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Attempting to limit object checks.
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@@ -516,6 +516,8 @@ BLIND // can't see anything
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slot_flags = SLOT_ICLOTHING
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
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w_class = 3
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show_messages = 1
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var/has_sensor = 1 //For the crew computer 2 = unable to change mode
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var/sensor_mode = 0
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/*
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@@ -3,6 +3,8 @@
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desc = "Used to hold things when you don't have enough hands."
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icon_state = "webbing"
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slot = "utility"
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show_messages = 1
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var/slots = 3
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var/obj/item/weapon/storage/internal/hold
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w_class = 3.0
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@@ -88,10 +88,10 @@
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for(var/I in see)
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if(isobj(I))
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spawn(0)
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if(I) //It's possible that it could be deleted in the meantime.
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var/obj/O = I
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O.show_message( message, 1, blind_message, 2)
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//spawn(0)
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//if(I) //It's possible that it could be deleted in the meantime.
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var/obj/O = I
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O.show_message( message, 1, blind_message, 2)
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else if(ismob(I))
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var/mob/M = I
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if(self_message && M==src)
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