Makes the sickness affect only people dying via non-vore deaths, adds fluff version with no downsides

This commit is contained in:
Heroman
2020-01-07 17:02:39 +10:00
parent 9490261230
commit 2b10027024
6 changed files with 22 additions and 4 deletions
+2
View File
@@ -393,6 +393,8 @@
//M.death(1) // "Stop it he's already dead..." Basically redundant and the reason behind screaming mouse carcasses.
if(M.ckey)
message_admins("[key_name(owner)] has digested [key_name(M)] in their [lowertext(name)] ([owner ? "<a href='?_src_=holder;adminplayerobservecoodjump=1;X=[owner.x];Y=[owner.y];Z=[owner.z]'>JMP</a>" : "null"])")
if(M.mind)
M.mind.vore_death = TRUE
// If digested prey is also a pred... anyone inside their bellies gets moved up.
if(is_vore_predator(M))