ignore light recalc in shuttles and elevators (#17448)

* ignore light recalc in shuttles and elevators

* .

* Update turf_changing.dm

* Update turf_changing.dm

* Update turf_changing.dm

* bunch of isturf fixes

* fix it

* inline safe
This commit is contained in:
Kashargul
2025-03-30 22:21:29 +02:00
committed by GitHub
parent 5828c866d8
commit 2b80c0955c
13 changed files with 28 additions and 32 deletions
+1 -1
View File
@@ -651,7 +651,7 @@
var/area/TA = null // Variable for area checking. Defining it here so memory does not have to be allocated repeatedly.
for(var/turf/T in trange(field_radius, gen_turf))
// Don't expand to space or on shuttle areas.
if(istype(T, /turf/space) || istype(T, /turf/simulated/open))
if(isopenturf(T))
continue
// Find adjacent space/shuttle tiles and cover them. Shuttles won't be blocked if shield diffuser is mapped in and turned on.