Merge remote-tracking branch 'upstream/master' into dev

This commit is contained in:
Mloc-Argent
2014-05-08 19:27:02 +01:00
12 changed files with 69 additions and 82 deletions
+8 -67
View File
@@ -35,7 +35,8 @@
//takes input from cmd_admin_pm_context, cmd_admin_pm_panel or /client/Topic and sends them a PM.
//Fetching a message if needed. src is the sender and C is the target client
/client/proc/cmd_admin_pm(var/client/C, var/msg)
/client/proc/cmd_admin_pm(var/client/C, var/msg = null)
if(prefs.muted & MUTE_ADMINHELP)
src << "<font color='red'>Error: Private-Message: You are unable to use PM-s (muted).</font>"
return
@@ -45,14 +46,6 @@
else adminhelp(msg) //admin we are replying to left. adminhelp instead
return
/*if(C && C.last_pm_recieved + config.simultaneous_pm_warning_timeout > world.time && holder)
//send a warning to admins, but have a delay popup for mods
if(holder.rights & R_ADMIN)
src << "\red <b>Simultaneous PMs warning:</b> that player has been PM'd in the last [config.simultaneous_pm_warning_timeout / 10] seconds by: [C.ckey_last_pm]"
else
if(alert("That player has been PM'd in the last [config.simultaneous_pm_warning_timeout / 10] seconds by: [C.ckey_last_pm]","Simultaneous PMs warning","Continue","Cancel") == "Cancel")
return*/
//get message text, limit it's length.and clean/escape html
if(!msg)
msg = input(src,"Message:", "Private message to [key_name(C, 0, holder ? 1 : 0)]") as text|null
@@ -85,7 +78,10 @@
else
recieve_color = "maroon"
send_pm_type = holder.rank + " "
recieve_pm_type = holder.rank
if(!C.holder && holder && holder.fakekey)
recieve_pm_type = "Admin"
else
recieve_pm_type = holder.rank
else if(!C.holder)
src << "<font color='red'>Error: Admin-PM: Non-admin to non-admin PM communication is forbidden.</font>"
@@ -112,70 +108,15 @@
adminhelp(reply) //sender has left, adminhelp instead
return
recieve_message = "<font color='[recieve_color]'>[recieve_pm_type] PM from-<b>[get_options_bar(C, 1, C.holder ? 1 : 0, 1)]</b>: [msg]</font>"
recieve_message = "<font color='[recieve_color]'>[recieve_pm_type] PM from-<b>[get_options_bar(src, C.holder ? 1 : 0, C.holder ? 1 : 0, 1)]</b>: [msg]</font>"
C << recieve_message
src << "<font color='blue'>[send_pm_type]PM to-<b>[get_options_bar(C, 1, holder ? 1 : 0, 1)]</b>: [msg]</font>"
/*if(holder && !C.holder)
C.last_pm_recieved = world.time
C.ckey_last_pm = ckey*/
src << "<font color='blue'>[send_pm_type]PM to-<b>[get_options_bar(C, holder ? 1 : 0, holder ? 1 : 0, 1)]</b>: [msg]</font>"
//play the recieving admin the adminhelp sound (if they have them enabled)
//non-admins shouldn't be able to disable this
if(C.prefs.toggles & SOUND_ADMINHELP)
C << 'sound/effects/adminhelp.ogg'
/*
if(C.holder)
if(holder) //both are admins
if(holder.rank == "Moderator") //If moderator
C << "<font color='maroon'>Mod PM from-<b>[key_name(src, C, 1)]</b>: [msg]</font>"
src << "<font color='blue'>Mod PM to-<b>[key_name(C, src, 1)]</b>: [msg]</font>"
else
C << "<font color='red'>Admin PM from-<b>[key_name(src, C, 1)]</b>: [msg]</font>"
src << "<font color='blue'>Admin PM to-<b>[key_name(C, src, 1)]</b>: [msg]</font>"
else //recipient is an admin but sender is not
C << "<font color='red'>Reply PM from-<b>[key_name(src, C, 1)]</b>: [msg]</font>"
src << "<font color='blue'>PM to-<b>Admins</b>: [msg]</font>"
//play the recieving admin the adminhelp sound (if they have them enabled)
if(C.prefs.toggles & SOUND_ADMINHELP)
C << 'sound/effects/adminhelp.ogg'
else
if(holder) //sender is an admin but recipient is not. Do BIG RED TEXT
if(holder.rank == "Moderator")
C << "<font color='maroon'>Mod PM from-<b>[key_name(src, C, 0)]</b>: [msg]</font>"
C << "<font color='maroon'><i>Click on the moderators's name to reply.</i></font>"
src << "<font color='blue'>Mod PM to-<b>[key_name(C, src, 1)]</b>: [msg]</font>"
else
C << "<font color='red' size='4'><b>-- Administrator private message --</b></font>"
C << "<font color='red'>Admin PM from-<b>[key_name(src, C, 0)]</b>: [msg]</font>"
C << "<font color='red'><i>Click on the administrator's name to reply.</i></font>"
src << "<font color='blue'>Admin PM to-<b>[key_name(C, src, 1)]</b>: [msg]</font>"
//always play non-admin recipients the adminhelp sound
C << 'sound/effects/adminhelp.ogg'
//AdminPM popup for ApocStation and anybody else who wants to use it. Set it with POPUP_ADMIN_PM in config.txt ~Carn
if(config.popup_admin_pm)
spawn() //so we don't hold the caller proc up
var/sender = src
var/sendername = key
var/reply = input(C, msg,"Admin PM from-[sendername]", "") as text|null //show message and await a reply
if(C && reply)
if(sender)
C.cmd_admin_pm(sender,reply) //sender is still about, let's reply to them
else
adminhelp(reply) //sender has left, adminhelp instead
return
else //neither are admins
src << "<font color='red'>Error: Admin-PM: Non-admin to non-admin PM communication is forbidden.</font>"
return
*/
log_admin("PM: [key_name(src)]->[key_name(C)]: [msg]")
//we don't use message_admins here because the sender/receiver might get it too
+1
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@@ -191,6 +191,7 @@
var/DBQuery/query = dbcon.NewQuery("SELECT id, datediff(Now(),firstseen) as age FROM erro_player WHERE ckey = '[sql_ckey]'")
query.Execute()
var/sql_id = 0
player_age = 0 // New players won't have an entry so knowing we have a connection we set this to zero to be updated if their is a record.
while(query.NextRow())
sql_id = query.item[1]
player_age = text2num(query.item[2])
+3 -3
View File
@@ -424,7 +424,7 @@ datum/preferences
var/HTML = "<body>"
HTML += "<tt><center>"
HTML += "<b>Choose occupation chances</b><br>Unavailable occupations are in red.<br><br>"
HTML += "<b>Choose occupation chances</b><br>Unavailable occupations are crossed out.<br><br>"
HTML += "<center><a href='?_src_=prefs;preference=job;task=close'>\[Done\]</a></center><br>" // Easier to press up here.
HTML += "<table width='100%' cellpadding='1' cellspacing='0'><tr><td width='20%'>" // Table within a table for alignment, also allows you to easily add more colomns.
HTML += "<table width='100%' cellpadding='1' cellspacing='0'>"
@@ -449,11 +449,11 @@ datum/preferences
var/rank = job.title
lastJob = job
if(jobban_isbanned(user, rank))
HTML += "<font color=red>[rank]</font></td><td><font color=red><b> \[BANNED]</b></font></td></tr>"
HTML += "<del>[rank]</del></td><td><b> \[BANNED]</b></td></tr>"
continue
if(!job.player_old_enough(user.client))
var/available_in_days = job.available_in_days(user.client)
HTML += "<font color=red>[rank]</font></td><td><font color=red> \[IN [(available_in_days)] DAYS]</font></td></tr>"
HTML += "<del>[rank]</del></td><td> \[IN [(available_in_days)] DAYS]</td></tr>"
continue
if((job_civilian_low & ASSISTANT) && (rank != "Assistant"))
HTML += "<font color=orange>[rank]</font></td><td></td></tr>"
@@ -14,6 +14,9 @@
if(stat == 2)
return say_dead(message)
if (istype(wear_mask, /obj/item/clothing/mask/muzzle)) //Todo: Add this to speech_problem_flag checks.
return
if(copytext(message,1,2) == "*")
return emote(copytext(message,2))
+1 -1
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@@ -1,7 +1,7 @@
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
//Baseline portable generator. Has all the default handling. Not intended to be used on it's own (since it generates unlimited power).
//PACMAN variant that can run on the small plasma tanks.
/obj/machinery/power/port_gen/pacman2
name = "Pacman II"
desc = "P.A.C.M.A.N. type II portable generator. Uses liquid phoron as a fuel source."
+1
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@@ -93,6 +93,7 @@ display round(lastgen) and phorontank amount
else
usr << "\blue The generator is off."
//A power generator that runs on solid plasma sheets.
/obj/machinery/power/port_gen/pacman
name = "P.A.C.M.A.N.-type Portable Generator"
var/sheets = 0