Replace global all_areas list with world.

It ends up having similar performance, so might as well not bother with all_areas.
This commit is contained in:
Leshana
2020-04-12 18:04:54 -04:00
parent 859036b7cd
commit 262faa38e4
17 changed files with 23 additions and 26 deletions
+1 -1
View File
@@ -54,7 +54,7 @@ In short:
/datum/universal_state/hell/proc/AreaSet()
for(var/area/A in all_areas)
for(var/area/A in world)
if(!istype(A,/area) || istype(A, /area/space))
continue
@@ -84,7 +84,7 @@ The access requirements on the Asteroid Shuttles' consoles have now been revoked
return
/datum/universal_state/supermatter_cascade/proc/AreaSet()
for(var/area/A in all_areas)
for(var/area/A in world)
if(!istype(A,/area) || istype(A, /area/space) || istype(A,/area/beach))
continue
+1 -1
View File
@@ -169,7 +169,7 @@ var/hadevent = 0
var/list/area/areas = list()
for(var/area/A in all_areas)
for(var/area/A in world)
if(istype(A, /area/security/prison) || istype(A, /area/security/brig))
areas += A