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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@936 316c924e-a436-60f5-8080-3fe189b3f50e
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/*
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Destructive Analyzer
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It is used to destroy hand-held objects and advance technological research. Controls are in the linked R&D console.
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Note: Must be placed east/right of an R&D console to function.
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*/
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/obj/machinery/destructive_analyzer
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name = "Destructive Analyzer"
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//icon_state = "d_analyzer"
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icon_state = "autolathe"
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var/obj/item/weapon/loaded_item = null
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var/obj/machinery/computer/rdconsole/linked_console
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anchored = 1
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density = 1
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meteorhit()
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del(src)
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return
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attackby(var/obj/O as obj, var/mob/user as mob)
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if (!linked_console)
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user << "\The protolathe must be linked to an R&D console first!"
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return
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if (istype(O, /obj/item/weapon) && !loaded_item)
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if (O.origin_tech.len == 0)
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user << "\red You cannot deconstruct this item!"
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return
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loaded_item = O
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user.drop_item()
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O.loc = src
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user << "\blue You add the [O.name] to the machine!"
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return
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//For testing purposes only.
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/obj/item/weapon/deconstruction_test
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name = "Test Item"
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desc = "WTF?"
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icon = 'weapons.dmi'
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icon_state = "d20"
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g_amt = 5000
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m_amt = 5000
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origin_tech = list("materials" = 4, "plasmatech" = 2, "syndicate" = 5)
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/*
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Protolathe
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Similar to an autolathe, you load glass and metal sheets (but not other objects) into it to be used as raw materials for the stuff
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it creates. All the menus and other manipulation commands are in the R&D console.
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Note: Must be placed west/left of and R&D console to function.
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*/
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/obj/machinery/protolathe
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density = 1
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anchored = 1.0
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icon_state = "protolathe"
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var/busy = 0 //
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var/max_m_amount = 150000.0
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var/max_g_amount = 75000.0
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var/m_amount = 0.0
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var/g_amount = 0.0
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var/obj/machinery/computer/rdconsole/linked_console = null
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/obj/machinery/protolathe/attackby(var/obj/item/O as obj, var/mob/user as mob)
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if (!linked_console)
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user << "\The protolathe must be linked to an R&D console first!"
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return 1
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if (!istype(O, /obj/item/stack))
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user << "\red You cannot insert this item into the protolathe!"
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return 1
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if (stat)
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return 1
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if (busy)
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user << "\red The protolathe is busy. Please wait for completion of previous operation."
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return 1
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if (src.m_amount + O.m_amt > max_m_amount)
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user << "\red The protolathe is full. Please remove metal from the protolathe in order to insert more."
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return 1
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if (src.g_amount + O.g_amt > max_g_amount)
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user << "\red The protolathe is full. Please remove glass from the protolathe in order to insert more."
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return 1
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if (O.m_amt == 0 && O.g_amt == 0)
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user << "\red This object does not contain significant amounts of metal or glass, or cannot be accepted by the protolathe due to size or hazardous materials."
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return 1
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var/amount = 1
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var/obj/item/stack/stack
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var/m_amt = O.m_amt
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var/g_amt = O.g_amt
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stack = O
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amount = stack.amount
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if (m_amt)
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amount = min(amount, round((max_m_amount-src.m_amount)/m_amt))
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flick("protolathe_o",src)//plays metal insertion animation
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if (g_amt)
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amount = min(amount, round((max_g_amount-src.g_amount)/g_amt))
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flick("protolathe_r",src)//plays glass insertion animation
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stack.use(amount)
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icon_state = "protolathe"
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busy = 1
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use_power(max(1000, (m_amt+g_amt)*amount/10))
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spawn(16)
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icon_state = "protolathe"
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flick("protolathe_o",src)
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src.m_amount += m_amt * amount
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src.g_amount += g_amt * amount
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if (O && O.loc == src)
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del(O)
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busy = 0
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src.updateUsrDialog()
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/*
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Research and Development System. (Designed specifically for the /tg/station 13 (Space Station 13) open source project)
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///////////////Overview///////////////////
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This system is a "tech tree" research and development system designed for SS13. It allows a "researcher" job (this document assumes
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the "scientist" job is given this role) the tools necessiary to research new and better technologies. In general, the system works
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by breaking existing technology and using what you learn from to advance your knowledge of SCIENCE! As your knowledge progresses,
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you can build newer (and better?) devices (which you can also, eventually, deconstruct to advance your knowledge).
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A brief overview is below. For more details, see the related files.
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////////////Game Use/////////////
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The major research and development is performed using a combination of four machines:
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- R&D Console: A computer console that allows you to manipulate the other devices that are linked to it and view/manipulate the
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technologies you have researched so far.
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- Protolathe: Used to make new hand-held devices and parts for larger devices. Uses metal and glass as raw materials.
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- Destructive Analyzer: You can put hand-held objects into it and it'll analyze them for technological advancements but it destroys
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them in the process. Destroyed items will send their raw materials to a linked Protolathe (if any)
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- Circuit Imprinter: Similar to the Protolathe, it allows for the construction of circuit boards. Uses glass and acid as the raw
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materials.
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While researching you are dealing with two different types of information: Technology Paths and Device Designs. Technology Paths
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are the "Tech Trees" of the game. You start out with a number of them at the game start and they are improved by using the
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Destructive Analyzer. By themselves, they don't do a whole lot. However, they unlock Device Designs. This is the information used
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by the circuit imprinter and the protolathe to produce objects. It also tracks the current reliability of that particular design.
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MORE STUFF HERE LATER.
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*/
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