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code/global.dm => code/_global_vars/ (#17244)
* 1 * Full conversion * . * . --------- Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
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@@ -12,7 +12,7 @@
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for(var/mob/living/carbon/human/H in mob_list)
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var/turf/T = get_turf(H)
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var/security = 0
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if((T in using_map.admin_levels) || prisonwarped.Find(H))
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if((T in using_map.admin_levels) || GLOB.prisonwarped.Find(H))
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//don't warp them if they aren't ready or are already there
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continue
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H.Paralyse(5)
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@@ -29,10 +29,10 @@
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//don't strip organs
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H.drop_from_inventory(W)
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//teleport person to cell
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H.loc = pick(prisonwarp)
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H.loc = pick(GLOB.prisonwarp)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/color/prison(H), slot_w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(H), slot_shoes)
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else
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//teleport security person
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H.loc = pick(prisonsecuritywarp)
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prisonwarped += H
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H.loc = pick(GLOB.prisonsecuritywarp)
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GLOB.prisonwarped += H
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