Input Conversion Part 2

This commit is contained in:
ItsSelis
2022-06-19 03:40:24 +02:00
parent 12611af1ee
commit 2d7b081a55
80 changed files with 160 additions and 160 deletions
@@ -288,7 +288,7 @@ Implant Specifics:<BR>"}
/obj/item/weapon/implant/explosive/post_implant(mob/source as mob)
elevel = tgui_alert(usr, "What sort of explosion would you prefer?", "Implant Intent", list("Localized Limb", "Destroy Body", "Full Explosion"))
phrase = input(usr, "Choose activation phrase:") as text
phrase = tgui_input_text(usr, "Choose activation phrase:")
var/list/replacechars = list("'" = "","\"" = "",">" = "","<" = "","(" = "",")" = "")
phrase = replace_characters(phrase, replacechars)
usr.mind.store_memory("Explosive implant in [source] can be activated by saying something containing the phrase ''[src.phrase]'', <B>say [src.phrase]</B> to attempt to activate.", 0, 0)
@@ -21,7 +21,7 @@
/obj/item/weapon/implantcase/attackby(obj/item/weapon/I as obj, mob/user as mob)
..()
if (istype(I, /obj/item/weapon/pen))
var/t = input(user, "What would you like the label to be?", text("[]", src.name), null) as text
var/t = tgui_input_text(user, "What would you like the label to be?", text("[]", src.name), null)
if (user.get_active_hand() != I)
return
if((!in_range(src, usr) && src.loc != user))