TG: Bit of blob work r2905

This commit is contained in:
Ren Erthilo
2012-03-27 06:38:55 +01:00
parent 0d1412efdf
commit 25ff006575
2 changed files with 6 additions and 7 deletions
+4 -4
View File
@@ -42,7 +42,7 @@ var
message_admins("Blob spawned and expanding, report created")
if(ticker && ticker.minds && ticker.minds.len)
var/player_based_cores = round(ticker.minds.len, players_per_core)
var/player_based_cores = round(ticker.minds.len/players_per_core, 1)
if(player_based_cores > cores_to_spawn)
cores_to_spawn = player_based_cores
@@ -73,7 +73,7 @@ var
if(!blobs.len) return
expanding = 1
for(var/i = 1 to 10)
for(var/i = 1 to 5)
sleep(-1)
if(!blobs.len) break
var/obj/effect/blob/B = pick(blobs)
@@ -98,8 +98,8 @@ var
aiPlayer << "Laws Updated: [law]"
stage = -1
// next stage 1-4 minutes later
spawn(600*rand(1,4))
// next stage 1 minute later
spawn(600)
stage = 1
return
@@ -400,9 +400,8 @@
emergency_shuttle.fake_recall = rand(300,500)
if(ticker.mode.name == "blob")
if(ticker.mode:declared)
user << "Under directive 7-10, [station_name()] is quarantined until further notice."
return
user << "Under directive 7-10, [station_name()] is quarantined until further notice."
return
emergency_shuttle.incall()
log_game("[key_name(user)] has called the shuttle.")