From 2b955ceff4a0c14ed8969877832d98df287993fd Mon Sep 17 00:00:00 2001 From: Runa Dacino Date: Sun, 3 Sep 2023 22:31:30 +0200 Subject: [PATCH] refactor(Quit round): Changes message to be more clear Previously, the message implied that saying no/cancelling acts as a double-check for leaving the round. Now, it's clear that pressing No will still kick you out. --- code/modules/mob/mob.dm | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index 7bbb7fc71c..4856542a55 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -366,7 +366,9 @@ if(choice == "No, wait") return else if(mind.assigned_role) - var/extra_check = tgui_alert(usr, "Do you want to Quit This Round before you return to lobby? This will properly remove you from manifest, as well as prevent resleeving.","Quit This Round",list("Quit Round","Cancel")) + var/extra_check = tgui_alert(usr, "Do you want to Quit This Round before you return to lobby?\ + This will properly remove you from manifest, as well as prevent resleeving. BEWARE: Pressing 'NO' will STILL return you to lobby!", + "Quit This Round",list("Quit Round","No")) if(extra_check == "Quit Round") //Update any existing objectives involving this mob. for(var/datum/objective/O in all_objectives)