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Merge pull request #1303 from Hubblenaut/hydro
Full fertilizer bottles of type glass/bottle
This commit is contained in:
@@ -55,16 +55,18 @@
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var/image/lid = image(icon, src, "lid_bottle")
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overlays += lid
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/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline
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name = "inaprovaline bottle"
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desc = "A small bottle. Contains inaprovaline - used to stabilize patients."
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle-4"
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New()
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..()
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reagents.add_reagent("inaprovaline", 60)
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline/New()
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..()
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reagents.add_reagent("inaprovaline", 60)
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/toxin
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name = "toxin bottle"
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@@ -72,10 +74,11 @@
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle-3"
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New()
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..()
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reagents.add_reagent("toxin", 60)
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/toxin/New()
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..()
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reagents.add_reagent("toxin", 60)
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/cyanide
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name = "cyanide bottle"
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@@ -83,10 +86,11 @@
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle-3"
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New()
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..()
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reagents.add_reagent("cyanide", 30) //volume changed to match chloral
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/cyanide/New()
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..()
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reagents.add_reagent("cyanide", 30) //volume changed to match chloral
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/stoxin
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name = "soporific bottle"
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@@ -94,10 +98,11 @@
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle-3"
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New()
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..()
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reagents.add_reagent("stoxin", 60)
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/stoxin/New()
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..()
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reagents.add_reagent("stoxin", 60)
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/chloralhydrate
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name = "Chloral Hydrate Bottle"
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@@ -105,10 +110,11 @@
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle-3"
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New()
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..()
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reagents.add_reagent("chloralhydrate", 30) //Intentionally low since it is so strong. Still enough to knock someone out.
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/chloralhydrate/New()
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..()
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reagents.add_reagent("chloralhydrate", 30) //Intentionally low since it is so strong. Still enough to knock someone out.
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/antitoxin
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name = "dylovene bottle"
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@@ -116,10 +122,11 @@
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle-4"
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New()
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..()
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reagents.add_reagent("anti_toxin", 60)
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/antitoxin/New()
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..()
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reagents.add_reagent("anti_toxin", 60)
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/mutagen
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name = "unstable mutagen bottle"
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@@ -127,10 +134,11 @@
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle-1"
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New()
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..()
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reagents.add_reagent("mutagen", 60)
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/mutagen/New()
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..()
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reagents.add_reagent("mutagen", 60)
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/ammonia
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name = "ammonia bottle"
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@@ -138,10 +146,47 @@
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle-1"
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New()
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..()
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reagents.add_reagent("ammonia", 60)
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/ammonia/New()
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..()
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reagents.add_reagent("ammonia", 60)
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/eznutrient
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name = "\improper EZ NUtrient bottle"
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desc = "A small bottle."
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle-4"
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/obj/item/weapon/reagent_containers/glass/bottle/eznutrient/New()
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..()
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reagents.add_reagent("eznutrient", 60)
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/left4zed
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name = "\improper Left-4-Zed bottle"
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desc = "A small bottle."
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle-4"
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/obj/item/weapon/reagent_containers/glass/bottle/left4zed/New()
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..()
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reagents.add_reagent("left4zed", 60)
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/robustharvest
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name = "\improper Robust Harvest"
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desc = "A small bottle."
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle-4"
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/obj/item/weapon/reagent_containers/glass/bottle/robustharvest/New()
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..()
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reagents.add_reagent("robustharvest", 60)
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/diethylamine
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name = "diethylamine bottle"
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@@ -149,47 +194,56 @@
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle-4"
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New()
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..()
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reagents.add_reagent("diethylamine", 60)
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/diethylamine/New()
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..()
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reagents.add_reagent("diethylamine", 60)
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/pacid
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name = "Polytrinic Acid Bottle"
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desc = "A small bottle. Contains a small amount of Polytrinic Acid"
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle-4"
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New()
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..()
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reagents.add_reagent("pacid", 60)
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/pacid/New()
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..()
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reagents.add_reagent("pacid", 60)
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/adminordrazine
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name = "Adminordrazine Bottle"
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desc = "A small bottle. Contains the liquid essence of the gods."
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icon = 'icons/obj/drinks.dmi'
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icon_state = "holyflask"
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New()
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..()
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reagents.add_reagent("adminordrazine", 60)
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/adminordrazine/New()
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..()
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reagents.add_reagent("adminordrazine", 60)
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/capsaicin
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name = "Capsaicin Bottle"
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desc = "A small bottle. Contains hot sauce."
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle-4"
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New()
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..()
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reagents.add_reagent("capsaicin", 60)
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/capsaicin/New()
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..()
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reagents.add_reagent("capsaicin", 60)
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/frostoil
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name = "Frost Oil Bottle"
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desc = "A small bottle. Contains cold sauce."
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle-4"
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New()
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..()
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reagents.add_reagent("frostoil", 60)
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update_icon()
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/obj/item/weapon/reagent_containers/glass/bottle/frostoil/New()
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..()
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reagents.add_reagent("frostoil", 60)
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update_icon()
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