mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-08-24 12:37:50 +01:00
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into outpost-power
This commit is contained in:
@@ -127,7 +127,7 @@
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/obj/machinery/power/am_control_unit/bullet_act(var/obj/item/projectile/Proj)
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if(Proj.flag != "bullet")
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if(Proj.check_armour != "bullet")
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stability -= Proj.force
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return 0
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@@ -117,7 +117,7 @@ proc/cardinalrange(var/center)
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/obj/machinery/am_shielding/bullet_act(var/obj/item/projectile/Proj)
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if(Proj.flag != "bullet")
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if(Proj.check_armour != "bullet")
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stability -= Proj.force/2
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return 0
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@@ -893,6 +893,11 @@
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if(!can_use(usr, 1))
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return 1
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if(!istype(usr, /mob/living/silicon) && locked)
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// Shouldn't happen, this is here to prevent href exploits
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usr << "You must unlock the panel to use this!"
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return 1
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if (href_list["lock"])
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coverlocked = !coverlocked
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@@ -128,7 +128,7 @@
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rigged = 1 //broken batterys are dangerous
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/obj/item/weapon/cell/emp_act(severity)
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charge -= 1000 / severity
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charge -= maxcharge / severity
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if (charge < 0)
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charge = 0
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if(reliability != 100 && prob(50/severity))
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@@ -1,4 +1,3 @@
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/obj/machinery/power/generator
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name = "thermoelectric generator"
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desc = "It's a high efficiency thermoelectric generator."
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@@ -9,15 +8,24 @@
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use_power = 1
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idle_power_usage = 100 //Watts, I hope. Just enough to do the computer and display things.
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var/max_power = 500000
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var/thermal_efficiency = 0.65
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var/obj/machinery/atmospherics/binary/circulator/circ1
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var/obj/machinery/atmospherics/binary/circulator/circ2
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var/lastgen = 0
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var/lastgenlev = -1
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var/last_circ1_gen = 0
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var/last_circ2_gen = 0
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var/last_thermal_gen = 0
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var/stored_energy = 0
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var/lastgen1 = 0
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var/lastgen2 = 0
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var/effective_gen = 0
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var/lastgenlev = 0
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/obj/machinery/power/generator/New()
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..()
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desc = initial(desc) + " Rated for [round(max_power/1000)] kW."
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spawn(1)
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reconnect()
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@@ -31,11 +39,11 @@
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circ2 = null
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if(src.loc && anchored)
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if(src.dir & (EAST|WEST))
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circ1 = locate(/obj/machinery/atmospherics/binary/circulator) in get_step(src,EAST)
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circ2 = locate(/obj/machinery/atmospherics/binary/circulator) in get_step(src,WEST)
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circ1 = locate(/obj/machinery/atmospherics/binary/circulator) in get_step(src,WEST)
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circ2 = locate(/obj/machinery/atmospherics/binary/circulator) in get_step(src,EAST)
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if(circ1 && circ2)
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if(circ1.dir != SOUTH || circ2.dir != NORTH)
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if(circ1.dir != NORTH || circ2.dir != SOUTH)
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circ1 = null
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circ2 = null
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@@ -58,13 +66,19 @@
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/obj/machinery/power/generator/process()
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if(!circ1 || !circ2 || !anchored || stat & (BROKEN|NOPOWER))
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stored_energy = 0
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return
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updateDialog()
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var/datum/gas_mixture/air1 = circ1.return_transfer_air()
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var/datum/gas_mixture/air2 = circ2.return_transfer_air()
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lastgen = 0
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lastgen2 = lastgen1
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lastgen1 = 0
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last_thermal_gen = 0
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last_circ1_gen = 0
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last_circ2_gen = 0
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if(air1 && air2)
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var/air1_heat_capacity = air1.heat_capacity()
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@@ -72,10 +86,9 @@
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var/delta_temperature = abs(air2.temperature - air1.temperature)
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if(delta_temperature > 0 && air1_heat_capacity > 0 && air2_heat_capacity > 0)
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var/efficiency = 0.65
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var/energy_transfer = delta_temperature*air2_heat_capacity*air1_heat_capacity/(air2_heat_capacity+air1_heat_capacity)
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var/heat = energy_transfer*(1-efficiency)
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lastgen = energy_transfer*efficiency*0.05
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var/heat = energy_transfer*(1-thermal_efficiency)
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last_thermal_gen = energy_transfer*thermal_efficiency
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if(air2.temperature > air1.temperature)
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air2.temperature = air2.temperature - energy_transfer/air2_heat_capacity
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@@ -96,19 +109,29 @@
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if(circ2.network2)
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circ2.network2.update = 1
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// update icon overlays and power usage only if displayed level has changed
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if(lastgen > 250000 && prob(10))
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//Exceeding maximum power leads to some power loss
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if(effective_gen > max_power && prob(5))
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var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
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s.set_up(3, 1, src)
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s.start()
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lastgen *= 0.5
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var/genlev = max(0, min( round(11*lastgen / 250000), 11))
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if(lastgen > 100 && genlev == 0)
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stored_energy *= 0.5
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//Power
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last_circ1_gen = circ1.return_stored_energy()
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last_circ2_gen = circ2.return_stored_energy()
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stored_energy += last_thermal_gen + last_circ1_gen + last_circ2_gen
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lastgen1 = stored_energy*0.4 //smoothened power generation to prevent slingshotting as pressure is equalized, then restored by pumps
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stored_energy -= lastgen1
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effective_gen = (lastgen1 + lastgen2) / 2
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// update icon overlays and power usage only if displayed level has changed
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var/genlev = max(0, min( round(11*effective_gen / max_power), 11))
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if(effective_gen > 100 && genlev == 0)
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genlev = 1
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if(genlev != lastgenlev)
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lastgenlev = genlev
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updateicon()
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add_avail(lastgen)
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add_avail(effective_gen)
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/obj/machinery/power/generator/attack_ai(mob/user)
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if(stat & (BROKEN|NOPOWER)) return
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@@ -116,8 +139,11 @@
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/obj/machinery/power/generator/attackby(obj/item/weapon/W as obj, mob/user as mob)
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if(istype(W, /obj/item/weapon/wrench))
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playsound(src.loc, 'sound/items/Ratchet.ogg', 75, 1)
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anchored = !anchored
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user << "\blue You [anchored ? "secure" : "unsecure"] the bolts holding [src] to the floor."
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user.visible_message("[user.name] [anchored ? "secures" : "unsecures"] the bolts holding [src.name] to the floor.", \
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"You [anchored ? "secure" : "unsecure"] the bolts holding [src] to the floor.", \
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"You hear a ratchet")
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use_power = anchored
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reconnect()
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else
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@@ -137,20 +163,33 @@
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user.set_machine(src)
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var/t = "<PRE><B>Thermo-Electric Generator</B><HR>"
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var/t = "<PRE><B>Thermoelectric Generator</B><HR>"
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t += "Total Output: [round(effective_gen/1000)] kW<HR>"
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t += "Thermal Output: [round(last_thermal_gen/1000)] kW<BR>"
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t += " <BR>"
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var/vertical = 0
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if (dir == NORTH || dir == SOUTH)
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vertical = 1
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if(circ1 && circ2)
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t += "Output : [round(lastgen)] W<BR><BR>"
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t += "<B>Primary Circulator (top or right)</B><BR>"
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t += "<B>Primary Circulator ([vertical ? "top" : "left"])</B><BR>"
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t += "Turbine Output: [round(last_circ1_gen/1000)] kW<BR>"
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t += "Flow Capacity: [round(circ1.volume_capacity_used*100)]%<BR>"
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t += " <BR>"
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t += "Inlet Pressure: [round(circ1.air1.return_pressure(), 0.1)] kPa<BR>"
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t += "Inlet Temperature: [round(circ1.air1.temperature, 0.1)] K<BR>"
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t += " <BR>"
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t += "Outlet Pressure: [round(circ1.air2.return_pressure(), 0.1)] kPa<BR>"
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t += "Outlet Temperature: [round(circ1.air2.temperature, 0.1)] K<BR>"
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t += "<B>Secondary Circulator (bottom or left)</B><BR>"
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t += " <BR>"
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t += "<B>Secondary Circulator ([vertical ? "bottom" : "right"])</B><BR>"
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t += "Turbine Output: [round(last_circ2_gen/1000)] kW<BR>"
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t += "Flow Capacity: [round(circ2.volume_capacity_used*100)]%<BR>"
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t += " <BR>"
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t += "Inlet Pressure: [round(circ2.air1.return_pressure(), 0.1)] kPa<BR>"
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t += "Inlet Temperature: [round(circ2.air1.temperature, 0.1)] K<BR>"
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t += " <BR>"
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t += "Outlet Pressure: [round(circ2.air2.return_pressure(), 0.1)] kPa<BR>"
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t += "Outlet Temperature: [round(circ2.air2.temperature, 0.1)] K<BR>"
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@@ -158,11 +197,11 @@
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t += "Unable to connect to circulators.<br>"
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t += "Ensure both are in position and wrenched into place."
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t += "<BR>"
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t += " <BR>"
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t += "<HR>"
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t += "<A href='?src=\ref[src]'>Refresh</A> <A href='?src=\ref[src];close=1'>Close</A>"
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user << browse(t, "window=teg;size=460x300")
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user << browse(t, "window=teg;size=400x500")
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onclose(user, "teg")
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return 1
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@@ -201,4 +240,4 @@
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if (usr.stat || usr.restrained() || anchored)
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return
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src.set_dir(turn(src.dir, -90))
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src.set_dir(turn(src.dir, -90))
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@@ -15,7 +15,7 @@
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var/power_output = 1
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/obj/machinery/power/port_gen/proc/IsBroken()
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return (crit_fail || (stat & BROKEN|EMPED))
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return (crit_fail || (stat & (BROKEN|EMPED)))
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/obj/machinery/power/port_gen/proc/HasFuel() //Placeholder for fuel check.
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return 1
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@@ -68,7 +68,7 @@
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if(3)
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if(prob(10)) stat &= BROKEN
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duration = 300
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||||
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||||
stat |= EMPED
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if(duration)
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spawn(duration)
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@@ -84,12 +84,12 @@
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||||
//A power generator that runs on solid plasma sheets.
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/obj/machinery/power/port_gen/pacman
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name = "\improper P.A.C.M.A.N.-type Portable Generator"
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||||
desc = "A power generator that runs on solid plasma sheets. Rated for 80 kW max safe output."
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||||
var/sheet_name = "solid plasma sheet"
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||||
desc = "A power generator that runs on solid phoron sheets. Rated for 80 kW max safe output."
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||||
|
||||
var/sheet_name = "Phoron Sheets"
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||||
var/sheet_path = /obj/item/stack/sheet/mineral/phoron
|
||||
var/board_path = "/obj/item/weapon/circuitboard/pacman"
|
||||
|
||||
var/board_path = "/obj/item/weapon/circuitboard/pacman"
|
||||
|
||||
/*
|
||||
These values were chosen so that the generator can run safely up to 80 kW
|
||||
A full 50 phoron sheet stack should last 20 minutes at power_output = 4
|
||||
@@ -98,15 +98,16 @@
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||||
*/
|
||||
power_gen = 20000 //Watts output per power_output level
|
||||
var/max_power_output = 5 //The maximum power setting without emagging.
|
||||
var/max_safe_output = 4 // For UI use, maximal output that won't cause overheat.
|
||||
var/time_per_sheet = 96 //fuel efficiency - how long 1 sheet lasts at power level 1
|
||||
var/max_sheets = 100 //max capacity of the hopper
|
||||
var/max_temperature = 300 //max temperature before overheating increases
|
||||
var/temperature_gain = 50 //how much the temperature increases per power output level, in degrees per level
|
||||
|
||||
|
||||
var/sheets = 0 //How many sheets of material are loaded in the generator
|
||||
var/sheet_left = 0 //How much is left of the current sheet
|
||||
var/temperature = 0 //The current temperature
|
||||
var/overheating = 0 //if this gets high enough the generator explodes
|
||||
var/temperature = 0 //The current temperature
|
||||
var/overheating = 0 //if this gets high enough the generator explodes
|
||||
|
||||
/obj/machinery/power/port_gen/pacman/initialize()
|
||||
..()
|
||||
@@ -122,8 +123,6 @@
|
||||
component_parts += new /obj/item/stack/cable_coil(src)
|
||||
component_parts += new /obj/item/weapon/stock_parts/capacitor(src)
|
||||
component_parts += new board_path(src)
|
||||
var/obj/sheet = new sheet_path(null)
|
||||
sheet_name = sheet.name
|
||||
RefreshParts()
|
||||
|
||||
/obj/machinery/power/port_gen/pacman/Del()
|
||||
@@ -137,20 +136,20 @@
|
||||
max_sheets = SP.rating * SP.rating * 50
|
||||
else if(istype(SP, /obj/item/weapon/stock_parts/micro_laser) || istype(SP, /obj/item/weapon/stock_parts/capacitor))
|
||||
temp_rating += SP.rating
|
||||
|
||||
|
||||
var/temp_reliability = 0
|
||||
var/part_count = 0
|
||||
for(var/obj/item/weapon/CP in component_parts)
|
||||
temp_reliability += CP.reliability
|
||||
part_count++
|
||||
|
||||
|
||||
reliability = min(round(temp_reliability / part_count), 100)
|
||||
power_gen = round(initial(power_gen) * (max(2, temp_rating) / 2))
|
||||
|
||||
/obj/machinery/power/port_gen/pacman/examine(mob/user)
|
||||
..(user)
|
||||
user << "\The [src] appears to be producing [power_gen*power_output] W."
|
||||
user << "There are [sheets] [sheet_name]\s left in the hopper."
|
||||
user << "There [sheets == 1 ? "is" : "are"] [sheets] sheet\s left in the hopper."
|
||||
if(IsBroken()) user << "<span class='warning'>\The [src] seems to have broken down.</span>"
|
||||
if(overheating) user << "<span class='danger'>\The [src] is overheating!</span>"
|
||||
|
||||
@@ -179,7 +178,7 @@
|
||||
|
||||
//how much material are we using this iteration?
|
||||
var/needed_sheets = power_output / time_per_sheet
|
||||
|
||||
|
||||
//HasFuel() should guarantee us that there is enough fuel left, so no need to check that
|
||||
//the only thing we need to worry about is if we are going to rollover to the next sheet
|
||||
if (needed_sheets > sheet_left)
|
||||
@@ -192,7 +191,7 @@
|
||||
//This should probably depend on the external temperature somehow, but whatever.
|
||||
var/lower_limit = 56 + power_output * temperature_gain
|
||||
var/upper_limit = 76 + power_output * temperature_gain
|
||||
|
||||
|
||||
/*
|
||||
Hot or cold environments can affect the equilibrium temperature
|
||||
The lower the pressure the less effect it has. I guess it cools using a radiator or something when in vacuum.
|
||||
@@ -205,16 +204,16 @@
|
||||
var/ambient = environment.temperature - T20C
|
||||
lower_limit += ambient*ratio
|
||||
upper_limit += ambient*ratio
|
||||
|
||||
|
||||
var/average = (upper_limit + lower_limit)/2
|
||||
|
||||
|
||||
//calculate the temperature increase
|
||||
var/bias = 0
|
||||
if (temperature < lower_limit)
|
||||
bias = min(round((average - temperature)/TEMPERATURE_DIVISOR, 1), TEMPERATURE_CHANGE_MAX)
|
||||
else if (temperature > upper_limit)
|
||||
bias = max(round((temperature - average)/TEMPERATURE_DIVISOR, 1), -TEMPERATURE_CHANGE_MAX)
|
||||
|
||||
|
||||
temperature += rand(-7 + bias, 7 + bias)
|
||||
|
||||
if (temperature > max_temperature)
|
||||
@@ -229,13 +228,16 @@
|
||||
var/ratio = min(environment.return_pressure()/ONE_ATMOSPHERE, 1)
|
||||
var/ambient = environment.temperature - T20C
|
||||
cooling_temperature += ambient*ratio
|
||||
|
||||
|
||||
if (temperature > cooling_temperature)
|
||||
var/temp_loss = (temperature - cooling_temperature)/TEMPERATURE_DIVISOR
|
||||
temp_loss = between(2, round(temp_loss, 1), TEMPERATURE_CHANGE_MAX)
|
||||
temperature = max(temperature - temp_loss, cooling_temperature)
|
||||
src.updateDialog()
|
||||
|
||||
if(overheating)
|
||||
overheating--
|
||||
|
||||
/obj/machinery/power/port_gen/pacman/proc/overheat()
|
||||
overheating++
|
||||
if (overheating > 60)
|
||||
@@ -249,7 +251,7 @@
|
||||
var/datum/gas_mixture/environment = loc.return_air()
|
||||
if (environment)
|
||||
environment.adjust_gas_temp("phoron", phoron/10, temperature + T0C)
|
||||
|
||||
|
||||
sheets = 0
|
||||
sheet_left = 0
|
||||
..()
|
||||
@@ -261,7 +263,7 @@
|
||||
if(amount < 1)
|
||||
user << "\blue The [src.name] is full!"
|
||||
return
|
||||
user << "\blue You add [amount] [addstack.singular_name]\s to the [src.name]."
|
||||
user << "\blue You add [amount] sheet\s to the [src.name]."
|
||||
sheets += amount
|
||||
addstack.use(amount)
|
||||
updateUsrDialog()
|
||||
@@ -305,11 +307,46 @@
|
||||
..()
|
||||
if (!anchored)
|
||||
return
|
||||
interact(user)
|
||||
ui_interact(user)
|
||||
|
||||
/obj/machinery/power/port_gen/pacman/attack_ai(mob/user as mob)
|
||||
interact(user)
|
||||
ui_interact(user)
|
||||
|
||||
/obj/machinery/power/port_gen/pacman/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
|
||||
if(IsBroken())
|
||||
return
|
||||
|
||||
var/data[0]
|
||||
data["active"] = active
|
||||
if(istype(user, /mob/living/silicon/ai))
|
||||
data["is_ai"] = 1
|
||||
else if(istype(user, /mob/living/silicon/robot) && !Adjacent(user))
|
||||
data["is_ai"] = 1
|
||||
else
|
||||
data["is_ai"] = 0
|
||||
data["output_set"] = power_output
|
||||
data["output_max"] = max_power_output
|
||||
data["output_safe"] = max_safe_output
|
||||
data["output_watts"] = power_output * power_gen
|
||||
data["temperature_current"] = src.temperature
|
||||
data["temperature_max"] = src.max_temperature
|
||||
data["temperature_overheat"] = overheating
|
||||
// 1 sheet = 1000cm3?
|
||||
data["fuel_stored"] = round((sheets * 1000) + (sheet_left * 1000))
|
||||
data["fuel_capacity"] = round(max_sheets * 1000, 0.1)
|
||||
data["fuel_usage"] = active ? round((power_output / time_per_sheet) * 1000) : 0
|
||||
data["fuel_type"] = sheet_name
|
||||
|
||||
|
||||
|
||||
ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
|
||||
if (!ui)
|
||||
ui = new(user, src, ui_key, "pacman.tmpl", src.name, 500, 560)
|
||||
ui.open()
|
||||
ui.set_auto_update(1)
|
||||
|
||||
|
||||
/*
|
||||
/obj/machinery/power/port_gen/pacman/interact(mob/user)
|
||||
if (get_dist(src, user) > 1 )
|
||||
if (!istype(user, /mob/living/silicon/ai))
|
||||
@@ -329,12 +366,13 @@
|
||||
dat += text("Current stack: [stack_percent]% <br>")
|
||||
dat += text("Power output: <A href='?src=\ref[src];action=lower_power'>-</A> [power_gen * power_output] Watts<A href='?src=\ref[src];action=higher_power'>+</A><br>")
|
||||
dat += text("Power current: [(powernet == null ? "Unconnected" : "[avail()]")]<br>")
|
||||
|
||||
|
||||
var/tempstr = "Temperature: [temperature]°C<br>"
|
||||
dat += (overheating)? "<span class='danger'>[tempstr]</span>" : tempstr
|
||||
dat += "<br><A href='?src=\ref[src];action=close'>Close</A>"
|
||||
user << browse("[dat]", "window=port_gen")
|
||||
onclose(user, "port_gen")
|
||||
*/
|
||||
|
||||
/obj/machinery/power/port_gen/pacman/Topic(href, href_list)
|
||||
if(..())
|
||||
@@ -346,33 +384,26 @@
|
||||
if(!active && HasFuel() && !IsBroken())
|
||||
active = 1
|
||||
icon_state = "portgen1"
|
||||
src.updateUsrDialog()
|
||||
if(href_list["action"] == "disable")
|
||||
if (active)
|
||||
active = 0
|
||||
icon_state = "portgen0"
|
||||
src.updateUsrDialog()
|
||||
if(href_list["action"] == "eject")
|
||||
if(!active)
|
||||
DropFuel()
|
||||
src.updateUsrDialog()
|
||||
if(href_list["action"] == "lower_power")
|
||||
if (power_output > 1)
|
||||
power_output--
|
||||
src.updateUsrDialog()
|
||||
if (href_list["action"] == "higher_power")
|
||||
if (power_output < max_power_output || (emagged && power_output < round(max_power_output*2.5)))
|
||||
power_output++
|
||||
src.updateUsrDialog()
|
||||
if (href_list["action"] == "close")
|
||||
usr << browse(null, "window=port_gen")
|
||||
usr.unset_machine()
|
||||
|
||||
/obj/machinery/power/port_gen/pacman/super
|
||||
name = "S.U.P.E.R.P.A.C.M.A.N.-type Portable Generator"
|
||||
desc = "A power generator that utilizes uranium sheets as fuel. Can run for much longer than the standard PACMAN type generators. Rated for 80 kW max safe output."
|
||||
icon_state = "portgen1"
|
||||
sheet_path = /obj/item/stack/sheet/mineral/uranium
|
||||
sheet_name = "Uranium Sheets"
|
||||
time_per_sheet = 576 //same power output, but a 50 sheet stack will last 2 hours at max safe power
|
||||
board_path = "/obj/item/weapon/circuitboard/pacman/super"
|
||||
|
||||
@@ -390,26 +421,28 @@
|
||||
//should really fall with the square of the distance, but that makes the rads value drop too fast
|
||||
//I dunno, maybe physics works different when you live in 2D -- SM radiation also works like this, apparently
|
||||
L.apply_effect(max(20, round(rads/get_dist(L,src))), IRRADIATE)
|
||||
|
||||
|
||||
explosion(src.loc, 3, 3, 5, 3)
|
||||
del(src)
|
||||
del(src)
|
||||
|
||||
/obj/machinery/power/port_gen/pacman/mrs
|
||||
name = "M.R.S.P.A.C.M.A.N.-type Portable Generator"
|
||||
desc = "An advanced power generator that runs on tritium. Rated for 200 kW maximum safe output!"
|
||||
icon_state = "portgen2"
|
||||
sheet_path = /obj/item/stack/sheet/mineral/tritium
|
||||
|
||||
sheet_path = /obj/item/stack/sheet/mineral/tritium
|
||||
sheet_name = "Tritium Fuel Sheets"
|
||||
|
||||
//I don't think tritium has any other use, so we might as well make this rewarding for players
|
||||
//max safe power output (power level = 8) is 200 kW and lasts for 1 hour - 3 or 4 of these could power the station
|
||||
power_gen = 25000 //watts
|
||||
max_power_output = 10
|
||||
max_safe_output = 8
|
||||
time_per_sheet = 576
|
||||
max_temperature = 800
|
||||
temperature_gain = 90
|
||||
board_path = "/obj/item/weapon/circuitboard/pacman/mrs"
|
||||
|
||||
|
||||
/obj/machinery/power/port_gen/pacman/mrs/explode()
|
||||
//no special effects, but the explosion is pretty big (same as a supermatter shard).
|
||||
explosion(src.loc, 3, 6, 12, 16, 1)
|
||||
del(src)
|
||||
del(src)
|
||||
|
||||
@@ -63,8 +63,10 @@
|
||||
if(!src.loc)
|
||||
return 0
|
||||
|
||||
if(!use_power)
|
||||
return 1
|
||||
//Don't do this. It allows machines that set use_power to 0 when off (many machines) to
|
||||
//be turned on again and used after a power failure because they never gain the NOPOWER flag.
|
||||
//if(!use_power)
|
||||
// return 1
|
||||
|
||||
var/area/A = src.loc.loc // make sure it's in an area
|
||||
if(!A || !isarea(A) || !A.master)
|
||||
|
||||
@@ -42,7 +42,7 @@
|
||||
name = "collector [mysize] OFF"
|
||||
|
||||
/obj/effect/rust_particle_catcher/bullet_act(var/obj/item/projectile/Proj)
|
||||
if(Proj.flag != "bullet" && parent)
|
||||
if(Proj.check_armour != "bullet" && parent)
|
||||
parent.AddEnergy(Proj.damage * 20, 0, 1)
|
||||
update_icon()
|
||||
return 0
|
||||
|
||||
@@ -16,12 +16,11 @@
|
||||
density = 1
|
||||
anchored = 1.0
|
||||
circuit = /obj/item/weapon/circuitboard/powermonitor
|
||||
var/list/grid_sensors
|
||||
var/alerting = 0
|
||||
var/active_sensor = null //name_tag of the currently selected sensor
|
||||
use_power = 1
|
||||
idle_power_usage = 300
|
||||
active_power_usage = 300
|
||||
var/obj/nano_module/power_monitor/power_monitor
|
||||
|
||||
// Proc: process()
|
||||
// Parameters: None
|
||||
@@ -53,19 +52,7 @@
|
||||
/obj/machinery/computer/power_monitor/New()
|
||||
..()
|
||||
spawn(50)
|
||||
refresh_sensors()
|
||||
|
||||
// Proc: refresh_sensors()
|
||||
// Parameters: None
|
||||
// Description: Refreshes list of active sensors kept on this computer.
|
||||
/obj/machinery/computer/power_monitor/proc/refresh_sensors()
|
||||
grid_sensors = list()
|
||||
for(var/obj/machinery/power/sensor/S in machines)
|
||||
if((S.loc.z == src.loc.z) || (S.long_range)) // Consoles have range on their Z-Level. Sensors with long_range var will work between Z levels.
|
||||
if(S.name_tag == "#UNKN#") // Default name. Shouldn't happen!
|
||||
warning("Powernet sensor with unset ID Tag! [S.x]X [S.y]Y [S.z]Z")
|
||||
else
|
||||
grid_sensors += S
|
||||
power_monitor = new(src)
|
||||
|
||||
// Proc: attack_hand()
|
||||
// Parameters: None
|
||||
@@ -77,50 +64,18 @@
|
||||
return
|
||||
ui_interact(user)
|
||||
|
||||
// Proc: Topic()
|
||||
// Parameters: 2 (href, href_list - allows us to process UI clicks)
|
||||
// Description: Allows us to process UI clicks, which are relayed in form of hrefs.
|
||||
/obj/machinery/computer/power_monitor/Topic(href, href_list)
|
||||
..()
|
||||
if( href_list["clear"] )
|
||||
active_sensor = null
|
||||
else if( href_list["setsensor"] )
|
||||
active_sensor = href_list["setsensor"]
|
||||
// Proc: ui_interact()
|
||||
// Parameters: 4 (standard NanoUI parameters)
|
||||
// Description: Uses dark magic to operate the NanoUI of this computer.
|
||||
/obj/machinery/computer/power_monitor/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
|
||||
power_monitor.ui_interact(user, ui_key, ui, force_open)
|
||||
|
||||
|
||||
// Proc: check_warnings()
|
||||
// Parameters: None
|
||||
// Description: Verifies if any warnings were registered by connected sensors.
|
||||
/obj/machinery/computer/power_monitor/proc/check_warnings()
|
||||
for(var/obj/machinery/power/sensor/S in grid_sensors)
|
||||
for(var/obj/machinery/power/sensor/S in power_monitor.grid_sensors)
|
||||
if(S.check_grid_warning())
|
||||
return 1
|
||||
return 0
|
||||
|
||||
// Proc: ui_interact()
|
||||
// Parameters: 4 (standard NanoUI parameters)
|
||||
// Description: Uses dark magic to operate the NanoUI of this computer.
|
||||
/obj/machinery/computer/power_monitor/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
|
||||
var/list/data = list()
|
||||
var/list/sensors = list()
|
||||
// Focus: If it remains null if no sensor is selected and UI will display sensor list, otherwise it will display sensor reading.
|
||||
var/obj/machinery/power/sensor/focus = null
|
||||
|
||||
// Build list of data from sensor readings.
|
||||
for(var/obj/machinery/power/sensor/S in grid_sensors)
|
||||
sensors.Add(list(list(
|
||||
"name" = S.name_tag,
|
||||
"alarm" = S.check_grid_warning()
|
||||
)))
|
||||
if(S.name_tag == active_sensor)
|
||||
focus = S
|
||||
|
||||
data["all_sensors"] = sensors
|
||||
if(focus)
|
||||
data["focus"] = focus.return_reading_data()
|
||||
|
||||
ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
|
||||
if (!ui)
|
||||
ui = new(user, src, ui_key, "power_monitor.tmpl", "Power Monitoring Console", 800, 500)
|
||||
ui.set_initial_data(data)
|
||||
ui.open()
|
||||
ui.set_auto_update(1)
|
||||
@@ -315,7 +315,7 @@
|
||||
if (!ui)
|
||||
// the ui does not exist, so we'll create a new() one
|
||||
// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
|
||||
ui = new(user, src, ui_key, "smes.tmpl", "SMES Power Storage Unit", 540, 380)
|
||||
ui = new(user, src, ui_key, "smes.tmpl", "SMES Unit", 540, 380)
|
||||
// when the ui is first opened this is the data it will use
|
||||
ui.set_initial_data(data)
|
||||
// open the new ui window
|
||||
|
||||
@@ -369,14 +369,14 @@
|
||||
// Parameters: None
|
||||
// Description: Switches the input on/off depending on previous setting
|
||||
/obj/machinery/power/smes/buildable/proc/toggle_input()
|
||||
input_attempt = !input_attempt
|
||||
inputting(!input_attempt)
|
||||
update_icon()
|
||||
|
||||
// Proc: toggle_output()
|
||||
// Parameters: None
|
||||
// Description: Switches the output on/off depending on previous setting
|
||||
/obj/machinery/power/smes/buildable/proc/toggle_output()
|
||||
output_attempt = !output_attempt
|
||||
outputting(!output_attempt)
|
||||
update_icon()
|
||||
|
||||
// Proc: set_input()
|
||||
|
||||
Reference in New Issue
Block a user