diff --git a/code/game/objects/items/weapons/implants/neuralbasic.dm b/code/game/objects/items/weapons/implants/neuralbasic.dm index c32ee136941..a42778f58ea 100644 --- a/code/game/objects/items/weapons/implants/neuralbasic.dm +++ b/code/game/objects/items/weapons/implants/neuralbasic.dm @@ -8,8 +8,8 @@ /obj/item/weapon/implant/neural/post_implant(var/mob/source) if(ishuman(source)) var/mob/living/carbon/human/H = source - if(H.species.has_organ["brain"]) - var/obj/item/organ/internal/brain/possible_brain = H.internal_organs_by_name["brain"] + if(H.species.has_organ[O_BRAIN]) + var/obj/item/organ/internal/brain/possible_brain = H.internal_organs_by_name[O_BRAIN] my_brain = possible_brain //Organs will take damage all the same. if(istype(possible_brain) && my_brain.can_assist()) //If the brain is infact a brain, and not something special like an MMI. my_brain.implant_assist(target_state)