Survival crafting stuff

Stuff! For surviving in the wilderness.
This commit is contained in:
VerySoft
2021-08-09 17:48:10 -04:00
parent 622c606046
commit 29b29bf8a6
13 changed files with 144 additions and 10 deletions
@@ -86,4 +86,21 @@
display_name = "alien wood"
icon_colour = "#0099cc" // Cyan-ish
stack_origin_tech = list(TECH_MATERIAL = 2, TECH_BIO = 2)
stack_type = /obj/item/stack/material/log/sif
stack_type = /obj/item/stack/material/log/sif
//VOREStation Addition Start
/datum/material/wood/stick
name = "wooden stick"
icon_colour = "#824B28"
display_name = "wood"
icon_base = "stick"
stack_type = /obj/item/stack/material/stick
sheet_collective_name = "pile"
pass_stack_colors = TRUE
supply_conversion_value = 1
sheet_singular_name = "stick"
sheet_plural_name = "sticks"
/datum/material/wood/stick/generate_recipes()
return
//VOREStation Addition End
+16 -1
View File
@@ -32,4 +32,19 @@
recipes += list(
new /datum/stack_recipe("light marble floor tile", /obj/item/stack/tile/wmarble, 1, 4, 20, recycle_material = "[name]"),
new /datum/stack_recipe("dark marble floor tile", /obj/item/stack/tile/bmarble, 1, 4, 20, recycle_material = "[name]")
)
)
//VOREStation Addition Start
/datum/material/stone/flint
name = "flint"
icon_colour = "#9e9c99"
weight = 26
hardness = 30
integrity = 201
stack_type = /obj/item/stack/material/flint
supply_conversion_value = 2
sheet_singular_name = "piece"
sheet_plural_name = "pieces"
/datum/material/stone/flint/generate_recipes()
return
//VOREStation Addition End
@@ -53,3 +53,15 @@
to_chat(user, "<span class='notice'>You add the newly-formed wood to the stack. It now contains [existing_wood.amount] planks.</span>")
else
return ..()
/obj/item/stack/material/stick
name = "wooden stick"
icon_state = "sheet-stick"
default_type = "wooden stick"
strict_color_stacking = TRUE
apply_colour = 1
drop_sound = 'sound/items/drop/wooden.ogg'
pickup_sound = 'sound/items/pickup/wooden.ogg'
no_variants = FALSE
pass_color = TRUE
apply_colour = TRUE
+10
View File
@@ -13,3 +13,13 @@
no_variants = FALSE
drop_sound = 'sound/items/drop/boots.ogg'
pickup_sound = 'sound/items/pickup/boots.ogg'
/obj/item/stack/material/flint
name = "flint piece"
icon_state = "sheet-rock"
default_type = "flint"
no_variants = FALSE
drop_sound = 'sound/items/drop/boots.ogg'
pickup_sound = 'sound/items/pickup/boots.ogg'
pass_color = TRUE
apply_colour = TRUE