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Shadekin and Xenochimera variable refactor (#17651)
* gets rid of xenochimera brain var * whoops * shadekin too ye https://i.imgur.com/lNI2AiG.png * organize * simplekin too * yuh * Refactors xenochimera progress: https://i.imgur.com/ssQbRKS.png https://i.imgur.com/ySBxm0M.png https://i.imgur.com/3FWPVuP.png * Update xenochimera.dm * Update examine_vr.dm * Update xenochimera.dm * Update xenochimera.dm
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@@ -7,10 +7,7 @@
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var/weight = 137 // Weight for mobs for weightgain system
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var/weight_gain = 1 // How fast you gain weight
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var/weight_loss = 0.5 // How fast you lose weight
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var/vore_egg_type = "egg" // Default egg type.
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var/feral = 0 // How feral the mob is, if at all. Does nothing for non xenochimera at the moment.
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var/revive_ready = REVIVING_READY // Only used for creatures that have the xenochimera regen ability, so far.
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var/revive_finished = 0 // Only used for xenochimera regen, allows us to find out when the regen will finish.
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var/vore_egg_type = "egg" // Default egg type. // Only used for creatures that have the xenochimera regen ability, so far.
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var/metabolism = 0.0015
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var/no_vore = FALSE // If the character/mob can vore.
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var/restrict_vore_ventcrawl = FALSE // Self explanatory
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@@ -25,13 +22,6 @@
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var/appendage_color = "#e03997" //Default pink. Used for the 'long_vore' trait.
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var/appendage_alt_setting = FALSE // Dictates if 'long_vore' user pulls prey to them or not. 1 = user thrown towards target.
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var/digestion_in_progress = FALSE // Gradual corpse gurgles
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var/regen_sounds = list(
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'sound/effects/mob_effects/xenochimera/regen_1.ogg',
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'sound/effects/mob_effects/xenochimera/regen_2.ogg',
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'sound/effects/mob_effects/xenochimera/regen_4.ogg',
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'sound/effects/mob_effects/xenochimera/regen_3.ogg',
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'sound/effects/mob_effects/xenochimera/regen_5.ogg'
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)
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var/trash_catching = FALSE //Toggle for trash throw vore
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var/list/trait_injection_reagents = list() //List of all the reagents allowed to be used for injection via venom bite
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var/trait_injection_selected = null //What trait reagent you're injecting.
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