Using DNA2 files from master.

This commit is contained in:
Zuhayr
2014-01-03 11:19:40 +10:30
16 changed files with 407 additions and 90 deletions
+1 -1
View File
@@ -13,7 +13,7 @@
desc = "A unique, vaccum-proof suit of nano-enhanced armor designed specifically for Spider Clan assassins."
icon_state = "s-ninja"
item_state = "s-ninja_suit"
allowed = list(/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/cell)
allowed = list(/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs,/obj/item/weapon/tank,/obj/item/weapon/cell)
slowdown = 0
armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30)
siemens_coefficient = 0.2
+21 -40
View File
@@ -24,65 +24,46 @@
if(2)
new/obj/item/weapon/pickaxe/drill(src)
new/obj/item/device/taperecorder(src)
new/obj/item/clothing/suit/space/rig(src)
new/obj/item/clothing/head/helmet/space/rig(src)
new/obj/item/clothing/suit/space(src)
new/obj/item/clothing/head/helmet/space(src)
if(3)
for(var/i = 0, i < 12, i++)
new/obj/item/weapon/coin/diamond(src)
return
if(4)
new/obj/item/weapon/bananapeel(src)
if(5)
for(var/i = 0, i < 6, i++)
new/obj/item/weapon/reagent_containers/food/snacks/sliceable/birthdaycake(src)
new/obj/item/weapon/lighter/zippo(src)
if(7)
new/obj/item/weapon/reagent_containers/glass/beaker/bluespace(src)
if(9 to 10)
if(5 to 6)
for(var/i = 0, i < 10, i++)
new/obj/item/weapon/ore/diamond(src)
if(11)
if(7)
return
if(12)
new/obj/item/seeds/deathberryseed(src)
new/obj/item/seeds/deathnettleseed(src)
if(13)
new/obj/machinery/hydroponics(src)
if(14)
new/obj/item/seeds/cashseed(src)
if(15)
if(8)
return
if(9)
for(var/i = 0, i < 3, i++)
new/obj/machinery/hydroponics(src)
if(10)
for(var/i = 0, i < 3, i++)
new/obj/item/weapon/reagent_containers/glass/beaker/noreact(src)
if(16 to 17)
if(11 to 12)
for(var/i = 0, i < 9, i++)
new/obj/item/bluespace_crystal(src)
if(19)
for(var/i = 0, i < 4, i++)
new/obj/item/weapon/melee/classic_baton(src)
if(20)
new/obj/item/weapon/storage/lockbox/clusterbang(src)
if(21)
new/obj/item/weapon/aiModule/robocop(src)
if(22)
if(13)
new/obj/item/weapon/melee/classic_baton(src)
if(14)
return
if(15)
new/obj/item/clothing/under/chameleon(src)
for(var/i = 0, i < 7, i++)
new/obj/item/clothing/tie/horrible(src)
if(23)
if(16)
new/obj/item/clothing/under/shorts(src)
new/obj/item/clothing/under/shorts/red(src)
new/obj/item/clothing/under/shorts/blue(src)
//Dummy crates start here.
if(24 to 29)
return
if(8)
return
if(6)
return
if(18)
if(17 to 29)
return
//Dummy crates end here.
if(30)
for(var/i = 0, i < 4, i++)
new/obj/item/weapon/melee/baton(src)
new/obj/item/weapon/melee/baton(src)
/obj/structure/closet/crate/secure/loot/attack_hand(mob/user as mob)
if(locked)
@@ -102,7 +83,7 @@
if (attempts == 0)
user << "<span class='danger'>The crate's anti-tamper system activates!</span>"
var/turf/T = get_turf(src.loc)
explosion(T, 0, 1, 2, 1)
explosion(T, 0, 0, 0, 1)
del(src)
return
else
+1 -1
View File
@@ -487,7 +487,7 @@ commented out in r5061, I left it because of the shroom thingies
var/turf/simulated/floor/plating/airless/asteroid/N = ChangeTurf(/turf/simulated/floor/plating/airless/asteroid)
N.fullUpdateMineralOverlays()
var/crate = rand(1,30)
var/crate = rand(1,500)
switch(crate)
if(1)
visible_message("<span class='notice'>After digging, you find an old dusty crate buried within!</span>")
+4
View File
@@ -1773,6 +1773,8 @@ datum/design/cart_janitor
build_type = PROTOLATHE
materials = list("$metal" = 50, "$glass" = 50)
build_path = "/obj/item/weapon/cartridge/janitor"
/*
datum/design/cart_clown
name = "Honkworks 5.0 Cartridge"
desc = "A data cartridge for portable microcomputers."
@@ -1789,6 +1791,8 @@ datum/design/cart_mime
build_type = PROTOLATHE
materials = list("$metal" = 50, "$glass" = 50)
build_path = "/obj/item/weapon/cartridge/mime"
*/
datum/design/cart_toxins
name = "Signal Ace 2 Cartridge"
desc = "A data cartridge for portable microcomputers."