diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index 3663d04eb45..fefd04fb9e1 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -789,11 +789,7 @@ modules/mob/living/carbon/human/life.dm if you die, you will be zoomed out. drop_sound = 'sound/items/drop/device.ogg' //Worn icon generation for on-mob sprites -<<<<<<< HEAD -/obj/item/proc/make_worn_icon(var/body_type,var/slot_name,var/inhands,var/default_icon,var/default_layer,var/icon/clip_mask = null) //VOREStation edit - add 'clip mask' argument. -======= /obj/item/proc/make_worn_icon(var/body_type,var/slot_name,var/inhands,var/default_icon,var/default_layer,var/icon/clip_mask = null) ->>>>>>> 576d065... Kaleidoscope 2: The Retabbening (#7697) //Get the required information about the base icon var/icon/icon2use = get_worn_icon_file(body_type = body_type, slot_name = slot_name, default_icon = default_icon, inhands = inhands) var/state2use = get_worn_icon_state(slot_name = slot_name)