)
+"abO" = (
+/obj/machinery/light{
+ dir = 8
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 9
+ },
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+ tag_exterior_sensor = "eng_al_ext_snsr";
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+ on = 1
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+ desc = "A remote control-switch for shutters.";
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+ pixel_y = 36;
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+ dir = 4;
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+ layer = 3.1;
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+ name = "Cafe Shutters"
+ },
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+ },
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+ frequency = 1379;
+ master_tag = "eng_starboard_airlock";
+ name = "interior access button";
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+ pixel_y = 25;
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+ desc = "Looks like it's set to the science channel, the show is talking about modern aliens. I wonder what else is on?";
+ icon_state = "frame";
+ pixel_x = 0;
+ pixel_y = 32
+ },
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+ layer = 3.1;
+ name = "Cafe Shutters"
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+ dir = 2;
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+ dir = 9
+ },
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+ dir = 4
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+/area/engineering/storage)
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+ },
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+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
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+ },
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+ },
+/obj/structure/cable/green{
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+/obj/machinery/alarm{
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+ pixel_x = 25;
+ pixel_y = 0
+ },
+/turf/simulated/floor,
+/area/maintenance/substation/civilian)
+"aDN" = (
+/obj/machinery/light/small{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/wood,
+/area/bridge/meeting_room)
+"aDP" = (
+/obj/structure/table/rack{
+ dir = 1
+ },
+/obj/item/clothing/suit/fire/firefighter,
+/obj/item/weapon/tank/oxygen,
+/obj/item/clothing/mask/gas,
+/obj/item/weapon/extinguisher,
+/obj/item/clothing/head/hardhat/red,
+/obj/item/clothing/glasses/meson,
+/obj/structure/cable/green{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/machinery/power/apc{
+ dir = 1;
+ name = "north bump";
+ pixel_x = 0;
+ pixel_y = 24
+ },
+/obj/random/junk,
+/obj/random/tool,
+/obj/random/maintenance/clean,
+/turf/simulated/floor/plating,
+/area/storage/emergency_storage/emergency4)
+"aDR" = (
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor,
+/area/maintenance/station/spacecommandmaint)
+"aDS" = (
+/obj/structure/closet/crate,
+/obj/random/maintenance/clean,
+/obj/random/maintenance/clean,
+/obj/random/mre,
+/turf/simulated/floor,
+/area/maintenance/station/spacecommandmaint)
+"aDU" = (
+/obj/machinery/power/apc{
+ dir = 4;
+ name = "east bump";
+ pixel_x = 28
+ },
+/obj/structure/cable/green{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
+"aDX" = (
+/obj/effect/floor_decal/rust,
+/obj/machinery/alarm{
+ dir = 1;
+ pixel_y = -25
+ },
+/turf/simulated/floor,
+/area/maintenance/station/spacecommandmaint)
+"aDY" = (
+/obj/machinery/light/small,
+/turf/simulated/floor,
+/area/maintenance/station/spacecommandmaint)
+"aDZ" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
+"aEa" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 2;
+ frequency = 1379;
+ id_tag = "eng_starboard_pump"
+ },
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/turf/simulated/floor/tiled/dark,
+/area/engineering/engineering_airlock)
+"aEb" = (
+/obj/machinery/alarm{
+ dir = 4;
+ pixel_x = -23;
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/engine_eva)
+"aEc" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/maintenance/command,
+/obj/machinery/door/blast/regular{
+ closed_layer = 10;
+ density = 0;
+ dir = 1;
+ icon_state = "pdoor0";
+ id = "secondary_bridge_blast";
+ layer = 1;
+ name = "Secondary Command Office Blast Doors";
+ opacity = 0;
+ open_layer = 1
+ },
+/turf/simulated/floor,
+/area/bridge/meeting_room)
+"aEf" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/engine_eva)
+"aEg" = (
+/obj/machinery/power/apc{
+ dir = 4;
+ name = "east bump";
+ pixel_x = 28
+ },
+/obj/structure/cable/green,
+/turf/simulated/floor/wood,
+/area/bridge/meeting_room)
+"aEh" = (
+/obj/structure/bed/chair/comfy/black{
+ dir = 1
+ },
+/turf/simulated/floor/carpet/purcarpet,
+/area/bridge/meeting_room)
+"aEi" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/disposalpipe/segment,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/door/airlock/glass{
+ name = "Visitor Lounge"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/visitorhallway/lounge)
+"aEj" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/door/airlock/glass{
+ name = "Visitor Laundry"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/visitorhallway/laundry)
+"aEk" = (
+/obj/effect/floor_decal/industrial/warning/corner,
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
+"aEo" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1380;
+ master_tag = "dock_d1a3";
+ name = "interior access button";
+ pixel_x = 28;
+ pixel_y = 26;
+ req_one_access = list(13)
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
+"aEp" = (
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 4;
+ icon_state = "warningcorner"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
+"aEq" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/yellow/border{
+ dir = 5
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/yellow/bordercorner2{
+ dir = 4
+ },
+/obj/structure/flora/pottedplant,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/foyer)
+"aEr" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/yellow/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/foyer)
+"aEs" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/yellow/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/foyer)
+"aEt" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/yellow/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/foyer)
+"aEu" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 10
+ },
+/obj/effect/floor_decal/corner/yellow/border{
+ dir = 10
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/yellow/bordercorner2{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/foyer)
+"aEv" = (
+/obj/machinery/camera/network/command{
+ dir = 9;
+ icon_state = "camera"
+ },
+/turf/simulated/floor/wood,
+/area/bridge/meeting_room)
+"aEw" = (
+/obj/machinery/firealarm{
+ dir = 8;
+ pixel_x = -26
+ },
+/turf/simulated/floor/wood,
+/area/bridge/meeting_room)
+"aEx" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/cyan{
+ dir = 4;
+ icon_state = "map"
+ },
+/obj/machinery/meter,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
+"aEy" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/effect/floor_decal/steeldecal/steel_decals_central1{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/tiled/monofloor{
+ dir = 4
+ },
+/area/tether/station/stairs_one)
+"aEz" = (
+/obj/machinery/atmospherics/portables_connector{
+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/outline/yellow,
+/obj/machinery/portable_atmospherics/powered/pump/filled,
+/turf/simulated/floor/tiled{
+ icon_state = "monotile"
+ },
+/area/engineering/hallway)
+"aEA" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/yellow/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/machinery/alarm{
+ dir = 8;
+ pixel_x = 25;
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
+"aEB" = (
+/obj/structure/sink{
+ dir = 4;
+ icon_state = "sink";
+ pixel_x = 11;
+ pixel_y = 0
+ },
+/obj/structure/mirror{
+ dir = 4;
+ pixel_x = 28;
+ pixel_y = 0
+ },
+/obj/effect/landmark{
+ name = "morphspawn"
+ },
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/toilet)
+"aEC" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
+/obj/effect/landmark{
+ name = "morphspawn"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/visitorhallway/laundry)
+"aED" = (
+/obj/machinery/alarm{
+ dir = 8;
+ pixel_x = 22;
+ pixel_y = 0
+ },
+/turf/simulated/floor/wood,
+/area/bridge/meeting_room)
+"aEE" = (
+/obj/structure/toilet{
+ dir = 4
+ },
+/obj/machinery/light/small{
+ dir = 8;
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/sleep/engi_wash)
+"aEF" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced,
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/blast/regular{
+ density = 0;
+ dir = 8;
+ icon_state = "pdoor0";
+ id = "secondary_bridge_blast";
+ name = "Secondary Command Office Blast Doors";
+ opacity = 0
+ },
+/turf/simulated/floor/plating,
+/area/bridge/meeting_room)
+"aEG" = (
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/turf/simulated/floor/tiled,
+/area/maintenance/station/abandonedholodeck)
+"aEH" = (
+/obj/structure/frame/computer,
+/turf/simulated/floor/tiled,
+/area/maintenance/station/abandonedholodeck)
+"aEI" = (
+/obj/machinery/alarm{
+ dir = 8;
+ pixel_x = 25;
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on,
+/turf/simulated/floor/tiled,
+/area/maintenance/station/abandonedholodeck)
+"aEJ" = (
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/maintenance/station/abandonedholodeck)
+"aEK" = (
+/obj/item/weapon/stool/padded,
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/light/small,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/maintenance/station/abandonedholodeck)
+"aEL" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/maintenance/station/abandonedholodeck)
+"aEM" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/obj/machinery/firealarm{
+ dir = 4;
+ layer = 3.3;
+ pixel_x = 26
+ },
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/sleep/engi_wash)
+"aEP" = (
+/obj/machinery/computer/security/telescreen/entertainment{
+ desc = "Damn, looks like it's on the clown world channel. I wonder what else is on?";
+ icon_state = "frame";
+ pixel_x = 0;
+ pixel_y = 32
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1;
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/visitorhallway/office)
+"aER" = (
+/obj/effect/floor_decal/steeldecal/steel_decals5{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals10{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals10{
+ dir = 10
+ },
+/obj/machinery/shower{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/machinery/door/window/northleft{
+ name = "Shower";
+ req_access = list()
+ },
+/obj/structure/curtain/open/shower/engineering,
+/turf/simulated/floor/tiled,
+/area/crew_quarters/sleep/engi_wash)
+"aES" = (
+/obj/machinery/computer/security/telescreen/entertainment{
+ desc = "Looks like its Fawkes News, I wonder what else is on?";
+ icon_state = "frame";
+ pixel_x = 32;
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/visitorhallway/lounge)
+"aET" = (
+/obj/effect/floor_decal/steeldecal/steel_decals5{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals10{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals10{
+ dir = 10
+ },
+/obj/machinery/shower{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/window/northleft{
+ name = "Shower";
+ req_access = list()
+ },
+/obj/structure/curtain/open/shower/engineering,
+/turf/simulated/floor/tiled,
+/area/crew_quarters/sleep/engi_wash)
+"aEX" = (
+/obj/machinery/power/smes/buildable{
+ RCon_tag = "Substation - Civilian";
+ charge = 0;
+ output_attempt = 0;
+ outputting = 0
+ },
+/obj/structure/cable/green{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/structure/cable/green,
+/turf/simulated/floor,
+/area/maintenance/substation/civilian)
+"aFc" = (
+/obj/machinery/alarm{
+ dir = 4;
+ pixel_x = -23;
+ pixel_y = 0
+ },
+/turf/simulated/floor,
+/area/storage/emergency_storage/emergency4)
+"aFe" = (
+/obj/machinery/door/airlock{
+ name = "Emergency Storage"
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/storage/emergency_storage/emergency4)
+"aFJ" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 8;
+ frequency = 1379;
+ id_tag = "eng_starboard_pump"
+ },
+/obj/machinery/airlock_sensor{
+ frequency = 1379;
+ id_tag = "eng_starboard_sensor";
+ pixel_x = 24;
+ pixel_y = 10
+ },
+/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
+ dir = 8;
+ id_tag = "eng_starboard_airlock";
+ pixel_x = 28
+ },
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/effect/map_helper/airlock/sensor/chamber_sensor,
+/turf/simulated/floor/tiled/dark,
+/area/engineering/engineering_airlock)
+"aFL" = (
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/table/rack{
+ dir = 8;
+ layer = 2.6
+ },
+/obj/machinery/door/window/northleft{
+ name = "Engineering Hardsuits";
+ req_access = list(11)
+ },
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/suit/space/void/engineering,
+/obj/item/clothing/mask/breath,
+/obj/item/clothing/head/helmet/space/void/engineering,
+/turf/simulated/floor/tiled,
+/area/engineering/engine_eva)
+"aFO" = (
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/table/rack{
+ dir = 8;
+ layer = 2.6
+ },
+/obj/machinery/door/window/northright{
+ name = "Engineering Hardsuits";
+ req_access = list(11)
+ },
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/suit/space/void/engineering,
+/obj/item/clothing/mask/breath,
+/obj/item/clothing/head/helmet/space/void/engineering,
+/turf/simulated/floor/tiled,
+/area/engineering/engine_eva)
+"aFT" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/tether/station/dock_one)
+"aFU" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/tether/station/dock_one)
+"aFX" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/engine_eva)
+"aFY" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/tether/station/dock_two)
+"aFZ" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/tether/station/dock_two)
+"aGs" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/yellow/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/machinery/firealarm{
+ dir = 4;
+ layer = 3.3;
+ pixel_x = 26
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
+"aGy" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/disposalpipe/segment,
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+/turf/simulated/floor,
+/area/hallway/station/docks)
+"bqK" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/structure/cable{
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+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
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+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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+ },
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
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+/obj/machinery/alarm{
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+ pixel_x = -23;
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
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+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
+"brV" = (
+/obj/structure/cable/green{
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+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/toilet)
+"brX" = (
+/obj/structure/sink{
+ dir = 4;
+ icon_state = "sink";
+ pixel_x = 11;
+ pixel_y = 0
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/structure/mirror{
+ dir = 4;
+ pixel_x = 28;
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/toilet)
+"bto" = (
+/obj/structure/cable/green,
+/obj/machinery/power/apc{
+ cell_type = /obj/item/weapon/cell/super;
+ dir = 8;
+ name = "west bump";
+ pixel_x = -28
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 5
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/toilet)
+"btr" = (
+/obj/machinery/alarm{
+ dir = 8;
+ pixel_x = 25;
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/toilet)
+"btt" = (
+/obj/machinery/computer/guestpass{
+ dir = 4;
+ pixel_x = -28;
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"bvs" = (
+/obj/structure/sink{
+ dir = 4;
+ icon_state = "sink";
+ pixel_x = 11;
+ pixel_y = 0
+ },
+/obj/structure/mirror{
+ dir = 4;
+ pixel_x = 28;
+ pixel_y = 0
+ },
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/toilet)
+"bwb" = (
+/obj/effect/shuttle_landmark{
+ base_area = /area/space;
+ base_turf = /turf/space;
+ docking_controller = "dock_d1a3";
+ landmark_tag = "tether_dockarm_d1a3";
+ name = "Tether Dock D1A3"
+ },
+/turf/space,
+/area/space)
+"byy" = (
+/obj/machinery/recharge_station,
+/obj/machinery/light/small{
+ dir = 8;
+ pixel_x = 0
+ },
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/toilet)
+"byA" = (
+/obj/machinery/firealarm{
+ dir = 1;
+ pixel_x = 0;
+ pixel_y = -24
+ },
+/turf/simulated/floor/tiled/white,
+/area/crew_quarters/toilet)
+"byP" = (
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1";
+ pixel_x = 0
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_two)
+"bzn" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/tether/station/dock_one)
+"bzq" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/tether/station/dock_two)
+"bzw" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/blast/regular{
+ density = 0;
+ dir = 4;
+ icon_state = "pdoor0";
+ id = "englockdown";
+ name = "Engineering Lockdown";
+ opacity = 0
+ },
+/obj/machinery/door/airlock/glass_engineering{
+ name = "Engineering Lobby";
+ req_one_access = newlist()
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/engineering/foyer)
+"bzR" = (
+/obj/structure/flora/pottedplant,
+/obj/machinery/status_display{
+ pixel_y = 30
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"bAM" = (
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+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/blue/border,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/bridge/secondary/hallway)
+"bCg" = (
+/obj/machinery/alarm{
+ pixel_y = 22
+ },
+/obj/structure/flora/pottedplant,
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"bEW" = (
+/obj/structure/flora/pottedplant,
+/obj/machinery/newscaster{
+ pixel_y = 32
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"bFf" = (
+/obj/structure/flora/pottedplant,
+/obj/machinery/computer/guestpass{
+ pixel_y = 32
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"bGo" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/sign/securearea{
+ desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
+ icon_state = "space";
+ layer = 4;
+ name = "EXTERNAL AIRLOCK";
+ pixel_x = 0
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/tether/station/dock_one)
+"bGy" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/sign/securearea{
+ desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
+ icon_state = "space";
+ layer = 4;
+ name = "EXTERNAL AIRLOCK";
+ pixel_x = 0
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/tether/station/dock_two)
+"bHt" = (
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1380;
+ master_tag = "dock_d1a2";
+ name = "exterior access button";
+ pixel_x = -5;
+ pixel_y = -26;
+ req_one_access = list(13)
+ },
+/obj/machinery/door/airlock/glass_external,
+/obj/effect/map_helper/airlock/door/ext_door,
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/dock_one)
+"bHu" = (
+/obj/machinery/door/airlock/glass_external,
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/effect/map_helper/airlock/door/int_door,
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/dock_one)
+"bHw" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 4;
+ frequency = 1380;
+ id_tag = "dock_d1a2_pump"
+ },
+/obj/machinery/light/small,
+/obj/machinery/airlock_sensor{
+ frequency = 1380;
+ id_tag = "dock_d1a2_sensor";
+ pixel_x = 0;
+ pixel_y = -25
+ },
+/obj/machinery/embedded_controller/radio/airlock/docking_port{
+ frequency = 1380;
+ id_tag = "dock_d1a2";
+ pixel_y = 28
+ },
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/effect/map_helper/airlock/sensor/chamber_sensor,
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/dock_one)
+"bHG" = (
+/obj/machinery/door/airlock/glass_external,
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1380;
+ master_tag = "dock_d2a2";
+ name = "exterior access button";
+ pixel_x = -5;
+ pixel_y = -26;
+ req_one_access = list(13)
+ },
+/obj/effect/map_helper/airlock/door/ext_door,
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_two)
+"bHN" = (
+/obj/machinery/door/airlock/glass_external,
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/effect/map_helper/airlock/door/int_door,
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_two)
+"bHO" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 4;
+ frequency = 1380;
+ id_tag = "dock_d2a2_pump"
+ },
+/obj/machinery/light/small,
+/obj/machinery/embedded_controller/radio/airlock/docking_port{
+ frequency = 1380;
+ id_tag = "dock_d2a2";
+ pixel_y = 28
+ },
+/obj/machinery/airlock_sensor{
+ frequency = 1380;
+ id_tag = "dock_d2a2_sensor";
+ pixel_x = 0;
+ pixel_y = -25
+ },
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/effect/map_helper/airlock/sensor/chamber_sensor,
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/dock_two)
+"bJl" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/tether/station/dock_one)
+"bJm" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/tether/station/dock_two)
+"bKo" = (
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1"
+ },
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
+"bNZ" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 4
+ },
+/obj/structure/disposalpipe/junction{
+ dir = 1;
+ icon_state = "pipe-j2"
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
+"bPj" = (
+/obj/structure/sign/securearea{
+ desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
+ icon_state = "space";
+ layer = 4;
+ name = "EXTERNAL AIRLOCK";
+ pixel_x = 0
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/simulated/floor/plating,
+/area/tether/station/dock_two)
+"bPl" = (
+/obj/machinery/alarm{
+ dir = 8;
+ icon_state = "alarm0";
+ pixel_x = 24
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_two)
+"bPp" = (
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1380;
+ master_tag = "dock_d1a1";
+ name = "exterior access button";
+ pixel_x = -5;
+ pixel_y = -26;
+ req_one_access = list(13)
+ },
+/obj/machinery/door/airlock/glass_external,
+/obj/effect/map_helper/airlock/door/ext_door,
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/dock_one)
+"bPq" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/machinery/door/airlock/glass_external,
+/obj/effect/map_helper/airlock/door/int_door,
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/dock_one)
+"bPr" = (
+/obj/machinery/light/small,
+/obj/machinery/embedded_controller/radio/airlock/docking_port{
+ frequency = 1380;
+ id_tag = "dock_d1a1";
+ pixel_y = 28
+ },
+/obj/machinery/airlock_sensor{
+ frequency = 1380;
+ id_tag = "dock_d1a1_sensor";
+ pixel_x = 0;
+ pixel_y = -25
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 4;
+ frequency = 1380;
+ id_tag = "dock_d1a1_pump"
+ },
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/effect/map_helper/airlock/sensor/chamber_sensor,
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/dock_one)
+"bPt" = (
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1380;
+ master_tag = "dock_d2a1";
+ name = "exterior access button";
+ pixel_x = -5;
+ pixel_y = -26;
+ req_one_access = list(13)
+ },
+/obj/machinery/door/airlock/glass_external,
+/obj/effect/map_helper/airlock/door/ext_door,
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/dock_two)
+"bPx" = (
+/obj/machinery/door/airlock/glass_external,
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/effect/map_helper/airlock/door/int_door,
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/dock_two)
+"bPz" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 4;
+ frequency = 1380;
+ id_tag = "dock_d2a1_pump"
+ },
+/obj/machinery/light/small,
+/obj/machinery/airlock_sensor{
+ frequency = 1380;
+ id_tag = "dock_d2a1_sensor";
+ pixel_x = 0;
+ pixel_y = -25
+ },
+/obj/machinery/embedded_controller/radio/airlock/docking_port{
+ frequency = 1380;
+ id_tag = "dock_d2a1";
+ pixel_y = 28
+ },
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/effect/map_helper/airlock/sensor/chamber_sensor,
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/dock_two)
+"bPD" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/tether/station/dock_one)
+"bPE" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced,
+/turf/simulated/floor/plating,
+/area/tether/station/dock_two)
+"bPO" = (
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_two)
+"bPS" = (
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1380;
+ master_tag = "dock_d2l";
+ name = "interior access button";
+ pixel_x = 26;
+ pixel_y = -26;
+ req_one_access = list(13)
+ },
+/obj/effect/floor_decal/industrial/warning,
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_two)
+"bPX" = (
+/obj/machinery/door/airlock/glass_external,
+/obj/effect/map_helper/airlock/door/int_door,
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/dock_one)
+"bQa" = (
+/turf/simulated/floor,
+/area/tether/station/stairs_one)
+"bQc" = (
+/obj/machinery/door/airlock/glass_external,
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/obj/effect/map_helper/airlock/door/int_door,
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_two)
+"bQd" = (
+/obj/machinery/door/airlock/glass_external,
+/obj/effect/map_helper/airlock/door/int_door,
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_two)
+"bQk" = (
+/obj/machinery/embedded_controller/radio/airlock/docking_port{
+ dir = 4;
+ frequency = 1380;
+ id_tag = "dock_d2l";
+ pixel_x = -28
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 8;
+ icon_state = "map"
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/dock_two)
+"bQl" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 10;
+ icon_state = "intact"
+ },
+/obj/machinery/light/small{
+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/dock_two)
+"bQm" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 6
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 1;
+ frequency = 1380;
+ id_tag = "dock_d1l_pump"
+ },
+/obj/machinery/airlock_sensor{
+ frequency = 1380;
+ id_tag = "dock_d1l_sensor";
+ pixel_x = 30;
+ pixel_y = 8
+ },
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/effect/map_helper/airlock/sensor/chamber_sensor,
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/dock_one)
+"bQt" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 1;
+ frequency = 1380;
+ id_tag = "dock_d2l_pump"
+ },
+/obj/machinery/airlock_sensor{
+ frequency = 1380;
+ id_tag = "dock_d2l_sensor";
+ pixel_x = -30;
+ pixel_y = 8
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 10
+ },
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/effect/map_helper/airlock/sensor/chamber_sensor,
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/dock_two)
+"bQu" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 1;
+ frequency = 1380;
+ id_tag = "dock_d2l_pump"
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 6
+ },
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/dock_two)
+"bQv" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/sign/securearea{
+ desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
+ icon_state = "space";
+ layer = 4;
+ name = "EXTERNAL AIRLOCK";
+ pixel_x = 0
+ },
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/tether/station/dock_one)
+"bQx" = (
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1380;
+ master_tag = "dock_d1l";
+ name = "exterior access button";
+ pixel_x = 28;
+ pixel_y = -6;
+ req_access = list(13)
+ },
+/obj/machinery/door/airlock/glass_external,
+/obj/effect/map_helper/airlock/door/ext_door,
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/dock_one)
+"bQz" = (
+/obj/machinery/door/airlock/glass_external,
+/obj/effect/map_helper/airlock/door/ext_door,
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/dock_one)
+"bQC" = (
+/obj/machinery/door/airlock/glass_external,
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1380;
+ master_tag = "dock_d2l";
+ name = "exterior access button";
+ pixel_x = -28;
+ pixel_y = -6;
+ req_one_access = list(13)
+ },
+/obj/effect/map_helper/airlock/door/ext_door,
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_two)
+"bQD" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/structure/sign/securearea{
+ desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
+ icon_state = "space";
+ layer = 4;
+ name = "EXTERNAL AIRLOCK";
+ pixel_x = 0
+ },
+/turf/simulated/floor/plating,
+/area/tether/station/dock_two)
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+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"sUY" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/engineering/gravity_gen)
+"sVZ" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/lightgrey/border,
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
+"sXl" = (
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"sYw" = (
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
+"tal" = (
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"tlm" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
+"tlG" = (
+/obj/structure/closet/emcloset,
+/obj/effect/floor_decal/borderfloor{
+ dir = 6
+ },
+/obj/effect/floor_decal/corner/purple/border{
+ dir = 6
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
+"tpy" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/foyer)
+"tqW" = (
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+/obj/effect/map_helper/airlock/door/int_door,
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/dock_one)
+"tAQ" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1;
+ icon_state = "warning"
+ },
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 8;
+ icon_state = "warningcorner"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/tiled,
+/area/gateway/prep_room)
+"tCY" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"tCZ" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/yellow/border{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/gravity_lobby)
+"tGV" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/turf/simulated/floor/tiled/techmaint,
+/area/engineering/gravity_gen)
+"tKI" = (
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1380;
+ master_tag = "dock_d1a3";
+ name = "exterior access button";
+ pixel_x = -5;
+ pixel_y = -26;
+ req_one_access = list(13)
+ },
+/obj/machinery/door/airlock/glass_external,
+/obj/effect/map_helper/airlock/door/ext_door,
+/turf/simulated/floor/tiled/dark,
+/area/tether/station/dock_one)
+"tOr" = (
+/obj/machinery/camera/network/command{
+ dir = 9;
+ icon_state = "camera"
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 6
+ },
+/obj/effect/floor_decal/corner/blue/border{
+ dir = 6
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/bridge/secondary/hallway)
+"tUh" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
+ dir = 8
+ },
+/obj/machinery/camera/network/tether{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"ufa" = (
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals9,
+/obj/machinery/vending/cola{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
+"uhb" = (
+/obj/structure/disposalpipe/segment,
+/obj/machinery/hologram/holopad,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/foyer)
+"uhN" = (
+/obj/effect/floor_decal/borderfloor/corner,
+/obj/effect/floor_decal/corner/yellow/bordercorner,
+/turf/simulated/floor/tiled,
+/area/engineering/gravity_lobby)
+"uyn" = (
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/gravity_lobby)
+"uMr" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
+"uOm" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/gravity_lobby)
+"uTq" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/blast/regular{
+ density = 0;
+ dir = 4;
+ icon_state = "pdoor0";
+ id = "englockdown";
+ name = "Engineering Lockdown";
+ opacity = 0
+ },
+/obj/machinery/door/airlock/glass_engineering{
+ name = "Engineering Lobby";
+ req_one_access = newlist()
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled/steel_grid,
+/area/engineering/foyer)
+"uTu" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4
+ },
+/obj/machinery/button/remote/blast_door{
+ id = "PubPrepFront";
+ name = "Gateway Shutter";
+ pixel_x = 24;
+ pixel_y = -23;
+ req_access = list(62)
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals6,
+/turf/simulated/floor/tiled,
+/area/gateway/prep_room)
+"uUL" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 10
+ },
+/obj/effect/floor_decal/corner/yellow/border{
+ dir = 10
+ },
+/obj/effect/floor_decal/corner_steel_grid{
+ dir = 4;
+ icon_state = "steel_grid"
+ },
+/obj/item/device/geiger,
+/obj/structure/table/standard,
+/turf/simulated/floor/tiled,
+/area/engineering/gravity_gen)
+"uWX" = (
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/foyer)
+"uZh" = (
+/obj/effect/floor_decal/techfloor{
+ dir = 4
+ },
+/obj/machinery/door/window/brigdoor/westleft{
+ req_access = list(11)
+ },
+/turf/simulated/floor/tiled/techmaint,
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+/obj/machinery/gravity_generator/main/station,
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+/area/engineering/gravity_gen)
+"vbm" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced,
+/turf/simulated/floor/plating,
+/area/tether/station/dock_one)
+"vdb" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/machinery/computer/security/telescreen/entertainment{
+ desc = "Looks like it's set to GNN, I wonder what else is on?";
+ icon_state = "frame";
+ pixel_x = 0;
+ pixel_y = -32
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"vhV" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"vmb" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 10
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 1
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/hallway)
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
+"vmt" = (
+/obj/effect/shuttle_landmark{
+ base_area = /area/space;
+ base_turf = /turf/space;
+ docking_controller = "dock_d2a1";
+ landmark_tag = "tether_dockarm_d2a1";
+ name = "Tether Dock D2A1"
+ },
+/turf/space,
+/area/space)
+"vxw" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/obj/structure/cable/green{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/gravity_lobby)
+"vyI" = (
+/mob/living/simple_mob/animal/passive/bird/parrot/poly,
+/turf/simulated/floor/outdoors/grass/forest,
+/area/crew_quarters/heads/chief)
+"vzc" = (
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 9
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor/corner,
+/obj/effect/floor_decal/corner/lightgrey/bordercorner,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
+"vAn" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/foyer)
+"vAQ" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/gravity_lobby)
+"vCw" = (
+/obj/effect/floor_decal/techfloor{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 1e+006
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/engineering/gravity_gen)
+"vLS" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 5
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ frequency = 1379;
+ id_tag = "gravity_pump"
+ },
+/obj/machinery/embedded_controller/radio/airlock/advanced_airlock_controller{
+ dir = 8;
+ id_tag = "gravity_airlock";
+ name = "Gravity Generator Airlock";
+ pixel_x = 24;
+ req_access = list(11);
+ tag_airpump = "gravity_pump";
+ tag_chamber_sensor = "gravity_csensor";
+ tag_exterior_door = "gravity_outer";
+ tag_exterior_sensor = "gravity_esensor";
+ tag_interior_door = "gravity_inner";
+ tag_interior_sensor = "gravity_isensor"
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/engineering/gravity_lobby)
+"vQf" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/item/device/radio/intercom{
+ dir = 2;
+ pixel_y = -24
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"vYM" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8;
+ icon_state = "borderfloor";
+ pixel_x = 0
+ },
+/obj/effect/floor_decal/corner/yellow/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 10
+ },
+/obj/effect/floor_decal/corner/yellow/bordercorner2{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/tiled,
+/area/engineering/gravity_gen)
+"wbY" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1";
+ pixel_y = 0
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
+"wlB" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_two)
+"wlD" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/turf/simulated/floor/plating,
+/area/tether/station/dock_one)
+"wAB" = (
+/obj/effect/floor_decal/sign/dock/one,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden{
+ dir = 4;
+ icon_state = "map"
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
+"wBw" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_two)
+"wDo" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/door/airlock/maintenance/common,
+/turf/simulated/floor,
+/area/maintenance/station/eng_lower)
+"wHG" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/docks)
+"xdE" = (
+/turf/simulated/floor/tiled/techfloor/grid,
+/area/engineering/gravity_gen)
+"xfY" = (
+/obj/structure/disposalpipe/junction{
+ dir = 8;
+ icon_state = "pipe-j2"
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/atrium)
+"xgd" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/tiled,
+/area/tether/station/dock_one)
+"xiv" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 5;
+ icon_state = "intact-scrubbers"
+ },
+/turf/simulated/floor/tiled/techmaint,
+/area/engineering/gravity_gen)
+"xmh" = (
+/obj/machinery/button/remote/blast_door{
+ id = "PubPrepFront";
+ name = "Gateway Shutter";
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diff --git a/maps/tether_better/tether-06-station2.dmm b/maps/tether_better/tether-06-station2.dmm
new file mode 100644
index 0000000000..22458ee2cb
--- /dev/null
+++ b/maps/tether_better/tether-06-station2.dmm
@@ -0,0 +1,41307 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
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+ dir = 4
+ },
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+ d2 = 2;
+ icon_state = "1-2"
+ },
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+ },
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+ dir = 5
+ },
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+ },
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+"ah" = (
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+ dir = 1
+ },
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+ dir = 6
+ },
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+ },
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+ },
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+"aj" = (
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+"ak" = (
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+ dir = 8
+ },
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+"al" = (
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+ dir = 4
+ },
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+ dir = 4
+ },
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+ req_access = list(1)
+ },
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+ dir = 1
+ },
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+ icon_state = "corner_white"
+ },
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+ icon_state = "corner_white"
+ },
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+ icon_state = "pdoor0";
+ id = "brig_lockdown";
+ name = "Security Blast Doors";
+ opacity = 0
+ },
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+ },
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+ },
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+ },
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+ icon_state = "bordercolor_shifted"
+ },
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+ icon_state = "corner_white"
+ },
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+ },
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+ d2 = 8;
+ icon_state = "4-8"
+ },
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+/area/security/brig/visitation)
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+ },
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+ },
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+ dir = 1
+ },
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+ },
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+ d2 = 8;
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+ },
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+ dir = 4
+ },
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+ },
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+ },
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+ opacity = 0
+ },
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+ req_one_access = list(2,63)
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ pixel_y = 0
+ },
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+ },
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+ icon_state = "warning"
+ },
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+ icon_state = "1-8"
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+ icon_state = "0-8"
+ },
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+ req_one_access = list()
+ },
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+ },
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+ opacity = 0;
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+ },
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+ },
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+ req_one_access = list()
+ },
+/obj/machinery/door/blast/shutters{
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+ density = 0;
+ dir = 2;
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+ },
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+ },
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+ icon_state = "1-2"
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
+/obj/effect/floor_decal/corner/paleblue/border{
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+ },
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+/area/medical/resleeving)
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+ },
+/obj/effect/floor_decal/corner/paleblue/border{
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+ },
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+/obj/item/weapon/reagent_containers/glass/bottle/biomass{
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+ },
+/obj/machinery/light{
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+ },
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+/obj/effect/floor_decal/corner/paleblue/border{
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+/obj/machinery/alarm{
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+/area/maintenance/evahallway)
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+ },
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+ },
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+/turf/simulated/floor/tiled/dark,
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+ },
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+ icon_state = "warning"
+ },
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+/obj/machinery/door/airlock/glass_command{
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+ req_one_access = newlist()
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/universal{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/ai_monitored/storage/eva)
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+/area/medical/resleeving)
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ dir = 9
+ },
+/obj/structure/sink/kitchen{
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+ },
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+/obj/random/tetheraid,
+/obj/item/weapon/storage/secure/briefcase/ml3m_pack_med,
+/obj/item/device/radio/intercom/department/medbay{
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+ },
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+ },
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+"ux" = (
+/obj/structure/table/standard,
+/obj/item/weapon/storage/box/syringes{
+ pixel_x = 4;
+ pixel_y = 4
+ },
+/obj/item/weapon/storage/box/syringes,
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+ req_access = list()
+ },
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
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+ },
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+"uy" = (
+/obj/structure/table/standard,
+/obj/item/weapon/storage/box/beakers,
+/obj/random/medical,
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
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+ },
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+/area/medical/biostorage)
+"uz" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/paleblue/border,
+/obj/machinery/ai_status_display{
+ pixel_y = -32
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/port)
+"uA" = (
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+/obj/item/clothing/gloves/sterile/nitrile,
+/obj/item/clothing/gloves/sterile/nitrile,
+/obj/item/device/defib_kit/loaded,
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/white,
+/area/medical/biostorage)
+"uE" = (
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+ req_access = null
+ },
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/dark,
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+"uF" = (
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+/obj/structure/grille,
+/obj/structure/cable/green{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/obj/structure/cable/green{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/structure/window/reinforced/full,
+/turf/simulated/floor/plating,
+/area/ai_monitored/storage/eva)
+"uG" = (
+/obj/effect/floor_decal/industrial/warning,
+/obj/machinery/camera/network/command{
+ dir = 10;
+ icon_state = "camera"
+ },
+/turf/simulated/floor/tiled,
+/area/ai_monitored/storage/eva)
+"uH" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 4;
+ icon_state = "warning"
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/tiled,
+/area/ai_monitored/storage/eva)
+"uI" = (
+/obj/machinery/door/firedoor/border_only,
+/obj/structure/grille,
+/obj/structure/cable/green{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/structure/cable/green{
+ d2 = 2;
+ icon_state = "0-2"
+ },
+/obj/structure/window/reinforced/full,
+/turf/simulated/floor/plating,
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+"uJ" = (
+/turf/simulated/floor/tiled,
+/area/ai_monitored/storage/eva)
+"uK" = (
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1379;
+ master_tag = "eva_port_airlock";
+ name = "interior access button";
+ pixel_x = 26;
+ pixel_y = 26;
+ req_one_access = list(18)
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 5;
+ icon_state = "intact"
+ },
+/turf/simulated/floor/tiled,
+/area/ai_monitored/storage/eva)
+"uL" = (
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/machinery/door/airlock/glass_external,
+/obj/structure/sign/securearea{
+ desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
+ icon_state = "space";
+ layer = 4;
+ name = "EXTERNAL AIRLOCK";
+ pixel_x = 0;
+ pixel_y = -32
+ },
+/obj/effect/map_helper/airlock/door/int_door,
+/turf/simulated/floor/tiled/dark,
+/area/ai_monitored/storage/eva)
+"uM" = (
+/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
+ id_tag = "eva_port_airlock";
+ pixel_y = 28
+ },
+/obj/machinery/light/small,
+/obj/machinery/atmospherics/pipe/simple/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/ai_monitored/storage/eva)
+"uN" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 8;
+ frequency = 1379;
+ id_tag = "eva_port_pump"
+ },
+/obj/machinery/airlock_sensor{
+ pixel_y = -28
+ },
+/obj/machinery/camera/network/command,
+/obj/effect/map_helper/airlock/atmos/chamber_pump,
+/obj/effect/map_helper/airlock/sensor/chamber_sensor,
+/turf/simulated/floor/tiled,
+/area/ai_monitored/storage/eva)
+"uO" = (
+/obj/machinery/door/airlock/glass_external,
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1379;
+ master_tag = "eva_port_airlock";
+ name = "exterior access button";
+ pixel_x = 4;
+ pixel_y = -26;
+ req_access = list(18)
+ },
+/obj/effect/map_helper/airlock/door/ext_door,
+/turf/simulated/floor/tiled/dark,
+/area/ai_monitored/storage/eva)
+"uP" = (
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+"uQ" = (
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+/turf/simulated/wall,
+/area/tether/station/stairs_two)
+"uR" = (
+/obj/structure/extinguisher_cabinet{
+ pixel_x = -27
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/lightgrey/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 10
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner2{
+ dir = 10
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
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+"uW" = (
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+/area/medical/morgue)
+"uX" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/effect/floor_decal/steeldecal/steel_decals6,
+/turf/simulated/floor/tiled,
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+"vb" = (
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+ dir = 8
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloorwhite/corner2{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/paleblue/bordercorner2{
+ dir = 8
+ },
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+/area/medical/surgery_hallway)
+"vc" = (
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+ dir = 4
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloorwhite/corner2{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/paleblue/bordercorner2{
+ dir = 5
+ },
+/turf/simulated/floor/tiled/white,
+/area/medical/surgery_hallway)
+"vd" = (
+/obj/machinery/button/remote/airlock{
+ desc = "A remote control switch for the medbay recovery room door.";
+ dir = 4;
+ id = "MedicalResleeving";
+ name = "Exit Button";
+ pixel_x = -28;
+ pixel_y = -4
+ },
+/obj/machinery/button/windowtint{
+ dir = 8;
+ id = "resleeving";
+ pixel_x = -28;
+ pixel_y = 8
+ },
+/obj/effect/floor_decal/borderfloorwhite{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/paleblue/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloorwhite/corner2{
+ dir = 10
+ },
+/obj/effect/floor_decal/corner/paleblue/bordercorner2{
+ dir = 10
+ },
+/turf/simulated/floor/tiled/white,
+/area/medical/resleeving)
+"ve" = (
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/turf/simulated/floor/tiled/white,
+/area/medical/resleeving)
+"vf" = (
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+ },
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/effect/floor_decal/techfloor{
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+ },
+/obj/random/soap,
+/turf/simulated/floor/tiled/dark,
+/area/medical/resleeving)
+"vg" = (
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+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/turf/simulated/floor/tiled/white,
+/area/medical/resleeving)
+"vh" = (
+/obj/machinery/hologram/holopad,
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+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4;
+ icon_state = "intact-scrubbers"
+ },
+/turf/simulated/floor/tiled/white,
+/area/medical/resleeving)
+"vi" = (
+/obj/machinery/suit_cycler/mining{
+ req_access = null
+ },
+/turf/simulated/floor/tiled/dark,
+/area/ai_monitored/storage/eva)
+"vj" = (
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1"
+ },
+/obj/structure/table/reinforced,
+/obj/item/weapon/storage/toolbox/mechanical{
+ pixel_x = -2;
+ pixel_y = -1
+ },
+/obj/item/device/multitool,
+/obj/effect/floor_decal/industrial/warning{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/ai_monitored/storage/eva)
+"vk" = (
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+ dir = 4;
+ icon_state = "warning"
+ },
+/obj/structure/reagent_dispensers/watertank,
+/turf/simulated/floor/tiled,
+/area/ai_monitored/storage/eva)
+"vl" = (
+/obj/structure/table/rack{
+ dir = 8;
+ layer = 2.9
+ },
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/shoes/magboots,
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+"vm" = (
+/obj/random/toolbox,
+/turf/simulated/floor/plating,
+/area/vacant/vacant_restaurant_upper)
+"vn" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1;
+ icon_state = "warning"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/stairs_two)
+"vo" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1;
+ icon_state = "warning"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/stairs_two)
+"vp" = (
+/obj/machinery/light/small{
+ dir = 1
+ },
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1;
+ icon_state = "warning"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 2
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/stairs_two)
+"vq" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1;
+ icon_state = "warning"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/stairs_two)
+"vr" = (
+/obj/effect/floor_decal/industrial/warning{
+ dir = 1;
+ icon_state = "warning"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/tether/station/stairs_two)
+"vs" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals_central1{
+ dir = 1
+ },
+/obj/machinery/door/firedoor/glass,
+/obj/effect/floor_decal/industrial/warning/corner{
+ dir = 1;
+ icon_state = "warningcorner"
+ },
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diff --git a/maps/tether_better/tether-07-station3.dmm b/maps/tether_better/tether-07-station3.dmm
new file mode 100644
index 0000000000..d1d6252de5
--- /dev/null
+++ b/maps/tether_better/tether-07-station3.dmm
@@ -0,0 +1,45768 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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+ },
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+ name = "Front Desk";
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+ },
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+ opacity = 0
+ },
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+ layer = 2.8;
+ name = "Security";
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+ },
+/obj/structure/cable{
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+ },
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+"abz" = (
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+ name = "Powernet Sensor - Security Subgrid";
+ name_tag = "Security Subgrid"
+ },
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+ d2 = 4;
+ icon_state = "0-4"
+ },
+/obj/structure/cable/green{
+ d2 = 2;
+ icon_state = "0-2"
+ },
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+ RCon_tag = "Substation - Security";
+ charge = 0;
+ output_attempt = 0;
+ outputting = 0
+ },
+/obj/structure/cable/green{
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+ icon_state = "0-4"
+ },
+/obj/structure/cable/green{
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+ icon_state = "0-8"
+ },
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+/turf/simulated/floor,
+/area/maintenance/substation/security)
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+ RCon_tag = "Security Substation Bypass"
+ },
+/turf/simulated/floor,
+/area/maintenance/substation/security)
+"abC" = (
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+ dir = 4
+ },
+/obj/structure/railing,
+/turf/simulated/floor,
+/area/maintenance/station/elevator)
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+ },
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+ pixel_x = -22;
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+ },
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+/turf/simulated/floor,
+/area/maintenance/cargo)
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+ icon_state = "1-2"
+ },
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+/turf/simulated/floor,
+/area/maintenance/cargo)
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+/area/maintenance/cargo)
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+ },
+/obj/machinery/power/apc{
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+ name = "south bump";
+ pixel_y = -32
+ },
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+ },
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+/area/maintenance/cargo)
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+ },
+/obj/effect/floor_decal/corner/red/border{
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+ },
+/obj/effect/floor_decal/borderfloor/corner2{
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+ pixel_x = 0
+ },
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+ },
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
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+ icon_state = "1-2"
+ },
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+/obj/effect/floor_decal/corner/red/border,
+/obj/machinery/firealarm{
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+ pixel_x = 0;
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+ },
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+/turf/simulated/floor/tiled/techmaint,
+/area/shuttle/excursion/cargo)
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+/obj/effect/floor_decal/corner/red/border,
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
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+ },
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+/obj/effect/floor_decal/corner/red/border,
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+ },
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+/obj/machinery/hologram/holopad,
+/turf/simulated/floor/tiled,
+/area/security/hallwayaux)
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+ },
+/obj/effect/floor_decal/corner/red/bordercorner{
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+ icon_state = "bordercolorcorner"
+ },
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+/area/security/hallwayaux)
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
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+ d2 = 2;
+ icon_state = "1-2"
+ },
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+/obj/effect/floor_decal/borderfloor/corner,
+/obj/effect/floor_decal/corner/red/bordercorner,
+/turf/simulated/floor/tiled,
+/area/security/hallwayaux)
+"abR" = (
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+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/turf/simulated/floor,
+/area/maintenance/cargo)
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+/turf/simulated/floor/plating,
+/area/maintenance/station/elevator)
+"abT" = (
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+/obj/machinery/cell_charger,
+/obj/item/weapon/cell/high{
+ charge = 100;
+ maxcharge = 15000
+ },
+/obj/machinery/light/small,
+/obj/structure/sign/securearea{
+ desc = "A warning sign which reads 'HIGH VOLTAGE'";
+ icon_state = "shock";
+ name = "HIGH VOLTAGE";
+ pixel_y = -32
+ },
+/turf/simulated/floor,
+/area/maintenance/substation/security)
+"abU" = (
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+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/door/airlock/maintenance/common,
+/obj/machinery/door/firedoor/glass,
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+/area/maintenance/cargo)
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+/obj/random/maintenance/clean,
+/obj/random/maintenance/cargo,
+/turf/simulated/floor,
+/area/maintenance/station/ai)
+"abW" = (
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+ dir = 1;
+ icon_state = "term"
+ },
+/obj/structure/cable{
+ icon_state = "0-4"
+ },
+/turf/simulated/floor,
+/area/maintenance/substation/security)
+"abX" = (
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+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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+ },
+/turf/simulated/floor/tiled/monotile,
+/area/tether/exploration)
+"abY" = (
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+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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+ },
+/turf/simulated/floor/tiled/monotile,
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+/obj/effect/floor_decal/corner/red/border,
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 2
+ },
+/turf/simulated/floor/tiled,
+/area/security/hallway)
+"aca" = (
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+ icon_state = "2-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden,
+/turf/simulated/floor/plating,
+/area/maintenance/station/elevator)
+"acb" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/maintenance/sec{
+ name = "Security Substation";
+ req_access = list(1);
+ req_one_access = newlist()
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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+/area/maintenance/station/sec_upper)
+"acc" = (
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+/area/storage/emergency_storage/emergency3)
+"acd" = (
+/obj/machinery/power/apc{
+ cell_type = /obj/item/weapon/cell/super;
+ dir = 8;
+ name = "west bump";
+ pixel_x = -28
+ },
+/obj/structure/cable{
+ d2 = 4;
+ icon_state = "0-4"
+ },
+/obj/random/trash_pile,
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor,
+/area/maintenance/station/elevator)
+"ace" = (
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+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable/green{
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+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/junction,
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+/area/security/hallwayaux)
+"acf" = (
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+/area/security/hallwayaux)
+"acg" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/blast/regular{
+ density = 0;
+ dir = 4;
+ icon_state = "pdoor0";
+ id = "brig_lockdown";
+ name = "Security Blast Doors";
+ opacity = 0
+ },
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
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+/area/security/hallwayaux)
+"ach" = (
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+/area/maintenance/station/elevator)
+"aci" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1;
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/security/hallwayaux)
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+ dir = 1;
+ pixel_y = 0
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/cable/green{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/alarm{
+ pixel_y = 22
+ },
+/turf/simulated/floor/tiled,
+/area/security/hallwayaux)
+"ack" = (
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+/obj/machinery/light/small,
+/turf/simulated/floor,
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+"acl" = (
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+/obj/structure/closet/crate,
+/obj/random/maintenance/cargo,
+/obj/random/maintenance/medical,
+/obj/random/maintenance/clean,
+/obj/random/junk,
+/obj/random/tool,
+/obj/random/maintenance/clean,
+/obj/effect/floor_decal/rust,
+/obj/item/weapon/storage/box/lights/mixed,
+/turf/simulated/floor,
+/area/maintenance/station/elevator)
+"acm" = (
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+/obj/structure/railing,
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor,
+/area/maintenance/station/elevator)
+"acn" = (
+/obj/machinery/door/airlock/engineering{
+ name = "Security Substation";
+ req_one_access = list(1,11,24)
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor,
+/area/maintenance/substation/security)
+"aco" = (
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+ dir = 4
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/glass_security,
+/turf/simulated/floor/tiled,
+/area/security/hallwayaux)
+"acp" = (
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+/area/maintenance/station/elevator)
+"acq" = (
+/obj/random/trash_pile,
+/obj/effect/decal/cleanable/cobweb{
+ icon_state = "cobweb2"
+ },
+/obj/structure/railing{
+ dir = 8
+ },
+/turf/simulated/floor,
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+"acr" = (
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+ dir = 4
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 4
+ },
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/security/hallwayaux)
+"acs" = (
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+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
+ dir = 1
+ },
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+/area/tether/exploration)
+"act" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/blast/regular{
+ density = 0;
+ dir = 1;
+ icon_state = "pdoor0";
+ id = "brig_lockdown";
+ name = "Security Blast Doors";
+ opacity = 0
+ },
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/turf/simulated/floor,
+/area/security/hallwayaux)
+"acu" = (
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+/obj/structure/table/rack{
+ dir = 8;
+ layer = 2.9
+ },
+/obj/random/maintenance/cargo,
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+"acv" = (
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+"acw" = (
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+/area/security/breakroom)
+"acx" = (
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+ dir = 9
+ },
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+ dir = 9
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 8;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/tiled,
+/area/security/hallwayaux)
+"acy" = (
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+ icon_state = "alarm0";
+ pixel_x = -22;
+ pixel_y = 0
+ },
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+/area/maintenance/station/ai)
+"acz" = (
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+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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+ },
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+"acA" = (
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+ },
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+ },
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+"acB" = (
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+ },
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+ },
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+/area/tether/exploration)
+"acF" = (
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+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor,
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+/area/tether/exploration)
+"acG" = (
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+ },
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+/area/tether/exploration)
+"acH" = (
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+ dir = 8
+ },
+/obj/effect/floor_decal/industrial/danger/corner{
+ dir = 1;
+ icon_state = "dangercorner"
+ },
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+"acI" = (
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+/obj/machinery/atmospherics/pipe/manifold/hidden/supply{
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+ },
+/turf/simulated/floor/tiled/monotile,
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+"acJ" = (
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+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/industrial/danger{
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+ },
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+"acK" = (
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+/area/tether/exploration)
+"acL" = (
+/obj/machinery/alarm{
+ dir = 4;
+ icon_state = "alarm0";
+ pixel_x = -22;
+ pixel_y = 0
+ },
+/obj/structure/catwalk,
+/turf/simulated/floor/plating,
+/area/maintenance/station/cargo)
+"acM" = (
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+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 8
+ },
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+"acN" = (
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+/turf/simulated/floor/plating,
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+"acO" = (
+/obj/structure/table/woodentable,
+/obj/structure/cable/green{
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+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
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+ },
+/obj/item/weapon/deck/cards,
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+"acP" = (
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+"acQ" = (
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+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 10;
+ icon_state = "borderfloorcorner2";
+ pixel_x = 0
+ },
+/obj/effect/floor_decal/corner/red/bordercorner2{
+ dir = 10
+ },
+/obj/effect/floor_decal/corner/red/bordercorner2{
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+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
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+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
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+"acR" = (
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+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/security/hallwayaux)
+"acS" = (
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+ },
+/turf/simulated/open,
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+"acT" = (
+/obj/structure/lattice,
+/obj/structure/catwalk,
+/obj/machinery/portable_atmospherics/powered/scrubber/huge/stationary{
+ scrub_id = "sec_riot_control"
+ },
+/turf/simulated/open,
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+"acU" = (
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+/area/security/observation)
+"acV" = (
+/obj/structure/railing{
+ dir = 8
+ },
+/turf/simulated/open,
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+"acW" = (
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+/area/security/hallwayaux)
+"acX" = (
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+ dir = 8
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 8
+ },
+/obj/machinery/atmospherics/unary/vent_scrubber/on{
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+ },
+/turf/simulated/floor/tiled,
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+"acY" = (
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+ dir = 4
+ },
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+ },
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+ },
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+/obj/effect/floor_decal/techfloor/corner,
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+/obj/machinery/hologram/holopad,
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+/obj/effect/floor_decal/borderfloor/corner2{
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+ },
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+/obj/item/device/radio/intercom{
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+ },
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+/obj/machinery/door/firedoor/glass,
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+ },
+/obj/machinery/door/blast/regular{
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+ name = "AI core maintenance hatch"
+ },
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+/obj/item/device/radio/intercom/department/security{
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+ pixel_x = -24;
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+ },
+/obj/structure/extinguisher_cabinet{
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+/obj/item/clothing/accessory/badge/holo/cord,
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+/obj/structure/reagent_dispensers/peppertank{
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+ },
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+ },
+/obj/effect/floor_decal/borderfloorblack/corner2{
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+ icon_state = "borderfloorcorner2_black"
+ },
+/obj/structure/closet{
+ name = "Evidence Closet"
+ },
+/obj/machinery/camera/network/security{
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+ icon_state = "camera"
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+ },
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+ },
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+/obj/structure/cable/green{
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+/obj/effect/landmark/start{
+ name = "Detective"
+ },
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+/area/security/breakroom)
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+/obj/machinery/light/small{
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+/area/security/security_bathroom)
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+ },
+/obj/structure/cable/cyan{
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+ },
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+/area/ai_core_foyer)
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ dir = 8
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+ },
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+/obj/structure/cable/green{
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+ },
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+ },
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+ },
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+ },
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+ },
+/obj/structure/closet/secure_closet/security,
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+ },
+/obj/structure/cable/green{
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+ },
+/obj/structure/table/bench/steel,
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+ },
+/obj/structure/cable/green{
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+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
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+ },
+/obj/effect/landmark/start{
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+ },
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+ },
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+/obj/machinery/door/airlock/glass_security{
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+ },
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+ dir = 8;
+ name = "package tagger - Trash";
+ sort_tag = "Trash"
+ },
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+ },
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+ },
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+ },
+/obj/effect/landmark/start{
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+ },
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+ },
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+ },
+/turf/simulated/floor/tiled,
+/area/quartermaster/foyer)
+"auy" = (
+/obj/machinery/alarm{
+ pixel_y = 22
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/brown/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/brown/bordercorner2{
+ dir = 1
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/quartermaster/foyer)
+"auz" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/quartermaster/foyer)
+"auA" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/brown/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/brown/bordercorner2{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7,
+/obj/structure/table/glass,
+/obj/item/weapon/paper_bin{
+ pixel_x = -3;
+ pixel_y = 7
+ },
+/obj/item/weapon/pen,
+/turf/simulated/floor/tiled,
+/area/quartermaster/foyer)
+"auB" = (
+/obj/machinery/computer/supplycomp,
+/obj/effect/floor_decal/borderfloor{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/brown/border{
+ dir = 5
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/brown/bordercorner2{
+ dir = 5
+ },
+/turf/simulated/floor/tiled,
+/area/quartermaster/foyer)
+"auD" = (
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/quartermaster/office)
+"auE" = (
+/obj/structure/bed/chair/comfy/brown{
+ dir = 1
+ },
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1"
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/brown/border{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/quartermaster/office)
+"auF" = (
+/obj/structure/sign/warning/secure_area,
+/turf/simulated/wall/r_wall,
+/area/maintenance/station/sec_upper)
+"auI" = (
+/obj/structure/grille,
+/obj/machinery/door/firedoor/glass,
+/obj/structure/window/reinforced/full,
+/obj/structure/window/reinforced,
+/turf/simulated/floor,
+/area/maintenance/station/sec_upper)
+"auL" = (
+/obj/machinery/washing_machine,
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/floor/tiled/white,
+/area/security/security_bathroom)
+"auM" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/airlock/maintenance/sec{
+ name = "Security Substation";
+ req_access = list(1);
+ req_one_access = newlist()
+ },
+/turf/simulated/floor/tiled/dark,
+/area/maintenance/station/sec_upper)
+"auN" = (
+/obj/machinery/alarm{
+ dir = 8;
+ icon_state = "alarm0";
+ pixel_x = 24
+ },
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/paleblue/border,
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/paleblue/bordercorner2{
+ dir = 9
+ },
+/obj/effect/floor_decal/borderfloor/corner{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/lightgrey/bordercorner{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"auP" = (
+/turf/simulated/wall/r_wall,
+/area/security/lobby)
+"auQ" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable/green{
+ icon_state = "0-4"
+ },
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/turf/simulated/floor,
+/area/security/lobby)
+"auS" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable/green{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/turf/simulated/floor,
+/area/security/lobby)
+"auT" = (
+/obj/machinery/door/firedoor/glass,
+/obj/structure/cable/green{
+ icon_state = "0-4"
+ },
+/obj/machinery/door/blast/regular{
+ density = 0;
+ dir = 4;
+ icon_state = "pdoor0";
+ id = "security_lockdown";
+ name = "Security Blast Doors";
+ opacity = 0
+ },
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/turf/simulated/floor,
+/area/security/hallway)
+"auU" = (
+/obj/machinery/door/firedoor/glass,
+/obj/machinery/door/blast/regular{
+ density = 0;
+ dir = 4;
+ icon_state = "pdoor0";
+ id = "security_lockdown";
+ name = "Security Blast Doors";
+ opacity = 0
+ },
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/structure/cable/green,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/turf/simulated/floor,
+/area/security/hallway)
+"auV" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 1
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/red/bordercorner2{
+ dir = 1
+ },
+/obj/machinery/computer/security/telescreen/entertainment{
+ desc = "Damn, looks like it's on the clown world channel. I wonder what else is on?";
+ icon_state = "frame";
+ pixel_x = 0;
+ pixel_y = 32
+ },
+/turf/simulated/floor/tiled,
+/area/security/lobby)
+"auW" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/catwalk,
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor,
+/area/maintenance/station/elevator)
+"auX" = (
+/obj/structure/lattice,
+/obj/machinery/atmospherics/pipe/zpipe/down{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/zpipe/down/scrubbers{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/zpipe/down/supply{
+ dir = 1
+ },
+/obj/structure/cable{
+ icon_state = "32-1"
+ },
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/open,
+/area/maintenance/station/elevator)
+"auZ" = (
+/obj/structure/table/bench/wooden,
+/turf/simulated/floor/wood,
+/area/hallway/station/upper)
+"ava" = (
+/obj/structure/bed/chair/comfy/brown,
+/turf/simulated/floor/wood,
+/area/hallway/station/upper)
+"avb" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/space_heater,
+/turf/simulated/floor,
+/area/storage/emergency_storage/emergency3)
+"avd" = (
+/obj/structure/closet/crate,
+/obj/random/junk,
+/obj/random/maintenance/medical,
+/obj/random/maintenance/medical,
+/obj/random/maintenance/cargo,
+/obj/random/maintenance/cargo,
+/obj/machinery/alarm{
+ dir = 8;
+ pixel_x = 25;
+ pixel_y = 0
+ },
+/obj/item/weapon/storage/box/lights/mixed,
+/obj/item/weapon/storage/box/lights/mixed,
+/obj/item/device/t_scanner,
+/turf/simulated/floor,
+/area/storage/emergency_storage/emergency3)
+"ave" = (
+/obj/machinery/conveyor{
+ dir = 1;
+ id = "packageSort1"
+ },
+/obj/structure/plasticflaps,
+/turf/simulated/floor/plating,
+/area/quartermaster/delivery)
+"avf" = (
+/obj/machinery/requests_console{
+ department = "Cargo Bay";
+ departmentType = 2;
+ pixel_x = -30;
+ pixel_y = -1
+ },
+/obj/structure/disposalpipe/segment,
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/brown/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 10
+ },
+/obj/effect/floor_decal/corner/brown/bordercorner2{
+ dir = 10
+ },
+/turf/simulated/floor/tiled,
+/area/quartermaster/delivery)
+"avg" = (
+/obj/machinery/atmospherics/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/quartermaster/delivery)
+"avh" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 8
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled,
+/area/quartermaster/delivery)
+"avi" = (
+/obj/structure/table/steel,
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/brown/border{
+ dir = 4
+ },
+/obj/machinery/photocopier/faxmachine{
+ department = "Mailing-Room"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/quartermaster/delivery)
+"avj" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/brown/border{
+ dir = 8
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 6
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals7{
+ dir = 5
+ },
+/obj/structure/bed/chair{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/quartermaster/foyer)
+"avk" = (
+/turf/simulated/floor/tiled,
+/area/quartermaster/foyer)
+"avl" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor/tiled,
+/area/quartermaster/foyer)
+"avm" = (
+/obj/effect/floor_decal/industrial/hatch/yellow,
+/turf/simulated/floor/tiled,
+/area/quartermaster/foyer)
+"avn" = (
+/obj/structure/table/reinforced,
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/door/window/northright{
+ dir = 4;
+ name = "Mailing Room";
+ req_access = list(50)
+ },
+/turf/simulated/floor/tiled,
+/area/quartermaster/office)
+"avo" = (
+/obj/random/trash,
+/obj/structure/disposalpipe/segment{
+ dir = 8;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor,
+/area/maintenance/station/ai)
+"avp" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/door/airlock/maintenance/common,
+/obj/machinery/door/firedoor/border_only,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/turf/simulated/floor,
+/area/maintenance/station/cargo)
+"avq" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/quartermaster/office)
+"avr" = (
+/obj/machinery/disposal,
+/obj/structure/disposalpipe/trunk{
+ dir = 8
+ },
+/obj/structure/extinguisher_cabinet{
+ pixel_x = 25
+ },
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/brown/border{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
+/area/quartermaster/office)
+"avs" = (
+/turf/simulated/floor/airless,
+/area/mine/explored/upper_level)
+"avt" = (
+/turf/simulated/mineral/floor/vacuum,
+/area/mine/explored/upper_level)
+"avv" = (
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/brown/border,
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/brown/bordercorner2{
+ dir = 9
+ },
+/obj/machinery/door/firedoor/glass/hidden/steel{
+ dir = 1
+ },
+/turf/simulated/floor/tiled,
+/area/quartermaster/foyer)
+"avD" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/firealarm{
+ dir = 4;
+ pixel_x = 24
+ },
+/turf/simulated/floor/tiled,
+/area/security/lobby)
+"avE" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 9
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/red/bordercorner2{
+ dir = 1
+ },
+/obj/machinery/recharge_station,
+/obj/structure/extinguisher_cabinet{
+ dir = 4;
+ icon_state = "extinguisher_closed";
+ pixel_x = -30
+ },
+/turf/simulated/floor/tiled,
+/area/security/lobby)
+"avF" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled,
+/area/security/lobby)
+"avG" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 5
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/red/bordercorner2{
+ dir = 4
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 5
+ },
+/obj/effect/floor_decal/corner/red/bordercorner2{
+ dir = 5
+ },
+/obj/machinery/computer/security,
+/obj/machinery/camera/network/security{
+ dir = 8;
+ icon_state = "camera"
+ },
+/turf/simulated/floor/tiled,
+/area/security/lobby)
+"avH" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 9
+ },
+/obj/effect/floor_decal/borderfloor/corner2{
+ dir = 10;
+ icon_state = "borderfloorcorner2";
+ pixel_x = 0
+ },
+/obj/effect/floor_decal/corner/red/bordercorner2{
+ dir = 10
+ },
+/obj/structure/bed/chair,
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1"
+ },
+/obj/structure/extinguisher_cabinet{
+ dir = 4;
+ icon_state = "extinguisher_closed";
+ pixel_x = -30
+ },
+/turf/simulated/floor/tiled,
+/area/security/lobby)
+"avI" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 1
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 1
+ },
+/obj/machinery/atmospherics/unary/vent_pump/on,
+/obj/structure/bed/chair,
+/turf/simulated/floor/tiled,
+/area/security/lobby)
+"avJ" = (
+/obj/effect/floor_decal/corner/lightgrey{
+ dir = 9
+ },
+/obj/effect/floor_decal/corner/lightgrey{
+ dir = 6
+ },
+/obj/structure/table/bench/standard,
+/obj/effect/floor_decal/steeldecal/steel_decals6{
+ dir = 9
+ },
+/obj/machinery/computer/security/telescreen/entertainment{
+ desc = "Looks like its set to the cooking channel. Wait did I just see one of those hot dogs moving? I wonder what else is on?";
+ icon_state = "frame";
+ pixel_x = 0;
+ pixel_y = 32
+ },
+/turf/simulated/floor/tiled,
+/area/hallway/station/upper)
+"avK" = (
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/security/lobby)
+"avL" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/disposalpipe/segment,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 4
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 9
+ },
+/turf/simulated/floor/tiled,
+/area/security/lobby)
+"avN" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/structure/catwalk,
+/obj/structure/disposalpipe/segment{
+ dir = 8;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor,
+/area/maintenance/station/elevator)
+"avP" = (
+/obj/structure/table/woodentable,
+/turf/simulated/floor/wood,
+/area/hallway/station/upper)
+"avQ" = (
+/obj/structure/table/woodentable,
+/obj/item/device/radio/intercom{
+ dir = 4;
+ pixel_x = 24
+ },
+/turf/simulated/floor/wood,
+/area/hallway/station/upper)
+"avR" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor,
+/area/storage/emergency_storage/emergency3)
+"avT" = (
+/obj/effect/floor_decal/rust,
+/obj/machinery/portable_atmospherics/powered/pump/filled,
+/turf/simulated/floor,
+/area/storage/emergency_storage/emergency3)
+"avU" = (
+/obj/structure/disposalpipe/trunk,
+/obj/structure/disposaloutlet{
+ dir = 1
+ },
+/obj/effect/floor_decal/rust,
+/obj/machinery/conveyor{
+ dir = 1;
+ id = "packageSort1"
+ },
+/turf/simulated/floor/plating,
+/area/quartermaster/delivery)
+"avV" = (
+/obj/structure/disposalpipe/segment,
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 5
+ },
+/obj/effect/floor_decal/steeldecal/steel_decals4{
+ dir = 8
+ },
+/turf/simulated/floor/tiled,
+/area/quartermaster/delivery)
+"avW" = (
+/obj/structure/filingcabinet/filingcabinet,
+/obj/machinery/light,
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/brown/border,
+/obj/effect/floor_decal/borderfloor/corner2,
+/obj/effect/floor_decal/corner/brown/bordercorner2,
+/turf/simulated/floor/tiled,
+/area/quartermaster/delivery)
+"avX" = (
+/obj/structure/bed/chair,
+/obj/effect/landmark/start{
+ name = "Cargo Technician"
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/machinery/atmospherics/pipe/simple/hidden/supply,
+/obj/effect/floor_decal/borderfloor,
+/obj/effect/floor_decal/corner/brown/border,
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/tiled,
+/area/quartermaster/delivery)
+"avZ" = (
+/obj/effect/floor_decal/industrial/outline/yellow,
+/turf/simulated/floor/tiled,
+/area/quartermaster/foyer)
+"awa" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/full,
+/obj/machinery/door/firedoor/glass,
+/turf/simulated/floor/plating,
+/area/quartermaster/office)
+"awb" = (
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor,
+/area/maintenance/station/ai)
+"awc" = (
+/obj/machinery/hologram/holopad,
+/turf/simulated/floor/tiled,
+/area/quartermaster/office)
+"awd" = (
+/obj/machinery/autolathe,
+/obj/effect/floor_decal/borderfloor{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/brown/border{
+ dir = 4
+ },
+/obj/machinery/status_display{
+ pixel_x = 32
+ },
+/turf/simulated/floor/tiled,
+/area/quartermaster/office)
+"awe" = (
+/turf/space/cracked_asteroid,
+/area/mine/explored/upper_level)
+"awf" = (
+/obj/effect/floor_decal/rust,
+/obj/structure/catwalk,
+/turf/simulated/floor/plating,
+/area/maintenance/station/cargo)
+"awj" = (
+/obj/effect/floor_decal/borderfloor{
+ dir = 8
+ },
+/obj/effect/floor_decal/corner/red/border{
+ dir = 8
+ },
+/obj/machinery/power/apc{
+ dir = 8;
+ name = "west bump";
+ pixel_x = -28
+ },
+/obj/structure/cable/green{
+ icon_state = "0-4"
+ },
+/obj/machinery/photocopier,
+/turf/simulated/floor/tiled,
+/area/security/lobby)
+"awk" = (
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
+/obj/structure/cable/green{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
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diff --git a/maps/tether_better/tether-08-mining.dmm b/maps/tether_better/tether-08-mining.dmm
new file mode 100644
index 0000000000..9f4a9e9c7a
--- /dev/null
+++ b/maps/tether_better/tether-08-mining.dmm
@@ -0,0 +1,21880 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/unsimulated/wall/planetary/virgo3b_better,
+/area/mine/explored)
+"ab" = (
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+"ac" = (
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+/area/mine/unexplored)
+"ad" = (
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+"ag" = (
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+"ah" = (
+/obj/effect/floor_decal/industrial/warning/corner,
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 6
+ },
+/turf/simulated/floor/tiled,
+/area/outpost/mining_main/hangar)
+"ai" = (
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+/area/outpost/mining_main/hangar)
+"ak" = (
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+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
+ dir = 4
+ },
+/turf/simulated/floor/tiled,
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+"an" = (
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+/obj/machinery/light{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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+ },
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+"ap" = (
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+"ar" = (
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+ },
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+"at" = (
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+ },
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+"au" = (
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+ },
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+"av" = (
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+ name = "Large Waste Vent";
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+ pressure_checks_default = 2;
+ use_power = 1
+ },
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+/area/outpost/mining_main/maintenance)
+"aw" = (
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+ },
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+/turf/simulated/floor/tiled,
+/area/outpost/mining_main/hangar)
+"ax" = (
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+ dir = 8;
+ icon_state = "warning"
+ },
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+"az" = (
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+"aA" = (
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+ },
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+"aB" = (
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+ icon_state = "1-4"
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+ },
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+ dir = 4
+ },
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+"aD" = (
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+ },
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+ },
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+ },
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+"aE" = (
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+ },
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+"aI" = (
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+ },
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+"aK" = (
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+ },
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+ },
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+ },
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+ },
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+/obj/item/weapon/storage/belt/utility,
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+/area/outpost/mining_main/break_room)
+"aN" = (
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+ },
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+ dir = 8
+ },
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+/area/mine/explored)
+"aO" = (
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+ icon_state = "1-2";
+ id = "surface-mining"
+ },
+/turf/simulated/floor/virgo3b_better,
+/area/mine/explored)
+"aP" = (
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+ },
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+"aQ" = (
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+ dir = 1
+ },
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+ frequency = 1443;
+ id = "mair_mining_meter";
+ name = "Mixed Air Tank"
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+/area/outpost/mining_main/maintenance)
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+ },
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+ dir = 10
+ },
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+ pixel_x = -32
+ },
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+ dir = 1;
+ name = "north bump";
+ pixel_x = 0;
+ pixel_y = 24
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+ icon_state = "0-2"
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+/area/outpost/mining_main/break_room)
+"aS" = (
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+ dir = 10
+ },
+/turf/simulated/floor/plating,
+/area/outpost/mining_main/maintenance)
+"aT" = (
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+ dir = 1;
+ name = "north bump";
+ pixel_x = 0;
+ pixel_y = 24
+ },
+/obj/structure/cable/green{
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+/obj/machinery/light_switch{
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+ pixel_x = 12;
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+"aU" = (
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+ },
+/obj/machinery/atmospherics/unary/vent_pump/on,
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+/area/outpost/mining_main/maintenance)
+"aV" = (
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+/obj/machinery/atmospherics/portables_connector{
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+ },
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+/area/outpost/mining_main/maintenance)
+"aW" = (
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+ },
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+"aX" = (
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+/obj/vehicle/train/engine{
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+ },
+/obj/effect/floor_decal/industrial/outline/yellow,
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+/area/outpost/mining_main/hangar)
+"aY" = (
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+/area/outpost/mining_main/hangar)
+"aZ" = (
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+ },
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+"ba" = (
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+"bb" = (
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+ tag_north = 3;
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+ },
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+"bc" = (
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+"bd" = (
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+ },
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+"be" = (
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+"bg" = (
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+"bx" = (
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diff --git a/maps/tether_better/tether-09-solars.dmm b/maps/tether_better/tether-09-solars.dmm
new file mode 100644
index 0000000000..51936ad580
--- /dev/null
+++ b/maps/tether_better/tether-09-solars.dmm
@@ -0,0 +1,27851 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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diff --git a/maps/tether_better/tether.dm b/maps/tether_better/tether.dm
new file mode 100644
index 0000000000..8c8790f049
--- /dev/null
+++ b/maps/tether_better/tether.dm
@@ -0,0 +1,33 @@
+#if !defined(USING_MAP_DATUM)
+
+ #include "tether_defines.dm"
+ #include "tether_turfs.dm"
+ #include "tether_things.dm"
+ #include "tether_phoronlock.dm"
+ #include "tether_areas.dm"
+ #include "tether_shuttle_defs.dm"
+ #include "tether_shuttles.dm"
+ #include "tether_telecomms.dm"
+ #include "tether_jobs.dm"
+
+ #if !AWAY_MISSION_TEST //Don't include these for just testing away missions
+ #include "tether-01-surface1.dmm"
+ #include "tether-02-surface2.dmm"
+ #include "tether-03-surface3.dmm"
+ #include "tether-04-transit.dmm"
+ #include "tether-05-station1.dmm"
+ #include "tether-06-station2.dmm"
+ #include "tether-07-station3.dmm"
+ #include "tether-08-mining.dmm"
+ #include "tether-09-solars.dmm"
+ #endif
+
+ #include "submaps/_tether_submaps.dm"
+
+ #define USING_MAP_DATUM /datum/map/tether
+
+#elif !defined(MAP_OVERRIDE)
+
+ #warn A map has already been included, ignoring Tether
+
+#endif
\ No newline at end of file
diff --git a/maps/tether_better/tether_areas.dm b/maps/tether_better/tether_areas.dm
new file mode 100644
index 0000000000..bbac67466f
--- /dev/null
+++ b/maps/tether_better/tether_areas.dm
@@ -0,0 +1,1629 @@
+//Debug areas
+/area/tether/surfacebase
+ name = "Tether Debug Surface"
+
+/area/tether/transit
+ name = "Tether Debug Transit"
+ requires_power = 0
+
+/area/tether/space
+ name = "Tether Debug Space"
+ requires_power = 0
+
+// Tether Areas itself
+/area/tether/surfacebase/tether
+ icon = 'icons/turf/areas_vr.dmi'
+ icon_state = "tether1"
+/area/tether/transit/tether
+ icon = 'icons/turf/areas_vr.dmi'
+ icon_state = "tether2"
+/area/tether/space/tether
+ icon = 'icons/turf/areas_vr.dmi'
+ icon_state = "tether3"
+
+// Elevator areas.
+/area/turbolift
+ delay_time = 2 SECONDS
+ forced_ambience = list('sound/music/elevator.ogg')
+ dynamic_lighting = FALSE //Temporary fix for elevator lighting
+
+ requires_power = FALSE
+
+/area/turbolift/tether/transit
+ name = "tether (midway)"
+ lift_floor_label = "Tether Midpoint"
+ lift_floor_name = "Midpoint"
+ lift_announce_str = "Arriving at tether midway point."
+ delay_time = 5 SECONDS
+
+/area/turbolift/t_surface/level1
+ name = "surface (level 1)"
+ lift_floor_label = "Surface 1"
+ lift_floor_name = "Tram, Dorms, Mining, Surf. EVA"
+ lift_announce_str = "Arriving at Base Level 1."
+ base_turf = /turf/simulated/floor/plating
+
+/area/turbolift/t_surface/level2
+ name = "surface (level 2)"
+ lift_floor_label = "Surface 2"
+ lift_floor_name = "Atmos, Chapel, Maintenance"
+ lift_announce_str = "Arriving at Base Level 2."
+
+/area/turbolift/t_surface/level3
+ name = "surface (level 3)"
+ lift_floor_label = "Surface 3"
+ lift_floor_name = "Bridge, Science, Bar, Pool"
+ lift_announce_str = "Arriving at Base Level 3."
+
+/area/turbolift/t_station/level1
+ name = "asteroid (level 1)"
+ lift_floor_label = "Asteroid 1"
+ lift_floor_name = "Eng, Secondary Bridge, Park, Cryo, Visitor Offices"
+ lift_announce_str = "Arriving at Station Level 1."
+
+/area/turbolift/t_station/level2
+ name = "asteroid (level 2)"
+ lift_floor_label = "Asteroid 2"
+ lift_floor_name = "Exploration, AI Core, EVA Gear"
+ lift_announce_str = "Arriving at Station Level 2."
+
+/area/turbolift/t_station/level3
+ name = "asteroid (level 3)"
+ lift_floor_label = "Asteroid 3"
+ lift_floor_name = "Medical, Security, Cargo"
+ lift_announce_str = "Arriving at Station Level 3."
+
+/area/vacant/vacant_restaurant_upper
+ name = "\improper Vacant Restaurant"
+ icon_state = "vacant_site"
+ flags = null
+
+/area/vacant/vacant_restaurant_lower
+ name = "\improper Vacant Restaurant"
+ icon_state = "vacant_site"
+ flags = null
+
+/area/engineering/engineering_airlock
+ name = "\improper Engineering Airlock"
+ icon_state = "engine_eva"
+
+/area/engineering/hallway
+ name = "\improper Engineering Hallway"
+ icon_state = "engineering"
+
+/area/engineering/shaft
+ name = "\improper Engineering Electrical Shaft"
+ icon_state = "substation"
+
+/area/engineering/gravity_lobby
+ name = "\improper Engineering GravGen Lobby"
+
+/area/engineering/gravity_gen
+ name = "\improper Engineering GravGen"
+
+/area/vacant/vacant_office
+ name = "\improper Vacant Office"
+ icon_state = "vacant_site"
+
+/area/centcom/simulated
+ dynamic_lighting = 0
+
+/area/centcom/simulated/terminal
+ name = "\improper Docking Terminal"
+ icon_state = "centcom_dock"
+ ambience = AMBIENCE_ARRIVALS
+
+/area/centcom/simulated/medical
+ name = "\improper CentCom Medical"
+ icon_state = "centcom_medical"
+
+/area/centcom/simulated/restaurant
+ name = "\improper CentCom Restaurant"
+ icon_state = "centcom_crew"
+
+/area/centcom/simulated/bathroom
+ name = "\improper CentCom Bathroom"
+ icon_state = "centcom_crew"
+
+/area/centcom/simulated/living
+ name = "\improper CentCom Living Quarters"
+
+/area/centcom/simulated/main_hall
+ name = "\improper Main Hallway"
+ icon_state = "centcom_hallway1"
+
+/area/centcom/simulated/evac
+ name = "\improper CentCom Emergency Shuttle"
+
+/area/centcom/simulated/bar
+ name = "\improper CentCom Bar"
+ icon_state = "centcom_crew"
+
+/area/centcom/simulated/security
+ name = "\improper CentCom Security"
+ icon_state = "centcom_security"
+
+
+//
+// Surface Base Z Levels
+//
+
+/area/tether/surfacebase
+ icon = 'icons/turf/areas_vr.dmi'
+
+
+/area/tether/surfacebase/outside
+ name = "Outside - Surface"
+ sound_env = MOUNTAINS
+/area/tether/surfacebase/outside/outside1
+ icon_state = "outside1"
+/area/tether/surfacebase/outside/outside2
+ icon_state = "outside2"
+/area/tether/surfacebase/outside/outside3
+ icon_state = "outside3"
+
+/area/tether/surfacebase/outside/empty
+ name = "Outside - Empty Area"
+
+/area/tether/surfacebase/outside/wilderness
+ name = "Outside - Wilderness"
+ icon_state = "invi"
+ forced_ambience = list('sound/music/Sacred_Grove.ogg')
+
+/area/tether/surfacebase/temple
+ name = "Outside - Wilderness" // ToDo: Make a way to hide spoiler areas off the list of areas ghosts can jump to.
+ icon_state = "red"
+
+/area/tether/surfacebase/crash
+ name = "Outside - Wilderness" // ToDo: Make a way to hide spoiler areas off the list of areas ghosts can jump to.
+ icon_state = "yellow"
+
+/area/tether/surfacebase/tram
+ name = "\improper Tram Station"
+ icon_state = "dk_yellow"
+
+/area/tether/surfacebase/surface_one_hall
+ name = "\improper First Floor Hallway"
+ icon_state = "dk_yellow"
+/area/tether/surfacebase/surface_two_hall
+ name = "\improper Second Floor Hallway"
+ icon_state = "dk_yellow"
+/area/tether/surfacebase/surface_three_hall
+ name = "\improper Third Floor Hallway"
+ icon_state = "dk_yellow"
+
+/area/tether/surfacebase/north_stairs_one
+ name = "\improper North Stairwell First Floor"
+ icon_state = "dk_yellow"
+/area/tether/surfacebase/north_staires_two
+ name = "\improper North Stairwell Second Floor"
+ icon_state = "dk_yellow"
+/area/tether/surfacebase/north_stairs_three
+ name = "\improper North Stairwell Third Floor"
+ icon_state = "dk_yellow"
+
+/area/tether/surfacebase/public_garden_one
+ name = "\improper Public Garden First Floor"
+ icon_state = "green"
+/area/tether/surfacebase/public_garden_two
+ name = "\improper Public Garden Second Floor"
+ icon_state = "green"
+/area/tether/surfacebase/public_garden_three
+ name = "\improper Public Garden Third Floor"
+ icon_state = "green"
+/area/tether/surfacebase/public_garden
+ name = "\improper Public Garden"
+ icon_state = "purple"
+/area/tether/surfacebase/fish_farm
+ name = "\improper Fish Farm"
+ icon_state = "red"
+/area/tether/surfacebase/bar_backroom
+ name = "\improper Bar Backroom"
+ icon_state = "red"
+ sound_env = SMALL_SOFTFLOOR
+/area/tether/surfacebase/servicebackroom
+ name = "\improper Service Block Backroom"
+ icon_state = "red"
+/area/tether/surfacebase/barbackmaintenance
+ name = "\improper Bar Back Maintenance"
+ icon_state = "red"
+
+/area/tether/surfacebase/public_garden_lg
+ name = "\improper Public Garden Looking Glass"
+ icon_state = "green"
+
+// /area/tether/surfacebase/east_stairs_one //This is just part of a lower hallway
+
+/area/tether/surfacebase/east_stairs_two
+ name = "\improper East Stairwell Second Floor"
+ icon_state = "dk_yellow"
+/area/vacant/vacant_site/east
+ name = "\improper East Base Vacant Site"
+ flags = null
+/area/vacant/vacant_library
+ name = "\improper Atrium Construction Site"
+/area/vacant/vacant_bar
+ name = "\improper Vacant Bar"
+/area/vacant/vacant_bar_upper
+ name = "\improper Upper Vacant Bar"
+/area/vacant/vacant_site/gateway
+ name = "\improper Vacant Prep Area"
+/area/vacant/vacant_site/gateway/lower
+ name = "\improper Lower Vacant Prep Area"
+/area/construction/vacant_mining_ops
+ name = "\improper Vacant Mining Operations"
+
+// /area/tether/surfacebase/east_stairs_three //This is just part of an upper hallway
+
+/area/tether/surfacebase/emergency_storage
+ icon_state = "emergencystorage"
+/area/tether/surfacebase/emergency_storage/panic_shelter
+ name = "\improper Panic Shelter Emergency Storage"
+/area/tether/surfacebase/emergency_storage/rnd
+ name = "\improper RnD Emergency Storage"
+/area/tether/surfacebase/emergency_storage/atmos
+ name = "\improper Atmospherics Emergency Storage"
+/area/tether/surfacebase/emergency_storage/atrium
+ name = "\improper Atrium Emergency Storage"
+
+// Surface Cargo/Mining EVA/Warehouse/Mining Outpost adadditions
+/area/tether/surfacebase/cargo
+ name = "Surface Cargo Foyer"
+ icon = 'icons/turf/areas.dmi'
+ icon_state = "quartstorage"
+/area/tether/surfacebase/cargo/mining //TODO: Change to medical airlock access
+ name = "\improper Mining Equipment Storage"
+ icon_state = "outpost_mine_main"
+/area/tether/surfacebase/cargo/mining/airlock //TODO: Change to medical airlock
+ name = "\improper Mining Airlock"
+/area/tether/surfacebase/cargo/warehouse
+ name = "\improper Surface Cargo Warehouse"
+ sound_env = LARGE_ENCLOSED
+/area/tether/surfacebase/cargo/office
+ name = "\improper Surface Cargo Office"
+ lightswitch = 0
+/area/tether/surfacebase/mining_main
+ icon_state = "outpost_mine_main"
+/area/tether/surfacebase/mining_main/eva
+ name = "\improper Mining EVA"
+/area/tether/surfacebase/lowernortheva/external
+ name = "\improper Mining External"
+/area/tether/surfacebase/mining_main/break_room
+ name = "\improper Mining Crew Area"
+/area/tether/surfacebase/mining_main/bathroom
+ name = "\improper Mining Bathroom"
+/area/outpost/mining_main/hangar
+ name = "\improper Mining Outpost Shuttle Hangar"
+ ambience = AMBIENCE_HANGAR
+ sound_env = LARGE_ENCLOSED
+/area/outpost/mining_main/secondary_gear_storage
+ name = "\improper Mining Outpost Gear Storage"
+/area/outpost/mining_main/drill_equipment
+ name = "\improper Mining Equipment Storage"
+
+// Mining Underdark
+/area/mine/unexplored/underdark
+ name = "\improper Mining Underdark"
+ base_turf = /turf/simulated/mineral/floor/virgo3b_better
+/area/mine/explored/underdark
+ name = "\improper Mining Underdark"
+ base_turf = /turf/simulated/mineral/floor/virgo3b_better
+
+// Mining outpost areas
+/area/outpost/mining_main/passage
+ name = "\improper Mining Outpost Passage"
+
+// Solars map areas
+/area/tether/outpost/solars_outside
+ name = "\improper Solar Farm"
+/area/tether/outpost/solars_shed
+ name = "\improper Solar Farm Shed"
+
+// Exploration area - Plains
+/area/tether/outpost/exploration_plains
+ name = "\improper Plains Exploration Zone"
+ icon_state = "green"
+/area/tether/outpost/exploration_shed
+ name = "\improper Plains Entrance Shed"
+
+/area/maintenance/substation/medsec
+ name = "\improper MedSec Substation"
+/area/maintenance/substation/mining
+ name = "\improper Mining Substation"
+/area/maintenance/substation/bar
+ name = "\improper Bar Substation"
+/area/maintenance/substation/surface_atmos
+ name = "\improper Surface Atmos Substation"
+/area/maintenance/substation/civ_west
+ name = "\improper Civilian West Substation"
+/area/maintenance/substation/exploration
+ name = "\improper Exploration Substation"
+/area/maintenance/tether_midpoint
+ name = "\improper Tether Midpoint Maint"
+/area/maintenance/commandmaint
+ name = "\improper Command Maintenance"
+/area/maintenance/lowmedbaymaint
+ name = "\improper Lower Medbay Maintenance"
+ icon_state = "green"
+/area/maintenance/substation/SurfMedsubstation
+ name = "\improper SurfMed Substation"
+ icon_state = "green"
+/area/maintenance/substation/surfaceservicesubstation
+ name = "\improper Surface Services Substation"
+ icon_state = "green"
+
+/area/tether/surfacebase/lowernorthhall
+ name = "\improper Lower North Hallway"
+ icon_state = "green"
+/area/tether/surfacebase/lowernortheva
+ name = "\improper Lower North EVA"
+ icon_state = "green"
+
+/area/tether/surfacebase/cargostore
+ name = "\improper Cargo Store"
+ icon_state = "yellow"
+/area/tether/surfacebase/cargostore/office
+ name = "\improper Cargo Store Office"
+ icon_state = "yellow"
+ lightswitch = 0
+/area/tether/surfacebase/cargostore/warehouse
+ name = "\improper Cargo Store Warehouse"
+ icon_state = "yellow"
+ lightswitch = 0
+
+/area/tether/surfacebase/medical
+ icon_state = "medical"
+/area/tether/surfacebase/medical/lobby
+ name = "\improper Medical Lobby"
+ icon = 'icons/turf/areas.dmi'
+ icon_state = "medbay3"
+/area/tether/surfacebase/medical/triage
+ name = "\improper Triage"
+ icon = 'icons/turf/areas.dmi'
+ icon_state = "medbay_triage"
+/area/tether/surfacebase/medical/admin
+ name = "\improper Medical Admin"
+/area/tether/surfacebase/medical/first_aid_west
+ name = "\improper First Aid West"
+/area/tether/surfacebase/medical/chemistry
+ name = "\improper Chemistry"
+ icon = 'icons/turf/areas.dmi'
+ icon_state = "chem"
+/area/tether/surfacebase/medical/resleeving
+ name = "\improper Resleeving"
+ icon = 'icons/turf/areas.dmi'
+ icon_state = "cloning"
+/area/tether/surfacebase/medical/surgery1
+ name = "\improper Surgery OR 1"
+ icon = 'icons/turf/areas.dmi'
+ icon_state = "surgery_1"
+/area/tether/surfacebase/medical/surgery2
+ name = "\improper Surgery OR 2"
+ icon = 'icons/turf/areas.dmi'
+ icon_state = "surgery_2"
+/area/tether/surfacebase/medical/patient
+ name = "\improper Surface Patient Recovery Rooms"
+/area/tether/surfacebase/medical/patient_a
+ name = "\improper Patient Room A"
+ icon = 'icons/turf/areas.dmi'
+ icon_state = "medbay_patient_room_a"
+/area/tether/surfacebase/medical/patient_b
+ name = "\improper Patient Room B"
+ icon = 'icons/turf/areas.dmi'
+ icon_state = "medbay_patient_room_b"
+/area/tether/surfacebase/medical/patient_c
+ name = "\improper Patient Room C"
+ icon = 'icons/turf/areas.dmi'
+ icon_state = "medbay_patient_room_c"
+/area/tether/surfacebase/medical/recoveryward
+ name = "\improper Medbay Recovery Ward"
+ icon = 'icons/turf/areas.dmi'
+ icon_state = "Sleep"
+/area/tether/surfacebase/medical/recoveryward/storage
+ name = "\improper Medbay Recovery Storage"
+/area/tether/surfacebase/medical/bathroom
+ name = "\improper Medbay Staff Bathroom"
+ icon = 'icons/turf/areas.dmi'
+ icon_state = "medbay_restroom"
+/area/tether/surfacebase/medical/mentalhealth
+ name = "\improper Mental Health"
+ icon = 'icons/turf/areas.dmi'
+ icon_state = "medbay_mentalhealth"
+/area/tether/surfacebase/medical/mentalhealthwaiting
+ name = "\improper Mental Health Waiting Room"
+/area/tether/surfacebase/medical/cmo
+ name = "\improper Chief Medical Officer's Office"
+ icon = 'icons/turf/areas.dmi'
+ icon_state = "CMO"
+/area/tether/surfacebase/medical/morgue
+ name = "\improper Morgue"
+/area/tether/surfacebase/medical/viro
+ name = "\improper Virology"
+/area/tether/surfacebase/medical/viroairlock
+ name = "\improper Virology Airlock"
+/area/tether/surfacebase/medical/viro/viroward
+ name = "\improper Virology Ward"
+/area/tether/surfacebase/medical/upperhall
+ name = "\improper Medical Upper Hall"
+/area/tether/surfacebase/medical/centralhall
+ name = "\improper Medical Central Hall"
+/area/tether/surfacebase/medical/lowerhall
+ name = "\improper Medical Lower Hall"
+ //North SurfMed3-2 Stairwell
+/area/tether/surfacebase/medical/uppernorthstairwell
+ name = "\improper Medical Stairwell"
+ icon_state = "north"
+ ///South SufMed3-2 Stairwell
+/area/tether/surfacebase/medical/uppersouthstairwell
+ name = "\improper Upper Medical Stairwell"
+ icon_state = "south"
+ //Central Surfmet2-1 Stairwell
+/area/tether/surfacebase/medical/centralstairwell
+ name = "\improper Central Medical Stairwell"
+ icon_state = "center"
+/area/tether/surfacebase/medical/storage
+ name = "\improper Medical Storage"
+ icon = 'icons/turf/areas.dmi'
+ icon_state = "medbay_primary_storage"
+/area/tether/surfacebase/medical/examroom
+ name = "\improper Medical Exam Room"
+ icon = 'icons/turf/areas.dmi'
+ icon_state = "exam_room"
+/area/tether/surfacebase/medical/paramed
+ name = "\improper Emergency Medical Bay"
+ icon = 'icons/turf/areas.dmi'
+ icon_state = "medbay_emt_bay"
+/area/tether/surfacebase/medical/breakroom
+ name = "\improper Medical Break Room"
+ icon = 'icons/turf/areas.dmi'
+ icon_state = "medbay_breakroom"
+/area/tether/surfacebase/medical/maints
+ name = "\improper Mining Upper Maintenance"
+
+/area/tether/surfacebase/library/study
+ name = "\improper Library Private Study"
+ lightswitch = 0
+ icon_state = "library"
+
+/area/tether/surfacebase/entertainment
+ name = "\improper Entertainment Auditorium"
+ icon_state = "library"
+
+/area/tether/surfacebase/entertainment/stage
+ name = "\improper Entertainment Stage"
+ icon_state = "library"
+
+/area/tether/surfacebase/funny/clownoffice
+ name = "\improper Clown's Office"
+ icon_state = "library"
+
+/area/tether/surfacebase/funny/mimeoffice
+ name = "\improper Mime's Office"
+ icon_state = "library"
+
+/area/tether/surfacebase/funny/tomfoolery
+ name = "\improper Tomfoolery Closet"
+ icon_state = "library"
+
+/area/tether/surfacebase/funny/hideyhole
+ name = "\improper Pilferer's Hole"
+ icon_state = "library"
+
+/area/tether/surfacebase/entertainment/backstage
+ name = "\improper Entertainment Backstage"
+ icon_state = "library"
+
+/area/tether/surfacebase/botanystorage
+ name = "\improper Botany Storage"
+ icon_state = "library"
+
+
+/area/tether/surfacebase/security
+ icon_state = "security"
+/area/tether/surfacebase/security/breakroom
+ name = "\improper Surface Security Break Room"
+ lightswitch = 0
+ sound_env = MEDIUM_SOFTFLOOR
+/area/tether/surfacebase/security/lobby
+ name = "\improper Surface Security Lobby"
+/area/tether/surfacebase/security/common
+ name = "\improper Surface Security Room"
+/area/tether/surfacebase/security/armory
+ name = "\improper Armory"
+ lightswitch = 0
+/area/tether/surfacebase/security/checkpoint
+ name = "\improper Surface Checkpoint Office"
+/area/tether/surfacebase/security/hallway
+ name = "\improper Surface Checkpoint Hallway"
+/area/tether/surfacebase/security/warden
+ name = "\improper Warden's Office"
+ lightswitch = 0
+/area/tether/surfacebase/security/lowerhallway
+ name = "\improper Surface Security Lower Hallway"
+/area/tether/surfacebase/security/evidence
+ name = "\improper Surface Security Evidence Storage"
+ lightswitch = 0
+/area/tether/surfacebase/security/brig
+ name = "\improper Surface Security Brig"
+/area/tether/surfacebase/security/brig/storage
+ name = "\improper Brig Storage"
+ lightswitch = 0
+/area/tether/surfacebase/security/brig/bathroom
+ name = "\improper Brig Bathroom"
+/area/tether/surfacebase/security/solitary
+ name = "\improper Surface Security Solitary Confinement"
+ lightswitch = 0
+ sound_env =PADDED_CELL
+/area/tether/surfacebase/security/gasstorage
+ name = "\improper Surface Security Gas Storage"
+ lightswitch = 0
+/area/tether/surfacebase/security/interrogation
+ name = "\improper Surface Security Interrogation"
+ lightswitch = 0
+ sound_env = SMALL_ENCLOSED
+/area/tether/surfacebase/security/processing
+ name = "\improper Surface Security Processing"
+ lightswitch = 0
+/area/tether/surfacebase/security/lobby
+ name = "\improper Surface Security Lobby"
+/area/tether/surfacebase/security/frontdesk
+ name = "\improper Surface Security Front Desk"
+ lightswitch = 0
+/area/tether/surfacebase/security/upperhall
+ name = "\improper Security Upper Hallway"
+/area/tether/surfacebase/security/middlehall
+ name = "\improper Security Middle Hallway"
+/area/tether/surfacebase/security/lowerhall
+ name = "\improper Security Lower Hallway"
+/area/maintenance/lower/security
+ name = "\improper Surface Security Maintenance"
+/area/tether/surfacebase/security/hos
+ name = "\improper Head of Security Office"
+ lightswitch = 0
+/area/tether/surfacebase/security/briefingroom
+ name = "\improper Security Briefing Room"
+ lightswitch = 0
+/area/tether/surfacebase/security/iaa
+ name = "\improper Internal Affairs"
+/area/tether/surfacebase/security/iaa/officea
+ name = "\improper Internal Affairs Office A"
+ lightswitch = 0
+/area/tether/surfacebase/security/iaa/officeb
+ name = "\improper Internal Affairs Office B"
+ lightswitch = 0
+/area/tether/surfacebase/security/iaa/officecommon
+ name = "\improper Internal Affairs Common Office"
+ lightswitch = 0
+/area/tether/surfacebase/security/outfitting
+ name = "\improper Security Outfitting"
+ lightswitch = 0
+/area/tether/surfacebase/security/outfitting/storage
+ name = "\improper Security Equipment Storage"
+ lightswitch = 0
+/area/tether/surfacebase/security/detective
+ name = "\improper Forensics Lab"
+ lightswitch = 0
+/area/tether/surfacebase/security/detective/officea
+ name = "\improper Detective Office A"
+ lightswitch = 0
+/area/tether/surfacebase/security/detective/officeb
+ name = "\improper Detective Office B"
+ lightswitch = 0
+/area/tether/surfacebase/security/bathroom
+ name = "\improper Security Bathroom"
+ lightswitch = 0
+/area/tether/surfacebase/security/evastorage
+ name = "\improper Security EVA Equipment Storage"
+ lightswitch = 0
+/area/tether/surfacebase/security/weaponsrange
+ name = "\improper Security Weapons Range"
+ lightswitch = 0
+
+/area/maintenance/readingrooms
+ name = "\improper Southeast Maintenance"
+ icon = 'icons/turf/areas_vr.dmi'
+ icon_state = "green"
+ sound_env = SMALL_SOFTFLOOR
+
+/area/tether/surfacebase/cafeteria
+ name = "\improper Surface Cafeteria"
+ icon_state = "blueold"
+ lightswitch = 0
+/area/tether/surfacebase/southhall
+ name = "\improper Surface South Central Hallway"
+ icon_state = "blueold"
+/area/tether/surfacebase/southhall/readingroomaccess
+ name = "\improper Reading Room Access"
+ icon_state = "blueold"
+/area/tether/surfacebase/topairlock
+ name = "\improper Surface Upper Airlock"
+ icon_state = "blueold"
+
+/area/engineering/atmos/processing
+ name = "Atmospherics Processing"
+ icon_state = "atmos"
+ sound_env = LARGE_ENCLOSED
+
+/area/engineering/atmos/gas_storage
+ name = "Atmospherics Gas Storage"
+ icon_state = "atmos"
+
+/area/engineering/atmos_intake
+ name = "\improper Atmospherics Intake"
+ icon_state = "atmos"
+ sound_env = MOUNTAINS
+
+/area/engineering/atmos/hallway
+ name = "\improper Atmospherics Main Hallway"
+/area/engineering/lower/lobby
+ name = "\improper Enginering Surface Lobby"
+/area/engineering/lower/breakroom
+ name = "\improper Enginering Surface Break Room"
+/area/engineering/lower/corridor
+ name = "\improper Tether Lower Service Corridor"
+/area/engineering/lower/atmos_lockers
+ name = "\improper Engineering Atmos Locker Room"
+/area/engineering/lower/atmos_eva
+ name = "\improper Engineering Atmos EVA"
+
+/area/gateway/prep_room
+ name = "\improper Gateway Prep Room"
+/area/crew_quarters/locker/laundry_arrival
+ name = "\improper Arrivals Laundry"
+
+/area/maintenance/lower
+ icon_state = "fsmaint"
+
+/area/maintenance/lower/xenoflora
+ name = "\improper Xenoflora Maintenance"
+/area/maintenance/lower/research
+ name = "\improper Research Maintenance"
+/area/maintenance/lower/atmos
+ name = "\improper Atmospherics Maintenance"
+/area/maintenance/lower/locker_room
+ name = "\improper Locker Room Maintenance"
+/area/maintenance/lower/vacant_site
+ name = "\improper Vacant Site Maintenance"
+/area/maintenance/lower/atrium
+ name = "\improper Atrium Maintenance"
+/area/maintenance/lower/rnd
+ name = "\improper RnD Maintenance"
+/area/maintenance/lower/north
+ name = "\improper North Maintenance"
+/area/maintenance/lower/bar
+ name = "\improper Bar Maintenance"
+/area/maintenance/lower/mining
+ name = "\improper Mining Maintenance"
+/area/maintenance/lower/south
+ name = "\improper South Maintenance"
+/area/maintenance/lower/trash_pit
+ name = "\improper Trash Pit"
+/area/maintenance/lower/solars
+ name = "\improper Solars Maintenance"
+/area/maintenance/lower/mining_eva
+ name = "\improper Mining EVA Maintenance"
+/area/maintenance/lower/public_garden_maintenence
+ name = "\improper Public Garden Maintenence"
+/area/maintenance/lower/public_garden_maintenence/upper
+ name = "\improper Upper Public Garden Maintenence"
+/area/maintenance/lower/medsec_maintenance
+ name = "\improper Surface MedSec Maintenance"
+
+// Research
+/area/rnd/xenobiology/xenoflora/lab_atmos
+ name = "\improper Xenoflora Atmospherics Lab"
+ ambience = AMBIENCE_ATMOS
+/area/rnd/breakroom
+ name = "\improper Research Break Room"
+ icon_state = "research"
+/area/rnd/reception_desk
+ name = "\improper Research Reception Desk"
+ icon_state = "research"
+/area/rnd/lockers
+ name = "\improper Research Locker Room"
+ icon_state = "research"
+/area/rnd/external
+ name = "\improper Research External Access"
+ icon_state = "research"
+/area/rnd/hallway
+ name = "\improper Research Lower Hallway"
+ icon_state = "research"
+/area/rnd/xenoarch_storage
+ name = "\improper Xenoarch Storage"
+ icon_state = "research"
+/area/rnd/chemistry_lab
+ name = "\improper Research Chemistry Lab"
+ icon_state = "research"
+/area/rnd/miscellaneous_lab
+ name = "\improper Research Miscellaneous Lab"
+ icon_state = "research"
+/area/rnd/staircase/secondfloor
+ name = "\improper Research Staircase Second Floor"
+ icon_state = "research"
+/area/rnd/staircase/thirdfloor
+ name = "\improper Research Staircase Third Floor"
+ icon_state = "research"
+/area/rnd/breakroom/bathroom
+ name = "\improper Research Bathroom"
+ icon_state = "research"
+/area/rnd/testingroom
+ name = "\improper Research Testing Room"
+ icon_state = "research"
+/area/rnd/hardstorage
+ name = "\improper Research Hard Storage"
+ icon_state = "research"
+/area/rnd/tankstorage
+ name = "\improper Research Tank Storage"
+ icon_state = "research"
+
+// Robotics + Associated Areas
+/area/rnd/robotics
+ name = "\improper Robotics Lab"
+ icon_state = "robotics"
+
+/area/rnd/robotics/mechbay
+ name = "\improper Mech Bay"
+ icon_state = "mechbay"
+/area/rnd/robotics/surgeryroom1
+ name = "\improper Robotics Surgery Room 1"
+
+/area/rnd/robotics/surgeryroom2
+ name = "\improper Robotics Surgery Room 2"
+
+/area/rnd/robotics/resleeving
+ name = "\improper Robotics Resleeving"
+
+/area/rnd/research/testingrange
+ name = "\improper Weapons Testing Range"
+ icon_state = "firingrange"
+
+/area/rnd/research/researchdivision
+ name = "\improper Research Division"
+ icon_state = "research"
+
+
+//Outpost areas
+/area/rnd/outpost
+ name = "\improper Research Outpost Hallway"
+ icon_state = "research"
+ ambience = AMBIENCE_OUTPOST
+
+/area/rnd/outpost/breakroom
+ name = "\improper Research Outpost Breakroom"
+ icon_state = "research"
+
+/area/rnd/outpost/airlock
+ name = "\improper Research Outpost Airlock"
+ icon_state = "green"
+
+/area/rnd/outpost/eva
+ name = "Research Outpost EVA Storage"
+ icon_state = "eva"
+
+/area/rnd/outpost/chamber
+ name = "\improper Research Outpost Burn Chamber"
+ icon_state = "engine"
+ ambience = AMBIENCE_ATMOS
+
+/area/rnd/outpost/atmos
+ name = "Research Outpost Atmospherics"
+ icon_state = "atmos"
+ ambience = AMBIENCE_ATMOS
+
+/area/rnd/outpost/storage
+ name = "\improper Research Outpost Gas Storage"
+ icon_state = "toxstorage"
+ ambience = AMBIENCE_ATMOS
+
+/area/rnd/outpost/mixing
+ name = "\improper Research Outpost Gas Mixing"
+ icon_state = "toxmix"
+ ambience = AMBIENCE_ATMOS
+
+/area/rnd/outpost/heating
+ name = "\improper Research Outpost Gas Heating"
+ icon_state = "toxmix"
+ ambience = AMBIENCE_ATMOS
+
+/area/rnd/outpost/testing
+ name = "\improper Research Outpost Testing"
+ icon_state = "toxtest"
+ ambience = AMBIENCE_ATMOS
+
+/area/maintenance/substation/outpost
+ name = "Research Outpost Substation"
+
+/area/rnd/outpost/anomaly_lab
+ name = "\improper Research Outpost Anomaly Lab"
+ icon_state = "research"
+/area/rnd/outpost/anomaly_lab/analysis
+ name = "\improper Anomaly Lab Analysis Chamber"
+ icon_state = "research"
+/area/rnd/outpost/anomaly_lab/testing
+ name = "\improper Anomaly Lab Testing Chamber"
+ icon_state = "research"
+/area/rnd/outpost/anomaly_lab/airlock
+ name = "\improper Anomaly Lab Testing Chamber Airlock"
+ icon_state = "research"
+/area/rnd/outpost/anomaly_lab/storage
+ name = "\improper Anomaly Storage"
+ icon_state = "research"
+/area/rnd/outpost/xenoarch_storage
+ name = "\improper Research Outpost Xenoarch Storage"
+ icon_state = "research"
+
+
+// Xenobiology Outpost Areas
+/area/rnd/outpost/xenobiology
+ name = "\improper Xenobiology Wing"
+ icon_state = "research"
+ ambience = AMBIENCE_GENERIC // Still part of the station, even if it's it's own wing. TODO: Science Ambience.
+/area/rnd/outpost/xenobiology/outpost_north_airlock
+ name = "\improper Xenobiology Northern Airlock"
+ icon_state = "research"
+/area/rnd/outpost/xenobiology/outpost_south_airlock
+ name = "\improper Xenobiology Southern Airlock"
+ icon_state = "research"
+/area/rnd/outpost/xenobiology/outpost_hallway
+ name = "\improper Xenobiology Access Corridor"
+ icon_state = "research"
+/area/rnd/outpost/xenobiology/outpost_breakroom
+ name = "\improper Xenobiology Breakroom"
+ icon_state = "research"
+/area/rnd/outpost/xenobiology/outpost_office
+ name = "\improper Xenobiology Main Office"
+ icon_state = "research"
+/area/rnd/outpost/xenobiology/outpost_autopsy
+ name = "\improper Xenobiology Alien Autopsy Room"
+ icon_state = "research"
+/area/rnd/outpost/xenobiology/outpost_decon
+ name = "\improper Xenobiology Decontamination and Showers"
+ icon_state = "research"
+ sound_env = SMALL_ENCLOSED
+/area/rnd/outpost/xenobiology/outpost_first_aid
+ name = "\improper Xenobiology First Aid"
+ icon_state = "research"
+/area/rnd/outpost/xenobiology/outpost_slimepens
+ name = "\improper Xenobiology Slime and Xenos Containment"
+ icon_state = "research"
+/area/rnd/outpost/xenobiology/outpost_main
+ name = "\improper Xenobiology Main Outpost"
+ icon_state = "research"
+/area/rnd/outpost/xenobiology/outpost_storage
+ name = "\improper Xenobiology Equipment Storage"
+ icon_state = "research"
+/area/rnd/outpost/xenobiology/outpost_stairs
+ name = "\improper Xenobiology Stairwell"
+ icon_state = "research"
+/area/rnd/outpost/xenobiology/outpost_substation
+ name = "\improper Xenobiology SMES Substation"
+ icon_state = "research"
+ ambience = AMBIENCE_SUBSTATION
+
+// Misc
+/area/hallway/lower/third_south
+ name = "\improper Hallway Third Floor South"
+ icon_state = "hallC1"
+/area/hallway/lower/first_west
+ name = "\improper Hallway First Floor West"
+ icon_state = "hallC1"
+
+/area/storage/surface_eva
+ icon_state = "storage"
+ name = "\improper Surface EVA"
+/area/storage/surface_eva/external
+ name = "\improper Surface EVA Access"
+
+/area/tether/surfacebase/shuttle_pad
+ name = "\improper Tether Shuttle Pad"
+/area/tether/surfacebase/reading_room
+ name = "\improper Reading Room"
+ icon = 'icons/turf/areas_vr.dmi'
+ icon_state = "green"
+ flags = RAD_SHIELDED
+/area/tether/surfacebase/vacant_site
+ name = "\improper Vacant Site"
+ flags = null
+/area/crew_quarters/freezer
+ name = "\improper Kitchen Freezer"
+/area/crew_quarters/panic_shelter
+ name = "\improper Panic Shelter"
+ flags = RAD_SHIELDED //It just makes sense
+
+/area/tether/station/public_meeting_room
+ name = "Public Meeting Room"
+ icon_state = "blue"
+ sound_env = SMALL_SOFTFLOOR
+/area/chapel/observation
+ name = "\improper Chapel Observation"
+ icon_state = "chapel"
+
+//
+// Station Z Levels
+//
+// Note: Fore is NORTH
+
+/area/tether/station/stairs_one
+ name = "\improper Station Stairwell First Floor"
+ icon_state = "dk_yellow"
+/area/tether/station/stairs_two
+ name = "\improper Station Stairwell Second Floor"
+ icon_state = "dk_yellow"
+/area/tether/station/stairs_three
+ name = "\improper Station Stairwell Third Floor"
+ icon_state = "dk_yellow"
+/area/tether/station/dock_one
+ name = "\improper Dock One"
+ icon_state = "dk_yellow"
+/area/tether/station/dock_two
+ name = "\improper Dock Two"
+ icon_state = "dk_yellow"
+
+/area/maintenance/station/abandonedholodeck
+ name = "\improper Old Holodeck"
+ icon_state = "dk_yellow"
+ flags = RAD_SHIELDED
+
+/area/tether/station/burial
+ name = "\improper Burial"
+ icon_state = "chapel_morgue"
+
+/area/crew_quarters/showers
+ name = "\improper Unisex Showers"
+ icon_state = "recreation_area_restroom"
+ sound_env = SMALL_ENCLOSED
+
+/area/crew_quarters/sleep/maintDorm1
+ name = "\improper Construction Dorm 1"
+ icon_state = "Sleep"
+ flags = RAD_SHIELDED
+ soundproofed = TRUE
+
+/area/crew_quarters/sleep/maintDorm2
+ name = "\improper Construction Dorm 2"
+ icon_state = "Sleep"
+ flags = RAD_SHIELDED
+ soundproofed = TRUE
+
+/area/crew_quarters/sleep/maintDorm3
+ name = "\improper Construction Dorm 3"
+ icon_state = "Sleep"
+ flags = RAD_SHIELDED
+ soundproofed = TRUE
+
+/area/crew_quarters/sleep/maintDorm4
+ name = "\improper Construction Dorm 4"
+ icon_state = "Sleep"
+ flags = RAD_SHIELDED
+ soundproofed = TRUE
+
+/area/crew_quarters/sleep/vistor_room_1
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+
+/area/crew_quarters/sleep/vistor_room_2
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+
+/area/crew_quarters/sleep/vistor_room_3
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+
+/area/crew_quarters/sleep/vistor_room_4
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+
+/area/crew_quarters/sleep/vistor_room_5
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+
+/area/crew_quarters/sleep/vistor_room_6
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+
+/area/crew_quarters/sleep/vistor_room_7
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+
+/area/crew_quarters/sleep/vistor_room_8
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+
+/area/crew_quarters/sleep/vistor_room_9
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+
+/area/crew_quarters/sleep/vistor_room_10
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+
+/area/crew_quarters/sleep/vistor_room_11
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+
+/area/crew_quarters/sleep/vistor_room_12
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+
+/area/crew_quarters/sleep/Dorm_1
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+
+/area/crew_quarters/sleep/Dorm_2
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+
+/area/crew_quarters/sleep/Dorm_3
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+
+/area/crew_quarters/sleep/Dorm_4
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+
+/area/crew_quarters/sleep/Dorm_5
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+
+/area/crew_quarters/sleep/Dorm_6
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+
+/area/crew_quarters/sleep/Dorm_7
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+
+/area/crew_quarters/sleep/Dorm_8
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+
+/area/crew_quarters/sleep/Dorm_9
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+
+/area/crew_quarters/sleep/Dorm_10
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+
+/area/crew_quarters/sleep/Dorm_1/holo
+ name = "\improper Dorm 1 Holodeck"
+ icon_state = "dk_yellow"
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+
+/area/crew_quarters/sleep/Dorm_3/holo
+ name = "\improper Dorm 3 Holodeck"
+ icon_state = "dk_yellow"
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+
+/area/crew_quarters/sleep/Dorm_5/holo
+ name = "\improper Dorm 5 Holodeck"
+ icon_state = "dk_yellow"
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+
+/area/crew_quarters/sleep/Dorm_7/holo
+ name = "\improper Dorm 7 Holodeck"
+ icon_state = "dk_yellow"
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+
+/area/crew_quarters/sleep/spacedorm1
+ name = "\improper Visitor Lodging 1"
+ icon_state = "dk_yellow"
+ lightswitch = 0
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+/area/crew_quarters/sleep/spacedorm2
+ name = "\improper Visitor Lodging 2"
+ icon_state = "dk_yellow"
+ lightswitch = 0
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+/area/crew_quarters/sleep/spacedorm3
+ name = "\improper Visitor Lodging 3"
+ icon_state = "dk_yellow"
+ lightswitch = 0
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+/area/crew_quarters/sleep/spacedorm4
+ name = "\improper Visitor Lodging 4"
+ icon_state = "dk_yellow"
+ lightswitch = 0
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+
+/area/holodeck/holodorm/source_basic
+ name = "\improper Holodeck Source"
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+/area/holodeck/holodorm/source_desert
+ name = "\improper Holodeck Source"
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+/area/holodeck/holodorm/source_seating
+ name = "\improper Holodeck Source"
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+/area/holodeck/holodorm/source_beach
+ name = "\improper Holodeck Source"
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+/area/holodeck/holodorm/source_garden
+ name = "\improper Holodeck Source"
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+/area/holodeck/holodorm/source_boxing
+ name = "\improper Holodeck Source"
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+/area/holodeck/holodorm/source_snow
+ name = "\improper Holodeck Source"
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+/area/holodeck/holodorm/source_space
+ name = "\improper Holodeck Source"
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+/area/holodeck/holodorm/source_off
+ name = "\improper Holodeck Source"
+ flags = RAD_SHIELDED | BLUE_SHIELDED
+ soundproofed = TRUE
+
+/area/ai_core_foyer
+ name = "\improper AI Core Access"
+
+/area/medical/virologyisolation
+ name = "\improper Virology Isolation"
+ icon_state = "virology"
+/area/medical/recoveryrestroom
+ name = "\improper Recovery Room Restroom"
+ icon_state = "virology"
+
+/area/security/hallway
+ name = "\improper Security Hallway"
+ icon_state = "security"
+/area/security/hallwayaux
+ name = "\improper Security Armory Hallway"
+ icon_state = "security"
+/area/security/forensics
+ name = "\improper Forensics Lab"
+ icon_state = "security"
+/area/security/breakroom
+ name = "\improper Security Breakroom"
+ icon_state = "security"
+/area/security/brig/visitation
+ name = "\improper Visitation"
+ icon_state = "security"
+/area/security/brig/bathroom
+ name = "\improper Brig Bathroom"
+ icon_state = "security"
+/area/security/armory/blue
+ name = "\improper Armory - Blue"
+ icon_state = "armory"
+/area/security/armory/red
+ name = "\improper Armory - Red"
+ icon_state = "red2"
+/area/security/observation
+ name = "\improper Brig Observation"
+ icon_state = "riot_control"
+/area/security/eva
+ name = "\improper Security EVA"
+ icon_state = "security_equip_storage"
+/area/security/recstorage
+ name = "\improper Brig Recreation Storage"
+ icon_state = "brig"
+
+/area/engineering/atmos/backup
+ name = "\improper Backup Atmospherics"
+/area/engineering/engine_balcony
+ name = "\improper Engine Room Balcony"
+/area/engineering/foyer_mezzenine
+ name = "\improper Engineering Mezzenine"
+
+/area/hallway/station
+ icon_state = "hallC1"
+/area/hallway/station/atrium
+ name = "\improper Main Station Atrium"
+/area/hallway/station/port
+ name = "\improper Main Port Hallway"
+/area/hallway/station/starboard
+ name = "\improper Main Starboard Hallway"
+/area/hallway/station/upper
+ name = "\improper Main Upper Hallway"
+/area/hallway/station/docks
+ name = "\improper Docks Hallway"
+
+/area/bridge/secondary
+ name = "\improper Secondary Command Office"
+
+/area/bridge/secondary/hallway
+ name = "\improper Secondary Command Hallway"
+/area/bridge/secondary/meeting_room
+ name = "\improper Secondary Command Meeting Room"
+ lightswitch = 0
+/area/bridge/secondary/teleporter
+ name = "\improper Secondary Teleporter"
+ lightswitch = 0
+
+/area/tether/station/visitorhallway
+ name = "\improper Visitor Hallway"
+ icon_state = "dk_yellow"
+/area/tether/station/visitorhallway/office
+ name = "\improper Visitor Office"
+ icon_state = "dk_yellow"
+ lightswitch = 0
+/area/tether/station/visitorhallway/laundry
+ name = "\improper Space Laundry"
+ icon_state = "dk_yellow"
+ lightswitch = 0
+/area/tether/station/visitorhallway/lounge
+ name = "\improper Visitor Lounge"
+ icon_state = "dk_yellow"
+ lightswitch = 0
+
+/area/maintenance/station
+ icon_state = "fsmaint"
+/area/maintenance/station/bridge
+ name = "\improper Bridge Maintenance"
+/area/maintenance/station/eng_lower
+ name = "\improper Engineering Lower Maintenance"
+/area/maintenance/station/eng_upper
+ name = "\improper Engineering Upper Maintenance"
+/area/maintenance/station/medbay
+ name = "\improper Medbay Maintenance"
+/area/maintenance/station/cargo
+ name = "\improper Cargo Maintenance"
+/area/maintenance/station/elevator
+ name = "\improper Elevator Maintenance"
+/area/maintenance/station/sec_lower
+ name = "\improper Security Lower Maintenance"
+/area/maintenance/station/sec_upper
+ name = "\improper Security Upper Maintenance"
+/area/maintenance/station/micro
+ name = "\improper Micro Maintenance"
+/area/maintenance/station/virology
+ name = "\improper Virology Maintenance"
+/area/maintenance/station/ai
+ name = "\improper AI Maintenance"
+ sound_env = SEWER_PIPE
+/area/maintenance/station/exploration
+ name = "\improper Exploration Maintenance"
+/area/maintenance/abandonedlibrary
+ name = "\improper Abandoned Library"
+ icon_state = "library"
+/area/maintenance/abandonedlibraryconference
+ name = "\improper Abandoned Library Conference"
+ icon_state = "library"
+/area/maintenance/station/spacecommandmaint
+ name = "\improper Secondary Command Maintenance"
+ icon_state = "bridge"
+ sound_env = SEWER_PIPE
+/area/maintenance/substation/spacecommand
+ name = "\improper Secondary Command Substation"
+ icon_state = "substation"
+
+/area/shuttle/tether/crash1
+ name = "\improper Crash Site 1"
+ icon_state = "shuttle2"
+ base_turf = /turf/simulated/floor/outdoors/dirt/virgo3b_better
+/area/shuttle/tether/crash2
+ name = "\improper Crash Site 2"
+ icon_state = "shuttle2"
+ base_turf = /turf/simulated/floor/outdoors/dirt/virgo3b_better
+
+// Exploration Shuttle stuff //
+/area/tether/exploration
+ name = "\improper Excursion Shuttle Dock"
+ icon_state = "yellow"
+ holomap_color = HOLOMAP_AREACOLOR_SCIENCE
+ sound_env = LARGE_ENCLOSED
+ ambience = AMBIENCE_HANGAR
+
+/area/tether/exploration/equipment
+ name = "\improper Exploration Equipment Storage"
+ sound_env = STANDARD_STATION
+ ambience = AMBIENCE_GENERIC
+
+/area/tether/exploration/crew
+ name = "\improper Exploration Crew Area"
+ sound_env = STANDARD_STATION
+ ambience = AMBIENCE_GENERIC
+
+/area/tether/exploration/pathfinder_office
+ name = "\improper Pathfinder's Office"
+ sound_env = STANDARD_STATION
+ ambience = AMBIENCE_GENERIC
+
+/area/tether/exploration/hallway
+ name = "\improper Exploration Hallway"
+ sound_env = STANDARD_STATION
+ ambience = AMBIENCE_GENERIC
+
+/area/tether/exploration/staircase
+ name = "\improper Exploration Staircase"
+ sound_env = STANDARD_STATION
+ ambience = AMBIENCE_GENERIC
+
+/area/tether/exploration/showers
+ name = "\improper Exploration Showers"
+ sound_env = SMALL_ENCLOSED
+ ambience = AMBIENCE_GENERIC
+
+/area/tether/exploration/pilot_office
+ name = "\improper Pilot's Office"
+ sound_env = STANDARD_STATION
+ ambience = AMBIENCE_GENERIC
+
+/area/shuttle/excursion
+ requires_power = 1
+ icon_state = "shuttle2"
+
+/area/shuttle/excursion/general
+ name = "\improper Excursion Shuttle"
+
+/area/shuttle/excursion/cockpit
+ name = "\improper Excursion Shuttle Cockpit"
+
+/area/shuttle/excursion/cargo
+ name = "\improper Excursion Shuttle Cargo"
+
+/area/shuttle/tourbus
+ requires_power = 1
+ icon_state = "shuttle2"
+
+/area/shuttle/tourbus/general
+ name = "\improper Tour Bus"
+
+/area/shuttle/tourbus/cockpit
+ name = "\improper Tour Bus Cockpit"
+
+/area/shuttle/medivac
+ requires_power = 1
+ icon_state = "shuttle2"
+
+/area/shuttle/medivac/general
+ name = "\improper Medivac"
+
+/area/shuttle/medivac/cockpit
+ name = "\improper Medivac Cockpit"
+
+/area/shuttle/medivac/engines
+ name = "\improper Medivac Engines"
+
+/area/shuttle/securiship
+ requires_power = 1
+ icon_state = "shuttle2"
+
+/area/shuttle/securiship/general
+ name = "\improper Securiship"
+
+/area/shuttle/securiship/cockpit
+ name = "\improper Securiship Cockpit"
+
+/area/shuttle/securiship/engines
+ name = "\improper Securiship Engines"
+
+// Asteroid Mining belter and Mining Outpost shuttles and refinery/gear areas
+/area/quartermaster/belterdock
+ name = "\improper Cargo Belter Access"
+ icon_state = "mining"
+/area/quartermaster/belterdock/gear
+ name = "\improper Mining Gear Storage"
+/area/quartermaster/belterdock/refinery
+ name = "\improper Mining Refinery"
+/area/quartermaster/belterdock/surface_mining_outpost_shuttle_hangar
+ name = "\improper Mining Outpost Shuttle - Station"
+ ambience = AMBIENCE_HANGAR
+ sound_env = LARGE_ENCLOSED
+area/shuttle/mining_outpost/shuttle
+ name = "\improper Mining Outpost Shuttle"
+ icon_state = "shuttle2"
+// Elevator area //
+
+/area/tether/elevator
+ name = "\improper Tether Elevator"
+ icon = 'icons/turf/areas_vr.dmi'
+ icon_state = "elevator"
+
+/area/tether/midpoint
+ name = "\improper Tether Midpoint"
+
+//////////////////////////////////
+
+/area/antag/antag_base
+ name = "\improper Syndicate Outpost"
+ requires_power = 0
+ dynamic_lighting = 0
+
+//Merc shuttle
+/area/shuttle/mercenary
+ name = "\improper Mercenary Shuttle"
+ icon_state = "shuttle2"
+
+//Vox shuttle
+/area/shuttle/skipjack
+ name = "\improper Skipjack"
+ icon_state = "shuttle2"
+
+//Ninja shuttle
+/area/shuttle/ninja
+ name = "\improper Ninjacraft"
+ icon_state = "shuttle2"
+
+/area/teleporter/departing
+ name = "\improper Long-Range Teleporter"
+ icon_state = "teleporter"
+ music = "signal"
+
+// Override telescience shielding on some areas
+/area/security/armoury
+ flags = BLUE_SHIELDED
+
+/area/security/tactical
+ flags = BLUE_SHIELDED
+
+/area/security/nuke_storage
+ flags = BLUE_SHIELDED
+
+/area/supply
+ flags = BLUE_SHIELDED
+
+// Add rad shielding to maintenance and construction sites
+/area/vacant
+ flags = RAD_SHIELDED
+
+/area/maintenance
+ flags = RAD_SHIELDED
+
+/area/rnd/research_storage //Located entirely in maint under public access, so why not that too
+ flags = RAD_SHIELDED
+
+// New shuttles
+/area/shuttle/administration/transit
+ name = "Deep Space (AS)"
+ icon_state = "shuttle"
+
+/area/shuttle/administration/away_mission
+ name = "Away Mission (AS)"
+ icon_state = "shuttle"
+
+/area/shuttle/awaymission/home
+ name = "NSB Adephagia (AM)"
+ icon_state = "shuttle2"
+
+/area/shuttle/awaymission/warp
+ name = "Deep Space (AM)"
+ icon_state = "shuttle"
+
+/area/shuttle/awaymission/away
+ name = "Away Mission (AM)"
+ icon_state = "shuttle2"
+
+/area/shuttle/awaymission/oldengbase
+ name = "Old Construction Site (AM)"
+ icon_state = "shuttle2"
+
+/area/medical/resleeving
+ name = "Resleeving Lab"
+ icon_state = "genetics"
+
+/area/bigship
+ name = "Bigship"
+ requires_power = 0
+ flags = RAD_SHIELDED
+ sound_env = SMALL_ENCLOSED
+ base_turf = /turf/space
+ icon_state = "red2"
+
+/area/bigship/teleporter
+ name = "Bigship Teleporter Room"
+
+//////// Abductor Areas ////////
+/area/unknown
+ requires_power = 0
+ flags = RAD_SHIELDED
+ icon_state = "red2"
+
+/area/unknown/dorm1
+ name = "Unknown Dorm 1"
+
+/area/unknown/dorm2
+ name = "Unknown Dorm 2"
+
+/area/unknown/dorm3
+ name = "Unknown Dorm 3"
+
+/area/unknown/dorm4
+ name = "Unknown Dorm 4"
+
+/area/unknown/dorm5
+ name = "Unknown Dorm 5"
+
+/area/unknown/dorm6
+ name = "Unknown Dorm 6"
+
+// ERT/Deathsquad Shuttle
+/area/shuttle/specialops/centcom
+ name = "Special Operations Shuttle - Centcom"
+ icon_state = "shuttlered"
+ base_turf = /turf/unsimulated/floor/shuttle_ceiling
+
+/area/shuttle/specialops/tether
+ name = "Special Operations Shuttle - Tether"
+ icon_state = "shuttlered"
+
+/area/shuttle/specialops/transit
+ name = "transit"
+ icon_state = "shuttlered"
+ base_turf = /turf/space/transit/east
+
+// Tether Map has this shuttle
+/area/shuttle/tether
+ name = "Tether Shuttle"
+ icon_state = "shuttle2"
+
+//Skipjack
+
+/area/skipjack_station
+ name = "Raider Outpost"
+ icon_state = "yellow"
+ requires_power = 0
+ dynamic_lighting = 0
+ flags = RAD_SHIELDED
+ ambience = AMBIENCE_HIGHSEC
+
+/area/skipjack_station/transit
+ name = "transit"
+ icon_state = "shuttlered"
+ base_turf = /turf/space/transit/north
+
+/area/skipjack_station/orbit
+ name = "near the Tether"
+ icon_state = "northwest"
+
+/area/skipjack_station/arrivals_dock
+ name = "\improper docked with Tether"
+ icon_state = "shuttle"
+
+// Ninja areas
+/area/ninja_dojo
+ name = "\improper Ninja Base"
+ icon_state = "green"
+ requires_power = 0
+ flags = RAD_SHIELDED
+ ambience = AMBIENCE_HIGHSEC
+
+/area/ninja_dojo/dojo
+ name = "\improper Clan Dojo"
+ dynamic_lighting = 0
+
+/area/ninja_dojo/start
+ name = "\improper Clan Dojo"
+ icon_state = "shuttlered"
+ base_turf = /turf/simulated/floor/plating
+
+/area/ninja_dojo/orbit
+ name = "near the Tether"
+ icon_state = "south"
+
+/area/ninja_dojo/transit
+ name = "transit"
+ icon_state = "shuttlered"
+ base_turf = /turf/space/transit/north
+
+/area/ninja_dojo/arrivals_dock
+ name = "\improper docked with Tether"
+ icon_state = "shuttle"
+ dynamic_lighting = 0
+
+// Exclude some more areas from the atmos leak event so people don't get trapped when spawning.
+/datum/event/atmos_leak/setup()
+ excluded |= /area/tether/surfacebase/tram
+ excluded |= /area/tether/surfacebase/surface_one_hall
+ excluded |= /area/tether/surfacebase/surface_two_hall
+ excluded |= /area/tether/surfacebase/surface_three_hall
+ excluded |= /area/teleporter/departing
+ excluded |= /area/hallway/station/upper
+ ..()
diff --git a/maps/tether_better/tether_defines.dm b/maps/tether_better/tether_defines.dm
new file mode 100644
index 0000000000..3d36aad020
--- /dev/null
+++ b/maps/tether_better/tether_defines.dm
@@ -0,0 +1,365 @@
+//Normal map defs
+#define Z_LEVEL_SURFACE_LOW 1
+#define Z_LEVEL_SURFACE_MID 2
+#define Z_LEVEL_SURFACE_HIGH 3
+#define Z_LEVEL_TRANSIT 4
+#define Z_LEVEL_SPACE_LOW 5
+#define Z_LEVEL_SPACE_MID 6
+#define Z_LEVEL_SPACE_HIGH 7
+#define Z_LEVEL_SURFACE_MINE 8
+#define Z_LEVEL_SOLARS 9
+#define Z_LEVEL_MISC 10
+#define Z_LEVEL_UNDERDARK 11
+#define Z_LEVEL_PLAINS 12
+#define Z_LEVEL_OFFMAP1 13
+#define Z_LEVEL_OFFMAP2 14
+#define Z_LEVEL_ROGUEMINE_1 15
+#define Z_LEVEL_ROGUEMINE_2 16
+#define Z_LEVEL_BEACH 17
+#define Z_LEVEL_BEACH_CAVE 18
+#define Z_LEVEL_AEROSTAT 19
+#define Z_LEVEL_AEROSTAT_SURFACE 20
+#define Z_LEVEL_DEBRISFIELD 21
+#define Z_LEVEL_FUELDEPOT 22
+#define Z_LEVEL_GATEWAY 23
+
+//Camera networks
+#define NETWORK_TETHER "Tether"
+#define NETWORK_TCOMMS "Telecommunications" //Using different from Polaris one for better name
+#define NETWORK_OUTSIDE "Outside"
+#define NETWORK_EXPLORATION "Exploration"
+#define NETWORK_XENOBIO "Xenobiology"
+
+/datum/map/tether/New()
+ ..()
+ var/choice = pickweight(list(
+ "tether_perfect" = 1
+ ))
+ if(choice)
+ lobby_screens = list(choice)
+
+/datum/map/tether
+ name = "Virgo"
+ full_name = "NSB Adephagia"
+ path = "tether"
+
+ use_overmap = TRUE
+ overmap_z = Z_LEVEL_MISC
+ overmap_size = 50
+ overmap_event_areas = 44
+ usable_email_tlds = list("virgo.nt")
+
+ zlevel_datum_type = /datum/map_z_level/tether
+
+ lobby_icon = 'icons/misc/title_vr_2.dmi'
+ lobby_screens = list("tether_perfect")
+ id_hud_icons = 'icons/mob/hud_jobs_vr.dmi'
+
+ holomap_smoosh = list(list(
+ Z_LEVEL_SURFACE_LOW,
+ Z_LEVEL_SURFACE_MID,
+ Z_LEVEL_SURFACE_HIGH,
+ Z_LEVEL_SPACE_LOW,
+ Z_LEVEL_SPACE_MID,
+ Z_LEVEL_SPACE_HIGH))
+
+ station_name = "NSB Twodephagia"
+ station_short = "Tether But Better"
+ dock_name = "Virgo-3BB Colony"
+ dock_type = "surface"
+ boss_name = "Central Command"
+ boss_short = "CentCom"
+ company_name = "NanoTrasen"
+ company_short = "NT"
+ starsys_name = "Virgo-Erigone"
+
+ shuttle_docked_message = "The scheduled ULTRA BLING tram to the %dock_name% has arrived. It will depart in approximately %ETD%."
+ shuttle_leaving_dock = "The ULTRA BLING tram has left the station. Estimate %ETA% until the tram arrives at %dock_name%."
+ shuttle_called_message = "A scheduled crew transfer to the %dock_name% is occuring. The ULTRA BLING tram will be arriving shortly. Those departing should proceed to the ULTRA BLING tram station within %ETA%."
+ shuttle_recall_message = "The scheduled crew transfer has been cancelled."
+ shuttle_name = "Automated Tram"
+ emergency_shuttle_docked_message = "The evacuation ULTRA BLING tram has arrived at the tram station. You have approximately %ETD% to board the tram."
+ emergency_shuttle_leaving_dock = "The emergency ULTRA BLING tram has left the station. Estimate %ETA% until the tram arrives at %dock_name%."
+ emergency_shuttle_called_message = "An emergency evacuation has begun, and an off-schedule ULTRA BLING tram has been called. It will arrive at the ULTRA BLING tram station in approximately %ETA%."
+ emergency_shuttle_recall_message = "The evacuation ULTRA BLING tram has been recalled."
+
+ station_networks = list(
+ NETWORK_CARGO,
+ NETWORK_CIRCUITS,
+ NETWORK_CIVILIAN,
+ NETWORK_COMMAND,
+ NETWORK_ENGINE,
+ NETWORK_ENGINEERING,
+ NETWORK_EXPLORATION,
+ //NETWORK_DEFAULT, //Is this even used for anything? Robots show up here, but they show up in ROBOTS network too,
+ NETWORK_MEDICAL,
+ NETWORK_MINE,
+ NETWORK_OUTSIDE,
+ NETWORK_RESEARCH,
+ NETWORK_RESEARCH_OUTPOST,
+ NETWORK_ROBOTS,
+ NETWORK_SECURITY,
+ NETWORK_TCOMMS,
+ NETWORK_TETHER
+ )
+ secondary_networks = list(
+ NETWORK_ERT,
+ NETWORK_MERCENARY,
+ NETWORK_THUNDER,
+ NETWORK_COMMUNICATORS,
+ NETWORK_ALARM_ATMOS,
+ NETWORK_ALARM_POWER,
+ NETWORK_ALARM_FIRE,
+ NETWORK_TALON_HELMETS,
+ NETWORK_TALON_SHIP
+ )
+
+ bot_patrolling = FALSE
+
+ allowed_spawns = list("Tram Station","Gateway","Cryogenic Storage","Cyborg Storage","ITV Talon Cryo")
+ spawnpoint_died = /datum/spawnpoint/tram
+ spawnpoint_left = /datum/spawnpoint/tram
+ spawnpoint_stayed = /datum/spawnpoint/cryo
+
+ meteor_strike_areas = list(/area/tether/surfacebase/outside/outside3)
+
+ default_skybox = /datum/skybox_settings/tether
+
+ unit_test_exempt_areas = list(
+ /area/tether/surfacebase/outside/outside1,
+ /area/tether/elevator,
+ /area/vacant/vacant_site,
+ /area/vacant/vacant_site/east,
+ /area/crew_quarters/sleep/Dorm_1/holo,
+ /area/crew_quarters/sleep/Dorm_3/holo,
+ /area/crew_quarters/sleep/Dorm_5/holo,
+ /area/crew_quarters/sleep/Dorm_7/holo,
+ /area/looking_glass/lg_1,
+ /area/rnd/miscellaneous_lab
+ )
+
+ unit_test_exempt_from_atmos = list(
+ /area/engineering/atmos_intake, // Outside,
+ /area/rnd/external, // Outside,
+ /area/tether/surfacebase/emergency_storage/rnd,
+ /area/tether/surfacebase/emergency_storage/atrium,
+ /area/tether/surfacebase/lowernortheva, // it airlock
+ /area/tether/surfacebase/lowernortheva/external, //it outside
+ /area/tether/surfacebase/security/gasstorage) //it maint
+
+
+ lateload_z_levels = list(
+ list("Tether - Misc","Tether - Underdark","Tether - Plains"), //Stock Tether lateload maps
+ list("Offmap Ship - Talon Z1","Offmap Ship - Talon Z2"),
+ list("Asteroid Belt 1","Asteroid Belt 2"),
+ list("Desert Planet - Z1 Beach","Desert Planet - Z2 Cave"),
+ list("Remmi Aerostat - Z1 Aerostat","Remmi Aerostat - Z2 Surface"),
+ list("Debris Field - Z1 Space"),
+ list("Fuel Depot - Z1 Space")
+ )
+
+ lateload_single_pick = list(
+ list("Carp Farm"),
+ list("Snow Field"),
+ list("Listening Post")
+ )
+
+ ai_shell_restricted = TRUE
+ ai_shell_allowed_levels = list(
+ Z_LEVEL_SURFACE_LOW,
+ Z_LEVEL_SURFACE_MID,
+ Z_LEVEL_SURFACE_HIGH,
+ Z_LEVEL_TRANSIT,
+ Z_LEVEL_SPACE_LOW,
+ Z_LEVEL_SPACE_MID,
+ Z_LEVEL_SPACE_HIGH,
+ Z_LEVEL_SURFACE_MINE,
+ Z_LEVEL_SOLARS,
+ Z_LEVEL_MISC,
+ Z_LEVEL_BEACH
+ )
+
+ belter_docked_z = list(Z_LEVEL_SPACE_HIGH)
+ belter_transit_z = list(Z_LEVEL_MISC)
+ belter_belt_z = list(Z_LEVEL_ROGUEMINE_1,
+ Z_LEVEL_ROGUEMINE_2)
+
+ mining_station_z = list(Z_LEVEL_SPACE_HIGH)
+ mining_outpost_z = list(Z_LEVEL_SURFACE_MINE)
+
+ lateload_single_pick = null //Nothing right now.
+
+ planet_datums_to_make = list(/datum/planet/virgo3b_better,
+ /datum/planet/virgo4)
+
+/datum/map/tether/perform_map_generation()
+
+ new /datum/random_map/automata/cave_system/no_cracks(null, 1, 1, Z_LEVEL_SURFACE_MINE, world.maxx, world.maxy) // Create the mining Z-level.
+ new /datum/random_map/noise/ore(null, 1, 1, Z_LEVEL_SURFACE_MINE, 64, 64) // Create the mining ore distribution map.
+
+ new /datum/random_map/automata/cave_system/no_cracks(null, 1, 1, Z_LEVEL_SOLARS, world.maxx, world.maxy) // Create the mining Z-level.
+ new /datum/random_map/noise/ore(null, 1, 1, Z_LEVEL_SOLARS, 64, 64) // Create the mining ore distribution map.
+
+ return 1
+
+/datum/map/tether/get_map_info()
+ . = list()
+ . += "Tether? Bah! Who needs Tether. We have something better! Way better! Welcome to better tether!
"
+ . += "Virgo 3B? Phoron? Wake up, samurai, it's time to vore on new and god damn improved planet! Virgo 3BB. What does it mean? Virgo 3B BETTER!
"
+ . += "Fresh air! Green grass! Sunny days! You want it? It's yours, my friend. As long as you come to NSB Twodephagia!
"
+ . += "No elevator! Better pond! Extra original gaslamps! Now, get on and have some vore-mazing fuckin' time!"
+ return jointext(., "
")
+
+/datum/skybox_settings/tether
+ icon_state = "space5"
+ use_stars = FALSE
+
+/datum/planet/virgo3b_better
+ expected_z_levels = list(
+ Z_LEVEL_SURFACE_LOW,
+ Z_LEVEL_SURFACE_MID,
+ Z_LEVEL_SURFACE_HIGH,
+ Z_LEVEL_SURFACE_MINE,
+ Z_LEVEL_SOLARS,
+ Z_LEVEL_PLAINS
+ )
+/datum/planet/virgo4
+ expected_z_levels = list(
+ Z_LEVEL_BEACH
+ )
+
+// Overmap represetation of tether
+/obj/effect/overmap/visitable/sector/virgo3b_better
+ name = "Virgo 3B 2.0"
+ desc = "Full of not-phoron, and home to the NSB Twophagia, where you can dock and vore some booty."
+ scanner_desc = @{"[i]Registration[/i]: NSB Twophagia
+[i]Class[/i]: Installation
+[i]Transponder[/i]: Transmitting (CIV), NanoTrasen IFF
+[b]Notice[/b]: NanoTrasen Base, authorized personnel only"}
+ base = 1
+ icon_state = "globe"
+ color = "#d35b5b"
+ initial_generic_waypoints = list(
+ "tether_dockarm_d1a1", //Bottom left,
+ "tether_dockarm_d1a2", //Top left,
+ "tether_dockarm_d1a3", //Left on inside,
+ "tether_dockarm_d2a1", //Bottom right,
+ "tether_dockarm_d2a2", //Top right,
+ "tether_dockarm_d1l", //End of left arm,
+ "tether_dockarm_d2l", //End of right arm,
+ "tether_space_SE", //station1, bottom right of space,
+ "tether_space_NE", //station1, top right of space,
+ "tether_space_SW", //station3, bottom left of space,
+ "tether_excursion_hangar", //Excursion shuttle hangar,
+ "tether_medivac_dock", //Medical shuttle dock,
+ "tourbus_dock" //Surface large hangar
+ )
+ //Despite not being in the multi-z complex, these levels are part of the overmap sector
+ extra_z_levels = list(
+ Z_LEVEL_SURFACE_MINE,
+ Z_LEVEL_SOLARS,
+ Z_LEVEL_PLAINS,
+ Z_LEVEL_UNDERDARK
+ )
+
+/obj/effect/overmap/visitable/sector/virgo3b_better/Crossed(var/atom/movable/AM)
+ . = ..()
+ announce_atc(AM,going = FALSE)
+
+/obj/effect/overmap/visitable/sector/virgo3b_better/Uncrossed(var/atom/movable/AM)
+ . = ..()
+ announce_atc(AM,going = TRUE)
+
+/obj/effect/overmap/visitable/sector/virgo3b_better/get_space_zlevels()
+ return list(Z_LEVEL_SPACE_LOW, Z_LEVEL_SPACE_MID, Z_LEVEL_SPACE_HIGH)
+
+/obj/effect/overmap/visitable/sector/virgo3b_better/proc/announce_atc(var/atom/movable/AM, var/going = FALSE)
+ var/message = "Sensor contact for vessel '[AM.name]' has [going ? "left" : "entered"] ATC control area."
+ //For landables, we need to see if their shuttle is cloaked
+ if(istype(AM, /obj/effect/overmap/visitable/ship/landable))
+ var/obj/effect/overmap/visitable/ship/landable/SL = AM //Phew
+ var/datum/shuttle/autodock/multi/shuttle = SSshuttles.shuttles[SL.shuttle]
+ if(!istype(shuttle) || !shuttle.cloaked) //Not a multishuttle (the only kind that can cloak) or not cloaked
+ atc.msg(message)
+
+ //For ships, it's safe to assume they're big enough to not be sneaky
+ else if(istype(AM, /obj/effect/overmap/visitable/ship))
+ atc.msg(message)
+
+// For making the 6-in-1 holomap, we calculate some offsets
+#define TETHER_MAP_SIZE 140 // Width and height of compiled in tether z levels.
+#define TETHER_HOLOMAP_CENTER_GUTTER 40 // 40px central gutter between columns
+#define TETHER_HOLOMAP_MARGIN_X ((HOLOMAP_ICON_SIZE - (2*TETHER_MAP_SIZE) - TETHER_HOLOMAP_CENTER_GUTTER) / 2) // 80
+#define TETHER_HOLOMAP_MARGIN_Y ((HOLOMAP_ICON_SIZE - (3*TETHER_MAP_SIZE)) / 2) // 30
+
+// We have a bunch of stuff common to the station z levels
+/datum/map_z_level/tether/station
+ flags = MAP_LEVEL_STATION|MAP_LEVEL_CONTACT|MAP_LEVEL_PLAYER|MAP_LEVEL_CONSOLES|MAP_LEVEL_XENOARCH_EXEMPT
+ holomap_legend_x = 220
+ holomap_legend_y = 160
+
+/datum/map_z_level/tether/station/surface_low
+ z = Z_LEVEL_SURFACE_LOW
+ name = "Surface 1"
+ flags = MAP_LEVEL_STATION|MAP_LEVEL_CONTACT|MAP_LEVEL_PLAYER|MAP_LEVEL_CONSOLES|MAP_LEVEL_SEALED|MAP_LEVEL_XENOARCH_EXEMPT
+ base_turf = /turf/simulated/floor/outdoors/rocks/virgo3b_better
+ holomap_offset_x = TETHER_HOLOMAP_MARGIN_X
+ holomap_offset_y = TETHER_HOLOMAP_MARGIN_Y + TETHER_MAP_SIZE*0
+
+/datum/map_z_level/tether/station/surface_mid
+ z = Z_LEVEL_SURFACE_MID
+ name = "Surface 2"
+ flags = MAP_LEVEL_STATION|MAP_LEVEL_CONTACT|MAP_LEVEL_PLAYER|MAP_LEVEL_CONSOLES|MAP_LEVEL_SEALED|MAP_LEVEL_XENOARCH_EXEMPT
+ base_turf = /turf/simulated/open
+ holomap_offset_x = TETHER_HOLOMAP_MARGIN_X
+ holomap_offset_y = TETHER_HOLOMAP_MARGIN_Y + TETHER_MAP_SIZE*1
+
+/datum/map_z_level/tether/station/surface_high
+ z = Z_LEVEL_SURFACE_HIGH
+ name = "Surface 3"
+ flags = MAP_LEVEL_STATION|MAP_LEVEL_CONTACT|MAP_LEVEL_PLAYER|MAP_LEVEL_CONSOLES|MAP_LEVEL_SEALED|MAP_LEVEL_XENOARCH_EXEMPT
+ base_turf = /turf/simulated/open
+ holomap_offset_x = TETHER_HOLOMAP_MARGIN_X
+ holomap_offset_y = TETHER_HOLOMAP_MARGIN_Y + TETHER_MAP_SIZE*2
+
+/datum/map_z_level/tether/transit
+ z = Z_LEVEL_TRANSIT
+ name = "Transit"
+ flags = MAP_LEVEL_STATION|MAP_LEVEL_SEALED|MAP_LEVEL_PLAYER|MAP_LEVEL_CONTACT|MAP_LEVEL_XENOARCH_EXEMPT
+
+/datum/map_z_level/tether/station/space_low
+ z = Z_LEVEL_SPACE_LOW
+ name = "Asteroid 1"
+ base_turf = /turf/space
+ transit_chance = 33
+ holomap_offset_x = HOLOMAP_ICON_SIZE - TETHER_HOLOMAP_MARGIN_X - TETHER_MAP_SIZE
+ holomap_offset_y = TETHER_HOLOMAP_MARGIN_Y + TETHER_MAP_SIZE*0
+
+/datum/map_z_level/tether/station/space_mid
+ z = Z_LEVEL_SPACE_MID
+ name = "Asteroid 2"
+ base_turf = /turf/simulated/open
+ transit_chance = 33
+ holomap_offset_x = HOLOMAP_ICON_SIZE - TETHER_HOLOMAP_MARGIN_X - TETHER_MAP_SIZE
+ holomap_offset_y = TETHER_HOLOMAP_MARGIN_Y + TETHER_MAP_SIZE*1
+
+/datum/map_z_level/tether/station/space_high
+ z = Z_LEVEL_SPACE_HIGH
+ name = "Asteroid 3"
+ base_turf = /turf/simulated/open
+ transit_chance = 33
+ holomap_offset_x = HOLOMAP_ICON_SIZE - TETHER_HOLOMAP_MARGIN_X - TETHER_MAP_SIZE
+ holomap_offset_y = TETHER_HOLOMAP_MARGIN_Y + TETHER_MAP_SIZE*2
+
+/datum/map_z_level/tether/mine
+ z = Z_LEVEL_SURFACE_MINE
+ name = "Mining Outpost"
+ flags = MAP_LEVEL_CONTACT|MAP_LEVEL_PLAYER|MAP_LEVEL_SEALED
+ base_turf = /turf/simulated/floor/outdoors/rocks/virgo3b_better
+
+/datum/map_z_level/tether/solars
+ z = Z_LEVEL_SOLARS
+ name = "Solar Field"
+ flags = MAP_LEVEL_CONTACT|MAP_LEVEL_PLAYER|MAP_LEVEL_SEALED
+ base_turf = /turf/simulated/floor/outdoors/rocks/virgo3b_better
+
diff --git a/maps/tether_better/tether_jobs.dm b/maps/tether_better/tether_jobs.dm
new file mode 100644
index 0000000000..a737f96bd0
--- /dev/null
+++ b/maps/tether_better/tether_jobs.dm
@@ -0,0 +1,219 @@
+///////////////////////////////////
+//// Talon Jobs
+/datum/department/talon
+ name = DEPARTMENT_TALON
+ short_name = "Talon"
+ color = "#888888"
+ sorting_order = -2
+ assignable = FALSE
+ visible = FALSE
+
+/datum/job/talon_captain
+ title = "Talon Captain"
+ flag = TALCAP
+ department_flag = TALON
+ departments_managed = list(DEPARTMENT_TALON)
+ job_description = "The captain's job is to generate profit through trade or other means such as salvage or even privateering."
+ supervisors = "yourself"
+ outfit_type = /decl/hierarchy/outfit/job/talon_captain
+
+ offmap_spawn = TRUE
+ faction = "Station" //Required for SSjob to allow people to join as it
+ departments = list(DEPARTMENT_TALON)
+ total_positions = 1
+ spawn_positions = 1
+ selection_color = "#999999"
+ economic_modifier = 7
+ minimal_player_age = 14
+ pto_type = null
+ access = list(access_talon)
+ minimal_access = list(access_talon)
+ alt_titles = list("Talon Commander" = /datum/alt_title/talon_commander)
+
+/datum/alt_title/talon_commander
+ title = "Talon Commander"
+
+/datum/job/talon_doctor
+ title = "Talon Doctor"
+ flag = TALDOC
+ department_flag = TALON
+ job_description = "The doctor's job is to make sure the crew of the ITV Talon remain in good health and to monitor them when away from the ship."
+ supervisors = "the ITV Talon's captain"
+ outfit_type = /decl/hierarchy/outfit/job/talon_doctor
+
+ offmap_spawn = TRUE
+ faction = "Station" //Required for SSjob to allow people to join as it
+ departments = list(DEPARTMENT_TALON)
+ total_positions = 1
+ spawn_positions = 1
+ selection_color = "#aaaaaa"
+ economic_modifier = 5
+ minimal_player_age = 14
+ pto_type = null
+ access = list(access_talon)
+ minimal_access = list(access_talon)
+ alt_titles = list("Talon Medic" = /datum/alt_title/talon_medic)
+
+/datum/alt_title/talon_medic
+ title = "Talon Medic"
+
+
+/datum/job/talon_engineer
+ title = "Talon Engineer"
+ flag = TALENG
+ department_flag = TALON
+ job_description = "The engineer's job is to ensure the ITV Talon remains in tip-top shape and to repair any damage as well as manage the shields."
+ supervisors = "the ITV Talon's captain"
+ outfit_type = /decl/hierarchy/outfit/job/talon_engineer
+
+ offmap_spawn = TRUE
+ faction = "Station" //Required for SSjob to allow people to join as it
+ departments = list(DEPARTMENT_TALON)
+ total_positions = 1
+ spawn_positions = 1
+ selection_color = "#aaaaaa"
+ economic_modifier = 5
+ minimal_player_age = 14
+ pto_type = null
+ access = list(access_talon)
+ minimal_access = list(access_talon)
+ alt_titles = list("Talon Technician" = /datum/alt_title/talon_tech)
+
+/datum/alt_title/talon_tech
+ title = "Talon Technician"
+
+
+/datum/job/talon_pilot
+ title = "Talon Pilot"
+ flag = TALPIL
+ department_flag = TALON
+ job_description = "The pilot's job is to fly the ITV Talon in the most efficient and profitable way possible."
+ supervisors = "the ITV Talon's captain"
+ outfit_type = /decl/hierarchy/outfit/job/talon_pilot
+
+ offmap_spawn = TRUE
+ faction = "Station" //Required for SSjob to allow people to join as it
+ departments = list(DEPARTMENT_TALON)
+ total_positions = 1
+ spawn_positions = 1
+ selection_color = "#aaaaaa"
+ economic_modifier = 5
+ minimal_player_age = 14
+ pto_type = null
+ access = list(access_talon)
+ minimal_access = list(access_talon)
+ alt_titles = list("Talon Helmsman" = /datum/alt_title/talon_helmsman)
+
+/datum/alt_title/talon_helmsman
+ title = "Talon Helmsman"
+
+
+/datum/job/talon_guard
+ title = "Talon Guard"
+ flag = TALSEC
+ department_flag = TALON
+ job_description = "The guard's job is to keep the crew of the ITV Talon safe and ensure the captain's wishes are carried out."
+ supervisors = "the ITV Talon's captain"
+ outfit_type = /decl/hierarchy/outfit/job/talon_security
+
+ offmap_spawn = TRUE
+ faction = "Station" //Required for SSjob to allow people to join as it
+ departments = list(DEPARTMENT_TALON)
+ total_positions = 1
+ spawn_positions = 1
+ selection_color = "#aaaaaa"
+ economic_modifier = 5
+ minimal_player_age = 14
+ pto_type = null
+ access = list(access_talon)
+ minimal_access = list(access_talon)
+ alt_titles = list("Talon Security" = /datum/alt_title/talon_security)
+
+/datum/alt_title/talon_security
+ title = "Talon Security"
+
+
+/decl/hierarchy/outfit/job/talon_captain
+ name = OUTFIT_JOB_NAME("Talon Captain")
+
+ id_type = /obj/item/weapon/card/id/gold
+ id_slot = slot_wear_id
+ pda_type = null
+
+ l_ear = /obj/item/device/radio/headset/talon
+ glasses = /obj/item/clothing/glasses/sunglasses
+ uniform = /obj/item/clothing/under/rank/captain
+ shoes = /obj/item/clothing/shoes/brown
+ backpack = /obj/item/weapon/storage/backpack/captain
+ satchel_one = /obj/item/weapon/storage/backpack/satchel/cap
+ messenger_bag = /obj/item/weapon/storage/backpack/messenger/com
+
+/decl/hierarchy/outfit/job/talon_pilot
+ name = OUTFIT_JOB_NAME("Talon Pilot")
+ id_pda_assignment = "Pilot"
+
+ id_slot = slot_wear_id
+ pda_type = null
+ flags = OUTFIT_HAS_BACKPACK|OUTFIT_COMPREHENSIVE_SURVIVAL
+
+ l_ear = /obj/item/device/radio/headset/talon
+ shoes = /obj/item/clothing/shoes/black
+ uniform = /obj/item/clothing/under/rank/pilot1
+ suit = /obj/item/clothing/suit/storage/toggle/bomber/pilot
+ gloves = /obj/item/clothing/gloves/fingerless
+ glasses = /obj/item/clothing/glasses/fakesunglasses/aviator
+
+/decl/hierarchy/outfit/job/talon_doctor
+ name = OUTFIT_JOB_NAME("Talon Doctor")
+ hierarchy_type = /decl/hierarchy/outfit/job
+
+ id_type = /obj/item/weapon/card/id/medical
+ id_slot = slot_wear_id
+ pda_type = null
+
+ l_ear = /obj/item/device/radio/headset/talon
+ shoes = /obj/item/clothing/shoes/white
+ backpack = /obj/item/weapon/storage/backpack/medic
+ satchel_one = /obj/item/weapon/storage/backpack/satchel/med
+ messenger_bag = /obj/item/weapon/storage/backpack/messenger/med
+ uniform = /obj/item/clothing/under/rank/medical
+ suit = /obj/item/clothing/suit/storage/toggle/labcoat
+ l_hand = /obj/item/weapon/storage/firstaid/regular
+ r_pocket = /obj/item/device/flashlight/pen
+
+/decl/hierarchy/outfit/job/talon_security
+ name = OUTFIT_JOB_NAME("Talon Security")
+ hierarchy_type = /decl/hierarchy/outfit/job
+
+ id_type = /obj/item/weapon/card/id/security
+ id_slot = slot_wear_id
+ pda_type = null
+ backpack_contents = list(/obj/item/weapon/handcuffs = 1)
+
+ l_ear = /obj/item/device/radio/headset/talon
+ gloves = /obj/item/clothing/gloves/black
+ shoes = /obj/item/clothing/shoes/boots/jackboots
+ backpack = /obj/item/weapon/storage/backpack/security
+ satchel_one = /obj/item/weapon/storage/backpack/satchel/sec
+ messenger_bag = /obj/item/weapon/storage/backpack/messenger/sec
+ uniform = /obj/item/clothing/under/rank/security
+ l_pocket = /obj/item/device/flash
+
+/decl/hierarchy/outfit/job/talon_engineer
+ name = OUTFIT_JOB_NAME("Talon Engineer")
+ hierarchy_type = /decl/hierarchy/outfit/job
+
+ id_type = /obj/item/weapon/card/id/engineering
+ id_slot = slot_wear_id
+ pda_type = null
+ flags = OUTFIT_HAS_BACKPACK|OUTFIT_EXTENDED_SURVIVAL
+
+ l_ear = /obj/item/device/radio/headset/talon
+ belt = /obj/item/weapon/storage/belt/utility/full
+ shoes = /obj/item/clothing/shoes/boots/workboots
+ r_pocket = /obj/item/device/t_scanner
+ backpack = /obj/item/weapon/storage/backpack/industrial
+ satchel_one = /obj/item/weapon/storage/backpack/satchel/eng
+ messenger_bag = /obj/item/weapon/storage/backpack/messenger/engi
+ uniform = /obj/item/clothing/under/rank/atmospheric_technician
+ belt = /obj/item/weapon/storage/belt/utility/atmostech
diff --git a/maps/tether_better/tether_phoronlock.dm b/maps/tether_better/tether_phoronlock.dm
new file mode 100644
index 0000000000..3afc89ebce
--- /dev/null
+++ b/maps/tether_better/tether_phoronlock.dm
@@ -0,0 +1,283 @@
+//
+// Objects for making phoron airlocks work
+// Instructions: Choose a base tag, and include equipment with tags as follows:
+// Phoron Lock Controller (/obj/machinery/embedded_controller/radio/airlock/phoron), id_tag = "[base]"
+// Don't set any other tag vars, they will be auto-populated
+// Internal Sensor (obj/machinery/airlock_sensor/phoron), id_tag = "[base]_sensor"
+// Make sure it is actually located inside the airlock, not on a wall turf. use pixel_x/y
+// Exterior doors: (obj/machinery/door/airlock), id_tag = "[base]_outer"
+// Interior doors: (obj/machinery/door/airlock), id_tag = "[base]_inner"
+// Exterior access button: (obj/machinery/access_button/airlock_exterior), master_tag = "[base]"
+// Interior access button: (obj/machinery/access_button/airlock_interior), master_tag = "[base]"
+// Srubbers: (obj/machinery/portable_atmospherics/powered/scrubber/huge/stationary), frequency = "1379", scrub_id = "[base]_scrubber"
+// Pumps: (obj/machinery/atmospherics/unary/vent_pump/high_volume), frequency = 1379 id_tag = "[base]_pump"
+//
+
+obj/machinery/airlock_sensor/phoron
+ icon = 'icons/obj/airlock_machines.dmi'
+ icon_state = "airlock_sensor_off"
+ name = "phoronlock sensor"
+ var/previousPhoron
+
+obj/machinery/airlock_sensor/phoron/process()
+ if(on)
+ var/datum/gas_mixture/air_sample = return_air()
+ var/pressure = round(air_sample.return_pressure(), 0.1)
+ var/phoron = ("phoron" in air_sample.gas) ? round(air_sample.gas["phoron"], 0.1) : 0
+
+ if(abs(pressure - previousPressure) > 0.1 || previousPressure == null || abs(phoron - previousPhoron) > 0.1 || previousPhoron == null)
+ var/datum/signal/signal = new
+ signal.transmission_method = TRANSMISSION_RADIO //radio signal
+ signal.data["tag"] = id_tag
+ signal.data["timestamp"] = world.time
+ signal.data["pressure"] = num2text(pressure)
+ signal.data["phoron"] = num2text(phoron)
+ radio_connection.post_signal(src, signal, range = AIRLOCK_CONTROL_RANGE, radio_filter = RADIO_AIRLOCK)
+ previousPressure = pressure
+ previousPhoron = phoron
+ alert = (pressure < ONE_ATMOSPHERE*0.8) || (phoron > 0.5)
+ update_icon()
+
+obj/machinery/airlock_sensor/phoron/airlock_interior
+ command = "cycle_interior"
+
+obj/machinery/airlock_sensor/phoron/airlock_exterior
+ command = "cycle_exterior"
+
+
+// Radio remote control
+/obj/machinery/portable_atmospherics/powered/scrubber/huge/stationary
+ var/frequency = 0
+ var/datum/radio_frequency/radio_connection
+
+/obj/machinery/portable_atmospherics/powered/scrubber/huge/stationary/Initialize()
+ . = ..()
+ if(frequency)
+ set_frequency(frequency)
+
+/obj/machinery/portable_atmospherics/powered/scrubber/huge/stationary/proc/set_frequency(new_frequency)
+ radio_controller.remove_object(src, frequency)
+ frequency = new_frequency
+ if(frequency)
+ radio_connection = radio_controller.add_object(src, frequency, radio_filter = RADIO_ATMOSIA)
+
+/obj/machinery/portable_atmospherics/powered/scrubber/huge/stationary/receive_signal(datum/signal/signal)
+ if(!signal.data["tag"] || (signal.data["tag"] != scrub_id) || (signal.data["sigtype"] != "command"))
+ return 0
+ if(signal.data["power"])
+ on = text2num(signal.data["power"]) ? TRUE : FALSE
+ if("power_toggle" in signal.data)
+ on = !on
+ if(signal.data["status"])
+ spawn(2)
+ broadcast_status()
+ return //do not update_icon
+ spawn(2)
+ broadcast_status()
+ update_icon()
+ return
+
+/obj/machinery/portable_atmospherics/powered/scrubber/huge/stationary/proc/broadcast_status()
+ if(!radio_connection)
+ return 0
+ var/datum/signal/signal = new
+ signal.transmission_method = TRANSMISSION_RADIO
+ signal.source = src
+ signal.data = list(
+ "tag" = scrub_id,
+ "power" = on,
+ "sigtype" = "status"
+ )
+ radio_connection.post_signal(src, signal, radio_filter = RADIO_AIRLOCK)
+ return 1
+
+/obj/machinery/portable_atmospherics/powered/scrubber/huge/stationary/phoronlock //Special scrubber with bonus inbuilt heater
+ volume_rate = 40000
+ active_power_usage = 2000
+ var/target_temp = T20C
+ var/heating_power = 150000
+
+/obj/machinery/portable_atmospherics/powered/scrubber/huge/stationary/phoronlock/process()
+ ..()
+
+ if(on)
+ var/datum/gas_mixture/env = loc.return_air()
+ if(env && abs(env.temperature - target_temp) > 0.1)
+ var/datum/gas_mixture/removed = env.remove_ratio(0.99)
+ if(removed)
+ var/heat_transfer = removed.get_thermal_energy_change(target_temp)
+ removed.add_thermal_energy(min(heating_power,heat_transfer))
+ env.merge(removed)
+
+ var/transfer_moles = min(1, volume_rate/env.volume)*env.total_moles
+ for(var/i=1 to 3) //Scrubs 4 times as fast
+ scrub_gas(src, scrubbing_gas, env, air_contents, transfer_moles, active_power_usage)
+
+//
+// PHORON LOCK CONTROLLER
+//
+/obj/machinery/embedded_controller/radio/airlock/phoron
+ var/tag_scrubber
+
+/obj/machinery/embedded_controller/radio/airlock/phoron/Initialize()
+ . = ..()
+ program = new/datum/computer/file/embedded_program/airlock/phoron(src)
+
+//Advanced airlock controller for when you want a more versatile airlock controller - useful for turning simple access control rooms into airlocks
+/obj/machinery/embedded_controller/radio/airlock/phoron
+ name = "Phoron Lock Controller"
+ valid_actions = list("cycle_ext", "cycle_int", "force_ext", "force_int", "abort", "secure")
+
+/obj/machinery/embedded_controller/radio/airlock/phoron/tgui_data(mob/user)
+ . = list(
+ "chamber_pressure" = program.memory["chamber_sensor_pressure"],
+ "chamber_phoron" = program.memory["chamber_sensor_phoron"],
+ "exterior_status" = program.memory["exterior_status"],
+ "interior_status" = program.memory["interior_status"],
+ "processing" = program.memory["processing"],
+ "internalTemplateName" = "AirlockConsolePhoron",
+ )
+
+//
+// PHORON LOCK CONTROLLER PROGRAM
+//
+
+//Handles the control of airlocks
+
+#define STATE_IDLE 0
+#define STATE_PREPARE 1
+#define STATE_CLEAN 16
+#define STATE_PRESSURIZE 17
+
+#define TARGET_NONE 0
+#define TARGET_INOPEN -1
+#define TARGET_OUTOPEN -2
+
+/datum/computer/file/embedded_program/airlock/phoron
+ var/tag_scrubber
+
+/datum/computer/file/embedded_program/airlock/phoron/New(var/obj/machinery/embedded_controller/M)
+ ..(M)
+ memory["chamber_sensor_phoron"] = 0
+ memory["external_sensor_pressure"] = VIRGO3B_ONE_ATMOSPHERE
+ memory["external_sensor_phoron"] = VIRGO3B_MOL_PHORON
+ memory["internal_sensor_phoron"] = 0
+ memory["scrubber_status"] = "unknown"
+ memory["target_phoron"] = 0.1
+ memory["secure"] = 1
+
+ if (istype(M, /obj/machinery/embedded_controller/radio/airlock/phoron)) //if our controller is an airlock controller than we can auto-init our tags
+ var/obj/machinery/embedded_controller/radio/airlock/phoron/controller = M
+ tag_scrubber = controller.tag_scrubber ? controller.tag_scrubber : "[id_tag]_scrubber"
+
+/datum/computer/file/embedded_program/airlock/phoron/receive_signal(datum/signal/signal, receive_method, receive_param)
+ var/receive_tag = signal.data["tag"]
+ if(!receive_tag) return
+ if(..()) return 1
+
+ if(receive_tag==tag_chamber_sensor)
+ memory["chamber_sensor_phoron"] = text2num(signal.data["phoron"])
+ memory["chamber_sensor_pressure"] = text2num(signal.data["pressure"])
+
+ else if(receive_tag==tag_exterior_sensor)
+ memory["external_sensor_phoron"] = text2num(signal.data["phoron"])
+
+ else if(receive_tag==tag_interior_sensor)
+ memory["internal_sensor_phoron"] = text2num(signal.data["phoron"])
+
+ else if(receive_tag==tag_scrubber)
+ if(signal.data["power"])
+ memory["scrubber_status"] = "on"
+ else
+ memory["scrubber_status"] = "off"
+
+// Note: This code doesn't wait for pumps and scrubbers to be offline like other code does
+// The idea is to make the doors open and close faster, since there isn't much harm really.
+// But lets evaluate how it actually works in the game.
+/datum/computer/file/embedded_program/airlock/phoron/process()
+ switch(state)
+ if(STATE_IDLE)
+ if(target_state == TARGET_INOPEN)
+ // TODO - Check if okay to just open immediately
+ close_doors()
+ state = STATE_PREPARE
+ else if(target_state == TARGET_OUTOPEN)
+ close_doors()
+ state = STATE_PREPARE
+ // else if(memory["scrubber_status"] != "off")
+ // signalScrubber(tag_scrubber, 0) // Keep scrubbers off while idle
+ // else if(memory["pump_status"] != "off")
+ // signalPump(tag_airpump, 0) // Keep vent pump off while idle
+
+ if(STATE_PREPARE)
+ if (check_doors_secured())
+ if(target_state == TARGET_INOPEN)
+ playsound(master, 'sound/AI/airlockin.ogg', 100, 0)
+ if(memory["chamber_sensor_phoron"] > memory["target_phoron"])
+ state = STATE_CLEAN
+ signalScrubber(tag_scrubber, 1) // Start cleaning
+ signalPump(tag_airpump, 1, 1, memory["target_pressure"]) // And pressurizng to offset losses
+ else // We can go directly to pressurize
+ state = STATE_PRESSURIZE
+ signalPump(tag_airpump, 1, 1, memory["target_pressure"]) // Send a signal to start pressurizing
+ // We must be cycling outwards! Shut down the pumps and such!
+ else if(memory["scrubber_status"] != "off")
+ signalScrubber(tag_scrubber, 0)
+ else if(memory["pump_status"] != "off")
+ signalPump(tag_airpump, 0)
+ else
+ playsound(master, 'sound/AI/airlockout.ogg', 100, 0)
+ cycleDoors(target_state)
+ state = STATE_IDLE
+ target_state = TARGET_NONE
+
+ if(STATE_CLEAN)
+ playsound(master, 'sound/machines/2beep.ogg', 100, 0)
+ if(!check_doors_secured())
+ //the airlock will not allow itself to continue to cycle when any of the doors are forced open.
+ stop_cycling()
+ else if(memory["chamber_sensor_phoron"] <= memory["target_phoron"])
+ // Okay, we reached target phoron! Turn off the scrubber
+ signalScrubber(tag_scrubber, 0)
+ // And proceed to finishing pressurization
+ state = STATE_PRESSURIZE
+
+ if(STATE_PRESSURIZE)
+ playsound(master, 'sound/machines/2beep.ogg', 100, 0)
+ if(!check_doors_secured())
+ //the airlock will not allow itself to continue to cycle when any of the doors are forced open.
+ stop_cycling()
+ else if(memory["chamber_sensor_pressure"] >= memory["target_pressure"] * 0.95)
+ signalPump(tag_airpump, 0) // send a signal to stop pumping. No need to wait for it tho.
+ cycleDoors(target_state)
+ playsound(master, 'sound/AI/airlockdone.ogg', 100, 0)
+ state = STATE_IDLE
+ target_state = TARGET_NONE
+
+ memory["processing"] = (state != target_state)
+ return 1
+
+/datum/computer/file/embedded_program/airlock/phoron/stop_cycling()
+ state = STATE_IDLE
+ target_state = TARGET_NONE
+ signalPump(tag_airpump, 0)
+ signalScrubber(tag_scrubber, 0)
+
+/datum/computer/file/embedded_program/airlock/phoron/proc/signalScrubber(var/tag, var/power)
+ var/datum/signal/signal = new
+ signal.data = list(
+ "tag" = tag,
+ "sigtype" = "command",
+ "power" = "[power]",
+ )
+ post_signal(signal)
+
+
+#undef STATE_IDLE
+#undef STATE_PREPARE
+#undef STATE_CLEAN
+#undef STATE_PRESSURIZE
+
+#undef TARGET_NONE
+#undef TARGET_INOPEN
+#undef TARGET_OUTOPEN
diff --git a/maps/tether_better/tether_shuttle_defs.dm b/maps/tether_better/tether_shuttle_defs.dm
new file mode 100644
index 0000000000..847cd0e480
--- /dev/null
+++ b/maps/tether_better/tether_shuttle_defs.dm
@@ -0,0 +1,225 @@
+//////////////////////////////////////////////////////////////
+// Escape shuttle and pods
+/datum/shuttle/autodock/ferry/emergency/escape
+ name = "Escape"
+ location = FERRY_LOCATION_OFFSITE
+ shuttle_area = /area/shuttle/escape
+ warmup_time = 10
+ landmark_offsite = "escape_cc"
+ landmark_station = "escape_station"
+ landmark_transition = "escape_transit"
+ move_time = SHUTTLE_TRANSIT_DURATION_RETURN
+ move_direction = NORTH
+
+//////////////////////////////////////////////////////////////
+/datum/shuttle/autodock/ferry/escape_pod/large_escape_pod1
+ name = "Large Escape Pod 1"
+ location = FERRY_LOCATION_STATION
+ shuttle_area = /area/shuttle/large_escape_pod1
+ warmup_time = 0
+ landmark_station = "escapepod1_station"
+ landmark_offsite = "escapepod1_cc"
+ landmark_transition = "escapepod1_transit"
+ docking_controller_tag = "large_escape_pod_1"
+ move_time = SHUTTLE_TRANSIT_DURATION_RETURN
+ move_direction = EAST
+
+//////////////////////////////////////////////////////////////
+// Supply shuttle
+/datum/shuttle/autodock/ferry/supply/cargo
+ name = "Supply"
+ location = FERRY_LOCATION_OFFSITE
+ shuttle_area = /area/shuttle/supply
+ warmup_time = 10
+ landmark_offsite = "supply_cc"
+ landmark_station = "supply_station"
+ docking_controller_tag = "supply_shuttle"
+ flags = SHUTTLE_FLAGS_PROCESS|SHUTTLE_FLAGS_SUPPLY
+ move_direction = NORTH
+
+//////////////////////////////////////////////////////////////
+// Trade Ship
+/datum/shuttle/autodock/multi/trade
+ name = "Trade"
+ current_location = "trade_dock"
+ shuttle_area = /area/shuttle/trade
+ docking_controller_tag = "trade_shuttle"
+ warmup_time = 10 //want some warmup time so people can cancel.
+ destination_tags = list(
+ "trade_dock",
+ "tether_dockarm_d1l",
+ "aerostat_south",
+ "beach_e",
+ "beach_c",
+ "beach_nw"
+ )
+ defer_initialisation = TRUE
+ move_direction = WEST
+
+//////////////////////////////////////////////////////////////
+// Tether Shuttle
+/datum/shuttle/autodock/ferry/tether_backup
+ name = "Tether Backup"
+ location = FERRY_LOCATION_OFFSITE //Offsite is the surface hangar
+ warmup_time = 5
+ move_time = 45
+ landmark_offsite = "tether_backup_low"
+ landmark_station = "tether_dockarm_d1a3"
+ landmark_transition = "tether_backup_transit"
+ shuttle_area = /area/shuttle/tether
+ //crash_areas = list(/area/shuttle/tether/crash1, /area/shuttle/tether/crash2)
+ docking_controller_tag = "tether_shuttle"
+ move_direction = NORTH
+
+//////////////////////////////////////////////////////////////
+// Mercenary Shuttle
+/datum/shuttle/autodock/multi/mercenary
+ name = "Mercenary"
+ warmup_time = 8
+ move_time = 60
+ current_location = "merc_base"
+ shuttle_area = /area/shuttle/mercenary
+ destination_tags = list(
+ "merc_base",
+ "aerostat_south",
+ "beach_e",
+ "beach_nw",
+ "tether_solars_ne",
+ "tether_solars_sw",
+ "tether_mine_nw",
+ "tether_space_NE",
+ "tether_space_SE",
+ "tether_space_SW",
+ "tether_dockarm_d2l" //End of right docking arm
+ )
+ docking_controller_tag = "merc_shuttle"
+ announcer = "Automated Traffic Control"
+ arrival_message = "Attention. An unregistered vessel is approaching Virgo-3B."
+ departure_message = "Attention. A unregistered vessel is now leaving Virgo-3B."
+ defer_initialisation = TRUE
+ move_direction = WEST
+
+//////////////////////////////////////////////////////////////
+// Ninja Shuttle
+/datum/shuttle/autodock/multi/ninja
+ name = "Ninja"
+ warmup_time = 8
+ move_time = 60
+ can_cloak = TRUE
+ cloaked = TRUE
+ current_location = "ninja_base"
+ landmark_transition = "ninja_transit"
+ shuttle_area = /area/shuttle/ninja
+ destination_tags = list(
+ "ninja_base",
+ "aerostat_northeast",
+ "beach_e",
+ "beach_nw",
+ "tether_solars_ne",
+ "tether_solars_sw",
+ "tether_mine_nw",
+ "tether_space_NE",
+ "tether_space_SE",
+ "tether_space_SW",
+ "tether_dockarm_d1a3" //Inside of left dockarm
+ )
+ docking_controller_tag = "ninja_shuttle"
+ announcer = "Automated Traffic Control"
+ arrival_message = "Attention. An unregistered vessel is approaching Virgo-3B."
+ departure_message = "Attention. A unregistered vessel is now leaving Virgo-3B."
+ defer_initialisation = TRUE
+ move_direction = NORTH
+
+//////////////////////////////////////////////////////////////
+// Skipjack
+/datum/shuttle/autodock/multi/heist
+ name = "Skipjack"
+ warmup_time = 8
+ move_time = 60
+ can_cloak = TRUE
+ cloaked = TRUE
+ current_location = "skipjack_base"
+ landmark_transition = "skipjack_transit"
+ shuttle_area = /area/shuttle/skipjack
+ destination_tags = list(
+ "skipjack_base",
+ "aerostat_south",
+ "beach_e",
+ "beach_nw",
+ "tether_solars_ne",
+ "tether_solars_sw",
+ "tether_mine_nw",
+ "tether_space_NE",
+ "tether_space_SE",
+ "tether_space_SW",
+ "tether_dockarm_d1l" //End of left dockarm
+ )
+ //docking_controller_tag = ??? doesn't have one?
+ announcer = "Automated Traffic Control"
+ arrival_message = "Attention. An unregistered vessel is approaching Virgo-3B."
+ departure_message = "Attention. A unregistered vessel is now leaving Virgo-3B."
+ defer_initialisation = TRUE
+ move_direction = NORTH
+
+//////////////////////////////////////////////////////////////
+// ERT Shuttle
+/datum/shuttle/autodock/multi/specialops
+ name = "NDV Phantom"
+ can_cloak = TRUE
+ cloaked = FALSE
+ warmup_time = 8
+ move_time = 60
+ current_location = "specops_base"
+ landmark_transition = "specops_transit"
+ shuttle_area = /area/shuttle/specops/centcom
+ destination_tags = list(
+ "specops_base",
+ "aerostat_south",
+ "beach_e",
+ "beach_nw",
+ "tether_solars_ne",
+ "tether_solars_sw",
+ "tether_mine_nw",
+ "tether_space_NE",
+ "tether_space_SE",
+ "tether_space_SW",
+ "tether_dockarm_d1l" //End of left dockarm
+ )
+ docking_controller_tag = "ert1_control"
+ announcer = "Automated Traffic Control"
+ arrival_message = "Attention. An NT support vessel is approaching Virgo-3B."
+ departure_message = "Attention. A NT support vessel is now leaving Virgo-3B."
+ defer_initialisation = TRUE
+ move_direction = WEST
+
+//////////////////////////////////////////////////////////////
+// RogueMiner "Belter: Shuttle
+
+/datum/shuttle/autodock/ferry/belter
+ name = "Belter"
+ location = FERRY_LOCATION_STATION
+ warmup_time = 5
+ move_time = 30
+ shuttle_area = /area/shuttle/belter
+ landmark_station = "belter_station"
+ landmark_offsite = "belter_zone1"
+ landmark_transition = "belter_transit"
+ docking_controller_tag = "belter_docking"
+ move_direction = EAST
+
+/datum/shuttle/autodock/ferry/belter/New()
+ move_time = move_time + rand(-5 SECONDS, 5 SECONDS)
+ ..()
+
+//////////////////////////////////////////////////////////////
+// Surface Mining Outpost Shuttle
+
+/datum/shuttle/autodock/ferry/surface_mining_outpost
+ name = "Mining Outpost"
+ location = FERRY_LOCATION_STATION
+ warmup_time = 5
+ shuttle_area = /area/shuttle/mining_outpost
+ landmark_station = "mining_station"
+ landmark_offsite = "mining_outpost"
+ docking_controller_tag = "mining_docking"
+ move_direction = NORTH
diff --git a/maps/tether_better/tether_shuttles.dm b/maps/tether_better/tether_shuttles.dm
new file mode 100644
index 0000000000..e380c18003
--- /dev/null
+++ b/maps/tether_better/tether_shuttles.dm
@@ -0,0 +1,285 @@
+////////////////////////////////////////
+// Tether custom shuttle implemnetations
+////////////////////////////////////////
+
+/obj/machinery/computer/shuttle_control/tether_backup
+ name = "tether backup shuttle control console"
+ shuttle_tag = "Tether Backup"
+ req_one_access = list(access_heads,access_pilot)
+
+/obj/machinery/computer/shuttle_control/multi/mercenary
+ name = "vessel control console"
+ shuttle_tag = "Mercenary"
+ req_one_access = list(access_syndicate)
+
+/obj/machinery/computer/shuttle_control/multi/ninja
+ name = "vessel control console"
+ shuttle_tag = "Ninja"
+ //req_one_access = list()
+
+/obj/machinery/computer/shuttle_control/multi/skipjack
+ name = "vessel control console"
+ shuttle_tag = "Skipjack"
+ //req_one_access = list()
+
+/obj/machinery/computer/shuttle_control/multi/specops
+ name = "vessel control console"
+ shuttle_tag = "NDV Phantom"
+ req_one_access = list(access_cent_specops)
+
+/obj/machinery/computer/shuttle_control/multi/trade
+ name = "vessel control console"
+ shuttle_tag = "Trade"
+ req_one_access = list(access_trader)
+
+/obj/machinery/computer/shuttle_control/surface_mining_outpost
+ name = "surface mining outpost shuttle control console"
+ shuttle_tag = "Mining Outpost"
+ req_one_access = list(access_mining)
+//
+// "Tram" Emergency Shuttler
+// Becuase the tram only has its own doors and no corresponding station doors, a docking controller is overkill.
+// Just open the gosh darn doors! Also we avoid having a physical docking controller obj for gameplay reasons.
+/datum/shuttle/autodock/ferry/emergency
+ var/tag_door_station = "escape_shuttle_hatch_station"
+ var/tag_door_offsite = "escape_shuttle_hatch_offsite"
+ var/frequency = 1380 // Why this frequency? BECAUSE! Thats what someone decided once.
+ var/datum/radio_frequency/radio_connection
+ move_direction = NORTH
+
+/datum/shuttle/autodock/ferry/emergency/New()
+ radio_connection = radio_controller.add_object(src, frequency, null)
+ ..()
+
+/datum/shuttle/autodock/ferry/emergency/dock()
+ ..()
+ // Open Doorsunes
+ var/datum/signal/signal = new
+ signal.data["tag"] = location ? tag_door_offsite : tag_door_station
+ signal.data["command"] = "secure_open"
+ post_signal(signal)
+
+/datum/shuttle/autodock/ferry/emergency/undock()
+ ..()
+ // Close Doorsunes
+ var/datum/signal/signal = new
+ signal.data["tag"] = location ? tag_door_offsite : tag_door_station
+ signal.data["command"] = "secure_close"
+ post_signal(signal)
+
+/datum/shuttle/autodock/ferry/emergency/proc/post_signal(datum/signal/signal, var/filter = null)
+ signal.transmission_method = TRANSMISSION_RADIO
+ if(radio_connection)
+ return radio_connection.post_signal(src, signal, filter)
+ else
+ qdel(signal)
+
+//
+// The backup tether shuttle uses experimental engines and can degrade and/or crash!
+//
+/* //Disabling the crash mechanics per request
+/datum/shuttle/ferry/tether_backup
+ crash_message = "Tether shuttle distress signal received. Shuttle location is approximately 200 meters from tether base."
+ category = /datum/shuttle/ferry/tether_backup // So shuttle_controller.dm doesn't try and instantiate this type as an acutal mapped in shuttle.
+ var/list/engines = list()
+ var/obj/machinery/computer/shuttle_control/tether_backup/computer
+
+/datum/shuttle/ferry/tether_backup/New()
+ ..()
+ var/area/current_area = get_location_area(location)
+ for(var/obj/structure/shuttle/engine/propulsion/E in current_area)
+ engines += E
+ for(var/obj/machinery/computer/shuttle_control/tether_backup/comp in current_area)
+ computer = comp
+
+/datum/shuttle/ferry/tether_backup/process_longjump(var/area/origin, var/area/intended_destination)
+ var/failures = engines.len
+ for(var/engine in engines)
+ var/obj/structure/shuttle/engine/E = engine
+ failures -= E.jump()
+
+ #define MOVE_PER(x) move_time*(x/100) SECONDS
+
+ computer.visible_message("[bicon(computer)] Beginning flight and telemetry monitoring.")
+ sleep(MOVE_PER(5))
+
+ if(failures >= 1)
+ computer.visible_message("[bicon(computer)] Single engine failure, continuing flight.")
+ sleep(MOVE_PER(10))
+
+ if(failures >= 2)
+ computer.visible_message("[bicon(computer)] Second engine failure, unable to complete flight.")
+ playsound(computer,'sound/mecha/internaldmgalarm.ogg',100,0)
+ sleep(MOVE_PER(10))
+ computer.visible_message("[bicon(computer)] Commencing RTLS abort mode.")
+ sleep(MOVE_PER(20))
+ if(failures < 3)
+ move(area_transition,origin)
+ moving_status = SHUTTLE_IDLE
+ return 1
+
+ if(failures >= 3)
+ computer.visible_message("[bicon(computer)] Total engine failure, unable to complete abort mode.")
+ playsound(computer,'sound/mecha/internaldmgalarm.ogg',100,0)
+ sleep(MOVE_PER(5))
+ computer.visible_message("[bicon(computer)] Distress signal broadcast.")
+ playsound(computer,'sound/mecha/internaldmgalarm.ogg',100,0)
+ sleep(MOVE_PER(5))
+ computer.visible_message("[bicon(computer)] Stall. Stall. Stall. Stall.")
+ playsound(computer,'sound/mecha/internaldmgalarm.ogg',100,0)
+ sleep(MOVE_PER(5))
+ playsound(computer,'sound/mecha/internaldmgalarm.ogg',100,0)
+ sleep(MOVE_PER(5))
+ computer.visible_message("[bicon(computer)] Terrain! Pull up! Terrain! Pull up!")
+ playsound(computer,'sound/mecha/internaldmgalarm.ogg',100,0)
+ playsound(computer,'sound/misc/bloblarm.ogg',100,0)
+ sleep(MOVE_PER(10))
+ do_crash(area_transition)
+ return 1
+
+ return 0
+
+ #undef MOVE_PER
+//
+// The repairable engines
+// TODO - These need a more advanced fixing sequence.
+//
+/obj/structure/shuttle/engine
+ var/wear = 0
+
+/obj/structure/shuttle/engine/proc/jump()
+ . = !prob(wear)
+ if(!.)
+ wear = 100
+ else
+ wear += rand(5,20)
+
+/obj/structure/shuttle/engine/attackby(obj/item/weapon/W as obj, mob/user as mob)
+ src.add_fingerprint(user)
+ if(repair_welder(user, W))
+ return
+ return ..()
+
+//TODO require a multitool to diagnose and open engine panels or something
+
+/obj/structure/shuttle/engine/proc/repair_welder(var/mob/user, var/obj/item/weapon/weldingtool/WT)
+ if(!istype(WT))
+ return 0
+ if(wear <= 20)
+ to_chat(user,"\The [src] doesn't seem to need repairs right now.")
+ return 1
+ if(!WT.remove_fuel(0, user))
+ to_chat(user,"\The [WT] must be on to complete this task.")
+ return 1
+ playsound(src, 'sound/items/Welder.ogg', 50, 1)
+ user.visible_message("\The [user] begins \the [src] overhaul.","You begin an overhaul of \the [src].")
+ if(!do_after(user, wear SECONDS, src))
+ return 1
+ if(!src || !WT.isOn())
+ return 1
+ user.visible_message("\The [user] has overhauled \the [src].","You complete \the [src] overhaul.")
+ wear = 20
+ update_icon()
+ return 1
+*/
+
+////////////////////////////////////////
+//////// Excursion Shuttle /////////////
+////////////////////////////////////////
+// The 'shuttle' of the excursion shuttle
+/datum/shuttle/autodock/overmap/excursion
+ name = "Excursion Shuttle"
+ warmup_time = 0
+ current_location = "tether_excursion_hangar"
+ docking_controller_tag = "expshuttle_docker"
+ shuttle_area = list(/area/shuttle/excursion/cockpit, /area/shuttle/excursion/general, /area/shuttle/excursion/cargo)
+ fuel_consumption = 3
+ move_direction = NORTH
+
+// The 'ship' of the excursion shuttle
+/obj/effect/overmap/visitable/ship/landable/excursion
+ name = "Excursion Shuttle"
+ desc = "The traditional Excursion Shuttle. NT Approved!"
+ vessel_mass = 8000
+ vessel_size = SHIP_SIZE_SMALL
+ shuttle = "Excursion Shuttle"
+
+/obj/machinery/computer/shuttle_control/explore/excursion
+ name = "short jump console"
+ shuttle_tag = "Excursion Shuttle"
+ req_one_access = list(access_pilot)
+
+////////////////////////////////////////
+//////// Tour Bus /////////////
+////////////////////////////////////////
+/datum/shuttle/autodock/overmap/tourbus
+ name = "Tour Bus"
+ warmup_time = 0
+ current_location = "tourbus_dock"
+ docking_controller_tag = "tourbus_docker"
+ shuttle_area = list(/area/shuttle/tourbus/cockpit, /area/shuttle/tourbus/general)
+ fuel_consumption = 1
+ move_direction = NORTH
+
+// The 'ship' of the excursion shuttle
+/obj/effect/overmap/visitable/ship/landable/tourbus
+ name = "Tour Bus"
+ desc = "A small 'space bus', if you will."
+ vessel_mass = 2000
+ vessel_size = SHIP_SIZE_SMALL
+ shuttle = "Tour Bus"
+
+/obj/machinery/computer/shuttle_control/explore/tourbus
+ name = "short jump console"
+ shuttle_tag = "Tour Bus"
+ req_one_access = list(access_pilot)
+
+////////////////////////////////////////
+//////// Medivac /////////////
+////////////////////////////////////////
+/datum/shuttle/autodock/overmap/medivac
+ name = "Medivac Shuttle"
+ warmup_time = 0
+ current_location = "tether_medivac_dock"
+ docking_controller_tag = "medivac_docker"
+ shuttle_area = list(/area/shuttle/medivac/cockpit, /area/shuttle/medivac/general, /area/shuttle/medivac/engines)
+ fuel_consumption = 2
+ move_direction = EAST
+
+// The 'ship' of the excursion shuttle
+/obj/effect/overmap/visitable/ship/landable/medivac
+ name = "Medivac Shuttle"
+ desc = "A medical evacuation shuttle."
+ vessel_mass = 4000
+ vessel_size = SHIP_SIZE_SMALL
+ shuttle = "Medivac Shuttle"
+ fore_dir = EAST
+
+/obj/machinery/computer/shuttle_control/explore/medivac
+ name = "short jump console"
+ shuttle_tag = "Medivac Shuttle"
+
+////////////////////////////////////////
+//////// Securiship /////////////
+////////////////////////////////////////
+/datum/shuttle/autodock/overmap/securiship
+ name = "Securiship Shuttle"
+ warmup_time = 0
+ current_location = "tether_securiship_dock"
+ docking_controller_tag = "securiship_docker"
+ shuttle_area = list(/area/shuttle/securiship/cockpit, /area/shuttle/securiship/general, /area/shuttle/securiship/engines)
+ fuel_consumption = 2
+ move_direction = NORTH
+
+// The 'ship' of the excursion shuttle
+/obj/effect/overmap/visitable/ship/landable/securiship
+ name = "Securiship Shuttle"
+ desc = "A security transport ship."
+ vessel_mass = 4000
+ vessel_size = SHIP_SIZE_SMALL
+ shuttle = "Securiship Shuttle"
+ fore_dir = EAST
+
+/obj/machinery/computer/shuttle_control/explore/securiship
+ name = "short jump console"
+ shuttle_tag = "Securiship Shuttle"
diff --git a/maps/tether_better/tether_telecomms.dm b/maps/tether_better/tether_telecomms.dm
new file mode 100644
index 0000000000..ac43e2d453
--- /dev/null
+++ b/maps/tether_better/tether_telecomms.dm
@@ -0,0 +1,90 @@
+// ### Preset machines ###
+
+
+// #### Relays ####
+// Telecomms doesn't know about connected z-levels, so we need relays even for the other surface levels.
+/obj/machinery/telecomms/relay/preset/tether
+ id = "Tether Relay"
+ autolinkers = list("tether_relay")
+
+// #### Hub ####
+/obj/machinery/telecomms/hub/preset/tether
+ id = "Hub"
+ network = "tcommsat"
+ autolinkers = list("hub",
+ "tether_relay", "c_relay", "m_relay", "r_relay",
+ "science", "medical", "supply", "service", "common", "command", "engineering", "security", "explorer", "unused",
+ "hb_relay", "receiverA", "broadcasterA"
+ )
+
+/obj/machinery/telecomms/receiver/preset_right/tether
+ id = "tether_rx"
+ freq_listening = list(AI_FREQ, SCI_FREQ, MED_FREQ, SUP_FREQ, SRV_FREQ, COMM_FREQ, ENG_FREQ, SEC_FREQ, ENT_FREQ, EXP_FREQ)
+
+/obj/machinery/telecomms/broadcaster/preset_right/tether
+ id = "tether_tx"
+
+/obj/machinery/telecomms/bus/preset_two/tether
+ freq_listening = list(SUP_FREQ, SRV_FREQ, EXP_FREQ)
+
+/obj/machinery/telecomms/server/presets/service/tether
+ freq_listening = list(SRV_FREQ, EXP_FREQ)
+ autolinkers = list("service", "explorer")
+
+// Telecommunications Satellite
+/area/tether/surfacebase/tcomms
+ name = "\improper Telecomms"
+ ambience = list('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg')
+
+/area/tether/surfacebase/tcomms/entrance
+ name = "\improper Telecomms Teleporter"
+ icon_state = "tcomsatentrance"
+
+/area/tether/surfacebase/tcomms/foyer
+ name = "\improper Telecomms Foyer"
+ icon_state = "tcomsatfoyer"
+
+/area/tether/surfacebase/tcomms/storage
+ name = "\improper Telecomms Storage"
+ icon_state = "tcomsatwest"
+
+/area/tether/surfacebase/tcomms/computer
+ name = "\improper Telecomms Control Room"
+ icon_state = "tcomsatcomp"
+
+/area/tether/surfacebase/tcomms/chamber
+ name = "\improper Telecomms Central Compartment"
+ icon_state = "tcomsatcham"
+ flags = BLUE_SHIELDED
+
+/area/maintenance/substation/tcomms
+ name = "\improper Telecomms Substation"
+
+/area/maintenance/station/tcomms
+ name = "\improper Telecoms Maintenance"
+
+/datum/map/tether/default_internal_channels()
+ return list(
+ num2text(PUB_FREQ) = list(),
+ num2text(AI_FREQ) = list(access_synth),
+ num2text(ENT_FREQ) = list(),
+ num2text(ERT_FREQ) = list(access_cent_specops),
+ num2text(COMM_FREQ)= list(access_heads),
+ num2text(ENG_FREQ) = list(access_engine_equip, access_atmospherics),
+ num2text(MED_FREQ) = list(access_medical_equip),
+ num2text(MED_I_FREQ)=list(access_medical_equip),
+ num2text(SEC_FREQ) = list(access_security),
+ num2text(SEC_I_FREQ)=list(access_security),
+ num2text(SCI_FREQ) = list(access_tox,access_robotics,access_xenobiology),
+ num2text(SUP_FREQ) = list(access_cargo),
+ num2text(SRV_FREQ) = list(access_janitor, access_hydroponics),
+ num2text(EXP_FREQ) = list(access_explorer)
+ )
+
+/obj/item/device/multitool/tether_buffered
+ name = "pre-linked multitool (tether hub)"
+ desc = "This multitool has already been linked to the Tether telecomms hub and can be used to configure one (1) relay."
+
+/obj/item/device/multitool/tether_buffered/Initialize()
+ . = ..()
+ buffer = locate(/obj/machinery/telecomms/hub/preset/tether)
diff --git a/maps/tether_better/tether_things.dm b/maps/tether_better/tether_things.dm
new file mode 100644
index 0000000000..115f98abbd
--- /dev/null
+++ b/maps/tether_better/tether_things.dm
@@ -0,0 +1,510 @@
+//Special map objects
+/obj/effect/landmark/map_data/virgo3b_better
+ height = 7
+
+/obj/turbolift_map_holder/tether
+ name = "Tether Climber"
+ depth = 7
+ lift_size_x = 3
+ lift_size_y = 3
+ icon = 'icons/obj/turbolift_preview_3x3.dmi'
+ wall_type = null // Don't make walls
+
+ areas_to_use = list(
+ /area/turbolift/t_surface/level1,
+ /area/turbolift/t_surface/level2,
+ /area/turbolift/t_surface/level3,
+ /area/turbolift/tether/transit,
+ /area/turbolift/t_station/level1,
+ /area/turbolift/t_station/level2,
+ /area/turbolift/t_station/level3
+ )
+
+/datum/turbolift
+ music = list('sound/music/elevator.ogg') // Woo elevator music!
+
+/obj/machinery/atmospherics/unary/vent_pump/positive
+ use_power = USE_POWER_IDLE
+ icon_state = "map_vent_out"
+ external_pressure_bound = ONE_ATMOSPHERE * 1.1
+
+
+/obj/effect/step_trigger/teleporter/to_mining/New()
+ ..()
+ teleport_x = src.x
+ teleport_y = 2
+ teleport_z = Z_LEVEL_SURFACE_MINE
+
+/obj/effect/step_trigger/teleporter/from_mining/New()
+ ..()
+ teleport_x = src.x
+ teleport_y = world.maxy - 1
+ teleport_z = Z_LEVEL_SURFACE_LOW
+
+/obj/effect/step_trigger/teleporter/to_solars/New()
+ ..()
+ teleport_x = world.maxx - 1
+ teleport_y = src.y
+ teleport_z = Z_LEVEL_SOLARS
+
+/obj/effect/step_trigger/teleporter/from_solars/New()
+ ..()
+ teleport_x = 2
+ teleport_y = src.y
+ teleport_z = Z_LEVEL_SURFACE_LOW
+
+/obj/effect/step_trigger/teleporter/wild/New()
+ ..()
+
+ //If starting on east/west edges.
+ if (src.x == 1)
+ teleport_x = world.maxx - 1
+ else if (src.x == world.maxx)
+ teleport_x = 2
+ else
+ teleport_x = src.x
+ //If starting on north/south edges.
+ if (src.y == 1)
+ teleport_y = world.maxy - 1
+ else if (src.y == world.maxy)
+ teleport_y = 2
+ else
+ teleport_y = src.y
+
+/obj/effect/step_trigger/teleporter/to_underdark
+ icon = 'icons/obj/structures/stairs_64x64.dmi'
+ icon_state = ""
+ invisibility = 0
+/obj/effect/step_trigger/teleporter/to_underdark/Initialize()
+ . = ..()
+ teleport_x = x
+ teleport_y = y
+ for(var/z_num in using_map.zlevels)
+ var/datum/map_z_level/Z = using_map.zlevels[z_num]
+ if(Z.name == "Underdark")
+ teleport_z = Z.z
+
+/obj/effect/step_trigger/teleporter/from_underdark
+ icon = 'icons/obj/structures/stairs_64x64.dmi'
+ icon_state = ""
+ invisibility = 0
+/obj/effect/step_trigger/teleporter/from_underdark/Initialize()
+ . = ..()
+ teleport_x = x
+ teleport_y = y
+ for(var/z_num in using_map.zlevels)
+ var/datum/map_z_level/Z = using_map.zlevels[z_num]
+ if(Z.name == "Mining Outpost")
+ teleport_z = Z.z
+
+/obj/effect/step_trigger/teleporter/to_plains/New()
+ ..()
+ teleport_x = src.x
+ teleport_y = world.maxy - 1
+ teleport_z = Z_LEVEL_PLAINS
+
+/obj/effect/step_trigger/teleporter/from_plains/New()
+ ..()
+ teleport_x = src.x
+ teleport_y = 2
+ teleport_z = Z_LEVEL_SURFACE_LOW
+
+/obj/effect/step_trigger/teleporter/planetary_fall/virgo3b_better/find_planet()
+ planet = planet_virgo3b_better
+
+/obj/effect/step_trigger/lost_in_space
+ var/deathmessage = "You drift off into space, floating alone in the void until your life support runs out."
+
+/obj/effect/step_trigger/lost_in_space/Trigger(var/atom/movable/A) //replacement for shuttle dump zones because there's no empty space levels to dump to
+ if(ismob(A))
+ to_chat(A, "[deathmessage]")
+ qdel(A)
+
+/obj/effect/step_trigger/lost_in_space/bluespace
+ deathmessage = "Everything goes blue as your component particles are scattered throughout the known and unknown universe."
+ var/last_sound = 0
+
+/obj/effect/step_trigger/lost_in_space/bluespace/Trigger(A)
+ if(world.time - last_sound > 5 SECONDS)
+ last_sound = world.time
+ playsound(src, 'sound/effects/supermatter.ogg', 75, 1)
+ if(ismob(A) && prob(5))//lucky day
+ var/destturf = locate(rand(5,world.maxx-5),rand(5,world.maxy-5),pick(using_map.station_levels))
+ new /datum/teleport/instant(A, destturf, 0, 1, null, null, null, 'sound/effects/phasein.ogg')
+ else
+ return ..()
+
+/obj/effect/step_trigger/lost_in_space/tram
+ deathmessage = "You fly down the tunnel of the tram at high speed for a few moments before impact kills you with sheer concussive force."
+
+
+// Invisible object that blocks z transfer to/from its turf and the turf above.
+/obj/effect/ceiling
+ invisibility = 101 // nope cant see this
+ anchored = 1
+
+/obj/effect/ceiling/CheckExit(atom/movable/O as mob|obj, turf/target as turf)
+ if(target && target.z > src.z)
+ return FALSE // Block exit from our turf to above
+ return TRUE
+
+/obj/effect/ceiling/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
+ if(mover && mover.z > src.z)
+ return FALSE // Block entry from above to our turf
+ return TRUE
+
+//
+// TRAM STATION
+//
+
+// The tram's electrified maglev tracks
+/turf/simulated/floor/maglev
+ name = "maglev track"
+ desc = "Magnetic levitation tram tracks. Caution! Electrified!"
+ icon = 'icons/turf/flooring/maglevs.dmi'
+ icon_state = "maglevup"
+
+ var/area/shock_area = /area/tether/surfacebase/tram
+
+/turf/simulated/floor/maglev/Initialize()
+ . = ..()
+ shock_area = locate(shock_area)
+
+// Walking on maglev tracks will shock you! Horray!
+/turf/simulated/floor/maglev/Entered(var/atom/movable/AM, var/atom/old_loc)
+ if(isliving(AM) && prob(50))
+ track_zap(AM)
+/turf/simulated/floor/maglev/attack_hand(var/mob/user)
+ if(prob(75))
+ track_zap(user)
+/turf/simulated/floor/maglev/proc/track_zap(var/mob/living/user)
+ if (!istype(user)) return
+ if (electrocute_mob(user, shock_area, src))
+ var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ s.set_up(5, 1, src)
+ s.start()
+
+// Tram air scrubbers for keeping arrivals clean - they work even with no area power
+/obj/machinery/portable_atmospherics/powered/scrubber/huge/stationary/tram
+ name = "\improper Tram Air Scrubber"
+ icon_state = "scrubber:1"
+ on = TRUE
+
+/obj/machinery/portable_atmospherics/powered/scrubber/huge/stationary/tram/powered()
+ return TRUE // Always be powered
+
+//Chemistry 'chemavator'
+/obj/machinery/smartfridge/chemistry/chemvator
+ name = "\improper Smart Chemavator - Upper"
+ desc = "A refrigerated storage unit for medicine and chemical storage. Now sporting a fancy system of pulleys to lift bottles up and down."
+ var/obj/machinery/smartfridge/chemistry/chemvator/attached
+
+/obj/machinery/smartfridge/chemistry/chemvator/down/Destroy()
+ attached = null
+ return ..()
+
+/obj/machinery/smartfridge/chemistry/chemvator/down
+ name = "\improper Smart Chemavator - Lower"
+
+/obj/machinery/smartfridge/chemistry/chemvator/down/Initialize()
+ . = ..()
+ var/obj/machinery/smartfridge/chemistry/chemvator/above = locate(/obj/machinery/smartfridge/chemistry/chemvator,get_zstep(src,UP))
+ if(istype(above))
+ above.attached = src
+ attached = above
+ item_records = attached.item_records
+ else
+ to_chat(world,"[src] at [x],[y],[z] cannot find the unit above it!")
+
+// Tram departure cryo doors that turn into ordinary airlock doors at round end
+/obj/machinery/cryopod/robot/door/tram
+ name = "\improper Tram Station"
+ icon = 'icons/obj/doors/Doorextglass.dmi'
+ icon_state = "door_closed"
+ can_atmos_pass = ATMOS_PASS_NO
+ base_icon_state = "door_closed"
+ occupied_icon_state = "door_locked"
+ desc = "The tram station you might've came in from. You could leave the base easily using this."
+ on_store_message = "has departed on the tram."
+ on_store_name = "Travel Oversight"
+ on_enter_occupant_message = "The tram arrives at the platform; you step inside and take a seat."
+ on_store_visible_message_1 = "'s speakers chime, anouncing a tram has arrived to take"
+ on_store_visible_message_2 = "to the colony"
+ time_till_despawn = 10 SECONDS
+ spawnpoint_type = /datum/spawnpoint/tram
+/obj/machinery/cryopod/robot/door/tram/process()
+ if(emergency_shuttle.online() || emergency_shuttle.returned())
+ // Transform into a door! But first despawn anyone inside
+ time_till_despawn = 0
+ ..()
+ var/turf/T = get_turf(src)
+ var/obj/machinery/door/airlock/glass_external/door = new(T)
+ door.req_access = null
+ door.req_one_access = null
+ qdel(src)
+ // Otherwise just operate normally
+ return ..()
+
+/obj/machinery/cryopod/robot/door/tram/Bumped(var/atom/movable/AM)
+ if(!ishuman(AM))
+ return
+
+ var/mob/living/carbon/human/user = AM
+
+ var/choice = alert("Do you want to depart via the tram? Your character will leave the round.","Departure","Yes","No")
+ if(user && Adjacent(user) && choice == "Yes")
+ var/mob/observer/dead/newghost = user.ghostize()
+ newghost.timeofdeath = world.time
+ despawn_occupant(user)
+
+// Tram arrival point landmarks and datum
+var/global/list/latejoin_tram = list()
+
+/obj/effect/landmark/tram
+ name = "JoinLateTram"
+ delete_me = 1
+
+/obj/effect/landmark/tram/New()
+ latejoin_tram += loc // Register this turf as tram latejoin.
+ latejoin += loc // Also register this turf as fallback latejoin, since we won't have any arrivals shuttle landmarks.
+ ..()
+
+/datum/spawnpoint/tram
+ display_name = "Tram Station"
+ msg = "has arrived on the tram"
+
+/datum/spawnpoint/tram/New()
+ ..()
+ turfs = latejoin_tram
+
+//
+// Holodorms
+//
+/obj/machinery/computer/HolodeckControl/holodorm
+ name = "Don't use this one!!!"
+ powerdown_program = "Off"
+ default_program = "Off"
+
+ //Smollodeck
+ active_power_usage = 500
+ item_power_usage = 100
+
+ supported_programs = list(
+ "Off" = new/datum/holodeck_program(/area/holodeck/holodorm/source_off),
+ "Basic Dorm" = new/datum/holodeck_program(/area/holodeck/holodorm/source_basic),
+ "Table Seating" = new/datum/holodeck_program(/area/holodeck/holodorm/source_seating),
+ "Beach Sim" = new/datum/holodeck_program(/area/holodeck/holodorm/source_beach),
+ "Desert Area" = new/datum/holodeck_program(/area/holodeck/holodorm/source_desert),
+ "Snow Field" = new/datum/holodeck_program(/area/holodeck/holodorm/source_snow),
+ "Flower Garden" = new/datum/holodeck_program(/area/holodeck/holodorm/source_garden),
+ "Space Sim" = new/datum/holodeck_program(/area/holodeck/holodorm/source_space),
+ "Boxing Ring" = new/datum/holodeck_program(/area/holodeck/holodorm/source_boxing)
+ )
+
+/obj/machinery/computer/HolodeckControl/holodorm/one
+ name = "dorm one holodeck control"
+ projection_area = /area/crew_quarters/sleep/Dorm_1/holo
+
+/obj/machinery/computer/HolodeckControl/holodorm/three
+ name = "dorm three holodeck control"
+ projection_area = /area/crew_quarters/sleep/Dorm_3/holo
+
+/obj/machinery/computer/HolodeckControl/holodorm/five
+ name = "dorm five holodeck control"
+ projection_area = /area/crew_quarters/sleep/Dorm_5/holo
+
+/obj/machinery/computer/HolodeckControl/holodorm/seven
+ name = "dorm seven holodeck control"
+ projection_area = /area/crew_quarters/sleep/Dorm_7/holo
+
+/obj/machinery/computer/HolodeckControl/holodorm/warship
+ name = "warship holodeck control"
+ projection_area = /area/mothership/holodeck/holo
+
+// Our map is small, if the supermatter is ejected lets not have it just blow up somewhere else
+/obj/machinery/power/supermatter/touch_map_edge()
+ qdel(src)
+
+//Airlock antitox vendor
+/obj/machinery/vending/wallmed_airlock
+ name = "Airlock NanoMed"
+ desc = "Wall-mounted Medical Equipment dispenser. This limited-use version dispenses antitoxins with mild painkillers for surface EVAs."
+ icon_state = "wallmed"
+ density = 0 //It is wall-mounted, and thus, not dense. --Superxpdude
+ products = list(/obj/item/weapon/reagent_containers/pill/airlock = 20)
+ contraband = list(/obj/item/weapon/reagent_containers/pill/tox = 2)
+ req_log_access = access_cmo
+ has_logs = 1
+
+/obj/machinery/vending/wallmed1/public
+ products = list(/obj/item/stack/medical/bruise_pack = 8,/obj/item/stack/medical/ointment = 8,/obj/item/weapon/reagent_containers/hypospray/autoinjector = 16,/obj/item/device/healthanalyzer = 4)
+
+/obj/item/weapon/reagent_containers/pill/airlock
+ name = "\'Airlock\' Pill"
+ desc = "Neutralizes toxins and provides a mild analgesic effect."
+ icon_state = "pill2"
+
+/obj/item/weapon/reagent_containers/pill/airlock/New()
+ ..()
+ reagents.add_reagent("anti_toxin", 15)
+ reagents.add_reagent("paracetamol", 5)
+
+//"Red" Armory Door
+/obj/machinery/door/airlock/security/armory
+ name = "Red Armory"
+ //color = ""
+
+/obj/machinery/door/airlock/security/armory/allowed(mob/user)
+ if(get_security_level() in list("green","blue"))
+ return FALSE
+
+ return ..(user)
+
+/obj/structure/closet/secure_closet/guncabinet/excursion
+ name = "expedition weaponry cabinet"
+ req_one_access = list(access_explorer,access_armory)
+
+/obj/structure/closet/secure_closet/guncabinet/excursion/New()
+ ..()
+ for(var/i = 1 to 2)
+ new /obj/item/weapon/gun/energy/locked/frontier(src)
+
+// Used at centcomm for the elevator
+/obj/machinery/cryopod/robot/door/dorms
+ spawnpoint_type = /datum/spawnpoint/tram
+
+//Tether-unique network cameras
+/obj/machinery/camera/network/tether
+ network = list(NETWORK_TETHER)
+
+/obj/machinery/camera/network/tcomms
+ network = list(NETWORK_TCOMMS)
+
+/obj/machinery/camera/network/outside
+ network = list(NETWORK_OUTSIDE)
+
+/obj/machinery/camera/network/exploration
+ network = list(NETWORK_EXPLORATION)
+
+/obj/machinery/camera/network/research/xenobio
+ network = list(NETWORK_RESEARCH, NETWORK_XENOBIO)
+
+//Camera monitors
+/obj/machinery/computer/security/xenobio
+ name = "xenobiology camera monitor"
+ desc = "Used to access the xenobiology cell cameras."
+ icon_keyboard = "mining_key"
+ icon_screen = "mining"
+ network = list(NETWORK_XENOBIO)
+ circuit = /obj/item/weapon/circuitboard/security/xenobio
+ light_color = "#F9BBFC"
+
+/obj/item/weapon/circuitboard/security/xenobio
+ name = T_BOARD("xenobiology camera monitor")
+ build_path = /obj/machinery/computer/security/xenobio
+ network = list(NETWORK_XENOBIO)
+ req_access = list()
+//
+// ### Wall Machines On Full Windows ###
+// To make sure wall-mounted machines placed on full-tile windows are clickable they must be above the window
+//
+/obj/item/device/radio/intercom
+ layer = ABOVE_WINDOW_LAYER
+/obj/item/weapon/storage/secure/safe
+ layer = ABOVE_WINDOW_LAYER
+/obj/machinery/airlock_sensor
+ layer = ABOVE_WINDOW_LAYER
+/obj/machinery/alarm
+ layer = ABOVE_WINDOW_LAYER
+/obj/machinery/button
+ layer = ABOVE_WINDOW_LAYER
+/obj/machinery/access_button
+ layer = ABOVE_WINDOW_LAYER
+/obj/machinery/computer/guestpass
+ layer = ABOVE_WINDOW_LAYER
+/obj/machinery/computer/security/telescreen
+ layer = ABOVE_WINDOW_LAYER
+/obj/machinery/door_timer
+ layer = ABOVE_WINDOW_LAYER
+/obj/machinery/embedded_controller
+ layer = ABOVE_WINDOW_LAYER
+/obj/machinery/firealarm
+ layer = ABOVE_WINDOW_LAYER
+/obj/machinery/flasher
+ layer = ABOVE_WINDOW_LAYER
+/obj/machinery/keycard_auth
+ layer = ABOVE_WINDOW_LAYER
+/obj/machinery/light_switch
+ layer = ABOVE_WINDOW_LAYER
+/obj/machinery/mineral/processing_unit_console
+ layer = ABOVE_WINDOW_LAYER
+/obj/machinery/mineral/stacking_unit_console
+ layer = ABOVE_WINDOW_LAYER
+/obj/machinery/newscaster
+ layer = ABOVE_WINDOW_LAYER
+/obj/machinery/power/apc
+ layer = ABOVE_WINDOW_LAYER
+/obj/machinery/requests_console
+ layer = ABOVE_WINDOW_LAYER
+/obj/machinery/status_display
+ layer = ABOVE_WINDOW_LAYER
+/obj/machinery/vending/wallmed1
+ layer = ABOVE_WINDOW_LAYER
+/obj/machinery/vending/wallmed2
+ layer = ABOVE_WINDOW_LAYER
+/obj/structure/closet/fireaxecabinet
+ layer = ABOVE_WINDOW_LAYER
+/obj/structure/extinguisher_cabinet
+ layer = ABOVE_WINDOW_LAYER
+/obj/structure/mirror
+ layer = ABOVE_WINDOW_LAYER
+/obj/structure/noticeboard
+ layer = ABOVE_WINDOW_LAYER
+
+/mob/living/simple_mob/vore/redpanda/v3b
+ faction = "v3b"
+
+/mob/living/simple_mob/vore/redpanda/fae/v3b
+ faction = "v3b"
+
+/mob/living/simple_mob/vore/rabbit/v3b
+ faction = "v3b"
+
+/mob/living/simple_mob/vore/fennec/v3b
+ faction = "v3b"
+
+/mob/living/simple_mob/animal/passive/cow/v3b
+ faction = "v3b"
+
+/mob/living/simple_mob/vore/hippo/v3b
+ faction = "v3b"
+
+/mob/living/simple_mob/animal/passive/chicken/v3b
+ faction = "v3b"
+
+/mob/living/simple_mob/vore/horse/v3b
+ faction = "v3b"
+
+/mob/living/simple_mob/animal/passive/snake/v3b
+ faction = "v3b"
+
+/mob/living/simple_mob/vore/bee/v3b
+ faction = "v3b"
+
+/mob/living/simple_mob/animal/passive/gaslamp/gay
+ name = "gaylamp"
+ faction = "v3b"
+ icon = 'icons/mob/vore32x64af.dmi'
+ max_oxy = 0
+ min_tox = 0
+ maxbodytemp = 500
+
+/mob/living/simple_mob/animal/space/goose/virgo3b_better
+ faction = "v3b"
+
+
+/obj/effect/lobby_image
+ icon = 'icons/misc/loading_2.dmi' //VOREStation Add - Loading Screen
+
+/obj/structure/bonfire/permanent/comfy
+ set_temperature = T0C + 20 //K
\ No newline at end of file
diff --git a/maps/tether_better/tether_turfs.dm b/maps/tether_better/tether_turfs.dm
new file mode 100644
index 0000000000..74d83ef7f0
--- /dev/null
+++ b/maps/tether_better/tether_turfs.dm
@@ -0,0 +1,284 @@
+/decl/flooring/grass/sif // Subtype for Sif's grass.
+ desc = "A natural moss that has adapted to the sheer cold climate."
+ icon_base = "grass"
+ build_type = /obj/item/stack/tile/grass
+
+var/list/tree_types = list()
+var/list/animal_types = list()
+
+/turf/simulated/floor/outdoors/grass/sif
+ name = "growth"
+ icon_state = "grass0"
+ initial_flooring = /decl/flooring/grass/sif
+ grass_chance = 20
+ tree_chance = 0
+ var/tree_chance_better = 1
+
+ var/tree_types = list(
+ /obj/structure/flora/tree/jungle_small = 5,
+ /obj/structure/flora/tree/jungle = 2
+ )
+
+ var/animal_chance = 0.25
+
+ var/list/animal_types = list(
+ /mob/living/simple_mob/vore/rabbit/v3b = 15,
+ /mob/living/simple_mob/vore/redpanda/v3b = 15,
+ /mob/living/simple_mob/vore/redpanda/fae/v3b = 1,
+ /mob/living/simple_mob/vore/fennec/v3b = 15,
+ /mob/living/simple_mob/animal/passive/cow/v3b = 5,
+ /mob/living/simple_mob/animal/passive/chicken/v3b = 5,
+ /mob/living/simple_mob/vore/horse/v3b = 10,
+ /mob/living/simple_mob/vore/hippo/v3b = 5,
+ /mob/living/simple_mob/animal/passive/snake/v3b = 5,
+ /mob/living/simple_mob/vore/bee/v3b = 10,
+ /mob/living/simple_mob/animal/passive/gaslamp/gay = 5
+ )
+ grass_types = list(
+ /obj/structure/flora/ausbushes = 5,
+ /obj/structure/flora/ausbushes/reedbush = 1,
+ /obj/structure/flora/ausbushes/leafybush = 1,
+ /obj/structure/flora/ausbushes/palebush = 1,
+ /obj/structure/flora/ausbushes/stalkybush = 1,
+ /obj/structure/flora/ausbushes/grassybush = 1,
+ /obj/structure/flora/ausbushes/fernybush = 1,
+ /obj/structure/flora/ausbushes/sunnybush = 1,
+ /obj/structure/flora/ausbushes/genericbush = 1,
+ /obj/structure/flora/ausbushes/pointybush = 1,
+ /obj/structure/flora/ausbushes/lavendergrass = 1,
+ /obj/structure/flora/ausbushes/ywflowers = 5,
+ /obj/structure/flora/ausbushes/brflowers = 5,
+ /obj/structure/flora/ausbushes/ppflowers = 5,
+ /obj/structure/flora/ausbushes/sparsegrass = 1,
+ /obj/structure/flora/ausbushes/fullgrass = 3
+ )
+
+ catalogue_data = list(/datum/category_item/catalogue/flora/sif_grass)
+ catalogue_delay = 2 SECONDS
+
+/turf/simulated/floor/outdoors/grass/sif/Initialize()
+ if(animal_chance && prob(animal_chance) && !check_density())
+ var/animal_type = pickweight(animal_types)
+ new animal_type(src)
+ if(tree_chance_better && prob(tree_chance_better) && !check_density())
+ var/tree_type = pickweight(tree_types)
+ new tree_type(src)
+ . = ..()
+
+//Simulated
+VIRGO3BB_TURF_CREATE(/turf/simulated/open)
+/turf/simulated/open/virgo3b_better
+ edge_blending_priority = 0.5 //Turfs which also have e_b_p and higher than this will plop decorative edges onto this turf
+/turf/simulated/open/virgo3b_better/New()
+ ..()
+ if(outdoors)
+ SSplanets.addTurf(src)
+
+VIRGO3BB_TURF_CREATE(/turf/simulated/floor)
+
+/turf/simulated/floor/virgo3b_better_indoors
+ VIRGO3B_SET_ATMOS
+/turf/simulated/floor/virgo3b_better_indoors/update_graphic(list/graphic_add = null, list/graphic_remove = null)
+ return 0
+
+VIRGO3BB_TURF_CREATE(/turf/simulated/floor/reinforced)
+
+VIRGO3BB_TURF_CREATE(/turf/simulated/floor/tiled/steel_dirty)
+
+VIRGO3BB_TURF_CREATE(/turf/simulated/floor/outdoors/dirt)
+/turf/simulated/floor/outdoors/dirt/virgo3b_better
+ icon = 'icons/turf/flooring/asteroid.dmi'
+ icon_state = "asteroid"
+
+VIRGO3BB_TURF_CREATE(/turf/simulated/floor/outdoors/rocks)
+
+VIRGO3BB_TURF_CREATE(/turf/simulated/floor/outdoors/grass/sif)
+/turf/simulated/floor/outdoors/grass/sif
+ turf_layers = list(
+ /turf/simulated/floor/outdoors/rocks/virgo3b_better,
+ /turf/simulated/floor/outdoors/dirt/virgo3b_better
+ )
+
+// Overriding these for the sake of submaps that use them on other planets.
+// This means that mining on tether base and space is oxygen-generating, but solars and mining should use the virgo3b_better subtype
+/turf/simulated/mineral
+ oxygen = MOLES_O2STANDARD
+ nitrogen = MOLES_N2STANDARD
+ temperature = T20C
+/turf/simulated/floor/outdoors
+ oxygen = MOLES_O2STANDARD
+ nitrogen = MOLES_N2STANDARD
+ temperature = T20C
+/turf/simulated/floor/water
+ oxygen = MOLES_O2STANDARD
+ nitrogen = MOLES_N2STANDARD
+ temperature = T20C
+
+/turf/simulated/mineral/vacuum
+ oxygen = 0
+ nitrogen = 0
+ temperature = TCMB
+/turf/simulated/mineral/floor/vacuum
+ oxygen = 0
+ nitrogen = 0
+ temperature = TCMB
+
+VIRGO3BB_TURF_CREATE(/turf/simulated/mineral)
+VIRGO3BB_TURF_CREATE(/turf/simulated/mineral/floor)
+ //This proc is responsible for ore generation on surface turfs
+/turf/simulated/mineral/virgo3b_better/make_ore(var/rare_ore)
+ if(mineral || ignore_mapgen)
+ return
+ var/mineral_name
+ if(rare_ore)
+ mineral_name = pickweight(list(
+ "marble" = 3,
+ "uranium" = 10,
+ "platinum" = 10,
+ "hematite" = 20,
+ "copper" = 8,
+ "tin" = 4,
+ "bauxite" = 4,
+ "rutile" = 4,
+ "carbon" = 20,
+ "diamond" = 1,
+ "gold" = 8,
+ "silver" = 8,
+ "phoron" = 18,
+ "lead" = 2,
+ "verdantium" = 1))
+ else
+ mineral_name = pickweight(list(
+ "marble" = 2,
+ "uranium" = 5,
+ "platinum" = 5,
+ "hematite" = 35,
+ "copper" = 15,
+ "tin" = 10,
+ "bauxite" = 10,
+ "rutile" = 10,
+ "carbon" = 35,
+ "gold" = 3,
+ "silver" = 3,
+ "phoron" = 25,
+ "lead" = 1))
+ if(mineral_name && (mineral_name in ore_data))
+ mineral = ore_data[mineral_name]
+ UpdateMineral()
+ update_icon()
+
+/turf/simulated/mineral/virgo3b_better/rich/make_ore(var/rare_ore)
+ if(mineral || ignore_mapgen)
+ return
+ var/mineral_name
+ if(rare_ore)
+ mineral_name = pickweight(list(
+ "marble" = 7,
+ "uranium" = 10,
+ "platinum" = 10,
+ "hematite" = 10,
+ "carbon" = 10,
+ "diamond" = 4,
+ "gold" = 15,
+ "silver" = 15,
+ "lead" = 5,
+ "verdantium" = 2))
+ else
+ mineral_name = pickweight(list(
+ "marble" = 5,
+ "uranium" = 7,
+ "platinum" = 7,
+ "hematite" = 28,
+ "carbon" = 28,
+ "diamond" = 2,
+ "gold" = 7,
+ "silver" = 7,
+ "lead" = 4,
+ "verdantium" = 1))
+ if(mineral_name && (mineral_name in ore_data))
+ mineral = ore_data[mineral_name]
+ UpdateMineral()
+ update_icon()
+
+//Unsimulated
+/turf/unsimulated/mineral/virgo3b_better
+ blocks_air = TRUE
+
+/turf/unsimulated/floor/steel
+ icon = 'icons/turf/flooring/tiles_vr.dmi'
+ icon_state = "steel"
+
+// Some turfs to make floors look better in centcom tram station.
+
+/turf/unsimulated/floor/techfloor_grid
+ name = "floor"
+ icon = 'icons/turf/flooring/techfloor.dmi'
+ icon_state = "techfloor_grid"
+
+/turf/unsimulated/floor/maglev
+ name = "maglev track"
+ desc = "Magnetic levitation tram tracks. Caution! Electrified!"
+ icon = 'icons/turf/flooring/maglevs.dmi'
+ icon_state = "maglevup"
+
+/turf/unsimulated/wall/transit
+ icon = 'icons/turf/transit_vr.dmi'
+
+/turf/unsimulated/floor/transit
+ icon = 'icons/turf/transit_vr.dmi'
+
+/obj/effect/floor_decal/transit/orange
+ icon = 'icons/turf/transit_vr.dmi'
+ icon_state = "transit_techfloororange_edges"
+
+/obj/effect/transit/light
+ icon = 'icons/turf/transit_128.dmi'
+ icon_state = "tube1-2"
+
+// Bluespace jump turf!
+/turf/space/bluespace
+ name = "bluespace"
+ icon = 'icons/turf/space_vr.dmi'
+ icon_state = "bluespace"
+/turf/space/bluespace/Initialize()
+ ..()
+ icon = 'icons/turf/space_vr.dmi'
+ icon_state = "bluespace"
+
+// Desert jump turf!
+/turf/space/sandyscroll
+ name = "sand transit"
+ icon = 'icons/turf/transit_vr.dmi'
+ icon_state = "desert_ns"
+/turf/space/sandyscroll/Initialize()
+ ..()
+ icon_state = "desert_ns"
+
+//Sky stuff!
+// A simple turf to fake the appearance of flying.
+/turf/simulated/sky/virgo3b_better
+ color = "#88FFFF"
+
+/turf/simulated/sky/virgo3b_better/Initialize()
+ SSplanets.addTurf(src)
+ set_light(2, 2, "#88FFFF")
+
+/turf/simulated/sky/virgo3b_better/north
+ dir = NORTH
+/turf/simulated/sky/virgo3b_better/south
+ dir = SOUTH
+/turf/simulated/sky/virgo3b_better/east
+ dir = EAST
+/turf/simulated/sky/virgo3b_better/west
+ dir = WEST
+
+/turf/simulated/sky/virgo3b_better/moving
+ icon_state = "sky_fast"
+/turf/simulated/sky/virgo3b_better/moving/north
+ dir = NORTH
+/turf/simulated/sky/virgo3b_better/moving/south
+ dir = SOUTH
+/turf/simulated/sky/virgo3b_better/moving/east
+ dir = EAST
+/turf/simulated/sky/virgo3b_better/moving/west
+ dir = WEST
diff --git a/maps/~map_system/maps.dm b/maps/~map_system/maps.dm
index 055efc9c15..07c7223026 100644
--- a/maps/~map_system/maps.dm
+++ b/maps/~map_system/maps.dm
@@ -67,7 +67,7 @@ var/list/all_maps = list()
var/ai_shell_restricted = FALSE //VOREStation Addition - are there z-levels restricted?
var/ai_shell_allowed_levels = list() //VOREStation Addition - which z-levels ARE we allowed to visit?
- //VOREStation Addition Start - belter stuff TFF 16/4/20 - Mining Outpost Shuttle
+ //VOREStation Addition Start
var/list/belter_docked_z = list()
var/list/belter_transit_z = list()
var/list/belter_belt_z = list()
diff --git a/tgui/packages/tgui/interfaces/VorePanel.js b/tgui/packages/tgui/interfaces/VorePanel.js
index 60cd967d75..b0a87f2098 100644
--- a/tgui/packages/tgui/interfaces/VorePanel.js
+++ b/tgui/packages/tgui/interfaces/VorePanel.js
@@ -592,6 +592,7 @@ const VoreUserPreferences = (props, context) => {
const {
digestable,
devourable,
+ resizable,
feeding,
absorbable,
digest_leave_remains,
@@ -722,6 +723,44 @@ const VoreUserPreferences = (props, context) => {
: "Click here to turn on hunger noises.")}
content={noisy ? "Hunger Noises Enabled" : "Hunger Noises Disabled"} />
+
+
+
+
+
+
-
-
-
-