diff --git a/code/game/objects/items/devices/translator.dm b/code/game/objects/items/devices/translator.dm index 5de1ba1396..41e0221cf7 100644 --- a/code/game/objects/items/devices/translator.dm +++ b/code/game/objects/items/devices/translator.dm @@ -4,7 +4,7 @@ desc = "This handy device appears to translate the languages it hears into onscreen text for a user." icon = 'icons/obj/device.dmi' icon_state = "translator" - w_class = ITEMSIZE_SMALL + w_class = ITEMSIZE_NORMAL //VOREStation Edit origin_tech = list(TECH_DATA = 3, TECH_ENGINEERING = 3) var/mult_icons = 1 //Changes sprite when it translates var/visual = 1 //If you need to see to get the message diff --git a/code/modules/client/preference_setup/loadout/loadout_ears.dm b/code/modules/client/preference_setup/loadout/loadout_ears.dm index 06aa10daa3..3409a944e3 100644 --- a/code/modules/client/preference_setup/loadout/loadout_ears.dm +++ b/code/modules/client/preference_setup/loadout/loadout_ears.dm @@ -8,8 +8,8 @@ /datum/gear/ears/headphones display_name = "headphones" path = /obj/item/clothing/ears/earmuffs/headphones - +/* VOREStation Edit - Make languages great again /datum/gear/ears/translator display_name = "universal translator, ear" path = /obj/item/device/universal_translator/ear - cost = 8 \ No newline at end of file + cost = 8*/ \ No newline at end of file diff --git a/code/modules/client/preference_setup/loadout/loadout_utility.dm b/code/modules/client/preference_setup/loadout/loadout_utility.dm index 0558cf91f9..02c711e76e 100644 --- a/code/modules/client/preference_setup/loadout/loadout_utility.dm +++ b/code/modules/client/preference_setup/loadout/loadout_utility.dm @@ -101,13 +101,13 @@ /datum/gear/utility/implant exploitable = 1 - +/* VOREStation Edit - Make languages great again /datum/gear/utility/implant/eal //This does nothing if you don't actually know EAL. display_name = "implant, language, EAL" path = /obj/item/weapon/implant/language/eal cost = 2 slot = "implant" - exploitable = 1 + exploitable = 1*/ /datum/gear/utility/implant/tracking display_name = "implant, tracking" diff --git a/code/modules/mob/language/station_vr.dm b/code/modules/mob/language/station_vr.dm index e73d691821..73ea0bbe97 100644 --- a/code/modules/mob/language/station_vr.dm +++ b/code/modules/mob/language/station_vr.dm @@ -57,6 +57,7 @@ key = "n" syllables = list("viepn","e","bag","docu","kar","xlaqf","raa","qwos","nen","ty","von","kytaf","xin","ty","ka","baak","hlafaifpyk","znu","agrith","na'ar","uah","plhu","six","fhler","bjel","scee","lleri", "dttm","aggr","uujl","hjjifr","wwuthaav",) + machine_understands = FALSE /datum/language/angel name = LANGUAGE_ENOCHIAN @@ -68,6 +69,7 @@ key = "a" syllables = list("salve","sum","loqui","operatur","iusta","et","permittit","facere","effercio","pluribus","enim","hoc", "mihi","wan","six","salve","tartu") + machine_understands = FALSE /datum/language/unathi @@ -82,3 +84,4 @@ flags = 0 /datum/language/gutter flags = WHITELISTED + machine_understands = FALSE diff --git a/code/modules/nifsoft/software/13_soulcatcher.dm b/code/modules/nifsoft/software/13_soulcatcher.dm index cabb9c0508..f048e0a475 100644 --- a/code/modules/nifsoft/software/13_soulcatcher.dm +++ b/code/modules/nifsoft/software/13_soulcatcher.dm @@ -264,6 +264,7 @@ var/parent_mob = FALSE //If we've captured our owner var/transient = FALSE //Someone who ghosted into the NIF var/client_missing = 0 //How long the client has been missing + universal_understand = TRUE var/obj/item/device/nif/nif var/datum/nifsoft/soulcatcher/soulcatcher diff --git a/code/modules/research/designs_vr.dm b/code/modules/research/designs_vr.dm index b100e5c8b0..ec0dc4d2ce 100644 --- a/code/modules/research/designs_vr.dm +++ b/code/modules/research/designs_vr.dm @@ -6,14 +6,14 @@ build_type = PROTOLATHE materials = list(DEFAULT_WALL_MATERIAL = 4000, "glass" = 1000, "silver" = 1000) build_path = /obj/item/weapon/pickaxe/excavationdrill - +/* Make language great again /datum/design/item/implant/language name = "Language implant" id = "implant_language" req_tech = list(TECH_MATERIAL = 5, TECH_BIO = 5, TECH_DATA = 4, TECH_ENGINEERING = 4) //This is not an easy to make implant. materials = list(DEFAULT_WALL_MATERIAL = 7000, "glass" = 7000, "gold" = 2000, "diamond" = 3000) build_path = /obj/item/weapon/implantcase/vrlanguage - +*/ /datum/design/item/implant/backup name = "Backup implant" id = "implant_backup"