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Clarification and fix
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@@ -500,8 +500,8 @@
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if(href_list["b_escapechance"])
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var/escape_chance_input = input(user, "Choose the (%) chance that prey that attempt to escape will be able to escape.\
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Stomach special interactions must be enabled for this to work.\
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Ranges from 0 to 100.\n\
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(0-100)", "Prey Escape Chance") as num|null
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Ranges from -1(disabled) to 100.\n\
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(-1-100)", "Prey Escape Chance") as num|null
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if(escape_chance_input)
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escape_chance_input = round(text2num(escape_chance_input),4)
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selected.escapechance = sanitize_integer(escape_chance_input, 0, 100, selected.escapechance)
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@@ -509,8 +509,8 @@
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if(href_list["b_absorbchance"])
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var/absorb_chance_input = input(user, "Choose the (%) chance that prey that attempt to escape will be absorbed into your [selected.name].\
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Stomach special interactions must be enabled for this to work.\
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Ranges from 0 to 100.\n\
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(0-100)", "Prey Absorb Chance") as num|null
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Ranges from -1(disabled) to 100.\n\
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(-1-100)", "Prey Absorb Chance") as num|null
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if(absorb_chance_input)
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absorb_chance_input = round(text2num(absorb_chance_input),4)
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selected.absorbchance = sanitize_integer(absorb_chance_input, 0, 100, selected.absorbchance)
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@@ -518,8 +518,8 @@
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if(href_list["b_digestchance"])
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var/digest_chance_input = input(user, "Choose the (%) chance that prey that attempt to escape will begin to digest inside of your [selected.name].\
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Stomach special interactions must be enabled for this to work.\
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Ranges from 0 to 100.\n\
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(0-100)", "Prey Digest Chance") as num|null
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Ranges from -1(disabled) to 100.\n\
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(-1-100)", "Prey Digest Chance") as num|null
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if(digest_chance_input)
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digest_chance_input = round(text2num(digest_chance_input),4)
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selected.digestchance = sanitize_integer(digest_chance_input, 0, 100, selected.digestchance)
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@@ -531,7 +531,7 @@
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(10-600)", "Prey Escape Time") as num|null
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if(escape_time_input)
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escape_time_input = round(text2num(escape_time_input),4)
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selected.digestchance = sanitize_integer(escape_time_input, 10, 600, selected.escapetime)
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selected.escapetime = sanitize_integer(escape_time_input, 9, 600, selected.escapetime) //Set to 9 to stop rounding problems.
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