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ignore light recalc in shuttles and elevators (#17448)
* ignore light recalc in shuttles and elevators * . * Update turf_changing.dm * Update turf_changing.dm * Update turf_changing.dm * bunch of isturf fixes * fix it * inline safe
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@@ -66,8 +66,8 @@
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//#define isturf(D) istype(D, /turf) //Built in
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#define isopenspace(A) istype(A, /turf/simulated/open)
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#define isspace(A) istype(A, /turf/space)
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#define isopenturf(A) istype(A, /turf/simulated/open) || istype(A, /turf/space)
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#define isnonsolidturf(A) istype(A, /turf/simulated/open) || istype(A, /turf/space) || istype(A, /turf/simulated/floor/water) || istype(A, /turf/simulated/floor/lava)
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#define isopenturf(A) (istype(A, /turf/simulated/open) || istype(A, /turf/space))
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#define isnonsolidturf(A) (istype(A, /turf/simulated/open) || istype(A, /turf/space) || istype(A, /turf/simulated/floor/water) || istype(A, /turf/simulated/floor/lava))
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#define ismineralturf(A) istype(A, /turf/simulated/mineral)
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#define istaurtail(A) istype(A, /datum/sprite_accessory/tail/taur)
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