diff --git a/code/game/objects/structures/medical_stand_vr.dm b/code/game/objects/structures/medical_stand_vr.dm index 8e13d4f86b5..eb3031eca80 100644 --- a/code/game/objects/structures/medical_stand_vr.dm +++ b/code/game/objects/structures/medical_stand_vr.dm @@ -423,7 +423,7 @@ return // If the human is losing too much blood, beep. - if(H.vessel.get_reagent_amount("blood") < H.species.blood_volume*T.species.blood_level_safe) + if(H.vessel.get_reagent_amount("blood") < H.species.blood_volume*H.species.blood_level_safe) visible_message("\The [src] beeps loudly.") var/datum/reagent/B = H.take_blood(beaker,amount)